#point-set-topology

1 messages · Page 197 of 1

sleek thicket
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we get $a_i X^j dx^i\left(\frac{\partial}{\partial x^j}\right) = a_i X^j \delta^i_j$

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right?

gentle ospreyBOT
summer jolt
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Why do the Xj come out?

sleek thicket
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dx^i is a linear map

summer jolt
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Linear in what?

sleek thicket
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I'm not sure what you're asking

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Oh sorry I see

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It's a field of linear maps

gritty widget
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C^\infty-linear

sleek thicket
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You can think of it as a function on vector fields which is linear over the ring of smooth functions

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lol tterra posted my real answer as his meme answer

summer jolt
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Ah I see so covector fields are linear over the module of smooth functions on a manifold

sleek thicket
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basically if $\omega$ is a covector field and $X$ a vector field, and $f$ is a smooth function, then $\omega(f X) = f\omega(X)$

gentle ospreyBOT
sleek thicket
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yup, that's exactly it

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$\Gamma(T^* M) = \Gamma(TM)^*$

gentle ospreyBOT
sleek thicket
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where Γ is the C^infty module of global sections

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The first * takes the dual bundle and the second one takes the dual as a C^infty module

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this is true for tensor bundles in general btw

gritty widget
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flexing your bundles course i see catpetfast

sleek thicket
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nah lol we did this in my manifolds course last year

gritty widget
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i figured lmao just memeing

sleek thicket
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oh but I did want to flex my bundles course

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on you

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Very cool problem

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how many isomorphism classes of real line bundles are there on the circle?

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guess

gritty widget
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1

sleek thicket
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no

gritty widget
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sully sully

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dan dan

sleek thicket
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there's the tirival one yeah

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but then also

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Mobius bundle

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right?

gritty widget
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i guess so

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you're the bundles expert

sleek thicket
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become bundlebrained ttera

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the mobius bundle is just like

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Take a mobius strip

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Extend the line segment infinitely outward

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tada

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now it's a vector bundle

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anyways the proof is very cool

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You should learn bundles is the main point

gritty widget
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from what book catpetfast

sleek thicket
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not this book tbh

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I'm not a huge fan

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so far

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It could use more category theory

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unironically

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It does stuff with functors

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but then it doesn't do it well

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it doesn't prove enough things about the stuff it does with functors

cedar pebble
sleek thicket
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So the exercises are really tedious

sinful pecan
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if you haven't looked at it, Natural operations in diff geo is quite nice

gritty widget
sinful pecan
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yes

gritty widget
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had a pdf sitting in my geometry folder

shut moat
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oh shit am I supposed to know what a module is before I do lee nervousSweat

gritty widget
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it helps to know the definition for when you get to vector fields / covector fields / tensor fields

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but like

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i don't think you need to have an in depth knowledge of modules to do lee

shut moat
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phew

gritty widget
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basically, the set of all tensor fields on a manifold is a module over the ring of smooth functions

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what else...

tight agate
gritty widget
tight agate
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yeah that should do it

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as bundles on spheres are in one to one correspondence with homotopy classes of functions from the equator to the structure group

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and the equator of the circle is just 2 points

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and the structure group is R*

sleek thicket
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¯\_(ツ)_/¯

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I don't know anything about classifying spaces

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you can argue that real line bundles on the interval are all trivial by like, covering with finitely many trivializations which go from the start to the end, each only overlapping with the next

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via the lebesgue number lemma

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then you can define a consistent global orientation

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It's trivial on each little bit and when you hit the next patch you can flip the orientation to compensate

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now you can cover the circle by two line segments, their overlap has two connected components

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by choosing a metric and an orthonormal frame we get that the bundle is determined by a transition function landing in O(1), and this is just an assignment of ±1 to each component

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Flipping the sign of the transition function gives the same bundle, so there's only two options

tight agate
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yeah the argument is pretty much the same

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it isnt using anything about classifying spaces

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the reason why the bundle it determined by that function is because the upper and lower hemispheres are both contractible, so the bundle is trivial

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and now all you need to know is how to identify fibers

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which is the same data as a map from the equator to R*

sleek thicket
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ah okay, I saw homotopy classes of maps and assumed it was classifying space stuff

tight agate
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yeah it's called a "clutching function"

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so by the same argument fiber bundles over a sphere S^n with a given structure group G are determined by homotopy classes of maps from S^n-1 to G

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so elements of pi_(n-1)(G)

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for low dimensions and groups like SO(n), O(n), ..., you can actually compute the homotopy groups

sleek thicket
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Yeah I think this argument is using some facts I didn't know about bundles, eg all bundles on a contractible space are trivial or gluing data/transition functions only matter up to homotopy

tight agate
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stuff on that is in May's concise course in alg top

sleek thicket
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well the next chapter of my textbook is on "bundles and homotopy", so presumably I'll learn it soon

tight agate
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yeah it's all pretty straightforward

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the main point is the functor that assigns rank n vector bundles (up to iso) to each factors through the homotopy category

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and now you can start using homotopical methods to study them

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like representability follows from abstract nonsense

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Milnor and Stasheff is also nice for bundle stuff

placid thorn
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so $f(x,y) = (x/(\sqrt{x^2+y^2}), y/(\sqrt{x^2+y^2}))$ maps points on a square to points on a circle

gentle ospreyBOT
placid thorn
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so, will solving x = x/(\sqrt{x^2+y^2}) for y, do I retrieve the y component of the formula for mapping a circle to a square?

placid thorn
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@gritty widget sorry to bother you but could you take a look at this?

gritty widget
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you may not get something going to a square

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this map takes the entire plane minus the origin to the circle

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er

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why are you solving x = x / sqrt(x^2 + y^2)? how did you get that?

gentle ospreyBOT
placid thorn
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Yeah I’m trying to come up with a map from the unit circle to the unit square

placid thorn
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Uhhh no I’m just curious about what it would look like

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But I know it should exist, given that circles and squares are topologically congruent

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Yeah

gritty widget
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you need to restrict the domain

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and then it will be a homeomorphism

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computing an inverse probably isn't so bad

placid thorn
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But in that case solving the x= whatever equation above will work yea?

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How do you even go about finding the inverse for a multi variate eq?

fathom cave
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so we have defined $T^{ij}_k$ is some odd way wrt some coordinate system $\bar{Z}^i$ and showed that this definition is in fact a tensor?

gentle ospreyBOT
shut moat
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@placid thorn if you're still working on it I recommend looking at each side of the square individually

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then coming up with a nice function that patches it all together

placid thorn
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oo okay

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f(x,y) = (x/max(|x|,|y|), y/max(|x|,|y|))

shut moat
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ding ding ding

placid thorn
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I think that works

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yea

obtuse meteor
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Yeah that works well. Another good way to do it is to parameterize each of them and then do convex combination

tough imp
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AAAA

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what a word lol, I used that on a complex analysis hw last year haha

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I just asserted stuff about convexity using that I learned from computational geometry crap I've done and the TA just was like "sure"

obtuse meteor
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Nice

placid thorn
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hmmm

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how could I prove that in isometric transformations, vertexes map to vertexes?

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intuitively I feel like that should be try

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*true

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yes that

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what I want to prove is that a square and a triangle aren't isometric

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my current argument has to do with vertexes

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basically, suppose that for 3 of the four vertexes, the distances between them in the isometry is fixed

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they'd have to be right?

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d(x,y) = d(f(x), f(y))

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right, and in a square

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for one vertex the euclidian distance to 2 other vertexes is a, and then to the last one is sqrt{2}*a

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yeah so let's assume that the we map the two closest vertex to a triangle

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getting an isoceles

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and since the last vertex which should be length a * sqrt{2} will have to lie somewhere on this isoceles triangle

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it's going to have to be closer to the vertex than the other two which have their distances fixed

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so it can't possibly hold here that d(x,y) = d(f(x), f(y)) for this vertex

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I feel like it's not a good approach

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yeah

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and therefore none for vice versa

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well where?

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is there a more elegant approach?

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I feel like there’s a more elegant way to prove this

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hm...

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could I use the triangle inequality to prove that for isometries between polygons, vertexes map to vertexes?

tough imp
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Can you show that an isometry preserves angles

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Like show that they’re conformal maps or whatever

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Then it’s automatic I think

placid thorn
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"Suppose that in an isometry between two polygons, there existed at least one mapping of a vertex, $a$, to a point that isn't a vertex, $e$. Consider that on a polygon, points are either on vertexes, or lay on line segments that connect them, so $c$ must be on a point between two vertexes in this new isometry, $g$ and $h$. Suppose that $f(b) = h$ and $f(c) = g$, for points on the polygon where $a$ lies $b$ and $c$, and thus $d(b,c) = d(h,g)$. Thus, because they lie in a straight line with eachother, the property holds that $d(h,e) + d(e,g) = d(h,g)$, so $d(b,c) = d(h,e) + d(e,g)$. Thus, $d(b,c) = d(f(b), f(a)) + d(f(a),f(c))$, or just $d(b,c) = d(b,a) + d(a,c)$."

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I feel like I'm on to something here

gentle ospreyBOT
placid thorn
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"Suppose that in an isometry between two polygons, there existed at least one mapping of a vertex, $a$, to a point that isn't a vertex, $e$. Consider that on a polygon, points are either on vertexes, or lay on line segments that connect them, so $c$ must be on a point between two vertexes in this new isometry, $g$ and $h$. Suppose that $f(b) = h$ and $f(c) = g$, for points on the polygon where $a$ lies $b$ and $c$, and thus $d(b,c) = d(h,g)$. Thus, because they lie in a straight line with eachother, the property holds that $d(h,e) + d(e,g) = d(h,g)$, so $d(b,c) = d(h,e) + d(e,g)$. Thus, $d(b,c) = d(f(b), f(a)) + d(f(a),f(c))$, or just $d(b,c) = d(b,a) + d(a,c)$. Consider that this equality can hold if and only if $a$ was a point along the shortest line between $b$ and $c$. This implies that $a$ is a point that lies along the line connecting $b$ and $c$, and is therefore not a vertex, but this is a contradiction of our assumptions that it was. Thus, in an isometric function, all vertexes must map to other vertexes. "

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Here we go!

gentle ospreyBOT
cloud owl
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would this work? f(x) = x if x is rational and -x otherwise

gritty widget
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yes, because |f(x)| = |x| for any x, so if x goes to 0, f(x) goes to 0 = f(0)

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(just a quick way to see continuity at 0)

cloud owl
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awwww yeah

marsh forge
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if youre supposed to prove it dont forget to talk about discontinuity elsewhere

gentle ospreyBOT
fading vale
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so its easy here to show that Z^p is continuous and that f cont implies f Z^p cont

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the hard(ish?) part is f circ Z^p cont implies f cont

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where f is an arbitrary map into F(Y, Z)

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i dont really understand how the preimage of a compact set = compact helps or what map it is supposed to apply to here cuz if f: A -> F(Y, Z) idk anything about the topology on A or how compactness relates to openness

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unless its supposed to be like

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continuity at ap oint or something

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but if u pass thru Z^p from an open set of f(a) to F(X, Z) and then go back into A via (f circ Z^p)^-1 i dont think this would necessarily pass under f into a subset of our original open set

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and it doesnt seem to take preimage of compact set is compact into account anyway

wanton marsh
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what are the topologies on F(Y,Z) and F(X,Z) ?

marsh forge
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compact open i assume

broken berry
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Hey, could anyone pls verify if this 4d coordinate system projected to 3d is correct. I did the calculations of angles and modeling of it, so I don't know if it works. If someone could help me please send me a message.

shy moss
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In the plane, is the topology induced by the discret metric equal to the usual topology?

gritty widget
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in the discrete metric, points are open sets, and they certainly aren't in the usual topology

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phrased more suggestively

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in the discrete metric all sets are open

gentle ospreyBOT
gritty widget
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(and "all sets are open" follows from the fact that arbitrary unions of open sets are open, and that any set can be written as a union of singletons)

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(and really, by "points are open," i meant "singletons are open," just to be 100% clear)

sleek thicket
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j < i
i >= j

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The function isn't defined if j > i????

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I'm pretty sure it should be
$s^i(j) = \begin{cases} j & \text{if } j \leq i \ j-1 &\text{if } j > i\end{cases}$

gentle ospreyBOT
sleek thicket
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But would like confirmation from someone else

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@gilded shell i can try to help you determine the lie algebra

gilded shell
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Ok, am I fine?

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So

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I'm not sure where I'm effing up

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I have two ways to calculate it and it seems contradictory

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G=GL(n), with real matrices.

sleek thicket
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mhm

gilded shell
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Let L_g multiplication on the left by g.

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Now the vector V at T_I G, corresponds to what left invariant vector field?

edit: i->I

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Yes

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If we can identify the Matrices and the tangent space T_I G, as in, if: V=V_ij d_ij , we can say V = [V_ij]

sleek thicket
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Sorry, what do you mean by d_ij?

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Is this the matrix with a 1 in the ijth spot and 0s elsewhere?

gilded shell
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I mean the partial derivative with respect to x^ij

sleek thicket
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ah, gotcha

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then I agree

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(sorry, I wanted to clarify because d_ij looks to me like the covector dx^ij instead of the vector partial/partial x^IJ)

gilded shell
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So two ways of calculating the desired object:

$L_g _*,e (V)$

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Not sure why I'm not latexing

sleek thicket
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Is * here the total derivative, ie pushforward?

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And it gets confused when you have spaces at the start or end

gilded shell
gentle ospreyBOT
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Professor M'Oats
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sleek thicket
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$(L_g)_*(V)$

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This?

gentle ospreyBOT
gilded shell
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Yeah, I'll write it like that then

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Thanks

sleek thicket
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Sure, so this is one way

gilded shell
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So according to books we'll have:

$(L_{g})_{*}(V) = gV$

sleek thicket
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Yup

gentle ospreyBOT
sleek thicket
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Do you understand why this is?

gilded shell
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I dont know, because I'm getting a different answer someway else.

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But maybe it's cuz I need sleep but I really need to finish this right now so no sleep allowed

sleek thicket
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$L_g$ is the restriction of a linear map $M(n) \to M(n)$, namely left multiplication by $g$. The differential of a linear map is that map itself

gilded shell
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But I think I do, to a degree.

gentle ospreyBOT
sleek thicket
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Also oof :(

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We're basically working in M(n) instead of GL(n)

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Since M(n) is a vector space

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That's how we identify the tangent space with M(n) too, right?

gilded shell
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Yes

sleek thicket
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Alright so what's the other way?

gilded shell
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Ok

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So let's have g be the respective function G->G, g(h)=gh.

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Another way to calculate our vector field should be this

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$(L_{g}){*}(V) = V{ij} d_{ij} (L_{g})$

sleek thicket
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hmm

gentle ospreyBOT
gilded shell
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By definition of pushforward

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no?

sleek thicket
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I think I agree with this, give me one sec

gilded shell
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I have done a bit of identification

sleek thicket
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so we get L_g(partial/partial x^ij)

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Hmm I don't think I understand this

gilded shell
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Isn't this literally the definition?

sleek thicket
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Wait, is d_ij the tangent vector?

gilded shell
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More rigorously
$(L_{g}){*}(V) {ab} = V{ij} d{ij} (L_{g}) {ab} d{ab}}$

sleek thicket
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I got confused by the notational clash with covectors

gentle ospreyBOT
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Professor M'Oats
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gilded shell
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NO FORMS EVER

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Always vectors

sleek thicket
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lmfao

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So if we think of partial/partial x^ij as a derivation on the algebra of smooth functions

gilded shell
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Sorry for the confusion, btw, hope I solve this. ;-; Thanks

sleek thicket
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The pushfoward is prrcomposition

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no you're fine! It's just been a while since I actually went down to definitions of this stuff

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and there's a bunch of different ways to define everything

gilded shell
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So, all agreed?

sleek thicket
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Alright so when you say $d_{ij}(L_g)$ do you mean $\frac{\partial}{\partial x^ij} \circ L_g^*$?

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I'm still catching up lol

gentle ospreyBOT
sleek thicket
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The notation d_ij(L_g) does not parse for me

gritty widget
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since left translation by $g$ is a diffeo you have a well defined pushforward $(L_g)*:\Gamma(TG)\to\Gamma(TG)$ where $X\mapsto (L_g)(X)$ where $(L_g)_(X):G\to TG$ so $h\mapsto (L_g)*(X)(h)=(\ell_g)*(Xg^{-1}h)$

gentle ospreyBOT
sleek thicket
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oh wait

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Yes it does

gilded shell
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maybe this guy helps ∂

sleek thicket
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I'm being stupid, sorry

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The partial acts on the function L_g

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🤦

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Yeah alright professor I agree with your statement now, sorry for the confusion

gilded shell
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Nah, you're doing fine

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Reading spins'

sleek thicket
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anyways prof, continue

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You can also compute it this way, I agree

gilded shell
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The g(-1) is confusing me a bit in spinsicle but I guess it's to obtain an automorphism or sth

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Anyway, I'l ldothe computation

sleek thicket
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This should also work

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Spin, I don't understand your last expression. What is \ell_g?

gritty widget
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if you consider a $X\in\Gamma(TM)$ as a linear map $X:C^{\infty}(G)\to C^{\infty}(G)$ then you can just write $(L_g)_*(X)(f)=X(f\circ \ell_g)$ for any smooth $f$

gentle ospreyBOT
gritty widget
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\ell_g is just the left translation map

sleek thicket
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yup, eventually I realized this

gilded shell
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$(L_{g}){*}(V) {ab} = V{ij} d{ij} (L_{g}) {ab} d{ab}} = $
$V_{ij} d_{ij} (L_{g}) {ab}$
$=V
{ij} d_{ij} (g_{ak} x_{kb}$
$=V_{ij} (g_{ak} delta_{ki} delta_{jb}$
$=V_{ij} (g_{ai} delta_{jb}$

gritty widget
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why

sleek thicket
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?

gilded shell
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Does the bot support multiple $ $$$ ?

sleek thicket
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I was being thrown off by the use of lowercase d to mean a vector instead of a covector

gritty widget
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components

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ughhghg

sleek thicket
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It does, but you'll want an align*

gilded shell
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How?

gritty widget
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why use components catAngery

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why torture yourself this way

gentle ospreyBOT
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Professor M'Oats
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gilded shell
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Because I'm getting it wrong

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Because the formula I got doesnt correspond to L_g_*(X)=gX.

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And I have to be fucking up royally somewhere

sleek thicket
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Actually prof I'm back to being confused lol. You write $L_* \frac{\partial}{\partial x^{ij}} = \frac{\partial}{\partial x^{ij}} L$ but this seems wrong to me. The left hand side is a vector field while the right is a function

gentle ospreyBOT
sleek thicket
#

Unless I've misunderstood your computation using linearity of the pushfoward

gritty widget
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i think there's a bit of confusion about what L_* actually is here

sleek thicket
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I'm confused at least

gilded shell
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So L_g is a smooth map G->G. Which allows us to pushforward a tangent vector at I, to a tangent vector at gI=g.

sleek thicket
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Sure

gilded shell
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And V is a tangent vector at I.

sleek thicket
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But the pushforward of d_ij isn't d_ij(L_g), right?

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d_ij(L_g) is some function

gritty widget
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do you remember what the definition of the pushforward is prof

gilded shell
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It should be $V_{ij} (g_{ai} \delta_{jb} d_{ab} |_{g}$

sleek thicket
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trailing space

gilded shell
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The pushforward by F of v applied to f, = v(foF)

sleek thicket
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shouldn't it be the vector field $\left(L_* \frac{\partial}{\partial x^{ij}}\right)f = \frac{\partial}{\partial x^{ij}} (f \circ L_g)$?

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oops

gentle ospreyBOT
sleek thicket
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I think this is what you said prof

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But latexed

gentle ospreyBOT
gritty widget
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what

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also why is there a metric here what

sleek thicket
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I am also confused by this notation

sleek thicket
sleek thicket
gilded shell
sleek thicket
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I think the metric is the g lol

gilded shell
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Yes, it does not, but I'm not sure why atm.

gritty widget
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^

sleek thicket
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Which is an invertible matrix, spin

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It's an element of the group G = GL(n, R)

gilded shell
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Oh the g is a matrix so it has components

gritty widget
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yes i know but this is just like

sleek thicket
#

Okay so prof, you have $(L_g)* V = V^{ij} (L_g)*\frac{\partial}{\partial x^{ij}}\Big|_{I}$

gentle ospreyBOT
sleek thicket
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This is what you started with

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Correct?

gilded shell
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Yes

sleek thicket
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Then you tried to compute the pushfoward

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And lost me

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I think your computation of the pushfoward was wrong

gilded shell
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The pushforward was just calculating the derivatives of gX, which is the multiplication of two matrices

gritty widget
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why are you even trying to compute pushforward

sleek thicket
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I don't think it makes sense to talk about the derivative of a product of matrices with respect to X

gilded shell
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Because I'm computing it wrong so I'm messing up somewhere I don't udnerstand

sleek thicket
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Also spin they tried to compute something two ways and got different answers

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Even if one way is easier you should still try to resolve the contradiction

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so yeah prof have you tried computing the pushfoward by a curve?

gilded shell
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G is a a group of matrices. Multiplying the matrix g on the left gives a smooth map, which we can take the derivative of.

I meant this in reply to how it doesnt make sense to calculate the derivatives of so and so

sleek thicket
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partial/partial x^ij is the tangent vector of a very easy to write down curve

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I agree, but that derivative is the pushfoward map

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I was saying you can't do like, d/dX gX

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anyways, I would try to compute the pushfoward by using the curve γ(t) = I + tx^ij

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The velocity of this at 0 is partial/partial x^ij

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so the pushfoward can be computed as the velocity of the curve g * γ(t) at 0

gilded shell
sleek thicket
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Yes

gilded shell
gritty widget
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why don’t you just play around with this on the tangent bundle before you do all this 😦

sleek thicket
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Say F : M -> N is a smooth map. What is the derivative of F?

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Also spin they know how to compute it by identifying the tangent space with M(n)

gilded shell
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Ah, I have to leave soon

sleek thicket
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That's how this question started

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Prof, if you want to compute it like this I would suggest using that curve

gilded shell
#

I will, can I ask for a specific case on how you'd do it?

sleek thicket
#

sure

gilded shell
#

I'll compute it, I just wanna say it because of time sorry

#

You have the block matrix with rows (R_s v)(0,1). Where R is the 2x2 matrix (cos(s) -sin(s))(sin(s) cos(s)) and v is 2x1 (x)(y).

#

It's really simple if you draw it out.

sleek thicket
#

uhhh

gilded shell
#

How do you prove X= partial/partial s is an invariant vector field?

gritty widget
#

by applying the definition of a left invariant vector field

#

look at this abstractly

sleek thicket
#

I do not know what you mean by this. What's v? The matrix
x x
y y?

gritty widget
#

and understand it then do the computation

gilded shell
#

I did it in two ways, none was direct direct computation.

gilded shell
sleek thicket
#

I thought we were working in GL(n)? How are we getting a nonsquare matrix?

gilded shell
sleek thicket
#

Oh, I didn't see the third row somehow

#

So you have this matrix R_s

sleek thicket
#

What's the vector field you want to show is left invariant?

gilded shell
#

partial _s

gentle ospreyBOT
gilded shell
#

is wrote theta sorry

sleek thicket
#

I don't know what that means

#

is s a coordinate?

#

On GL(3)?

gilded shell
#

It's not a coordinate on GL(3). IT parameterizes the subgroup given by the subgroup i was trying to define

#

I think I need to take a break, still need to sleep and wake up

#

And I'm being a unclear

#

Thank you though

#

Sorry that I have to leave midway

sleek thicket
#

You should do that, it seems like you have stuff getting mixed up/not being communicated clearly

gilded shell
#

You too spin

sleek thicket
#

I hope you can get your homework done in time

gilded shell
#

thanks

sleek thicket
tight agate
#

yes, you defined it the right way

sleek thicket
#

cool

#

this is not the first typo from this pdf lol

tight agate
#

Kerodon is a great reference for this stuff

sleek thicket
#

Oh yeah I remember hearing about that, thanks!

tight agate
#

and Goerss and Jardine

sleek thicket
#

I'm trying to focus on just what I need to understand dold kan, so I didn't want to use a more general homotopy theory reference

#

even weibel's presentation is a little more general than necessary for me atm

tight agate
#

what are y'all doing in your hom alg class right now?

sleek thicket
#

Just starting derived functors

#

A bunch of people in the course are concurrently taking it with the first year grad algebra sequence

#

So there's been more review than I would like

tight agate
#

review can be a good thing

sleek thicket
#

i do not want to relearn the definition of a natural transformation for the 20th time

tight agate
#

lol

#

there was a lot of overlap between the undergrad and first-year grad algebra sequence, but I think I got to learn the material a lot better due to it

#

but yeah, twice is fine

#

20 times is not

#

have fun simping

#

I should read through the simplicial stuff again

sleek thicket
#

I would like to learn more about this stuff

#

Haven't really had an opportunity

#

But presenting on dold kan seemed like a nice way to get into it

tight agate
#

it seems like it might be super important 🤷

#

with all the "brave new algebra" stuff that's coming up

sleek thicket
#

¯\_(ツ)_/¯

#

I've always been a bit of a category memer

#

so I just want to understand what all the higher category business is about

tight agate
#

I want to be a category memer

#

but it is so dry

sleek thicket
#

but until now I've suppressed my instinct to dive into simplicial stuff

#

this is true lol

#

It's weird because like

#

All the category theorists I talk to are the opposite of dry

#

They think about things at a less formal level than I'm comfortable with

#

But then the actual math is incredibly formal

#

I don't know how to square it lol

#

All the category theorists I've ever talked to are "ideas people" if that makes sense

tight agate
#

yeah I get what you're saying

#

we've got those over here too

sleek thicket
#

im not talking about like ugtc memers

tight agate
#

ik

sleek thicket
#

kk, sorry

tight agate
#

lol

#

a lot of the profs are category memers too

sleek thicket
#

For some reason "we've got those over here" makes me think of ugtc memes opencry

tight agate
#

perhaps I should have worded it better

sleek thicket
#

I remember my algebra prof telling a story about like

#

back in the day he was a category theorist memer

#

he had to introduce the derived category at the start of his talks

#

and then as time went on he became much more concrete

#

Not because he'd changed, but because algebraic geometry had

tight agate
#

huh

tough imp
#

wait what

#

really?

sleek thicket
#

Sandor told me about this

#

Yeah

tough imp
#

I mean

#

I asked him if I need to know cat theory for algebra and he was like

sleek thicket
#

I remember specifically he said he used to need to introduce the derived category at the start of his talks because the audience might not be familiar

tough imp
#

"well I used the derived cat in my thesis"

#

lol

#

that's crazy

#

how times have changed

tight agate
#

well yeah no more derived cats

sleek thicket
#

lmfaoo

tough imp
#

hahaha

sleek thicket
#

Now it's infinity cats

tight agate
#

only E-infinity ring spectra /s

tough imp
#

Tfw $\mathbb{R}^i$

gentle ospreyBOT
tough imp
#

that's such a meme name

#

"hyper derived functor"

#

I need that meme like "hyper derived functor? what is that. No, derived functor"

tight agate
#

anything with hyper sounds memey

tough imp
#

and it calls it like stuck up or whatever

tight agate
#

except hyperplane

#

or hypersurface

tough imp
#

hyperline

#

hyperline is a dim 1 subspace

#

aka a line

tight agate
#

hyperbole

sleek thicket
#

okay good night everybody. chmonkey we're meeting at 1pm

tough imp
#

yes

#

We are

sleek thicket
#

read the thingy

tough imp
#

yes

sleek thicket
#

before 1pm

tough imp
#

Read the thingy

tight agate
#

yes

tough imp
#

before the 1pm

#

do the manifolds

#

read the thingy

#

die

sleek thicket
#

:(

tough imp
#

👍

shy moss
#

How to show tha the fundamental group of an indiscrete space is trivial?

gritty widget
#

try showing that any loop in an indiscrete space is contractible

cedar totem
#

What is a tangent space? Is it like a tangent line but only a surface that is touching a single point in R^3

gritty widget
#

it's the best "linear" approximation to the curve/surface/manifold near that point

#

which should immediately make you think of derivatives

shy moss
gritty widget
#

yes

#

in particular this implies that the fundamental group of the space (based at a point on your loop) is trivial

#

since then every loop based at that point is homotopic to the constant loop, i.e. its homotopy class in pi_1 is equal to the identity (homotopy class of constant loop)

#

(if i'm remembering my basic AT correctly)

#

so once you can construct that homotopy, you're good

shy moss
gentle ospreyBOT
marsh forge
#

?

#

you want to show that if X has the triv topology that any map S^1->X is homotopic to a constant map to the basepoint

shy moss
#

I want to show that the fundamental group of a indiscrete space is trival

marsh forge
#

do you not see that those are the same thing?

#

Oh I guess sometimes this is first taught as special maps I->X

marsh forge
#

rather than S^1

#

an element of pi_1(X,x) is a map I->X with both endpoints sent to the basepoint x

#

you want to show that any such map is homotopic to the constant map

hushed plover
#

I have a problem I'm working on

gritty widget
#

don't we all?

marsh forge
#

be patient someone else is asking a Q rn sorry

hushed plover
#

sorry

shy moss
gentle ospreyBOT
marsh forge
#

what do you mean by this

shy moss
gentle ospreyBOT
marsh forge
#

thats not a homotopy

#

thats a composition

#

i still don't know what you mean

#

in general $f\cdot c \simeq f$ is true, but $f\cdot c\simeq c$ is equivalent to $f\simeq c$ which is what you want to show in the first place.

gentle ospreyBOT
shy moss
marsh forge
#

oh ok lol

hushed plover
#

is it alright if I ask a question now?

marsh forge
#

i guess? i definitley didnt answer Go's original

#

but go for it ig

hushed plover
#

I have two points on a sphere (x1, y1, z1) and (x2, y2, z2) and I want to have a quadratic bezier curve to go between them. I want the arc to go over the sphere instead of inside the spehere

#

I made the sphere transparent so you can see that it goes inside the sphere instead of on top of it

#

currently I am doing this to find the mid point for the bezier curve

#
midX = ((startPoint.x - endPoint.x) / 2);
midY = ((startPoint.y - endPoint.y) / 2);
midZ = ((startPoint.z - endPoint.z) / 2);
#

but how do I find the midpoint of the two points so that it is above the sphere

chrome dew
#

you can work out the midpoint on the sphere with some trigonometry, draw a circular cross section that passes through those two points to get started

#

well, actually no you don't need to do that if you already have the midpoint

#

just normalize the vector from the center to the midpoint

#

then multiply it by the radius of the sphere to put it on the sphere

cedar totem
#

What is TpM?

#

Tangent plane.

gritty widget
#

yes, T_pM is (one) notation for the tangent plane to M at p

#

are you asking what it represents?

#

are you asking how to define it?

tough imp
#

What’s T_pTTerra?

gritty widget
#

a line

#

i'm a curve

sleek thicket
#

imagine only being 1 dimensional

#

this post made by surface gang

#

hey ttera what are your sectional curvatures? Oh that's right you don't even have them

gritty widget
shut moat
#

is ur username some double tangent bundle meme

gritty widget
#

no

shut moat
gritty widget
#

there

#

now it's a tangent bundle meme

#

actually cotangent bundles are cooler

#

😌

#

i am now the cotangent bundle of Terra equipped with its canonical symplectic form catpetfast

cloud owl
#

idk what that is but it sounds terrable

gritty widget
#

lmao they really gave that definition instead of just saying "union of duals to tangent spaces"

shut moat
#

symplectic geometry seems rly cool

#

fancy ass classical mechanics stuff

#

although I've heard that apparently some huge theorem might actually be wrong flonshed

gritty widget
#

do you know which?

shut moat
#

let me find it again one sec

#

yeah lol

gritty widget
#

gromov

#

i will read in a moment

#

finishing up a lie gp problem

elder yew
#

Entire theses are written off of sentences of gromov

#

Cuz he doesn't fucking fill in any details

cloud owl
#

i don't think it is

#

uh yes

#

but ctrl-f gromov gives one match, right at the start

broken berry
#

could someone please explain me what is double ortographic projction?e

#

I know what a ortographic projection is, but the double doesn't make sense, anybody could help me?

sleek thicket
#

@gritty widget so CP^1

#

Tangent spaces have the structure of complex multiplication

#

Right?

#

Like they're 1d complex vector spaces

gritty widget
#

sure petTheCat

sleek thicket
#

Okay so

#

There's this very fancy line bundle on CP^1

#

Line bundle means 1d vector bundle

#

In this case complex

#

Define $L = { (\ell, v) \in \C\mathbb{P}^n \times \C^{n+1} : v \in \ell}$

gentle ospreyBOT
sleek thicket
#

So the fiber over ell is the line ell itself

#

It's all pairs (ell, v) where v is a vector on the line ell

#

And it's a subbundle of the trivial bundle CP^n × C^(n+1)

#

Does this make sense?

tight agate
#

petthecat

gritty widget
sleek thicket
#

ttterrrrrra answer me

gritty widget
#

sure i guess so

sleek thicket
#

Okay so

#

Weird bundle

#

I'm supposed to show $\C\mathbb{P}^1 \cong L^\otimes L^$

gentle ospreyBOT
sleek thicket
#

Wtf why is this true

#

Well it comes down to computing transition functions

gritty widget
#

check the errata opencry

sleek thicket
#

Like you can cover by two affines patches

#

Where you normalize each coordinate

#

Yeah?

#

Turns out these are both trivial over those

#

So you just need to know they transform on the overlaps the same way

#

I ended up computing a transition function for the tangent bundle

#

It's just the jacobian of the change of coordinates map

#

Ez

#

Map is f(z) = 1/z

#

So f(x, y) = (x,-y)/(x^2 + y^2)

#

,w Jacobian matrix of (x, - y)/(x^2 + y^2)

#

wait this is wrong lol

gritty widget
#

is WA okay

sleek thicket
#

Fixed

gentle ospreyBOT
sleek thicket
#

Right so

#

This is 1/|z|^4 times the matrix
y^2 - x^2 | - 2xy
2xy | y^2 - x^2

#

I go

#

"aha this is a complex number!"

#

Cause y^2 - x^2 is the real part of z^2 and 2xy the imaginary part

#

So this matrix is multiplication by z^2/|z|^2 = 1/(z conj)^2

#

But oh wait it's supposed to be 1/z^2

#

Fuck

#

I've been stuck on this for like a week mind you

#

today I realize (y^2 - x^2, 2xy) is not z^2

#

Re z^2 = x^2 - y^2

#

So it's actually -(z conj)^2

gritty widget
sleek thicket
#

And suddenly everything works out

#

Fml

#

I wasted a week on squaring a complex number wrong

gritty widget
sleek thicket
#

Such is math

tough imp
#

oof

cedar totem
#

is ttera a bot?

tight agate
#

yes

shut moat
#

yes

gritty widget
#

yes

gritty widget
sleek thicket
#

/TTera

#

oops, typo

#

/TTerra

sleek thicket
sleek thicket
#

im still working on this fucking stereographic projection problem

#

it is like

#

a hydra

#

every time I fix one sign error

#

or issue with flipped orientation

honest narwhal
#

Let us c

sleek thicket
#

or backwards transition function

#

another one pops up

#

i feel like I am being stereographically projected

#

conceptually it is easy

#

just check it on affines/stereographic projection coordinates

#

but holy shit it is unbelievably finnicky

honest narwhal
#

I'm guessing 15?

sleek thicket
#

sorry yeah it's 15 but the statement of 15 depends on 14

#

so you sort of need to prove 14 too

#

(15 was assigned, 14 wasn't lol)

#

anyways, i now have a minus sign

#

finally got rid of that conjugation

#

im gonna scream

#

i screamed

#

im also just not including any computations

#

because they are so fucking long

#

i have a sage notebook

#

checking things work as I go

#

wow isn't this insightful

P.<x,y,z> = ZZ['x, y, z']
R.<xx,yy,zz> = QuotientRing(P, P.ideal(x^2 + y^2 + z^2 - 1))

X1_1 = 1 + zz - xx^2
X1_2 = -xx*yy
X1_3 = -xx*(1 + zz)

X2_1 = -xx*yy
X2_2 = 1 + zz - yy^2
X2_3 = -yy*(1 + zz)

Y1_1 = 1 - zz - xx^2
Y1_2 = -xx*yy
Y1_3 = xx*(1-zz)

Y2_1 = xx*yy
Y2_2 = yy^2 - 1 + zz
Y2_3 = -yy*(1-zz)

print(bool(X1_1 * (1-zz)^2 == (yy^2 - xx^2) * Y1_1 + 2*x*y* Y2_1))
print(bool(X1_2 * (1-zz)^2 == (yy^2 - xx^2) * Y1_2 + 2*x*y* Y2_2))
print(bool(X1_3 * (1-zz)^2 == (yy^2 - xx^2) * Y1_3 + 2*x*y* Y2_3))

print(bool(X2_1 * (1-zz)^2 == (yy^2 - xx^2) * Y2_1 - 2*x*y* Y1_1))
print(bool(X2_2 * (1-zz)^2 == (yy^2 - xx^2) * Y2_2 - 2*x*y* Y1_2))
print(bool(X2_3 * (1-zz)^2 == (yy^2 - xx^2) * Y2_3 - 2*x*y* Y1_3))
honest narwhal
#

So L*\otimes L* pulls back to the holomorphic tangent bundle basically

sleek thicket
#

right

#

except i don't know anything about complex manifolds

#

so

#

i just have vague intuit that this should be thought of as the holomorphic tangent bundle

honest narwhal
#

I wonder if there's some weird sneak

#

Like oh knowing that they're isomorphic as real bundles and some not too hard extra condition

sleek thicket
#

maybe with more machinery ¯_(ツ)_/¯

#

i mean

honest narwhal
#

Gives that they're isomorphic as complex bundles

sleek thicket
#

it is not easier to show they're real as real bundles

#

tbh

#

there's just a lot of places to choose the wrong one of two options

#

or get the wrong result out of a computation

#

orientation, conjugation, signs

#

i know there's a lot of them because ive done it wrong at every possible step

#

ahhhhh

#

anyways, i have a minus sign and I must scream

honest narwhal
#

Yeah that's fair I guess. At least there are only two charts 🙃

sleek thicket
#

yee

#

except

#

I chose the wrong charts to start

#

my original charts had the flipped orientation

#

so I had to redo all of these horrendous computations in spherical coordinates

honest narwhal
#

Okay so I guess my conjecture that I am guessing is wrong because that's way too much plot armor is that if your iso of real bundles preserves orientation then it's an iso of complex bundles

sleek thicket
#

lol

#

okay so

#

this is what I checked with sage

#

so

#

probably true

honest narwhal
#

Honestly my eyes are glossing over a bit

sleek thicket
#

yeah uh

#

mine too

#

🙃

#

tfw due tomorrow

honest narwhal
#

So what's our def of pullback again?

sleek thicket
#

i haven't gotten there yet lol

#

that's actually the easy half

#

but it's the pullback as topological spaces

honest narwhal
#

Or okay what's this computation doing conceptually exactly?

#

I just see two lines of notation

sleek thicket
#

figuring out the transition function

#

for the stereographic coordinate charts on S^2

honest narwhal
#

Oh it's just 1/z I think

sleek thicket
#

it is not

#

err

honest narwhal
#

z complex

#

Not S^2\subset R^3

sleek thicket
#

do you mean the transition function as a manifold?

#

I'm computing the transition function of the tangent bundle

honest narwhal
#

Right right

sleek thicket
#

so it is that

#

which means it should be -1/z^2

#

err wait

#

hang on

#

that's what I got

#

wait wtf

#

the sign should be here

#

but uhhhh

#

won't the other one not have this sign????

#

okay maybe I should proceed, talking about this has reassured me

#

I think my computations are right at least

honest narwhal
#

Does this need to be done? You know the tangent space to a point in S^2 is just the orthogonal complement of its span

sleek thicket
#

...yes?

#

i don't see the relevance

#

the tautological line bundle L is trivial over affine opens

#

which are the same as stereographic projection charts

#

so my instinct is to compute the transition functions of (TS^2)' on the stereographic projection charts

#

and then the transition functions of L^* (x) L^* on affines

honest narwhal
#

I'm just thinking you could work with the explicit description of things in S^2 \times R^3 such that blah blah blah

sleek thicket
#

i did that earlier

honest narwhal
#

And possibly just write down a map straight up

sleek thicket
#

oh, I had that thought

#

like

#

triyng to define a global map

#

but I don't see it

#

now I even have an isomorphism locally defined

#

and I still don't understand it

#

if you can explain to me why this isomorphism exists I will be very happy

honest narwhal
#

I'll think a bit and see if I can cheese it

tough imp
#

well clearly

#

the thing to do is to cry

#

:(

sleek thicket
#

ahh i think i see where the minus sign will come in

#

probably maybe

honest narwhal
#

Okay so what's the tautological bundle again? Is that just like

#

CP^1 is a quotient of C^2

sleek thicket
#

the fiber over ell is ell

honest narwhal
#

Okay yes

#

And now we're taking the dual of it

sleek thicket
#

yes

#

if you like AG

#

then apparently $L = O(-1)$

gentle ospreyBOT
sleek thicket
#

but i think things are too floppy/differenteo-geometric to make sense of O(-1)

#

I thought about it

honest narwhal
#

So apparently tangent bundle is O(2) or smth

sleek thicket
#

right

honest narwhal
#

I mean complex setting you can actually make it work I'm pretty sure

#

GAGA

#

But that's not the intent

sleek thicket
#

yeah, probably

honest narwhal
#

Do we have a nice explicit description of L*?

sleek thicket
#

i couldn't think of one

honest narwhal
#

Oh it's literally the dual space at each point so I guess like

sleek thicket
#

yeah

honest narwhal
#

(\ell, \ell*) where \ell* is a linear functional on \ell

sleek thicket
#

In mathematics, the Euler sequence is a particular exact sequence of sheaves on n-dimensional projective space over a ring. It shows that the sheaf of relative differentials is stably isomorphic to an (n + 1)-fold sum of the dual of the Serre twisting sheaf.
The Euler sequence generalizes to that of a projective bundle as well as a Grassmann bun...

#

but like

honest narwhal
#

I doubt we need AG here

sleek thicket
#

no i mean

#

an AG head told me this is morally how you should understand the iso

#

but it did not help me

gentle ospreyBOT
honest narwhal
#

I guess

#

I'm tired so implicit disclaimer in everything I say

sleek thicket
#

sure

#

i mean like

#

you can also think of it as bilinear forms

#

on x

honest narwhal
#

Tru

sleek thicket
#

also also

honest narwhal
#

So okay time for the nightmare lmao

sleek thicket
#

it suffices to find a map $T \otimes L \otimes L \to \C$

gentle ospreyBOT
sleek thicket
#

probably with conditions on it idk

#

a bundle iso

#

but basically this is just

#

how do you evaluate

honest narwhal
#

God I hate that this map is piecewise defined it makes it painful to give a description of the pullback bundle in symbols

sleek thicket
#

yes

honest narwhal
#

So wait what exactly is this map? In the nice case if we say S^2 is C \cup infinity

#

Then there's the map we like to CP^1

sleek thicket
#

right so your question is really

honest narwhal
#

Is this that written funny or is it genuinely different?

sleek thicket
#

what is the local representation of this map

#

in stereographic vs affine coordinates

#

it is doing the thing you're thinking of

#

but like

#

there's some choices you could make

#

like is infinity [0:1] or [1:0]

#

is the north pole infinity or the south

#

etc

honest narwhal
#

Yeah... Okay so conceptually what do we want to happen right now? If you give me a point on the sphere I stereo project to a complex number, let's say north pole or smth idk, whichever makes it work right

sleek thicket
#

right, that's what it does in one of the two cases

#

and in the other you stereographically project onto a different plane

#

but get the same result

#

idk

honest narwhal
#

I'm basically trying to think of whether in words I can say "Oh this map is just apply the bilinear form to somebody!"

#

But it's weird for sure lol because we're hopping between real and complex

sleek thicket
#

yes

#

i spent a lot of time on this

#

before giving up and doing it locally

#

somehow the local proof is even worse than I was expecting

honest narwhal
#

Yeah you should probably do things locally, I'm gonna go to sleep soon anyway I was just hopeful. I like giving nice one shot descriptions

sleek thicket
#

👍

honest narwhal
#

I mean okay let's revert the complex description of the tautological bundle over CP^1 back to the real case right?

sleek thicket
#

this problem sucks so fucking bad lmao

#

im gonna

#

not do that

#

and actually work on this problem

#

let me know if there 'sa nic eproof

honest narwhal
#

I wonder if duals and pullbacks play nicely

#

And whether you can say something like

sleek thicket
#

They do

#

Err

#

I was thinning duals and tensors

honest narwhal
#

Oh the dual of this pullback bundle is the holomorphic cotangent bundle of S^2

sleek thicket
#

But they should all commute

#

Because f is a diffeomorphism

#

Yeah I was originally just working with TCP^1

#

But I decided I don't want to justify going back and forth

honest narwhal
#

Fair

#

Yeah that's all that 2-3AM Daminark's got, sorry

sleek thicket
#

np lol

honest narwhal
#

It might be the case that there's no way around just doing garbage

#

:/

sleek thicket
#

Hopefully I finish soon

#

I shouldn't have put this off

#

(it's due tomorrow)

#

man today was incredibly shitty lmao

honest narwhal
#

Good luck. Is that your last problem?

sleek thicket
#

Yup

honest narwhal
#

That's something. When do you have to wake up?

sleek thicket
#

9:30 class lol

#

so like

#

9am

honest narwhal
sleek thicket
#

Analysis class

honest narwhal
sleek thicket
#

my grader is insane

#

I got 3/10 on a correct solution

#

They completely failed to understand my proof

#

The feedback was incredibly condescending

honest narwhal
#

That's obnoxious

sleek thicket
#

Yes

#

I'm going to go to the prof

#

and maybe drop the class

#

This is not the first time it's happened

honest narwhal
#

Lol maybe your grader's just a moron. It happens

sleek thicket
#

And the program dirextor is looking into the class

honest narwhal
#

I mean maybe your prof can be like

#

Please get a brain

sleek thicket
#

because of how many complaints there are with the class

honest narwhal
#

And then you don't have to drop. But idk that's prob a pipe dream

sleek thicket
#

Last quarter the prof addressed it and backed up the grader

honest narwhal
#

If you do have to drop what are you gonna do?

sleek thicket
#

But hopefully I can change her mind

#

Learn functional analysis in grad school and hope really hard this doesn't look bad on my grad school app

honest narwhal
#

Is it past the drop deadline?

sleek thicket
#

I got a 3.8 in the first quarter of this class and have like a full year of 4.0s in grad courses

#

So dropping this during covid times shouldn't look crazy

#

And yeah I think I'd get a W

honest narwhal
#

Chicago gives 3 weeks before giving Ws lol, that's unfortunate

sleek thicket
#

We just finished week 3

#

So maybe there's time if I do it tomorrow

honest narwhal
#

Did you start January 2nd or smth?

sleek thicket
#

Ah it looks like it's only the first two weeks

#

That you can drop without a W

#

We started on the 4th

honest narwhal
#

Jeez

#

Washington seems fucking annoying wrt technical matters

sleek thicket
#

yes

#

Very much so

honest narwhal
#

Well all I can say is good luck at this rate

#

And good night

sleek thicket
#

ty

#

and night

red garden
#

if X is a connected top space

#

then for any proper usbset of X , boundary is nonempty

sleek thicket
#

@honest narwhal I think I figured out why this problem is so fucking confusing/hard

#

The map f is orientation reversing

#

WHAT THE FUCK

#

Why would you do that!!!

#

Ended up getting the negative conjugate of what I should have gotten

#

It doesn't matter

#

I give up

red garden
bleak helm
#

Can you do the forward direction?

red garden
#

no

#

@bleak helm

#

nothing

#

suppose X is connected? what then lmao xd

#

let x and y be the two points

bleak helm
#

$X \subseteq X$

gentle ospreyBOT
red garden
#

oh

#

okay

#

now how about the other way

#

can we

#

wait

#

can we like

#

'induct'?

#

like just keep running over all the two points

#

in the space

#

and then take unions

#

(union of connected is connected)?

bleak helm
#

1 sec, sorry

#

That can work. Do you have an exact result about the union of connected sets being connected?

#

Because they must have a point in common

red garden
#

idk umm

#

disjoint union?

#

idk

bleak helm
#

Do you or do you not have a result about unions of connected subspaces? Because if you don't, you can't use it without proving it first

red garden
#

i do

#

idk the proof tho

bleak helm
#

What does it say?

red garden
#

ohh

#

i need nonempty intersection

bleak helm
#

If you have already proved it, you don't need to prove it again, you can just use it

#

Yes

bleak helm
red garden
#

how can i find this point lol

bleak helm
#

Just fix any point in X

#

Say x

#

Then choose subspaces that all contain x so that you can take the union to give you X

red garden
#

yea

#

got it

#

tysm

#

the problem is done right?

bleak helm
#

Is it? Idk. What did you do?

#

What subspaces did you choose to take the union of?

red garden
#

[Y_n] = {Y_i is a subspace | Y_i contains x} ?

bleak helm
#

How do you know the union equals X?

red garden
#

i dont lmao thats the problem

#

umm

bleak helm
#

Let y be a point in X. Can you show that y belongs to the union?

red garden
#

ohh