#linear-algebra

2 messages Β· Page 199 of 1

nocturne jewel
#

Assuming you checked the input vectors form a basis, then yes

rose umbra
#

not quite sure, do i need to find Te,e?

#

so it will give me T

nocturne jewel
#

I mean, if the input vectors form a basis, then you're done, as you can represent any other vector as a linear combination of the basis vectors (since basis spans V)

#

so finding the representation of the vector under the input basis will tell you how it transforms

wicked lion
#

where?

#

from 1:30 onwards

#

it just shows 3d graph

nocturne jewel
#

literally right before the timestamp you gave me

wicked lion
#

no numbers lol

nocturne jewel
#

yeah.. he animated it, cause Grant animates everything

wicked lion
#

u mean this?

nocturne jewel
#

No literally right before the timestamp you gave

#

he animated the transformation

wicked lion
#

theres nothing

#

at 1:58

#

or 1:57

nocturne jewel
#

1:50

wicked lion
#

nothing lol

#

nothing

#

lol

#

are we watching the same video?

nocturne jewel
#

I watched the one you linked

wicked lion
#

there's nothing at 1:50

#

its just the graph

nocturne jewel
#

1:50 is the animation of $T[v]=\begin{bmatrix} 1&0&-1\1&1&0\1&0&1\end{bmatrix}^Tv$

wicked lion
#

oh

stoic pythonBOT
#

moshill1

nocturne jewel
#

too lazy to retype the matrix, so just transposing it

wicked lion
#

i feel like

#

im stupid man

#

whats wrong with my brain

#

god

#

why do i just, lack math comprehension

#

lol

wicked lion
#

it takes me so damn long to understand stuff

#

much longer than the average human i think

rose umbra
#

what do you mean by vector under the input basis

nocturne jewel
#

so if I have a basis for $\mathbb{R}^3, B={v_1,v_2,v_3}$, which need not be the canonical basis, then I can write any vector $w\in\mathbb{R}^3$ as $w\in span(B)\implies w=c_1v_1+c_2v_2+c_3v_3, c_i\in\mathbb{R}$

stoic pythonBOT
#

moshill1

nocturne jewel
#

so the co-ordinate vector of w under B is $(w)_B=[c_1,c_2,c_3]$

stoic pythonBOT
#

moshill1

rose umbra
#

right

nocturne jewel
#

so then applying the matrix of the transformation to (w)B, you get the transformed vector of w in the other basis, which we assumed to be canonical

#

also how to swap between bases

#

(I will be honest, I suck ass at change of basis so I can't properly explain it lol)

wintry steppe
#

change of basis is very important

rose umbra
#

whats the formula for it

nocturne jewel
#

It's the theorem I posted from my prof's notes

wicked lion
#

How can I calculate the initial velocity needed to fire a projectile such that it will fly in a straight line towards a given target?

wintry steppe
stoic pythonBOT
#

squirtlespoof

wintry steppe
#

sounds right

#

just carefully write it out using the definition of the transpose of a map

#

how would you carefully prove that $f\circ i = f|_{W}$

stoic pythonBOT
wintry steppe
#

both as functions defined on W

#

you'd show that they agree on all elements of W, right?

#

which is basically what you've done

#

so the transpose of i takes any function on V to its restriction to W

stoic pythonBOT
#

squirtlespoof

wintry steppe
#

right

#

your explanation feels like you're not confident in the result

#

but you're not wrong anywhere

#

in fact you're completely correct lol

#

it could just be shortened quite a bit, you could probably get away with just writing something like

#

given $f\in V^*$, $i^t(f)=f\circ i = f|_W$, so $i^t$ takes functionals on $V$ to their restrictions to $W$

stoic pythonBOT
wintry steppe
#

always be confident in your writing, especially if it's being graded

#

the former

#

in the latter, "restriction to W*" makes it sound like you're talking about functionals defined on the dual spaces

#

but they're really elements of those dual spaces

runic frost
#

Hi! i have a question. How would i form the diagnoal matrix of eigenvalues if the eigenvalue has a multiplicity greater than one?

#

So lets say i have a 3x3 matrix A with eigenvectors 2 and 3 and the characteristic polynomial is P(L) = (L - 2)^2(L-3) and the eigenspace for L1 has dimension 2 and eigenspace for L2 has dimension 1. How would i construct the diagonal matrix in this case?

faint lintel
#

well the diagonal would contain 2 2's

hexed mural
#

Question regarding taking a Cross product. If I have a vector V1 that is in a space defined by an orthonormal set of basis vectors in R^3. If I take a V1 (cross) with some other Vector V2 I get some orthogonal vector V3. Now with V3 is there a way calculate where this vector lands for any orientation? Meaning if I want to get the projection of V3 on any of the basis vectors I don't want to have to take a dot product with every combination after the fact.

faint lintel
#

so D_1,1 and D_2,2 would both be 2 @runic frost

#

and then D_3,3 would be 3

runic frost
#

What about the other vector that's constructed with the bases of the eigenspaces though?

faint lintel
#

wdym

runic frost
#

*matrix i mean

faint lintel
#

do you mean finding Q such that Q D Q^-1 = the original matrix?

runic frost
#

yea!

faint lintel
#

pick an order for your basis

#

and just write the columns

#

it's just like how you would write the matrix representation for any linear transformation wrt any basis

runic frost
faint lintel
#

yea

runic frost
#

so like that?

faint lintel
#

yessir

#

exactly like that

#

and use a matrix calculator to verify that's right

runic frost
#

great

#

so then when i go to calculate A

#

it would just be PDP-1

#

and then if i wanted A^K , i'd just do PD^KP^-1

faint lintel
#

exactly

#

and that last result is one of the upsides of diagonalization

#

cause powers of diagonal matrices are super super easy to calculate

runic frost
#

yea, this isnt too bad

#

i like linear algebra, its a cool class now that i kind of understand it but the calculations make my head hurt sometimes

faint lintel
#

the concepts

#

The calculations

runic frost
#

exactly!

#

like i read up on eigenstuff a few days ago cause i was still confused

#

and now they make sense

faint lintel
#

I will say it can get much worse

runic frost
#

😭

faint lintel
#

if your class does Jordan Canonical Form

#

πŸ’€

runic frost
#

this is only an introductory lin alg course

faint lintel
#

ok you probably won't touch it then

runic frost
#

thankfully i get a break from linear algebra for a semester

#

then im back to it in the winter

faint lintel
#

it's basically the generalization of diagonalization

#

for when the polynomial splits

#

but the algebraic multiplicity isn't nessessarily equal to the geometric

#

and the calculations pandaOhNo

runic frost
#

yea that scares me

faint lintel
#

I do not recommend

#

I did not do well on that quiz

#

Ok now I got a question of my own

#

for 2b

runic frost
#

i havent been doing bad in this class at all, im doing pretty well its just the professor has ruined it for me 😭, shitty textbook and incomprehensible lectures

faint lintel
#

shouldn't the answer be (1, -2)

runic frost
faint lintel
#

not (1, 2) like my book suggests

midnight forge
#

oof, i finished a sloppy proof for a linear algebra problem

runic frost
#

alr im gonna do some homework, my exam is tommrow 😭

#

i just finished writing up basically every i have to know

#

thanks so much @faint lintel

nocturne oracle
#

yw

nocturne jewel
#

If a normal operator P has eigenvalues of either 0 or 1, show that P^2=P. Do you need P to be normal for this..?

#

I dont see how P being normal is relevant

#

cause P[v]=0 -> P[P[v]]=P[0]=0 so P^2=P
P[v]=v -> P[P[v]]=P[v] P^2=P

misty storm
#

fellers, what does this mean?
The written portion reads "why the usual operations of..."

faint lintel
#

wait yoooooooooooooooooooooooooooooo
is matrix multiplication defined in terms of inner products?

#

like matrix multiplication of complex matricies

#

is each entry in the resulting matrix

#

an inner product of a row and column

zealous junco
#

no

faint lintel
#

damn

zealous junco
#

but

faint lintel
#

how do I do matrix multiplication for complex numbers

zealous junco
#

symmetric positive definite are

#

all inner product

faint lintel
#

what?

zealous junco
#

Every inner product, if you choose a basis right

#

then you can write that inner product as a SPD matrix multiplying the coordinate w.r.t that basis

#

and similarly every SPD matrix induces an inner product, and u can easily check that

#

but be carefule i dont think they are 1-1 correspondence, since say B = {u1,...un} is orthonormal w.r.t some inner product, then u could also choose for instance B = {sigma(u1),...,sigma(un)} the permutation of the original ordered basis to again get the same matrix, which is the identity

faint lintel
#

Hm ok

#

I was just thinking because like

#

Dot product is the inner product for real vectors

#

But you can also do matrix multiplication as dot products

#

So I was wondering if that generalized

zealous junco
#

oh shoot

#

i think I misunderstood what you meant

#

XD

#

yes then each entry is dot product of rows and columns

#

of the 1st and 2nd matrix, and yea dot product is a specific inner product

faint lintel
#

So if I have a matrix of complex numbers

#

I would do inner product of complex vectors?

zealous junco
#

then no unfortunately

#

only for reals

faint lintel
#

Shit

#

Ok neat

#

I thought I had found a cool generalization πŸ˜”

zealous junco
#

yea matrix multiplication just happened to have this somewhat neat way of representing

#

there is just so many ways you can think about it

faint lintel
#

Yea

zealous junco
#

i mean the simplest nontrivial example right would be [i i] [i i]^T and u get -2 but <x,x> > 0

nocturne jewel
misty storm
#

thx

winter harbor
#

Ok so

#

This is clearly a linear transformation of complex vector spaces right?

#

Oh

#

Lmao

#

ok so

#

Can I tell my idea anyway?

#

Lmao

#

Just prove that if Ο†(v) = 0, that would mean that for every w in V

#

Then the inner product of v and w

#

Would be 0

#

You would have to prove

#

That if this was the case

#

Then v=0

#

And since Ο† is clearly a linear transformation of complex vector spaces

#

Then it would be an injection

#

Was this your idea?

#

Haha nice

#

:)

#

Remember the following thing

#

If you have an inner product space

#

This induces a metric

#

So like

#

In particular

#

<v,v>^2 = 0

#

But this implies that v=0

#

Because of the metric induced by the inner product

#

I mean

#

I just used that

#

Given an inner product space

#

Over the complex numbers

#

You can put a norm on it

#

In particular a metric

#

But whatever

#

Given by |v|=√<v,v>

#

And by the axioms of a norm

#

If this is 0

#

Then v=0

#

You could use this

zealous junco
#

stare hello

winter harbor
#

Anyway

zealous junco
#

yea all NVS are metric spaces

winter harbor
#

Good luck with the other problems

#

I mean

#

Knowing that inner product => induced norm => induced metric

#

Is really nice

#

You should keep this in mind

#

Because you can use this whenever you wnt

nocturne oracle
#

am i being dumb or is there a way to show this without plugging in the lin comb of basis vectors for x and y $\langle {x|y} \rangle$ = $\sum_{i = 1}^{n} \langle {x|x_i} \rangle\overline{\langle {y|x_i} \rangle}$

stoic pythonBOT
#

gokugamer69

nocturne oracle
#

id rather not spend like half a page just working it out

winter harbor
#

Does make sense tho? With x_i I suppose you mean the i-th component of x in a basis B.

#

But you can't take the inner product of a scalar like x_i with x

#

But yeah

#

There's something similar to this

nocturne oracle
#

oh yes sorry

winter harbor
#

That is called the hermitian form or hermitian inner product

#

Suppose that we are in C^n

#

A C-vector space that is has complex dimension n

#

And I choose a random

#

Orthonormal basis

#

Then

#

Given an inner product $\langle \cdot , \cdot \rangle : \mathbb{C}^{c} \times \mathbb{C}^{n} \rightarrow \mathbb{C}$ in the following way.
\
\
For any given $u,v \in \mathbb{C}^{n}$, we have that $\langle u, v \rangle = \sum\limits_{i=1}^{n} u_{i} \overline{v}_{i}$

#

Try to prove this

#

Btw I am sorry

stoic pythonBOT
#

MisterSystem

winter harbor
#

Ok

#

Notice how you are just summing the inner product

#

Of each component

#

If your basis is orthonormal

#

You can always do this

#

And represent any given inner product this way

#

You could also do this

#

For any general C-vector space that has finite dimension

#

And you choose an orthonormal basis

#

Same thing

#

But yeah

nocturne oracle
#

oh wait, because they are orthonorm, the norm of \langle {x_i|x_i} \rangle is just 1, and the rest of the parts go to 0. i forgot

#

i forgot i was working w an orthonorm basis

winter harbor
#

Yeah

#

Exactly

#

This is the reason why this works for even general finite dimensional C-vector spaces

#

If you fix an orthonormal basis

#

Same argument

#

Any inner product can be expressed in this way

#

And btw

#

(This is pretty much the reason why working with orthonormal basis is so useful when we deal with inner product spaces)

nocturne oracle
#

yeah ic ic

#

ty

winter harbor
#

Ah

#

Thanks

nocturne oracle
#

what

#

why r u saying thanks lol

winter harbor
#

Idk idk 😳

#

I guess I am used to saying thanks lmao

#

I am so used to not knowing how to properly respond to stuff

#

Being shy is a bitch

#

Ok anyway

#

Lmao

nocturne oracle
#

πŸ₯ΊπŸ‘‰πŸ‘ˆ

crisp cloud
#

is f induced by a matrix?

#

I want to say no, but someone correct me if I'm wrong

wintry steppe
#

are you asking if f is linear?

#

the answer is no

crisp cloud
#

cool, just checking

#

thank youuu

crisp cloud
#

so when I RREF this, this is, T would be onto, correct?

dire thunder
#

@crisp cloud what do you mean

solid flower
viral sonnet
#

hey everyone, I just came up with this result while trying an ex: kerf = imf

#

is that possible?

wintry steppe
#

sure, consider {0} -> {0}

viral sonnet
#

the function was not 0

#

😦

native rampart
#

Consider T:$R^2->R^2$ whose matrix is given by:
$\begin{pmatrix}
0 & 1\
0 & 0\end{pmatrix}$

stoic pythonBOT
#

Buncho Drunk

native rampart
#

T(1,0)=(0,0) and range(T)=span{(1,0)}

viral sonnet
#

ah I see

#

thx a lot

crisp cloud
zealous junco
#

for this question it is sus

#

what does $(S_i)^V = [(S_V)i]{S_V}$ even mean, isnt that just the ith standard basis vector

stoic pythonBOT
#

Anticipation

crisp cloud
#

can someone show me how to do this

lavish jewel
#

find an orthonormal basis for the plane first

crisp cloud
#

could I say something like {( 1,2,3) (4, 5, 6) (3,-2,1)}?

lavish jewel
#

3,-2,0 is definitely not on the plane

crisp cloud
#

woops i meant 1 not 0

lavish jewel
#

are you just making it up?

zealous junco
crisp cloud
#

yes

#

because literally my teacher said "it can be anything" smh

lavish jewel
#

that would explain why it's all wrong πŸ˜›

#

use the definition of a plane

crisp cloud
#

how should I go about doing that?

lavish jewel
#

they're not wrong in that the plane has infinitely many bases, and infinitely many orthonormal bases

zealous junco
#

is polar decomposition useful for anything

lavish jewel
#

i've never seen it used directly

#

everything is SVD πŸ˜› but idk about any nice case where it would be faster and more efficient to use the polar decomp directly

zealous junco
#

ye true just corollary

#

was wondering if it showed up anywhere in analysis of convergence or whatever

#

cuz it seems pretty general

crisp cloud
#

wait @lavish jewel so when I make a basis, would {( 2,3,0) (0, 4, 8) (3,-2,1)} be right?

lavish jewel
#

your basis will only have 2 vectors

crisp cloud
#

ooo.... wait that changes everything lol

lavish jewel
#

i suggest you first read the definition of a plane

zealous junco
#

I know by definition of matrix multiplication u can prove that

#

(AB)* = B* A*

#

but i was wondering is it also ok to prove it like this:

#

Assuming I proved that for orthonormal basis B,C if $A = [T]{B,C}$ then $A^\star = [T^\star]{C,B}$. This means that $[(TU)^\star]_{B} = [TU]B^\star$ and also $[(TU)^\star]{B} = [U]_B^\star[T]_B^\star$

stoic pythonBOT
#

Anticipation

zealous junco
#

where this is only true if B is orthonormal, but thats enough because for any basis u can represent any matrix as a linear transformation

#

because the thing is (TU)* = U* T* is easy to prove using inner products

native rampart
#

That works

zealous junco
#

nice, thanks!

wintry steppe
#

I want to prove that the set of differentiable real-valued functions f on the interval (0,3) such that f'(2) = b is a subspace of R^(0,3) if and only if b = 0.

#

Here is my attempt: Let U = { f | f : (0,3) -> R, f' exists, f'(2) = b}

#

First assume that b = 0. Then define f(x) = 0, so f'(x) = 0 and f'(2) = 0, so 0 in U.

#

Now let f, g in U. We f(x) + g(x) = (f + g)(x) by definition, and that (f(x) + g(x))' = f'(x) + g'(x) = (f' + g')(x), and also f'(2) + g'(2) = 0. So f' + g' exists and (f + g) in U.

#

Then let a in R. So (af)(x) = af(x) by definition, and (af(x))' = af'(x). Then af'(2) = 0, and so U is a subspace if b = 0.

#

Now we go the other way and assume that U is a subspace. This means that 0 in U. So let f(x) = 0, and f'(x) = 0. This means that f'(2) = 0 and f'(2) = b, which implies that b = 0. And we're done both ways.

dusky epoch
#

feels wordy

wintry steppe
#

Okay, first can you tell me if it works?

dusky epoch
#

seems like it does

wintry steppe
#

Thanks, now how would you make it less wordy?

dusky epoch
#

i probably wouldn't bother giving an explicit name to the zero functino

#

function*

#

idk

#

im a little too tired to come up with a less wordy prof

#

proof*

wintry steppe
#

But you need the zero function?

native rampart
#

Just do it in one step instead of doing f+g and cf as 2 separate steps

#

Let f and g be in U,then f'(2)=0,g'(2)=0 implying (cf+g)'(2)=0 for all c in F,f in U,g in U

#

Put c=-1 and g=f to get that 0 is in in U

#

The other direction doesn't need any changes

wintry steppe
#

I have a question

#

How do I prove that f(x) = 0 is the "0 in U"?

#

That it couldn't be something else

#

Should I proceed by contradiction or something?

native rampart
#

Pick a function g in U

#

Note that (g+f)(x)=g(x) for all x if you take f(x)=0

#

Implying f is the identity wrt that operation

wintry steppe
#

That operation?

#

You mean addition in the set?

native rampart
#

Yes

wintry steppe
#

I want to show that if U = {(x,0,0) in F^3 : x in F} and W = {(0,y,0) in F^3 : y in F} then U + W = {(x,y,0) : x,y in F}

#

Here's my attempt: First we show that U + W is a subset of {(x,y,0) : x,y in F}

#

Let u in U, w in W and then u = (u_1,0,0), w = (0,w_1,0). Then by definition, U + W = {u + w} = {(u_1,w_1,0) : u_1,w_1 in F}

#

This is clearly a subset of {(x,y,0) : x,y in F}

#

Next we will show that {(x,y,0) : x,y in F} is a subset of U + W, and that will give us equality

#

We observe that if we pick x = u_1, y = w_1, then we are done.

native rampart
#

Works

wintry steppe
#

Thanks

wicked lion
#

Does anyone know how I am supposed to predict the velocity of a bullet moving from one starting vector to an ending vector, given a static speed value and a gravity value?

native rampart
#

Kinematics?

wicked lion
#

If I'm starting at v(0,0) and I want to end at another vector, but I can only move at a certain rate of time, with gravity integrated into it

#

Well I'm not takinginto account fluid or air resistance lol

#

This is just a simple parabola, but with vectors and gravity integration

quartz compass
#

well the horizontal velocity remains constant and all that changes is vertical velocity which you can model as just how much it gains from falling, which is just gt

nocturne jewel
#

$\vec{v}(t)=\begin{bmatrix}v_{ix}\v_{iy}+gt\end{bmatrix}$

stoic pythonBOT
#

moshill1

verbal vessel
#

Can anyone help me with proving this equation?

#

$sqrt(1-norm(u)^2)sqrt(1-norm(v)^2)<=1-inner_product(u,v)$

stoic pythonBOT
#

Alireza

limber sierra
#

$\sqrt{1 - \norm{u}^2}\sqrt{1 - \norm{v}^2} \leq 1 - \langle u, v \rangle$

stoic pythonBOT
#

Namington

$\sqrt{1 - \norm{u}^2}\sqrt{1 - \norm{v}^2} \leq 1 - \langle u, v \rangle$
limber sierra
#

is this what you wanted?

verbal vessel
#

Yes exactly

#

I'm having difficulty proving it

limber sierra
#

maybe im missing something

#

the left hand side will sometimes be imaginary

#

how are you defining ≀?

verbal vessel
#

Ah I missed some information, norm(u) and norm(v) are <= 1

limber sierra
#

ah

errant minnow
#

That looks similar to $\sqrt{\norm{u}^2\norm{v}^2} \leq \langle u, v \rangle$

stoic pythonBOT
#

Meow0thing

limber sierra
#

yeah my immediate temptation is to rewrite the RHS using one-argument-linearity

errant minnow
#

I think something like that is one of the more standard proofs

limber sierra
#

and try something like that

verbal vessel
#

That looks like the opposite of Cauchy-Schwarz

errant minnow
#

ah oops but yeah that shape was pretty familiar to me

#

Maybe you can somehow formulate it into that?

#

If yes then you'd have solved it

limber sierra
#

eh

errant minnow
#

That'd be my instinct

#

What is one-argument-linearity?

limber sierra
#

that might actually not be the best approach looking back

#

cauchy schwarz should work here with some massaging

#

via inner product properties

#

but i dont think its very clean

errant minnow
#

Hmm... is it ok for me to post my question now, or is the previous question here still somewhat active

#

Alireza is not replying, he's probably trying out that way as we write

verbal vessel
#

Yeah, but I haven't gotten to the answer yet, it seems difficult

#

You can ask if you want, you might get the answer quickly :)

errant minnow
#

Ok I'll formulate the question then

#

Might take a while too

#

Topic: intrinsic rotations and extrinsic rotations (euler angles)
Question: Why is it that intrinsic rotations are basically extrinsic rotations, just in reversed order?
Details: In one of my courses, we were tasked with showing that rotations are not commutative, by performing intrinsic rotation. This task is solved, but has only sprung forth questions, like "how does intrinsic / extrinsic rotation work" "why doesn't it work like what we thought it should work like" and more. We thought that since the y axis got rotated away, you would have to determine the new y axis, and then change the matrix to the changed bases, such that the rotation now rotates around the y axis. Instead, they just changed the order of rotations, and somehow that works. We tried googling and wikipediaing it but none of the answers really explained it.

#

Like, the difference between intrinsic and extrinsic rotations is that intrinsic rotations basically rotate the coordinate axis with them and all further rotations are done on the rotated axises

#

While with extrinsic rotations you keep rotating on that "global" axis, like, the one that would be if they were "unaffected" by the rotations

#

Like, why does simply changing the order of rotations already achieve that

#

I'm not too sure how to get across my confusion or my question. I can draw some pictures to illustrate what is happening in each case I just don't know why or where to look

#

I'm not even sure if it's linear algebra, but it certainly is matrices

#

Ima do some pictures

#

Intrinsic rotation in order of black red blue

#

extrinsic rotation in order of black red blue

#

Note how the red turn thingy that signifies the second rotation is at different places

#

Why does simply changing the order of matrices change whether it's intrinsic or extrinsic? That is the question

#

And how are they even correlated

#

Ah wait in the last pic I think y' also needs to change

#

... Ping me when you reply, I'll take a break for now and listen to some music

#

(Thanks in advance)

#

Mm doesn't look like it's working. Whatever, I'll just try asking the prof that then or whoever else I can contact. Or maybe the solution will explain it.

wintry steppe
#

Anyone knows the proof or where I could find a proof for the theorem there

quartz compass
# wintry steppe

the first thing comes from looking at the diagonal of the matrix having all the lambda terms on it, the second thing comes from plugging in lambda=0

wintry steppe
#

@quartz compass Could you explain aa little more please im really dumb

#

what equation do you use to plug lambda=0?

prisma pier
#

does anyone have any ideas for how to prove that involutions are diagonalizable without using stuff involving minimal polynomials or cayley-hamilton

#

I managed to do it for 2x2 using stuff with adjugates, but I think it'd get really messy and undoable if I tried the same method for nxn

prisma pier
#

nvm I got it

snow jetty
#

Hello. I am trying to understand why is the multiplicity of an eigenvalue in a minimal polynom corresponds to the size of the largest Jordan block. Particularly I did not get this argument.

#

Don't they mean that if I multiply a matrix by an inversible matrix the minimal polynomial does not change? but that's not true...

gray dust
#

why y'all deleting msgs @last mist @snow jetty

snow jetty
#

not to block "open" questions πŸ˜„

last mist
#

^^^

gray dust
#

it's not necessarily blocking, and feel free to ping helpers if you've not received a response

snow jetty
snow jetty
#

Can you explain me why?

#

I mean

#

Ok, it is due to the Dunford decomposition, but...

stoic pythonBOT
snow jetty
#

Ok I will try this

lavish jewel
#

looks kinda like this?

#

you can check out neumann series

snow jetty
#

I will check that out πŸ™‚

next vapor
#

Say V is a finite dimensional vector space over R, let T : V β†’ V be a linear operator,
W a non-trivial T-invariant subspace of V such that W itself has no proper non-trivial T-invariant subspaces. Show that dim(W) is 1 or 2

#

been stuck on this for a while now could i get a hint

snow jetty
#

let me check that out

next vapor
#

I know the only subspaces of 1 dimensional vector spaces is the trivial one

#

so thats a possibility out

#

but how do u tackle the dimension 2 case

snow jetty
next vapor
#

yea

dusky epoch
#

delirium i think itd be better to show instead that dim(W) > 3 is impossible

next vapor
#

but thats also trivial

dusky epoch
#

consider a T-invariant subspace W such that dim(W) > 3, find a smaller T-invariant subspace W' strictly contained in W

#

showing dim(W) > 3 is impossible directly gives you dim(W) ≀ 2

#

you can make examples for which dim(W) = 2 such as a rotation in R^2

next vapor
#

okay, lemme give it a go

snow jetty
#

I think I have it, but there is one nuance I am not sure about

#

Could I apply the geometric series (with all the limit things) to the matrices? Like I did here

sacred crescent
#

If N is nilpotent why do you need an infinite sum?

snow jetty
#

But if I want to say that this polynomial is actually an inverse, I have to make sure that it's the same thing as (I + tN)^-1

#

That's why I use the geometric series thing

dusky epoch
#

expand $(I+tN)(I - tN + t^2N^2 - \dots + (-1)^{n-1} (tN)^{n-1})$

stoic pythonBOT
dusky epoch
#

i assume n is the nilpotence index of N

sacred crescent
#

^ there is no series here, and you plug in t = 1/lambda

snow jetty
dusky epoch
#

that second matrix is just (1/Ξ»)I thonk

snow jetty
#

It's wrong in fact

#

This makes more sense

next vapor
#

okay so if i have a W with dim>3 or >=4 then it has a basis {v1,...v_n} with n at least 4, so i can just take that basis with 1 fewer vector and get another T non invariant vector space of dimen at least 3 which contradicts the assumption

#

this seems too simple tho

dusky epoch
#

you cant just take a random basis no

#

you need to consider the characteristic polynomial of T restricted to W

next vapor
#

hmm alright

snow jetty
dusky epoch
#

guess so? idk

#

i'm a little busy with class shit at the moment sorry

snow jetty
#

There should be only one generalised eigenvalue for the restriction of T to the subspace W

#

If I have dimension 1 then the algebraic multiplicity in the characteristic polynomial will be 1, so 1 eigenvalue and 1 linearly independent eigenvector for this eigenvalue

#

If I have dimension 2 then I can take just one vector and it still stays invariant

#

Strange, no idea (i'm no way an expert, just studying πŸ˜… )

snow jetty
#

You must show that the vectors are linearly independent and span R^2

#

That means, that you can express any vector (x, y) as a(1,1) + b(2, 3) where a and b are scalars

#

Which means to solve a system of equations a + 2b = x; a + 3b = y

#

Then you will have a solution like a = "a formula with x and y's" and same for b

#

If you manage to do it you prove it's the base; to prove they are linearly independent take x, y = 0, plug into the obtained formulas and if it implies a = 0 and b = 0 you show they are linearly independent.

#

In fact in R^2 it works if and only if the vectors are not colinear, so for {(1,1), (2,3)} it's ok but for {(1,1), (2,2)} it won't work (you can't express for example (2,3) as their linear combination)

#

check out some youtube for this

#

if you want to do a matrix thing solving the system is same as finding the solution for a matrix equation ([1,2] [1, 3])*(a,b) = (x,y)

wintry steppe
#

Hello guys, Ive to prove that this is a subspace from R3

#

Thats what Ive. Should I just replace the Uc with R3?

next vapor
#

are you sure you're asked to prove it's a subspace or work out the values of c for which it's a subspace?

earnest vessel
#

You wrote that $x_1 + x_2 + x_3 = c$ and $y_1 + y_2 + y_3 = c$ implies $x_1 + x_2 + x_3 + y_1 + y_2 + y_3 = c$, which does not make a lot of sense, right?

stoic pythonBOT
#

edelopo

wintry steppe
wintry steppe
#

so is it maybe c^2?

earnest vessel
#

Why do you think it is c^2?

#

You are adding both equations, right?

wintry steppe
#

so it is c+c right?

earnest vessel
#

Yep

wintry steppe
earnest vessel
#

No, what they want you to find out is whether U_c, which is a subset of R^3, is actually a linear subspace

#

Do you know the definition of linear subspace?

wintry steppe
#

no unfortunately not

earnest vessel
#

Well, then you should definitely look that up hahaha

wintry steppe
#

But are my answers right?

earnest vessel
#

No, they are not

wintry steppe
#

D:

#

not even one?

earnest vessel
#

You didn't give one answer, though

#

You gave three arguments which form a proof that U_c is a subspace of R^3 for all c

#

But the arguments are wrong

#

And so is the conclusion

snow jetty
wintry steppe
earnest vessel
#

Yeah

snow jetty
#

It is obvious, you add two of such (x1, x2, x3) and (y1, y2, y3) and the result should satisfy as well the relation

#

The addition is defined term by term

wintry steppe
#

Im a bit confused

earnest vessel
#

Go look up the definition of linear subspace

#

Otherwise it won't make sense

wintry steppe
#

ok

snow jetty
#

Suppose (x1, x2, x3) and (y1, y2, y3) satisfy the relation x1 + x2 + x3 = c and y1 + y2 + y3 = c. Then (x1 + y1, x2 + y2, x3 + y3) must satisfy (x1 + y1) + (x2 + y2) + (x3 + y3) = c, otherwise it's not a subspace. That means "the law of internal composition a.k.a sum is well defined

#

you also have to prove that the subset is not empty, and the 0-vector must be in the subspace

#

I think now the value of "c" is more than obvious

wintry steppe
nocturne jewel
#

you said c+c=c, which is not true

snow jetty
#

c + c = c if and only if c = 0

#

the question is "for which "c" is it a subspace"

#

"fΓΌr welche" = "for which" si jamais

nocturne jewel
#

yes that matrix will help determine independence and span, however independence should be obvious

#

since (2,3) != k(1,1)

snow jetty
#

if you manage to get it in the REF it's done, the range is 2 so finished for today

#

It depends on how it was presented in your course

#

In fact the assertion is way too obvious

#

Another argument is that "two linearly independent vectors in a 2-d space are for sure a base, by definition of dimension"

wintry steppe
#

there is no c+c=c

nocturne jewel
#

Ok, why do you have 0,0,0 are in U_c?

#

when you dont know if the zero vector is in U_c

#

in all that working, you have not said what c needs to be for it to be a subspace

snow jetty
#

in any subspace the null vector is present

nocturne jewel
snow jetty
#

otherwise it's not an abelian group so not a vector space by definition

wintry steppe
nocturne jewel
#

right, so write out that c=0

wintry steppe
#

ok

nocturne jewel
#

if you keep c then you are asserting that U_c is always a subspace

#

which it clearly isnt since 0 isnt in U_1

#

since 0+0+0 != 1

snow jetty
#

suppose c = 0 it works otherwise it doesn't

nocturne jewel
#

Yes, that;s what I just said

wintry steppe
#

so if c=0 i dont have to write it down anymoreright?

nocturne jewel
#

yes, or if the question is determine which c makes U_c a subspace, at the end explain why U_0 is the only subspace

wintry steppe
#

So i have to remove the c's from 2. and 3. because c=0

nocturne jewel
#

yes, assuming the question is to also then show it's a subspace

wintry steppe
#

the question is to show that c element of R is a subspace from R^3

nocturne jewel
#

c is a scalar, not a vector space, let alone a vector

crude falcon
#

If I want to find a subspace W with dimension2 such that dim(W intersection V) = 1, and dim(V) = 2

if I make the vectors of span of W the same of V, then the intersection would be 1 right?

snow jetty
#

If you take have W = span{v1, v2} and V = span{v1} then the intersection will be of 1 dimension

next vapor
slim gyro
#

could anyone explain why we care about knowing the row/column spaces of a matrix? i don't really understand what they tell us about the matrix

lavish jewel
#

they tell you which types of matrix products can be inverted exactly

slim gyro
#

wait i dont see the relation between those two

lavish jewel
#

if , in Ax = b, b is in the column space of A, then you can find at least 1 exact solution

#

the exact solution would be a vector x in the row space of A, plus any arbitrary linear comb. of vectors in the nullspace of A

#

similarly with A^T, but now using the column, row, and left null spaces

#

this means you can actually invert matrices that are not square in some cases

slim gyro
#

ohhh alright

#

are there any connections between the column/row spaces of a matrix and the fact that every matrix can be interpreted as a linear transformation? im not sure how those two concepts are related and it's what im most curious about

wintry steppe
#

column space of a matrix is the image of its associated linear transformation

slim gyro
#

ohh nice

lavish jewel
#

and the row space is its domain, so to speak

#

what is not in the row space, is in the null space

#

and gets mapped to 0

#

since the row space and the null space are orthogonal complements of each other

wintry steppe
#

is there a name for that part of the domain (that is not mapped to null space)

#

coimage or something

lavish jewel
#

codomain?

#

or coimage

#

i dont remember

wintry steppe
#

coimage is a quotient tho

lavish jewel
#

let me look it up

slim gyro
#

also, just to clarify, the column space is the image of the entire domain of the linear transformation?

slim gyro
#

cool

wintry steppe
lavish jewel
#

is it preimage?

wintry steppe
#

preimage of codomain except {0} lol

lavish jewel
#

mhm

slim gyro
#

is there a way to figure out the image of any subset of the domain using the fact that the column space is the image of the whole domain?

#

since it's easy to determine the column space of a matrix

wintry steppe
#

the image of a subset could be almost anything

stable kindle
#

idk much tho

lavish jewel
#

if you can express that subset of the domain in terms of the right singular values of the matrix, yes

#

the right singular values are a basis for the row space and the null space

#

or in other words, the SVD of a matrix reveals all this stuff directly. what gets mapped where and how

slim gyro
#

looked up right singular values and they seem to be related to eigenvectors? im a bit far from that but maybe in a few weeks i can really learn what all this means

lavish jewel
#

not directly

slim gyro
#

since ill have learned eigen stuff by then

lavish jewel
#

the singular vectors are related to the eigenvectors of A^T A and A A^T

slim gyro
#

yea, that's what came up when i googled, are singular values different?

lavish jewel
#

since a generic matrix A may not have eigenvectors

#

but all matrices have an SVD

slim gyro
#

ohhh ok

next vapor
wintry steppe
#

Over R every irreducible polynomial is of degree 1 or 2

next vapor
#

yea but that doesnt guarantee me real roots for degree=4 for instance so the argument fails there

#

like i can have 2 complex conjugate eigenvalues right

#

so it works for the odd degree case but not sure how to tackle the even degree

wintry steppe
#

in even degree it might just have subspaces of degree 2, i don't remember how to prove tho

next vapor
#

what has subspaces of degree 2?

#

u mean dimension?

wintry steppe
#

yea dimension

next vapor
#

so if the characterstic polynomial is of even degree then all non trivial subspaces are of degree 2?

wintry steppe
#

not necesarily, there could be some of degree 1

#

You know that every real polynomial can be factored into factors of degrees either 1 or 2 right?

next vapor
#

yea

wintry steppe
#

i think you can do this

#

Let v be a non zero vector of V

#

then if V has dimension n, (v, Tv, ..., T^n v) is linearly dependent

#

so there are coefficients not all 0 such that a0v + a1Tv + ... + anT^n v = 0

#

since not all coefficients are 0, there is an ai that is non-zero such that no higher term coefficient is 0 (for example an if an is not 0)

#

So aiT^i v + ... + a0v = 0

#

and this i is greater than 0 cuz since v is non-zero then if i=0 then would have a0v=0 which would mean a0 =0 which would contradict linear dependence

#

So we can factor this

#

You get 0 = c(T-y1I)...(T-ykI)(TΒ²+j1T+h1I)...(TΒ²+jmT+hmI) v

#

since v is nonzero that means one of the factors is not injective..

coral geyser
#

this was calculating determinate of A

#

can someone tell me where i went wrong

#

answer is detA = 20

#

i got det A = -20

#

WAI

#

WATI

#

IM STUPID

#

WAIT I THINK I SEE IT

next vapor
#

okay you kinda lost me carla lol

#

i dont see how to use this to find the dimensions of the subspaces of the invariant subspace

next vapor
next vapor
#

i gotta go but im still kinda stuck, if anyone can offer a hint please ping me

dusky epoch
#

if you have W = span{v_k | k = 1,2,...,n} a T invariant subspace, where the v_k are just whatever that makes a basis, then in no way can you claim W' = span{v_k | k = 1,2,...,n-1} is also T-invariant

#

i mean, you can't say that $Tv_1$ necessarily has a zero coefficient on $v_n$ in its decomposition!

stoic pythonBOT
dusky epoch
#

concrete example: R^6, standard basis, Te_2 = e_2 + 8e_4, Te_k = e_k for k = 1,3,4,5,6
W = span{e1, e2, e3, e4} is T invariant
but span{e1, e2, e3} is not

#

@next vapor

next vapor
#

i see

dusky epoch
#

kinda

#

every real polynomial factors into linears and irreducible quadratics

next vapor
#

yea

#

but im unsure how to tackle a charc polynomial of the form, say (x^2+1)(x^2+3)

#

how do i go about finding the dimensions of the subspaces of something like that

dusky epoch
#

you can pass to the complexification of your space

#

and show that if v is an eigenvector of a real matrix A with eigenvalue lambda then conj(v) is also an eigenvector but with eigenvalue conj(lambda)

#

and so span{real(v), imag(v)} is A-invariant

#

or T invariant whatever

last egret
#

Hi everyone.. could anyone answer me why linear algebra is useful in group theory?

next vapor
#

hm im probably being dumb but i cant figure out why that implies span{real(v), imag(v)} is T invariant

wintry steppe
#

Let V vector space. Let G_0 be empty list then its lin indep. For every ordinal w, if G_w is linearly indep. and not basis, then can choose a v_{w+1} not in span of G_w and define G_{w+1} as G_w union {v_{w+1}} which is linearly independent then. For a limit ordinal w, we define G_w as union of all previous G's. If all G's before it are linearly independent so must be G_w clearly i think. Let {G_a} be the well ordered set of all of these (linearly independent) G's up to at most the cardinality of 2^V. Then the union B of all of them must still be in this set. So this B should be a maximal linearly independent subset of V, because a subset with higher cardinality is linearly dependent, so B is a basis.

#

Is this correct?

sleek spruce
#

this is a determinant

#

i can not

#

get my brain to understand

#

why it's ad-bc

#

it's slanted, so if i unslant it, it would just be a * d

#

as the area of the parallelogram or rectangle

#

the length of the base is A and the height is d

#

so why do we subtract bc?

stable kindle
#

the long side might be d but you want the perpendicular height

#

it probably works out, but i don't think tilting it is the nicest way

sleek spruce
#

but even if you unslant it

#

isn't it the same area

stable kindle
#

well

#

hmm

#

well first you have to set the short side down on the y-axis

wintry steppe
#

draw some triangles

stable kindle
#

and that changes the height

sleek spruce
#

i have and

#

i can't get my mind

#

ive tried multiplying unit vectors

#

with linear transformatons

#

and it doesn't add up

#

i had the unit square as 1 and then a linear transformaton of 1,2 and 3,1

#

and i got -3

stable kindle
#

after you set the short side down and compensate for that, you can unslant it or slant it all you want and you're right the area won't change, but you have to compensate for the tilt first

sleek spruce
#

which i know is cause of orientation but i dont understand it

#

i can't get my head to understand but can someone point out what bc is

stable kindle
#

it just is

sleek spruce
#

my brain wants to keep subtracting d by b

#

oh

#

i think i get it

#

lol

#

sorry

#

but to be clear

#

is it because the origin height to (c,d) is different than the height to (a,b)

stable kindle
#

i don't understand, sorry

sleek spruce
#

maybe im just dumb

#

lol

#

nvm i think it's trivial

stable kindle
#

no, they're good questions

sleek spruce
#

they're the same height i just looked

#

because it's b+d

stable kindle
#

i don't understand what you're doing but ok

sleek spruce
#

like

#

im unslanting it

#

if i unslant it

#

b would be 0

#

so if i do that, then the area would just be a*d

#

but then i don't understand why if i have some vaue at b

#

it becomes ad-bc

#

because the height would still be the same on both sides

stable kindle
#

well you seem to be using height to mean one of the sides

#

but you don't want that, you want the perpendicular height

sleek spruce
#

yes

#

why

stable kindle
#

you want the total height, really

#

so if you increase b

sleek spruce
#

i have a bad foundation on geometry lol sorry

stable kindle
#

the bottom left corner stays at the origin

sleek spruce
#

but why is it that we cant use the value of y

#

and instead need the perpendicular height

stable kindle
#

well it's like

sleek spruce
#

i view area as like

#

the (c,d) vector going a length

stable kindle
#

if you have a triangle with two sides that are both 1, it can have any area from 0 to 0.5, but if you have a triangle with one side that's length 1 and then a height perpendicular to that side that's length 1, you know the area has to be 0.5

#

and increasing b increases the perpendicular height here? i think?

sleek spruce
#

is it a viable idea to find the distance

#

of (c,d)

#

and multiply that by a

#

or the distance of (a,b)

stable kindle
#

there's no particular reason why that should do the thing you want it to do, i think

#

that i can see

sleek spruce
#

cause i can do area like

#

3*2

#

like length of 3

#

and length of 2

stable kindle
#

but that's perpendicular

sleek spruce
#

covers an area of 6

stable kindle
#

that's for perpendicular things

#

and you're not using anything that's definitely perpendicular that i can see

sleek spruce
#

oh

#

i think ill just think of bc

#

as like

#

accountability for the slantness

#

i guess

#

my ape brain can't comprehend it

stable kindle
#

i don't know what you're doing at all in any way

#

so i can't say whether that's a good idea or not

sleek spruce
#

i was trying to understand why i couldn't just do

#

a*d

stable kindle
#

yeah

sleek spruce
#

and not subtract bc

stable kindle
#

but like

sleek spruce
#

but you said it's cause of slantness

#

and i was wondering why the slanted height isn't hte same as a normal height cause

stable kindle
#

i don't think that's what i said exactly

sleek spruce
#

if you go like x length, isn't the area the same regardless

stable kindle
#

look

#

firstly

#

why should it be ad

sleek spruce
#

because you have base a

#

and height d

stable kindle
#

no you don't

sleek spruce
#

wdym

stable kindle
#

if you set the side that's just a so it's flat on the x-axis, the perpendicular height won't necessarily be d

#

why should it be

sleek spruce
#

because the lengt from the origin is base a

#

and height d

stable kindle
#

why should the height be d

sleek spruce
#

because that's the length from the origin

stable kindle
#

no it's not

#

wait, even if you untilt it so the short side is on the x-axis the side won't even be a

#

the length of the short side is sqrt(a^2 + b^2), by pythagoras

#

and the length of the long side is sqrt(c^2 + d^2)

sleek spruce
#

can you multipoly those two

#

and get the area

stable kindle
#

no

#

because they're not perpendicular

#

if they were perpendicular i could

sleek spruce
#

wtf

#

bruh

stable kindle
#

if it was a rectangle

#

ok let's try this i think i have a simple but long proof

#

hear me out?

sleek spruce
#

yea

stable kindle
#

ok so imagine you go from the top-right corner and you drop a vertical line down to the x-axis, and a horizontal line left to the y-axis

#

you have a rectangle, right?

sleek spruce
#

yea

#

but you'd have some area missing

stable kindle
#

so what if we just cut out the rest of the bits

#

so the big rectangle has area (a+c)(b+d)

#

because the vertical line hits the x-axis at (a+c, 0)

#

and the left side of the rectangle is at (0, 0)

sleek spruce
#

why isn't it

#

b+d,0

#

wouldn't the tew new formed vertices be

#

(a+c,0)

#

and

#

oops

#

(0,b+d)

stable kindle
#

yes

#

so (0, b+d) is the top left corner

#

so (a+c) is the width and (b+d) is the height, right?

sleek spruce
#

yes

stable kindle
#

ok

#

so now we want to take pieces away so we have the parallelogram

#

so let's drop a vertical line from the bottom right corner, now

sleek spruce
#

so just

#

subtract the triangles?

stable kindle
#

more or less, but there's a bit more to it

#

ok just follow pls

#

so dropping a vertical line from bottom right corner

#

you have a triangle underneath the parallelogram, with a right angle at (a, 0)

#

yes?

sleek spruce
#

yea

stable kindle
#

ok so the area of that will be 0.5ab

#

half base times hieght

sleek spruce
#

yea

#

wait wouldn't it be

#

ab/2

#

oh

stable kindle
#

same thing

sleek spruce
#

ok

#

didn't see b

#

sorry

stable kindle
#

and then if we take a horizontal line rightwards from the bottom right corner also, then we get a triangle to the right of the parallelogram that hits the right side of the big rectangle

#

with a right angle at (a+c, b)

sleek spruce
#

yea

#

d

#

well

#

yea

stable kindle
#

so the height will be (b+d) - b = d

#

and the width will be (a+c) - a = c

#

so the area of this right triangle will be 0.5cd

sleek spruce
#

wait

#

yes

#

yea

stable kindle
#

ok

#

so we've cut out two triangles like that, but if you visualise clearly there's still a bit below the right triangle and to the right of the bottom triangle that we still need to cut out

#

it will be a small rectangle in the bottom right corner of the big rectangle

sleek spruce
#

yea

stable kindle
#

ok so the area of this small rectangle will be base * height: ((a+c) - a)((b+d) - b) = (c)(d) = cd

sleek spruce
#

yes

stable kindle
#

yes?

#

ok

#

so now we've done all the stuff that's to the bottom right of the parallelogram

#

so we just need to do the same thing on the top left

#

so the triangle to the left of the parallelogram will have area 0.5cd

#

the triangle above the parallelogram will have base (a+c) - c = a and height (b+d) - d = b, so area 0.5ab

#

and the small rectangle in the top left corner of the big rectangle will have area ((a+c) - c)((b+d) - d) = (a)(b) = ab

#

so now we've cut out six pieces from the big rectangle, and that just leaves the parallelogram

#

so the area of the parallelogram = big rectangle - bottom triangle - bottom right rectangle - right triangle - left triangle - top triangle - top left rectangle

#

= (a+c)(b+d) - 0.5ab - 0.5cd - cd - 0.5cd - 0.5 ab - ab = (ab + ad + bc + cd) - 2ab - 2cd = ad - ab - cd + bc which is completely wrong, what have i done

sleek spruce
#

lol

#

i think i get your steps tho

#

i want to do this on my notebook because

#

i kind of lost you when you were doing the

#

coordinates lol

stable kindle
#

yeah it'll be easier with pictures and actually drawing the lines and things

sleek spruce
#

tyty

stable kindle
#

(a+c)(b+d) - 0.5ab - 0.5cd - bc - 0.5cd - 0.5ab - bc = (ab + ad + bc + cd) - ab - 2bc - cd = ad - bc

sleek spruce
#

ii got cb+cd+ab

#

as the triangles

stable kindle
#

ok so that's the right answer now

#

yeah that's definitely not quite right

#

ok so

sleek spruce
#

the bottom right triangle is .5ab

stable kindle
#

basically

sleek spruce
#

and the top triangle

#

is .5ab

stable kindle
#

i got the rectangles wrong

sleek spruce
#

and the left triangle is cb+cd

stable kindle
#

so both the small rectangles are bc

#

which i just got completely wrong for some reason

#

i am very tired

#

the area of the parallelogram:
= big rectangle - bottom triangle - bottom right rectangle - right triangle - left triangle - top triangle - top left rectangle
= (a+c)(b+d) - 0.5ab - 0.5cd - bc - 0.5cd - 0.5ab - bc
= (ab + ad + bc + cd) - ab - 2bc - cd
= ad - bc

sleek spruce
#

ty

#

gonna

#

work it out and see if it matches lol

stable kindle
#

so

sleek spruce
#

can i ask how it's (a+c)(b+d)

#

for the parallelogram

stable kindle
#

the area of the big rectangle that you're cutting bits away from is (a+c)(b+d)

sleek spruce
#

but why

#

the top right edge is (a+c,b+d)

stable kindle
#

well drop a vertical line from the top right corner and you have (a+c, 0), right?

sleek spruce
#

oooh

stable kindle
#

as the bottom right corner of the rectangle?

sleek spruce
#

yea

#

i thought it was parallelogram

#

but it's the big rectangle

#

got it

#

tyty

stable kindle
#

yeah

#

i mean if i could just get the parallelogram that way there'd be no point lol

#

but anyway i just realised that this was all entirely pointless and you probably didn't need to be convinced that this worked, you wanted to see where it all came from

#

which this doesn't really help with

#

because it's not exactly transparently insightful

#

it is in fact opaque as cardboard

sleek spruce
#

i need to see the proof yea

#

then i'll be good

#

also thanks whoever changed my name

#

cross star

stable kindle
#

oh well this is definitely a proof

#

so if that's all you want

sleek spruce
#

yea

#

just needed some sort of explaination

#

then im good

#

for now

stable kindle
#

but anyway yeah they change your name if it's too hard to type, because then ppl can't ping you

#

but yeah if you find that this doesn't actually explain anything, because it doesn't, come back later and ask someone else and they'll probably give you a better answer

sleek spruce
#

bruh

#

i got it

#

thank you

#

lol

wintry steppe
#

Let V a vector space, P the set of linearly independent subsets of V partially ordered by inclusion. Let C be a chain of P. Then its union must also be linearly independent i believe. That means every chain of P has an upper bound in P, so by Zorns lemma there is a maximal element B. If B was not basis then let v not in span of B then B u {v} linearly independent contradicts that B is maximal. So B is a basis.

#

Is this correct?

prime drum
#

That seems correct to me, but i'm not exactly an expert with this subject

stable kindle
#

i think it's good??

wintry steppe
#

im sus cuz my teacher said proving this for infinite dimensional is hard but this is such a simple proof lol

prime drum
#

well that doesn't exactly say it works for infinite dimensions

wintry steppe
#

why not?

#

i said V any vector space

prime drum
#

oh cause i skipped a word while reading, ignore me lmao

winter harbor
# wintry steppe Let V a vector space, P the set of linearly independent subsets of V partially o...

Lecture 8: Zorn's lemma
Claudio Landim
Previous lectures: http://bit.ly/2Z3qzIM

These lectures are mainly based on the book
"Functional Analysis" by Peter Lax. Lessons 33 to 37 follow
Chapter 4 of the book "Applied Functional Analysis"
by Eberhard Zeidler, volume 108 of Springer's collection Applied
Mathematical Sciences.

There are many other ...

β–Ά Play video
#

Maybe this should be helpful

#

But yeah

#

You are pretty much correct

wintry steppe
#

yay

winter harbor
#

Just notice the following

#

You are implicitly using the fact

#

That the set of linearly independent subsets of V

#

Is non empty

#

This is true ofc

wintry steppe
#

yea it clearly is

winter harbor
#

I mean

wintry steppe
#

empty set

#

is alwats independent

winter harbor
#

It uses the fact that V is defined over a field

wintry steppe
#

oh

#

i did say vector space

winter harbor
#

There's a fun thing

#

When you study modules

#

That there are some modules that don't have linearly independent subsets

#

For a general ring

wintry steppe
#

free modules do tho right

winter harbor
#

So you have to think a little bit more

winter harbor
winter harbor
#

Using the fact that you are working with a vector space

#

So it is a module over a field

wintry steppe
#

module over field is same as vector space tho?

winter harbor
#

Yeah

wintry steppe
#

empty set is always a subset of V

#

and its linearly independent

winter harbor
#

But yeah

#

You are right

#

The empty set is in it

#

I guess it should work

wintry steppe
#

i thought about it just didnt write