#linear-algebra

2 messages Β· Page 68 of 1

pastel harbor
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what is your time limit

earnest juniper
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I have 2 seconds.

pastel harbor
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this will take maybe 2 minutes in C++

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I see

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so then you need to handle all these cases

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and get a linear solution

earnest juniper
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Do you mean the elements that aren't included within the intersection?

pastel harbor
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yes

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because those will be in the second swap

earnest juniper
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Do I also consider zero till x1?

pastel harbor
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that won't be affected anyway

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neither will the elements after y2

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but there are more cases

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note that you can have y1 < x1 < y2 < x2

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you need to put 4 more if else on this too

earnest juniper
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This is so complicated, I'll have around 15 cases to cover it all up.

pastel harbor
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possibly more that I did not immediately see

earnest juniper
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X2 > X1
Y2 > Y1

pastel harbor
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who even sets retarded questions like this

earnest juniper
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πŸ˜‚ Ikr.

pastel harbor
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well you can write the general solution

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for varying x1, x2 y1, y2

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but that is probably not expected at this level

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this is very similar to what you ask

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this is the general version

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but you don't even need sum

earnest juniper
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The submissions are reviewed by people to ensure the code wasn't copied from somewhere else, is this like a public algorithm that you believe is fine to use or what exactly?

pastel harbor
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a segment tree is well known

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but your course likely expects a stupid solution with case work

earnest juniper
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And there's no chance you can help me finish these cases? owoPlease

pastel harbor
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of course not

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it is 4:15 AM

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and I have to be up at 9 for work waturr

earnest juniper
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Ripz.

pastel harbor
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I wish you the best of luck 🚬

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but I would find this hard too

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to write such cancerous case work waturr

earnest juniper
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Thank you for the help.

south sedge
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Finding the matrix for linear transformation of mirroring in a plane x1 + x2 + x3 = 0, n is the normal vector to the plane. and u is an arbitrary vector. I dont understand the step between blue and red. Why is it the matrix subtraction possible when they are arent the same dimension?

gray glen
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that's just a thic column vector

tall galleon
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Anyone got good resources for a geometric understanding of linear algebra other than 3blue1brown, specifically on change of basis and linear transformations

south sedge
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khanacademy?

tall galleon
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I’ve been finding that helpful although I find their notation a little simple for the course I’m doing

hot willow
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is there an algorithm for getting a non zero matrix that multiplies to a matrix with non zero entries to get a zero matrix?

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like if we have a matrix

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|6 -18|
|-4 12 |

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let's called this c

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is there an algorithm to find a matrix such that cd = zero matrix?

slow scroll
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@hot willow sure, cd = 0 iff the columns of d are in the kernel of c.

hot willow
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kernel?

slow scroll
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null space?

hot willow
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damn im pretty new to linear algebra

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so don't know too much terminology

slow scroll
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Null space of a matrix A is the set of vectors x such that Ax = 0

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By the definition of matrix multiplication, if you have a matrix A and a matrix B = [v1, v2] where v1 and v2 are column vectors, the matrix
AB = [A(v1), A(v2)].

So v1, v2 \in Null(A) implies that AB = 0.

Since there is an algorithm to compute the null space, thats pretty much it

hot willow
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oh ok

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tht makes sense

slow scroll
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so in your example, you could choose $v_1 = (3, 1)$ and $v_2 = (6, 2)$ and check that $$\begin{pmatrix} 6 & -18 \ -4 & 12\end{pmatrix} \begin{pmatrix} 3 & 6 \ 1 & 2\end{pmatrix} = 0 $$

stoic pythonBOT
coral tinsel
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@half ice I think I understand now

half ice
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Understand waht

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I'm a little slow let me know things

coral tinsel
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the thing about the uninvertability of the matrix

covert star
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Can one learn linear algebra without calc? Or do I need to learn calc first?

limber sierra
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linear algebra is a different subject, and mostly independent

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some lecturers might expect you to know basic calculus concepts

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like "what a derivative is"

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but even then, that's not necessary for the material

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just a source of convenient examples

covert star
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Alright, Thanks.

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I didn't want to get knee deep into it then find I gotta back out.

obsidian jackal
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i have this question that confuses me

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i have matrix A

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and the invertible S matrix

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now i know how to get the values of S

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but i dont know what D is

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am i supposed to know what the values of the diagonal D have?

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i meant that i can get S if i know what d is

nimble egret
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This looks like an eigenvector/eigenvalue question is it not?

obsidian jackal
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oh

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that might be why i dont know it

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we haven't gotten through eigenvalues yet

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thanks @nimble egret

shrewd slate
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Would it be fair to assume that if T: ℝ⁡ β†’ ℝ⁡ β‡’ dim range T ∈ β„•?

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To be clear, I mean a linear mapping T.

teal lintel
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Depends on what you mean by "β„•".

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Do you include 0 with that?

shrewd slate
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Yea

teal lintel
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Then yes.

shrewd slate
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So, it can’t be fractional

teal lintel
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Yes.

shrewd slate
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Epic

teal lintel
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In linear algebra, we don't deal with fractional dimension at all.

shrewd slate
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Where do you?

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Just out of curiosity

teal lintel
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Topology.

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And even then, only if you're explicitly dealing with dimension.

shrewd slate
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Cool thanks

half ice
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Looks good. Looks to be a bit on the applied side and does avoid some of the grittier theory.

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Pay special attention to chapter 4, as that's where the powerful stuff is

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@real plaza

half ice
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Did you buy it? I mean you can libgen the 11th edition

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I don't know what the 4th edition has haha

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Yes, for the love of god don't pay for textbooks

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There's a lot there

idle echo
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How are algorithms to solve for determinants designed? Do they recursively solve for the determinants of smaller and smaller matrices until you get to 2x2 ones?

sonic osprey
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That's one way

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But that's slow

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Faster is to row reduce until you get an upper triangular matrix

half ice
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Sounds like you're talking about Laplace Expansion

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@idle echo

idle echo
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@half ice yes, I think so

gloomy arrow
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Can anyone check for me?

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9 times the length means basically the idenity matrix times 9

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But then to rotate it pi/2 rads I would put a negative one on the upper right corner and a 1 on the bottom corner correct?

half ice
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Yes

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An extension times 9 is
[9 0]
[0 9]

The rotation is
[0 -1]
[1 0]

gloomy arrow
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And then the addition of the two matrices would give the new transformation?

half ice
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Nup. The multiplication

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Basically, if you want a matrix A to happen, then the matrix B to happen, you can instead do that with BA

gloomy arrow
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So when I multiplied them

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I got

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[0 -9]
[9 0]

half ice
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,w matrix multiplication {{0,-1},{1,0}}{{9,0},{0,9}}

stoic pythonBOT
half ice
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Yes.

gloomy arrow
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Alright cool πŸ‘Œ

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And for this one im not too sure

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So it reflects over x

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and then back pi/2 radians

half ice
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Same idea. (Rotate clockwise)(Reflects over x1)

gloomy arrow
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So the two matrices im multiplying are:

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[0 -1]
[1 0]

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and

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[1 0]
[0-1]

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Im getting something in correct i think

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Im getting -1 along the other diagonal

south wadi
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yo

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how do i know this transformation is linear

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or not linear

limber sierra
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do you know the definition of a linear transformation?

south wadi
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R^n -> R^m

limber sierra
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uhh

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thats not the definition of a linear transformation

south wadi
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isn't it just one vector space to another vector space

limber sierra
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no, linear maps have to satisfy a couple other properties

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$f(x+y) =f(x) + f(y)$ and $rf(x) = f(rx)$

stoic pythonBOT
south wadi
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Yeah I've done that but different notation

limber sierra
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for all scalars $r$ from the field ($\bR$) and vectors $x, y$ from the domain ($\bR^n$)

stoic pythonBOT
limber sierra
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so if T(x, y) satisfies those properties

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then it's linear

south wadi
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Also T(0,0) right

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is = 0

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that's always true if theres not a constant right

limber sierra
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that's a theorem, not part of the definition

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but sure

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that must hold necessarily

south wadi
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ok so usually what our prof did

limber sierra
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since $f(0x) = 0f(x) = 0$

stoic pythonBOT
limber sierra
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and ofc 0x = 0

south wadi
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where he would let u = (x1 + x2)

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and v = (y1 + y2_

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)

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so it would be

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$f(u+v) =f(u) + f(v)$ and $cf(u) = f(cu)$

stoic pythonBOT
south wadi
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that's the notation my prof uses

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so

limber sierra
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sure, same thing

south wadi
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if i let u = x 1 + x2

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and v = y1 + y2

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we have

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$T(u+v) = y1 + y2, (x1+x2)^3

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yeah i dont think this is gonna add up

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$f(u+v) =f(u) + f(v)$ this won't be satisfied

stoic pythonBOT
south wadi
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so it's not a linear transformation

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right?

limber sierra
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find a counterexample then

south wadi
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to make it a linear transformation?

limber sierra
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to show that it is not

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if you think it isnt

south wadi
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i mean if we look at the function here

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$f(u+v) =f(u) + f(v)$

stoic pythonBOT
south wadi
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and we chuck some numbers in this thing

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say we let u = 3, 2

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and v = 1, 1

limber sierra
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yep, that's what i mean by "a counterexample"

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and we can verify

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clearly u+v = (4, 3) so f(u+v) = (3,64)

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while f(u) + f(v) = (2, 27) + (1, 1) = (3, 28)

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so this isnt linear

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(in general, having exponents should be a big red flag that "it probably isnt linear")

south wadi
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Alright thanks for the help

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wait so what exactly is a linear transformation

limber sierra
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well, i gave the definition above; a linear transformation is a function $f$ such that $f(u+v) = f(u) + f(v)$ and $cf(u) = f(cu)$

stoic pythonBOT
limber sierra
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but intuitively, you can think of a linear transformation as a function that only "stretches" and "scales"

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never changing the shape of a plane

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(this is the intuitive explanation 3blue1brown gives, for example)

south wadi
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who

limber sierra
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alternatively, you can think of it as a "really nicely-behaved function"

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in a certain sense

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the derivative, for example, is a linear function

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and this is incredibly useful

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whereas something like exponentiation is not linear

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it'd be really handy if we could just say $(a+b)^3 = a^3 + b^3$, but we cant

stoic pythonBOT
limber sierra
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since raising to the power of 3 isnt linear

magic light
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what is this symbol?

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the two < >

cursive narwhal
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Inner product of two vectors v & w

limber sierra
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(sometimes used to denote the dot product, which is a type of inner product)

south wadi
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yeah thanks for the explanation

magic light
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So, from reading it,

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if v = { 1, 2, 3 } and w = { 1, 0, 0}
then <v, w> = 1x1 + 2x0 + 3x0 = 1?

limber sierra
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yep.

south wadi
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Namington

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do you think everyone has the ability to master math

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or phyiscs

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or

cursive narwhal
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That's the standard inner product in R^3

limber sierra
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i'm not a pedagogy expert

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naively, i'd say "most people but not everyone"

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some people have legitimate learning disabilities

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but i dont really know anyhting about this

south wadi
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true

limber sierra
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so im kinda talking out my ass

south wadi
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yo that sounds like my psychology prof

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pulling random shit out of his ass

magic light
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So what's this symbol above the inner product

gray dust
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if working in complex vector spaces, complex conjugate of inner product

magic light
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It's in this context

gray dust
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complex conjugate of inner product

magic light
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right

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I don't understand exactly, so from my reading an inner product space has this as a quality, that is

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for each v, u, <u, v> = <v, u>

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with the line

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So what does this look like?

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if v = {1, 2, 3}, u = {0, 1, 0}

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what's the complex conjugate?

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what does <v, u>(with the line) look like?

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ah

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I think I get it

gray dust
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first off do you know what, if u,v are in C^n, <u,v> expanded looks like?

magic light
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ah, good observation, I don't

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I mean

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I assume it works the same way?

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(a1 + b1i) (a2 + b2i)?

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if v = {a1 + b1i, 0, 0...}

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and u is the same with 2

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and then normal multiplication to get a number like that

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but that is a guess

gray dust
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let's say $x,y$ are in $\bC^2$, and say $x=(x_1,x_2)$ and $y=(y_1,y_2)$

stoic pythonBOT
gray dust
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use the standard inner product on $\bC^2$ to say $\lbr{x,y}=\cjg x_1y_1+\cjg x_2y_2$

stoic pythonBOT
magic light
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wait what

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so

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hold on

gray dust
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have you learned what complex conjugate is before

magic light
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a + bi is the conjugate of a - bi?

gray dust
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for real a,b yeah

magic light
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okay

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I don't really understand why with x, y in C^2

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we take the conjugate?

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I mean, is that just by definition?

gray dust
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this is the defn of standard inner product for a C^n space

magic light
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right, counter intuitive

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So

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the conjugate of <x, y> is basically conjugating the entire solution to x1y1 + x2y2 where x1, x2 are conjugates?

gray dust
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let's say $x,y$ are in $\bC^2$, and say $x=(x_1,x_2)$ and $y=(y_1,y_2)$\\use the standard inner product on $\bC^2$ to say $\lbr{x,y}=\cjg x_1y_1+\cjg x_2y_2$\\$\cjg{\lbr{x,y}}=\cjg{\cjg x_1y_1+\cjg x_2y_2}$

magic light
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right that's what I thought

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nice

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let me write that down

stoic pythonBOT
magic light
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Is this correct?

gray dust
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your u,v look too similar. pick other names

clear otter
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If I take the tensor product of a row vector with itself, do I just get another row vector that’s the square of length of the original?

magic light
gray dust
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k yea

magic light
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thanks, I got it

gray dust
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πŸ‘πŸΎ np

south wadi
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let's say $x,y$ are in $\bC^2$, and say $x=(x_1,x_2)$ and $y=(y_1,y_2)$\use the standard inner product on $\bC^2$ to say $\lbr{x,y}=\cjg x_1y_1+\cjg x_2y_2$\$\cjg{\lbr{x,y}}=\cjg{\cjg x_1y_1+\cjg x_2y_2}$

stoic pythonBOT
south wadi
#

let's say $x,y$ are in $\bC^2$, and say $x=(x_1,x_2)$ and $y=(y_1,y_2)$

stoic pythonBOT
south wadi
#

how to get black background?

pallid rampart
#

Type β€œ ,tex ––colour black β€œ in #bots

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@south wadi

south wadi
#

didnt work

gray dust
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,tex --color black

stoic pythonBOT
#

Your colour scheme has been changed to black

gray dust
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^ this

gentle hedge
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is it possible to do this?
| 1 - 1 | | 1 | = | 1 | + | -3 |
| 6 -4 | | 3 | | 6 | | -12 |

dusky epoch
#

uh

#

what

stoic pythonBOT
dusky epoch
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this? @gentle hedge

gentle hedge
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thanks yeah this

dusky epoch
#

yeah, this is correct

gentle hedge
#

explanation to this?

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could've used first column... Or can I?

dusky epoch
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wdym

gentle hedge
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I mean can I uses first column for that multiplication?

dusky epoch
#

...

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what's that supposed to mean??

gentle hedge
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nvm, I made a mistake in calculation

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ok I am having problems here. How the calculation was done here?

gray dust
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refer to the square matrix. the product can be computed by 1(first column)+3(second column)

brittle orchid
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Does this just refer to the group (or set?) of real numbers excluding 0?
$\mathbb{R} - {0}$

stoic pythonBOT
gray dust
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set of reals, excluding 0

brittle orchid
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Thank you

thorn prairie
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I need to solve the system

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But by using the proper inverse

dusky epoch
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what

thorn prairie
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@dusky epoch ?

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Thats what it says

dusky epoch
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Solve the system by using the proper inverse. is that what it says word for word

thorn prairie
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I translated from greek

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System it means matrix i guess

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So anyone knows what we have to do?

dusky epoch
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well i have a hunch that they want you to recognize that this is in fact a linear system in xy, sqrt(y) and yz, and to solve for the values of those things first and then x, y and z themselves

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so perhaps you could make a substitution

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like u := xy, v := sqrt(y), w := yz

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solve the system, which is linear in u, v and w

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then go back to x, y and z

thorn prairie
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Ok thanks

brittle orchid
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Hi, I was wondering what the Groups $S_{3}$ and $S_{5}$ are referring to

stoic pythonBOT
sonic osprey
brittle orchid
#

Apologies, I'm studying it in my first year of university

half ice
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S3 is the actions on permuting 3 objects

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S5 is permuting 5

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@brittle orchid

limber sierra
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the keyword is "symmetric group"

brittle orchid
#

Thank you @limber sierra and @half ice

limber sierra
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the symmetric group on 3 objects is the group of all permutations of {1, 2, 3}

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so it'll have 3! = 6 elements

brittle orchid
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yeah

limber sierra
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similarly, S_5 will have 5! elements

brittle orchid
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So it's a group of sets?

half ice
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It's a group of "actions", per say

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"Taking the second element and swapping it with the third" is one of the elements

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Its inverse is swapping them back

brittle orchid
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Right

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Okay this goes straight over my head

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I'm missing knowledge here

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I suppose I need to catch up on mappings?

half ice
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This one is a bit abstract, I'll admit. The elements of the group aren't actual real objects, but actions on something else

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See cycle notation, which is a great way to bring it back into the concrete

brittle orchid
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it's not "bringing it back" I have missed this entirely xD

half ice
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I mean that "cycle notation" is good to visualize this

brittle orchid
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I see

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Do you think it's worth studying Mappings first?

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I need to study for my finals eventually anyway as I missed it

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Cause like, I'm clueless about surjectivity, injectivity and bijectivity

half ice
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Oh lol yeah those are important

brittle orchid
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yup x_x

half ice
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Despite being a mapping itself, Sn is kinda unrelated and has its own thinking. You can know them independently

brittle orchid
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Oh okay

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So do I not need to know those concepts for that question? I've got a test on Friday (other subject) so I don't mind delaying this

vast torrent
#

You can learn about those three concepts in like an hour and a half on wikipedia

brittle orchid
#

Okay

vast torrent
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Idk what's gonna be on your test

brittle orchid
#

No no no, my test is unrelated

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Like I said, I don't mind delaying the learning of these concepts due to my test (other subject) on Friday

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But hey, if I can understand the required concepts in an hour and a half I'm down.

vast torrent
#

Khan academy has videos on them in his linear algebra module

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It's not linear algebra but that's the first time in many students' education that it becomes super important to define injective/surjective rigorously

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Imo it should be taught with algebra ii

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Before lin alg many curricula are sloppy in not distinguishing between codomain and image,a function and its graph, a function and its image

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Β―\_(ツ)_/Β―

smoky lagoon
#

can someone help me figure out what this question is asking?

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I don't understand what I'm supposed to even be doing for it

vast torrent
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Assuming that this is a 2x2 mtx

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Taking a vector in the plane and rotating it about the origin theta radians

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Is a linear operator

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Since it's a linear operator,it has a matrix representation

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Find it

smoky lagoon
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I still don't understand what you're saying

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I don't know what Ra is

vast torrent
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Ra is the matrix corresponding to the linear operator "rotate the vector a radians"

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Still confused?

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πŸ‘»

smoky lagoon
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yeah i'm trying to do another problem presently so i can deal with that one later

vast torrent
#

Then why did you ask for help

smoky lagoon
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because I still don't understand so I went to do something else in the work so i can come back to that later

vast torrent
#

I began an explanation and you didn't understand it immediately from the first 2 or 3 sentences you give up?

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Okay

brittle orchid
#

πŸ€¦β€β™‚οΈ

smoky lagoon
#

not really giving up just thinking about something else

vast torrent
#

I didn't leave the party, i just decided i wanted to be somewhere not at the party

brittle orchid
#

imo if someone replies to you out of their own time to help you, the least you can do is give them your attention

smoky lagoon
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Yeah I'm trying to look at it and I just don't understand what it is asking at all in any way

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was hoping that the problem I pulled from the book would help but it did not

half ice
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@smoky lagoon
This is important, it's a rotation by angle ΞΈ

smoky lagoon
#

figured it out

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i just didnt know what a rotational matrix was

wintry steppe
#

Hi, i have a nice question:

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when you want to find the eigenvalues / eigenvectors you always do this:

stoic pythonBOT
wintry steppe
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But what happens when you do:

stoic pythonBOT
wintry steppe
#

and get the values, and then multiply them, you will get the determinant of A

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Why does it happen?

austere cedar
#

For a 2x2 system:

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To write An= lambdan n

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An - lambda n = 0 vector

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(A - lambda I) n = 0 vector

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The I come sure to the lambda isn't a vector

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Since you could have n = 0 vector as a solution which isn't very helpful

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From cramers rule you can get infinite solutions when determinant of
(A - lambda I) = 0

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Meaning both lines of the matrix are the same or a multiple of each other

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So you can make any solution you want as long as one is a multiple of the other in n Eigen vector

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Hopefully this makes sense, this is how I think of it anyway

vast torrent
#

I don't see how you answered the question stabulo

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I've never seen that equation used anywhere, the

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det(A-Ξ»I)=Ξ»

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@wintry steppe where did you see that expression?

wintry steppe
#

i made it up

austere cedar
#

I thought he was just proposing because he didn't know where the original came from

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So I think I answered it :) 50:50

wintry steppe
#

but I dont understand how why when you multiply all the lambdas we get from the second equation i wrote, we get the original det

austere cedar
#

You don't get the second one?

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Not multipled anything either

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If you have 2 equations and 2 unknowns you can make one of the coefficients of one of the unknowns ewu as l and subtext the 2 equations , solving the simultaneous equations, cramers rule is as general method to do it

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This method has

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In the denominator of cramers rule formula for the matrix you're trying to solve here is the 2x2 matrix is the determinant of A- lambda I

wintry steppe
#

$|A - \lambda I| = \lambda
\text{You get:} \lambda_1 , \lambda_2, \lambda_3 , ... \lambda_n$

stoic pythonBOT
wintry steppe
#

and then multiply them

austere cedar
#

Oh for when you solve it?

#

The determinant

wintry steppe
#

again,

#

to find eigenvectors we do

#

det(A - xI) = 0

austere cedar
#

Why are you setting the determinant equal to lambda

wintry steppe
#

but I thought to myself, what if we do this: det(A-xI) = x

#

after you solve this ^

#

and get x1 x2 ... xn

austere cedar
#

Well it wouldn't do anything, since it would break the condition of cramers rule

#

Since it the determinant is non zero

#

Then cramers rule makes it solvable

wintry steppe
#

bro but im not talking about eigenvalues

#

im tlaking about something new

austere cedar
#

With 1 solution

wintry steppe
#

that does not exist

#

after you get x1 x2 x3 ...

#

and multiply them, you will get det(A)

austere cedar
#

One solution always exists for n = 0

wintry steppe
#

ok let me do an example i think it's confusing

austere cedar
#

I guess I don't know your question

wintry steppe
#

pick a 2x2 matrix plz

#

your choice

austere cedar
#

Don't know how to use texit so can't

#

And on phone can't even mash it together

wintry steppe
#

3 5
0 -1

sounds reasonable?

#

/ random enough

austere cedar
#

Yeah

wintry steppe
#

well call it A

#

det(A- xI) = x

#

(3-x)(-1-x) = x

austere cedar
#

Why

#

Why equal x

wintry steppe
#

it doesnt matter

fervent spoke
#

no idea why the hell u wud do that

wintry steppe
#

i dont try to find eigenvalues

austere cedar
#

It does

#

Ok you done something else

fervent spoke
#

But use ur example

wintry steppe
#

its something weird and different

fervent spoke
#

And for a 2x2 matrix

#

Solve the lambda vals

wintry steppe
#

dont pay attention to eigenvalues, its something different

#

ill continue:

#

(3-x)(-1-x) = x

austere cedar
#

Keep going then

fervent spoke
#

That make det(a - Ix) = x

#

You legit solve that with quadratic eq for 2x2 matrix and u get det formula lol

wintry steppe
#

multiply those together and you get the determinant of A
(-3)

#

@fervent spoke
can you explain it again? i dont understand

austere cedar
#

Determinant of A - 3?

wintry steppe
#

yup...
it was:

3 5
0 -1

#

-1 * 3 - 0 = -3

austere cedar
#

You've just made a random quadratic and solved it as far as I can see

fervent spoke
austere cedar
#

?

fervent spoke
#

Whole point of orig formula is to find lambdas that make that eq = 0

austere cedar
#

I don't have as clue what is going on

fervent spoke
#

If u set it equal to lambda

#

Thats basically det(A - Ix) - x = 0

#

Replace x with lambdas lol

#

U do that and u get cancer equation to solve roots for

#

Even for 2x2 it kinda cancer

wintry steppe
#

if you replace x by lambda then what you get?

fervent spoke
#

But u get det(A) after solving for roots

austere cedar
#

It has to zero or you will get a single solution but to have the eigenvector formula which you have n on both sides so it will just be n = 0 which is why you must strive for infinite solutions which manages determinant of that matrix being zero, the n = 0 vector is not very interesting which is why you want the infinite solutions

#

I'd you had it equal to lambda not equal to zero I guess, then you will be able to solve the system of equations and have 1 solutions but you always know the n = 0 one will do this

#

An = lambda n

#

Either no solutions which can't be since always have n = 0

#

1 solution which would be the n = 0 trivial one

#

Or infinite

#

The determinant gives you the lambda values such that you get infinite solutions

#

To the best of my knowledge*

boreal crescent
#

what is the zero vector and basis for this

austere cedar
#

Looks very much like linear algebra

boreal crescent
#

yessir

vast torrent
#

Basis of what?

boreal crescent
#

R+ with addition and multiplication defined as they did

vast torrent
#

Let me see if that's a vector space at all

#

Sec

boreal crescent
#

it is, its given as a vector space

#

like a part of the question is to prove its a linear space

#

which i did with the 8 axioms

#

i think the zero vector is 1?

#

but idk how to find a basis for this

vast torrent
#

Cool

fervent spoke
vast torrent
#

If it's a 1d space then any vector is a basis

fervent spoke
#

Plug into quadratic formula and simplify

#

Its aids algebra but u get det(A) after it all

boreal crescent
#

whats the zero vector though

vast torrent
#

Tricky

feral grove
#

any vector

boreal crescent
#

what

feral grove
#

including the 0 vector πŸ€”

vast torrent
#

We want the solution to x+0=x

boreal crescent
#

0 isnt in R+ though

feral grove
#

he just said 1d space

boreal crescent
#

oh ok

feral grove
#

πŸ™‚

vast torrent
#

Solving for the unknown 0 i meant

#

"0"

#

With air quotes with your fingers

#

Let's use e for less confusion

#

x+e=x, solve for e

#

What's the equation x+e=x look like with your addition?

boreal crescent
#

ex = x

#

so e has to equal 1

vast torrent
#

"including the 0 vector" oh damn you got me

#

Any single vector except e spans the space

#

Indeed, e=1

wintry steppe
#

@fervent spoke
that does not tell you why the solutions of deltas, when multiplying them, gives the determinant

#

i have another question regarding this

#

why when you calculate

|A- xI| = x
you get a polynomial where the value without "x" is the det of A

austere cedar
#

...

fervent spoke
#

Wat

austere cedar
#

Are you setting it equal to x as some kind of experiment exercise?

wintry steppe
#

i know if you do:
|A- xI| = 0
and get a polynomial it has something with det in it (i dont think its the free value)

#

@austere cedar
bro im not talking about eigenvalues, leave it alone lol im just messing around with equations

austere cedar
#

What are your trying to do then?

fervent spoke
#

And were trying to tell u what ur doing is pointless

#

LMAO

vast torrent
#

nxue listen

fervent spoke
#

its like asking why is 2 + 2 = 4

wintry steppe
#

6 5 1
-1 1 3
0 3 -1
for example

#

A= ^

vast torrent
#

what are you claiming about the equation det(A-xI)=x

austere cedar
#

^

vast torrent
#

what do you think this equation does

wintry steppe
#

im giving an example it should clear it cus we got confused here

vast torrent
#

because it's not obvious to us why this equation is of any interest

austere cedar
#

^

fervent spoke
#

U want to do it for 3x3 matrix

vast torrent
#

any more than examining the solution to, for example

fervent spoke
#

Plug that shit in urself

vast torrent
#

det(A-xI)=5

fervent spoke
#

See how cancer that is

wintry steppe
#

bro be more mature im asking nicely

fervent spoke
#

Quadratic formula is alr cancer bc u have to manipulate it akgebraiically

#

im just saying

wintry steppe
#

and you're not explaining it either

vast torrent
#

maffs this has nothing to do with cardano's

#

nxue do you see what I'm asking you?

austere cedar
#

I'm mind boggled tbh

wintry steppe
#

yes, but i dont want it to be a specific value, im just messing around with this equation and want to see what properties it has

vast torrent
#

do you agree that det(A-xI)=5 is a wholly uninteresting equation?

wintry steppe
#

/it gives

austere cedar
#

No property

vast torrent
#

det(A-xI)=x is just as an uninteresting an equation

wintry steppe
#

why?

vast torrent
#

no, the burden of proof is on you to prove something is interesting

austere cedar
#

True

wintry steppe
#

im giving an example tho

vast torrent
#

by default making up a random equation is not interesting

fervent spoke
#

why nootlikethis

vast torrent
#

your equation is just as interesting as det(A-xI)=13

wintry steppe
#

thats not true, because im asking for what values we get that det(A-xI) equals x itself not just a random constant

#

thats not correct

your equation is just as interesting as det(A-xI)=13
@vast torrent

vast torrent
#

and I'm asking you, for what values do we get that det(A-xI) equals 13

wintry steppe
#

but it doesnt matter, the question matters

austere cedar
#

I think this guy is too far gone TFG

wintry steppe
#

TFG?

austere cedar
#

Too far gone

wintry steppe
#

can we start over please?

austere cedar
#

Like Alabama republican etc

vast torrent
#

yes

wintry steppe
#

i will give examples

fervent spoke
#

LMAOOO

austere cedar
#

Good luck

wintry steppe
#

can I ? or you're too mad at me for asking questions and not understanding your solutions ...

vast torrent
#

I'm not mad bro

wintry steppe
#

:(

vast torrent
#

you can try again

wintry steppe
#

thank you bro :)

#

all im saying is let's take the eigenvalues equation, and change it a little, so we dont =0 but =x (to see for what values the equation det(A-xI) gives the value itself)
when you calculate |A-xI| = x
you will eventually get a polynomial p(x) = x
all im aksing is why the value without x (i forgot whats the name of it, for example: 6x^2 + 4x -5 so -5 is the value without x's) is the determinant of A
that's all lol, im not here to make new rules, im just curious

vast torrent
#

the constant term it's called

wintry steppe
#

oops

vast torrent
#

okay so you're asking about the constant term of a polynomial

#

if p(x) is your polynomial

#

then p(x) + x^2 - 300x^11 has the same constant term, agree or disagree

wintry steppe
#

yes, but its not the standard poly, it's when you det(A-xI)=x and not =0

#

yes i agree

vast torrent
#

okay

#

so p(x) - x and p(x) have the same constant term

wintry steppe
#

yes

vast torrent
#

so your question can just as well ask

#

why is p(0) the determinant of A?

#

because you're asking

#

why is the constant term of p(x)-x the detemrinant of A?

wintry steppe
#

now i get it

#

(i had the big OHH)

vast torrent
#

yeeahhh there's that good light bulb moment

#

feeels good man

wintry steppe
#

thank to all of you guys

#

:)

austere cedar
#

Still confused

vast torrent
#

he we wasking why the constant term of the polynomial p(x)-x was the determinant of A

austere cedar
#

Constant term?

wintry steppe
#

i know that p(0) = det(A)
when you do |A-xI| =0

#

but when you p(0)-0
you still get the same constant term

austere cedar
#

Oh like the y intercept of a quadratic

wintry steppe
#

yes

austere cedar
#

Weird question I guess

wintry steppe
#

at least everything is clear now

#

lol

vast torrent
#

it's okay to ask weird questions

austere cedar
#

I don't even know what the question is still

#

Guess I'll never know

wintry steppe
#

nvm πŸ˜…

#

can i ask another question tho but now it will be more 'serious' because it was in my test

#

or i filled the questions capacity for the day

vast torrent
#

you can borrow a question from tomorrow

wintry steppe
#

lol

#

im going to use that card

#

i dont study in english, and im totally not sure to translate it, but given a ("multiplication space ????" i hope i translated it well)
f(u,w) = u^t Aw

which of these statements is 100% false:
1)A is symmetric
2) A-I is diagonlizable
3) AA^t is orthogonal
4) trace(A-A^t) =0

#

Inner product space, thats the term

vast torrent
#

quadratic form they're called

#

I see

#

I meant f is a quadratic form

wintry steppe
#

i dunno whats a quadratic form

#

it was 2 minutes to hand in the tests so i marked 3

vast torrent
#

a function of the form f(u,w) = u^t A w

wintry steppe
#

who knows tho

#

if its right

vast torrent
#

that's a quadratic form Im saying

wintry steppe
#

yes but what is the answerrr

#

;-;

vast torrent
#

hm

#

so by 100% false I assume they just mean false

wintry steppe
#

we call it here "American questions" (Multiple choice lol)

vast torrent
#

because 100% means 100/100 , 1, so I don't know what "1 false" means

#

I guess we deserve that

wintry steppe
#

so i made this logic: if there is only 1 solution right (and there is only 1 solution to mark)
if 1 is correct then 4 is correct, so i Xed 1

vast torrent
#

I dont understand how you can answer that quesiton unless there's a part you didnt translate correctly

#

we're not told anything about f

#

so how can we conclude anything at all about A

wintry steppe
#

its inner product space, takes 2 vectors and outputs this :

stoic pythonBOT
vast torrent
#

ooh it's saying

#

we know for sure that this expression

#

is an inner product

wintry steppe
#

standard inner product space,
<(3 , 6 ,1 ) , (1 , 1,2 )> = 3*1 + 6*1 + 1*2

#

but this one isnt standard

vast torrent
#

yes I See what it's asking

wintry steppe
#

the question is not standard inner ...(i keep forgetting the name)

vast torrent
#

inner product space

wintry steppe
#

lol

vast torrent
#

which of these statements is 100% false:
1)A is symmetric
2) A-I is diagonlizable
3) AA^t is orthogonal
4) trace(A-A^t) =0

#

it's confusing because

#

when they say symmetric, and transpose

#

do they mean symmetric in this product or symmetric in the usual product

wintry steppe
#

symmetric as A = A^t

vast torrent
#

it's worded weirdly

wintry steppe
#

ill tell you half the solution i got from someone

#

if its an inner product then f(u,w) = f(w,u)

#

(i forgot its R so no adjugated)

#

so A has to be symmetric

vast torrent
#

$u^\intercal A w = w^\intercal A u$

stoic pythonBOT
wintry steppe
#

yup

#

if A has to be symmetric then ofc trace(A-A^t) =0 b/c trace(0 matrix) = 0

vast torrent
#

yes

wintry steppe
#

if A symmetric so A-I is diagonalizable (??? that i dont know)

vast torrent
#

100% true πŸ˜›

wintry steppe
#

πŸ˜‰

vast torrent
#

let me think about that for a sec

wintry steppe
#

ill tell you why i said "100% false" , b/c in the question they worded it like: which of these statements is necessarily false
(i guess because some of the others can be false sometimes, but not necessarily)

vast torrent
#

I don't see why that statement should be true

wintry steppe
#

which statement

vast torrent
#

if A is symmetric then A-I is diagonable

#

I don't see how A-I is of any relevance to the problem

wintry steppe
#

its just this annoying american question,
such as

A - 2B + AB = I
and 2 is an eigenvalue of B
which of the following is necessarily correct:
a) detA = 0
b) 1 is an eigenvalue of B
c) 1 is an eigenvalue of A
etc..

#

sorry, multiple choice question

#

πŸ˜…

#

ok someone told me that if A is symmetric:
then A-I is symmetric
if its symmetric then its normal if its normal its diagonalizable

#

the problem is that ive never heard the term "normal matrix"

vast torrent
#

normal is usually called unitary I think? let me double check theyre the same

#

no, Im very wrong

#

normal is strictly weaker than unitary

#

normal means $AA^\dagger = A^\dagger A$

stoic pythonBOT
vast torrent
#

unitary means $AA^\dagger = A^\dagger A = I$

stoic pythonBOT
fast pivot
#

what is that dagger?

pallid rampart
#

Is that transpose?

feral grove
#

conjugate transpose

pallid rampart
#

Ah

#

I see

south wadi
#

help on 3

#

ping plz

half ice
#

@south wadi
It would have to be the case that
[a b] [1] = [3]
[c d] [3] [4]

and
[a b] [1] = [0]
[c d] [1] [2]

Multiply is out, that's four equations with four unknowns

south wadi
#

the answer is this

#

but i dont understand the fking first step

#

why is T(e_1) = T(e_2)

#

and like where it says we dudce

#

why is it pulling 1/2s out of nowhere

gray dust
#

it never said T(e_1) = T(e_2)

#

the matrix corresponding to a linear map T can be fully determined if you know where T sends the standard basis vectors

boreal crescent
#

can anyone help with part c

#

i proved part a true and part b false

south wadi
#

yo so rokabe

#

like i legit am losto n the first step

#

why is e1 the same as e2

#

and why are they jizzing out 1/2 and 3/2 like where this shit coming from

nimble egret
#

They're not the same

#

Perhaps should note the x and y in the first equation is not the same as the x and y in the second equation

#

We want to rewrite our standard basis vectors as a linear combination of the two vectors given

#

Each of the vector equations is just a system of 2 equations in 2 variables

#

Which you can solve however you want

south wadi
#

yeah i just dont see the -1/2 constant and 3/2 coming from

#

no idea

#

just spawned in

nimble egret
#

Well

#

Can you verify it works at least?

#

-1/2 + 3/2 = 1

#
  • 3/2 + 3/2 = 0
cursive narwhal
#

jizzing out 1/2 and 3/2 πŸ˜‚

nimble egret
#

Which gives e_1

#

So even if you can't get them

#

You can verify these coefficients work

south wadi
#

why do we want the coefficient to be 1 on e1 and 0 on e2

nimble egret
#

??

south wadi
nimble egret
#

I'm looking at e_1 only

#

If you look the right hand side of the equation

#

Simplifying gives [1, 0]

#

Which is e_1

south wadi
#

(1,0)

#

?

#

all i see is (3,4) and (0,2)

nimble egret
#

We're writing (1, 0) as a linear combination of (3, 4) and (0, 2)

south wadi
#

ok

#

why (1,0) though

#

holy fk dude this shit is so confusing

#

and useless

#

sorry im back now just had a tantrum right there

#

honestly im lost in this question

#

the first 2 were a breeze

#

So we are writing a linear transformation T

gray dust
#

the matrix corresponding to a linear map T can be fully determined if you know where T sends the standard basis vectors (which is to say, what T(e1) & T(e2) are). for a linear map T, we can say T(x)=Ax where we're finding the matrix A. what the previous sentence means is, the columns of A are T(e1) & T(e2) or T(1,0) & T(0,1)

nimble egret
#

And also recall the transformation is linear

south wadi
#

for T(1,3) = (3,4) and T(1,1) = (0,2)

nimble egret
#

This is why it's useful to write the standard basis vectors as a linear combination of known vectors

#

To utilise linear properties

south wadi
#

so we want e_1 to be (1,0)

#

and e_2 to be (0,1)

#

so why are we multiplying -1/2 by the x and 3/2 by the y

gray dust
#

no. in R^2, e1 is another name for (1,0)

south wadi
#

ok

gray dust
#

e1 can be expressed as a linear combo of (1,3) & (1,1), so e1=x(1,3)+y(1,1) for some unknown scalars x,y

south wadi
#

ok

gray dust
#

if we find what x,y are then we can compute T(e1) by taking T(x(1,3)+y(1,1))

#

which, because T is linear, is just xT(1,3)+yT(1,1)

south wadi
#

ok i think i get it now

viscid vale
#

if u call a variable "arbitrary" does that mean its an element of real numbers?

#

e.g. this textbook problem says: Let W be the set of all vectors of the form (some vector with b and c in it) where b and c are arbitrary

dusky epoch
#

if u call a variable "arbitrary" does that mean its an element of real numbers?
no

#

not in general

viscid vale
#

can we just assume that b, c ∈ R

#

oh

dusky epoch
#

well if it only makes sense with b and c as scalars

#

which it most likely does

#

then yes

viscid vale
#

the vector is:

#

(5b + 2c, b, c)

dusky epoch
#

yeah so

#

b and c are def real numbers

#

doesn't make sense to consider 'em as anything else

viscid vale
#

ok thanks

undone lake
#

hello. does someone knows why, here, composition is commutative ?
Let E be a K vector space, f an endomorphism, and f^0 = Id_E, f^k = f o f^(k-1)

#

i think that’s because of the properties of the linear endomorphism but i’m not sure

dusky epoch
#

f^k is the composition of k copies of f

#

the commutation of f with its powers boils down to the associativity of composition itself

spiral sonnet
#

So row echelon form is where a row's first non-zero number is atleast one column to the right of the previous row right?

south wadi
#

How do you know if a transformation maps onto its codomain

cursive narwhal
#

Let $T:V \to W$ be a linear transformation. If you want to check if it's surjective, then you just need to show that $T(V) = W$.

stoic pythonBOT
spiral sonnet
#

Is there a rule to row reducing?

south wadi
#

yea

spiral sonnet
#

What I'm having trouble with is reducing and finding the pivot columns

#

In this example, the pivot columns are 1, 3 and 4 when reduced

fervent spoke
limber sierra
#

uh

#

it wont look like that

fervent spoke
#

Iobv not all the time

#

point is

spiral sonnet
#

Yeah that's what I wanted focus on, but not all matrices will look like that

fervent spoke
#

Solve it how u want

spiral sonnet
#

so if it doesn't look like that I'm lost

limber sierra
#

in any case, do you know what operations are "valid" in row reduction?

spiral sonnet
#

yes

limber sierra
#

so try and reduce it best you can

#

to something similar in "spirit" to that

#

that is to say

#

a "pivot variable" is the leftmost variable in a row

#

you want every "pivot variable" to have all 0s below it

fervent spoke
limber sierra
#

in this ccase, the pivot columns will be 1, 3, 4

#

so we'll expect something like

fervent spoke
#

ye that dude explaining better lmfao

spiral sonnet
#

might just have to grind out some problems

fervent spoke
#

if u have a 1 in a row there cant be 0s om the left of it

spiral sonnet
#

I get it when my professor goes through it, but I don't know if I can do it myself

limber sierra
#

the box region denotes the "we dont care" section

#

because its not below any pivots

#

also, in this case, you dont have to row reduce to 1 exactly

#

just to have it in this "shape"

#

since all you care about is the position of the pivots for this problem

spiral sonnet
#

doesn't there have to be 0's above and below a pivot variable?

limber sierra
#

for the purpose of this question? doesnt matter

#

you only care about where the pivots are

#

i..e columns 1, 3, 4

#

yes if you're "fully reducing" you'd have to reduce all the entries directly above the pivots to 0

spiral sonnet
#

oh okay

#

Not sure if I'm phrasing this correctly, but would I eventually reach that answer even if I don't do the optimal row operation?

limber sierra
#

oh yeah, you dont have to do row reduction totally optimally

#

just try to make progress every step

#

in fact, doing it optimally is very hard - computer programmers spend a lot of time thinking about how to efficiently implement row reduction

spiral sonnet
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okay gotcha

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gonna get some practice in

spiral sonnet
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So for transformation matrices, specifically the rotation one. How would I convert a clockwise to counter clockwise? Like -pi/4 (clockwise) would be 45 degrees in the 4th quadrant. So would the counter clockwise be pi/4?

south wadi
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Namington

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how did u get (2,27) here

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u mean (4,27) right

pallid rampart
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So for this problem

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I see how at each step of the gram schmidts, we can multiple the vector by -1

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But I can’t prove that any orthonormal list of vector satisfying that span equality is of this form

vast torrent
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"List"

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What's a list @pallid rampart

wintry steppe
#

I'm not sure how to get started for this question.

wind yacht
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Think about how to map each point from the first n to the second

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Maybe consider 2 "separate" transformations first - one to deal with italics and one for the size

wintry steppe
#

but which points should i Use?

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to map it out

pallid rampart
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@vast torrent finite set

vast torrent
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List I think means a finite sequence

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But not sure

pallid rampart
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Well this is what I meant

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So for each vector produced by gram schmidts, I can multiply it by -1

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And the final finite collection will still be an orthonormal collection of vectors

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So for each vector we have 2 choices

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Thus the 2^m in the question

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But I can’t prove that any finite sequence of vectors satisfying that equation is of this form

vague cedar
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does anyone know the derivation for this?

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would love a ping if you know it

vast torrent
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@pallid rampart something is very wrong

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With the question

tacit storm
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with my life

vast torrent
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I was googl8ng things

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If {v1,v2,...,vm} is an orthonormal basis

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Then for any isometry A

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{Av1,Av2,...,Avm} is an orthonormal basis for the same space

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So there are infinitely many bases

sonic osprey
#

I made this same mistake

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note how it says span{v_1, v_2, ... , v_j}

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for all j

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so the span of the first number of elements must be the same too

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i.e. span(v_1) = span(e_1)

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and span(v_1,v_2) = span(e_1,e_2)

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etc etc

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@vast torrent

pallid rampart
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Bruh yes

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The whole point of the question is because of that span equation

remote elm
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Hello

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I am having trouble understanding vector spaces

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first of all, i don't entirely understand what a vector space is

limber sierra
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do you have your definition of a vector space?

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a vector space is a mathematical structure where we have some sense of "vector addition" and "scalar multiplication"

remote elm
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a set of vectors from v1 ... to vk

limber sierra
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that is not a vector space

remote elm
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oh ok

limber sierra
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a vector space is a set of vectors associated with two operators, vector addition and scalar multiplication

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addition/multiplication has to follow some "rules" here

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in order for them to "resemble" what we want addition and multiplication to look like

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do you have a full definition of a vector space? somewhere in your notes/textbook?

remote elm
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yes i do, i have a pdf with notes

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one second

limber sierra
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yeah, so the definition is given on the second page

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the basic gist is, one thing mathematicians like to do is generalize

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you mightve seen vector spaces like R^2 and R^3 before

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and maybe, say, C^2 or similar

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but one natural question to ask is, "is there something special about these spaces? is there a way we can define a general notion that tells us 'what we want' a collection of vectors to look like?"

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a vector space is an "algebraic structure", which basically means a set with some additional operations on it

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(a set of vectors, in this case)

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in theory, those operations can do whatever they want - but we want vector spaces to follow some sensible "rules"

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the rules we want vector addition to follow include things like:

a + b = b + a
a+(b+c) = (a+b)+c
there's some element 0 such that a+0 = a
every vector has a "negative" (so we can talk about subtraction) such that a + (-a) = 0

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these are fairly sensible things to want from something we'd call "addition", right?

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and it's nice because they give us some "rules" that unify vector spaces

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they let us easily tell:
a. what is and isn't a vector space
b. what properties we can use when talking about vector spaces in general (rather than just talking about R^2 or C^n or whatever, we can talk about all vector spaces at once - that's powerful! - by just using these rules)

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similarly, let s, t be scalars and a, b be vectors; we want scalar multiplication to satisfy:

s(a+b) = sa + sb
(s+t)a = sa + ta
s(ta) = (st)a
there exists some scalar 1 such that 1a = a

again, reasonable things for us to want something we call "scalar multiplication" to satisfy

shrewd slate
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Vector space more like diet field amirite

cursive narwhal
limber sierra
#

one thing to note: we never define vector multiplication here

cursive narwhal
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namington, you're way too nice lol

limber sierra
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multiplying vectors isnt generally very useful or well-behaved

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alright, so, we have two operations: vector addition and scalar multiplication

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but it seems kind of... arbitrary

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like we have one set with two operations

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but those operations seem pretty unrelated

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how can we tie those two operations together?

#

well, you're probably familiar from elementary algebra with the fact that x(y+z) = xy + xz

remote elm
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right

limber sierra
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so that's where s(a+b) = sa + sb and (s+t)a = sa + ta come from

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anyway, thats a bit of a long-winded side-tangent

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bringing the focus back to your specific question

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in teh screenshot

shrewd slate
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In one you add vectors and in another you add scalars, note that

limber sierra
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we want to show that R^2 with this funky addition

shrewd slate
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@ shahrik

limber sierra
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is not a vector space

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that means we want to show that it "breaks one of the rules"

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to recap, these rules are:

a + b = b + a
a+(b+c) = (a+b)+c
there's some element 0 such that a+0 = a
every vector has a "negative" (so we can talk about subtraction) such that a + (-a) = 0
s(a+b) = sa + sb
(s+t)a = sa + ta
s(ta) = (st)a
there exists some scalar 1 such that 1a = a

also something I didn't mention: whenever you add vectors or multiply vectors by scalars, we expect to get a vector from our vector space back

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it wouldnt make sense if, say, $\begin{pmatrix}1\0\end{pmatrix} \oplus \begin{pmatrix}3\6\end{pmatrix} = \text{goldfish}$

stoic pythonBOT
limber sierra
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(we call this "closure")

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anyway, focusing on this specific question

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obviously we're only dealing with addition (the + is written in a circle to distinguish it from regular addition), so we only need to look at those rules

remote elm
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a1 + a2

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b1 + 1

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the second should be b1 + b2 ?

limber sierra
#

that's how addition is defined; what rule do you think it breaks?

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dont think about what it "should be", think about what the problem is

remote elm
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the problem is that it wouldnt work for all values of b2

limber sierra
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why does this break our "rules for a vector space"?

remote elm
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it wouldnt*

limber sierra
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what do you mean?

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if you're in doubt, you might want to try some test vectors