#help-0

1 messages · Page 1049 of 1

long roost
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great

vale wigeon
long roost
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45 at the apex

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adding up to 360

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Next step is to identify the side length and try and find the apothem correct?

vale wigeon
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no, this is incorrect.

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you said you would draw lines from the center to the vertices, but instead you drew lines to what appear to be the centers of every side.

long roost
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The vertex is the common point of two line segments correct?

vale wigeon
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and the shapes your octagon was split into are not triangles. they are instead quadrangles, whose area is definitely harder to find than what we are going for.

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yes, a vertex is a corner.

long roost
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Ok you wanted me to draw the lines from the vertices of the shape and not the triangle

vale wigeon
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i said exactly what i wanted you to draw!!!

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i even then drew it for you lol

long roost
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This, is true

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I just want to know

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where I am going wrong in my solving of this equation

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I understand

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I am not a A+ graph drawer

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can somebody please explain how I solve this problem in some capacity so I can figure it out?

vale wigeon
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we have not yet set up any equations either

long roost
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Yeah It takes an A+ reader

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and I aint that

vale wigeon
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as far as the drawing goes, I TOLD YOU WHERE YOU WENT WRONG.

long roost
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Ok

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I understand

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how do i set up the equation

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from the 45 degree angles

vale wigeon
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ok then allow me to show the next step in the drawing

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actually draw the apothem in one of the triangles. doesn't have to be all, just one will suffice.

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(in fact do NOT draw all the apothems unless you like your diagrams cluttered and unreadable)

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the apothem is, at once, the altitude, the bisector and the median for this isosceles triangle. (they have this very nice property for the line drawn from the apex to the base.)

long roost
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Ok, now to clarify I proceed by taking this apothem

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and the half side length

last ether
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Oh dear

long roost
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That is considered art to many

vale wigeon
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do you want a list of steps or do you want to understand whats happening and why things are what they are?

long roost
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yes.

vale wigeon
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that was an "or" question.

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you do not reply to "this or that" questions with a yes.

long roost
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Ok I think understanding what is happening and why could be useful

vale wigeon
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oh yeah

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"could be"

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but ok then i will continue with my explanation

long roost
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we don't truly know

vale wigeon
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the reason we are doing this at all is thus:

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we have split the octagon into 8 copies of the same triangle.

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if we now find out the area of the triangle, we can then get the area of the octagon by multiplying the area of the triangle by 8.

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do you understand this? yes/no

long roost
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yes

vale wigeon
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ok

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one of the formulas for the area of a triangle is the half-base-times-height formula (for which i know of no better name other than this somewhat clunky but most descriptive name)

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the base of our triangle (or rather, the side most natural to choose for the base) is the side of the original octagon.

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we know its length; we are given it in the problem directly.

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what we don't know yet is the height, which in the context of regular polygons is also called the apothem.

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do you follow? yes/no

long roost
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yes 12 is the base

last ether
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You also know that the radii of the octagon are equal, so you'll have an isosceles triangle.

vale wigeon
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the apothem is, at once, the altitude, the bisector and the median for this isosceles triangle.

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because it is an altitude, it splits the isosceles triangle into two smaller triangles that are right.
because it is a bisector, the angle at the apex gets split exactly in half, hence my marking of the yellow angle as 22.5°.
because it is a median, the segment opposite the yellow angle is half the polygon's sidelength, which in your particular problem means it's 6 cm.

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do you follow? yes/no

long roost
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I follow on all of those except the 3rd/last one about the median

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Wait no I get it

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Splits the base in half

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Sidelength is 6 instead of 12

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Ok I am following

vale wigeon
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allow me now to draw closer attention to this small triangle by drawing it alone

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here a is the apothem (which we want) and s is the polygon's sidelength (so the side opposite the yellow angle is, as i said already, half that, so s/2).

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now you mentioned right-triangle trigonometry at some prior point in our discussion.

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this is where it comes in now.

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namely: $\frac{a}{s/2} = \cot(22.5\dg)$.

ocean sealBOT
long roost
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what the fuck is cot?

vale wigeon
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cotangent.

long roost
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isnt that cos

vale wigeon
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no.

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i said cotangent, not cosine.

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writing out the ratio for cosine would involve the hypotenuse, but the hypotenuse is irrelevant to us right now.

long roost
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I am not familiar with the term cotangent

vale wigeon
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are you familiar with the term tangent, then?

long roost
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It sounds familiar but I am unsure of its meaning

vale wigeon
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$\frac{s/2}{a} = \tan(22.5\dg)$

ocean sealBOT
vale wigeon
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will this invoke a similar revolted reaction from you?

long roost
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No because tan is opposite over adjacent

vale wigeon
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great. does that mean you understand the equation i just wrote?

long roost
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Yes

vale wigeon
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okay

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do i need to explain how to solve it for a?

long roost
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No, however

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once I have the length of the apothem

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I plug it in to base x height

vale wigeon
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half base times height.

long roost
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ok then multiply by n (number of sides)

vale wigeon
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yes, as i said.

long roost
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Ok I have found a hiccup

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6/a = tan(22.5) in this instance

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I am unsure how to isolate the variable because i cant multiply both sides by 6 because it is the numerator

last ether
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Raise both sides to the -1 power, multiply by 6

long roost
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I have never done that before.

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If i raise something to the -1 power

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I am just multiplying them by -1 no?

last ether
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No

long roost
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which would swap the fraction

last ether
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You just flip the fractions around

long roost
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but there negative now?

last ether
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No

long roost
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ok

last ether
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You quite literally just flip the fraction

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$$\frac{a}{6} = \frac{1}{\tan{(22.5)}}$$

ocean sealBOT
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Umbraleviathan

vale wigeon
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I am unsure how to isolate the variable
how come you said no to my offer to explain it thonk

last ether
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The pain never ends

long roost
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Ok I got it wrong

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I did something wrong

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a/6 = 1/tan(22.5)

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multiply both sides by 6

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6tan22.5= a

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6(side length) x 6tan22.5 = a

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1/2 b x h x 8?

lone heartBOT
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@long roost Has your question been resolved?

lone heartBOT
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marsh sedge
#

Hi! I have a very simple question that i couldn't answer myself, i hope someone can help me. Thx!

i'm having problems understanding how to get the domain of f(x)=((3x+1)/(2x+1))^((2x+1)/(x-3))

in first place, x can't be -1/2 to avoid dividing by 0.
same case for x=3.
then i get confused. I know the answer is Df= (-inf; -1/2) U (-1/3; 3) U (3;+inf)
i figured that x can't be -1/3 because if the exponent is negative, ((3x+1)/(2x+1)) can't be 0, but i don't understand why x can't take a value within (-1/2 ; -1/3).

I hope i was clear enough. Thanks for helping, have a nice day!

waxen flame
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$f(x) = \left(\frac{3x+1}{2x+1}\right)^{\frac{2x+1}{x-3}}$

ocean sealBOT
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Kookiemon

waxen flame
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Is that your equation?

marsh sedge
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It is, thx

waxen flame
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Where did x=-1/3 come from? Did you mean x=-1/2?

wary stream
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To answer your question, it won't give a real number

marsh sedge
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idk for sure. I used GeoGebra and other tools and i saw that the interval (-1/2;-1/3) wasn't part of the domain, so i thought that if the exponent was negative, the inverse of 3x+1/2x+1 should be considered, so (3x+1)/(2x+1) cant be 0

wary stream
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,w ((3*-.34+1)/(2*-.34+1))^((2*-.34+1)/(-.34-3))

wary stream
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See, imaginary result

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Because of the exponent part, you can't take the root of a negative number

marsh sedge
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so how does that affect the domain?

wary stream
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Because you can't have a negative number under the root

marsh sedge
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aah, so (3x+1)/(2x+1) can't be negative either?

wary stream
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Yes

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,w ((3*-.35+1)/(2*-.35+1))

wary stream
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That's just the base part and I picked a number between -0.5 and -0.33, notice how it's negative

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Then when you raise that to some power, you're going to be taking the root of that number

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Hence not real number

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,w ((3 * -.6+1)/(2 * -.6+1))

wary stream
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There's a number smaller than -0.5

marsh sedge
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aah ok, i'll try to solve it considering that

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avoiding the values where i get roots of negative values

wary stream
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You were correct about the denominators can't be zero but you just forgot to take in consideration that the base can't be negative since you're taking a power/root

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Hopefully that makes sense

marsh sedge
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thanks, it was very helpfull

marsh sedge
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is a very helpfull hint

wary stream
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Do you know $a^{\frac{m}{n}} = \sqrt[n]{a^m} = (\sqrt[n]{a})^m$ concept?

ocean sealBOT
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dldh06

wary stream
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Because that's how exponents can be presented

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And so, you can't take the root of a negative number

marsh sedge
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i "knew it" but i've never considered it

wary stream
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When you see an exponent, you should consider it

marsh sedge
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yes, that's what i needed

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thanks you very much

lone heartBOT
#

@marsh sedge Has your question been resolved?

marsh sedge
#

yes

lone heartBOT
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oblique parcel
#

hello

lone heartBOT
oblique parcel
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need help to figure 124.6315 ( need this number to 3 decimal places , to the nearest gram and nearest kilogram please thanks !

abstract fractal
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What have you tried

oblique parcel
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ive tried but not sure on how to round to nearest gram or kilogram

abstract fractal
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What about the 3 decimal places?

oblique parcel
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yh i know how to do that

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all i need to know is what the 124.6315 is to grams and kilograms but just not sure hense why i am here

abstract fractal
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Well, the mass is 124.6315 grams. What is this number to the nearest whole gram?

tacit arch
#

0.001 kilograms = 1 gram

oblique parcel
#

its ok ive worked it out

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thanks alot for the help

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lone heartBOT
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raw whale
#

How do i get to the Right side

lone heartBOT
gilded citrus
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t(n) is the sum of the first n+1 terms of a geometric series with ratio 2

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and first term 1

raw whale
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can u maybe send me ressources that explains this

gilded citrus
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sick remnant
lone heartBOT
sick remnant
#

can i have help im confused

swift shore
#

What are you confused about

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Do you know what interior and exterior angles are?

lone heartBOT
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@sick remnant Has your question been resolved?

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shrewd vortex
#

Hi, I knew a websites that was good for checking number sequences for patterns.

Do you know the website?

shrewd vortex
#

found it

#

.close

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wet plover
#

How can i calculate the first and the second derivatives of this function?

heady pollen
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1/N is a factor

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you can pull taht our

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out

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and since Sigma is a sum, the derivative will be easy

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because

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d(a+b+c)/dx=da/dx+db/dx+dc/dx

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same for the second derivative

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@wet plover

wet plover
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Thank you man!

heady pollen
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you're welcome

wet plover
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Do you know why the author compares the first derivative to zero while the second to 2/N?

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I expected that will be the same result that you had found in calculus.

heady pollen
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well he doesnt say that the first derivative is 0

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he puts it to 0 i think

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this means that the derivative is 0 if the sum of all x-u_i is 0

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this is because 2/N is never 0

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also i forgot the last step here 🙂

wet plover
heady pollen
#

have a great day^^

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lone heartBOT
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slate kayak
lone heartBOT
slate kayak
#

Is this correct? I used quotient rule

tacit arch
#

,w differentiate 2e^(-x-1) / x^2

tacit arch
#

looks good

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lone heartBOT
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final ether
#

Since there are no solutions given for this, can anyone help me with graphing this?

raven rover
#

Just start with one bullet at a time - of course before everything else sketch an x-y plane

final ether
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I have done this so far,

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I do not know if I am correct. I tried doing all the ones except the last bullet. I really do not know what f(0)=0 means. Is it just like a ssingle dot?

placid zinc
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Red boi been drinking

median oar
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First look at the first one

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As x goes towards 3 from the negative side it gets bigger

minor needle
placid zinc
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Not a single dot. Function passes through there.

final ether
median oar
#

Draw this first

minor needle
median oar
#

There are too many things wrong with this so let’s start from scratch

final ether
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Ok so I will estart from scratch now

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so as lim f(x)= + infinity
x------> 3^-

median oar
#

Just draw the section that the first line says

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Yes

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So that means an asymptote

final ether
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this means it approaches positive infinity right

median oar
#

Which means a dotted line

final ether
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yes thats what i was confused about

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so the 3 is an asymptote

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after all

median oar
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Asymptote should be at x=3

final ether
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should one be at -1 too?

median oar
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So draw the asymptote and also the part where it goes to +inf from the negative side

median oar
final ether
median oar
#

No no do them 1 by 1

final ether
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But how am I supposed to insert
f (x)=1

median oar
#

Don’t confuse yourself by doing too many things at once

final ether
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will the x values at the asumptotes be holes?

median oar
#

Do you know what asymptotes look like?

final ether
#

zes

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yes*

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these are v.a

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i mean should be

weak prairie
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imagine the Tan function graph

median oar
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This is an example of a graph that gets bigger as you approach x=3 from the negative side

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So for now let’s just draw the approaches +inf part of the graph

final ether
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does this make more sense??

median oar
#

This is what the first line tells us, don’t jump and do everything at once

final ether
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sry forgot to write x=3 and x=-1 for the asymptotes.

median oar
#

Just draw the graph step by step

weak prairie
#

does your yellow line need to be like that, try to find a way to connect your three lines that preserves the definition of a function i.e. one input x and one output y

final ether
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I see, I could then connect the two functions red and yellow

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and make it look like a polynomial

median oar
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Do you want my help or nah

weak prairie
#

yes and a green dot

final ether
#

I do want your help guys, sry that I am impatient. I thought I could do this.

median oar
#

It’s ok, take it step by step

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Don’t do everything at once

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That’s the whole point of starting from scratch

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Start from scratch so we can satisfy the conditions one by one

median oar
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Draw the arrow parts

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That show it going to + and - inf

final ether
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ok

median oar
#

Now lastly we know f(1) = 1

final ether
median oar
final ether
#

Sorry, I will not connect them then

median oar
#

What does the 3rd line mean?

final ether
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Is it not a function?

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like no matter where we are on the function the lim is 1

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so it is like k=k a line?

median oar
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No it says lim x-> 1

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As x gets closer to 1 the function goes to 1

final ether
#

Does that mean that we have a function that from both ends has the lim 1?

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Like what I mean is from left and from right it approaches 1

median oar
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At x = 1

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Yes

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Simply put it passes through (1,1)

final ether
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so I should put a dot on (1,1)

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is that fine?

median oar
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Right

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And the last line says it passes through (0,0)

final ether
#

and then put a dot on the (0,0) for the last

median oar
#

Right

final ether
#

then connect them

median oar
#

So now connect your line

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But going through those 2 points

final ether
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Would this then be correct?

median oar
#

Yeah basically

final ether
#

Thank you sir

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for your help!

#

.close

lone heartBOT
#
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median oar
#

Remember to label your axis

lone heartBOT
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median oar
#

Both the axis and asymptotes should have arrows to indicate they are not line segments @final ether

final ether
#

especially since they go to + and - infinity

median oar
#

Yes

final ether
#

thank you sir!

median oar
#

👍

final ether
#

u rly helped me 🙂 ❤️ !

median oar
#

.close

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summer berry
#

How is integral x^3 | 2 above 1 = 7 shouldnt be 7/x^3?

last ether
#

What

last ether
ocean sealBOT
#

Umbraleviathan

summer berry
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other way around

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2 above the 1

last ether
#

That's what I thought

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$$\int_1^2 3x^2dx$$
$$\=\left[x^3\right]_1^2$$
$$\= 2^3 - 1^3$$
$$\=8-1$$
$$\= 7$$

summer berry
#

yes

last ether
#

Lemme try to make this look nicer

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Well sure that will do

summer berry
#

alright

last ether
#

That isn't 7 though

summer berry
#

cant be

last ether
#

No it can't

summer berry
#

let me see

last ether
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Cause this evaluates to 3.75

summer berry
#

I see that is my mistake

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I had already finished most of it

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so here on the 2nd part the x^4 is x^3

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the initial thing was 3x^2

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and than it became x^3

last ether
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Oh

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Then yes, it is 7

summer berry
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how though

#

8/x - 7/x = 1/x

#

it isnt 1

ocean sealBOT
#

Umbraleviathan

summer berry
#

but isnt it 2^3 / x^3 - 1^3/x^3

last ether
#

Why are you putting x^3 in the denominator

summer berry
#

Isnt that how it should be ?

last ether
#

No

last ether
summer berry
#

Wait

#

if it was 1/x^3

#

would the x than be in the denominator?

last ether
#

That we are integrating?

summer berry
#

just a example

last ether
#

Well the primitive/antiderivative would have x in the denominator, yes

#

I'll brb I gotta drive my sister

summer berry
#

alright

summer berry
#

thanks for the help

#

.close

lone heartBOT
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grand palm
#

how do i solve an inequality with an letter and a number in it like x + 5y > 10

grand palm
#

i just made that inequality up so not sure if it works

#

and how do i get the coordinate out of it

north needle
#

Y = mx + c

grand palm
#

OOOOOOOOOOOOOOOOOOOOOOOO

last ether
#

You would

#

If y is your dependent variable

grand palm
#

what if its x

north needle
last ether
#

Or in this case, an inequality with respect to y

#

Although it wouldn't really matter I'd think

grand palm
#

ooh

#

thanks guys

#

.close.

north needle
grand palm
#

oo Oops embarrassing

#

.close

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humble remnant
#

I honestly don't know where to start going about solving this. If anyone has any ideas I'd love some help

tame willow
#

okay so

#

wait

#

no I don’t really know either

north needle
#

It’s an arrangement question

#

The total area of the rectangle is 45 but each tile is 3 in area

#

So 15 tiles

#

However those 15 tiles can be arranged in numerous ways

#

Sadly

humble remnant
#

yeah that's my problem

versed elm
#

ok this might not be the answer

#

but look, consider the 3 edge

#

there's only two way of filling that, you use 3 tiles with the 1 side

#

or you use 1 tile with the 3 side

#

now it's case work

#

you have x number of tiles with the 3 side filling the 3 edge

icy jewel
#

it’s mathin time

versed elm
#

and then do x from 1 to 15 lol

#

u can skip few cases because 15-x has to be divisible by 3

#

I think

humble remnant
#

no

#

It's 3 x 15

versed elm
#

so then

#

we have x=15, x=12, x=9,x=6,x=3,x=0

north needle
versed elm
#

for x=15 and x=0 we can only have 1 arrangement each

#

for x=12 we can only have 1 arrangement

#

actually

#

no nvm ignore what I just said

#

hmmmmm

#

this question is hard lol

humble remnant
#

yes I know

versed elm
#

I still think my way works, but it didn't

humble remnant
#

yeah I don't like these kind of problems

versed elm
#

because you have to fill the 3cm edge somehow

#

(let's just say the unit is cm, looks funny without unit when I type lol

#

oh right

#

nvm

#

mine works

#

I gotta keep doing case work

#

so

#

for x=12

#

we have a set of 3 tiles stacking up together

#

this thing can be placed in different places

#

in 13 positions

#

so that's 12 for x=12

#

now for x=9

#

there would be 2 sets of 3 tile stack

#

if you place one of the stack

#

then the other stack have 9 positions to be placed in

#

so 12*9 which is 108 positions

#

now x=6

#

we have 3 stacks

#

ahhhhhh

#

going back to x=9, order doesn't matter

#

I think I might got a few repetitions

humble remnant
#

I'm so confused

versed elm
#

right so if one of the stack has been placed in a position then when we keep counting we an't put the other stack in the same position (this sounds confusing Ibut I get my self lol

#

so it's actually like hand shaking

versed elm
#

I gotta draw it out

#

there is probably an easier way to solve this problem

#

but that is probably too hard for me considering my math skill (in tears

#

so I'll have to do case work

#

u wanna hop on a voice call?

humble remnant
#

can't

versed elm
#

ok, I'll type my thoughts here then

#

so for x=9, stack 1 in position1, 10

#

10+9+8+....+1

#

so 55

#

and then x=6

#

3 stacks, I am not happy

#

but

#

but

#

we might be able to compute from the x perspective for this case

humble remnant
#

how do we do that?

versed elm
#

I'm still thinking

#

I wish my friends is here, maybe I should ping them

#

(lol me who can't solve math

#

ok back to actualy business

#

ok I think we should just do the 3 stack thing

#

there's only 9 cases for that

#

ah but 9 case is just too much

#

anyways let's go

#

1,2 near each other

#

7 for 3

#

1 gap 6 for 3

#

2 gap 5 for 3

#

until there's only 1 option

#

so

#

56

#

I guess.......

#

but if 1 is 1 square from the beggining

#

I am googling at this point

humble remnant
#

yea me too

versed elm
#

I'm asking my friend right now

#

okie

#

so my thinking at first was right

#

so for the 3 tiles stack

#

you can have 0-5 piles of these

#

now for 0 pile

#

there's just 1 arrangement

#

for 1 pile, there's 13 position to choose from

#

so 13 choose 1

#

for 2 piles

#

there would be 9 1 by3 tile (like the vertical ones), and then plus the 2 positon for the tile stack, in total there's 11 slots), you choose two of the 11 slots to put tile stack

#

so 11 choose 2

#

and for 3 piles

#

it's the same thing

#

6 vertical thingy, plus 3 tile stack

#

9 choose 3

#

and then 4 piles

#

3 vertical thingy, 4 tile stack

#

7 choose 4

#

then 5 piles is just everything in piles

#

so 1 arrrangement for that

#

in total there is 1+13c1+11c2+9c3+7c4+1=189 arrangement

#

thank you @atomic saddle

humble remnant
#

omg

#

thank you so much

versed elm
#

no worries~ mostly solved by my friend (at least my initial case work thing was right..........lol

atomic saddle
#

Haha

versed elm
humble remnant
#

oh god there's more problems

versed elm
#

oh gosh

humble remnant
#

thankfully they're different

versed elm
#

phew

humble remnant
#

I have like 66 hours to finish so it shouldn't be a problem

versed elm
#

lollllll

#

good luck

humble remnant
#

thank you

#

.close

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#
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shadow pond
#

Right now, I'm having trouble solving this problem. I don't know why the negative goes away and I'm having trouble past the GCD part.

lone heartBOT
#

@shadow pond Has your question been resolved?

real gazelle
#

That's kind of abuse of notation

#

Try solving -12x + 17y = -1 using the extended euclidean algorithm though

#

That should give you all solutions x to the original congruence equation

shadow pond
#

Okay, thank you.

icy jewel
#

it’s mathin time

lone heartBOT
#

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fossil owl
lone heartBOT
normal ingot
#

What is your question

fossil owl
#

Solve for X I’m stuck

normal ingot
#

Make 1/a+1/b a single fraction

fossil owl
#

like substitute?

normal ingot
#

In the form A/B where A and B are some expressions

fossil owl
#

I don't understand

normal ingot
#

a/b+c/d=(ad+bc)/(bd)

fossil owl
#

Do you have like a youtube video that explains this?

fossil owl
#

.close

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worn hinge
#

Say I have a function f(x, y) = x mod 10^y
If I have f(12345, 1) = 5

How would Improve this function so that
Instead of f(12345, 3) = 345 I will get f(12345, 3) = 3

worn hinge
#

Oh divide

#

😭

rapid sundial
#

What

worn hinge
#

Mod = get the remainder

rapid sundial
#

Yes I know what mod is. I don't get your previous messages

worn hinge
#

Better question

rapid sundial
#

Is this computer science or math... sorry just slightly confused.

worn hinge
#

Cs

rapid sundial
#

Ok

worn hinge
#

Btw is mod sign in math %?

rapid sundial
#

yea

#

You could always do (x mod 10^y)/(10^(y-1))

#

That seems to work

#

At least it'd work in java

worn hinge
#

I can't use ^

#

Or power

rapid sundial
#

oh

icy jewel
#

it’s mathin time

rapid sundial
#

To multiply constantly

rapid sundial
#

?

worn hinge
#

Maybe to get the previous unit I should just store it?

rapid sundial
#

Do you have your code?

worn hinge
#

Not rn I don't

#

But lemme try

rapid sundial
#

🤔

worn hinge
#
for (i=10; ...; i*=10);
#

That's how I increment by *10

#

What about just storing the previous i?

#

That might be good

#

.close

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#
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lone heartBOT
#
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small swift
#

Hello,

Can someone take me through I can solve this?

#

I seem to get myself stuck in a loop by just taking y'' = y' and then y'' -y' = 0

vale wigeon
#

well surely you can solve the second equation for y itself, can't you? y' = y with y(0) = 8

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#

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forest dew
#

If I had a combination starting with aa0000. Goes to aa0001, which eventually rolls over to ab0000, and ends with zz9999, how many possible combinations are there?

forest dew
#

<@&286206848099549185>

vale wigeon
#

are you asking how many strings exist that have two letters followed by four digits?

forest dew
#

So aa0000 is one combination, and aa0001 is the second

#

So what number combination is zz9999

vale wigeon
#

surely that would simply be 26^2 * 10^4?

forest dew
#

I believe the answer is yes to what you are saying

vale wigeon
#

if you're considering aa0000 as combination #1, that is.

#

if you're instead considering it as #0, you'll need to subtract 1.

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#

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fast smelt
#

I need to find the value of "?" in the following equation ----> ? + 50% of ? = 9912

remote heron
#

9912 plus 50% of 0

#

j/k

#

what have you tried?

fast smelt
#

I have no clue how to do that

remote heron
#

oh is each ? the same?

fast smelt
#

yeah

remote heron
#

or are they different numbers

#

okay

#

so

#

what is something plus half of itself

#

can you think of another way to say that

fast smelt
#

that's it, what is something plus half of itself that would equal 9912

remote heron
#

right but the

#

in mathematical language

#

to turn this into an equation we can solve

fast smelt
pearl wraith
#

you can describe it as

#

x + (x/2) = 9912

fast smelt
#

yeah

remote heron
#

something plus half of itself

#

of 3/2 of that thing

#

yea?

fast smelt
#

yeah

remote heron
#

so whats the eequation we want to solve

fast smelt
#

we want to know the x value

remote heron
#

okay, write your equation

fast smelt
#

x + (x/2) = 9912

pearl wraith
#

ok

#

what is x + x/2

#

simplify it

fast smelt
#

Idk x + 0.5x ?

mystic flint
fierce prairie
pearl wraith
#

remeber when you add fractions

#

what do you do

fast smelt
#

1.5x ?

pearl wraith
#

yeah

fast smelt
#

isolated the x right?

mystic flint
#

remove the fraction form, multiply everything by 2

#

only work with operation + and -

pearl wraith
#

why would you want that

fast smelt
#

idk I forgot I havent do algebra in forever

pearl wraith
#

you could have a beautiful equation like 3x/2 = 9912

fierce prairie
mystic flint
#

simplify works but sometime beginner find it tough i guess

fast smelt
#

doesn't I have to divide 9912 by 1.5 ?

fierce prairie
#

yeah but a fraction form would be easier if you don’t have a calculator

#

earlier, you could’ve done 1x + (1/2)x = (2/2)x + (1/2)x = (3/2)x

#

or just see that 1.5 = 3/2

mystic flint
#

its cleaner

#

then bring the denominator 2 to other side

fast smelt
#

.close

lone heartBOT
#
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pearl wraith
#

(3x/2) = 9912
(2/3)(3x/2) = 9912 (2/3)
x = 6608

fast smelt
#

thank you so much

lone heartBOT
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silent scroll
#

1.9(3.2r - 7.5) = 38.6

lone heartBOT
lone heartBOT
#

@silent scroll Has your question been resolved?

silent scroll
#

<@&286206848099549185> the bot said i can ping after 15 mins

#

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old tangle
#

.ask

sly comet
lone heartBOT
sly comet
#

how do i do thjis?

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#

@sly comet Has your question been resolved?

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summer berry
#

How do you know with matrices if something is scalar multiplication or normal multiplication

naive valley
marsh rapids
#

In general, you know whether you're multiplying by a number or by a matrix

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#

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torn isle
lone heartBOT
torn isle
#

Hi, may I know how to show (b)

vale wigeon
#

$\nabla^2$ is the laplacian operator $\pdv[2]{x} + \pdv[2]{y} + \pdv[2]{z}$

ocean sealBOT
torn isle
#

Hmm… I did search in YouTube before for solving this, but his method I’m not so sure

#

Anyway, may I know how you solve that ?

#

Because I tried with this at first

vale wigeon
#

would you like me to walk you through part b

vale wigeon
#

right

#

so $r^n = (x^2 + y^2 + z^2)^{n/2}$

ocean sealBOT
vale wigeon
#

$\dv{x} r^n = \frac{n}{2} (x^2 + y^2 + z^2)^{n/2 - 1} \cdot 2x = nx r^{n-2}$

ocean sealBOT
vale wigeon
#

skipping over a few steps here for brevity but does this make sense?

torn isle
#

Is it because r=sqrt(x^2+y^2+x^2)?

vale wigeon
#

well $(x^2 + y^2 + z^2)^{n/2 - 1} = (x^2 + y^2 + z^2)^{\frac{n-2}{2}} = (r^2)^{\frac{n-2}{2}} = r^{n-2}$

ocean sealBOT
vale wigeon
torn isle
#

Why you know you start the question by substitute r^n at first and not do like what I had did at first?

vale wigeon
#

...i beg your pardon?

#

i don't understand your question.

torn isle
vale wigeon
#

the reason i do things the way i do them is to not write more stuff than necessary

#

the more stuff you write, the higher the chance is that you screw up somewhere.

torn isle
#

Oh so this question, we just apply r^n

#

Then apply double differentiation?

vale wigeon
#

i don't know what you mean by "apply r^n"

#

we are asked to find its laplacian, and that's what i'm setting out to do

#

i'm not done yet!

#

this is just the first step, in case that was not clear

torn isle
#

Sorry for interrupting in the middle 😬

vale wigeon
#

you didn't interrupt. i asked you if what i'd done so far makes sense.

#

do i need to explain further why $\pdv{x} r^n = nxr^{n-2}$?

ocean sealBOT
torn isle
#

Ah, this I can understand, it just normal differentiate right?

vale wigeon
#

yes i am just taking the partial derivative with respect to x

#

only once, as of yet

#

my next step will be to do it again

torn isle
#

But I’m not sure why we need d/dx and not the others

torn isle
vale wigeon
#

okay

#

so now let's take the derivative wrt x again

#

$\pdv[2]{x} r^n = \pdv{x} nxr^{n-2} = nr^{n-2} + nx \cdot (n-2)x r^{n-4} = nr^{n-4} (r^2 + (n-2)x^2)$

ocean sealBOT
vale wigeon
#

does this make sense to you? yes/no

torn isle
#

Yes

vale wigeon
#

ok

#

so now

#

because r is symmetric in x, y and z, we can swap out the letters to get immediately, without any further calculations:

#

$\pdv[2]{x} r^n =nr^{n-4}(r^2 + (n-2)x^2) \ \ \pdv[2]{y} r^n =nr^{n-4}(r^2 + (n-2)y^2) \ \ \pdv[2]{z} r^n =nr^{n-4}(r^2 + (n-2)z^2)$

ocean sealBOT
torn isle
#

Oh I see, I was about to ask you am I going to do the same procedure for y and z just now

#

Just notice can apply what we got in x to y and z

vale wigeon
#

no need to do the same thing 3 times

#

now we add all these up and get $\nabla^2 r^n = nr^{n-4}(3r^2 + (n-2)(x^2+y^2+z^2))$

ocean sealBOT
torn isle
#

Until now I understood, but may I know how you show the last steps. Look complicated to me

vale wigeon
#

ok let me write it out more explicitly

#

$\nabla^2 r^n = nr^{n-4} (r^2 + (n-2)x^2 + r^2 + (n-2)y^2 + r^2 + (n-2)z^2)$

ocean sealBOT
vale wigeon
#

does this make more sense to you?

torn isle
torn isle
vale wigeon
#

ok

#

then what is it that's confusing you?

torn isle
#

I’m not sure how you convert back to n(n+1)r^(n-2) for the RHS

vale wigeon
#

x^2 + y^2 + z^2 = r^2, so you get nr^(n-4) (3r^2 + (n-2)r^2) = nr^(n-4) * (n+1) * r^2

vale wigeon
#

which part of my message are you questionmarking?

torn isle
#

Thought it should be something like this

#

Oh wait

#

I know where I made a mistake

torn isle
torn isle
#

Guess the method that I solve initially is too long and there a mistake there too

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errant cedar
#

i've solved sin(x+0.927)=1 (in rad)
x+0.927 = 0.64 -> this is correct

now it's asking me for a general solution.
I got x=pi/2 +2kpi - 0.927 where k is an integer

errant cedar
#

but the answer says this

#

i think it's the same since I've said k is an integer, and for their solution n might be in the naturals, but can someone confirm?

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vivid acorn
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vivid acorn
harsh girder
#

,rotate

ocean sealBOT
minor needle
#

,w sin(20 deg)+sqrt(3)*cos(20 deg) = 4tan(50 deg)

harsh girder
#

should equal to 2*sin(80°)

vivid acorn
#

The question is wrong?

vivid acorn
minor needle
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@vivid acorn Has your question been resolved?

vivid acorn
#

No

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.close

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final ether
#

Would the function be f(x)=500^t ?

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@final ether Has your question been resolved?

final ether
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.close

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tribal oxide
lone heartBOT
tribal oxide
#

is it a) 0 b) 1 c)infinity(does not exist) d)-infinity(does not exist)

lone heartBOT
#

@tribal oxide Has your question been resolved?

willow canopy
#

yea

fierce prairie
#

yea

tribal oxide
#

and is this 11/4

stoic estuary
# tribal oxide

i think it should be 3/2, again i don't have a pen and paper so would have to confirm

#

you can use l'hospital rule

#

differentiate the numerator and denominator

tribal oxide
stoic estuary
#

ahh ok my bad

#

one sec

#

if that's the case, then it should be fairly simple enough as well, both the numerator as well as the denominator have t-2 as their factor

#

numerator is (t-2)(t^2+5t-2) and denominator is (t-2)(t^+2t)

lime cliff
#

,w 2+2=

stoic estuary
#

remove the t-2 from both numerator and denominator, and that should give you 12/8

tribal oxide
lone heartBOT
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tribal oxide
#

.reopen

lone heartBOT
#

tribal oxide
#

and this is 4/3?

harsh girder
#

,w Limit[(t^3+t^2-5 t+3)/(t^3-3 t+2),t->1]

tribal oxide
#

thank you

#

.close

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final ether
#

Any idea how to evaluate lim when we have absolute values?

marsh rapids
#

You're looking at 2+ anyways

vale sapphire
#

Yeah, the question is, what's the definition of "x → 2⁺"

marsh rapids
#

Always simplify|| if necessary by treating each case separately

final ether
#

I really do not know how to solve for absolute values, I forgot lol it has been forever since I did it

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pulsar lark
#

The question ask to find the maximum and minimum value of y, but I'm stuck at sin²x, what does it mean? Sin x²?

minor needle
#

$$\sin ^{2} x = (\sin x)^{2}$$

ocean sealBOT
vale wigeon
#

why does this say 3 - sin^2(x) - 4 and not just -1 - sin^2(x) thonk

minor needle
#

hint: think about range of sin^2(x)

pulsar lark
minor needle
#

well, think about a square of real number, can it reach a negative value?

pulsar lark
#

No

minor needle
#

so what the range of sin^2(x) should be then

pulsar lark
#

1?

minor needle
#

it's upper bound, cuz 1^2 = 1

#

now, what is the minimum value?

pulsar lark
#

1?

minor needle
#

no, u can have sin(x) = 1/2 then sin^2(x) = 1/4

#

notice that for example if sin(x) = -1 then sin^2(x) = 1

#

so we cannot have negative values

pulsar lark
#

I get confused

last ether
#

Think about your important points of a sine wave

pulsar lark
#

Why the minimum of sin²(x) is not (-1)²

last ether
#

Because that's the same as 1^2

#

Recall that these are your 4 important points of a sine wave

#

Square each ordinate

pulsar lark
#

Wait i didn't learn coordinate with pi

#

I try try

#

Point 2 is (pi²/4,1)?

last ether
#

Just square the ordinates (the y-values)

#

You want the range right? Just square the y-values

pulsar lark
#

I still not understand at all sorry

#

How to get this answer from range of sin(x) to this?

#

Or they are no relationship?

#

So y= -1-sin²x

#

The max.=-1-(1)²
=-2?

#

The min.=-1-(-1)²
=-2...?

#

Can you demonstrate 1 time please?

last ether
#

(-1)^2 = 1
0^2 = 0
1^2 = 1

fresh parcel
#

The maximum doesnt occur there lol

pulsar lark
#

Thanks

#

.close

lone heartBOT
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@left thorn Has your question been resolved?

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shut tendon
#

How do I use sigma

lone heartBOT
brisk bay
#

What do you mean

#

Sigma notation?

#

Idk how to use texit but basically

shut tendon
#

So?

chrome plank
#

This channel is not empty, ask again your question in another empty channel

brisk bay
#

Σ n is the maximum integer value at which the cumulative sum is taken, k is the first integer value that is taken of the sum

#

n is at the top

#

k is at the bottom

shut tendon
#

And the number that is in the sum

brisk bay
#

how do I explain this better

#

so an example would be

(sigma, n=3&k=0) k+1 which is equal to (0+1) + (1+1) + (2+1) + (3+1)

shut tendon
#

Ok

brisk bay
#

yes

shut tendon
#

And if i want the number to be constant

#

Like 2+2+2

brisk bay
#

so like if you want to add 2 50 times over?

#

2+2+...+2

shut tendon
#

Yes

brisk bay
#

you could just multiply

#

2*50

shut tendon
#

If i wanted a multiplication i would have just done it

#

But i need it expressed as a sum

brisk bay
#

oh

#

hmm well that's peculiar

shut tendon
#

So is it possible

#

?

brisk bay
#

yes

#

but I don't see why you would need to use sigma notation

#

from what I understand

#

maybe I'm missing something

shut tendon
brisk bay
#

you want the rate of change to be constant

shut tendon
#

Yes

brisk bay
#

2+2+2+...+2

#

ok

#

well

#

sigma(n=whatever max you want & k = wherever you want to begin) 0k + 2

#

I think that should do it

shut tendon
#

And where do i write how many 2s are there

brisk bay
#

sorry

#

mistake

#

its supposed to be k not n

shut tendon
#

So if i write n=50

brisk bay
#

hmmm

shut tendon
brisk bay
#

the way you find how many 2s there are is by determining how many numbers are between n and k plus 1

#

so for here, 50 minus one plus 1

#

50 2s

shut tendon
#

Oh

brisk bay
#

the highest number that will be substituted to the equation

#

ok

#

yes

#

sorry

shut tendon
#

So if i want 50 numbers

#

With 0k+2

#

What do i write as n

brisk bay
#

50 times?

#

if you want to iterate 0k+2 50 times

#

it would have to be the numbers between n and k plus 1