#linear-algebra

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gray dust
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@granite kraken that's right

tame mural
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oh oops

wary lily
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to solve this I let $B=(\begin{smallmatrix} a & b \ c & d\end{smallmatrix})$. Then $BB = (\begin{smallmatrix} 2 & 2 \ 2 & 2\end{smallmatrix})$ which leads to the following 4 equations: $ \
a^2 + bc = 2 \
ab + bd = 2 \
ac + cd = 2 \
cb + d^2 = 2$

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my problem is more with how to solve this system

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it involves lots of reasoning

marble lance
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That looks wrong.

wary lily
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what part?

stoic pythonBOT
marble lance
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There you go

wary lily
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the first equation was there but I hadn't a new line after : so it was difficult to spot.

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Anyway, what is a methodical way to solve this?

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instead of lots of reasoning and substitution etc.

marble lance
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Look very hard at the second and third equation and notice something

wary lily
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factoring b and c?

marble lance
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That will help you see it

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Bruh

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What is wrong with you?

dusk sage
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sorry you're right ill quickly delete that

wary lily
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I didn't see anything

marble lance
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Lmao

dusk sage
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i assumed it was one of those things where they know how to do it but their brain is just farting

wary lily
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I can see that a^2 = d^2 from the first and last eq. which implies that a = +-d

marble lance
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Yes, that's good

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Now what do you have for third and second equation?

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Idk why I swapped second and third, but oh well

wary lily
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if we set a = d, we would have b(2a) = 2 => b = 1/a, and c(2a) = 2 => c = 1/a => c = b

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so we have a = d and c = b

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I think this solves itself easily from here

marble lance
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Okay, so you got it?

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Even without knowing a = d, you could still get b = c. Either way works.

wary lily
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yes, but I still don't know if we could solve this without this type of reasoning

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like with an augmented matrix and row operations

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I didn't do that bc this isn't linear

mortal juniper
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how do i proof V is a subspace?

marble lance
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@wary lily don't think so

mortal juniper
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do i need to convert the matrix to rref?

marble lance
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@mortal juniper how do you prove anything is a subspace?

wary lily
mortal juniper
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0 vector and closed under linear combination

marble lance
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Okay, I think it could be helpful to define V in terms of determinants

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Expand along the first column and you will get that it belongs to V iff some linear combination of a b c and d is zero

mortal juniper
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how do i expand along the first column, could you show an example?

lavish jewel
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wouldn't it suffice to say that V is a linear combination of the other 3 column vectors?

marble lance
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I mean the cofactor/Laplace expansion

lavish jewel
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determinants are the most horrible way to do this problem

marble lance
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It's just what came to my mind first, but you're right lol

lavish jewel
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the determinant being 0 is a consequence of one of the singular values being 0, so go with that instead

mortal juniper
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oh so just ignore a,b,c,d?

lavish jewel
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yeah, i don't think you need to deal with them directly

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if one of the columns is lin dep on the others, the matrix is singular. then V is in the span of the other 3 columns

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which is a subspace of R4

mortal juniper
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det of the 4*3 matrix is that correct?

marble lance
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Ignore determinants

lavish jewel
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no det

marble lance
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V = span of the known columns

lavish jewel
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๐Ÿคฎ

hearty meteor
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Let V and W be finite dimensional vector spaces. Let $T : V \rightarrow W$ be a linear transformation. Let $T^{t} : W^{v} \rightarrow V^{v}$ denote the dual linear transformation. Prove that $rank(T) = rank(T^{t}).$

stoic pythonBOT
hearty meteor
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I think I've thought of a way to solve this but I'd love it if someone is down to guide me a bit

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sorry, I assumed u guys were done

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Let $(v_1, v_2, \dots v_n)$ be a basis for V

stoic pythonBOT
mortal juniper
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how do i show linear dependence of the other columns

lavish jewel
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since it's finite dimensional, this is the same as showing that the rank of a matrix T is the same as the rank of its transpose

hearty meteor
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o-o

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elaborate pls?

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so show row rank (T) = col rank (T)?

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tho idk what that means tbh

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column rank

lavish jewel
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the number of lin indep cols is the same as the number of lin indep rows

hearty meteor
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true

lavish jewel
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you can use some sort of decomposition to show it's true

mortal juniper
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oh yes when i convert it to rref it is linearly dependent

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so how do i phrase it such that i can just omit abcd

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the 1st col^

lavish jewel
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first, show that the 3 given columns are linearly independent

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then, write a matrix M = (V V1 V2 V3), with V_i being the oclumns you were given

mortal juniper
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ok yes i did that by reducing it to rref

lavish jewel
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then as long as aV + bV1 + cV2 + dV3 = 0 has nonzero coefficients, or in other words, V = bV1 + cV2 + dV3, V is lin dep on the other 3 vectors

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then ANY matrix M with V_i lin indep and V lin dep is singular, and the vectors V are in the span of V_i, which is a subspace

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and it's true for ALL matrices of rank 3, not just the one you were given ๐Ÿ˜›

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that's what i would do. there's probably an easier way

mortal juniper
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oh yea, thanks alot ๐Ÿ™‚

hearty meteor
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so row rank (T) = column rank (T^t), and column rank (T) = row rank (T^t), then what?

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if that's even right

lavish jewel
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and now you show the row and column rank of T are the same

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or T^t

mortal juniper
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whats T^t means

dusky epoch
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transpose of T

hearty meteor
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hm ;-;

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prob rank nullity thm?

lavish jewel
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i forget which decompositions are commonly used for that

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oh, if you know the rank nullity theorem

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just do an SVD

hearty meteor
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what the hell is that opencry

lavish jewel
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ok, prolly not the best way then haha

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there are some matrix decompositions that are useful for this, but i can't recall which ones

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maybe ann knows :x

hearty meteor
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I appreciate it its ok I'll give it some thought :'))

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I was gonna define bases for

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T and T^t

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and go from there

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but obviously I'd rather avoid that

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cause bases are convoluted

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for me

lavish jewel
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but that's kinda the idea anyway, whenver you do decomps

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keep only the lin indep columns of T and change the coordinate vectors

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that's a "rank revealing transformation"

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and the transpose should evidently keep the same rank

hearty meteor
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ok so how's this then, let me write out what I got

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unless ofc u don't wanna bother then I understand and I'll get to thinking solo :'))

lavish jewel
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i'm kinda busy tbh

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but here is a stack exchange post that does it in an easy way that has the same meaning

hearty meteor
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I appreciate the help tho thanks

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ooo

lavish jewel
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they do gauss jordan

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which turns your matrix into blocks of 0s and one identity matrix

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hearty meteor
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wait now im even more confused lmao

lavish jewel
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iirc gauss jordan is like multiplying by a lower triangular matrix, which is the kind of "rank revealing transform" you'd wanna do

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now that i have successfully confused you, i go back into the shadows

hearty meteor
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hahaha

dusk sage
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can someone explain how this works in simple words?

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i get that if dim(Im(f)) = 0, dim(ker(f)) = dim(V)

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but i dont get how it would work the other way around

brittle juniper
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start with reading the proof

limber sierra
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||it is injective||

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so since ||it is injective||, this means that ||each element of its image has at least one element of the domain mapping to it.|| hence the dimension of the image must be AT LEAST the dimension of the domain

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and it's also impossible for the dimesnion of the image to be GREATER THAN the dimension of the domain (think about why that's true)

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hence the dimensions must be equal

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the rank-nullity theorem is a somewhat stronger version of this reasoning

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since it also works for cases where the dimension of the kernel and image are both > 0

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in that it gives us an exact value for what their dimensions should sum to.

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what did you get for v_2?

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alright, so lets check that:

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[\mathbf{x} = \begin{pmatrix}x_1\x_2\x_3\end{pmatrix} = \begin{pmatrix}14/5\0\0\end{pmatrix} + \lambda_1 \begin{pmatrix}2\-5\0\end{pmatrix} + \lambda_2\begin{pmatrix}-3\4\-2\end{pmatrix}]

stoic pythonBOT
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Namington

limber sierra
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so we have the system:

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\begin{align*}
x_1 &= 2\lambda_1 - 3\lambda_2 + 14/5 \
x_2 &= -5\lambda_1 + 4\lambda_2 \
x_3 &= -2\lambda_2
\end{align*}

stoic pythonBOT
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Namington

limber sierra
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we can solve this system by hand: $\lambda_2 = -x_3/2$, so our other equations are \begin{align*}
x_1 &= 2\lambda_1 + (3/2)x_3 + 14/5 \
x_2 &= -5\lambda_1 - 2x_3\end{align*}

stoic pythonBOT
#

Namington

limber sierra
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now if we arbitrarily pick a value of x_3, say 0

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\begin{align*}
x_1 &= 2\lambda_1 + 14/5\
x_2 &= -5\lambda_1 \
x_3 &= 0\end{align*}

stoic pythonBOT
#

Namington

limber sierra
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picking anotehr value for x_2 arbitrarily and doing the same process, we get x_1 = 14/5

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so lets check: does x_1 = 14/5, x_2 = 0, x_3 = 0 solve this?

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as it turns out, yes: we get 5 * 14/5 + 0 - 0 = 14

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which is just 14 = 14

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for completeness sake, let's test anotehr value

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say instead of x_2 = x_3 = 0, we tried x_2 = x_3 = 1

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\begin{align*}
x_1 &= 2\lambda_1 - 3\lambda_2 + 14/5 \
1 &= -5\lambda_1 + 4\lambda_2 \
1 &= -2\lambda_2
\end{align*}

stoic pythonBOT
#

Namington

limber sierra
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so $\lambda_2 = -1/2$, giving us [
1 = -5\lambda_1 - 2] and therefore[
\lambda_1 = -3/5
]

stoic pythonBOT
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Namington

limber sierra
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and hence [
x_1 = 2(-3/5) - 3(-1/2) + 14/5 = -6/5 + 3/2 + 14/5 = 31/10]

stoic pythonBOT
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Namington

limber sierra
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,calc 5*(31/10)

stoic pythonBOT
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Result:

15.5
limber sierra
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hm, seems a bit off but maybe i made a dumb mistake somewhere

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let me check

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no, seems my work was correct

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whic makes me think you made a mistake

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okay if youre in a more time-limited setting

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this method is a bit more impractical

mortal juniper
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hi just a quick qn is it possible to have an orthonormal set when the set is not orthogonal?

lavish jewel
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if you mean a set of vectors, you can compute a set of orthonormal vectors that spans the same space

limber sierra
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not one im familiar with, unfortunately

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besides just trying to un-convert

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which is basically the same process i did above

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but rather than using test values, keeping everything as variables

wary lily
native rampart
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Yes?

wary lily
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This is very intuitive. But I don't know how to write a formal proof.

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Like the general steps that I need to take

native rampart
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$tr(A)=\sum_{i=1}^{n} {a_{ii}}$

stoic pythonBOT
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DrunkenDrake

native rampart
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$tr(A+B)=\sum_{i=1}^{n}(a_{ii}+b_{ii})=\sum_{i=1}^{n}(a_{ii})+\sum_{i=1}^{n}(b_{ii})$

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=tr(A)+tr(B)

wary lily
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nice

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makes sense, thanks

stoic pythonBOT
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DrunkenDrake

tulip creek
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How do I do b?

nocturne jewel
wintry steppe
wary lily
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Hello, T*Terra

wind pasture
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anyone know how to solve this?

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<@&286206848099549185>

sharp idol
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I'm just gonna post this everytime someone pings too early

nocturne jewel
wind pasture
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@nocturne jewel invertible?

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yes

nocturne jewel
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have you covered eigentheory?

wind pasture
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no

nocturne jewel
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ok nvm the diagonalizable part lol

wind pasture
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@nocturne jewel do you have any idea how to solve it?

nocturne jewel
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all im seeing is eigentheory as of rn lol

wind pasture
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yeah idk either

gray dust
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this can be done by inspection

wind pasture
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i found b1 = (1, 0) and b2 = (0,1)

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c1 = (1,0), c2 = (1, -1)

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dont know if this is correct

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@gray dust how so?

gray dust
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we can pick B as the standard basis to keep things as 'clean' as we can, then maybe we can pick some C so the matrix of T wrt B,C is as given

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what you chose looks good. you picked B already as such, now you should verify what you picked as C is actually a basis of R^2

wind pasture
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i belive it is

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1 1
0 -1

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spans R^2 and is LI

gray dust
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sure, we should also check the matrix of T wrt B,C is as given, but the computations you did to find a viable choice of C likely already shows this

wind pasture
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yeah i checked the conditions but my method of finding b and c were very sketchy

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c[T]b = [t(b1)c ...

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so i did t(b1) = some new vector x

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where [x]c = (1, 0)

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had a lot of variables so i ended up having to plug in

gray dust
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here's what i mean by inspection

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we can pick B as the standard basis to keep things as 'clean' as we can
ie pick B={b1,b2} as you did
b1 = (1, 0) and b2 = (0,1)

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since we must have $_C[T]_B[x]_B=[Tx]_C$ for all $x$, i suggest we see if we can pick $C=\brc{Tb_1,Tb_2}$

stoic pythonBOT
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RokabeJintarou

wind pasture
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thats much simpler, i may delete my messy work

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this is something else i'm unsure of

gray dust
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so we compute Tb1=(1,0) and Tb2=(1,-1)

wind pasture
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true?

gray dust
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if these turn out to form a basis of R^2, then we're good, and by definition of Tb1,Tb2, the matrix of T wrt B,C will be as required

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why do you say true?

wind pasture
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null space of p3 is only 0?

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one element

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i dont really know

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i guess if it was 1-1 it would be only one element

gray dust
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we speak of the kernel of a linear map, not a vector space

wind pasture
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then i have no idea

gray dust
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just to make sure, you know what kernel means?

wind pasture
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x so that t(x) = 0

gray dust
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yes, and what dimension means?

wind pasture
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number of elements?

gray dust
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of what?

wind pasture
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in this case the kernel

gray dust
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no

tame mural
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number of (independent) elements

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which forms the basis of that space

gray dust
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@tame mural generally there's no such thing as THE basis

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@wind pasture the dimension of a vector space is the number of elements of any basis of that space

native rampart
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I mean except for that one case in F_2

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There is a unique basis for a vector space of dimension 1 in F_2

gray dust
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that's why i say generally

wary lily
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I don't quite understand this proof

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They never show how it all equals (AB)^{-1}

nocturne jewel
wary lily
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I can't follow. Can you point that out, please?

nocturne jewel
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If a matrix M has an inverse N, then MN=NM=I

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They say M is the matrix AB and show that if N is B^-1A^-1, then the requirement is satisfied

wary lily
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I don't know what my problem is. I don't see where it starts and how it arrives at the end result. Maybe there are some steps that are assumed and I don't see them. IDK.

gray dust
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X^-1 is a name for the inverse of X

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we say X is invertible if there exists Y where XY=YX=I; if such a Y exists, then it's unique, and we label the inverse of X as X^-1 instead of Y

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if A,B are invertible then so is AB; we label the inverse of AB as (AB)^-1 and define (AB)^-1 as above

wary lily
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thanks, Rokabe

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I think I got it

gray dust
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no prob, and so after labeling the inverse of AB as above and claiming a formula for it, we prove that this formula is actually consistent with the definition of inverse

wheat prairie
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why does linear independence implies this equality? The summation being equation to the identity matrix

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Note |k^~> is just a vector and <l^~| the adjoint of the vector |l^~>

wintry steppe
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Hey. I'm having trouble figuring out how to get an appropriate view matrix from a camera's position and orientation in world space.

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Need it to get a proper frustum to render.

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The frustum itself I got working. Its just when I render using the current code I had to work with. It goes derpy and doesn't align with the camera's forward vector.

void relic
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@wheat prairie iirc that equality is the inner product of k and l, <k|l>

wintry steppe
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Should clarify this is a minecraft related so the rendering is being done with minecraft redstone particles. ^^

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Incase you ask for visuals.

wheat prairie
wintry steppe
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And gonna shut up for the moment let Moar's issue get finished first.

wheat prairie
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thanks haha

void relic
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oops I wasn't using the equation above

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does it make sense that if off-diagonal entries are 0 then 2.174 works out?

wintry steppe
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I got liek two weeks to get this done but it appears to be my view matrix issue is the chunk I need. ^^

wheat prairie
void relic
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for the same reason the off-diagonals have to sum to 0, and if they're not all 0 then there's a linear combination that sums to zero, contradicting linear independence

frail ember
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not sure how to start on this one

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I think some positive maps admit some representation, so if you extend it to a tensor product if the stuff in that representation commutes you get again a positive map

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i just am not sure what that representation would be

void relic
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the better way of seeing this is that the cc* equality is the inner product of those operators I think?

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so sum |k><k| |l><l|

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the <k|l> part is just a scalar that's the cc* in the pic

wheat prairie
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That helps yea ๐Ÿ˜„

wintry steppe
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So able to help out with my issue with the view matrix now?

wary lily
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appreciate if someone can point me to a proof of this

void relic
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@wary lily I think you can just look at it element-wise to easily get it

wary lily
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so, should I multiply it out like a1i * bi1 and factor/group...?

lavish jewel
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to make it faster, express A as row or column vectors and B as the other kind you didn't use for A

wary lily
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that's better, thanks

wary lily
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thanks

lavish jewel
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ah, right, einstein notation will make short work of this

frail ember
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anyone get a chance to see my question?

trim fractal
#

Wow

trim fractal
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The "then" question I got figured out

frail ember
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well the tensor for me goes on the right but

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here it would mean that $\mathbb{E} \otimes \text{id}$ is positive

stoic pythonBOT
frail ember
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$\mathbb{E} \otimes \text{id}: M_{n} \otimes \mathbb{C}^{k \times k} \to M_{m} \otimes \mathbb{C}^{k \times k}$

stoic pythonBOT
frail ember
#

would have to be positive

trim fractal
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Oh hehehe

frail ember
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id here is just the kxk identity matrix

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you know

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so that map would be positive for all k

trim fractal
#

I'm sorry I'm not versed well enough in tensor algebras to help you well...

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Sorry man

frail ember
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it's ok

trim fractal
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By the way

frail ember
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i think the idea is a positive map has some sort of representation

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so when you tensor in other stuff

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the fact everything commutes

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gets you back to just the original map being positive

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so the induced map is also just positive

trim fractal
#

M_m is what ? The set of mร—m matrices ?

frail ember
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$M_n = M_{n}(\mathbb{C})$

stoic pythonBOT
trim fractal
#

Ok

frail ember
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n x n matrices with entries from C

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yeah

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same thing as C^kxk really

trim fractal
#

Yeah

frail ember
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but they are being treating as a C*-algebra here

trim fractal
#

Yeah I get it

frail ember
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i think what i just said

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as a solution

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is correct

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but idk what sort of representation i need

trim fractal
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Where I can not help is the tensor product part haha

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What do you mean by representation ?

frail ember
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like you can write E as something else

trim fractal
#

As something else of what form ?

frail ember
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for example there's such thing as a kraus representation

trim fractal
#

Tell me

frail ember
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idk

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this is the part i need help with

trim fractal
#

Ah haha

frail ember
trim fractal
#

From my point of view

frail ember
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like this

trim fractal
#

You could ask this in advanced

frail ember
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\sum A_k \rho A_k* for example

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is a representation of \rho'

trim fractal
#

Because I did pure math in early university and I didn't explore this way too mucj

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Are you in master ?

frail ember
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<@&286206848099549185>

trim fractal
#

Seeiously, ask in advanced uni

frail ember
#

ill do that later

barren spoke
#

Quick LA question, if an eigenspace has a dimension of 2 does that mean the entire plane spanned by the eigenvectors scales by the eigenvalue under the matrix transformation

odd quest
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if i know that a linear transformation brings the vector <1,1> to <3,1>, how do i find the transformation matrix based on this information?

gritty swift
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i don't think theres enough information, i could be wrong though @odd quest

gray dust
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@barren spoke this is true of any eigenspace simply by definition, it's exactly the set of eigenvectors corresponding to an eigenvalue (union with the 0 vector)

gritty swift
stoic pythonBOT
gritty swift
#

you don't have enough information to know a, b and c, d

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if you had another independent vector you'd have enough information

wintry steppe
#

Why is (A + B)(A - B) not equivalent to (A^2 - B^2)?

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for matrices

plain ibex
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It's because Matrix Multiplication is not commutative

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If we follow all the steps

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$(A + B)(A - B) = (A + B)A - (A + B)B = A^2 + BA - AB + B^2$

stoic pythonBOT
#

EpicPotatoes

odd quest
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@gritty swift ahhh yeah that makes a lot of sense, tsym!!!

plain ibex
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We can do this because Matrix Multiplication is distributive

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But notice that it is not always the case that BA = AB

gritty swift
stoic pythonBOT
plain ibex
#

@wintry steppe

gritty swift
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that's what a basis is, if the transformation is R2 -> R2 then 2 independent vectors give the transformation with their combinations

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so say you know $T(\vec v)$ and $T(\vec w)$, first write a new vector as a combination of $v$ and $w$ $$\vec a = a\vec v + b\vec w$$
then you know $$T(\vec a) = T(a\vec v + b\vec w) = aT(\vec v) + bT(\vec w)$$

stoic pythonBOT
gritty swift
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the connection with matrices is letting $$A = \begin{pmatrix}\vec v & \vec w\end{pmatrix}$$ now say $\vec a = a \vec v + b \vec w$ we know
$$A\vec a = A(a \vec v + b \vec w) = aA\vec v + bA\vec w$$
notice how this is analogous to what I wrote in terms of a transformation function

stoic pythonBOT
gritty swift
#

sorry for the confusing notation, just remember $\vec a \in \mathbb{R}^2$ and $a \in \mathbb{R}$

stoic pythonBOT
gritty swift
#

this also makes you notice how it would be nice to multiply $\begin{pmatrix}1 \ 0\end{pmatrix}$ and get $T\begin{pmatrix}1 \ 0\end{pmatrix}$ and not $T(\vec v)$. this can be done by finding a "change of basis" matrix, which converts $\begin{pmatrix} 1 \ 0\end{pmatrix}$ in our basis (commonly 1 in x direction and 1 in y direction) into the basis given by ${\vec v, \vec w}$

stoic pythonBOT
gritty swift
cobalt gulch
#

can someone point me in the right direction how to show this?

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A is symmetric positive definite matrix

gritty swift
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well you can immediately divide by 2

cobalt gulch
#

i know but i need to use it in a later result

gritty swift
#

trying to think of after that lol

cobalt gulch
gritty swift
#

you can transpose both sides

cobalt gulch
#

this doesnt make sense to me

#

the last part

gritty swift
#

since the right is a number its unchanged

cobalt gulch
#

trying to understand and use this as a guide

gritty swift
#

$x^TAy = (Ay)^T x = y^T A^T x = ||x|| ||y||$

stoic pythonBOT
gritty swift
#

not sure if that helps

odd quest
cobalt gulch
gritty swift
#

yes, you can transpose both sides since length is a number

#

you can think of the fact that $x^Ty = y^Tx$

stoic pythonBOT
cobalt gulch
#

let me start again

gritty swift
#

oh and its symmetric maybe you can use that idk

cobalt gulch
#

im trying to do this

#

so i need to show property of norm

#

triangle equality

gritty swift
#

idk i havent done anything with norms

cobalt gulch
#

ok np

gritty swift
#

idk if it helps but you can think of positive definateness as x pointing in the same direction after a transformation, since if it points away dot product is negative; what you're trying to do might be purely algebraic though so it might be useless https://www.desmos.com/calculator/qhhs5kc9s3

wintry steppe
#

A = I (2x2)
B = all zeroes except top right (2x2) is 1

(A + B)(A - B) = A^2 + BA - AB + B^2 = I + B - B + B^2 = I + B, but when i plug it into a calculator, it returns I

gritty swift
#

$$A = \begin{pmatrix}1 & 0 \ 0 & 1\end{pmatrix} B = \begin{pmatrix}0 & 1 \ 0 & 0\end{pmatrix}$$

wintry steppe
#

i meant top right

#

not top left

#

typo

stoic pythonBOT
gritty swift
#

$$A+B = \begin{pmatrix}1 & 1 \ 0 & 1\end{pmatrix} A-B = \begin{pmatrix}1 & -1 \ 0 & 1\end{pmatrix}$$

stoic pythonBOT
gritty swift
#

now multiply them

wintry steppe
#

yeah

#

i get I

wintry steppe
wintry steppe
gritty swift
#

hmm it must have been derived wrong

wintry steppe
#

thats what they derived

gritty swift
#

lets try and derive it

#

$$(A + B)(A - B) = A(A - B) + B(A - B) = A^2 - AB + BA - B^2$$

stoic pythonBOT
gritty swift
#

is what I get

wintry steppe
#

when I plug in I and B

#

I get I - B^2

#

$$A+B = \begin{pmatrix}1 & 1 \ 0 & 1\end{pmatrix} A-B = \begin{pmatrix}1 & -1 \ 0 & 1\end{pmatrix}$$

stoic pythonBOT
gritty swift
#

lemme do it with a calculator to check

wintry steppe
#

i substitued I for A

#

and reduced it to I - B^2

#

which is wrong

nocturne oracle
#

B^2 is 0 matrix

#

so

gritty swift
#

oh i'm an idiot yeah ^^

wintry steppe
#

so i just calculated B^2 incorrectly

#

im dumb

#

lol

#

wtf

#

how did i get stuck on calculating that

#

wow how did i make such a simple oversight

gritty swift
nocturne oracle
sharp idol
wintry steppe
#

does (AB)^-1 = A^-1 * B^-1?

limber sierra
#

not necessarily.

#

edd pls

#

(AB)โปยน = BโปยนAโปยน

#

this doesnt equal AโปยนBโปยน unless these matrices commute

wintry steppe
#

oh so(AB)โปยน = BโปยนAโปยน

#

can i have a proof of that?

#

just interested

lavish jewel
#

i'm sorry, i just woke up and i misread that. i could've sworn the order was swapped on the right side

limber sierra
#

sure

#

(AB)BโปยนAโปยน = A(BBโปยน)Aโปยน = AIAโปยน = AAโปยน = I

#

by associativity

#

so multiplying (AB) by (BโปยนAโปยน) gives us the identity matrix

#

hence BโปยนAโปยน is the inverse of AB

#

ie (AB)โปยน = BโปยนAโปยน

lavish jewel
#

technically that shows it inverts AB from the right. you can also do it from the other side

wintry steppe
#

cool, does (BA)(AB)โปยน = I because of this?

lavish jewel
#

that's unfortunately not true in general

limber sierra
#

yeah, thats not true

#

(BA)(BA)โปยน = I, but thats not very interesting

wary lily
#

Let $\mb A = a_{ij}$. To show that the transpose of the transpose of a matrix equals the matrix itself, we write $(\mb A^\intercal)^\intercal = (a_{ji})^\intercal = a_{ij} = A$.

#

is this enough to show this?

stoic pythonBOT
tame mural
#

I feel so

#

seems pretty clear

wary lily
#

OK, thanks

dusk sage
#

hey guys i'm a bit confused as to what this is saying

#

i've read through this at least 5 times and I still don't understand what it's trying to say

#

can someone put this into different words?

#

i dont undersatnd where the lambda comes from or where a' comes from

#

I'm confused as to what you are referring to by R

#

a real number??

#

wouldn't it be from R^n since it's a column

gray dust
#

det is a certain function that takes in n vectors as inputs. one of its properties is being multilinear. what that means:

#

fix an integer $j$ where $1\le j\le n$ and fix $n-1$ vectors $a_1,a_2,\ldots,a_{j-1},a_{j+1},\ldots,a_n$

stoic pythonBOT
#

RokabeJintarou

gray dust
#

after plugging these fixed vectors into their corresponding 'slots' in det, we then have that det is linear in the j'th slot

#

ie for all vectors $x,y$ and scalars $c,k$
\begin{align*}
\det(a_1,a_2,\ldots,a_{j-1},cx+ky,a_{j+1},\ldots,a_n)&=c\det(a_1,a_2,\ldots,a_{j-1},x,a_{j+1},\ldots,a_n)\
&+k\det(a_1,a_2,\ldots,a_{j-1},y,a_{j+1},\ldots,a_n)
\end{align*}

stoic pythonBOT
#

RokabeJintarou

gray dust
#

to finish, this is true for every j, 1=<j=<n

dusk sage
#

ok got it that makes more sense thanks

gray dust
#

no prob

glossy parcel
#

just curious
A spanning set for a vector space can have more vectors than the basis for that space, right?

native rampart
#

Yes

glossy parcel
#

since we can just make the coefficient 0 for the extra vectors

native rampart
#

Take {1,2,3} as a span set for space of R over R

glossy parcel
#

i understand your approach, but wouldnt mine be valid as well?

native rampart
#

How would you end up with more vectors

#

Can you give an example?

#

smt like {e_1,e_2,e_1+e_2}?

#

If {e_1,e_2} is a spanset

marble lance
#

You can add any vectors and any number of vectors to a basis and it is still spanning, it's just not a basis anymore

stoic pythonBOT
#

mirzathecutiepie

digital bough
#

Actually, I retract what I said, I deleted my post

#

U= span({(1,0), (1,1), (0,1)})
V= span({(0,1), (1,0)})

U=V
Both spans are the same vector space it is just that the input to the former span is a set of vector that arenโ€™t linear independent and thus not a basis for vector spaces U=V. (1,1) is linear dependent on (1,0) and (0,1) which means that it can be written as a linear combination of (1,0) and (0,1).

#

When you solve the augmented matrix for dependency you will notice that the column (1,1) doesnโ€™t contain a pivot element and can thus be marked as the vector that is linear dependent of the vectors with a pivot.

dusky epoch
#

$I+N$ is the set of all upper-triangular matrices with 1's on the diagonal

stoic pythonBOT
dusky epoch
#

the operation here is multiplication, not addition

#

no, it says matrices which are zero at & below the diagonal

#

$\bmqty{0 & * & * & * & * \ 0 & 0 & * & * & * \ 0 & 0 & 0 & * & * \ 0 & 0 & 0 & 0 & * \ 0 & 0 & 0 & 0 & 0}$

stoic pythonBOT
dusky epoch
#

there we go

#

this is an element of N

dusk sage
#

hey guys i feel like im going crazy how is this not surjective?

#

there is always at least 1 element for every f(x) that corresponds with x surely??

native rampart
#

Take 1

dusk sage
#

oh z is integer i'm so stupid ahhhhh

#

sorry that was probably the most stupid question asked on the server

#

just to be clear if it was on R that would be surjective right

#

and it wouldn't just be an endomorphic function it would be automorphic right

nocturne jewel
#

yes

dusk sage
#

thank you

vestal mantle
#

I have a computer graphic hw and I am somehow confused for the part Plane Q is defined by V and ray R1, I dont understand how a plane can be found by two vector like so.

My guess is Q = V + R1, but how I actually can find the plane Q with 4 vertices.

Any hints for understanding this part.

red ether
#

Let E be a vector space on K, p and q projectors of E such that p โ—ฆ q = 0. We consider r = p + q - q โ—ฆ p.

  1. Show that r is a projector of E.
  2. Show that Ker (r) = Ker (p) โˆฉ Ker (q).
  3. Show that Im (r) = Im (p) + Im (q). What is Im (p) โˆฉ Im (q)?
    Someone can help me with that pleas ?
dusky epoch
#

don't post the same question in multiple channels please

wary lily
#

when we multiply out the RHS of the 2nd equation we get the RHS of 1st equation.

dusky epoch
#

yes.

wary lily
#

but what operation are we using when we go from RHS of 1st equation to RHS of 2nd?

#

bc division is not defined.

dusky epoch
#

?

#

the operation of recognizing [ax + by; cx + dy] as a matrix-vector product i guess?

wary lily
#

OK, wanted to make sure there isn't something I'm missing

dusky epoch
#

(4, -2, 1)

#

(z-1)/1

wary lily
#

the coeff of the variable is important

dusky epoch
#

...yes...

wary lily
#

it isn't important if it's z=-1 or z-1=0 when you want the vector components. The coeff of z is what z is multiplied with. in this case it is 1/1 which is probably why you missed it.

#

0 * z is 0 so it would be written off

#

one way for you to better visualize is to parameterize the symmetric form a few times, IG

#

exactly

#

that's in 2d space

#

yeah, I see

#

this is more complete since it allows you to have a zero vector in one direction while there is still some constant shifting

#

IG, my comment isn't exactly mathematically correct.

#

bc, a plane can be in 3d space while its movement wrt one axis can be zero

#

like a shifted plane that's parallel to the xz-plane

#

in the symmetric equation tho, you can see that y is clearly missing

#

so, its coeff must be zero

#

the separate y=2 is just a constant that doesn't change wrt the other variables' changes

#

does that make sense?

#

yes, exactly

#

this is clearly the set of all points on a plane parallel to the xz-plane, 2 units shifted in the +y direction

wary lily
#

How can we prove this?

wintry steppe
#

probably fix p_1 and induct on the degree of p_2

wary lily
#

can you elaborate? I'm not advanced

wintry steppe
#

Show (in any way you like) that for every polynomial $p_2(x)$ and every degree $1$ polynomial $p_1(x)$, if $p_1(x) = p_1(x)p_2(x)$, then $$p(A) = p_1(A)p_2(A).$$ Now suppose that this equation holds when $p_1(x)$ has degree $\leq n$. Show that it holds if $p_1(x)$ has degree $n+1$.

stoic pythonBOT
#

(T*Terra, dqโฑ โˆง dpแตข)

wintry steppe
#

and then by induction it holds for all p_1

#

you may also wish to use induction on the degree of p_2 to prove the claim for p_1 of degree 1

#

(note that the degree 0 case is trivial)

wary lily
#

thanks, going to work on it later

shut sigil
#

I think it's x^3 -5x^2 + 11x -15 but I'm not sure

wintry steppe
#

,w roots x^3 -5x^2 + 11x -15

wintry steppe
#

your real root is off

#

but the complex roots are correct

shut sigil
#

damn

#

@wintry steppe is there any way to find a calculator like this but just in reverse?

wintry steppe
#

idk

gray dust
#

,w expand (x+2)(x+3)

stoic pythonBOT
wintry steppe
#

you just need to multiply (x-4) by a real quadratic polynomial with roots 1 \pm 2i

#

(note that complex roots of real polynomials come in conjugate pairs)

#

also this isn't linear algebra

shut sigil
#

so then -15 should actually be -20?

wintry steppe
#

idk, ask wolfram alpha

#

,w roots x^3 -5x^2 + 11x -20

wintry steppe
#

definitely not

shut sigil
#

,w roots x^3 -4x^2 + 11x -16

stoic pythonBOT
shut sigil
#

,w roots x^3 -4x^2 + 4x -16

stoic pythonBOT
shut sigil
#

YES

wintry steppe
wary lily
stoic pythonBOT
wary lily
#

Can someone please check.

fickle skiff
#

in the third line you're assuming that A is invertible

#

think of it this way: if A isn't invertible, then there's a non-zero vector v such that Av = 0

limber sierra
#

or just uh

#

write A^3 = A(A^2) = (A^2)A = I

#

hence A^2 is an inverse for A.

fickle skiff
#

even easier

limber sierra
#

but yeah, you cant just introduce A^-1

#

since you dont know whether it exists

wary lily
#

so, I based my logic on an assumption that was the goal

#

but how can you swap A(A^2) = (A^2)A?

#

Does this always work?

limber sierra
#

associativity

wary lily
#

true

#

you haven't swapped

limber sierra
#

how are you defining A^3?

wary lily
#

A^3 = AAA

limber sierra
#

but thats ambiguous

#

is that (AA)A or A(AA)?

wary lily
#

it's the same

limber sierra
#

right

wary lily
#

associativity

limber sierra
#

so it doesnt matter

#

and hence we can write A^3 as either (A^2)A or A(A^2)

wary lily
#

and how do you know that (A^2)A = I?

limber sierra
#

A^3 = I

wary lily
#

true, true

limber sierra
#

I = A^3 = A(A^2) and I = A^3 = (A^2)A

#

hence A^2 is a two-sided inverse for A

wary lily
#

O, damn

#

by showing that A(A^2) = A^2A = I you've proved that the inverse is A^2

#

that's the definition of the inverse

limber sierra
#

yes.

wary lily
#

thanks

limber sierra
#

so A always has an inverse, namely A^2

#

hence A is invertible

#

this sort of thing is a common trick

wary lily
#

nice

nocturne jewel
#

Gershgorin Theorem always works on any matrix, right?

#

ie you can still draw the discs in the complex plane even with a matrix with all real / rational entries

viscid kernel
#

@wintry steppe

#

Do you know the rowspace and the nullspace of matrix ?

wintry steppe
#

Unfortunately not

#

I'm a first year computer science student

viscid kernel
#

So, have you ever solved a linear system of equations then ?

wintry steppe
#

yeah

viscid kernel
#

You know what linear mappings are ?

wintry steppe
#

yeah

#

I was thinking of solving this problem more of the route of using linear independence and basis

viscid kernel
#

Aight so have you heared about this special matrix vector multiplication ==> suppose there is a matrix a and columnvector x which is equal to the zerovector, A*x = 0

wintry steppe
viscid kernel
#

Hmmm

#

I cant explain it any easier sorry ๐Ÿ˜ฆ if yoj want to I can give you the answer tho, but I dont think it will help you

wintry steppe
#

yeah I understand the answer is n-k, but im unsure of the proof for it

#

i tried myself and i feel as though i'm missing something

viscid kernel
#

k-n not n-k

wintry steppe
#

sorry thats what i mean

viscid kernel
#

Hmm

#

Wait Ima send you video it might help tou

#
#

Here the guy talks about different subspaces it might give you an idea

viscid kernel
#

Np

wintry steppe
#

could i get help with these?

sharp idol
raven wagon
#

Quick question here ... Can someone expand the equation to show me how they found the answer ?

nocturne oracle
#

(a, b) + (c, d) = (a+c, b+d)

raven wagon
#

Daam, I think I need a break right now ๐Ÿ˜‚๐Ÿ˜‚ @nocturne oracle thank youuu !

wintry steppe
#

Yo

#

I need help

#

I got 20 min to do an assignment

#

And if I donโ€™t do it my grade stays failing

#

Can anyone help?

plain ibex
#

Ask your question, I'm sure someone can help

wintry steppe
#

How would you write that on a graphing calculator?

desert rapids
#

This looks like a quiz / test, also this isnโ€™t LA.

wintry steppe
#

It is a quiz

#

If it ainโ€™t linear algebra what is it

wary lily
stoic pythonBOT
wary lily
#

please, check

dire thunder
#

@wary lily looks fine

wary lily
#

thanks, vimes

dire thunder
#

this would be tru even in more general setup

#

well in another formulation

wary lily
#

that's tr(AB) = tr(BA)

#

but good to know

dire thunder
#

ye in ur case tr(RC)=RC

native rampart
#

tr is the only functional on matrices which does that ,if you fix f(I)=n

wary lily
#

what does f(I)=n mean?

native rampart
#

Well I used f to represent a generic functional

plain ibex
#

What is a functional

#

Is it this?

#

In modern linear algebra, it refers to a linear mapping from a vector space {\displaystyle V}V into its field of scalars, i.e., it refers to an element of the dual space {\displaystyle V^{}}V^{}.

limber sierra
#

in this context, yes

#

a function that "takes in" a matrix as input and "gives" a scalar as output

#

[this definition is a little bit off but close enough]

native rampart
#

Why takes in in quotes?

native rampart
limber sierra
#

the catch is that this disregards, say, a space of complex matrices over a real field

#

but we dont really care about those much in practice

wary lily
stoic pythonBOT
wary lily
#

would this be acceptable?

dusky epoch
#

technically youre wrong

#

technically you should have had $$(A_1A_2\dots A_n)^T = A_n^T A_{n-1} ^T \dots A_1^T$$

stoic pythonBOT
dusky epoch
#

but also this is needless formalism to prove something that, frankly, should be obvious

wary lily
#

I said further down that this works bc A = A_1 = A_2

#

so they clearly commute

dusky epoch
#

you're being needlessly formal

wary lily
#

This is more of a practice for me

#

there is not other benefit in it

dusky epoch
#

practice in what? bureaucracy?

wary lily
#

yes ๐Ÿ˜„

#

I'm bad in arguing mathematically what I can clearly put in plain English

#

Also, this helps me to learn algebraic properties of matrices which I've just learned

#

I also found a better solution to this online, where they decompose $(A^n)^\intercal$ into $A^\intercal(A^{n-1})^\intercal$

dusky epoch
#

yeah, induction essentially

stoic pythonBOT
wary lily
#

yes

hollow willow
#

Can someone help me understand the intuition behind Left-multiplication Transformation? From what I understand, its just a matrix multiplication Ax, where A is the matrix representation of a linear transformation and x are the basis vectors of the vector space. Is there more to it?

lavish jewel
#

x are not the basis vectors

#

x is the coordinates of the resulting vector b = Ax when expressed in the basis of the columns of A

hollow willow
#

okay I think I get it

#

but I am kinda confused about the point of it all?

glossy parcel
#

its a way of representing the solution to your system. it helps you see if a solution even exists.

hollow willow
#

I'm following Linear Algebra by Stephen Friedberg et al. We haven't gotten to systems of linear equations so maybe things will click then. My takeaway so far about left-multiplication of transformations is that it allows us to express a transformed arbitrary vector L(v) as a multiplication of A and v.

dusky epoch
#

subtract col 1 from col 2

#

and subtract col 1 from col 3

#

we are working with determinants all throughout

#

they've reduced the matrix into (lower) triangular form

wary lily
#

If n was restricted to none negative integers, this would hold for any A, regardless of it being invertible or not, right?

dusky epoch
#

yes

wary lily
#

OK

#

The product of any number of invertible matrices is invertible but the sum of invertible matrices can be singular.

#

That is true, right?

dusky epoch
#

of course

#

take your favorite invertible matrix A and consider the sum A + (-A)

wary lily
#

ahh, didn't think of this but some negative identical column or row I had in mind

dire thunder
#

and matrix multiplication is just composition of maps

#

matrix is invertible iff associated map is

wary lily
#

thanks, I think I vaguely understand this

hushed dock
#

what is the norm |<x,v>|?

#

is |<x,v>|^2=<x,v>

lavish jewel
#

the what now?

#

what are x and v?

dusky epoch
lavish jewel
#

over which field?

hushed dock
#

vectors in C^2

dusky epoch
#

is < , > meant to denote an inner product?

hushed dock
#

yes

dusky epoch
#

then | | are just absolute value aka modulus

lavish jewel
#

you can write that as |v^* x |

hushed dock
#

so |v*x|?

lavish jewel
#

^* was supposed to denote complex conjugate transpose

hushed dock
#

alr

#

thanks

wary lily
#

AB is invertible but its inverse is B^-1A^-1

lavish jewel
#

can you show the whole problem?

wary lily
#

it's a True False Question asking to give justification

lavish jewel
#

it's in general false

wary lily
#

there is no guarantee for AB being invertible?

dire thunder
#

no

lavish jewel
#

the latter part, rather

dire thunder
#

it is invertible

#

it is not guaranteed that inverses of A and B commute

lavish jewel
#

as you said, the inverse should have B^-1 A^-1

wary lily
#

OK, got it

dire thunder
#

@wary lily

#

,w inverse ({{1,1},{0,1}}*{{1,0},{-1,1}})

stoic pythonBOT
dire thunder
#

as u see

wary lily
#

thank you

stoic pythonBOT
wary lily
#

can someone please check

lavish jewel
#

looks ok to me

wary lily
#

thanks

dire thunder
#

yw

lavish jewel
#

hmm

wary lily
raven wagon
#

Can someone remind me how to calculate the product of two verctors (x,y,z)

#

Ex:

spring pasture
#

Dot product or cross product?

raven wagon
#

Like here ... How to get to the answer

spring pasture
#

By cross product

#

You make a matrix

#

first row i,j,k

#

2nd row v1 vector

#

3rd row v2 vector

#

And then find it's determinant

#

It will be 3ร—3 matrix

raven wagon
#

Thank you !

hearty meteor
#

im trying to understand this proof, so I understand if it's not obvious but what is gamma supposed to represent?

native rampart
#

That's r and I guess r=rank(T*)

hearty meteor
#

r?

#

oh hold

#

oh rank nullity theorem.. right?

native rampart
#

Yes

#

Although that should have been specified

hearty meteor
#

im struggling with the rest of this too honestly..

#

he later writes this, which makes sense I guess, extending a subset of vectors to a basis but the way he wrote it is confusing to me, m-gamma+1? like..

native rampart
#

it's r

hearty meteor
#

where does +1 come from? and how does it go from m- gamma +1 to m?

native rampart
#

So,you can find a basis of range(T)

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Let's say that has r elements

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Now add vectors till it becomes a basis of W

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Except for some reason,Put the original vectors at the end of the list,and not the beginning

hearty meteor
#

hahah

native rampart
#

There's literally no reason to do that

hearty meteor
#

if it was at the beginning of the list what would it look like? I think that'll clear it up for me

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cause I kinda get it now

native rampart
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{w_1,w_2...w_r,w_{r+1}...w_n}

hearty meteor
#

truuue

native rampart
#

Now
(T*f)(x)=f(Tx)

hearty meteor
#

cause linear functionals right?

native rampart
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Yea

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So if f is in null space of T*,f(Tx) is 0

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Now Let's say Tx is spanned by {w_1,w_2,..
w_r}

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Suppose v is a element not in that set

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And let f_v be the functional such that f_v(v)=1 and 0 otherwise

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What's f_(v)(Tx) for any x?

hearty meteor
#

0 I think

native rampart
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Yes

hearty meteor
#

im so uncomfortable with dual spaces/linear functionals lol wait

native rampart
#

So like extend the basis of range T {w_1,w_2...w_r} to {w_1,w_2...w_n} a basis of the entire space

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Let {f_1,f_2...f_n} be the corresponding dual basis

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Any doubts?

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null space of T* will be span{f_{r+1},f_{r+2}...f_{n}}

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That's the crux

hearty meteor
#

can you remind me why linear functionals are either 0 or 1 :'))

native rampart
#

Well, That's a choice of functional

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Given a vector v,you can find a f_v which does that

hearty meteor
#

I see

native rampart
#

You know what a dual basis is,right?

hearty meteor
#

yeah sort of

native rampart
hearty meteor
#

alrighty thanks I definitely understand things better

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I'm still a bit doubtful but I'll get there what you explained helped a bunch

versed hearth
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can I encode a translation first, then a rotation, nicely in a single matrix? I guess I have to multiply them both and can't compose them easily like typical transformation matrices with a rotation and a separate translation component?

reef sleet
#

Do these properties hold for multiple operations?

Like, if B is obtained by first swapping a row of A, then multiplying a row of A by c, will det(B) = -c det(A)?

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Something tells me no

stable kindle
hearty meteor
#

sorry guys don't let me interrupt go on

versed hearth
#

it just happens to be convenient to also put a rotation and a scaling in this n+1 dimensional matrix and this gives you a so called transformation matrix

wary lily
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The answer key says this is false.

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Is it because $p(I)$ must be equal to $a_0 + a_1I + \cdots + a_mI$ or is there something else that I'm missing?

stoic pythonBOT
stable kindle
versed hearth
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that's not an issue why you need this. Rotations are linear

stable kindle
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yeah ofc i'm just saying

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the whole shebang can be done in n+1 dimensions

versed hearth
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so if you want to rotate in n dim you can do it. But translations don't, which is the reason why you use it

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no, you still only rotate in n dimensions

gray dust
#

@reef sleet they're rules for single row ops; they hold for multiple row ops bc we can apply the rules to each row op, one at a time

lavish jewel
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you can embed the rotation in a block diagonal matrix

reef sleet
#

So this is actually true?

wary lily
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this operation doesn't seem well defined

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you get B from swapping two rows of A

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Then get B from multiplying one row of A with a constant

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Then B is reinitialized with the new A

versed hearth
stable kindle
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yes i get it

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i'm just saying you can do a rotation and a translation in one matrix in n+1 dimensions

versed hearth
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ah yes of course

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that's the transformation matrix

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but I said we need the n+1 dimension not because of the rotation, but because of the translation

stable kindle
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yeah, that's correct

versed hearth
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we can combine scaling and rotation in the same dimension in one matrix

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but translation is the nasty bastard

wary lily
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If you got C from multiplying a constant to a row of B, that would work, if you applied the rules to the corresponding dets one at a time.

gray dust
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@reef sleet try actually checking it works by doing what i suggest for multiple row ops

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it may help to label the resulting matrix after each individual row op

reef sleet
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So make some matrix A then find det(A), then swap two rows and find the determinant, then multiply a row by a constant and find the determinant again and compare it to det(A)?

gray dust
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label B=A after swapping 2 of its rows and C=B after multiplying a row of B by a constant c

reef sleet
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Alright

gray dust
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use the rules for each row op

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you agree det(B)=-det(A)?

reef sleet
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Yes

gray dust
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and det(C)=cdet(B)?

reef sleet
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Oh

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Then sub in -det(A) for det(B)

gray dust
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so det(C)=cdet(B)=c(-det(A))=-cdet(A)

reef sleet
#

Thank you :o that seems like it could be helpful

gray dust
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this is generally how we deal with multiple row ops

reef sleet
#

What do you mean?
Apply these properties one by one to reach the conclusion?

gray dust
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that's what we did in a nutshell

wary lily
gray dust
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recall how we define plugging a matrix into a polynomial

wary lily
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This is the only passage I've learned about matrix polynomials till now.

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It says that the matrix is substituted for the input variable and the zero degree term of the polynomial is multiplied by an identity matrix the size of the the input matrix.

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So, in this case the terms need clearly be multiplied by I, including the zero degree term.

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This last part I got wrong above.

gray dust
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so p(I)=?

stoic pythonBOT
gray dust
#

from the definition, p(I) in particular is defined as that matrix, while i) wrongly suggests p(I) is the sum of the coeffs of p, a scalar

wary lily
#

OK, got it

sly drum
#

and now i have to solve this using gaussian elimination

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i know how to do do gaussian elimination practically, but im having trouble explaining the procedure on this general example

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especially transposing the upper triangular matrix i get back to equation form

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can someone help me? i'll send more specific screenshots if needed

wintry steppe
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If anyone could help explain this to me in super dumbed down terms , I'd really appreciate it. I just don't understand the process shown here. How they got some of those numbers. Plz help am big newb

nocturne jewel
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write v as a linear combination of the basis vectors

wintry steppe
#

So, add ... a1v1.......

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somehow

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for each L?

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Like so the span is { v1........... vn } and nested in there is each vector right v1 = { 1 0 1 0 }...........

nocturne jewel
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$v=a_1v_1+a_2v_2+a_3v_3+a_4v_4, a_i\in\mathbb{R}$

stoic pythonBOT
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moshill1

wintry steppe
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what is a in this case thought thats where I'm confused , like where did 2, and 3 come form

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from**

nocturne jewel
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you need to determine it, you get 4 equations for the 4 unknown scalars

wintry steppe
#

Oh god

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is this that elimination crap

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or row echelon form stuff

nocturne jewel
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and since S is a basis, you know that there is a unique linear combination for all v in R^4

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yes you'd perform gauss-jordan

wintry steppe
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Gauss-Jordan thats it

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I have it written somewhere

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Thank you kind fellow

sly drum
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@nocturne jewel would you mind taking a look at my question just above, im also doing gauss jordan

nocturne jewel
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Havent learned Least Squares / that stuff

sly drum
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i don't think that's really relevant, i'm just having trouble with writing out the general solution to this using gaussian

nocturne jewel
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Ok so just go through with Gauss Jordan

wintry steppe
#

Sorry to interrupt but the difference between onto and 1to1 is that , 1to1 is a dirrect mapping where v1 = v2. Onto would be that you don't have a direct mapping and that you are transforming the points to new coordinates where v1 != v2 ?

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This is what i'm doing rn

wary lily
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do all singular square matrices end up with at least one zero row/column when row reduced?

wintry steppe
#

Also , To project R3 to R2, do you essentially remove the z ( 3rd dimenson) ? And thats why we must have a vector here in R3 that produces only 0's for R2

stable kindle
#

that's specific to L

limber sierra
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there are multiple possible projections

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but as the first sentence of that states

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this specific L was defined in example 2

stable kindle
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could have something from R3 to R2 where (x, y, z) -> (x, z)

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or where (x, y, z) -> (z, y)

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or (x, y, z) -> (x, y+z)

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but yes one very easy way to project R3 to R2 is by L, just ignoring z

limber sierra
limber sierra
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in other words, one-to-one means that every element of the codomain has AT MOST one preimage, while onto means every element of the codomain has AT LEAST one preimage

wintry steppe
wary lily
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do all singular square matrices end up with at least one zero row/column when row reduced?

limber sierra
#

yes

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a square matrix is invertible iff its RREF is the identity matrix

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and by the definition of RREF, its impossible for a square matrix in RREF to have full rank and not be an identity matrix

wary lily
#

OK, thanks

viscid kernel
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For which values k and l has the sytem no solutions, one solutions or even more solutions. Determine the solutions, if they exist.

So I put this in a matrix vector equation. I cant go any further. I need help pls.

sly drum
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if for example 3=6 then no solutions, if you get 0=0 then infinite solutions

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with one solution, it's referring to only one set (x,y,z) of solutions

viscid kernel
#

Howd you find that ?

sly drum
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try gaussian elimination

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and then substitute variable l for whatever you want to find

floral oasis
#

Is it correct to say that the kernel of a matrix A contains all the eigenvectors (minus the 0 vector) corresponding to an eigenvalue of 0?

sonic osprey
#

yes

raven wagon
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I was wondering, if my points were simple like this, would there be a simpler way to find the following form ?

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Each parameter has only one value (x,y.z) so is there a shortcut to get to ax+by+cz=d

lavish jewel
#

the simplest way is to make 2 vectors using those 3 points and find their cross product. the components of the resulting vector are a, b, and c

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d would be the dot product between that same resulting vector and one of the points on the plane

jagged thunder
#

hi does anyone know how to tell if this statement is T or F?

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the answer is False but it isnt clear to me the logic behind that

wintry steppe
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"is every linear transformation from R_3[x] to M_{2x2}(R) an isomorphism"

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think of the simplest linear transformation there is

jagged thunder
#

Rn โ€”> Rn?

wintry steppe
#

the simplest linear transformation from R_3[x] to M_{2x2}(R)

jagged thunder
#

i think i am having trouble understanding that context

wintry steppe
#

give me a linear transformation from R_3[x] to M_{2x2}(R)

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preferably one that isn't an isomorphism

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but just give me one

jagged thunder
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1, x, x^2, x^3 as entries of a 2x2 matrix

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does that work?

wintry steppe
#

i'm not sure what this is

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something simpler

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can you think of a linear transformation that will literally never be an isomorphism

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(be explicit)

jagged thunder
#

ok sorry this may take a bit bc i have to really rack my brain when it comes to Linear Alg

wintry steppe
#

can you think of some other linear transformations

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from R_3[x] to M_{2x2}(R)

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just write some explicit ones down

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you just need one that isn't an isomorphism