#point-set-topology

1 messages · Page 58 of 1

tidal cedar
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\partial_0 here is the zero map by definition of our chain complex

trail charm
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mhm

tidal cedar
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the image here can be thought of as points w/ paths between them

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so once we quotient out by the 1-simplices or paths

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we get only the isolated ones

trail charm
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isolated points?

tidal cedar
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like, the connected components here

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it can help to see this by actually drawing some simple examples

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like just a small finite discrete set

trail charm
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i tried drawing and potato said it works for H1

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but why does it not work for H0?

tidal cedar
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do like

trail charm
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the goal was the top one represents H1 and bottom represents H0

tidal cedar
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X = {a,b,c} discrete

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your 0-chains are Z[a,b,c]

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so Ker \partial0 is also that

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The image is trivial

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Because you have no higher simplices

trail charm
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mhm

tidal cedar
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Now what happens if we add a 1-simplex connecting a and b

trail charm
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im partial 1 is b - a?

tidal cedar
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yeah

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so what does this quotient give us

trail charm
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{a, c}?

tidal cedar
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kinda yeah

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remember it's free abelian so we are just getting representatives

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but you now only have Z^2

trail charm
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oh yea

tidal cedar
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instead of Z^3

trail charm
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hmm okay

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that makes sense

tidal cedar
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so now you just have Z^2

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and it's generated by the connected components there

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similarly if we add a 1-simplex

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between b and c

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we "kill off" another generator

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and just get Z

trail charm
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gotcha

tidal cedar
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does that help answer your question?

trail charm
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yea ok yea that makes sense

tidal cedar
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cool!

trail charm
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so in S1 there’s the 0-simplex v and the 1-simplex e

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\partial 0 is zero so ker \partial 0 is Z[v] itself?

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oh wait partial 1 is zero

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wait but partial 0 is 0 by defn

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so u just have Z/0?

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≈Z

tidal cedar
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yeah

trail charm
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sick 😎😎 tysm

high hill
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what does "colaxly closed" mean here

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(do i need to understand what a filter is, to understand that)

feral copper
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At first I thought this was a typo, but then no, googling it proved me wrong x') what a weird name...

high hill
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eh? i couldnt find anything when googling colaxly

high hill
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bruh Xd

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theres nothing

feral copper
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But I mean, you're reading the nLab, so of course it's gonna be ugly and not digestable

high hill
feral copper
high hill
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thats not what i get at all

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even in an incog tab

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anyways... it appears I can skim over this term?

feral copper
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In incog I still get the same, weird thinkfold

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Yes ofc you can x')

high hill
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morbid curiosity getting to me tho

feral copper
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You can skim over the entirety of nLab

high hill
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Well Im looking to intuit 1st countable and have not liked anything at all found.

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so Im trying nlab's

feral copper
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This was not satisfactory?

high hill
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Nope.

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This is like the 5th time I'm trying to do this btw

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Like sure, I can understand the given definition, but not why we define it this way

feral copper
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It's really nothing fancy!

high hill
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How it relates to 2nd countable

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and why a local basis is a "basis"

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So I'm trying again from scratch

feral copper
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Have you tried proving that R² is 2nd countable for instance?

high hill
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(2) is easy to understand for me, but I just do not get at all how (1) like... works?

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Like why does the definition need to be exactly like this.

feral copper
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(1) is ugly, the typical spaces you live with are 2nd countable

high hill
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For reference - I've black boxed 1st countable every time til now, and think its about time I come to terms with it Xd

feral copper
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Where exactly do you need to handle the details of the definition?

high hill
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I like - definitely could not reconstruct the definition of 1st countable from 1st principles

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it doesn't "make sense" to me

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I could do that with basis, and 2nd countable, for example

feral copper
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1st countable you have a basis for the topology

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It's just that this basis is extra fancy because at each point you only need countably many of the basis elements to envelop all neighborhoods

high hill
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but why is it envelop

feral copper
high hill
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as opposed to having a union

feral copper
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Wdym?

high hill
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I would 'expect' for "local basis" to mean "we have a basis, but locally"

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but that does not appear to the case

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as far as I can see

feral copper
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Isn't this what this is?

high hill
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I definitely cannot see it

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from the given statement

high hill
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But a problem with this is we apparently want this to apply to all neighbourhoods of x

feral copper
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Taking an open neighborhood of x, it's the same

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A basis for the induced topology on an open neighborhood is a local basis at x

high hill
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yeah well, if i can prove this given the usual defns of 1st countable, im convinced id be happy with the defn

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(what im trying now)

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my intuition for point set isnt strong enough to see these are the same

feral copper
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Do this in two steps:
(1) Assume I have a local basis (B_n) at x. I need a basis for the induced topology on N. Take the basis N intersect B_n
(2) Assume you have a basis for the induced topology on N. This gives directly a local basis

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N is an open neighborhood of x in this

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Again, don't bother too much with this stuff, most spaces you'll work with are metrizable anyways. (Smooth) manifolds are metrizable, bundles are, CW spaces are working almost as if they were metrizable

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(I think compact CW spaces might be metrizable too? I'm unsure, I don't want to make a bold statement)

high hill
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Consider this topology on the natural numbers:
t = {{}, N, {0}, {0, 1}, {0, 1, 2}, ...}

Then {{0}} is a neighbourhood basis for every point, right?

This "basis" with 1 basis element, {0}, doesn't coincide with what I understand a basis to be.

feral copper
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This "basis" with 1 basis element, {0}, doesn't coincide with what I understand a basis to be.
The discrete topology is not a good example to visualize what a basis should be, it's not even a great example to see what a topology is... It's like learning what topology is through the Zariski topology: it's not even separable, so it's just messy. You wouldn't want to think that singletons are open in a typical space

high hill
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this isnt the discrete topology?

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how do you make {1}

feral copper
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{0} is closed and open, so {1} is {0,1} intersection the complement of {0}

high hill
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eh?

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how is {0} closed

feral copper
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I'm unsure what I said is correct, but I'm pretty sure the topology you described is the discrete one

feral copper
high hill
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I quite frankly don't like that - if an intuition fails for edge cases, Id consider there to be a problem with it

feral copper
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Welcome to topology KEK

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And I'm pretty serious, topology is usually intuitive, until it comes to writing it all down. If you want to make sure edge cases are fine, you'll end up writing 400 pages long proofs. This is why we do pictures

high hill
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I honestly still have no idea what 1st countable means rn.

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Picture or no picture

opaque cloud
feral copper
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There are pictures in cat theory? KEK

trail charm
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this is kind of confusing me. is the motivation for choosing the "maximal collection of cancelation pairs" just so that the new space doesn't have 'unnecessary' terms?

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im also stuck on intuitively understanding the construction of the triangle complex via disjoint unions

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i.e., i dont know what "identifying the pairs... corresponding to chosen canceling pairs" looks like

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i also dont even know what to look up to read about this :(

tidal cedar
high hill
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well idc, i just want some source somewhere

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And what I can see rn is the confusion stems from me assuming the word "base" in local/neighbourhood basis has anything to do with a topological "base"

feral copper
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nLab isn't going to help your confusion more than Wikipedia... The definition is what it is, it's not very complicated, just sit down and write it down

high hill
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I just do not understand why a "neighbourhood basis" or a "local basis" is termed such

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These aren't topological bases - they are some other sort of basis

feral copper
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In topology, you always have things like 'up to taking a smaller neighborhood, we can assume [...] wlog'
A basis makes sure you can still do that

high hill
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Unless I also have this wrong. But the confusion should be that

tidal cedar
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this has discussion of the verbiage used

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but this is not what you should be looking at for intuition

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especially if you're working through 1st countability

high hill
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Ok forget nlab

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But even wikipedia mentions local and neighborhood bases

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and I just have no idea at this point what to make of these

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To me, a topological basis is really a generating set under unions for a topology

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But those are not this

feral copper
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In case you're confused because of this: nothing to do with vector space bases

high hill
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yes i am totally aware topological bases are not those

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they are more like generating sets of groups say

tidal cedar
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so there's a poset of all the neighborhoods of a point x right

high hill
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sure

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X less than Y iff X contained in Y

tidal cedar
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yeah

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this is also a structure known as a filter, though that's not super important for this

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a basis of this is some subset of that poset

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so that for every neighborhood U of x

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there's some neighborhood in the basis

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contained in U

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and first countable is asking that this must be countable

high hill
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So this is a filter basis

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yh, i think I understood what a filter is

tidal cedar
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yeah

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so for something like R

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we can take neighborhood basis to be open balls of radius 1/n, for example

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this is countable

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and any neighborhood of a point fully contains one of these

high hill
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Yh, I follow that (and have seen examples for non-1st)

tidal cedar
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I don't remember the usual non first countable ones

high hill
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cocountable works

tidal cedar
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oh

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cocountable on R?

high hill
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yh or any uncountable

tidal cedar
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ok yeah that makes sense

high hill
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i now see 2nd countable easily implies 1st. Just consider all the open sets containing that point

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Still cant see why 1st is an important characterisation say, but getting there...

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From what I read up its about sequential arguments

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a lot like analysis-1 arguments you can do by using that countable sequence

tidal cedar
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the closure properties of first countability are prolly the biggest things

high hill
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ah ok, ill check those, havent seen

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thanks 👍

tidal cedar
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in a 1st countable space nets / filters can be replaced with sequences

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the closure of a set U is the set of all limits of sequences in U

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in spaces that aren't first countable that isn't true

high hill
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a limit is a point where every neighbourhood contains a tail of the sequence?

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right that immediately falls out - a sequence is a neighborhood basis for any of its limits. I think. will think on it to double check

fickle elm
# trail charm this is kind of confusing me. is the motivation for choosing the "maximal collec...

Forcing the coefficients to be 1 or -1 in a singular chain means you will very likely end up with a simplex appearing several times in the chain. After applying the boundary map to the singular chain, you have a collection of degree-1 simplices and if you find 2 degree-1 simplices with opposite signs, you glue them up (identify them). The singular chain being a cycle means it becomes zero after applying the boundary map, i.e. every degree-1 simplices can be identified with another one.
Think of triangles viewed as 2-simplices. The sign before them can be thought as an orientation. After applying the boundary map, you have a collection of lines (1-simplex) with directions (orientations). Now glue up 2 lines (boundary of the triangles) if they have the opposite direction. If the singular chain is a cycle, every boundary can be glued with another, so you get a manifold.
I am not very sure about the (n-3)-skeletons because it is really hard for me to imagine things beyond 3 dimension. If they are only points, I think everything is fine. But if they are of higher dimension, something weird may happen as the book said, i guess.

tidal cedar
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might be some specific verbiage around filters vs. pre filters when it comes to this

fickle elm
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His book becomes extremely long because of this particular reason, and consequently, many people hate Hatcher's book. But still some may find his book enlightening, especially those who like to "imagine" spaces.

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Btw, personally I dont like it.

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Seriously, people's intuition about dimension 4 or larger is a very big mystery to me.

feral copper
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In dimension 4, it's only an intuition, because nothing works like you'd expect. Example: exotic R^4's

trail charm
abstract saffron
feral copper
heady skiff
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yo i'm trying to construct a homeomorphism from the unit cube to the unit ball, and i'm thinking about $x_i \mapsto \frac{x_i}{n}$ where we are working in $n$ dimensions and $x_i$ is the ith component in $(x_1, x_2, \dots, x_n)$. am i on the right track? or am i missin something here

gentle ospreyBOT
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okeyokay

heady skiff
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i'm trying to figure out surjectivity right now which is a bit tricky

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it's equivalent to showing that for $s_i$ in $(s_1, s_2, \dots, s_n)$ in the unit sphere that $ns_i$ a coordinate of some point in the unit cube ig

gentle ospreyBOT
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okeyokay

gritty widget
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draw a picture of what the map you proposed does

heady skiff
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yep

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ur right

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doesn't work

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fuckkk

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can i have a hint pls lol

gritty widget
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draw a picture

heady skiff
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thanks

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i did

gritty widget
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draw the unit ball and draw the unit cube

heady skiff
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yea i did

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my first thought

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was identity for points of the unit cube inside the unit circle and dsquishing everything outside the unit circle into the unit cube but that obviously wouldn't be injective

unreal stratus
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wdym everything outside the unit [psphere]

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when that is the boundary

heady skiff
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wdym

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kinda like

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let me draw it

gritty widget
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so you're fixing the stuff in the ball and scaling the stuff outside the ball down to it?

unreal stratus
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like you seem to be defining a map from the cube to the cube unless i am confusion

gritty widget
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i like the idea actually. what if you also scaled down the stuff inside the ball?

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could you make it injective?

heady skiff
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sorry maybe a picture will clarify

gritty widget
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it is fixable

heady skiff
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just looking at 2 dimensions for simplicity lol

unreal stratus
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But uh

heady skiff
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uh oh

unreal stratus
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From experience it is easiest if you just do 2D and imitate the same formula

heady skiff
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wym

unreal stratus
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for 2D you can write out a pretty explicit formula

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If I remember correctly

heady skiff
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wait i'm confused how could you even define a bijection from the unit sphere to the unit cube if the unit sphere is contained in the unit cube

gritty widget
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...

heady skiff
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they're not of the same order

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or am i trippin

gritty widget
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you are

unreal stratus
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How can you define a bijection from [0,1] to [-1,2]

heady skiff
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OHHHH

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shitttt maneeee

unreal stratus
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They are both uncountable subsets anyway

heady skiff
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actual factuals

unreal stratus
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assuming by order you meant like cardinality ig

heady skiff
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yea my b

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we do a little abusing language

heady skiff
unreal stratus
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for a homeomorphism

heady skiff
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oh that's crazy

unreal stratus
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by thinking about the difference between the two metrics giving rise to the ball vs cube basically

heady skiff
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so something something involving maximum functions

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max functions

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🤯

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ok i give up

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time to consider enlarging the circle to a square

gritty widget
heady skiff
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what if i divided by sqrt(2)

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🤯

hidden crag
gritty widget
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just doing that isn't going to work, for the same reason your first idea didn't work

heady skiff
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damn

unreal stratus
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i mean think geometrically

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dividing by a constant is just gonna give smth of the same shape

heady skiff
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oh lmfao my bad

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ur right

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damn bro

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i don't know how to map those damn regions outside the circle but contained in the circle injectivelyu

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bc if i let it be the identity inside the circle then those points are already taken

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so maybe i shouldn't let it be the identity inside the circle...

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does this require some high school geometry

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not sure if i wanna do allat

unreal stratus
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basically it's enough to do the boundary

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because then you can scale stuff to get the whole thing

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so try that

heady skiff
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like idk the formula for this

heady skiff
gritty widget
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when you have an element of R^n what is an easy way to get a new element with norm 1

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using the properties of norms

heady skiff
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oh shit ur right

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that will lead to my answer huh

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damn

gritty widget
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it might help

heady skiff
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well in this case we're looking for elements that fit the criteria x^2 + y^2 = 1.... so we want x = sqrt(1/2) and y = sqrt(1/2)

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the problem is is that this won't be defined for negative coordinate sof the unit cube lol

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RIP

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anyways i'll come back this problem's a bitch

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well prolly trivial for y'all

tawdry widget
# heady skiff well in this case we're looking for elements that fit the criteria x^2 + y^2 = 1...

They both have “layers”. Like layer r for the former is {(x1,…,xn): max{|x1|,…,|xn|}=r}
Layer r for the latter is {(x1,…,xn): Σxi^2=r^2}. Their layer r are homeomorphic. (Cubic surface homeomorphic to sphere, construct the homeomorphism)
I think not just cubes, it works for some other bounded contractable set too,like simplex. Barycenter as center easily we can see what “layers” of it are.

heady skiff
hidden crag
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@tawdry widget this is what we mean

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Several people gave hints and they made progress on the problem

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And you decide to paste the entire solution

tawdry widget
rustic haven
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can anyone help with this plz??

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my weekly questions set i cant get this one

tawdry widget
# rustic haven can anyone help with this plz??

Consider these two facts:
1, any locally-path connected space, its connected components are its path-connected components.
2, any open and closed subset, is union of connected components.

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You can exam whether your space here is locally path-connected.
If it does, what would its path-connected components be

rustic haven
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Thanks I’ll have a think about that, I tried showing that the max point in the closed set of points in U intersect Ln is also in the cloven set Z\U which is a contradiction. Just to prove the hint. My professor said correct track but I’m not sure where to go from here

tawdry widget
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So you proved the hint?

tawdry widget
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(Closed subset contains limit point of points in it)

rustic haven
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(0,1/n) for increasing n and this point is inside our ball. Since (1/n)^2 < r^2. So for other side: we need ((1/n), 1). For the same n?

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Then I show U is closed so it must have both points?

tawdry widget
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What I wanted to say was (1/n,1) is in U for n large enough, and (0,1) is their limit

rustic haven
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Okay so for other side it (0,1/n)

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Or y coordinate is max value/n

tawdry widget
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No in my text I said assume it contains (0,0)

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The other side is (0,1)

rustic haven
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Oh okay right

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I see see

tawdry widget
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This disk B, it contains (1/n,0) for n large enough, and you already showed that by the hint, L_n is in U, so (1/n,1) is in U

rustic haven
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👌

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Thank you 🙏

abstract quail
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Let $a$ and $b$ be two points of a metric space $X$ with the metric $d$, let $q$ be continuous parameterised path from $a$ to $b$, $q \colon [0,1] \rightarrow X$ by $t \mapsto q(t) \in X$, such that $q(0) = a$ and $q(1) = b$. A metric is defined on the space of these paths $q$ by $$d_1(q,q') = \sup_{0\leq t \leq 1} d(q(t), q'(t)).$$

The geometric paths, equivalence classes of parameterised paths under changes of parametrisation ($[0,1] \rightarrow [0,1]$, monotone and continuous) also form a metric space under the metric $$D(q,q') = \inf_{P} \sup_{0\leq t \leq 1} d(q(t), q'(t)),$$ where $P$ is the set of all possible parametrisations.

I want to ask if my understanding of these two metrics is correct.

In the first case, i.e. the metric $d_1$, if I imagine two particles travelling along two paths, given their paths and velocities, $d_1(q,q')$ is simply the farthest distance the particles will ever be from each other.

I don't understand the meaning of the metric $D$. I have been thinking about it for quite some time, but can't figure it out.

gentle ospreyBOT
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Apoorv Potnis

abstract quail
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Given two geometric paths, if I choose my parametrisations (velocities) such that one particle travels very slowly initially and speeds up at last, and the other particles speeds up initially and slows down at the end, I can get the distance between $a$ and $b$.

gentle ospreyBOT
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Apoorv Potnis

abstract quail
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I can also choose the parametrisations such that the particles come closest together such that the distance between them is the shortest distance between the two geometric curves.

abstract saffron
abstract quail
abstract saffron
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I.e. given the paths traced out, you shoule be able to determine D, without needing the parametrisation

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Of course you can always find some weird parametrisation to screw d(. , . ) up, but the point of inf is to now allow that not to make any difference

abstract quail
gentle ospreyBOT
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Apoorv Potnis

abstract saffron
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it's very hard to define, I am also struggling to make an intuition about it

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you can go from simple cases, e.g. q and q' are two line segment AB and CD, then D is the min(max(AC, BD), max(AD, BC)).

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likewise you can think about q and q' more discretely: choose some n points on q, and see what n points on q' will minimise the maximum distance between pairs of points

rustic haven
abstract saffron
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but the fucked up thing is the continuity of the paths creates an order for points. Otherwise it'd have been easy

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without continuity, something like maximal distance between any two points of two paths would have sufficed

tawdry widget
rustic haven
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Oh this very quickly shows Ln is subset of U

abstract quail
abstract saffron
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yes

abstract quail
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lemme think for a bit

tawdry widget
abstract quail
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I can think of two cases:

  1. Let q and q' be paths corresponing to semi-circles of a circle. So that a and b lie on the endpoints of a diameter. Then the line joining particles must cross the center of the circle at some time, in all parametrisations. Thus, the infinum would be equal to the diameter, as the superemum shall be the diameter for all paths.
abstract saffron
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😄

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usually, for problems like this, what I do is: line segments -> polygonal chain -> rectifiable paths -> continuous paths

tawdry widget
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Oh, isn’t D(q,q’) simply maximal distance d(x,y) for x in im(q) and y in im(q’)

abstract saffron
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no

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you see, it would be, have it not been because of the continuity of the path

abstract quail
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  1. I can think of this way in the case of a rectangle, perhaps this is too vague. The value of D is equal to the length of the line segment joining the two particles, for any given velocities.
abstract quail
abstract saffron
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it's not that far off

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suppose the maximal is attained for some x = q(t) and y = q'(t') for some 0 < t, t' < 1, then this is correct

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it's just when the maximum is attained at the boundary that's fucked up.

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ofc D(q, q') <= sup (q(t), q'(t')). The trouble is to show the equality sign, which is troublesome exactly in the case above

rustic haven
# tawdry widget Oh because path-connected components of Z is L_n or {(0,0)} or {(0,1)}. So U is ...

assume there exists at least one point in common between U + Ln

Consider the path-connected components of U in the subspace topology of Z. Partition U into its path-connected components:
U1, U2,…,Uk

Assume, for contradiction, that Ln is not entirely contained in any of the path-connected components.

If Ln is not entirely contained in any Ui​, then there must exist some points on Ln that belong to different path-connected components, Ui and Uj where i does not = j.

This implies two points, one in each of these path-connected components connected by a continuous path within U, as they are in the same path-connected component.

this is a contradiction.

Is this satisfactory proof for the hint?

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sorry for interrupting with your other questions guys

abstract saffron
tawdry widget
abstract saffron
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oh wait, lmao, it doesn't matter, it's just me being foolish

abstract saffron
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hint: ||you may not get to the boundary, but you can get arbitrarily close. Then the argument above works.||

rustic haven
abstract saffron
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ohhhh, wait, hold on, I'm mistaken again, it's the infimum over all parametrisations, not supremum

tawdry widget
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Yeah I wasn’t thinking clearly. inf

abstract saffron
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But I'm surprised actually. Inf makes a metric?

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pretty sure the triangle inequality will fail. We almost always define metrics with sup for this reason

abstract quail
tawdry widget
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Choose p,q,r: I=[0,1] to the space respectively
Then A=D(p,q)=inf{max{d(p(f(t)), q(t)): t from I}: f monotonic homeomorphism from I to I}
B=D(q,r)=inf{max{(q(t), r(g(t))): t from I}: g monotonic homeomorphism from I to I}
So any ε we can find A<=d(p(f(x)), q(x))=max d(p(f(t)), q(t))<Α+ε
B<=d(q(y), r(g(y)))=max d(q(t), r(g(t)))<B+ε
Then d(p(f(t)),r(g(t))<=d(p(f(t)),q(t))+d(q(t),r(g(t))<= d(p(f(x)),q(x))+d(q(y),r(g(y))<Α+B+2ε
So indeed we have D(p,r)<=D(p,q)+D(q,r)

#

But I can’t find geometric explanation. You have the two line case by Tadokoro anyway, I tried polygonal chains but went nowhere

#

Polygonal chains case p, q , im(p), im(q) has m+2 or n+2 vertices respectively
max appears at d(x,y) where at least one of x and y are vertex of im(p) or im(q). But I need to take inf for choices of n points on im(p) and choices of m points on im(q). It becomes too complicated…

abstract quail
#

@tawdry widget thanks. will try to think about it

median sand
#

If G is a topological group and G/N is a quotient by a subgroup, then the quotient map is open, right? Since if U is any set, then p'(p(U))=\bigcup_{x\in U}xN=UN=\bigcup_{y\in N}Uy, so if U is open, this set is open, and p(U) is open in the quotient topology.

gritty widget
#

so true

#

Haha

#

Me who doesn't understand shi about topology WanWan

ebon galleon
#

wut

quiet thorn
tiny ridge
#

What did I watch

feral copper
#

💩 music, 💩 meme format and 💩 relation to maths

tawdry widget
umbral panther
#

I think this argument is circular. What is your definition of the quotient topology? I think you’re assuming that it’s an open map

Indeed, the statement is false if N is not closed, eg, if N is dense

median sand
median sand
# gritty widget

What's the joke here, is it just the incongruity of the superimposition? Why does his mood change on a dime, you'd expect the background to change too for it to make sense.

umbral panther
opaque scroll
median sand
opaque scroll
#

Seems to work fine for R/Q at least

umbral panther
limber wren
#

I think a counter example would just be taking [0, 1] and identifying the endpoints, giving S^1. Then [0, a) is open in [0, 1] for any a < 1 but it's image in S^1 isn't open

opaque scroll
#

Especially if {0, 1} has to be a normal subgroup

limber wren
#

ahh true, I was thinking general quotients

#

never mind lol

tawdry widget
#

At least I didn’t find mistake in my context… multiply by h is a homeomorphism , hU open, so union of them is still open…

median sand
opaque scroll
median sand
opaque scroll
#

And I guess every topological group is homogenous, so [0, 1] has no hope of becoming a topological group

narrow cairn
#

ive realised im really bad at actually showing that 2 spaces are homeomorphic

#

like im stuck on this problem:

#

i have an idea for what the homeomorphism is but its such a drag to actually show continuity both ways

tawdry widget
#

polynomials actually…

narrow cairn
#

huh

fickle elm
# narrow cairn 4.5

Use the following model for the infinity cylinder (cosx,sinx,y) where 0<x<=2pi, y is any real number. Consider the map (cosx,sinx,y)-->(ycosx,ysinx,y). It is continous and its image is C. And at y=0, it collapse into a point, so it must factor through M/A. At other points it is a homeomorphism.

tawdry widget
#

Yeah I constructed this one too

#

(x, y, z) to (zx, zy, z), polynomials

#

Inverse being rational except one point…

narrow cairn
#

oh wait nvm

#

sorry i thought you were talking abt the cone

#

okay i think i get it

wind moat
feral copper
#

That's the kind of problems you answer with a picture 😛
The space S¹×R is a cylinder, and quotienting it by S¹×0 is like tightening a belt and squishing its stomach.
The space z²=x²+y² is a cone (an actual cone, not just a half-cone).
Those are the same spaces!

#

It is not locally Euclidean near the apex of the two half-cones that make it

#

It's topologically a wedge of two disks

#

You could explicitly describe the homeomorphism by working out a parametrizarion of the z² thing: write it as a union of circles of radii increasing linearly.

#

From this, there is an obvious map from the cylinder to the z² thing, and it factors through taking the quotient by S¹×0

somber phoenix
#

He's lying bro..

#

V can't be contained in a neighborhood which is at most radius 1 in all dimensions, because V is infinite in almost all dimensions

#

He's chosen N, so 1/N > 0

gritty widget
narrow cairn
hidden crag
#

stable homotopy theory

somber phoenix
# somber phoenix He's lying bro..

Yeah this is just plain wrong. If y is in V, it can in some factor be anywhere on the real line, and that certainly can be outside of the at most 1x1x1x... Of the Ball of D.

#

Not to mention how specific this set U already has to be.

#

Omg he's right, that bastard

#

He did it

#

But this U has to span to infinity in almost all direction, I think

somber phoenix
#

Hm, I guess it's a metric topology on D

heady skiff
#

why couldn't we just say that since X has a finite subcover and since C is a subset of X, this finite subcover must cover all of C as well?

queen prism
#

you need to show that any cover of C has a finite subcover
a cover of C need not cover X as well
that’s basically what the “add the X - C” part is about

heady skiff
#

oh nah i meant a cover of X covers C, since X is compact we can find a finite subcover for X, and thus a finite subcover for C, since C lives in X

#

or am i smokin

ebon galleon
#

That's... what it does???

#

Except a cover of C needs not cover X

#

So you need it to be closed so that you can add the complement X-C to your open cover

queen prism
#

just start from the hypothesis
“let O be an open cover of C”

heady skiff
#

ig that makes more sense then

#

thanks

#

i'll just ask in OH

#

tfw $\phi$ not $\emptyset$

gentle ospreyBOT
#

okeyokay

queen prism
#

(\varnothing)

gentle ospreyBOT
#

Bladewood

heady skiff
#

$\varnothing$

gentle ospreyBOT
#

okeyokay

heady skiff
#

no wy

ebon galleon
heady skiff
#

why is it we can consider C being contained in the union of these specific balls centered at the origin with integer radius, and not a union of arbitrary open sets?

#

nvm

tidal lynx
#

yeah the open cover in question are the balls

heady skiff
#

ye

heady skiff
#

here, what do they mean by "natural topology"? in my head i'm visualizing 2 dimensions, and if we're considering the x and y axis with the open sets being the union of open intervals then wouldn't the product topologies just be open squares? idk i'm trying to think about balls as well

ebon galleon
#

Sum the squares of the coordinate (distances), and then sqrt

#

this give you balls which gives open sets

heady skiff
#

hmm okay thanks

gritty widget
quiet thorn
rustic haven
#

could anyone lend a hand with this ive tried for a week and cannot get anywhere

tawdry widget
rustic haven
#

just wondering why t<0, ψ_1 (t)=0, for t>0, ψ_2 (t)=0 implies that the first order derivatives = 0 at t=0, kind of understand it geometrically but how do you explain that formally

gritty widget
#

What does it mean they say "embed klein bottle in R^4" (I am taking intro to discrete mathematics class and have only taken linear algebra | ) so take it easy explaining if anyone wants to. Can this image be described using linear algebra?

novel acorn
unreal stratus
#

I guess cause the klein bottle is compact that is correct lol

gritty widget
#

If you have a simple of example of this I would like to see it

unreal stratus
#

This is topology

#

It won't take you years though

tawdry widget
#

limit of ( ψ_1 (t)- ψ_1 (0))/t (for t->0-) is therefore 0, similarly ( ψ_2 (t)- ψ_2 (0))/t is also constant 0 for t>0, so ψ_2 ’(0)=0

gritty widget
unreal stratus
#

Why should it be?

#

That's just one course

queen prism
#

kleine bottles don't look very linear to me but idk

gritty widget
hidden crag
#

What's your point?

gritty widget
#

Except 4d

hidden crag
#

embedding something in R^3 doesn't mean we can do linear algebra on it or that we can do so by means of lin alg

#

sure it's a subset but there's no linear structure on either of the objects you're embedding

gritty widget
#

So what R^4 are you talking about

unreal stratus
#

Lol

gritty widget
#

I don't understand, your embedding something into a space with 4 points, what does this even mean?

hidden crag
#

it means you have an injective continous map from the klein bottle to 4 dimensional real space that is a homeomorphism onto its image

queen prism
#

klein bottles don't have much (anything?) to do with linear algebra
they're just a subset of R^4, which is the set of ordered quadruples with real coordinates {(x, y, z, w) | x, y, z, w in R}
in much the same way a cube or a sphere is a subset of R^3
R^4 is often described as a vector space because you can put that kind of structure on R^4, but it doesn't have to be

gritty widget
hidden crag
#

just the space of 4- tuples of real numbers

#

$\mathbb{R}^4$

gentle ospreyBOT
gritty widget
#

So the klein bottle is not an object at all its just a mathematical thing

hidden crag
#

what's an "object" for you

gritty widget
#

Yeh thats a question which has layers... 😬

#

I honestly cant even answer it, I can answer it in terms of reality, but none of math is reality

queen prism
#

if you really care about "what" R^4 is, maybe watch https://www.youtube.com/watch?v=zwAD6dRSVyI

Visualizing high-dimensional spheres to understand a surprising puzzle.
Help fund future projects: https://www.patreon.com/3blue1brown
This video was sponsored by Brilliant: https://brilliant.org/3b1b
An equally valuable form of support is to simply share some of the videos.
Special thanks to these supporters: http://3b1b.co/high-d-thanks
Home p...

▶ Play video
#

he has some good visualization tips

gritty widget
#

What is a number

tidal lynx
gritty widget
queen prism
#

even if you don't believe in higher-dimensional geometry, higher dimensions are extremely useful in applied math

#

I believe machine learning plays with thousands of coordinates

tawdry widget
#

Not funny. This is a serious channel. Are you trolling? Like you asked this in a topology channel so you clearly know you are discussing something related to topology, but you acted like “is this linear algebra?” But you didn’t ask in linear algebra channel. And say things like this is not real that is not real…

hidden crag
#

this isn't topology anymore

gritty widget
# queen prism I believe machine learning plays with thousands of coordinates

This is different, I agree with him about increasing the singluar lines and allowing them to represent increasing dimensions, say 3 dimensional space and then time as the fourth one , but there are physically no "shapes" "hyperspheres" or whatever rubbish hes talking about in that video, there"s no "cutting sections" of a larger object thats just stupid

hidden crag
#

you just have no idea what you're talking about

#

and now move channels

unreal stratus
#

Lol

queen prism
#

potato is topologically equivalent to a ball

ebon galleon
#

"Nothing I don't understand is real"

void tapir
tidal lynx
#

Is it just me or is showing that (open set continuity) <=> (nbhd continuity) <=> (epsilon-delta continuity) much more natural than what is commonly done (jumping from the former to the latter)?

tidal lynx
#

if N_2 is a neighborhood of f(c) then there exists a neighborhood N_1 of c such that f(N_1) is a subset of f(N_2)

limber wren
#

oooh yeah that makes sense

#

that seems pretty directly equivalent to the inverse open defn'

#

unless I'm missing some subtlety

tidal lynx
#

No yeah it is

#

So going from A to B and then B to C is much smoother in my head than just A to C

fickle elm
#

Or do I miss something

tidal lynx
#

yeah sorry

obtuse meteor
unreal stratus
#

Lol

gritty widget
queen prism
#

if you want to talk about wind ask the physicists

obtuse meteor
limber wren
gritty widget
unreal stratus
#

What do you mean by spatial object

#

I mean a sphere in R^3 isn't a physical object either

limber wren
#

Ok lets all agree hyperspheres are not spacial objects and move tf on

obtuse meteor
#

(Which was what you originally complained abt)

gritty widget
obtuse meteor
#

Hangry and predisposed to being annoyed. Truly a person after my own heart 😌

hidden crag
#

I do wonder how this topic came up in discrete math

obtuse meteor
#

Klein bottles are good and based that’s how 😌

gritty widget
#

They are also talking about the projective plane and euler characterstics, I think its to give the students who are interested in persuing pure maths a taste of it

#

topology is discrete math (combinatorics) anyways

obtuse meteor
#

Euler characteristics are extremely useful everywhere

unreal stratus
tribal palm
ebon galleon
#

wdym a topology is just a frame (infinitary distributive lattice), so it should be order theory

obtuse meteor
#

What an area of math is is purely about vibes not abt symbols

tribal palm
#

elementary geometry, honestly

limber wren
#

I find math gets more feels based the higher you go, like at some point symbolic manipulation is a tool but it's not what it's about, you need to develop deep vibes to do harder stuff lol

queen prism
#

ya
and that takes time

gritty widget
#

One thing I didn't fully vibe with in the video was the distance formula for higher dimension. Like, I get the three dimensional example, where the the distance in two dimensions become the base of a right triangle in 3 dimensions. But how do I extend this to 4d using the literal thinking they were showing in the rest of the video.

queen prism
#

you take it as a definition in 4D
then if you take a 3D subspace like R x R x R x {0}, the 4D distance of two points in this subspace agrees with their 3D distance

limber wren
#

it may be unsatisfactory from a physical perspective if you want to restrict yourself to spaces you can easily visualize but the generalization is straight forward

gritty widget
# limber wren it may be unsatisfactory from a physical perspective if you want to restrict you...

Yeh, I spoke to the course coardinator (discrete mathemetician), and they were baisically telling me they don't get how this stuff works either. Basically all of math is some kind of abstraction that we made up (with reason) and she was telling me the higher you go the more abstract things are and its basically not visual in the slightest at that point. I see how it works but I don't think I'll ever be persuing pure math 🙂

limber wren
#

lol well that's fine, you shouldn't pursue something you're not interested in. There's still a lot of visual aspects to different areas of higher math, but you need to be interested in the math itself for it to be worth thinking about

unreal stratus
#

Tbf e.g. general relativity uses a notion of 4D "distance" and stuff and quantum mechanics uses infinite dimensional analogues

#

they are useful abstractions even outside math

queen prism
#

with things like the klein bottle and other funky manifolds, visualization is basically like a blind guy feeling the different parts of an elephant and trying to figure out what the bloody animal looks like
or so I've heard

fading vale
#

Lots of math is extremely visual

limber wren
#

also for an interesting example, someone mentioned a while back that every compact manifold in R^n can be represented as the state-space of some planar mechanism, kindof like a double pendulum but it can be a lot more complicated

gritty widget
# unreal stratus they are useful abstractions even outside math

There are many useful abstractions for sure, some that we probably won't use until next century, some we won't use at all. I do not think I have the logic base and making these generalisations is not natural for me. I find it interesting but it would be selfish of me to persue the subject since I don't see myself making any useful contributitions to the field

limber wren
#

so even arbitrarily high dimensional manifolds can be understood in terms of something visual in 2D

queen prism
#

sounds horrifying

queen prism
gritty widget
# fading vale Lots of math is extremely visual

I have people telling me a sphere is just a figment of R^3 and telling me math is extremely visual, i feel a bit lost. If anyone has any books on how to think of mathematics and about it it would be greatly appreciated 🙂

#

Like I want to think how you think, I don’t want to be in a twisted mess of trying to associate physics reality and math into one thing

queen prism
#

it's just experience
by reading books, talking with other people, and thinking for an ungodly amount of hours, you collect thousands upon thousands of examples of a mathematical phenomenon, over time shaping and refining your understanding of what that thing is
you first learn to think of the world as just 3D space, but after familiarizing yourself with the number line, the cartesian plane, and space, you start to notice that a lot of their properties can be abstracted into rules and structures (vector spaces, topologies, algebras, manifolds) that apply very generally
you notice that object A shares a lot of properties with object B despite looking nothing like it
and once you make this connection, your perception of what A really is changes drastically

obtuse meteor
#

(“The” sorta in quotes here. There are a few easy transforms to do that preserve this property)

hot locust
#

okay dumb question after a month of topology, how exactly do you define an open set in a non-metrizable topological space? Our prof discussed it in the context of a metric space then just ran off somewhere. Even the book has done some hand-waving or I am just not able to convince myself. I am not able to deal with the fingers poking at the back of my head whenever I write 'Say U be an open set in X'. HELP.

#

some book I was using simply defines it as sets in the topology, I mean, what?

ebon galleon
#

A topology on a set X is a collection of subsets of X. The elements of the topology are then called "open sets"

#

They need not (and often don't, for nonmetric topologies) really have a great notion for why they're "open" is some sense, but that's just what they're called

hot locust
#

It is what it is huh

#

🥹

queen prism
#

they’re your primitive elements

hot locust
#

like, just, axiomatically defined?

queen prism
#

they’re the basic objects of study
the rules of a topology define how they interact with each other—unions and finite intersections of different primitives will keep you inside the topology

#

but beyond that there is not much you can say about what open sets “are”—they are defined by their relations to one another

#

they are nonetheless very flexible, because the rules of a topology are so simple that a lot of things act like open sets in a topology
as long as your collection of subsets behaves well under set operations, for all intents and purposes it’s a topology

narrow cairn
#

any small hints on showing that the long line is path connected?

#

since you can have two points that are infinitely far apart

gritty widget
#

then just make an infinitely long path

narrow cairn
#

alright then

ebon galleon
narrow cairn
#

but i thought if you could have an infinitely long path then the topologists sine curve would be path connected

#

wait but:
[0, ω] isnt compact since (a, a+2) for -1 < a ≤ ω has no finite subcover (and similarly, cant be contained in any compact set)
[0, 1] is compact
the continuous image of any compact set is compact

red yoke
#

You can embed any countable ordinal in R, then the distance becomes "finite"

narrow cairn
#

oh fuck right

#

the intervals behave weirdly when they have to include limit ordinals

#

this shit is hard to get your head around

#

i didnt think topology would be this hard

red yoke
#

Ordinals are fun stuff

narrow cairn
#

does constructing ω_1 require choice?

red yoke
#

Idts

#

Take any uncountable well order and take the least uncountable element

sinful cloak
#

uncountable well order requires choice

red yoke
#

Oh

ebon galleon
#

knowing that there is a well-order of any cardinality requires choice

#

but there are uncountable well-orders without choice

#

idk if you need choice to know that the least uncountable ordinal has cardinality aleph_1 or not tbh. Wikipedia seems to indicate that you maybe don't?

red yoke
#

Pog

sinful cloak
ebon galleon
#

Yeah I think that's what they said works. But also, it would be morally wrong if all ordinals were countable lmao. Since there's a proper class of them they should take (idk the exact formulation/proof off the top of my head) arbitrarily large cardinalities

sinful cloak
ebon galleon
#

Right, I think that's pretty much the proof that it forms a proper class

red yoke
#

Wait how is aleph_1 defined

sinful cloak
sinful cloak
#

oh yeah I think that is then by definition.

ebon galleon
#

Ooooh I never actually read up on how aleph numbers are defined

#

I thought every (infinite) set had an aleph cardinal without choice, but I guess that statement is equivalent to every set being well-orderable huh

#

Welp. Today I learned

tidal lynx
queen prism
#

beware the pipeline

narrow cairn
#

we need to start using δ and then a picture of a subset for the boundary

#

i love that

narrow cairn
#

wait, is that even continous? seems terrible to check

#

its also weird because like, what are the neighborhoods of ω

#

like how does the order topology on ω1 even work, let me think abt this

#

okay so every neighborhood containing ω must contain some finite number? weird shit

#

but that number can be arbitrarily large

#

okay so if U is open and doesnt contain ω (or any infinite ordinal) then trivially this map is continuous since analysis

#

if open U does contain ω then just consider U = (a, ω + 1) in which case the preimage is [0, 1/a) which is open in [0, 1] so this is a path

#

wait holy fuck do you use transfinite induction here

#

thatd be cool

#

i know its probably easier than this but i have to try it

heady skiff
#

are there any general guidelines/ideas to follow when constructing homeomorphisms? for me it's very different from the notion of showing isomorphisms or even cardinalities, for ex i'm strugglint to show show that the unit cube is homeomorphic to the unit sphere

unreal stratus
#

Disk I suppose you mean, or boundary of the cube

gaunt linden
#

No, cube goes with sphere.

unreal stratus
#

I guess usually in situations like this geometric intuition

#

To me cube has always meant [0,1]^n or similar

gaunt linden
#

Ah, I get it. He should have said "... to the unit ball".

heady skiff
#

oh yea

#

sorry

#

maybe i'll just think about it as two sets and try to construct something from that

#

instead of trying to see something visually

#

which i have no idea how to describe functionally

gaunt linden
#

If you're coming from abstract algebra, suppose the main novelty is that there's a lot more freedom when picking a homeomorphism than for algebraic isomorphisms. So you'll need to get comfortable with "just choose something that feels vaguely right in each part of the function, and it probably will be" whereas in algebra it's often been "once you choose this tiny little detail to begin with, it forces everything else to be exactly so-and-so".

heady skiff
#

lmfao just choose where generators go

#

and usually there's a very obvious candidate

#

here it's a lot different it seems yea

heady skiff
gaunt linden
#

So, e.g. you could say something like "put the center of the cube at the center of the ball, and then scale each ray out from that center linearly such that the end of it ends up at the surface of the new shape you want it to have.

#

Or, since the shapes are convex, you can pick any interior points of each to be "center" and do similarly.

#

The main challenge here is not to find something that will work -- topological spaces are very squishy so almost anything will -- but to find something where proving it works doesn't drown you in uninteresting symbol bashing (or at least something that needs as little of it as you can get away with).

heady skiff
#

i see yea that makes sense thanks

#

i think my main trouble is actually putting these squishing/transformations into the form of a function

#

ok fine scaling down the cube to fit inside the ball is fair enough

#

but then expanding it to fit the ball? no clue how to come up with that

#

anyways for this one i'll probably look up the answer anyways, spent way too long trying to figure it out lol

gaunt linden
#

Another idea that may be easier to implement might be to do it in several steps, along different coordinate axes, using lemmas such as:

if f(x) is a continuous always positive function, then (x,y,z) -> (x,f(x)y,z) is a homeomorphsm of R^3 to itself (and therefore from any subset to its image).

#

Suppose we start by knowing a square is homeomorphic to a disk -- then we can apply this to the xy-plane of our cube to make it into a cylinder.

#

Then scale each horizontal layer of the cylinder differently, such that the middle latitudes get the correct shape, but the poles still end up flat (because we can't afford collapsing the whole end disk of the cylinder to a point).

#

Finally scale each cylindrical shell vertically by an appropriate amount to get the shape of the polar areas right.

#

The result of all this might not be as nice as scaling rays correctly in one step is, but proving that each step is continuous everywhere could be simpler.

heady skiff
#

I see, thanks Tropo

#

yeah that definitely makes more sense, breaking it up into chunks instead of tackling it all at once

#

i suppose it's a matter of practice as well too, so i'll try to show other stuff is homeomorphic

heady skiff
#

i don't understand how they got to this point, shouldn't it be t|y_i|??

obtuse meteor
#

Yes just make it y = tx

#

Same thing in practice

obtuse meteor
heady skiff
#

i don't understand how that implies that t = 1 tho

heady skiff
#

does anybody know of showing this is homeomorphic to this problems

obtuse meteor
#

It’s an intermediate value theorem argument

heady skiff
#

damn

#

that's crazy

obtuse meteor
#

Hm? Wdym

obtuse meteor
#

(The map preserves more than collinearity. It preserves direction)

obtuse meteor
heady skiff
#

anyways thanks for the help tho

obtuse meteor
#

But my good sir

#

Why do cube roots fucking exist

#

(The only way to prove this easily is with continuity)

tidal lynx
#

what’s the easy way

#

I know that the usual way is to declare it as z = sup({y | y^3 < x}) (checking that z^n = x is the annoying part)

queen prism
#

if we're talking about continuity then maybe it's via the inverse function theorem since d/dx x^3 > 0 (except at x = 0 but that's a trivial case)

#

although proving the inverse function theorem is already a fair amount of work... (I'm sure IVT must be overkill here)

queen prism
#

not fun

tidal lynx
#

injectivity yea, but that’s also just true because x^3 is increasing

#

oh shit

queen prism
#

uhhhhh

tidal lynx
#

you can just spam IVT no?

queen prism
#

idk

tidal lynx
#

to show that the image of x^3 is all of R

#

so then x^3 is both injective and surjevtive, so it has an inverse function

#

I guess this doesn’t tell you what the inverse is… idk if that’s important

queen prism
#

e wait

#

what about the other IVT

#

lol

#

i kinda dismissed it because i forgot the exact statement

tidal lynx
#

Yeah maybe my “spamming IVT” is the proof of (usual statement of IVT) implies (image of interval is interval)

queen prism
#

does this count as an easy proof blobsweat

tidal lynx
#

What I had in mind was: given an arbitrary real y, to show that it is in the image, apply (usual) IVT to (cbrt(a), a) and (cbrt(b), b), where a is some perfect cube less than y and b is some perfect cube greater than y

#

Maybe this is what Faye had in mind

tidal lynx
#

once you know that x^3 has an inverse function, you can still prove the usual exponent laws using this inverse function

tidal lynx
tidal lynx
tidal lynx
ebon galleon
#

Does anyone have an example of a quotient map p: X --> Y with X and Y locally compact Hausdorff which known to not be preserved by - x A for some (necessarily not locally compact) Hausdorff space A?

#

A bit specific, I know, but it would give a nice counterexample for something I need.

heady skiff
#

topology hard

#

actually all of math hard lol

queen prism
#

you remember |x|_p norms from functional right

#

when you take p = 2, your unit ball looks like the ball we all know and love

#

as you increase p, the shape of your ball approaches a cube

#

and in the limit as p -> infty your norm happens to be "take the longest component of your point"

heady skiff
#

but that's just the norm you sent right

#

in the wikipedia article

#

or wait

queen prism
#

uuuuh not really, that one's for functions

heady skiff
#

i remember what this

#

i think

#

it was the one i was strugglinw tih about why the limit goes to it

#

or smt

queen prism
#

basically this is what you want

#

yeah it's that one

#

as p -> infinity the graph approaches a square
and your norm approaches |(x, y)| = max{|x|, |y|}

#

here's the cube/sphere example as phrased by lee

#

try thinking about what it would mean to be in the set C

#

you can convince yourself that C is a proper cube

heady skiff
queen prism
#

29

#

in top manifolds

heady skiff
#

idk what the terminology is

#

but with the inside empty

#

because we required that one of the coordinates has absolute value 1

#

what does he mean by cubical surface of side 2 centered at the origin tho lol

queen prism
#

coob has side length 2 and is centered at O
= coob of radius 1

heady skiff
#

yea makes sense

#

the cube is empty though right?

#

or the surface is the only thing filled in

queen prism
#

that cube is empty

#

(only surface)

heady skiff
#

ok

queen prism
#

but you can probably see how to adapt it to fill in the cube

heady skiff
#

mmm yea i'll have to think about it

#

how can i see this, specifically the part that this formula gives the unit vector projected inward in the direction of p

#

is this something related to basic physics/multivar that i forgot

#

that dividing by the distance metric or whatever gives a vector or smt

queen prism
#

take a point x in space
divide it by its length |x|
what do you get

heady skiff
#

a scaled down version of it closer to the origin right

queen prism
#

right
and its length is actually 1
which means it's on the unit sphere

#

the phrasing is a little confusing but what it means is take a point in C
the cube is bigger than the sphere so all this transformation can do is shrink the length of the vector (or leave it unchanged), never stretch
nor does it turn the vector
so that's what it means when we say it projects the point inward to the sphere

heady skiff
#

oh ok... so the presence of the norm of x in the denominator here is to make sure that it's of distance less than 1 so that it's in the unit ball, right?

heady skiff
#

!

obtuse meteor
#

From the defn of a cube a possible scalar is that maximum

#

This is really the only thing you need you could fiddle with it a lot

obtuse meteor
heady skiff
#

i see.... i think i 'm starting to get the idea

#

i guess i have to digest that it actually works

#

because rn all i'm seeing is just shrinking to the unit vector then possibly scaling by a real number between 0 and 1, and i'm struggling to see how that actually suffices to cover the unit ball

#

because rn i'm just thinking about dilating and shrinking.... it's fine tho i can go to OH

#

like

#

i can’t see how it can curve to fit the unit ball yknow

narrow cairn
#

okay so what i've been thinking: say theres a path $1 \rightarrow \alpha$. then there is certainly a path $\alpha \rightarrow \alpha + 1$, and you can just squish and glue together the paths. next suppose that $\kappa$ is a limit ordinal. since it is a countable limit ordinal, it is the limit of a sequence $({\alpha}_n)$. there is a path by the induction hypothesis between each of these, so take $(p_n)$ where each $p_n$ is a path between ${\alpha}n$ and ${\alpha}{n+1}$. take $q_n(x) = p_n(\frac{x}{2^n} + (1 - 2^{k-1}))$, and set each $q_n(1) = \kappa$. then by the gluing lemma there is a path $q$ from $1$ to $\kappa$. therefore by transfinite induction, there is a path from $1$ to all countable ordinals (trivially there is a path to 0) so $\mathscr{L}$ is path-connected.

#

does this work?

#

if this does work then this is super cool

ebon galleon
#

glueing lemma is used how? Also I feel like there is a nice closed form of what the sum^{n-1} 1/2^k looks like catThink

narrow cairn
#

right lol

#

gluing lemma is used since all q_n and q_n+1 overlap at alpha_n+1

gentle ospreyBOT
#

most likely to honorable

ebon galleon
#

So q_n should be giving a path alpha --> alpha+1 or something? Also, what's the domain of q_n?

narrow cairn
#

domain of q_n is uh i dont know how to describe it

ebon galleon
#

Some part of the interval, such that the union is [0,1]?

narrow cairn
#

yes

ebon galleon
#

So like maybe you mean for the domain to be like [1-(1/2)^n, 1-(1/2)^{n+1}]?
If so, you can't apply the gluing lemma to this

narrow cairn
#

yes i did mean that

#

oh why not

ebon galleon
#

Glueing lemma required the cover to be locally finite, so each point has a neighborhood that intersects finitely many of the sets. No neighborhood of 1 satisfies that

narrow cairn
#

fuck

#

god dammit

#

fuck

#

fuck

ebon galleon
#

It's okay, I've made that mistake before too lmao

narrow cairn
#

well im not too worried about the mistake just that 'proof' took all of my brain power

#

and now i am very lost

#

i dont think i can modify it to resolve this

ebon galleon
#

yeah idk how you prove it tbh

narrow cairn
#

god dammit that was so cool too

#

i hate topology

#

ruining my transfinite induction

#

my book says it doesnt have to be locally finite just either open or finite closed

#

either way cant apply it here

#

wait, can you?

#

maybe

#

because you might be able to do like (1 - 2^k - eps, 1] which is open and you could maybe do some clever math to find a good eps

#

man now im totally lost, i felt smart writing that one

#

is there really not a way to construct a path from countably many component paths?

obtuse meteor
#

It might help to make the map animated (i.e. turn it into a deformation retract to be technical).

If you add a time parameter t which specifies how far along the line from 0 to the point on your cube you go to get into the sphere

#

you essentially "slide" farther in if you're on the outer parts of the cube (outside the sphere).

#

So that's how you get rid of the corners

ebon galleon
narrow cairn
#

man im really gonna be stuck on this problem for another week arent i

#

maybe the gluing lemma holds for things like this when the domain is a compact subset of R?

#

R is nice so maybe it works

ebon galleon
#

You need the locally finite condition.
Define f : [0,1] --> R by mapping [1 - (1/2)^n, 1 - (1/2)^{n+1}] to the line segment between n and n+1, and then picking any real number to map 1 to. This is a cover of [0,1] for which the restriction to any of the closed sets is continuous, but clearly f is not continuous itself.

#

*the cover is { [1 - (1/2)^n, 1 - (1/2)^{n+1}]] } U { {1} }

#

So it's something special to something something ||order iso between omega x [0,1) with the dictionary order and [0,1) itself for countable ordinals omega|| or something? At least that's what it looked like from my skimming

tidal cedar
#

this might not actually be a good way but idk

tawdry widget
# heady skiff i don't understand how they got to this point, shouldn't it be t|y_i|??

This is exactly what I told you. Cube to ball, r-layer of cube (cubic surface whose distance from origin is r, under norm max(|x1|,…,|xn|}) to r-layer of ball (sphere whose distance from origin is r, under norm sqrt(Σxi^2)) , (x1,…,xn) to r(x1,…,xn)/sqrt(Σxi^2)
Therefore together (x1,…,xn) to max(|x1|,…,|xn|)(x1,…,xn)/sqrt(Σxi^2)

onyx raft
#

Are people talking about cube homeo sphere?

#

Just realize both are simply connected surfaces

tawdry widget
#

Solid cube to solid ball

#

I told him once each “layer” are homeomorphic so together he will have a homeomorphism. Strange that last time he didn’t go through

hot locust
#

If X is compact hausdorf sp., then a closed sp. F and a point x not in F can be separated using open sets.

Like, I get that if you can show that there exists, say V, open in X such that F is a proper subset of V, such that V intersection H is empty, where H is a subset of F complement then we are done. But I am stuck.

#

F is compact, okay, fine. so there's an open set that contains F. But how do I show that the intersection between this open set and H is empty?

narrow cairn
#

here's a fairly strong hint: ||for every point p in F, take a neighborhood U_p of p and V_p of x that are disjoint (you can do this since X hausdorff). then take the cover of F by all of these sets, and since F compact, take a finite subcover. then you have a collection of neighborhoods U_1, U_2... U_n that cover F and V_1, V_2... V_n with U_n and V_n disjoint. how can you use these to construct the desired neighborhoods?||

hot locust
#

Example of a T1 space that's not hausdorf?

quick delta
grave solstice
#

Can someone help me understand this?

#

So what I understand: The discrete topology is the topology where the open sets are the subsets of F (the field). Then, given x in F a neighborhood of x is a subset of F containing x. Finally, F will be locally compact with this topology iff for every x in F there exists a neighborhood of x that is (contained in a) compact (subset), meaning that any cover (of the subset) admits a finite subcover.

#

wouldn't {x} satisfy the requirement already? or just any finite subset containing x? hmmCat

opaque scroll
grave solstice
#

like the discrete topology, unless it resembles the p-adic topology or something

opaque scroll
grave solstice
# grave solstice

ah ok so when they say "... one adds the condition that the field should not be discrete" they mean that the topology should not be the discrete one

opaque scroll
#

Like you can equip any field with the discrete topology, and that doesn't give you anything interesting. Therefore they want to study fields that are not discrete

#

Yeah, they want a more interesting topology

grave solstice
#

i c i c

grave solstice
#

I tried to prove this. This is my idea: For every rational x in [0,1] let H(x) be its denominator written in reduced form, call it the height of x. Define H(0)=1. There are exactly phi(n) numbers of height n in the interval and these can be linearly ordered, say these are H_n^1<H_n^2<...<H_n^phi(n). Now, for even n let S(2n) be the sequence (for 2n) linearly ordered and for odd n let S(2n+1) be this sequence for 2n+1 but with reversed order. Then we have two sequences S(1)S(2)S(3).... and S'(1)S'(2)S'(3)... (note that S'(1) is empty and from that point the sequences are the same) the first enumerating the rational interval [0,1] and the second enumerating the rational interval (0,1), To define the homeomorphism [0,1]_Q-->(0,1)_Q simply pair the two sequences.

#

This should work right?

#

mmh not sure, like what you are doing is moving every element in the height sequence defined above two places to the right

#

I'll think more about it

grave solstice
#

lol

queen prism
#

continuity is a fucking myth

red yoke
#

There's no way that's continuous

red yoke
# grave solstice

What if you do
||(-1, -x)(-x, -x/2)(-x/2, -x/4)…{0}…(x/4, x/2)(x/2, x)(x, 1)

{0}…(x/4, x/2)(x/2, x)(x, 1)||

#

And repeat

sturdy notch
#

I'm slightly confused about a definition/notation involving spectra
If E is a spectrum, then does $E^*(E)$ denote the direct sum $\bigoplus_n E^n(E)$ or does it denote $\bigoplus_n \lim_k E^{n+k}$?

#

Because the mod p Steenrod algebra is defined as the algebra of stable mod p operations so it can be written as $\mathbb{H}\mathbb{F}_p^*(\mathbb{H}\mathbb{F}_p)$

gentle ospreyBOT
#

dadaurs

#

dadaurs

sturdy notch
#

this is using the second notation

heady skiff
#

in a metric space, the closed sets are the closed balls right?

amber raven
sturdy notch
limber wren
heady skiff
#

got it tho

#

thanks!

#

here, I set inf${d(a, b) \mid a \in \bar{A}, b \in \bar{B}} = \delta$, and I let $U = \bigcup_{a \in \bar{A}} B(a, \frac{\delta}{2})$, $V = \bigcup_{b \in \bar{B}} B(b, \frac{\delta}{2})$. So $U$ and $V$ here are clearly open and clearly $A \subseteq U$ and $B \subseteq V$. I assumed their intersection was nonempty, so I let $z \in U \cap V$ and obtained $d(a_i, z) < \frac{\delta}{2}$, $d(b_j, z) < \frac{\delta}{2}$, to get $d(a_i, b_j) \leq d(a_i, z) + d(z, b_j) = \delta$ which contradicts our choice of $\delta$. would this argument work?

gentle ospreyBOT
#

okeyokay

heady skiff
#

nvm

#

i'm an idiot

#

lol

heady skiff
obtuse meteor
#

You’re proving it’s injective so you’re assuming f(x) = f(y)

#

This implies y = tx for some t

heady skiff
#

mhm

obtuse meteor
#

Then max(stuff for y) * tx / |tx| = max(stuff for x) * x/|x|

heady skiff
#

oh

obtuse meteor
#

And it’s just like manipulations from here

heady skiff
#

oh wait i'm so dumb

#

ok thanks! i think i got it then

#

appreciate it

umbral panther
# sturdy notch I'm slightly confused about a definition/notation involving spectra If E is a sp...

Something with a star always represents the sequence where the star takes on integer values. You can turn a sequence into a single object by taking the direct sum

In particular, E^*E represents the sequence E^nE, which are the homotopy groups of the spectrum of maps from E to E, or, equivalently, the sequence of groups of homotopy classes of maps from S^nE to E

I don’t understand your second possibility I don’t think it makes sense. There is no map from E^nE to E^n+1E. But it may be tricky to define maps of spectra, especially if they aren’t spectra, but just prespectra, and you may need to take a (different) limit. But that’s just to define a single E^nE. You still need all of them

sturdy notch
#

Yeah Im just a bit confused by wikipedia’s definition of the steenrod algebra

#

Because it only contains the stable cohomology operations which obviously isnt all of HF_p^*(HF_p)

#

Im also pretty unfamiliar woth spectra so Im extra confused

umbral panther
#

An unstable operation is a map of spaces between K(pi,n). Maps between then that are maps of spectra are stable

sturdy notch
#

Ooh and then it all makes sense ofc

#

Yeah ofc the maps of spectra are stable and those are precisely represented by the limit

#

Alright that cleared up a lot, thanks 🙂

umbral panther
#

Also, H is a spectrum, not a prespectrum, but defining a map of spectra still is an inverse limit. It is a compatible map on all spaces. That is an inverse limit

unreal stratus
#

There's a fun way to do it like consider f(x) = d(x,A)/(d(x, A) + d(x,B)l

#

Continuous, preimage of 1 is B, preimage of 0 is A

heady skiff
ebon galleon
ebon galleon
heady skiff
#

to show that any two open balls in R^n are homeomorphic, it would suffice to first use the taxicab metric to move the center of one ball onto the other center, then scale up the ball right

gritty widget
#

what does the taxicab metric have to do with just translating a ball?

#

just translate it

heady skiff
#

wait i think i'm confused

gritty widget
#

if you have two points a and b, then the mapping f given by f(x) = x + b - a takes a to b

heady skiff
#

so i would have to first align them one-dimensionally, then two-dimensionally, etc.?

#

wait

#

i think i might be high

#

oh it would just be $f(x_1, \dots, x_n) = (x + x_1, \dots, x + x_n)$ where $x$ is the center of the ball in question, at least for translation

gentle ospreyBOT
#

okeyokay

heady skiff
#

wait i'm confused that's only defined in terms of a right

gritty widget
#

???

#

x plus b minus a

heady skiff
#

yea but if you plug in something like c you're not gonna get b

gritty widget
#

okay, but who cares? all you need to do is take a to b

#

if anything other than a also mapped to b, we wouldn't have a homeomorphism

heady skiff
#

and here a and b are the centers of the balls right

gritty widget
#

sure

heady skiff
#

sorry i'm confused

#

bc then how would you define say f(x_1, ..., x_n) if you don't know the point you're mapping it to

#

for any arbitrary point in the ball

gritty widget
#

all you asked about in the first place was moving one centre to the other

#

i urge you to think about what this translation is going to do to the whole ball

#

let a be the centre of one ball and b the centre of the other. define the map f by f(x) = x + b - a. what does the image of the first ball look like?

#

draw a picture

#

the ball with centre a is being translated so that it has the same centre as the other ball. now you can scale

uneven bronze
#

Basic question. Given an open ball $B(x,r_1)$ of radius $r_1$ and choose $r_1>r_2>0$. Is the $\textit{closed}$ ball $\bar{B}(x,r_2)$ of radius $r_2$ necessarily contained in $B(x,r_1)$?

gentle ospreyBOT
#

sunside

uneven bronze
#

The question arose from the following; if X is an open set, then for every point in X there exists an open ball B(x,r) of radius r>0 contained in X. I was wondering if by this we also get a closed ball around x with radius s if we choose s small enough.

queen prism
#

define a closed ball

uneven bronze
gentle ospreyBOT
#

sunside

queen prism
#

alright

so let (B(x, r_1)) and (\overline{B}(x, r_2)) be two concentric balls with (r_1 > r_2)

how do you show that the second set is contained in the first set?

gentle ospreyBOT
#

Bladewood

queen prism
#

generally speaking, how do you show that one set is contained in another?

uneven bronze
#

you show that for every y in \bar{B}(x, r_2), y must also belong to B (x, r_1), right?

#

i.e. $y\in \bar{B}(x, r_2)\implies y\in B(x, r_1)$

gentle ospreyBOT
#

sunside

queen prism
#

alright

#

can you do that?

uneven bronze
#

yeah, should be no biggie 🙂

#

if $y\in \bar{B}(x, r_2)$, this means $d(x,y)\leq r_2$, but $r_2<r_1$, so $d(x,y)<r_1$, which implies $y\in B(x,r_1)$

gentle ospreyBOT
#

sunside

uneven bronze
#

So we can say that if a set is open, there is also a closed ball around each point

queen prism
#

yes

pliant elk
#

kind of basic, but I'm having a bit of trouble getting intuition for the proof that homotopy respects composition. If $F_0,F_1:X\to Y$, and $G_0,G_1:Y\to Z$ are homotopic, then taking $H_F,H_G$ as the respective homotopies, you can define $H':X\times [0,1]\to Z$ by $H'(x,t)=H_G(H_F(x,t),t)$. This clearly has $H'(x,0)=H_G(H_F(x,0),0)=H_G(F_0(x),0)=G_0(F_0(x))$, and identically $H'(x,1)=G_1(F_1(x))$, but I'm having issues trying to show it's continuous. Like, how do you take the preimage into $X\times [0,1]$ where $[0,1]$ "appears" twice (you're mapping $X\times [0,1]$ to $Y$, then reattaching $[0,1]$ to map it into $Z$).

gentle ospreyBOT
ebon galleon
#

Both $H_F : X \times I \to Y$ and $\pi_I : X \times I \to I$ are continuous, where $I = [0,1]$ and $\pi_I$ is the projection map. Thus, by the universal property of products, $(H_F, \pi_I) : X \times I \to Y \times I$ given by $(H_F, \pi_I)(x, t) = (H_F(x, t), t)$ is continuous. Now compose that with $H_G$.

gentle ospreyBOT
#

Ryx (Home for flowers)

heady skiff
#

why is it that if O is any open set in Y, then f^{-1}(O) = {x} x O is an open set in {x} x Y? is it because {x} is the whole space if we're talking about {x} x Y and O is an open set in Y?

obtuse meteor
#

Yes

#

Essentially

heady skiff
#

ok i think that makes sense then

obtuse meteor
#

X x O is Open in X x Y so (X x O) intersect ({x} x Y) is open in {x} x Y

#

This is exactly {x} x O

heady skiff
#

got it

#

thank you then

obtuse meteor
gritty widget
#

for the love of god okeyokay draw pictures

heady skiff
#

sweet thanks my guy

#

that's a good point TTerra

obtuse meteor
ebon galleon
heady skiff
#

i do draw pictures but i'm not an artist or anything

#

didn't realize i was taking an art class

#

damn

gritty widget
#

moving a circle in a straight line does not require artistic proficiency

heady skiff
#

idk dude you're kinda overestimating my artistic capabilities

dusk heron
#

It is a classic fact that a bijective continuous function $f:X\to Y$ need not have continuous inverse (for, say, $X$ and $Y$ subsets of Euclidean space in general), and also, that if $X=Y=\mathbb{R}$, then $f^{-1}$ \textbf{is} actually necessarily continuous. Are there any simple examples of a continuous bijection $f:X\to Y$, where $X$ and $Y$ are \textbf{open} subsets of some Euclidean spaces, and where $f^{-1}$ is not continuous?

gentle ospreyBOT
#

gustavn64

opaque scroll
obtuse meteor
#

Oh oof I thought you could make them that if you were non compact

obtuse meteor
#

With the wrapping function

#

Eek

#

I will think more my coffee hasn’t kicked in