#linear-algebra

2 messages Β· Page 160 of 1

wintry steppe
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up to a constant factor?

native rampart
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Yes

wintry steppe
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or with tr(I) = n, i guess it really is unique

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that's cute

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very nice, i didn't know this

round coral
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@wintry steppe traceless matrices form a Lie algebra , right? It looks like it when I was studying a bit

wintry steppe
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yes, i think that the traceless matrices are the lie algebra of the lie group SL(n) (overkill answer but why not lmao)

hollow finch
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in the 2x2 case, the subspace of skew symmetric matrices is one dimensional, meaning QQ' is some scalar multiple of I for any skew symmetric matrices Q and Q'. Then... multiplying some skew symmetric matirx Q' on both sides of A=QS gives us Q'A=S' which implies that the product of a matrix with a zero trace with a skew symmetric matrix always gives a symmetric matrix. is this just a wonderful result of 2 dimensions making things beautiful or does this generalize in any meaningful way?

wintry steppe
round coral
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thanks I get the second answer a bit

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lack a lot of knowledge still

wintry steppe
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well id write down the jacobi identity but im on my phone so it would be crappy

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the lie group answer should be taken as more of a fun fact if you don't know that stuff

round coral
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yeah, I just saw the top of ice cream, I still have to eat it

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thank you

wintry steppe
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no problem

wintry steppe
hollow finch
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in the 2x2 case, the subspace of skew symmetric matrices is one dimensional, meaning QQ' is some scalar multiple of I for any skew symmetric matrices Q and Q'. Then... multiplying some skew symmetric matirx Q' on both sides of A=QS gives us Q'A=S' which implies that the product of a matrix with a zero trace with a skew symmetric matrix always gives a symmetric matrix. is this just a wonderful result of 2 dimensions making things beautiful or does this generalize in any meaningful way?

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tl;dr: if A is a 2x2 with a trace of zero and Q is skew symmetric then QA is symmetric. does that generalize?

tame mural
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Is it possible to discover a solution for roots of polynomials for degrees higher than 5 for a specific degree?

subtle walrus
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what do you mean by 'discover'?

tame mural
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I mean, could there be a formula to find the roots of polynomials for a <specific> degree that's higher than 5?

subtle walrus
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not in radicals

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and not in the general case

round coral
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@hollow finch I did think about it , but I have not come at a solution yet , I thought that we have A as an nXn matrix of trace 0, and Q as a skew symmetric matrix of order also nXn , so we know the trace 0 matrices can be written like A = BC - CB, for some nX n matrices B and C. I proved this a month ago, it is a bit long, (QA)* = (Q(BC-CB))* = (BC-CB)* Q* = ( (BC)* - (CB)* ) Q* = ( (CB)* - (BC)* ) Q now if QA is symmetric QA = (QA)* => Q(BC-CB) = ( (CB)* - (BC)* ) Q

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for this to happen we need to see first if ( (CB)* - (BC)* ) Q is commutative ? also, CB and BC must be skew symmetric for this to hold, but is this always true ?

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another thing I did, was I took two matrices X and Y say , of same order , and Y is skew symmetric, so for XY to be symmetric , (XY) = (XY)* = -YX* => Y(X+ X*) =0 which means either Y=0 i.e. a 0 matrix , or X+ X * = 0 which is X = -X* i.e. X is skew symmetric

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similar to what I did above, Y is not 0 for sure, so X is skew symmetric for it to work which meaning (BC- CB) must be skew symmetric, is it always the case?

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this is all what I worked and thought, if I see anything more, I will add it up

opaque plover
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Hello I got a question: I got a 4x4 martix A, which rank is 4, so each column is linear independent. Now I need to find a invertable sub matrix of A of max. size. I know that the rank of a matrix is the max. size of an invertable submatrix with max. size. So is now matrix A already a submatrix or does A do not have a invertable submatrix of max. size? I would say it's the first statement, but I am not sure about it

wintry steppe
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A is the largest invertible submatrix of itself.

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Because A is already invertible.

opaque plover
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thanks for the confirmation

thorny hemlock
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i dont get the part

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where

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it says

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"at most dimRangeT - 1 non zero vectors in Tv1 .... Tvn"

round coral
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follows from the definition of rank of matrix / dim (Range(T))

thorny hemlock
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err

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this ?

remote gorge
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Hi I have a question about linear transformations. Suppose T: V--->W is a linear transformation between two vector spaces with basis B and C respectively. Now the matrix of the linear transformation is the matrix A that satisfies [Av_B]= [Tv]_C. My question is suppose instead we just calculated Tv (without changing the basis to C) what does that represent?

wintry steppe
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...it represents Tv in W? i'm not sure what you're asking

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or maybe you could say it's the unique element of W corresponding to the vector Av_B under the isomorphism determined by the basis C (but that's what you wrote, hmm) (i'll elaborate on this if you want)

remote gorge
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Yes, right but what is Tv in W?

wintry steppe
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without knowing what W is (and what V and T are) it's hard to say more than just "image of v under T"

remote gorge
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yeah I think conceptually we could say that [Tv]_C is the image of v under T wrt C but the interpretation I have this is the "correctly transformed" vector in W by T

wintry steppe
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could you elaborate on what you mean by "correctly transformed?"

remote gorge
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Suppose T is a dilation then in my head the "right" (natural) way to properly dilate v in W is given by [Tv]_C

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You could also say that I'm asking why is the definition of the matrix given as above instead of the one representing [Tv]

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Like what's the intuitive reason

limber ember
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hi, can someone help me with a math question

nocturne jewel
gray dust
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@remote gorge [Av_B]= [Tv]_C is wrong, A actually satisfies [Tx]_C=A[x]_B forall x in V

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hard to know wym intuition but you can read the eqn as: once i fix bases B of V & C of W, i can use A to blindly plug some x into T. i first get the coords of x wrt B, [x]_B, then left multiply by A, and i get the coords of Tx wrt C, [Tx]_C. then to get Tx i take a linear combo of the vectors in C with coefficients given by [Tx]_C. compactly the process is convert x to B-coords, transform by T (represented by A), then convert Tx away from C-coords

wintry steppe
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rokabe typing an essay rn

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rokabe teach me LA pandaWow

remote gorge
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hard to know wym intuition
I'm not sure how to communicate this but what I meant why is using the definition of A defined that way [Tx]_C=A[x]_B more useful than defining A satisfying [Tx]=A[x]_B.

gray dust
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@remote gorge that's the same eqn, also i feel you ignored the entirety of my msg explaining how we can read the eqn which also gives a sense of why it's natural to define A that way

remote gorge
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that's the same eqn,
How is this the same equation? The second one is defined in terms of Tx not written in terms of the basis C

gray dust
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not exactly the same as the book

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once i fix bases B of V & C of W, i can use A to blindly plug some x into T. i first get the coords of x wrt B, [x]_B, then left multiply by A, and i get the coords of Tx wrt C, [Tx]_C. then to get Tx i take a linear combo of the vectors in C with coefficients given by [Tx]_C. compactly the process is convert x to B-coords, transform by T (represented by A), then convert Tx away from C-coords
in the book this process matches the path that goes right, down, then the last step is converting Tu away from C-coords, the opposite of 'writing Tu in C'

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so this path uses A to compute Tu rather than jumping straight from u to Tu

remote gorge
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Ok so the bottom arrow is flipped in your explanation. But could you explain why the equation [Tx]_C = A[x]_B is the same as Tx = A[x]_B because in my head those two equation would lead to a different matrix A (unless B=C).

gray dust
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they're not, eqn 2 doesn't make sense to say

remote gorge
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ok is that because it's not possible to find such a matrix A or because finding such matrix has no real usefulness?

gray dust
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it's not about A. it's comparing different object types which doesn't make sense

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Tx is a vector in W, A[x]_B is a tall matrix

remote gorge
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Sorry is it because of the notation I used? Would [Tx] = A[x]_B make more sense? Surely I can see a vector represented as a "tall matrix"?

gray dust
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doesn't help. vectors & tall matrices generally aren't the same object type (really the object type of a vector depends on the context of the vector space we look at), so equality between them makes no sense

remote gorge
quasi frigate
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Can somebody check this simple calculation of a matrix determinant?

acoustic path
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inb4 its a 10x10 matrix

quasi frigate
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det(A) is equal to 2j

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and j is imaginary unit i for engineers

muted hazel
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what's the original matrix?

quasi frigate
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Sorry, the equation is lower

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in one line

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det (3j * A) is the start

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I know that when you calculating determinant of a: matrix times a number, you need to also multiply by a unit matrix, idk if I did that correct

gray dust
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@quasi frigate it's right

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wait you say det(A)=2j but wrote -2j

quasi frigate
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Yea, you're right, my bad

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Thanks, more calculations coming in few minutes

thorny hemlock
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Tv1 = (1,....0) Tv2 = (1, ..., 0) ... Tvn = (1,...,0)

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Does this kinda transformation work?

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im kinda confusion :/

quasi frigate
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What is that symbol at the beginning of the 2nd line? T is in ...

thorny hemlock
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what symbol

quasi frigate
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before the (V, W) bracket

thorny hemlock
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oh

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all linear maps from V to W

quasi frigate
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okay, I just started linear algebra

thorny hemlock
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you start with determinants :o ?

quasi frigate
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I mean, I recently started studying matrices and this stuff, I'm on 1st semester uni

thorny hemlock
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very nice

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good luck

quasi frigate
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Thanks, there's a lot of material to process since I have two mathematical subjects. But forums/servers like this keeps me going

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Sorry, I've kinda spammed your question. You might want to repost it

thorny hemlock
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nw lol

wintry steppe
thorny hemlock
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why not

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W is finite dimensional

wintry steppe
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even then you are given the linear transformation T and basis v_1, ..., vn, so you can't just say that Tv_1, ..., Tv_n are all the same thing

thorny hemlock
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ah yes

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yes i understand

wintry steppe
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my suggestion is the following

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if T is not the zero operator then some Tv_i is nonzero, now ||extend that to a basis of W|| (you might need to be careful with some basis ordering stuff here, i think)

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and if T is the zero operator well

thorny hemlock
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whats zero operator

wintry steppe
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the thing that sends everything in V to the zero element of W

thorny hemlock
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ok

wintry steppe
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if T is the zero operator then there isn't much to prove since every matrix of T will just be the zero matrix

thorny hemlock
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ye

wintry steppe
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but if not then i think you can go off of what i recommended

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ah, ah, i might have been a bit misleading

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instead of splitting into two cases with T being the zero operator or not, you should split into the cases of Tv_1 being zero or nonzero

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@thorny hemlock

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that's to deal with the basis ordering nonsense, because M(T) is taken wrt the ordering (v1, ..., vn)

thorny hemlock
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ok

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slightly confused

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why is the basis of the codomain space relevant here?

wintry steppe
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well you need a basis of the domain and a basis of the codomain to calculate a matrix rep

thorny hemlock
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i dont see where they used standard basis of F^3

wintry steppe
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$$T(1,0) = 1 e_1 + 2 e_2 + 7 e_3$$ so the first column of $\mathcal{M}(T)$ is $$\begin{pmatrix}1 \ 2 \ 7 \end{pmatrix},$$ where here $e_1 = (1,0,0),e_2=(0,1,0),e_3=(0,0,1)$.

stoic pythonBOT
wintry steppe
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that is just off of the definition of M(T)

thorny hemlock
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ooooh yes yes

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silly me lmao

wintry steppe
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same reasoning for the second column

thorny hemlock
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ye

tame mural
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In the case of $F^1$, if we have the matrix product $[1][2]$, is that the same as the dot product $[1] β‹… [2]$?

stoic pythonBOT
native rampart
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The first one would be a matrix,The second would be a scalar

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Take matrices A and B,if Rows of A are labelled as r_1,r_2...r_n and columns of B are labelled as c_1,c_2...c_n, The element in ij position of AB is dot product of r_i and c_j

tame mural
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I see, thx

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I should have phrased as [ [1] β‹… [2] ]

vocal isle
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Hey guys, I'm trying to solve a multi DOF damped system. I've always been a bit confused why damped systems can't be solved using the following approach? Is there something that I've done wrong here? Is it true that because [C] is not symmetrical then it can't have distinct eigenvalues / eigenvectors, making it not possible to diagonalize? But even if that's true, e^[A]t can still be found without diagonalizing, right?

thorny hemlock
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what does M is an isomorphism mean?

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we can represent a linear map as the matrix and an inverse of it exists?

native rampart
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Well,you can represent any linear map as a matrix

shy atlas
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every linear map has a matrix form and vice versa

native rampart
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It means your linear map has an inverse

round coral
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the definition of isomorphism is given before in the book

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did you skip it

thorny hemlock
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lol

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no

shy atlas
thorny hemlock
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So basically just representing the linear map as a matrix and proving that its invertable and linear

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says Tvk = 0 for k= 1, ....,n

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am aware the theorem of injective if and only if kernel = {0}

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but

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its mapping multiple different vectors to same vector in codomainspace??

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<@&286206848099549185>

shy atlas
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its mapping multiple different vectors to same vector in codomainspace??

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why do u think that ?

thorny hemlock
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idk

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Tvk = 0 for k = 1... n

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sooo

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Tv1 = 0

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Tv2 = 0

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Tvn = 0

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@shy atlas

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so v1 .. vn \in kernel ???

shy atlas
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but ur vectors in this case are linear transformations from V to W

thorny hemlock
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errr

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v1 ... vn are just vectors in V

shy atlas
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and they're saying no two such linear maps will have the same matrix

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yeah but ur not proving M is an injection from V to something, are you ?

thorny hemlock
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are we not?

shy atlas
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no

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M is an injection from L(V, W) to F^{m*n}

thorny hemlock
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3 vector spaces?

shy atlas
thorny hemlock
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lmao

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so

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T: V -> W

shy atlas
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ye

thorny hemlock
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the matrix of this transformation

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has all its entries equal

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0

shy atlas
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mhm

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now u gotta prove T is the 0 transformation

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and that will prove Ker M = {0}

thorny hemlock
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yeah and how is that injective

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its not one to one that way

shy atlas
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the 0 transformation isnt one to one, yes

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but M is tho

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ur mixing up V and L(V, W)

thorny hemlock
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uhh oh

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so

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er

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theres only 1 transformation V to W that M(T) = 0

shy atlas
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mhmm

thorny hemlock
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oh

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ok

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so

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M is m by n

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that makes sense i guess

shy atlas
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M is the mapping

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M(T) is m by n

thorny hemlock
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ok i think i got it

shy atlas
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nice

thorny hemlock
quasi frigate
round coral
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just do gaussian elimination until to obtain RE form or RRE form , to see the number of linearly independent rows

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it is the most convenient way when you can't see clearly

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@quasi frigate

thorny hemlock
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@shy atlas the dimrange of M equals the dimension of L(V,W) right

shy atlas
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dim( range M) = dim F^{m * n}

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cuz yknow F^{m * n} is the codomain of M

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but becuz M is a bijection F^{m * n} is the range

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oof nvm dim(L(V, W)) = dim(F^{m * n}) so its ok anyways

quasi frigate
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row filled with zeros

round coral
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@quasi frigate do you know how to do gaussian elimination ?

quasi frigate
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I'm reading about it on wiki

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I also used an online calculator with steps, and I don't understand the last step in it

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I don't get it, why the rank is 2

round coral
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there are only 2 linearly independent rows

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the 0 ones are redundant

quasi frigate
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Yea sorry, I get it now

round coral
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online calculators use different methods to find the solution quickly

quasi frigate
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So if there are rows filled with zeros, I must don't care about them?

fallen maple
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is hom the same thing as a dual space?

acoustic path
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@quasi frigate yea

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ohm? @fallen maple

fallen maple
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ohm?

acoustic path
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nvm

round coral
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for a vector space V over field F, Hom(V, F) = V* where V* is the dual space of V. Is this what you want to know? @fallen maple

quasi frigate
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not gonna lie, Gaussian elimination takes a lot of time, and it's not that intuitive for me, but It worked

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is there any other method that you use?

thorny hemlock
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how did they use 3.64 owo

severe magnet
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Tv_i are vectors for which u can use the 3.64 equality again

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unless I miss context

dreamy iron
wintry steppe
# dreamy iron more context.

this should probably say M(Tv_k) in
-last sentence before the blue box
-last part of the blue box
since the columns of M(T) are supposed to be the m by 1 matrices of the Tv_k's wrt (w_1, ..., w_m). even worse, the proof of 3.69 that @Yes#0553 posted supports this

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axler....

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some part of me imagines this typo wouldn't be present in the second (read: good) version of πŸͺœ

round coral
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@quasi frigate there maybe. I usually use gaussian elimination only, it's mostly the best and efficient way. Other ways involve determinants but determinants can only be of square matrices, there is also one that can be used total number of non-zero eigenvalues of a matrix is equal to the rank of that matrix, you will have to find eigenvalues, what if the eigenvalues are complex , then everything goes down the drain, so direct gaussian elimination is still easier.

quasi frigate
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Thanks, I've been calculating several examples and it seems a lot easier now

spice storm
quasi frigate
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Yea, I've been using it as well, but I cannot use one on exam day

spice storm
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Is exam in class?

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Practice 3 by 3 matrix questions like the hard ones. Maybe do one 4 by 4. Then you should be good @quasi frigate

quasi frigate
quasi frigate
spice storm
nocturne jewel
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What is typically taught in 2nd term of 1st year LinAl?

wintry steppe
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here's what mine did (replace primary decomposition theorem with diagonalization, though)
A theoretical approach to real and complex inner product spaces, isometries, orthogonal and unitary matrices and transformations. The adjoint. Hermitian and symmetric transformations. Spectral theorem for symmetric and normal transformations. Polar representation theorem. Primary decomposition theorem. Rational and Jordan canonical forms. Additional topics including dual spaces, quotient spaces, bilinear forms, quadratic surfaces, multilinear algebra.

acoustic path
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good to know im only term 1

thorny hemlock
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in the example

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why is he writing (17,20) + U

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(17,20) + (x,2x) ?

wintry steppe
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because (17, 20) + U is how you write a coset

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which instance of "(17, 20) + U" in the example are you referring to

thorny hemlock
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ok

wintry steppe
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ill post it when I get home

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will @ you

thorny hemlock
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ok thanks

acoustic path
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why did they need to take the transpose

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couldnt they have just rref A and B and seen that they were equal

wintry steppe
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@thorny hemlock

A theoretical approach to: vector spaces over arbitrary fields, including C and Z_p. Subspaces, bases and dimension. Linear transformations, matrices, change of basis, similarity, determinants. Polynomials over a field (including unique factorization, resultants). Eigenvalues, eigenvectors, characteristic polynomial, diagonalization. Minimal polynomial, Cayley-Hamilton theorem.

the course was slow as fuck though so we only got up to determinants LOL

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unique factorization of polynomials, diagonalization, CH, and minimal polynomials all came in LA2

thorny hemlock
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nice

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how long is 1 term?

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my uni is 2.5 months a term

wintry steppe
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roughly 4 months, one week break about halfway through, where the last 2 and a half weeks or so are examinations (no classes)

thorny hemlock
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ow

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thats long

wintry steppe
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it's really more like 3 months

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also @acoustic path this buried your post a bit, sorry, so you can repost if you'd like

acoustic path
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na its fine

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its kinda basic, would you be able to help?

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like it just seems weird to take the transpose

thorny hemlock
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what book is that ?

acoustic path
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lol 3000 solved problems in linear algebra

thorny hemlock
wintry steppe
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same rref implies that the row spaces are equal (because you perform row operations to get there, which preserve the row space), not necessarily the column spaces, so they had to take the transposes

acoustic path
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ohhhhhh

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yea u got it

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thx

wintry steppe
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no problem

dreamy iron
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TYVM TTerra

wintry steppe
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πŸ‘

round coral
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@wintry steppe that's really slow we covered diagonalization over complex vector spaces, jordan form , a bit of determinants and little about tensors too

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I am talking of the first semester

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But that's good, I am also eager to study functional analysis, have always liked dabbling with functional equations

wintry steppe
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take note that's only the first semester

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the second semester, which i posted waaaay above, was a bit more reasonable i feel

round coral
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yeah, it is

wintry steppe
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honestly most of the linear algebra i actually use i picked up from other things

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i don't think i appreciated most of my first year linear algebra class at the time

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tfw low mathematical maturity

round coral
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maybe, but it was enjoyable for me, we had such good homework questions way more to think and do than axler questions

wintry steppe
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axler... catThink

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well i also did have a bit of a problem with attending lectures and studying during that semester

round coral
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we will be doing axler this year, no freidberg. But I will go over that too, Friedberg is good

wintry steppe
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wait, kanishk, you're in first year? or are you gonna be in uni next year

round coral
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yes, I am in first year

wintry steppe
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i have lost track of time

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the last time we talked you were going into first year i think catThink

round coral
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yeah

wintry steppe
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there are like a million practice problems on the course website i linked, definitely check em out

round coral
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yeah, sure . Thanks

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what Tterra gave same

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@acoustic path they used elementary row operations on the matrix which affect the column space , thatswhy they took the transpose. If you don't want to take transpose, you can do elementary column operations

wintry steppe
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something something row operations preserving "row space" catThink

round coral
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thanks for telling me TTerra , I wrote that incorrectly before

wintry steppe
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i can't recall the last time i unironically row reduced a matrix opencry

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probably in my ODEs class

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or maybe once during a manifolds problem about finding a tangent basis

native rampart
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Row reduction is useful for solving linear equations

wintry steppe
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is it now hmmm

native rampart
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So, probably you won't see them, unless you do engineering or applied math

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Gaussian elimination is computationally more efficient than using cramer's rule

round coral
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cramer's rule has a limitation too, it can be only used to solve when you have the same number of unknowns as the number of equations

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more than 3 equations, I have rarely seen anyone using cramer

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In engineering, row reduction is really useful , especially in circuit analysis

wintry steppe
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i used cramer's rule a few times in my smooth manifolds class to show smoothness hmmm

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ah yes

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inversion in GL is smooth

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because the entries of the inverse matrix are rational functions of the original entries or something

modern glade
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i dont understand why there are two ways to achieve rotation.

  1. multiply by a rotation matrix
  2. transpose and reverse the matrix
native rampart
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Can you explain the second one?

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How is that rotation?

modern glade
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1 2 3     7 8 9     7 4 1
4 5 6  => 4 5 6  => 8 5 2
7 8 9     1 2 3     9 6 3
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first reverse up to down, then swap the symmetry

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isn't that a rotation?

native rampart
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Ok, You mean rotation in that sense

modern glade
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there are two rotations?

native rampart
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Well, There's the geometric one. Fix a point and rotate the plane

modern glade
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is the geometric one where you multiply?

native rampart
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Yes

modern glade
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which one is the above I referred to then

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i'm so confused

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geometric rotation and algebriac rotation?

native rampart
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Most of time,people refer to the geometric rotation

round coral
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that is just another way to do rotation, you are using two steps. While in geometric rotation, you use only 1 step

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so which is better?

modern glade
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i think the second rotation is more of a computational solution for 2d matrix. it doesn't geometrically rotate at all.

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so you can't really compare the two

modern glade
#

so to achieve rotation on a 3d matrix is it that we multiply by a 2d rotation matrix also?

#

or does that rotation matrix change it's dimension to respect the matrix we're multiplying?

native rampart
#

Well, You rotate in 3d with a 3d matrix

modern glade
#

makes sense

#

this is a 2d rotation matrix

#

so you can only rotate with a 2d matrix?

wintry steppe
#

there are higher dimensional rotation matrices

#

for example, $$ \begin{pmatrix} \cos \theta & -\sin \theta & 0 \ \sin \theta & \cos \theta & 0 \ 0 & 0 & 1 \end{pmatrix}$$ acts on $\bR^3$ by counter-clockwise rotation by $\theta$ about the $z$-axis

stoic pythonBOT
modern glade
#

i've noticed any linear transformation's origin is (0,0)

native rampart
#

All Linear transformations fix a point

modern glade
#

and is it always 0,0?

#

what if I want something from the center?

round coral
#

that will be an affine transformation then which isn't linear

quartz compass
#

if it doesn't fix the origin, it's not a linear transformation

#

you can show this creates a contradiction by the definition of being a linear operator

modern glade
#

Linear transformations have the special property that the origin is not moved by the transformation.

#

yep

quartz compass
#

this is something you should prove to yourself, it should take a few seconds

#

and if it doesn't take a few seconds, then you should definitely prove it

modern glade
#

i haven't done any proofs yet

quartz compass
#

I don't mean anything scarier than doing a little algebra

#

that counts as proving stuff you know

round coral
#

in fact you don't need to prove it, it follows from the contrapositive, if L is a linear map, then L(0) =0 , what will be its contrapositive?

quartz compass
#

I think it's fun enough to demonstrate it

#

suppose L(0)=v and v is not 0

modern glade
#

i don't fully understand the proofs tbh

#

my motivation is to just see the actual solutions to problems using methods

#

so I can convert it programmatically

quartz compass
#

that's all I'm asking you to do really

#

I shouldn't have said 'proof' it caused you to run away like a little baby lol

modern glade
#

lol

quartz compass
#

just convince yourself or a regular person with a little shuffling of algebra symbols

modern glade
#

are you referring to this?

#

suppose L(0)=v and v is not 0

quartz compass
#

yeah

#

here I'll just show, take a matrix A and then multiply by the 0 vector

#

A0=v let's say it doesn't map 0 to 0, but some other v

#

well since 0=k*0 by a scalar

#

A(k0) = kA0 = kv

#

we can pull the k out on the other side of the matrix

#

but now we have v=kv

#

oops

#

only vector this can be true for is v=0

#

just playing around with the properties a bit until you find something that works out

modern glade
#

i lost you here: "well since 0=k*0 by a scalar"

#

where did you come up with that

quartz compass
#

I was looking at A0=v and thinking

#

I could scale the 0 vector by any number k

#

and linearity lets you pull it out and so it would really be scaling v

#

if the stuff I'm saying is kind of confusing, just spend some time going back to the properties of linearity, I think what I said will help build a bit more familiarity with what's going on here

#

you can think of linearity as just being: how basis vectors transform is enough to know how all vectors transform

modern glade
#

properties of linearity, is this part of linear maps?

#

we're still referring to linear function here, right

quartz compass
#

yeah

#

when I say linearity I mean it follows two rules

#

L(a+b)=L(a)+L(b)

#

and

#

L(ka)=kL(a)

#

if you have never seen these then I guess I will have to say more but

#

probably you'll just come across it naturally in your book before too long so just keep on with what you're doing hah

modern glade
#

the former, you distributed, the latter you asscoiated?

#

i have seen those in a book before, yes

quartz compass
#

first one distributed, second one is more like I commuted

#

here k is a scalar and a is a vector

modern glade
#

never bother fully going into it

quartz compass
#

you can scale a vector before or after multiplying a linear operator, that's all it is

modern glade
#

L(a+b)=L(a)+L(b)

I'm going to try to decode this: adding two vectors first and then transforming is the same thing as transform each vector individually and the adding both transformed values?

quartz compass
#

exactly

modern glade
#

what are these rules useful for though?

quartz compass
#

in general you can think of yourself having some set of basis vectors a,b,c,... and then you represent an arbitrary vector as some combination of them

#

$\vec v = r * \vec a+s * \vec b+ t * \vec c$

stoic pythonBOT
modern glade
#

looks like the dot product?

quartz compass
#

then to know what happens to v, you trickle through to see how it acts on each of the basis vectors a,b,c

modern glade
#

maybe i should do some excercises

#

and apply those properties

quartz compass
#

like geometrically speaking you can represent reflections, rotations, scaling, shearing, projection and more with linear transformations

modern glade
#

right

quartz compass
#

and more, like derivative is a linear operator even

modern glade
#

so if any problem given that says "prove if it's linear"

#

we just need to check with those props above?

native rampart
#

Well, You could also state it as
L(cx+y)=cL(x)+L(y)

quartz compass
tame mural
#

$Ξ¦(Οƒ_1 \vec{v}_1 + β‹― + Οƒ_n \vec{v}_n) = Οƒ_1 Ξ¦(\vec{v}_1) + β‹― + Οƒ_n Ξ¦(\vec{v}_n)$

stoic pythonBOT
tame mural
#

I like it this way because it shows a mapping between coordinates

modern glade
#

Determine whether the following functions are linear transformations

#

how would i interpret the above problem?

tame mural
#

if a matrix can do it then it's linear

#

so ask whether a matrix T exists

quartz compass
#

you could break it up like how we've been describing it

#

$$\begin{bmatrix}x\y\end{bmatrix} = x \begin{bmatrix}1\0\end{bmatrix} + y \begin{bmatrix}0\1\end{bmatrix}$$

stoic pythonBOT
modern glade
#

where did you get 1,0?

quartz compass
#

but maybe write this as $x \vec v_1 + y \vec v_2$

modern glade
#

and 0,1

stoic pythonBOT
quartz compass
#

@tame mural wanna explain it? I'm going to bed

tame mural
#

two approaches jump to mind

dire thunder
tame mural
#

first is find the matrix

#

second is prove linearity from the 2 rules you just learned

quartz compass
#

we're trying to build off what he just learned here

#

no matrices

modern glade
#

yeah so i have the two props in mind right now

tame mural
#

you're learning linearity without matrices?

#

is this Axler?

modern glade
#

i have that book, yeah.

#

but im not following any acadmeics or books here.

tame mural
#

ah

modern glade
#

i'm come from a comp sci bg so just trying to learn things

tame mural
#

it's not wrong to just use the 2 rules of linearity

#

first test for preservation of addition

dire thunder
#

ok, so you have T(x,y) = (x+y, y)

tame mural
#

next test for homogeneity of scaling

dire thunder
#

have you learnt defn of a linear map?

modern glade
#

i have, above

#

you mean the two properties?

dire thunder
#

yes

modern glade
#

L(a+b) = La + Lb
L(ka) = kL(a)

#

yep

dire thunder
#

T(ax)= aTx, and T(x+y)=Tx+Ty

#

show that these hold on T(x,y) = (x+y, y)

modern glade
#

hmm let me thinnk here

dire thunder
#

i mean it is pretty straightforward

modern glade
#

how?

#

i'd like to learn to proving it

stoic pythonBOT
modern glade
#

are you assuming the vectors equal to arbitarry values?

stoic pythonBOT
modern glade
#

is that how you start?

dire thunder
#

yes

#

well in ur particular case at least

modern glade
#

T(a(v1,v2))

#

that's how i see it

dire thunder
#

yes you are correct

#

but you can also move a inside

modern glade
#

yep

dire thunder
#

because scalar multiplication

modern glade
#

T(av1 + av2)

dire thunder
#

no

stoic pythonBOT
modern glade
#

oh!

stoic pythonBOT
modern glade
#

T(av1,av2)

stoic pythonBOT
modern glade
#

i'm lost there

#

huh?

modern glade
#

is this a new problem?

modern glade
#

ok so do we assume

#

x, y are vectors?

dire thunder
#

in these case x,y are points

#

they are coordinates*

modern glade
#

right ok

tame mural
#

x,y together is the vector

#

(x, y)

#

T([x, y])

modern glade
stoic pythonBOT
stoic pythonBOT
modern glade
#

i mean i understood the substitution

#

and those props

#

but i still can't see the intuition behind it

#

maybe i need to do more of these to understand

stoic pythonBOT
dire thunder
#

if you want so

stoic pythonBOT
tame mural
#

Perform some concrete tests

modern glade
#

ok it's repeating the property i learned above

#

but ughhh

#

hmm

dire thunder
#

i mean yes they just use definitions directly

modern glade
#

T(x,y) = (x+y, y)

#

Tv = (x+y,y)

#

does that even make sense

tame mural
#

3 T(x, y) = T(3x, 3y) ??

#

Try this concrete test

#

as a sniff test for linearity

dire thunder
modern glade
#

meow, is that aribtirary?

#

you just substitued 3?

tame mural
#

No, this is just a concrete sniff test

#

If this function is linear

modern glade
#

i need to sniff it?

native rampart
#

Yes,3 is arbitrary

modern glade
#

Oh ok

#

lol

tame mural
#

then multiplying the output by 3

#

is the same as multiplying the arguments by 3

#

that's the rule for homogenuous multiplication

#

Next one to concretely test is addition

#

Then ask how you can make the proof general

#

because that's a specific case

modern glade
#

so can I solve what you've given above?

tame mural
#

Based on the information you have, is it even true that multiplying your output by 3 is the same as multiplying your inputs by 3?

modern glade
#

3T(x,y) = T(3x,3y)
3Tx, 3Ty = T3x,T3y

#

?

#

does that make sennse

tame mural
#

well, compute it

#

With some concrete values

#

Even though these are specific cases, it should become clearer how to generalize this

modern glade
#

should I take x,y aribtarary?

tame mural
#

3 T(pi, e) = ?

#

is that the same as T(3pi, 3e)?

modern glade
#

yep

tame mural
#

yup nice

#

time to confirm addition

#

"preservation of addition"

modern glade
#

would you want me to write it down?

tame mural
#

Nah I trust u... πŸ˜„

#

your big wall of latex shows you have diligence

#

To test the preservation of addition

modern glade
#

we just proved the second property?

#

which is scalar multiplication?

tame mural
#

We proved the "homogeneity of vector scaling"

#

Another way people say it is "Multiply now or multiply later, you choose"

modern glade
#

L(ka) = kL(a)

#

is this what we did?

tame mural
#

Yes

modern glade
#

ok so should I prove the additive property? with the concrety problem you suggested above?

tame mural
#

Yes

#

I'll also tell you one last definition for linearity

#

Linearity is a function between two vector spaces which preserves the properties of the vector spaces you care about

#

also known as linear homomorphism

modern glade
#

3T(Pi+e) = 3T(Pi) + 3T(e)

#

is this what i'm proving now?

tame mural
#

Forget the 3

#

It's boring now

modern glade
#

Ok, forgotten

#

T(Pi+e) = T(Pi) + T(e)

tame mural
#

The problem is this

#

[Pi, e] is actually your input

#

So you need another vector just like that

#

[Pi^2, e^2]

#

don't compute these values of course, that's too painful

#

So my question now is

#

let's say [Pi, e] is your input

#

Is it true that T([Pi, e] + [Pi^2, e^2]) = T([Pi, e]) + T([Pi^2, e^2])

#

?

modern glade
#

yep

tame mural
#

Then u win hehe

modern glade
#

lol that's it?

tame mural
#

yup

modern glade
#

what do these show though?

#

yes, they obey the linearity property

#

and we know it's a linear function

tame mural
#

Well you're learning a bunch of stuff in linear algebra right now

#

you need to know when it's safe to use your knowledge

#

this test will say so

modern glade
#

are these proofs used anywhere other than academic tests asking to prove linearity

tame mural
#

This is something expected to be baked into intuition

#

it's very important

modern glade
#

i see

tame mural
#

more important than tests or proving

#

I recommend 3B1B on youtube for intuition

#

he gives a very visual metaphor for what a linear map does

modern glade
#

oh? i didnt see that part then

#

watching nonw

tame mural
#

Home page: https://www.3blue1brown.com/
Matrices can be thought of as transforming space, and understanding how this work is crucial for understanding many other ideas that follow in linear algebra.

Full series: http://3b1b.co/eola

Future series like this are funded by the community, through Patreon, where supporters get early access as the se...

β–Ά Play video
modern glade
#

watching now

#

this isn't linear, right?

tame mural
#

Yup, you can tell right away

#

very good

modern glade
#

but isn't it obvious though?

tame mural
#

yes, because it fails preservation of addition right away

#

but it doesn't fail homogeneity of scaling

modern glade
#

doesn't fail homogenity of scaling? i believe it does.

#

unless im missing something

tame mural
#

maybe I'm just wrong

modern glade
#

T(B) = BA
TB = BA

#

this isn't linear either, right?

tame mural
#

all matrix operations are always linear

#

btw u r right it fails scaling too

modern glade
#

how do the two properties define rotation, refleciton, translation, etc.. though?

#

where do those come to picture

tame mural
#

The question is why are these linear operations

#

And that guy earlier was just listing the kinds of things linear algebra can do

#

it can do a lot

modern glade
#

which guy? the 3b1b guy?

tame mural
#

the guy who talked about rotation, reflection, etc.

#

These rules don't imply rotation, reflection, etc.

#

Rather, you explore rotation and ask whether it's linear

#

For example

#

let's say that R(1) means to rotate once

#

is R(1 + 1) = R(1) + R(1)

modern glade
#

yep

tame mural
#

And then we can test for the scaling too

#

then suddenly we know rotation is linear

#

that means we can study it via linear algebra

#

it also means we can find a linear function to do rotation

#

So the rules of linear algebra won't make you think of rotation right away

#

I think it's the reverse

#

You're going to bump into linear phenomena all the time

#

and you'll have to ask yourself whether it smells linear

modern glade
#

and then i perform the sniff test

tame mural
#

yeah

modern glade
#

is affine transformations part of LA?

tame mural
#

Yes and no

#

It's technically not part of linear algebra

#

but they'll teach it to you anyway

#

and they're pretty important

modern glade
#

affine transformations look cool and there's a problem i want to solve with it

#

that's why i got into LA in the first place

tame mural
#

you're in bio, right?

#

r u a student?

modern glade
#

biology?

tame mural
#

did you say you were a bio student?

#

i forgot

modern glade
#

nope

tame mural
#

oh

modern glade
#

comp sci

tame mural
#

ohhh

modern glade
tame mural
#

ahhh

#

is this advent

modern glade
#

I got these tiles which I want to rotate with affine transformation

#

correct!

tame mural
#

did you learn linear algebra for advent...

#

i mean

#

that's so crazy lol

modern glade
#

well not really for advent. it's mainly because I do a bit of shaders

#

and i thought LA was where I should start to fully understand a few things

tame mural
#

i see

#

r u still a student?

modern glade
#

here's a shader i computed

#

which takes x,y positions of pixels

#

and fluidly rotates

tame mural
#

ic

#

you know

#

3b1b is teaching a course on this stuff

#

where he integrates linear algebra with julia hehe

#

but that's probably a lot to jump into

modern glade
#

yea i know

#

but i dont do this with Julia

#

this is javascript, webgl stuff

tame mural
#

whoa, very impressed

#

how is the api for webgl

modern glade
#

i can't say pretty neat

#

but they're coming up with something call webgpu

#

which is mind blowing

tame mural
#

Is there a de-facto winner in this space for interfacing with webgl?

#

i've been wanting to get into web visualizations for math lessons stuff

modern glade
#

threejs is popular

#

d3 is popular for svg if you're into that

#

this is what i've built a month ago using svg

#

and css transforms

#

uses d3 as an interface to svg

tame mural
#

I see

#

you got a snippet of code?

#

I'm curious how hard/easy it is

modern glade
#

i have a notebook with notes on it

#

I'll DM you

tame mural
#

ah that sounds more painful lol

#

sure

modern glade
#

it's an interactive notebook lol

#

you can view the code

#

easily

#

like Jupyter notebook

tame mural
#

ic

#

btw, r u still a student?

modern glade
#

no

tame mural
#

ahh I see

modern glade
#

just to understand vectors I built a small library so it can do all manipulations

#

next goal is to visualize it using 2d canvas

tame mural
#

in JS?

modern glade
#

yeah

tame mural
#

ahhh

modern glade
#

you can do P+Q which adds it

tame mural
#

is it on github?

modern glade
#

nope, it's offline since it's not done

#

i dont understand some concepts to fully 100% code it yet

tame mural
#

I also did the same thing as you

#

but you know

modern glade
#

yeah?

tame mural
#

I gave up encoding the types

#

~_~

#

it gets reallly painful

modern glade
#

you mean the macros?

tame mural
#

No, you represent your vector as an object

modern glade
#

yeah

tame mural
#

I'd be very very curious to see how your progress as you continue

#

I have the anticipation you'll run into troubles with your Vector and Matrix object type

modern glade
#

well you knw it's not possible to do this right

#

[1,3]+[2,3]

#

in JS

#

becuae it doesn't understand

tame mural
#

yes but I assume you intend to build it all

modern glade
#

so I transformed all macros and converted it to this...

#

Vector.Mul(new Vector(1,3)+new Vector(2,3))

#

this is painful to write

tame mural
#

Yup that's what I mean

#

dangerous!!

#

I recommend using arrays

#

Just arrays

#

Why? well

#

there's this operation called transpose

modern glade
#

yea of course but also i'm not doing this for it to be officially used or anything

#

It's for fun

tame mural
#

ofc

#

I think it's a great learning exercise

modern glade
#

tokenizing everything and then replacing it

#

some of this stuff is a fork of Geometric algebra library

#

but yeah

tame mural
#

u r pursuing geometric algebra?

modern glade
#

yea lol

#

i tried

tame mural
#

@_@

modern glade
#

i dont get half of it

#

but this library makes it easier

tame mural
#

Hmm

modern glade
#

so I proved this theorem

tame mural
#

btw

#

have you learned about matrices yet?

modern glade
#

i have

#

trannsposinng

#

and stuff

tame mural
#

oh ic

modern glade
#

i haven't gotten deep into it

#

i hope to find perspectives/answers from doing proofs or theorems honestly

#

prolly makes me solve problems quicker

tame mural
#

imho, doing proofs and theorems takes a lot of work

#

and isn't always the fastest way to learn

modern glade
#

do you know about the Yoneda perspective?

tame mural
#

from category theory?

modern glade
#

yep

#

that's what i keep in mind when i come across new concepts. If I dont get it right away... I keep moving and maybe there's another way i can look at it.

tame mural
#

nope, I haven't gone much into category theory

modern glade
#

half ass it basically lol

#

are you student?

tame mural
#

nope, work in software hehe

modern glade
#

oh nice!

agile flicker
#

Can somedy help me with a really basic question i have

feral minnow
#

Yeah

agile flicker
#

one sec pls

feral minnow
#

Ok

agile flicker
#

i am doing a project in linear algebra

feral minnow
#

Ok

agile flicker
#

a basic predator - prey system

feral minnow
#

Yeah

#

What help do you want?

agile flicker
#

i am trying to find c1, and c2

#

in relation with the x0 initial population matrix

feral minnow
#

Ok

agile flicker
#

i am also supposed to do this in rpackage but i dont know how to organize it

#

i have written the code for finding eigen values and vectors

#

and set up a function for graphing

#

just cant find these c constants

thorny hemlock
#

i dont understand how got that

#

((v-w) + u) is stuff that they could do since U is a subspace?

limber sierra
#

((v-w) + u) is in U because:

  • u is in U (by definition)
  • v-w is in U (since we're assuming (a) holds)
  • subspaces are closed under addition, so the sum of u and v-w is in U as well
#

hence w + ((v-w)+u) is in w + U

#

since we're just adding w

#

@thorny hemlock

#

so yeah, its because U is a subspace

thorny hemlock
#

Cool

#

but

#

Where do they prove that two affine subsets could be disjoint

#

v+U intersect w+U is not equal to null

#

meaning that they arnt equal for every choice of vectors in U but equal for possibly 1 or more ?

#

@limber sierra

limber sierra
#

it means they share at least one common element, yes

thorny hemlock
#

i guess the part c doesnt mean they cant be equal

limber sierra
#

right

#

and in fact they ARE equal

#

since (c) is equivalent to (b)

thorny hemlock
#

yeah

limber sierra
#

but a priori you dont know that

#

until youve proven it

thorny hemlock
#

ok just to confirm, when none of those equivalences hold, two subsets are disjoint @limber sierra

limber sierra
#

if none of those hold, then v + U and w + U are disjoint

#

since that means (c) doesnt hold

thorny hemlock
#

yes

limber sierra
#

so yeah, parallel affine subsets are either equal or disjoint

#

this should match your visual intuition

thorny hemlock
#

:o subspaces?

limber sierra
#

ops

#

fixed

#

but yeah, speaking of visual intuition

#

if you think of, say, R^2

#

the one-dimensional subspaces of R^2 are straight lines through the origin

#

so parallel affine subsets are just parallel lines

#

so in that context, this theorem is just saying "two parallel lines never meet unless they are the same"

#

obviously this theorem is far more general than that specific statement

thorny hemlock
#

yes

#

i understand

limber sierra
#

but my point is that it should jive with your visualization

thorny hemlock
#

yep

#

thank you very much for help :)

thorny hemlock
#

i dont see how nullpi = U

brittle juniper
#

do you see what is the zero vector in V/U?

thorny hemlock
#

no, -U ?

#

whatever U happens to be, the negative of it ?

agile flicker
#

hello

brittle juniper
#

U and -U are the same vector space

thorny hemlock
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yeah

agile flicker
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can somebody help me prove the relation i have writtne is true?

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it is really short

thorny hemlock
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so nullpi is just U then ?

brittle juniper
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yes, v+U is U if and only if v is in U

thorny hemlock
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okay, how did they make use of 3.85 then?

brittle juniper
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they're just saying that U being the kernel of Ο€ is immediate from the definition of Ο€

thorny hemlock
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this is 3.85

brittle juniper
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you can see Ker(Ο€)=U in the equivalence between (a) and (b) with w=0

thorny hemlock
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AHHH

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tysm!

brittle juniper
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You're welcome!

thorny hemlock
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In proving that this is a linear map : $T\tilde(v + nullT + u + nullT) = T(v + u) = Tv + Tu$ where v,u in V

stoic pythonBOT
rose umbra
thorny hemlock
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is this correct for proving additivity?

thorny hemlock
rose umbra
thorny hemlock
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A = A transposed

rose umbra
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ahh transposed matrix

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thanks

willow palm
# rose umbra what is the T ?

actually, it also makes sense in a Hilbert space (a space equipped with a inner product), and the transpose of a operator is just in the normal sense when we consider about the transpose of a operator in normed vector space

native rampart
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Pretty sure,Hilbert spaces have more structure than inner product spaces

hidden zodiac
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anyone know T1 a) and T2 a)?

native rampart
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Let A be that given matrix,note $A(a_1,a_2,....a_{10})^{T}$=0 is a system of linear equations which have a non trivial solution

stoic pythonBOT
native rampart
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Which is possible iff det(A)=0

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@hidden zodiac

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Same process applies for T2 a)

quasi frigate
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Good evening, can someone guide me on how to solve this?

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Express the variables x, y, z, t depending on the variables p, q, r by performing the multiplication of appropriate matrices.

hidden zodiac
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@native rampart okay thanks!

acoustic path
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just substitute @quasi frigate

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like x=2(p+q+2r)+3(3p-q-r)

soft burrow
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seems like the exercise asks to write it as a matrix product though

stoic pythonBOT
quasi frigate
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I think I do, I’m gonna solve this after my dinner. Thank you very much

acoustic path
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oh, my b

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i didnt read the performing the multiplication of appropriate matrices part

quasi frigate
hollow finch
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Is it possible to simplify
$$|v|^2|w|^2-(v\cdot w)^2$$?

stoic pythonBOT
stoic pythonBOT
wintry steppe
nocturne jewel
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@round coral magnitude of v x w*

round coral
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I didn't understand. My solution is wrong, right @nocturne jewel

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oh I get it , I see, typo

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it must be the written as magnitude of (v X w)^2

nocturne jewel
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since the original thing is a scalar, and squaring vectors isnt defined

round coral
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yeah, thanks for pointing that out

quasi frigate
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Can someone help?
For matrices, derive the general formula for A^n, n is a Natural number

wintry steppe
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try to diagonalize or put it in jordan form

quasi frigate
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They told me to use mathematical induction as well

wintry steppe
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well, you can use diagonalization/jordan form to guess a formula, then prove it works with induction

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this matrix is diagonalizable so it shouldn't be too bad

stoic pythonBOT
quasi frigate
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Thanks, I will read about this things since it's new to me. I will let you know when I solve this

nocturne jewel
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Or just do a couple examples and form a guess from that

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A^2, A^3 (I personally had to do A^4)

quasi frigate
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Ohh, yea good thinking

wintry steppe
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that works too

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just, diagonalizing or using jordan form is usually how these ones are done

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but for simpler looking matrices like this one, probably not too bad

quasi frigate
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Yea, I will def read about these as well. Thanks

nocturne jewel
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Yeah took me like 2 minutes to get the pattern for the 1st row

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but that's cause it was curve fitting

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@wintry steppe I see that thonkeyes smh

wintry steppe
nocturne jewel
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shhhh it's not my fault i couldnt recognize all the numbers were double the bottom row's

wintry steppe
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allow me to trivialize the problem

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,w {{2,2},{1,1}}^n

wintry steppe
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lmao the 0^n's

nocturne jewel
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imagine factoring out the 1/3 and making the matrix entries look nice, #3^(n-1) gang

blissful pagoda
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Let's say that {u,v,w} is a set of linearly dependent vectors in R^n and that A is an nxn invertible matrix. How do I know whether the set {A^Tu, A^Tv, A^tw} is linearly dependent or independent?

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I think they are linearly independent because you're just taking the transpose of a column (or row) vector giving you a row (or column) vector

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and it's still linearly independent

wintry steppe
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A^T is also invertible so it should be linearly dependent

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eh you don't even need invertibility for that

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the image of a linearly dependent set under any linear transformation will be linearly dependent

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@blissful pagoda

blissful pagoda
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Wait sorry

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I meant linearly dependent yea

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Because u,v,w are linearly dependent

thorny hemlock
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if i can get dim(Vj) for all j's thats enough to prove its finite dimensional right?

wintry steppe
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if you can get what about dim(V_j)?

thorny hemlock
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dim(V1 + ... + Vm ) = dimV1 + ... + dimVm

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basis exists for all vector spaces so finite dimensional right?

wintry steppe
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you can use that formula if you already know that the V_1, ..., V_m are finite-dimensional that doesn't make sense

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but you are being asked to prove that

thorny hemlock
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really

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what if we define

wintry steppe
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i believe so

thorny hemlock
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function