#linear-algebra

2 messages · Page 226 of 1

dusky epoch
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who

lavish jewel
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ah, someone did some cleanup on isle 3

lucid glacier
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We sorted it

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All good now

earnest ferry
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Could someone please help me to find some applications of vector spaces?

limber sierra
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ℝ^n is pretty handy for everything.

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beyond that, function spaces are very very important to harmonic/fourier analysis and therefore modern physics

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a lot of computing science takes place in vector spaces over a finite field (or modules over a ring Z/nZ), but CS people are unlikely to use that sort of terminology

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and of course, linearity is a very very very useful property for a function to have

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most of numerical analysis is trying to linearly approximate things

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or at least polynomial approximate it

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and linear maps are just vector space isomorphisms, so you can think of linearity as just a statement about vector space relations

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etcetc

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those are just some of the common examples

earnest ferry
ornate holly
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how to learn about Vector Spaces and Subspaces ?
i cant understand these topics , can someone recommend me some resource to study?

subtle burrow
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Just a quick sanitiy check, given some matrix $A$ and some vector $x$ with $\sigma_{min,A}$ being the lowest nonzero singular value the following it true? given finit dimension and real etc

$$\sigma_{min, A} ||x|| \leq ||Ax|| ,\forall x$$

stoic pythonBOT
lucid glacier
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Yes, assuming you are considering 0 as a singular value too

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And I think you need to assume A is square

lavish jewel
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doesn't need to be square

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it works for complex vectors and matrices too, btw

lucid glacier
subtle burrow
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alright just checked numerically and this inequality doesn't seem to hold up at least in l2

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what does work out is the following

$$||x|| \leq \sigma_{max, A} ||Ax||$$

stoic pythonBOT
lavish jewel
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that's a weird one lol

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it shouldn't work if A is a singular vec and the singular val is less than 1

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the inequality you wrote before was true, but this one isn't

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you can make a counter example as A = [0.9, 0; 0, 0.9], x = [1;0]

lucid glacier
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I've derived the inequality you gave before, it definitely works

lavish jewel
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yeah, they mixed something up

lucid glacier
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Btw the inequality
$$\abs{\abs{Ax}}\leq \sigma_{\max}\abs{\abs{x}}$$
Does work as well

stoic pythonBOT
lavish jewel
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yep, same rayleigh

mild current
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If complex no is a vector space, then why cant we define multiplication and division of two vectors like complex nos

nocturne jewel
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and multiplying 2 vectors is not a thing defined in the vector space, it's defined in the inner product

mild current
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I see

wintry steppe
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C is just special

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(it's a field and any field happens to be a vector space over itself)

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but of course, not all vector spaces are fields

lavish jewel
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those other operations you mentioned just happen to look similar in this special case

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but for vector spaces, you only need a handful of properties for + and * (with a scalar)

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anything else is extra

faint dune
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I know Gram-Schmidt, but I always fail to use it in the exams cus the task is weird.

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Find orthogonalbasis {yi} of P3 with <p,q> scalar, so that yi has degree i

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The other task to proof its actually an scalar product was easy. But now I dont get what they want me to do exactly.

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Am I even supposed to use gram schmidt here somehow?

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my exam is in 9 hours

prisma cairn
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In ML they often say XOR gate is not linear. Are they just ignoring the field {0, 1}? catThink

lavish jewel
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they do the operations over the reals, so yes

half ice
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@faint dune
Note that φ is not y (discord doesn't have support for the φ character sadly, φ is the closest we get)

It seems like it just wants any orthogonal basis where every degree poly is used. Except, that's every basis

sleek sundial
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what does this question even mean? confused about the 2nd part after the comma

wintry steppe
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if you reflect the vector x in the line y = x you get Qx

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it's asking you to find the matrix representing the linear transformation that is reflection in the line y = x

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probably

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the wording is a little strange

half ice
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What do you mean "create" haha

wintry steppe
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Make?

half ice
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The image spans a plane. It just kinda already exists

wintry steppe
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oh

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how would i get that plane?

half ice
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How do you normally get planes?

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Oh you want a plane equation

wintry steppe
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Yes

half ice
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Yeah you could do that cross product trick

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You have two vectors that are on the plane already, they are the columns

wintry steppe
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Yes

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okay

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thank you

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i did that i was just really unsure

half ice
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Yaya it works. Feel free to ask if you have any others!

wintry steppe
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i have one more

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using the rank-nullity theorem

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is that valid?

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@half ice ?

half ice
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If the output is a 2D space, then the output is a 2D space. You don't need rank-nullity to say that haha

wintry steppe
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Right

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okay

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thank you

faint dune
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@half ice I thought about it at night and my idea was to just write down v1=1 as degree 0 startvector

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And then I determine v2 si that the scalarproduct is 0.

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And the same for v3 but scalar with both is zero. Mybe for v3 I can also just take any vector and hope its not collinear and use gram schmidt 🦢

lavish jewel
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it asks you for the degree of each one to be increasing tho

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so yeah, the procedure you said is correct, but it's a bit annoying

warm yarrow
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Applied linear algebra vs optimization for my math elective as a stats/ML emphasis major Sus_talk

lavish jewel
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that's a tough choice, but i would argue that optimization anyways includes a fair bit of linalg

half ice
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Linear algebra 100% haha

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Both more applicable, and more general

faint dune
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@wintry steppe .

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what is this notation

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divided difference, but there is functions in brackets?

wintry steppe
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applied to gf ?

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like gf(x2)- gf(x1) / (x2-x1) but just a guess

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check your notes toge

lavish jewel
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they'll probably pick up some linalg along the way

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but the optimization stuff is super important in ML

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especially if you want to come up with new stuff

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it's all optimization

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you don't even have to do it with linalg

wintry steppe
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Yeah there's definitely linear algebra in ML but I think you'd pick it up just as well on a course in neural networks or something

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Most of the linear algebra required is not very advanced

north hedge
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in this question, is n supposed to be the dimension of V with the fi linearly independent?

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because otherwise i dont think its true

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(tag plz)

marble lance
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No, I don't think n needs to be the dimension of V

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@north hedge

north hedge
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suppose V is R^3 and f maps e1 to 0, and e2 and e3 to 1. If g maps e1 and e2 to 0 and e3 to 1, then clearly the kernel of f is in g, but g isnt a multiple of f

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@marble lance

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am i missing something in this example?

marble lance
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f(e2-e3) = 0 but g(e2-e3) = -1

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So I don't agree the kernel of f is in the kernel of g

north hedge
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oh I see

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lol

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idk why i missed that

marble lance
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It's okay, it took me a second, haha

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My first instict was that the kernel of f was just {(x,0,0)} and of g was {(x,y,0)}

north hedge
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yes thats what i thought too

marble lance
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Oops

random axle
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Not learning linear algebra, but matrix algebra as part of a high school course. My question is regarding using matrices to represent linear transformations. Why is it that when deriving a matrix to represent a linear transformation, we apply the transformation to unit vectors i and j and the images of i and j become our transformation matrix?

frosty vapor
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each column of the matrix represents the action of the transformation on each of the vectors in the ordered basis

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so yes

marble lance
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Let's say our transformation is T and we want to transform the vector (x, y). Now (x, y) = x i + y j. And by the properties of a linear transformation this means T(x, y) = x T(i) + y T(j) and this we can write as [ T(i) T(j)] [x, y].

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So it only matters how you transform the basis vectors, since this then determines how all other vectors are transformed

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[T(i) T(j)] is the matrix whose first column is T(i) and whose second column is T(j). And [x, y] is the vector we are transforming as a column

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@random axle

marble lance
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👍

wintry steppe
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This from an old exam, I tried to take the eigenvalues and find the eigenvectors

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For 1

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But got a single span

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So means its not linear

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So confused

hard drum
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'it's not linear'?

frosty vapor
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?

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what

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ok walk us through what you did

wintry steppe
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Linear independent

hard drum
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what is not linearly independent?

wintry steppe
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1,2,0,1 are the eigenvalues since its a upper triangle

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Eigenvalue 1 only has 1 span but there are 2 off them

hard drum
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the whole point of the question is you only get 1 eigenvector for 1

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except for one value of x, for which you get 2, and so A is diagonalisable for that x

frosty vapor
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you need to choose the right x which gives you two eigenvectors for the eigenvalue 1

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so that you have 4 linearly independent eigenvectors

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which gives u diagonalizable

wintry steppe
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So your saying solve for eigenvalue 1 and find x which gives 2 eigenvectors

hard drum
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ye, find x such that there are 2 linearly independent eigenvectors with eigenvalue 1

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or equivalent find x such that

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$\mathrm{null}\begin{pmatrix} 0 & 3 & 10 & x \ 0 & 1 & 4 & 3 \ 0 & 0 & -1 & 4 \ 0 & 0 & 0 & 0\end{pmatrix} = 2$

stoic pythonBOT
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nuclearpotat

wintry steppe
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Ok i got it

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I solve down to first line and x = 17 which was the answer

hard drum
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yup nice

steep harbor
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Does anyone have good resources for understanding the proof of spectral theorem?

grim bridge
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the proof of what fact precisely ?

steep harbor
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Any normal operator m on a vector space v is diagonal with respect to an orthonormal basis for v

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I think I should said spectral theorem

wintry steppe
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are you looking for a proof or for intuition on the theorem? you should be able to find a proof in any half-decent linear algebra book, maybe even on wikipedia

grim bridge
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I think it would help specifying a step you can't understand

steep harbor
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My book isn't a linear algebra book so it glosses over the proof as an aside

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I think I'll look at the Wikipedia page for now then

grim bridge
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first you should understand why a symmetric matrix is diagonalizable

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(aka gauss decomposition of quadratic forms)

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and then you just need to check the eigenspaces are orthogonal using the symmetry

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that's just calculation

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and then you can easily deduce the spectral theorem

vital shard
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Hi, can anyone help me understand this proof? Why is <w1, vj> is equal to <u, vj>?

dusky epoch
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<w_1 - u, v_j> = 0

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@vital shard

vital shard
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is it because w1 is orthogonal to u ?

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what does "orthogonal project of u on W" mean?

lavish jewel
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think of extending the orthogonal basis of W to one of V

wheat jasper
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Any idea whats the answer to q1

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I got u+ w = b1 + b2 +b3

lucid glacier
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Is there a convenient way to visualize (in lower dimensions) sets of the form
$${v\in \mathbb R^n: \langle v,x_0\rangle = \alpha}$$
For some fixed $\alpha,x_0$?
With the standard dot product

stoic pythonBOT
lucid glacier
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Ofc when alpha=0 it's just the originally complement and it's trivial

lavish jewel
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idk, all vectors of the same length and making the same angle w.r.t x0?

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aren't these hyperplanes?

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this is of the form ax1 + bx2 + cx3 + ... + d = 0

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you can build it backwards from the def of a plane

lucid glacier
lavish jewel
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say you know a point p0 is on a plane with normal x0. any vector w = u - p0 is on the plane if <u - p0, x0> = 0

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then <u, x0> = <p0, x0>, where <p0,x0 > = alpha

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and if alpha is nonzero, it's affine indeed

lucid glacier
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So if you have some vector $p_0$ that satisfies the condition, then this is just
$p_0+{x_0}^{\perp}$?

stoic pythonBOT
lavish jewel
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no

lucid glacier
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But that's what you said basically

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Oh wait

lavish jewel
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u - p0 = {x0}_orthocomp

lucid glacier
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Sorry I misread

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Yeayea I read it wrong

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I'm trying to understand geometrically why this forms a plane tho

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Or a hyperplane

lavish jewel
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set p_0 = 0 and try it out in 2D

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a hyperplane in 2D is a line

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then try changing p_0 to something else and see what happens

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i constructed the set from the definition of a plane up there, too

lucid glacier
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Yeye

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Ty

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I'll play around with it

lucid glacier
stoic pythonBOT
lucid glacier
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It's just easier for mr to understand affine subspaces like this

lavish jewel
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hmm in the previous one though, the alpha was directly related to the distance from the origin

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here you have 2 constants

lucid glacier
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You choose some arbitrary vector for this tho

lavish jewel
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arbitrary yes, but anyhow projected onto x0

lucid glacier
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This works since for every 2 vectors in our set you have p_0-q_0 is orthogonal to x_0

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So they're in the same coset

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So they generate the same affine subspace w.r.t the orthogonal complement

lavish jewel
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it'll work, i'm just saying the interpretation of alpha is lost

lucid glacier
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Ah

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Well I guess

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If you take a normalised vector it might be a better interpretation

lavish jewel
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i should've said that, yes

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i meant to have x0 be the normal of the hyperplane, with unit norm

lucid glacier
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Ah ok

short magnet
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Hi there, I'm trying to prove the following statement : "All hyperplanes of Mn(R) (the vector space of n by n matrices with coefficients in R) contain an inversible matrix". The approach I came up with kind of differs with the answer provided, which was a little bit more involved.
Let H be a hyperplane of Mn(R), thus there exists a linear functional f such that H = Ker(f) . All linear functions over Mn(R) are of the form Tr(A.) with A a matrix different from 0. To prove the result, it suffices to show that there exists i in [1,n] such that E_i,i is in H (i.e. f(E_i,i) = 0). (E_i,i is an element of the canonical basis) if such an E_i,i exists then we're done. If not then we consider E = E_i,i - f(E_i,i)/n * I_n (I_n being the identity matrix) . We have f(E) = 0 and E invertible.

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(i = 1 for example, if for all i in [1,n] f(E_i,i) != 0)

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Is my reasoning correct ?

tight stag
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hi

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I'm trying to write a program to convert a triplet of 3D points into Euler XYZ angle representation

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I found this website that seemingly does this directly but I don't understand what it's doing so it's hard to write my code based off of its output when I hardly even understand what it's doing

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If anyone can help me to understand the workflow I need to go through in order to convert a set of three points in 3D space into Euler angles, it would mean a lot to me

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This is that website btw

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It says that it normalizes all inputs to quaternions

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tbh I don't have a solid grasp on what that means. It just converts a triplet of 3d points to a quaternion? Then it just converts that to Euler angles?

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The scipy python library has an as_euler() function that I can allegedly pass quaternions into as input and it'd return em as Euler angles

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But I don't know how to convert a triplet of points to a quaternion — all my googling led me to quite high-level technical discussion

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I'm a quick learner but all the results I found about this came with the assumption that I already know my shit with linear algebra, which I don't.

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I understand simple 3x3 matrix manipulation

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Dot products and cross products

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I'm a little iffy on what normalization is. I don't even know if I need normalization for the programming task at hand

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Any insight into this would be mind-bogglingly relieving

earnest ferry
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Any idea what's the answer to the b part of this question?

lavish jewel
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for example, what can you say about the rank of A when t = 1?

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how about if t = 0?

icy orchid
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@tight stag quaternions are generally the standard for computing 3D rotations, so i'd recommend familiarizing yourself with how they are used to that end. There are a lot of good resources on them and they can be helpful for converting between representations

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speaking of quaternions, i was wondering if anyone knows of any terminology to describe "planes spanned by a scalar and a vector" vs "planes spanned by two vectors"?

lavish jewel
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wdym a plane spanned by a scalar and a vector

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spans are defined for sets of vectors

icy orchid
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the set of all quaternions of the form a+bu for some pure quaternion (vector) u

lavish jewel
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how do you define the sum of a scalar and a vector?

icy orchid
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what is your preferred notation for quaternions?

lavish jewel
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ah i see the issue. for whatever reason the real component is also called scalar

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that's pretty confusing

tight stag
lavish jewel
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i would prefer denoting the quaternion as some 4d vector

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then there is no confusion

icy orchid
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that's actually my bad Edd. i have a bad habit of referring to the real part as such

lavish jewel
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with that out of the way, there is no difference

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the "scalar" is also a vector, e.g. some multiple of (1,0,0,0)

icy orchid
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but, there is a difference! Span{1, u} forms a subalgebra isomorphic to the complex numbers, while Span{u, v} does not

lavish jewel
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this is very application-specific because quaternions have additional structure

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from the point of view of spans and vectors with no additional structure, they're the same

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so you'd have to ask someone that works more with this stuff :x sorry

icy orchid
wintry steppe
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How do i even go about this? translation: "determine the matrix that represents, in the canonical basis of R3, the projection onto the plan pi defined by the equation x+2y+3x=0 in parallel to the line D defined by the equation x/3=y/2=z

lucid glacier
stoic pythonBOT
short magnet
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Oh my god yes damn that was stupid of me sadcat

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thank you mate :""/ I'll see if I cam rework this method

lucid glacier
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np

silver heath
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In matrices is ABCD = (AB)(CD)??

limber sierra
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but A((BC)D), A(B(CD)), ((AB)C)D, etc. also work

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theyre all the same

silver heath
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ok ty

silver heath
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I know this is a tall order... but would someone be willing to proofread my homework? it's taken me like 4+ hours to type it up and don't have the energy to proofread

wintry steppe
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you're doxxing yourself

silver heath
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meh

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i dont care anymore

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but ill reload with no name

earnest ferry
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can someone explain how to do this please

lavish jewel
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think about the rank of A

earnest ferry
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Rank of A will be n

lavish jewel
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mhm

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and what's the rank of A^T

earnest ferry
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then rank of (A^T) should also be n

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but how will I show that?

lavish jewel
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actually i think that part isnt needed

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for linear transf9rmations, if the arg is 0, the result is 0

silver heath
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I think he is trying to say that for every linear transformation T, T(0) = 0

jade oxide
drowsy flower
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Hey I have question on singular value decomposition

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So I found the eigenvectors of V and normalized it

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but the problem is it already does not have rational entries

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I am not sure if I have made a mistake or if I am missing a step but how can I find a matrix with rational entries only??

lavish jewel
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you can't just do an eigenvalue decomposition and expect the entries to be rational

drowsy flower
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the question asks me to find matrices with rational entries so I am assuming it should be somehow possible for this case. I am not really sure how though

lavish jewel
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i'm honestly not sure how this is done, but not with the regular method for sure

wintry steppe
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im given this matrix and the questions says that i have to change the elements in the lower triangle area to make it symmetric. does this mean that i should add or subtract another matrix from this one?

lavish jewel
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can you show the original question?

wintry steppe
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Change the elements found in the matrix's lower triangle area so that it can become:
i) symmetric
ii) hermitian
iii) upper triangular

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i just want to know if im supposed to subtract or add some other matrix from the original one given in the question

glacial terrace
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Hey guys

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this ok?

lavish jewel
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if it doesn't say how... i'd honestly just replace the elements

lavish jewel
wintry steppe
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literally just change any number individually how i like?

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doesnt sound very right, i thought id have to do matrix operations to get to those answers

lavish jewel
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you can do it with matrices if you want, but you're anyway adding and subtracting lower traingular mats

glacial terrace
lavish jewel
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i'd look at the elements of aA + bB, and those of (aA + bB)^t, and finally those of aA^t + bB^t

glacial terrace
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wdym look at the elements?

lavish jewel
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a matrix A has elements A_i,j

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A^t has elements A_j,i

glacial terrace
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I see

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thanks

wintry steppe
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is it possible to find the magnitude of a 1x2 matrix?

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afaik in order to find the magnitude of a square matrix you need to find its determinant, but i dont think there is a way to find the determinant of a 1x2 matrix

drowsy flower
# lavish jewel i'm honestly not sure how this is done, but not with the regular method for sure

Sorry I missed your message. Yeah apparently in the hint given, we have since third eigenvalue is 0, then it belongs to Null(A^T A) = Span{v_3} and first eigenvalue = Null(A^T A - 9*Identity matrix) = Span{v_1, v_2} where v_1, v_2 are eigenvectors for 9 and v_3 is eigenvector for 0. So the suggestion was to find a basis {w_1, v_2} of first eigenvalue such that w_1 has rational entries and is linear combination of v_1 and v_2 and then apply gram schmidt on {w_1, v_2} and normalize it.
Quite hard to understand what my prof is saying tbh...

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definitely not regular way yeah

wintry steppe
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***The following vectors are given:
|f1>= ξ|e1 > +|e2>
|f2>= |e1 > +ξ|e2> +|e3>,
|f3>= |e2> +ξ|e3>

Where |e1>, |e2> and |e3> are orthonormal and ξ is a real number. For which values of ξ are |f1>, |f2> and |f3> linearly independent? For which values are they linearly dependent?***

Can someone help me out this this? I am wondering if I need to do this:

c1|f1> + c2|f12> + c3|f3> = 0

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is this what i have to do? the problem is that i will end up with four scalars c1,c2,c3 and ξ

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is that fine anyways?

quaint sage
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I am trying to figure out a 3-D geometry problem, and I am not sure if I can even describe it correctly... I think it might be some kind of projection problem?

If I have a point (P1) and and a plane (K), how do I figure out if another point (P2) is within the boundary formed by the point and the boundaries of K (see picture below sorry for ms paint).

lavish jewel
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yep, projection and change of basis

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you can make a local coordinate system on the plane and do a change of basis from the global 3D to the local 2D

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once in the local 2D coords, you can easily measure distances

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e.g. if you have a local orthonormal basis, it's as simple as projecting the point onto it and seeing if the absolute value of the projection is <= some quantity

quaint sage
lavish jewel
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no, it depends only on the size of your square K there

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say you want it to be W x L "units"

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you can arbitrarily make a local coord system with 0 in the middle of that square or rectange

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then you need the projections to be |<point, local_x>| <= W/2

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and similarly for L

quaint sage
lavish jewel
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there is no difference between those 2

quaint sage
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And then I am comparing distances as defined in the local coordinate system?

lavish jewel
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yeah, that works

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the only thing that changes is at what point you subtract the reference origin

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so i would do it like this

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trace a ray from p1 to p2

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find the intersection of that ray with an infinite plane that includes K

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and then using a reference origin for K and an orthonormal basis, find out if it is within the boundaries

quaint sage
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ahh that is a bit easier to visualize

lavish jewel
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that last step requires a change of basis from the 3D world where the rays and the plane live to a cleverly chosen 2D basis

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an orthonormal basis makes this simple

quaint sage
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wait

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nevermind

versed topaz
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someone on twitter asked something interesting

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take $\mathbb{F} = \C$ or an arbitrary field if you're feeling special

stoic pythonBOT
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a sham, a rock, a canal, panama

versed topaz
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find four 4 by 4 matrices $A, B, C, D$ over this field such that the matrix $X = aA + bB + cC + dD$ has rank 2 for every $(a,b,c,d) \neq (0,0,0,0)$

stoic pythonBOT
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a sham, a rock, a canal, panama

versed topaz
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i do not know why they think this exists, you can probably do dimension counting or something

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I guess to put my thoughts on paper, we have $68 = 4^2 * 4 + 4$ variables and equations saying that all the 3 by 3 and 4 by 4 minors vanish, that at least one of the 2 by 2 minors does not vanish, and that at least one of the a,b,c,d does not vanish

stoic pythonBOT
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a sham, a rock, a canal, panama

versed topaz
#

there are a total of $\binom{4}{3}^2 \cdot \binom{4}{4}^2 = 16$ minors, so we're intersecting 16 hypersurfaces and then taking an open subset cut out by the two equations $abcd \neq 0$ and $\prod_{m \in 2\times 2\text{ minors of } X} m \neq 0$

#

so i think this line of thinking shows that there must be a solution, probably (for F algebraically closed so dimension stuff works out)

#

but I don't actually know how to find one, and if anyone could help that would be great

#

hm no this doesn't actually work to show there are solutions does it

#

because the open equations could just completely cut out the equations saying the minors vanish

stoic pythonBOT
#

a sham, a rock, a canal, panama

versed topaz
#

but that probably isn't the case

#

anyways if anyone has thoughts about how you can find solutions please ping me

#

or thoughts on why solutions exist

versed topaz
#

Solutions won't exist in the algebraically closed case

#

Well, maybe. As the op points out, this assumes some restriction on the form of A, B, C, D

wintry steppe
#

Hey guys need some help checking this... I think I did it right? But I got slight different numbers for the solutions. I know the end result is the same because there are no solutions but... not sure if I messed up somewhere ?

#

My lighting is terrible hopefully thats better

nocturne jewel
#

also there are RREF calculators online, which is quicker than asking someone here to do it for you

wintry steppe
#

@nocturne jewel I guess where I'm confused is more so if its okay to get different values for the solutions.. like if I did rref on this system again and got completely different numbers again

nocturne jewel
#

each matrix has a unique RREF iirc, so check your working or look for an RREF calc w/ steps

wintry steppe
#

I did but the rref calculators I found dont take AUG matrixes

#

they only show the rref of the matrix alone and thats exactly the same as what I have

nocturne jewel
wintry steppe
#

Oh sweet thank you

#

Hmm wait I have a slight confusion

#

I thought every pivot row had to have 0

#

i mean column

#

shouldn't it be [ 1 2 0 1 ] for the top row

nocturne jewel
#

I mean you're just solving the system, so you can stop once you know there's no solutions

wintry steppe
#

Ah okay , so you can ignore the "standard rref" if you see its no solution

nocturne jewel
#

you stop solving once it's solved lol

#

if you get to x=2 for example... you wouldnt do anything else cause you've arrived at where you wanted to be, the answer

wintry steppe
#

Well im confused cause my teacher never said that but kahn academy said for it to be proper rref every pivot column should have nothing but 0's and 1's

nocturne jewel
#

yes that's true

wintry steppe
#

....

#

lmao

nocturne jewel
#

BUT the question isn't get the RREF of a matrix, it's to solve the augmented matrix

wintry steppe
#

So its another case of ignore this now because we dont care

#

Then wouldn't it just be REF

nocturne jewel
#

Not really, it's just pointless work to get the exact RREF

wintry steppe
#

So its a gray area between REF and proper RREF because we dont care and just want an answer

nocturne jewel
#

ill be honest I forget the exact difference but there is one

#

I just go w/ Gauss-Jordan until I don't need to anymore

little crater
#

If you want to fix you would have to flip some of the variables around

#

i assume

wintry steppe
#

Thank you for the help. Trust me ik that the rules get confusing and contradictory in higher mathematics. Sometimes you have to write a super rigorous exact answer or you get an F. Then other times its like.... eh... we know this so we can assume x,y,z lmao

nocturne jewel
#

pretty much REF is just getting the bottom of the pivots knocked out, RREF is getting both top and bottoms knocked out ( as much as you can, google the exact difference lol)

wintry steppe
nocturne jewel
little crater
#

If gives you x1 = the number doesn't it

nocturne jewel
#

Again I just run w/ GJ then stop when I'm done

wintry steppe
#

There's probably some fringe problems that require exact rref, but thats later

little crater
#

like you will divide it to make in 1 and all that

wintry steppe
nocturne jewel
#

yeah no clue what you're saying either

little crater
#

nvm i was talking about the REF thing but nvm

wintry steppe
#

Ah well thanks for trying to help lmao

little crater
#

like in the spots above and below the pivots you can just subtract off

nocturne jewel
#

yes that's gauss-jordan

little crater
#

yeah like this part

#

you could go further

#

and clear up all the numbers above i guess even if this is considered row reduced

nocturne jewel
#

that's not row reduced

#

that's REF

little crater
#

oh yeah

wintry steppe
#

In case you guys are curious. The main difference is that it is easy to read the null space off the RREF, but it takes more work for the REF.

#

I guess cause the upper and lower triangulars look nice its just pleasing to the eye , and slightly reduces the computation

#

Well... more computation during rref, but afterwards the system looks nicer

#

lmao

viral patio
#

Would anyone be able to link to me a video that explains linear transformations? I feel I need more information when it comes to calculating them

little crater
# viral patio Would anyone be able to link to me a video that explains linear transformations?...

not sure what exactly you are looking for but there is this playlist https://www.youtube.com/watch?v=rHLEWRxRGiM&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab

What do 3d linear transformations look like?
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Home page: https://www.3blue1brown.com/

Full series: http://3b1b.co/eola

Future series like this are funded by the community, through Patreon, where supporters ge...

▶ Play video
viral patio
nocturne jewel
#

apply linearity of T

little crater
#

tbh not that far kinda doing this on my own but would it not be something like this

nocturne jewel
#

$T[au+bv]=aT[u]+bT[v]$ for u v in the space and a b in the field

stoic pythonBOT
little crater
#

something like this maybe

#

idk if that is wrong or not

nocturne jewel
#

yes, that's called linearity like I said already...

little crater
#

idk never did any of this before

#

sooo

nocturne jewel
#

though dont post full solutions...

little crater
#

so is that basically linear transformation just a change of basis?

#

kinda idk

nocturne jewel
#

???

#

transpose is an operation, change of basis matrix is a matrix

little crater
#

oh

little crater
#

oh it says it in the title

wintry steppe
#

only invertible linear transformations are changes of basis

#

a non-invertible linear map doesn't take a basis to a basis so it can't be a change of basis

wintry steppe
lime zinc
#

in Sylvester rank inequality , when we have two matrices like A and B of order $m \times n$ and $ n \times m$ repectively then $rank A+rank B - ? \leq rank(AB) \leq min {rank A, rank B}$ what is ? here is it m or n?

stoic pythonBOT
#

honey99

dusky epoch
#

n

lime zinc
#

so common term?

dusky epoch
#

sylvester's ineq says that if A is m by n and B is n by k then rk(AB) >= rk(A) + rk(B) - n

wintry steppe
#

${(x,0,0)|x\in\mathbb{R}}$ is a subspace of $\mathbb{R}^3$ right?

stoic pythonBOT
#

jswatj

wintry steppe
#

im not crazy

#

0 is in there, x+y is in there and most definitely ax is in there

teal grotto
#

yea it’s a subspace. it’s the x-axis

random axle
#

Could someone explain what shearing is please? First time I've seen that term.

limber sierra
#

exactly what the images show

#

"bending space" along one direction

#

a shear is applied to transform the blue grid into the green one

#

which "bends" the shapes as well

random axle
#

ok, i see thankx

lavish jewel
#

maybe a visualization of this type can also help

random axle
# lavish jewel

So it seems like a rotation, but the points that are on the x-axis stay fixed (if you are shearing in the x-axis direction)?

lavish jewel
#

not a rotation, lengths aren't preserved

random axle
#

Oh i see

wintry steppe
#

how has nobody linked this yet

dusky epoch
#

what do you call a baby eigensheep?

gray dust
#

a lamb, duh

lavish jewel
random axle
#

is that eigen stuff hard? it's a topic that crops up later in my chapter. I've noticed a lot of exam questions based on it

dusky epoch
#

eigenstuff is not hard in and of itself but it can be tricky to understand if you don't have a good grasp of the more basic stuff that comes before it.

little crater
#

How do we know what b equals in the case of yTb = 1

#

I just dont understand the right-hand side verfies that yTb = 1 statement

#

couldn't b = [1, 1, -1], [1, 0, 0], etdc

nocturne jewel
little crater
#

ohh i guess it is saying if we are given b from the start?

#

oh yeah i see

#

it is from the x1 -x2 = 1 , x2 -x3 = 1, x1-x3 =1

#

[1,1,1]?

#

riht

nocturne jewel
#

of course you're given b

little crater
#

right*

nocturne jewel
#

you're given the system of m equations off the bat

little crater
#

yeah i see that now although not exactly sure what this question was getting at or showing

#

just says it is under the topic

onyx cypress
#

If det(U) > 1, can we prove that det(2*I-U^n) will become negative for big enough n? Or is this false. Any help would be appreciated

#

U is a real nxn matrix here

wintry steppe
#

oops

#

ignore that

lucid glacier
#

Is the n in U's exponent and its dimension the same n, or is U fixed?

#

I'm assuming the latter

#

Consider the case where the size of U is even, and all the eigenvalues of U are negative, then if n is even the eigenvalues of 2I-U^n might be negative, but for odd n the eigenvalues will all be positive, so det(2I-U^n) will be positive for all odd n in this case

#

Supposing U has all real eigenvalues in this case

wintry steppe
#

I know what i did wrong

#

i think

#

nvm

#

im confused

#

how would i turn a single vector into a line?

lavish jewel
#

wachu mean

#

like a line parallel to that vector?

wintry steppe
#

No

#

just a single vector

#

for example

#

$\begin{bmatrix}1\-1\3\end{bmatrix}$

stoic pythonBOT
#

jswatj

lavish jewel
#

mhm

#

and what kind of line do you want

#

parallel to this?

#

passing through some specific point?

wintry steppe
#

oh

#

i guess parallel to this

#

this question makes no sense

lavish jewel
#

what's the original question

wintry steppe
#

so

lavish jewel
#

that's simple

#

what's the span of a single vector?

wintry steppe
#

null is a span?

#

spanning set*?

lavish jewel
#

null space is a vector space

#

it has a basis

wintry steppe
#

oh damn

lavish jewel
#

you found the null space to be of dim 1, yeah?

wintry steppe
#

yeah

lavish jewel
#

so it has a basis containing 1 vector

wintry steppe
#

yeah

#

wait

#

i think what i have is the basis

lavish jewel
#

"a" basis

#

not "the"

wintry steppe
#

oh right

#

a basis*

lavish jewel
#

it's easy to check if you have a basis for null(A)

#

Ax = 0

urban moon
#

hey guys i need help with this question

wintry steppe
#

and got a unique solution

#

sorry

#

not uniqe solution

#

only one basic vector*

lavish jewel
#

mhm

#

but you agree that any scaled version of that vector is still in the null space yeah?

wintry steppe
#

Yes

#

wait

lavish jewel
#

aight

wintry steppe
#

how do you know that

lavish jewel
#

well

#

linearity

#

Ax = 0

#

A (c * x) = c A x = c* 0 = 0

wintry steppe
#

Ohhhhh

#

okay

#

so it can be lots of vectors

lavish jewel
#

not "lots"

#

infinitely many

wintry steppe
#

Yeah

lavish jewel
#

any scaled version of x

#

now thing for a second what this is, geometrically

wintry steppe
#

A line

lavish jewel
#

mhm

#

simple enough. a line can be parametrically described given a point on it and a direction that the line is parallel to

#

the line contains zero, since if we set c = 0, then c x = 0

#

so a line of the form p + c x, with p = 0, is simply c x

#

a line parallel to the vector x and passing through the origin

#

this is what you'd expect, since the null space is a subspace and needs to contain the origin

wintry steppe
#

right

lucid glacier
blissful vault
#

Can someone critique my proof writing skills + correctness?

wintry steppe
#

wouldn't it just be that $p=tv$ where $v$ is the vector we have?

stoic pythonBOT
#

jswatj

wintry steppe
#

since we can use the origin as p_0

lavish jewel
#

ur using a different notation from the one i picked, but i guess so

#

i used p as p_0 and c x as t v

wintry steppe
#

Oh sorry

urban moon
lavish jewel
#

where do you get that the lambdas add up to 0?

lucid glacier
#

Why would they need to add to 0?

wintry steppe
#

is the im(A) a vector space?

lavish jewel
#

yes

lucid glacier
#

Yes

wintry steppe
#

where A is a matrix

lavish jewel
#

you can write A x as a linear combination of the columns of A, so it is the subspace spanned by the columns of A

lavish jewel
steep harbor
#

Need some help with the proof of spectral theorem

#

I'm trying to understand how PMP = lambda P

lavish jewel
#

that doesn't look right

steep harbor
#

Where M is a normal operator on V dim 1, lambda is and eigenvalue of M and P is the projector onto the egienspace

urban moon
lavish jewel
#

all right. at any rate, you'd really just try to solve the system

#

you have a 4 x 3 matrix, so you'll end up having to parameterize something

urban moon
#

how do i do that?

forest quiver
#

IM a bit confused by this

#

I understood this at the time, but looking back I don't quite understand

#

If A has a pivot point in every row, doesn't that mean any augmented matrix is always consistent?

last holly
#

but this is saying if [A b] has a pivot

#

in the warning

forest quiver
#

OHHH

#

I think I get what you mean

last holly
#

ya

forest quiver
#

Wait

#

do you mean this:

stoic pythonBOT
#

Tim O'Brien

forest quiver
#

b= [ 2 3 7 ]

#

but wait IM confused again

#

idk man fuck

last holly
#

lol

#

draw out some cases

#

ugh im bad at latex i should figure out how to do this

#

one sec

forest quiver
#

could you draw on paper ?

stoic pythonBOT
#

pitabread

last holly
#

third column is b

#

what do you think of this

#

does the augmented column have a pivot?

#

and is it consistent? (considering col 3 is b)

forest quiver
#

of A

#

sorry for lat ereply

#

reply

last holly
#

of A, but does the matrix [A b] have a pivot?

forest quiver
#

No it doesnt

last holly
#

you don't see/consider the 3rd row as a pivot?

forest quiver
#

Oh I mean it's a pivot it's just not row reduced echelon form

#

I guess I don't get what pivot means then

last holly
#

i mean the text is just talking about pivots when it talks about pivots

forest quiver
#

right

#

what is a pivot exactly?

#

Like whatws the definition

#

Just a term in a matrix with 0's below it?

last holly
#

informally it's the first non-zero entry in a row

#

i think it has to be unique too (column wise)

forest quiver
#

if its unique in a column that means row reduced echelon form

last holly
#

not sure about my last statement

forest quiver
#

I think first non zero entry in a row is good

last holly
#

yea

forest quiver
#

So let me try to understaned the theorem once more

forest quiver
last holly
#

correct

forest quiver
#

Despite having pivot points in each row

last holly
#

correct

forest quiver
#

so if Ax=b has a solution for every b, A has a pivot point in all rows

last holly
#

and if you find some example of a consistent one, there you have your two cases for [A b]

forest quiver
#

Ok wait so

last holly
#

it's not always inconsistent

#

when the pivot in the augmented column it is always inconsistent

#

in your example it would be consistent

#

(probably)

forest quiver
#

For Ax=b to be consistent, there has to be a pivot point in every row of A. But the fact that
[A b] has a pivot point in every row doesn't guarantee consistency.

#

Is this right?

last holly
#

hm it's not strong enough, your text is good in this

#

and also it's important to note it's talking about mxn

#

non square matrices

forest quiver
#

ugh

last holly
#

it's close

#

the reason i say it's not strong enough is that that's only one condition for consistency

forest quiver
#

Yeah I get that

last holly
#

actually

#

hm

#

it says a b c d are equivalent...

#

in which case you'd be right full stop

#

but then you'd have to be able to prove a <-> b <-> c <-> d

forest quiver
#

not looking for 100% proving everything at the moment

last holly
#

lol

forest quiver
#

Just want to understand

last holly
#

yea i get that

forest quiver
#

I think I do

last holly
#

i think you do

#

lol linear alg deep tho

#

so i don't

forest quiver
#

Yeah ikr

last holly
#

i always hear, "you can never know enough linear algebra"

forest quiver
#

Yeah

#

I am doing some Group Theory too and the crossovers are nice

last holly
#

ah yea

#

artin?

forest quiver
#

let me look

#

no not artin

#

But yeah I want to be fluent in Matrix Algebra to start Group Theory

#

but thanks for the chat I think I understand it?

#

Like 50% sure

last holly
#

lol that's better than 0

#

np

#

any time

wintry steppe
#

"you can never know enough linear algebra" only applies to useful linear algebra, i.e., not matrix reduction stuff :^)

wintry steppe
#

what do you mean "unfounded?" it came from me so it's fact

forest quiver
#

God has entered the chat

tawdry sage
#

Hi guyes
I have somehow good linear algebra back ground and i want to put it in practice via solving problems
So please some one introduce me to a good source for it (it is better to be a website or something)
:)

last holly
forest quiver
#

It has some cool problems

#

at least to a math n00b like me

wraith patio
#

all row swapping elementary matrices are symmetric right

celest slate
#

idk if this is where this goes

#

I’m learning about tensors and I see this

#

All of them have the transformations on the left-hand side of the tensor, except the (1,1) tensors which have one transformation on the left and one on the right

#

then this rule is given

#

and the issue here is that for the (0,1) and (0,2) tensors in the top chart, the forward transforms are on the left instead of the right like this rule suggests

#

so my question is, how do you know whether to apply transforms to the left or right side of a tensor given its type?

#

If I have a (1,2) tensor, for example, I know it’s got two forward transforms and one backwards transform when I change coordinates, but how do I know where to put them?

celest slate
#

I’m still looking for an answer btw

wintry steppe
#

***You are given the linear system:
kx-y=1
4x-ky=n

For which values of k and n does the system have a single solution (x,y)? For which does it have infinite solutions? For which is it impossible to solve?***

#

As you can see I haven't done any attempts on finding the values for infinite solutions as I'm rather unsure. Is my method correct for the rest?

last holly
wintry steppe
#

Which two lines?

last holly
#

i'm just putting in two equations here to highlight what it means graphically for a system of 2 equations to share a unique solution:

#

(you can verify that (1,2) is indeed the solution to the system)

wintry steppe
#

Mhm

last holly
#

it's also useful to think about the relationship the lines would need to have to have no solution

#

(no point of intersection)

wintry steppe
#

Parallel

#

I don't remember if there is a way to express parallel vectors through an equation though

lavish jewel
#

you can look at the dot product of the normalized vectors

#

if it is 1 or -1, they're parallel

celest slate
#

can someone help me with my question

small glen
#

Can I get advice on how to solve this question? No answer needed.

lavish jewel
#

i'm not super familiar with that, lorem, sorry

celest slate
#

what channel should I ask in?

winter flume
#

wait what actually is linear algebra?

#

is it just a more graphic interpretation of concepts?

hollow finch
lavish jewel
#

this channel is the right one, lorem, but people that might know are not around at the moment

wintry steppe
lavish jewel
#

mhm

silver heath
#

Umm.... for this problem

#

Aren't they all true????

#

I mean d is definitely true.....

#

a,b,c can be true???

#

Am I missing something obvious?

#

<@&286206848099549185> ?

stable kindle
#

my linalg is meh but they all seem true??

#

idek

wintry steppe
#

why is a true?

#

rather

#

can you explain your answer to each of them?

#

i'll just give an example

#

{(1, 0), (0, 1)} is a spanning set for R^2 which does not contain a basis of the subspace spanned by {(1, 1)}

silver heath
#

well

#

wait wut

#

OHhhhhhhhhh

little crater
#

should it have said for all V and H maybe?

#

or like any V and H or something?

steel river
#

a is false I think

little crater
#

because i mean if you said (1,0) (1,1) is the set for R^2 but h happens to be a line in the direction (1,0)?

wintry steppe
#

?

#

i don't know what you mean

#

a basis of span{(1, 1)} has to consist of a single vector which is a multiple of (1, 1), and neither of the vectors in {(1, 0), (0, 1)} are of that form

steel river
wintry steppe
#

it is right smug

little crater
#

yeah i get that

#

so i guess it is implied for any H in V?

steel river
#

Yep

little crater
#

okay yeah then i see that

steel river
#

Yeah if the question went like "some spanning set" for option a then it will be true @little crater

wintry steppe
#

well

#

perhaps the wording in a is unclear (hell, in a, b, and c really)

#

experience tells me it means "for all" but it can definitely be interpreted as "there exists" regarding spanning sets

steel river
#

Yep

little crater
#

can someone explain the last part with "I − P projects onto the....."

#

like i wasn't sure how to know what space (I-P) was projecting onto

torn stag
#

Well $P$ is the orthogonal projection onto $R(A)$, the range of $A$.

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

torn stag
#

So $I - P$ is the orthogonal projection onto $R(A)^\perp = N(A^*)$

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

torn stag
#

I guess $N(A^*)$ is what Strang calls the left null space

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

torn stag
#

The general fact is if $P$ is the orthogonal projection onto a subspace $W$, then $I - P$ is the orthogonal projection onto $W^\perp$.

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

little crater
#

what is range?

#

this is how the spaces were defined

torn stag
#

Yes $C(A) = R(A)$

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

little crater
#

oh

torn stag
#

range is defined for any function, so I was applying it to the function $A \colon \mathbb{R}^n \to \mathbb{R}^m$

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

little crater
torn stag
#

$P$ is capital P I think.

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

little crater
#

so when you make these projection matrix they are always square?

torn stag
#

Yes a projection maps a vector space $V$ to itself. So it is (represented by) a square matrix.

stoic pythonBOT
#

IlIIllIIIlllIIIIllll

silver heath
wintry steppe
#

which message specifically are you replying to

wintry steppe
#

you should take the former interpretation for this problem

#

it's poorly worded

silver heath
#

hmm...

silver heath
torn stag
#

a is false

#

b c d are all true

wintry steppe
# silver heath i mean im pretty sure they can all be true in the correct circumstances....

a is false when you interpret it as:
for all f.d. vector spaces V, and all subspaces H of V, *every* spanning set of V can be reduced to a basis of H.
it is true, however, when you interpret it as:
for all f.d. vector spaces V, and all subspaces H of V, *some* spanning set of V can be reduced to a basis of H.
the problem is that the exercise uses the article "a" to mean every when it is also correct to interpret it as "some." the wording is unclear. nevertheless, you should pick a to be the false one, since the others are true no matter the interpretation of "a"

#

if they wanted to explicitly say that some spanning set could be reduced to a basis of H then they probably would have said that explicitly ("there is a spanning set of V such that...")

#

of course, a is true in some circumstances. what if V = {0}? but you need to interpret the problem as quantifying over all vector spaces

#

and i gave an example to show that there's a vector space + subspace + basis for which it fails

#

i've typed too much

stoic stag
#

Can an orthogonal column matrix have A'.A= D, where D is a diagonal matrix? Or is it always normalized to an identity matrix?

lavish jewel
#

no need to normalize it

#

easy example, take A = 2*I, where I is any identity matrix

#

A'.A = 4*I

stoic stag
#

And how would this relation hold if A' is replaced by (A')*

#

I'm trying to prove something and I have never taken linear algebra before so sorry if these questions sound repetitive or dumb 😅

lavish jewel
#

it would be faster if you say what you're working on

#

you can conjugate the matrix i used as an example and nothing changes 😛

stoic stag
#

Could you please take a look at this and let me know if it's correct or even comprehensive at all?

lavish jewel
#

you didn't prove it

stoic stag
#

Ah crap

lavish jewel
#

i would suggest looking at the elements of A^H A

#

(H as in complex conjugate transpose or hermitian transpose)

stoic stag
#

I do know that the elements of A^H have real diagonals right?

#

Or am I wrong?

lavish jewel
#

sure but that doesn't matter here

#

wait

#

no

#

we still don't need it, but it's also not true

stoic stag
#

That's for hermitian matrices

lavish jewel
#

you can make up any matrix you like out of real or complex numbers, and then take the hermitian transponse or whatever you wanna call it

stoic stag
#

Ah I think yeah understood not for the conjugate transpose

lavish jewel
#

my hint is to write the matrix in terms of its columns for the first case, and in terms of its rows for the second

#

and recall that the dot product for vectors in C^n is v^H v

stoic stag
#

It would be I right? Since the column elements are orthogonal?

#

And that would follow that rows are orthogonal as well?

lavish jewel
#

what

#

you're mixing everything up

#

the two things are completely separate

#

and it also wouldn't be I

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for the same reason i gave you earlier

#

you can have orthogonal vectors that don't have unit norm

#

they're even telling you it's diagonal, not an identity

stoic stag
#

Okay....I think I lack major understanding of this subject sorry 😞

lavish jewel
#

yep, i would recommend reviewing first

#

matrix multiplication, representing matrices with column and row vectors, dot products, orthogonality

#

that sort of stuff

stoic stag
#

Okay thank you so much for your help though 😄

glossy sage
#

Hello, so, I’m supposed to solve these linear systems, yet I can’t figure out why number 36, for which complete and coefficient matrices SEEM to have different ranks, still has solutions.

dusky epoch
#

are you sure you calculated those ranks correctly?

glossy sage
#

That's the first thing I'm unsure about in fact

dusky epoch
#

yeah well arithmetic mistakes happen to the best of us

#

#36 is an overdetermined system. if you disregard the third equation and solve the system formed by the other two you will get a unique solution, and said solution happens to also satisfy the third equation and so is a solution for the whole system

glossy sage
#

The thing is, the full matrix (so the matrix that includes the second member) has a non-zero determinant.

#

So, 3 is its rank.

#

If I remove the last equation, that would make the rank 2.

#

Unless I can calculate ranks for non-square matrices, but that is pseudomath.

#

According to the Rouché-Capelli theorem, if the rank for both matrices isn't the same, the system has no solutions.

dusky epoch
#

rank is defined for any matrix, square or not. it's not pseudomath

glossy sage
#

Maybe I'm mistranslating ranks. I'm studying them on an Italian textbook.

dusky epoch
#

,w determinant [[1,2,2],[2,1,3],[4,5,7]]

glossy sage
#

That was the one I was sure I had calculated right. Oh well.

#

Thanks.

little crater
#

2 of the first row + 1 of the 2nd = row 3?

glossy sage
little crater
#

i was just talking about the example Ann has

#

looks like you really only have in that case 2 linearly independent vectors and the other 1 is just a combination of the others

glossy sage
#

This is a complete matrix. The first two columns are the coefficients, the last column is the second member.

glossy sage
#

By the way, both my math books absolutely ignored square matrices when explaining how to determine them.

#

No wonder I am left like this.

little crater
#

yeah like for every unknown variable you should have at least 1 equation

#

which is i guess where the whole square matrix things come into play

#

like for x,y,z you would want 3 equations

#

but in 36

#

you have 3 equations and only after 2 unknowns so you only needed the 2 equations i believe

glossy sage
#

👍

little crater
dusky epoch
#

if you wanted to ping me out of the blue, you could've at least pinged me directly instead of replying to an irrelevant message.

little crater
#

Oops

dusky epoch
#

you shouldn't ping people out of the blue anyway.

#

if you have a question, post it here.

little crater
#

Okay...

#

So so we have like a vector [2,1] would we always with regards to projections and subspaces say that the sub space would be like [ {2,1}, {0,0}]?

#

actually i think i might need to sit on it to word it better

nocturne jewel
little crater
#

isn't that the same thing?

#

2 indepent vectors with the 3rd being dependent on the other 2

nocturne jewel
#

it's a dependent set

#

cause all 3 are lin combs of the other 2

little crater
#

yeah

#

isn't that what i said?

#

i mean i guess that is the correct term to call that

wintry steppe
lavish jewel
#

how do you choose which one the 3rd is?

little crater
#

yeah i mean you don't do you

lone stirrup
#

It's just a naming convention. Dependent set of vectors <=> at least one is linearly dependent on the others.

nocturne jewel
#

Yeah i was pointing out that we just call it a dependent set

#

you can reduce the set to an indep set by removing one of the vectors of course

little crater
#

So im trying to work out that whole cross product thing and so say if you have 3 vectors U, V, A which are in r^3 how do I relate the find the the part where vectors U, V share the same left null space

#

Like basically A is that vector you get when you do the cross product of U, V

#

but I was trying to work off the idea

#

V transpose A = 0 , and U tranpose A = 0

#

but how do i find the intercept of said left null space <@&286206848099549185>

#

graphically it looks like it is the interception of the 2 planes from the resulting left nulls space of each vector

still lodge
#

a system of equations can be though of as a matrix by just taking the coefficients and sticking them in a matrix then multiplying by the column matrix of variables

little crater
#

oh so i need another system dont i

still lodge
#

oh i was about to ask my own question

little crater
#

oh

still lodge
#

what is was gonna ask is just when thinking about a matrix as a representation of system of equations, then what is the column space

little crater
#

well I believe it is thought of as the span of the vectors in that matrix

still lodge
#

bc i understand that it's just the span of the columns, but what's the point of treating all the x components of a system as a single vector

little crater
#

basically what is even reachable given the vectors

still lodge
#

i should probably start typing messages as one big thing rather than a few small ones

little crater
#

do you have an example system

#

say maybe of 3 equations

still lodge
#

im watching the strang lectures

#

fuck i forgot the latex for matrices one sec

little crater
#

here is an example i geuss

#

guess

still lodge
#

yeah that sure

little crater
#

basically looking at it is just the span of the columns

#

i believe

#

basically what all those 3 vectors could possibly reach

#

in this case

still lodge
#

columnspace is R^3 since theyre all linearly independent i know that

little crater
#

well in our example they are not actually linearly independent

#

hard to show but from the image

#

they all sit on a plane

#

so they really only span a plane in R^3

#

but basically the column space is just what all possibly places through linear combinatons of adding the vectors together that you can possibly reach

#

well and scaling and substracting

still lodge
#

ight imma let it marinate for a bit then, merci

#

is that desmos btw?

little crater
#

they have the 3d calculator

little crater
# still lodge ight imma let it marinate for a bit then, merci

The fundamental concepts of span, linear combinations, linear dependence, and bases.
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still lodge
#

yeah i havent gotten to his colspace video yet so im just gonna stick it out till then

#

merci

little crater
#

there is also this

#

MIT 18.06 Linear Algebra, Spring 2005
Instructor: Gilbert Strang
View the complete course: http://ocw.mit.edu/18-06S05
YouTube Playlist: https://www.youtube.com/playlist?list=PLE7DDD91010BC51F8

  1. Column Space and Nullspace

License: Creative Commons BY-NC-SA
More information at https://ocw.mit.edu/terms
More courses at https://ocw.mit.edu

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still lodge
#

exactly why im asking

still lodge
little crater
still lodge
#

yessir

little crater
#

same

#

;/

#

lecture 15 so far...

stable kindle
#

k = an + b
g^an exists in U because it's just (g^n)^a, closedness
then g^-an exists in U, inverses
g^(k mod n) = g^k * g^-an, so by closedness it's in U

faint dune
silver heath
#

Uh... I think this is true... but when i tried to write it out with the definition of similarity it didn't work out am I doing something wrong???

stoic pythonBOT
#

Elonmosqito96

#

Elonmosqito96

silver heath
#

I tried expressing P as some change of coordinate matrix

#

but I am getting confused with the D

lucid glacier
#

This is not true, every invertible matrix is the change of basis matrix for some bases (In fact, it's can be the change of basis from some basis into the standard basis in F^n, can you see why?), but not every invertible matrix is diagonalisable

silver heath
#

I see

#

ty

wintry steppe
#

is this correct?

wintry steppe
#

<@&286206848099549185>

teal grotto
#

rank is the dimension of the image of A and the image of A is the span of its columns

#

so the image is a subspace of R^7

wintry steppe
#

oh shit

teal grotto
#

the null space is going to be a subspace of R^4 because of the dimensions of the matrix

#

and you can use rank nullity to figure out the dimension

#

the row space should be the span of the rows, which has the same dimension as the span of the columns of A, but is a subspace of R^4

wintry steppe
#

so im(A) is a subspace of R^m and null(A) is a subspace of R^n?

teal grotto
#

for an m by n matrix yea