#linear-algebra

2 messages · Page 224 of 1

silent sandal
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If I have a real invertible nxn matrix A such that there is a non0 vector x having: <Ax, x> = 0. Can I conclude A has a complex non-real eigenvalue?

wintry steppe
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all real square matrices have complex eigenvalues

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this is from the fundamental theorem of algebra applied the characteristic polynomial

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you don't need any extra conditions

silent sandal
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Sorry

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I meant, complex non-real.

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Let me edit the question

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Just found a counter-example

wintry steppe
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yeah i was about to type one

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1 2
0 1
and the vector (1, -1), if i hadn't made any mistakes computing

silent sandal
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Ok; thank you.

dreamy iron
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I have a QQ about projections….
are projections just linear functionals?

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I have a basis of a dual space define as $$\beta^\star \equiv {e^1, e^2}; \
e^1 (x,y) \equiv x ;\
e^2(x,y) \equiv y$$

stoic pythonBOT
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ninnymonger

dreamy iron
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Are all projection-functions elements of the dual space??

dusky epoch
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what is a projection in your eyes

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cause to me it's an operator from a space to itself

turbid trellis
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Hey, I find linear dependence a bit confusing, how can it be that if {v_1, v_2, v_3} are dependent that {v_1, v_2, v_3, v_4} are also dependent ?

sonic osprey
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How have you defined linear dependence?

turbid trellis
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If the vectors can be summed to zero if not all coefficients are zero

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Oh wait nvm, v_4 can be given the 0 coefficient right ?

sonic osprey
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Yeah exactly

turbid trellis
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Hmm, it still feels a bit odd

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Is this something normal that becomes less odd over time ?\

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Whole linear algebra doesn't feel that natural to me

sonic osprey
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why does it feel odd?

turbid trellis
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It's not intuitive to me, I don't understand the proofs in the book

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They're just bloated fancy notation

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They show the proof but don't answer the 'why' question

sonic osprey
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I mean, to mathematicians, proofs are the 'why' this is true

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Maybe watching 3blue1brown's linear algebra videos on youtube might give you some more geometric intuition for these concepts and why we care about them

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These proofs usually come from geometric intuition, but sometimes this isn't explicitly stated

turbid trellis
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I am watching his videos, they are very good

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Okay well then the issue is that I don't understand the proofs haha

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I'm kinda new to math, this is my first 100+ days that I'm working on it

sonic osprey
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Yeah, then maybe your issue is on the rigor side and not the intuition side

turbid trellis
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This is one of the proofs which confuse me

sonic osprey
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What's confusing about this proof to you?

turbid trellis
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I don't understand what he does in the last step* when he says j> 1, and

sonic osprey
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They're just splitting it into two cases

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j is the largest index for when c_j isn't 0 so they split into two cases

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when j = 1 and when j > 1

turbid trellis
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Yes but I don't see what he does in the equations below

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j + 1 etc

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Where does that come from if it's the last entry

sonic osprey
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What's the definition of j?

turbid trellis
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The largest index for which c_j != zero, however where do we decide zero

sonic osprey
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What do you mean by that

turbid trellis
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The coeffiecients aren

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aren't zero themselves right, they can be anything

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However here he assumes that one of them will become zero right ?

sonic osprey
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The author defines j to be the largest non-zero index

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its possible that none of the c_j are zero and you have that j = p

turbid trellis
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Sorry I don't understand

sonic osprey
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What exactly don't you understand?

turbid trellis
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The pieces of the proof, they're not connected in my head, it just doesn't make sense

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The last part mostly

sonic osprey
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You need to find a non-zero index c_j so that you can divide by c_j basically in the last line

turbid trellis
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Okay that I do understand

sonic osprey
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In the first case, when j = 1, there's only one non-zero vector so you can't move the vectors to the other side and write v_1 as a linear combination of the others

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So that's why you need to split it off into a different case

turbid trellis
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Okay I understand that

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But where do the zero coefficients come from ?

sonic osprey
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Again, look at the definition of j

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j is the largest index for when c_j isn't 0

turbid trellis
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Ah like that

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I think I get it thanks

turbid trellis
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When I have a R2 vector, and want to rotate it by 90 degrees with a 2x2 vector [[0, 1], [-1, 0]] how can it be that the matrix transforms the vector ? It kind of confuses me how it rotates the two unit vectors, by adding two numbers ?

dusky epoch
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2x2 vector

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you meant 2x2 matrix

turbid trellis
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Whoops mistake yes

dusky epoch
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the mapping is $v \mapsto Av$

stoic pythonBOT
dusky epoch
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i.e. you multiply the vector by the matrix from the left

turbid trellis
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Yes

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I understand that, however It confuses me a little bit when I think about the transformation as moving the unit vectors i, j

dusky epoch
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'moving' from $\mathbf{i}$ to $A\mathbf{i}$

stoic pythonBOT
turbid trellis
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Since [[x(x), y(x)], [x(y), y(y)]],

dusky epoch
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(ditto for j)

turbid trellis
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Yes

dusky epoch
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i think you're overthinking it somewhat but can't pin down exactly how

turbid trellis
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I was wondering how a x of x, and y of x transforms the x in the vector

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Do you understand what I mean ?

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Like is my question not unclear

lavish jewel
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that's kinda bad notation

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i would suggest you write out the matrix in terms of sines and cosines of the rotation angle

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then take some vector x, and write y = Ax

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and see how the components of y depend on the components of x as well as sines and cosines

lyric dawn
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hello, im wondering if x_k is a finite sequence what are the condition of x_k such that its discrete fourier transform is real and non-negative. i heard about Bochner’s theorem but as far as i understand, it is for function defined of the real of complexe space so feel like it's a little overkill. do you know ressources detailling this ?

edgy tree
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What is the difference between Rank(A), dim(A) & Basis of A ? (Where A is a nxn Matrix)

quartz compass
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well, what are the definitions?

edgy tree
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From what i understand is that rank of A is the minimum set of linearly independent vectors

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like if we had Matrix A nxm

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Rank(A) would be equal min(n,m)

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what am confused about here

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is that, does Rank(A) = the basis of A ?

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and as for dim(A) i don't know a certain definition

hard drum
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ranks relate to matrices whereas when we talk about a basis, we mean a basis of a vector space, so they are quite different terms

edgy tree
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Ahaa

hard drum
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There is a link between all three but yeah

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Do you know what the definition of a basis of a vector space is?

edgy tree
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the set of linearly independent vectors in a vector space ? 😅

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Doesn't a matrix form a vector space ?

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or is a subspace of a vector space ?

hard drum
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What do you mean by "form a vector space" here?

edgy tree
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From what i understand

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is that if we have a 3x3 matrix A for example

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And we found that we have 3 linear independent vectors in that matrix

hard drum
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By that do you mean e.g. the columns/rows

edgy tree
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either rows or columns

hard drum
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sure

edgy tree
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like if we had 3x4 matrix

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there would be 3 linear independent vectors

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is that correct ?

hard drum
edgy tree
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Okay

hard drum
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I think I see where the confusion is coming from and it's probably from having had a lot of ideas introduced at once

edgy tree
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yeaahh

hard drum
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So let's forget matrices for a second and just think about what a basis of a vector space is

edgy tree
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Okay

hard drum
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Do you know what the definition is? It's pretty fundamental to this

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Well, before that, do you know what the definition of linear independence is?

edgy tree
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the set of vectors that can amount to zero through linear combination, iff all the constants are equal to zero

hard drum
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I'd make sure to say a set of vectors but yes

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that's what it means for a set of vectors to be linearly independent

edgy tree
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because there can be multiple bases for the vector space right ?

hard drum
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Exactly

edgy tree
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Okay

hard drum
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So now the definition of a basis of a vector space V?

edgy tree
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is all the linear independent sets that are in vector space V

hard drum
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It's not, no

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a basis of a vector space V is a linearly independent set B of vectors which also spans V

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So every element of V can be expressed as a linear combination of elements of B

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(and uniquely, as is a good exercise to prove)

edgy tree
hard drum
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do you have any questions about that? I can give some easy examples if you'd like

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Yup, there can be infinitely many bases of a vector space

edgy tree
hard drum
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Ye, so could you give an example of a basis of R^3?

edgy tree
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{(1,0,0)(0,1,0)(0,0,1)}

hard drum
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Exactly

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the three vectors are linearly independent and span R^3 so if you get that fine

edgy tree
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got it

hard drum
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But {(0,1,0),(0, 0,1)} is linearly independent for example

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But not a basis

edgy tree
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yeah okay

hard drum
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And similarly {(1,0,0),(1,0,2),(0,1,0),(0,0,1)} isn't

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Do you get why those two aren't bases?

edgy tree
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because they don't span V

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Vector space V

hard drum
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The first doesn't span R^3

edgy tree
hard drum
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Nah

edgy tree
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okay

hard drum
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This doesn't span R^3

edgy tree
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exactly

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but why ?

hard drum
# edgy tree but why ?

Well think of a vector in R^3 that can't be written as a linear combination of (0, 1,0) and (0,0,1)

edgy tree
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i don't think i know

hard drum
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Well let's consider a general linear combination of those two

edgy tree
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(0,1,1)

hard drum
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a(0,1,0)+b(0,0,1) = (0,a,b)

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So every linear combination of those two is in that form

edgy tree
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okay

hard drum
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hence (1,0,0) would be an example

edgy tree
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ahaaa

hard drum
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or (3,0,1) etc

edgy tree
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so the x dimension we cannot have in a vector

hard drum
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yeah

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And so to make it a basis we need to add another vector etx

edgy tree
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through the linear combination of only two linear independent vectors

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out of the 3

hard drum
edgy tree
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or n in general

hard drum
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Well not the x dimension necessarily but ye we can't get them all

edgy tree
edgy tree
hard drum
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Well the set of vectors is linearly dependent

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Can you think of a way to show that?

edgy tree
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(1,0,2) = (1,0,1) + (0,0,1)

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(0,0,1) is redundant ?

hard drum
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You can remove (0,0,1) and still have a basis yeah

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We have a linear combination that add to zero with non zero constants

edgy tree
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yeah

hard drum
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Anyway I need to go, but this leads to the idea of dimension

edgy tree
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Okay

hard drum
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As it turns out every basis of a finite dimensional space is the same size

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which we call the dimension

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So yeah, maybe look at that and review what I just said, hope that helps!

edgy tree
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Thank you for your time

hard drum
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Np

wintry steppe
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i got a question: im asked to determine the general form of a matrix that represents linear applications from R4 to R3 such that Kerf=Vect{v1,v2} where v1={1,1,0,-1}, v2={0,1,-1,0} and Imf is represented by the equation x+y-z=0

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how do i go about this

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i created a matrix A, then i imposed that f(ei) is in Imf so i got A= [ a1, ... , a4; b1, ... , b4; a1+b1, ... , a4+b4]

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but i dont know how to use the information given on the kernel of f

umbral birch
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im currently trying to solve this problem but im having some trouble, can someone help?

hard drum
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What have you tried so far?

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@umbral birch

umbral birch
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@hard drum row reducing the matrix and i found the eigenvectors

hard drum
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Oh so you found two eigenvectors for lambda = -2 but want to find an orthonormal basis of that space? Which two eigenvectors did you get?

winter summit
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wat networking problems can u solve with matrices like there is the number of connections

hard drum
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Oh, so those are already orthogonal! All you need to do now is normalise them to make an orthonormal basis

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(and I mean the first already is normalised)

teal grotto
wintry steppe
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it definitely means in the standard bases

umbral birch
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@hard drum how would u normalize a vector again

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doesnt that mean the magnitude is equivalent to 1?

hard drum
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It means the magnitude is one yes

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So simply find the magnitude of the vector and divide the vector by that

umbral birch
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ohh right

hard drum
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Although it is probably also pretty important to know what to do in the event that your original vectors were not orthogonal too ig

wintry steppe
teal grotto
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the second and third columns are the same.

the last column is the sum of the first and second columns

(1,0,0,0) and (0,0,0,1) and (0,0,1,0) are not in the span(v1,v2) so the first, third, and last columns are in the image of f.

this should be enough i think

wintry steppe
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yes it is, thanks!

wintry steppe
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I'm very confused on this question

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how would I find u_1 or u_2 i dont understand

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orthogonality means their dot product is 0 and parallel means its just multiple of that vector

nocturne jewel
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project u onto v and you get a vector parallel to v

wintry steppe
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wait really?

nocturne jewel
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yes...

wintry steppe
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how do you know that

nocturne jewel
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cause that's what vector projections do

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$u_1=(\hat{v}\cdot u)\hat{v}$

stoic pythonBOT
wintry steppe
nocturne jewel
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yes

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since the projection vector will have it's tip right below the tip of u, since it's a projection

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$u=u_1+u_2\implies u_2=u-u_1$

stoic pythonBOT
fallen scaffold
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can someone please check if these true or false look good for hw?

last holly
wintry steppe
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i get it

fallen scaffold
dire thunder
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@fallen scaffold ok so why you think a is true

fallen scaffold
teal grotto
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rank is the number of pivot columns and it’s a 4 row by 6 column matrix.

lavish jewel
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that whole sentence was riddled with issues

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that it's 4x6 has nothing to do with it having 4 pivot columns

dire thunder
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rank is minimum of dimension spanned by row/columns tho

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@fallen scaffold so yes essentially you are right but not pivots

fallen scaffold
dire thunder
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@fallen scaffold why b) is false?

dire thunder
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but like

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,w rank of matrix

stoic pythonBOT
dire thunder
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💢

lavish jewel
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lol

teal grotto
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lol

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gave you the rank of a random matrix

lavish jewel
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rank is related to the number of linearly independent columns in the matrix

dire thunder
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In linear algebra, the rank of a matrix A is the dimension of the vector space generated (or spanned) by its columns.[1][2][3] This corresponds to the maximal number of linearly independent columns of A. This, in turn, is identical to the dimension of the vector space spanned by its rows.[4] Rank is thus a measure of the "nondegenerateness" of the system of linear equations and linear transformation encoded by A. There are multiple equivalent definitions of rank. A matrix's rank is one of its most fundamental characteristics.

lavish jewel
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then you recall the definition of a spanning set

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and that a subspace with the same dim as the ambient space is the same ambient space

teal grotto
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matrix multiplication is conventionally done on the left (of vectors). here X is a vector, which is conventionally confusing

lavish jewel
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the rule of thumb is that "all vectors are column vectors"

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and then the product you are asked for is only defined if you put the vector on the right of the matrix (same as coycoy said)

fallen scaffold
lavish jewel
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there is nothing to assume

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they gave you all the information

dire thunder
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i mean like ok

lavish jewel
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4 rows, 6 columns, and since the rank is 4, there are 4 linearly independent columns

dire thunder
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i mean

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if there are 4 independent columns

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it then turns out that there are indeed 4 pivot columns

dire thunder
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ye, a) is true

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we where just checking whether you understand why

lavish jewel
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the columns are the spanning set of the image of the matrix. you can make a basis out of 4 of them. this means the matrix image is dim 4, meaning it is the same subspace as R^4

dire thunder
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@fallen scaffold why you think b) is false

fallen scaffold
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its because if 0 is an eigenvalue the nullspace is nontrivial and the matrix would be non-invertible

dire thunder
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yes

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in other words there is nonzero vector x s.t Tx=0x

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so you are correct

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@fallen scaffold how did you find vector for c)

fallen scaffold
dire thunder
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yep then if there are no miscalculations should be fine

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ok for e) it is just computations check them

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for f) it is correct

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but why

gloomy nebula
dire thunder
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@fallen scaffold like ok why you think f) is correfct

fallen scaffold
teal grotto
dire thunder
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actuall reason is that

stoic pythonBOT
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Commander Vimes

dire thunder
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where brackets denote dot prduct

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that means that coordinates of vector wrt this basis are actually just dot products @fallen scaffold

fallen scaffold
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ok so (f) is true

gloomy nebula
teal grotto
fallen scaffold
teal grotto
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and they are telling you, given a vector x, first multiply it by A, then multiply that result by B. so you first act on x by left (standard) multiplication by A to get Ax, and then multiply Ax by B, so BAx

dire thunder
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h ye

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for othonormal

gloomy nebula
dire thunder
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anyway @fallen scaffold seems fine but recheck everything

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i gtg

teal grotto
wintry steppe
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Hi, how do you put the linear application D in the basis 1, x, x^2?

dire thunder
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@wintry steppe find images of basis vectors

lavish jewel
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that's pretty much always the trick, you can express any poly of order <= 2 as a linear combination of the basis vectors 1, x, and x^2

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so check how each of those are transformed by D

wintry steppe
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Thanks! @dire thunder @lavish jewel

wintry steppe
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I fail to see why this matrix isnt a vectorial space?

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or more precisely a subspace

lavish jewel
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do you mean exactly that matrix or matrices of that form?

dusky epoch
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a matrix is not a vector space

lavish jewel
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what if it was the 0 matrix

gray dust
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seems ann wants cera to distinguish between such matrices & the set of such matrices

delicate sphinx
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what do double straight lines around a vector mean?

dire thunder
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@delicate sphinx presumably its norm

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but like more context

delicate sphinx
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uh whats a norm

dire thunder
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length of vector

turbid trellis
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Hey, there are questions that say 'Show that this is that, or show that this maps to that'

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I suck at these, is there some training which should be done before ? They feel like proofs but even more confusing

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And when I look at the answers they're just so unclear

last holly
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try breaking it up into subproblems, if you need to show smaller things first

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and build it up

turbid trellis
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The thing is that the questions aren't problems at first, they ask me to proof the most basic properties, however proving them is just so confusing since they're intuitive

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Compare it to, 3 + 3 = 6 or something like that, only in linear algebra

last holly
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yea so actually that's a great example, you can look at tao's talk of the peano axioms to see how addition and multiplication are built up from 0

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it's not as easy as it seems (if you haven't done it before), but at the same time it's not bad

turbid trellis
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Is it useful to do these things ? I'd rather just skip the proofs and learn linear algebra as quick as possible, I'm limited in time

last holly
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what are you learning lin alg for?

turbid trellis
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Machine Learning on the long term, and things like Inverse Kinematics in the short term

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Also image processing and 3D engines

last holly
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ok, so you do want to know it well then

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yes it is super useful then

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it takes more than a semester to even get the basics down

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unless you're coming in with a boatload of technique

turbid trellis
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I look at the proofs and they don't even make it past my eyes

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They trigger nothing and I don't even understand what they're doing

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The only thing they do is make me sleepy

last holly
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so maybe more proof technique first? or find something that gets you to get inspired about the motivation for proofs in the first place

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a lot of the best insight is gained from getting comfortable with trying to write proofs and being able to dissect them to an extent

turbid trellis
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I'll watch some videos on proving

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However my brain indeed doesn't see why it should spend energy on learning them, causing me to get sleepy

last holly
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like just take statistics as an example. it's got a set of completely unintuitive results which if one doesn't have technique it's easy to get lost in

turbid trellis
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I'll try, thanks

last holly
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@turbid trellis one last idea

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like if i have a project i want to sink my time into, say half-year or 2 year project

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if i have no way of proving a minimum end-result

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it means i have a higher percentage of risk in investing that time

turbid trellis
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Proving something reduces the risk of wasting time ?

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In math, it makes you remember better ?

last holly
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well i'm just using general non math analogy, if you want to make it concrete it could be proving an algorithm

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then you take the months to program it knowing it will work

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but if you didn't check and you take the months, it's wasted time

turbid trellis
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I understand

last holly
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so yea a lot of the most powerful tools are not sexy at first

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but once you see their power, it's easier to relate imo

turbid trellis
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I will give proving a try and restart reading the book

whole zodiac
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axler >>

faint dune
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I cant intuitivly explain why lik = - aik/akk works.

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This is an algorithm to solve gauß-elimination but with developing the lu decomposition.

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I dont understand why the divison works in general, is there any page I can read the idea? If I do matrix multiplication of course it works..

gentle igloo
#

I find that knowing proofs of the basic concepts is more rewarding later in the process of learning a math topic. In the beginning the proofs might seem unmotivated and useless, however later you will likely see how useful and essential the basic proofs were to proving the topic at hand. Knowing the basic proofs also allows you to think and reason about linear algebra by yourself. For example, if someone asks you a linear algebra question which you have never thought of, but you have a great understanding of the basic proofs, then chances are you will at least be able to reason your way to an intuitive answer. Hope this helps motivate your linear algebra adventures!

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Numerical Linear Algebra by Trefethen and Bau has a good gaussian elimination section. I feel that it gives some intuition with the explanation.

faint dune
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The book is very expensive and not online in my uni library ;_;

gentle igloo
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if you just look up numerical linear algebra trefethen and bau pdf there should be one

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but i’ll send a screenshot of the pages

faint dune
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Ok nvm I got it!

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@gentle igloo .

gentle igloo
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ok sick

hollow mesa
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I want to prove that, given a 7x4 matrix A and a 4x7 matrix B, where B's rank is 6, that AB is not invertible. Any help or guidance is greatly appreciated

weak needle
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A 4x7 matrix of rank 6 can’t exist

hollow mesa
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ugh sorry I am very new

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to linear algebra

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a 4x7 matrix of whatever rank actually

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but I think I figured the problem out though, thanks though

weak needle
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Np

fallen scaffold
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can someone help me for (b)?

wintry steppe
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Is there any way to deal with determinants like this?

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I think there must be a formula that can be deducted from there

teal grotto
fallen scaffold
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i found the eigenvalues and eigenvectors in part a

wintry steppe
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So we can say that in general the determinant of that type of symmetric matrices is:

$\Delta = [a + (n-1)b](a - b)^{n-1}$, right?

stoic pythonBOT
#

Elfire

wintry steppe
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Where n is the order of the matrix

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a is the element in the diagonal

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And b is the othef element the matrix has

teal grotto
fallen scaffold
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so thats it for part b?

teal grotto
teal grotto
# fallen scaffold so thats it for part b?

well D is the diagonal matrix with the first diagonal entry as the eval corresponding to the first column in Q, the second diagonal entry is the eval corresponding to the second column in Q,… and so on

teal grotto
# wintry steppe

let J be the n by n matrix of all ones. look at the general form of (x-a)I + aJ where I is the identity matrix and a is some scalar

fallen scaffold
#

i put it as D

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but what would be Q?

fallen scaffold
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so Q would be the eigenvectors right?

teal grotto
fallen scaffold
#

ok

#

so to do this problem, i just need to prove Qt * D * Q = A

teal grotto
#

yes

forest quiver
#

Yo I have a quick question

#

When I am explaining something in linear alg

stoic pythonBOT
#

s[]gh[/dfsh';.dsf'jdf'hlk;'erhl

forest quiver
#

Or is [x_1 x_2 x_3] always a vector through origin

#

like the actual arrow pointing

#

I am pretty sure I can interpret this as a point in R^3 as well right?

#

I am asking because when describing the intersection between two planes in R^3

#

We can represent this with the form x= p+tv

#

where x, p, and v are vectors and t is a scalar

#

and I wrote down "The intersection of the planes can be described as a straight line, namely a line that passes through POINT p and is parallel to VECTOR v"

#

I feel like this is all-over-the-place

#

ugh

fallen scaffold
#

@teal grotto do you mind helping with this?

#

how do i write the matrix equation?

fallen scaffold
fallen scaffold
#

<@&286206848099549185>

dusky epoch
#

@fallen scaffold do you still need help with this?

fallen scaffold
#

nah im good now

wintry steppe
#

Hi

#

I already solved tis

#

this*

#

But I wonder if there's a faster way than applying properties

#

Because the computations are a bit boring lol

#

$\begin{vmatrix}
1 & 12 & 123 & 1234\
2 & 23 & 234 & 2341 \
3 & 34 & 341 & 3412\
4 & 41 & 412 & 4123
\end{vmatrix}$

stoic pythonBOT
#

Elfire

wintry steppe
#

The result is 160

#

But I want to know if there's a faster way to calculate determinants like these

nocturne jewel
#

Laplace expand? But I don't see a quicker way other than a CAS

dusky epoch
#

you can do row ops to reduce the det of this matrix to that of
[1, 2, 3, 4;
2, 3, 4, 1;
3, 4, 1, 2;
4, 1, 2, 3]

#

well not row ops but col ops

#

subtract 10 times col 1 from col 2

#

100 times col 1 from col 3

#

etc

#

@wintry steppe @nocturne jewel

lavish jewel
#

you could then swap rows 2 and 4 to get a circulant matrix and replace your boring calculations with exciting ones using vandermonde vectors of complex exponentials

wintry steppe
#

Hi

#

I have another question, well, it's to see if what I did was correct

#

$\begin{vmatrix}
x & a & b & c & d\
a & x & b & c & d\
a & b & x & c & d\
a & b & c & x & d\
a & b & c & d & x
\end{vmatrix} = (x-a)^2(x-b)(x-c)(x-d)$

#

Is this correct?

stoic pythonBOT
#

Elfire

wintry steppe
#

After doing some row transformations, I obtained that formual

#

formula*

#

I don't know if that is correct

wintry steppe
#

I know it is incorrect

#

But I don't know how to solve it then

manic wedge
#

So I put some values in x for which the Determinant is 0 and thereby I found the decomposition

#

but I didn't explicitly calculate the Determinant, I made the rows/columns linear dependant. You know that then, Det must be 0

thorn robin
#

@wintry steppe Did you figure it out yet?

wintry steppe
#

Yeah

#

I finally found that the result is

#

$(x+a+b+c+d)(x-a)(x-b)(x-c)(x-d)$

stoic pythonBOT
#

Elfire

thorn robin
#

Yup cool

manic wedge
#

very cool

#

the a,b,c,d were easy to see but the -(a+b+c+d) make a problem when you add the columns together, the sum vector is 0 and therefore they are linearly dependant

neon fable
#

Hey everyone, so as I was attempting to solve this, I get the part of how to show what a basis or not for R^4 . I just need additional support in finding the coordinate of the vector relative to this basis. I look at the answers sheet, and I just got confuse since they use the inverse when putting these four vector in matrix. I know the coordinates are scaler use in linear combination of the particular vector, but since there basis, should their be no combination of each other?

zealous junco
#

All they ask is to represent (1,0,0,0) , etc using the alphas you got there

#

And write the lin combo compactly as a coordinate

#

Though of course you can form the change of basis matrix from standard basis to alpha basis once you got the 4 coordinates by taking the coordinates as columns

#

And the inverse of that would be the change of basis from alpha to the standard basis representation

wintry steppe
lavish jewel
#

are you told anything about these a_i and b_i?

wintry steppe
#

no

#

i did manage to prove that a1b2-a2b1 cant be 0

#

and i also know that kerf=Vect{v1,v2} where v1=1,1,0,-1 and v2=0,1,-1,0

wintry steppe
lavish jewel
#

i'd have to see the original problem to see what's missing

wintry steppe
#

its in french

#

the 2. asks of us to determinate the general form of matrixes with the next criteria, which is this matrix:

#

and the 3. asks if theses matrixes represent a vectorial space with the general rules of composition

#

which i cant prove, but the answer is no since the null matrix is missing, but i dont see how i can prove that

lavish jewel
#

aha

#

the thing is if you let A be a 3x4 matrix of zeros, it doesn't satisfy the conditions you were given

#

the null space of the transformation is no longer spanned by v1 and v2, since it should rather be rank 4 (you'd need 2 more vectors). related to this, the image of f is no longer plane x+y-z=0

#

it's just the 0 vector in R^3

#

this means the set of matrices with these properties does not include the 3x4 matrix of all 0s

wintry steppe
lavish jewel
#

yes, but not ONLY those 2

#

the null space of the 3x4 matrix of all 0s is all vectors, i.e. all of R^4

wintry steppe
#

oh i see, it has to be exclusively with those 2?

lavish jewel
#

so saying the kernel of f is spanned by v1 and v2 is wrong

#

yeah

wintry steppe
#

okay i understand

lavish jewel
#

v1 and v2 would only span a subspace of the nullspace

#

not all of it

dusky epoch
#

it looks like {that matrix | a1, a2, b1, b2 in R} is a vector space

wintry steppe
#

was there any other way to see this? with other info we got?

lavish jewel
#

can't it not be 0? it asks for the image to be of dim 2

dusky epoch
#

spanned by [1 0 0 1; 0 0 0 0; 1 0 0 1], [0 1 1 1; 0 0 0 0; 0 1 1 1], [0 0 0 0; 1 0 0 1; 1 0 0 1] and [0 0 0 0; 0 1 1 1; 0 1 1 1]

#

i think

#

this may even be a basis

#

yeah it is a basis

#

dim(that space) = 4

wintry steppe
#

but dim kerf=2

#

so rkf=2 also since its in R4

dusky epoch
#

nyeh

#

hghhrkgh

#

fuckdsg

#

what are the conditions on the a's and b's for the matrix to have the required kernel and rank properties

wintry steppe
#

:my brain 24/7

wintry steppe
#

checked rn, yea thats the condition

lavish jewel
#

can't you just check that it doesn't have a 0 element?

dusky epoch
#

well like

#

that condition makes it not a vector space anymore

#

idk like this seems straightforward but overcomplicated by yall

#

hhrgrghr

#

maybe im too spacey to see it rn

#

who fucking KNOWS

#

(╯°□°)╯︵ ┻━┻

lavish jewel
#

it seemed pretty simple to me. can't be rank 2 and include the 0 mat

dusky epoch
#

idk

#

this feels like it hsould not warrant a week of discussion

#

what even like,

#

jeez

#

fuck

#

a

lavish jewel
#

it didn't, we just started rn

wintry steppe
#

guys im not even 1st year im struggling with this shit

lavish jewel
#

because the 0 mat doesn't satisfy the definition

#

the image of a transformation defined with a matrix of all 0s is a point, the 0 vector

#

this is of dim 0

#

not 2

wintry steppe
#

oh, okay

#

yea i see it now

lavish jewel
#

with that alone, it's not in the set

wintry steppe
#

of course

#

didnt click until now but yea its obvious

lavish jewel
#

i might've misread the french, but that would be what i would say if i understood it right

wintry steppe
#

its good, thanks both of you

lavish jewel
#

it says the image is the plane x + y -z = 0 yeah? the point 0 is not that plane (although it is ON it)

wintry steppe
#

but then in what situation would you have a 0 matrix that would fit any dimension bigger than 0?

#

would you have to have some scalars in the matrix?

#

besides the variables

lavish jewel
#

never, the catch here was that they specified a dimension

wintry steppe
#

oh i see

#

so dim kerf would always have to be 0? for it to be a vectorial space?

lavish jewel
#

that's the dim of the vector space of the 0 element, yeah

#

dim, not dim ker f

#

dim ker f would be the size of whatever the domain is

#

but you don't normally see definitions based on a specific rank

wintry steppe
#

i dont see how a matrix could be a vectorial space then since dim would always be bigger than 0 for the null matrix? or am i missing something

lavish jewel
#

the dim of what

wintry steppe
#

of that null matrix

#

for all the conditions to be met for it to be a vectorial space, we need the null matrix, and woudlnt that matrix be of dim bigger than 0 in all cases?

lavish jewel
#

what do you mean by dim here

#

dim is used to denote the number elements in a basis for a subspace

wintry steppe
#

well if i understood correctly the proof here, the problem was that dim ker f was 2 and that the null matrix was supposed to be 0?

#

i mean for it to be valid

lavish jewel
#

you'Re mixing up two different things there

#

if you have a 3x4 matrix of all zeros, then dim ker f = 4

#

separately, if you treat the 0 matrix of size 3x4 as a vector space, this vector space is of dim 0

#

it depends on whether you are looking at the matrix as a transformation or as an element in a subspace

#

dim im f = 0 as well

wintry steppe
#

so the problem was that dim ker f was 2 and not 4? so since 3x4 amtrix of 0s is dim 4, it couldnt be in ker f?

lavish jewel
#

whenever you say "the matrix is of dim #", this doesn't make sense

wintry steppe
#

the transformation illustrated by that matrix

#

would that make sense

lavish jewel
#

still no

#

you have to specify if you're talking about the image or the null space

#

or kernel, if you prefer that over null space

wintry steppe
#

dim ker f, as defined by them, is 2, but the null matrix would have to be in dim ker f=4, so that doesnt add up. Is this correct?

lavish jewel
#

yeah

#

well

#

not "in dim ker f"

wintry steppe
#

"of dim ker f"?

lavish jewel
#

i would write it something like

#

matrices in the set are required to have dim ker${f}=2$, but dim ker${0_{3x4}}=4$

stoic pythonBOT
#

Edd ✓

wintry steppe
#

okaay

lavish jewel
#

the dimension of the kernel of the transformation defined via the 3x4 matrix of all zeros is 4, but the matrices in the set have a kernel with dimension 2

wintry steppe
#

okay, tysm !!

muted canyon
woven haven
#

Hey, all! Slight question about a proof I've drafted for my linalg course. Here's the question:

#

I've drafted the following proof:

#

About the second part of the proof: how can I guarantee that the number of solutions has not changed?

#

I know that both lambdas are nonzero, but how do I know that w or v was not mapped to a zero vector?

#

Oh wait, lambdas are nonzero

#

I might have answered my own question.

#

I'm a bit confused.

nocturne jewel
#

You've shown that a_1l_1 and a_2l_2 are 0, but even an independent set can have the trivial scalars give the 0 vector

#

you want to show that only the trivial will give 0

woven haven
#

Does that not follow from the fact that both lambdas are nonzero? I suppose I'm confused on how I'd demonstrate the uniqueness.

#

My intuition says that, if {u,w} is linearly independent, then a_1 = a_2 = 0 is the unique solution, so once I make the transformation, T(u) and T(w) are still nonzero, but they have the same coefficients attached, so a_1 = a_2 = 0 is still the only solution.

teal grotto
#

you can’t use the same scalars from au + bv = 0 in aT(u) + bT(v), as you have implicitly done here.

woven haven
#

Forgive me if I'm just repeating the argument.

#

Ah.

#

Rats.

teal grotto
#

just use the fact that $aT(u)+bT(v)=a\lambda_1 u + b\lambda_2 v$ for all scalars $a,b$

stoic pythonBOT
#

coycoy

teal grotto
#

if u and v are lin. independent, then you’re done

#

sort of. you assumed that a_1 and a_2 were already 0 in part two of you proof, which is wrong.

woven haven
#

I think I'm understanding more

#

So in the first part, I should go one step farther and expand T(u) and T(w) as $\lambda_1 u$ and $\lambda_2 w$, respectively, and since {u,v} are linearly independent, the coefficients must be zero--but neither lambda is 0, so the a's are 0.

stoic pythonBOT
#

Chris24

woven haven
#

Ugh, if only I had gone a single step farther: that seems much more. . . complete.

teal grotto
#

try doing a similar thing assuming that T(u) and T(v) are linearly independent.

frosty vapor
#

and then finally see if you can get a cute geometric interpretation

woven haven
#

It makes sense to me intuitively, in terms of stretching and compressing the basis vectors; Im just falling into some faulty logic.

teal grotto
woven haven
#

We have not covered the invertibility of eigenvectors in class, yet. We took a class period to review for the third exam

#

Which I did quite well on, thank goodness.

frosty vapor
#

you are given that lambda 1 and lambda 2 are nonzero which is nice (i think we also need them to be distinct to be guaranteed invertibility of T tho)

#

maybe i forgor lmao

green vine
teal grotto
woven haven
#

Oh, eigenvalues

#

I misread. Apologies.

teal grotto
#

no worries

woven haven
#

I'm confused on where the insufficiency is with the second part (abundantly clear in the first).

#

If {T(u), T(w)} is linearly independent, then $a_1T(u) + a_2T(w) = 0$ has only the trivial solution.

stoic pythonBOT
#

Chris24

woven haven
#

So if we substitute that u and w are nonzero eigenvectors, then *their coefficients are still 0.

#

grammar mistake

teal grotto
#

you have not really shown that if
au + bv = 0, then a = b = 0, but it’s pretty close. you just kind of substitute the values of T(u) and T(v), which doesn’t give you any new information, since we already know those are lin. ind. by assumption

woven haven
#

I definitely agree that it doesn't give you new info, but the given info seem sufficient to me.

#

I will think about this. Just getting trapped in my way of thinking.

stoic pythonBOT
#

coycoy

wintry steppe
#

$\left{\begin{array}
x + 3y - az = 4\
-ax +y + az = 0\
-x +2ay = a+2\
2x -y -2z = 0
\end{array}\right.$

stoic pythonBOT
#

Elfire
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

wintry steppe
#

Well, imagine there's an x there

#

That's the last exercise in my LA book before starting with vector spaces

#

The problem here is that I started discussing it with the Gauss methd-od

#

And after finishing and getting some equations that rn are hard as it's late

woven haven
#

@teal grotto You're a goddamn genius.

wintry steppe
#

I noticed I could've applied Rouché-Frobenius theorem and basically calculate both determinants

#

So basically

#

I don't have any question

#

I just wanted to express how I hate this type of exercises

green vine
# green vine

hum, if I didn't get help could I mention the helper role?

teal grotto
woven haven
#

Believe I've solved my problems! Thank you very much @teal grotto @nocturne jewel @wintry steppe @frosty vapor !!!!

wintry steppe
#

🤨

frosty vapor
#

ty tterra

#

yw

teal grotto
#

ty TTerra

wintry steppe
torn hornet
#

Ty tterra

sleek sundial
#

is the product of 2 rank 1 matrices also rank 1?

weak needle
#

No

#

Eg: diag(1,0) times diag(0,1) is the zero matrix. (Diag(x,y) is the 2x2 matrix with x and y on the diagonal)

forest quiver
#

but there is a free variable here

#

OH wait

#

x_3 = 0

#

but theoretically

#

I could make a free variable

#

by multiplying 3rd row by 0

#

0x_3 = 0 has infinite possibilities

teal grotto
#

you never multiply rows by 0

#

that ruins the whole point of gaussian elimination

forest quiver
#

but what is stopping me?

#

For my solutions hre

#

here

#

if I multiplied row 3 by zero

#

it would just be a line right?

#

but the actual solution would be at x_3 = 0

#

idk this is confusing

teal grotto
#

it breaks the rules/principles of row reduction when you do that

forest quiver
#

I mean it doesn't break the principles

#

I am just removing an equation

#

that I have

#

for no good reason

teal grotto
#

it do tho

forest quiver
#

I am solving for another system when I do that

#

here it would be a system of Row 1 and row 2

#

so yeah it's wrong

#

I get it

brisk python
#

31 ka answer kya hoga? Skew symmetric?

stoic pythonBOT
#

s[]gh[/dfsh';.dsf'jdf'hlk;'erhl

forest quiver
#

Is this correct notation?

#

I wanted to say that the solution can be any single point on the line that goes through [5, -2, 0] and is parallel to the vector [4, -7, 1]

lavish jewel
#

i would rather write something like w = [5,-2,0] + v, v \in span{[4,-7,1]}

#

or simply w = [5,-2,0] + t [4,-7,1], t \in F

#

idk if it's standard to add a set with a vector as you did

forest quiver
#

oh where t is a scalar?

#

Ok

#

But is that how I use this symbol?

stoic pythonBOT
#

s[]gh[/dfsh';.dsf'jdf'hlk;'erhl

forest quiver
#

I am new to it

#

I like using it tbh

#

instead of =

lavish jewel
#

they don't mean the same

#

= is "this is exactly what this thing is"

#

$\in$ means "this thing is in this set"

stoic pythonBOT
#

Edd ✓

lavish jewel
#

or in what you wrote, did you mean m is in the span of that vector, and then afterwards you add the other vector?

#

at any rate, what you had written is either wrong or ambiguous

forest quiver
#

and I wanted to show that

#

m could be any point

#

on that line

lavish jewel
#

then you wrote it wrong

forest quiver
#

It's not like m is ONE SINGLE point

#

on the line

#

m CAN be anything as long as it's on that straight line

#

hmm trying to figure out how I can write this better

#

I'll take what you said and try to work with it

lavish jewel
#

i gave you 2 fully written out ways of doing it

forest quiver
#

Right but I wanto to learn how to use that E thing

lavish jewel
#

i used it up there too

forest quiver
#

\in ?

#

oh yeah

#

by F did you mean R ?

#

sorry to drag this on

lavish jewel
#

yeah, whatever your field of scalars is

forest quiver
#

So I don't say that my variable solution is \in a line?

#

Yeah that doesn't make sense does it

lavish jewel
#

you can do it, just not like that

forest quiver
#

Yeah you are right

#

I just feel like = insinuates that there is only one solution

#

and it's on that line

#

or wait

#

no

#

it means that the line is legit the solution

#

which it is

#

I undersatnd

lavish jewel
#

it doesn't, if you let there be a parameter

forest quiver
#

oH RIGHTTT

#

im so dumb

lavish jewel
#

just like when you use = in a function and it describes a curve of some sort

forest quiver
#

I see what you mean

lavish jewel
#

= is binary relation

forest quiver
#

right

lavish jewel
#

e.g. between the x's and the f(x)'s

forest quiver
#

binary meaning either it's equal or not?

lavish jewel
#

\in tells you one element is inside a set

#

no

#

binary meaning there are 2 elements

forest quiver
#

right

lavish jewel
#

when you use \in, there is only 1 element

#

not 2

forest quiver
#

interestiung

lavish jewel
#

\in relates an element to a set

#

= relates 2 elements

forest quiver
#

Span{vector} is a set right?

lavish jewel
#

yes

forest quiver
#

because of the { }

lavish jewel
#

you could write it with () if you wanted

forest quiver
#

ok

lavish jewel
#

it's rather due to the definition of span

forest quiver
#

Im looking back at my textbook

#

and they wrote it like you

#

with the t

#

as parameter

lavish jewel
#

that's a common one

#

the parametric form of a line

forest quiver
#

yeah

#

parametric vector form

#

represents just a line

#

if im not mistaken

#

because there is always a parameter involved

#

but yeah thank you

#

my textbook doesn't use /in, but I want to learn how to start writing fancy math

#

I guess I shoul djust stick to the stuff I know/in this book right now

lavish jewel
#

you should first learn what the symbols mean 😛

#

In set theory and its applications to logic, mathematics, and computer science, set-builder notation is a mathematical notation for describing a set by enumerating its elements, or stating the properties that its members must satisfy.Defining sets by properties is also known as set comprehension, set abstraction or as defining a set's intension.

forest quiver
#

These lessons come too late in life

#

I wish they introduced functions as sets and not f(x)

stoic pythonBOT
#

s[]gh[/dfsh';.dsf'jdf'hlk;'erhl

forest quiver
#

I think it gives much better intuition

#

for what a function actually is

#

just relating numbers from inputs, to numbers in output

dusky epoch
#

it doesnt have to be numbers

forest quiver
#

I was thinking about that

dusky epoch
#

numbers are just a convenient thing to define functions on

forest quiver
#

Hmmm

#

So variables too?

#

I guess that works yeah

dusky epoch
#

i mean

#

a function has a domain and a codomain

#

both of these are sets

#

these sets can contain anything you want

forest quiver
#

anything?

dusky epoch
#

yes anything

forest quiver
#

wow

dusky epoch
#

you could have a function like age: {all humans} -> N which assigns to each human their age in years

forest quiver
#

Along the way I guess I lost track of what a function actually is

#

it doesn't have to be just numbers

#

just a defined relation between two sets

lavish jewel
#

it's a binary relation, at that

forest quiver
#

right

lavish jewel
#

which is why you see stuff like y = f(x)

#

like i had said above

dusky epoch
#

it's a right-unique left-total binary relation

forest quiver
#

one last question before I get to bed

#

can there be 2 inputs?

dusky epoch
#

wym

forest quiver
#

like not just relating 1 set of inputs to 1 set of ouputs

dusky epoch
#

functions of two or more arguments which are written as f(x,y) are usually taken as having a product set as their domain

forest quiver
#

Oh so there can be more ways

dusky epoch
#

like if you have the first input from A and the second input from B and the codomain is C then your function has signature A×B → C

forest quiver
#

Oh I see

#

That is so much better than f(x)

dusky epoch
#

f: A×B → C

#

and then FORMALLY you could write f( (a,b) ) for the value of f at (a,b) but we just write f(a,b) for brevity

forest quiver
#

alright thank you both

empty hemlock
#

Function application does not need parentheses.

icy pecan
#

I’m reviewing my Linear Algebra and had trouble proving these:
1.) Given A, B are square matrices and AB = I, prove BA = I
2.) Given A, B are square matrices and AB = I, prove B=A^-1

For #1, I tried B=BI=B(AB)=(BA)B but I’m stuck because here if I want to conclude that BA=I then I have to assume B has an inverse

For #2, I’m thinking that I can use the result of #1 to say AB=I and BA=I and so by definition of inverse matrix, B=A^-1

#

oh “I” is the n x n identity matrix, and A, B are n x n

half ice
#

Indeed, I don't think 1 is true without inverses

#

Will try to get counter example

#

For 2, just multiply both sides by A^(-1) on the left

icy pecan
#

Doesnt that assume A has an inverse?

sonic osprey
#

1 is true, one way is to use determinants and the fact that det(A)det(B) = det(B)det(A)

half ice
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The question has an A^(-1) in it, so A has an inverse

icy pecan
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Oh I wrote the question, what I meant to say is prove that A and B are inverses of each other

half ice
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Oh rofl yeah they are, aren't they

icy pecan
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Well im trying to prove it

half ice
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Sorry, I had a braindead moment.

lavish jewel
#

for the first one, can't you multiply by A from the right and then use associativity of matrix products?

half ice
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If AB = I
Then by definition B is an inverse of A

lavish jewel
#

since some matrices are invertible only from one side

weak needle
#

For 1) you can’t expect a solution that skips past stuff very specific to matrices, it is false in a general noncommutative ring after all

weak needle
lavish jewel
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wdym not true?

weak needle
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If a matrix is right invertible it will be left invertible

lavish jewel
#

for square matrices yes, but in general no

weak needle
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But that is what the question is about

half ice
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The question assumes square

lavish jewel
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aight

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then yeah, mb

teal grotto
half ice
#

But yeah weird shaped matrices are weird

weak needle
lavish jewel
#

you have square matrices and that AB = I. let's multiply both sides from the right by A, giving ABA = A. this means (AB)A = A, and A(BA) = A

weak needle
#

Again, this is true in a general noncommutative ring, it doesn’t say anything about the invertibility of A

teal grotto
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hint:||BA = BIA = B(AB)A = (BA)(BA) = (BA)^2||

lavish jewel
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you can add in stuff like the rank of a matrix product being <= min rank(A), rank(B), making both of them full rank

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then AB = BA = I

icy pecan
teal grotto
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yea. BA cant be the zero matrix.

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so it has to be I

icy pecan
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Ok the property of the square of a matrix being equal to itself is unique to the zero matrix and identity matrices?

teal grotto
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no.

weak needle
icy pecan
teal grotto
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? why not. BA = (BA)^2 means that BA(BA - I) = 0

weak needle
#

And then what

teal grotto
#

BA - I has to be identically 0

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since BA cannot be zero, otherwise you get a contradiction, assuming that AB = I

weak needle
#

If XY=0 is either X or Y zero?

lavish jewel
#

the matrices are full rank, so you can't really get a 0 matrix out of that

icy pecan
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LOL

teal grotto
weak needle
lavish jewel
#

😛

weak needle
# icy pecan I understood each of these words individually

Basically a I’m saying that there are examples of non commutative rings that have elements a and b at ab=1 but ba/=1. So that means that if we want to prove this property for matrices we have to use something specific to matrices like determinant or rank or something

icy pecan
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OHHH thank you

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Understood that perfectly now lol

weak needle
#

Nice

earnest ferry
#

When a scalar ,k is multiplied with a function f(x), we represent the resultant function as (kf)(x). But when me multiply f(x) with (k+m), where m is also a scalar, which is a better representation of the resultant function : ((k+m)f)(x) or (k+m)f ?

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I stumbled upon this doubt while proving the set of real valued functions is a vector space.

native rampart
#

I guess 2nd

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It's mostly personally preference

earnest ferry
quaint sage
#

I don't know if this is going to make any sense, but here goes:

So if I have an equation of a plane and a point on that plane, do I have a new coordinate system in that plane as well?

If I say that N is a vector defining my new coordinate system, and as such as it is in the Cartesian system, I want all the basis vectors to be orthogonal one another, how do I find the other two vectors? I realize there will probably be a "orientation factor", by which the other two vectors can rotate.

Maybe I am missing something obvious here

half ice
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Gram Schmidt process takes any vector space and gives an orthonormal basis of it

quaint sage
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I'll look into that, thanks!

half ice
leaden tide
#

it starts with any basis

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and turns it into an orthonormal one

half ice
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Ah fair point yeah you need a basis already

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I mean, for a plane that's really not a big deal. Just make sure the two vectors you start with aren't colinear

forest quiver
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Are y'all still discussing ?

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There's a problem that has been killing me since this morning

half ice
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Jesus call the police

forest quiver
half ice
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We can't deal with murder around here

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I'm not funny. What's the problem?

forest quiver
#

There's a bit of reading

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Is that cool?

half ice
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Ye

forest quiver
#

And the solution is

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I don't know much about economy so that might be part of the problem,

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The one thing I don't understand is

half ice
#

Tf is this jibberish kek

forest quiver
#

XD ikr

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But my question is

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Why do we equate the sector's overall output to what it receives from other sectors

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Like what????

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I am never going to study economics

half ice
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I have no clue at all. This is nonsense

quaint sage
#

sounds a lot like communism to me

forest quiver
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You think I shouldn't spend time on this?

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I kind of want to move on

half ice
#

They're just trying to force a system of equations where the lines must sum to a whole

forest quiver
#

But it pains me to leave some stuff out

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It also pains me to think about economics (somethign I don't understand in the slightest)

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like a sector can sell itself a percentage of its output???

half ice
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I think they're trying to say "The coal company uses 40% of the electric company's output, and 60% of the steel company's output"

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But they're being really vague

forest quiver
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Yeah I understand that

quaint sage
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Which makes no sense because steel takes coal as an input in the real world

forest quiver
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That's not the problem

quaint sage
#

just being pedantic

half ice
#

Actually no, that doesn't even make sense. Then what are pc, pe, ps?

forest quiver
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no you have it right

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My problem is why do we equate THE TOTAL OUTPUT OF A SECTOR to the OUTPUT % IT RECEIVES FROM THE OTHER SECTORS

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Does it have something to do with the sector PURCHASING the material from the other sectors?

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because it says SELL

half ice
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That's exactly it, I see no reason why we'd do this. It implies that everything these companies make stays entirely in this system

forest quiver
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Right

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that's very weird

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You know what

half ice
#

Which, is a dumb assumption kek

quaint sage
#

no value added in this scenario

forest quiver
#

im skipping this

quaint sage
#

maybe it's a fair assumption for macro economics?

forest quiver
#

just fucking giving me the biggest headache all mornign long

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how can a sector buy a share of its own output?

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like that makes no sense

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There are a ton of these types of problem in the exercises too

half ice
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I also have taken zero economics so I am not certain if this is based off a real model, but you aren't learning economics atm

forest quiver
#

yeah this is from linear alegbra applications chapter

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like I understand nodes / chemistry stuff

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here

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but not economics

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its not a math problem

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its an economics problem

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'so thats why i dont give a damn

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thank you for the chat

half ice
#

Cool cool. Make sure you can do sensible word problems, leave this one in the dust

forest quiver
half ice
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Feel free to ask if you have any others

forest quiver
#

nah that's about it

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but god damn

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linear algebra has some insane real world applications

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like I can balance chemistry equations

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with vectors

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my chemistry teacher is going to shit herself next year when I show her what I can do

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Also, network flow stuff

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like nodes and inputs/outputs

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to model trafic IRL or electric currents

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is pretty damn cool as well

half ice
#

Lin alg is bae

forest quiver
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what do you think is the most useful math class

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to take

half ice
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Actually lin alg

forest quiver
#

calculus?

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I took it and itw as pretty good as well

half ice
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Calculus is fun too

forest quiver
forest quiver
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This is linear dependence???

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But they aren't in the same line

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I might be thinking of R^2 though

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Oh I get it

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in R^2, two linearly dependent vectors are aligned

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In R^3, three linearly dependent vectors can form either a line or a plane

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It's still linear

quaint sage
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I wish I understood differential equations 😦

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Some really interesting problems can be modeled as DEs

wraith patio
half ice
wraith patio
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<@&286206848099549185>

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ik it says part c twice. i mean the fourth one down that should be part d

rugged arrow
#

<@&286206848099549185> guys can you answer this question

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@pine dragon can you please help

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My exam starts soon

pine dragon
#

bruh why pping me

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i dont even know you

low halo
#

Please help

hollow finch
# low halo

Find what f(0) is in terms of the determinant definition of the characteristic polynomial

wintry steppe
#

following up on nix, for the second part, do you know the cayley hamilton theorem?

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it comes up

low halo
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No