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obtuse hatch
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i get how they found f(x) cuz y = f(x) and the limit is from the right

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of x= -3

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but im not sure how they got g(x) = 2

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not even sure what that is

devout lantern
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It is terrible written but first graph is f(x) and second graph is g(x) so if you approach from + it means you approach from right side so it is -2

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and -2 is g(x)

obtuse hatch
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oh shit lmao

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so g(x) is the bottom graph

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LOL

devout lantern
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yes

obtuse hatch
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shit bro

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my bad

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thank u

devout lantern
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no problem

obtuse hatch
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.close

lone heartBOT
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hard berry
lone heartBOT
hard berry
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Does my proof look right?
Searched the whole internet for the proof but couldn't find it

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alpine sable
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Quick question, I'm really stuck on the concavity here

alpine sable
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So I was able to find the second derivative, and I found that with any negative number, the answer would come out as positive, thus the concavity is upwards when t < 0

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But it keeps marking it incorrectly and I can't necessarily see why

lilac nest
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It asks for interval notation, so maybe you have to write [ (-\infty , 0 ) ]

ocean sealBOT
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Andrea276

alpine sable
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yeah

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my bad, thanks for pointing that out

lilac nest
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Np👍

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final crag
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hello

lone heartBOT
final crag
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For part a, is {1,1} one of them for T?

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T = {(1,1), (2,2), (3,3)}?

long iris
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4,1 works too

final crag
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oh whoops

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so for S = {(2,1), (3,1), (3,2), (4,1), (4,2), (4,3)}?

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vale crag
final crag
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kindred path
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how do i complete the square

lone heartBOT
chrome plank
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Start by factoring out the coefficient of the squared terms with the squared terms themselves and the ^1 term

ocean sealBOT
kindred path
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then do i move the 100 to the other side?

chrome plank
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Keep it there for now

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now it's easy to complete the squares

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let's complete together 4(z² - 10z), shall we?

kindred path
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4(z^2-10z+25)?

chrome plank
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yup

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But!

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We added something that wasn't there before

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that's 25 in this case

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to make our equation still true, we can subtract it immediately after

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There's another caveat

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25 was multiplied by 4 because of the parenthesis, so we will have to subtract 100

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So our square, completed, looks something like this:

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4(z² - 10z + 25) - 25 * 4
= 4(z - 5)² - 100

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Do you understand?

kindred path
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not the last part

chrome plank
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Where, exactly?

chrome plank
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Let's say we have an equation,
n = n n can be whatever you want.

Of course, if we add something to the left side, like we did to complete the square, it doesn't hold true anymore
n + k ≠ n if k is not 0
To make things right, we can sum k to both sides
n + k = n + k
or subtract it immediately after
n + k - k = n

But when we added 25, we also multiplied it by 4 because of the parenthesis
4(whatever + 25), if you expand that you get 4 * whatever + 100,
so actually, we added 100, not 25

kindred path
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bet

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for the first part with x do i leave that alone

chrome plank
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Sure, if you want that's 4(x + 0)², but it seems useless to write it like that

kindred path
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Thank you

chrome plank
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kindred path
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i need help completing the square

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real gazelle
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Wait didn't someone just help you with this

kindred path
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i didnt finish and i had to go do somthing

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i just need help with the y

real gazelle
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so what do you have so far

kindred path
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4x^2+(y^2-4y)+4(z-5)^2-100=0

real gazelle
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Okay cool

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So what do you think the next step is

kindred path
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would i do (y-2)^2?

real gazelle
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wait where did you get the -100 from btw? in the equation you just posted

kindred path
real gazelle
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oh okay

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the -100 adds to the 100 you already have

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so it ends up cancelling out

kindred path
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oh bet

real gazelle
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so you've got 4x^2 + (y^2-4y) + 4(z-5)^2 = 0

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and yep you would do (y-2)^2 that's correct!

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but then what do you have to subtract out at the end

kindred path
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-2?

real gazelle
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close, (y-2)^2 = (y^2 - 4y + 4)

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so you have to subtract the 4

kindred path
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then i move 4 to the other side?

real gazelle
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yep!

kindred path
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how do i do completeing the square for (x^2-2x+1)+(y^2-4y+4)-z=0

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carmine bronze
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what I do wrong

lone heartBOT
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@carmine bronze Has your question been resolved?

tacit arch
carmine bronze
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I added them

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-1/2+-1/2=-2/2

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right?

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right??

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right???

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right????

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riemann why you leave me 😦

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@carmine bronze Has your question been resolved?

carmine bronze
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If anybody sees this message, I still need help

tacit arch
carmine bronze
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oh

tacit arch
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x^n + x^n = 2x^n, not x^(2n)

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If you were multiplying them, then yes the exponents add

carmine bronze
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oh I must've thought I was multiplying

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2x^-1/2 then

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lone heartBOT
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@shy bolt Has your question been resolved?

harsh girder
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$\log_{5/8}(t) \geq 1 \implies 0<t \leq \frac{5}{8}$

ocean sealBOT
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秋水

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lone heartBOT
vale wigeon
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look for some other angles that you do know how to solve for. there ought to be at least one that's immediate.

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also recall some things about triangles and their angles.

lone palm
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Wait, take a step back. What are you first trying to find?

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Yes, but what do we need to be able to find angle A?

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We need more information.

vale wigeon
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i think this is a "show don't tell" scenario.

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i suggest that you find this angle i've marked in red.

lone palm
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Ye

vale wigeon
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well you could say it like that, yes.

lone palm
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Yeah, but I'm ngl I've never heard of the 3rd angle theorem.

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What you are doing is correct tho.

nimble fiber
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Exterior angle theorem? Never heard of 3rd angle either

lone palm
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What type of triangle is this?

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So, do you know a property of an isosceles triangle that would help us find x or y?

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Ye.

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So like, you found one angle.

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And the angle that you found is congruent to which other angle?

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👍

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So now we know that lower left angle and y. Now, we can use a known fact about triangles to find x.

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turbid badger
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A square of side 257cm then how many square would fit in it to leave no space

turbid badger
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A square of side 257cm then how many square would fit in it to leave no space

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.close

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rugged thistle
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There are two wires A and B. If the resistance of B is R and the diameter of A is twice of B, the length and
the nature of the material is the same, find the resistance of A.

normal ingot
rugged thistle
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Suppose that you wish to fabricate a uniform wire out of 1.0 g of copper. The resistance of wire is to be 0.5
ohm and if all of the copper are to be used, what will be the diameter of wire? Specific resistance is 1.7x10*
ohm-meter and mass density is 8.92x10-3 kg/m .

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This one!!

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??*

normal ingot
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ask one question at a time

rugged thistle
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Sorry

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Thank youu

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lone heartBOT
placid zinc
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Like, find something perpendicular to (1,-3)?

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In 2D such a question makes sense, but for most vectors it doesn't

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Or at least, I don't know how wolfram would display them all?

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,w orthogonal complement to Span(1,-3)

ocean sealBOT
lone heartBOT
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@acoustic plover Has your question been resolved?

placid zinc
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,w Vector solutions to (1,-3)•x = 0

placid zinc
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How tf

mortal trellis
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,w null space of {(1, -3)}

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mortal trellis
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orthogonal vectors are those which have a dot product of zero with the original vector

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this means that if you see the original vector as a matrix A then you get Ax=0

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vectors x that satisfy Ax=0 are in the null space of A

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x is a vector

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the vector? not really sure what you are asking

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(0,1)

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well relying on wolfram is a crutch anyway

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you should know what it means to be orthogonal

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and be able to calc all that stuff yourself

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if the vector has 3 components then the space of all orthogonal vectors is 2 dimensional

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in general if v is an orthogonal vector then so is cv for any scalar c

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so there is no unique choice v in any case

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there is no "the" orthogonal unit vectors

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there are 6 different orthogonal unit vectors

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one choice is c*(2, 4, 0, 0) because clearly the (2,4,0,0) is orthogonal because the dot product is 0 and then we normalize with the length c=1/sqrt(2^2+4^2) so that it is a unit vector

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you can be asked to find a perpendicular vector

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but not the perpendicular vector

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clearly red blue and green are all perpendicular to v

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and a lot of other choices aswell

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and if I could paint in 3d I would also give you an example in 3d space

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where you have even more options

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because you can also now go in a third "direction"

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which rule

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u and v are orthogonal if the dot product of u and v is 0, yes

mortal trellis
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you can only multiple a mxn matrix with a sxt matrix if n=s

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here you are trying to multiply 2x1 with 2x1 which doesn't work

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I don't know how you specify for wolfram alpha that you want to calculate the dot product of two vectors

drifting hull
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you can also use the dot product from wolfram alpha, but then you need to enter row vectors

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,w {5,0}.{a,b}

ocean sealBOT
mortal trellis
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we already saw that the dot product is equal to 5a

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so you are trying to solve 5a=0 for b

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clearly any choice of b is valid here

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and this shouldn't be a surprise, because clearly any vector (0,b) is orthogonal to (5,0)

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how about you learn how to do this stuff by hand

lone heartBOT
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lone heartBOT
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slate kayak
lone heartBOT
slate kayak
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What did I do wrong here? My answer sheet says the answer is x = 2

languid bolt
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i've learned a bit of log but not that good so i might be wrong

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why did you multiply the left side of the equation by log(10^5)

slate kayak
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Bc 5 = equal to that

languid bolt
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ohhh

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i thought it was number 5. log(x) = 5 - log(

slate kayak
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Yes that is it

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But i rewrote 5

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As a log

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In the 2nd

languid bolt
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no i thought it was question number 5

slate kayak
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Oh

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Oh i get what i did wrong

languid bolt
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anyways.... i dont think that log(a) * log(b) = loh(ab)

slate kayak
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Yes thats it

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Thank you

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Have a nice day

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.close

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eternal wharf
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is this an error in desmos or am i not getting something, isnt x supposed to be 0.5

harsh girder
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$\frac{5}{2} \times \frac{3}{5} -\frac{3}{2}=0$

ocean sealBOT
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秋水

eternal wharf
harsh girder
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so 0.6 is correct

eternal wharf
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whats the issue?

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oh wait

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wrong equation

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valid stream
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valid stream
#

I'm stuck on question D

vale wigeon
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what you wrote will not be helpful here.

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prefer writing tan(3x) as tan(2x+x) and making use of the result of part c.

valid stream
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oh

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so

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it didn't want me to use the double angle formulae

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for part D

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okay that makes it easier lmao thanks

vale wigeon
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or just the one for tan

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also can i see the instructions not to use those in writing please?

valid stream
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I just assumed I had to use the double angle formula because it was in the exercise in the chapter for double angle formula

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😫

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I got the answer, just using the compound angle formula

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thanks for the help 👍

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strong meadow
#

How do we turn fraction to decimal

lone heartBOT
languid bolt
#

by dividing the numerator with the denominator

strong meadow
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@strong meadow Has your question been resolved?

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alpine sable
#

f(x)=ax³+bx²+cx+d
a>0
roots of equation (f o f)(x)=2x : 0,2,p,4,q(2<p<4<q)
f'(2)<0
f'(4)<0
f'(4)-f'(2)=13
f(9)=?

vale wigeon
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have you made any progress on this so far?

alpine sable
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no

vale wigeon
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i suggest writing the equation f(f(x)) - 2x = 0 in factored form

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also, just to make sure

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are the roots of that equation given as 0, 2, 4, a and b? as in, the same a and b that serve as the coefficients on x^3 and x^2 in f itself?

alpine sable
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typo

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wait im stupid

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wait

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ok there we go

vale wigeon
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ok

alpine sable
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even if i factor

vale wigeon
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the equation has degree 6

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and you know it has five roots so one of them will be doubled

alpine sable
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yes

vale wigeon
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perhaps it might do you some good to think about which one it might be

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maybe consider some cases

alpine sable
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how would i get a,b,c,d,e

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f

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tho

vale wigeon
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idk yet, but you can keep them as-is until enough info turns up to get any of them

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oh wait hold on

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sorry, i miscalculated

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f composed with itself has degree 9, not 6.

alpine sable
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ok

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but idk how to use the info

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even if i got f(f(x))

vale wigeon
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by the way i think you would've done better to name the two unknown roots of f as p and q

#

right now you've got a name conflict again

#

do you have a picture of the problem with the names given there?

#

even if it's in another language

alpine sable
#

changed it

#

<@&286206848099549185>

vale wigeon
#

ok so now you're going to ignore my request to send a picture (or tell me you don't have one) and instead ping helpers.

#

sounds just the tiniest bit rude.

alpine sable
#

i dont have one

vale wigeon
#

right so then say so instead of acting like you did

alpine sable
vale wigeon
#

i can share another thought:

#

the multiplicity of 0 as a root of f(f(x)) - 2x may not be able to be all that high

#

like, maybe consider what happens when d = 0 but c ≠ 0, and what happens when d=c=0 but b ≠ 0...

#

i'm sure you'll get something along the lines of "multiplicity of 0 is at most 1" or something.

#

are you actually willing to put in any effort yourself, by the way?

#

you've shown no work so far. just cries of help and "i don't know how"

alpine sable
#

well i can atleast get that d is 0

#

cuz idk where to start?

#

do you think putting f(x) into f(x) is efficient?

vale wigeon
#

d=0... that tracks.

#

so we now have one less variable to worry about, by the looks of it.

#

i would now think about whether c can be 0

alpine sable
vale wigeon
#

take c = 0, see what happens.

#

maybe we would've been wrong about this.

alpine sable
#

wdym

vale wigeon
#

can the conditions of the problem be satisfied if c = 0?

alpine sable
#

what if c isnt 0

vale wigeon
#

like, maybe they can't, and then we can go forward knowing c ≠ 0.

alpine sable
#

ok

#

i would just let it be c

lone heartBOT
#

@alpine sable Has your question been resolved?

vale wigeon
#

hm

#

well, there's always the unpleasant bashing route...

#

i.e. painstakingly expanding everything to get a system of equations and inequalities of high degree in a, b, c, p and q

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
#
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tulip lance
#

How did they plot point P?

lone heartBOT
tight locust
#

do you understand what a locus is?

tulip lance
#

Definition, yes. Fully, no

#

Thanks. I'll dig in.

#

.close

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paper holly
lone heartBOT
paper holly
#

¬( (p ∧ q ∧ ¬r) v (p ∧ ¬q ∧ r) v (¬p ∧ q ∧ r))

would this be a correct answer for this question?

alpine sable
#

this is correct

paper holly
# alpine sable this is correct

the professor wrote this as a comment "For P = T, q = T and r = F, the first clause becomes T and T and T = T. and marked it as incorrect, so is she wrong?

alpine sable
#

Let's try it. For $p=T, q=T, r=F$ we have $$\lnot((T\land T\land\lnot F)\lor (T\land \lnot T\land F)\lor (\lnot T\land T\land F))$$ $$\equiv\lnot((T\land T\land T)\lor (T\land F\land F)\lor (F\land T\land F))$$ $$\equiv\lnot(T\lor F\lor F)$$ $$\equiv\lnot T\equiv F$$

ocean sealBOT
#

bad at maths

paper holly
#

maybe she didn't read the solution properly

#

.close

lone heartBOT
#
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hot bison
#

assuming this graph doesnt extend beyond what is shown what are the intervals where f is increasing. The graph is y = f(x)

hot bison
#

for the increasing is it [-5, -4) and (-4, -2) and (2, 3) and (3, 5)

vale wigeon
#

why the break at -4?

#

and at 3 for that matter

hot bison
#

so would it be [-5, 0)?

#

for increasing on the f interval

vale wigeon
#

bad wording

#

but yes, [-5, 0] would be one of the intervals on which f is increasing.

hot bison
#

and then the decreasing would be [0, 2]?

#

for the interval?

vale wigeon
#

well in fact it would be the only such interval.

hot bison
#

yeah you are right

#

is this right though?

#

[0, 2] for the decreasing on f interval

fervent timber
hot bison
#

you look left to right

#

and if it is going up from left I thought that meant that it is increasing

vale wigeon
hot bison
#

im just gonna assume I got it right

#

I guess

vale wigeon
#

i did confirm your answer, so...

fervent timber
hot bison
#

the [0, 2] for decreasing?

vale wigeon
hot bison
#

alr thanks

fervent timber
#

is there an example where derivative is positive and it’s not increasing?

vale wigeon
#

if the function is differentiable and increasing then its derivative is positive

hot bison
#

.close

lone heartBOT
#
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fervent timber
#

.reopen

lone heartBOT
#
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fervent timber
vale wigeon
#

ah wait no.

fervent timber
#

I don’t see how that can be not true

vale wigeon
#

the statement is true

#

it just requires the function to be differentiable in the first place

fervent timber
vale wigeon
#

sure is.

#

let X be a subset of R, we say that a function f: X -> R is increasing (on X) if for every x1, x2 in X such that x1 < x2 we have f(x1) < f(x2)

#

that is sometimes called strictly increasing to resolve ambiguity

lime tartan
#

Hello lol

#

Where can I find topics for Algebra, Trigonometric Ratios, Pythagoras' theorem, volume and surface area of prisms and cones etc?

fervent timber
lime tartan
#

I'm 14 years old btw

vale wigeon
vale wigeon
fervent timber
vale wigeon
#

let me try to think of something. I think i have something in mind.

#

ah yes

#

this

#

...oh wait except it might be differentiable at some points

#

so not quite what you asked for

#

maybe you could try making some modification of the weierstrass function...

fervent timber
#

anyway, thanks!

#

.close

lone heartBOT
#
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novel lintel
#

Hey guys

lone heartBOT
novel lintel
#

Need help with this limit

ocean sealBOT
novel lintel
#

I tried using the binomial formula on (1-v^2)^n but didn't got far

sage summit
#

how about investigating the behaviour of lim (1-v²)^n for various values of v

novel lintel
#

humm

#

if it is 1 or -1 then its 0

#

otherwise we go to infinity

#

if v = 0 then the limit is one

sage summit
#

what if v=1/2 ?

novel lintel
#

0

#

so 0 for v in [1,-1]

sage summit
#

yeah

novel lintel
#

except 0

#

but, what can I do with that for the integral?

sage summit
#

well you could try showing that for some intervals [a;b], it's going to be 0

#

and for some others that it diverges

#

and for those that contain 0, something deeper

novel lintel
#

so for a = 0 and b = 1 we would have 0

#

I am thinking like we can integrate both sides but it feels so wrong

sage summit
#

it depends if you know some theorems about swapping limits and integrals

#

or if you know theorems that say that the integral of a positive function is positive

#

brb there is a critter outside

novel lintel
#

o:

sage summit
#

a kewt weasel

#

what if [a;b] = [1/4;3/4]

#

or uh [1;1.4]

novel lintel
#

I think it wouldn't exist for both?

sage summit
#

I don't think so

novel lintel
#

ooh wait

#

the former is 0

sage summit
#

cuz |1-v²| < 1 there

novel lintel
#

oh I see

#

wait

#

no I don't

#

the integral exist if for both v = a,b we have |1-v^2| < 1 ?

sage summit
#

uh what ?

#

well there are some "easy" cases

#

if the interval avoids values of v where 1-v² is large

#

for [1/4;3/4] you should try actually proving the limit exists and goes to 0

#

by estimating the integral

novel lintel
#

Hum, ok thanks!

#

.close

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#
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novel lintel
#

.open

#

.reopen

lone heartBOT
#

novel lintel
#

.close

lone heartBOT
#
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#
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summer berry
#

if ln 1 = 0 and log 1 = 0 does that mean log = ln?

wary stream
#

$ln \equiv log_{e}$

ocean sealBOT
#

dldh06

summer berry
#

What you are saying is ln is equal to the log if the base is the same?

alpine sable
#

log isnt the same as ln

summer berry
#

Yeah that is true

wary stream
#

I'm saying if you just wrote log, the default is $log_{10}$

ocean sealBOT
#

dldh06

wary stream
#

While $ln \equiv log_{e}$

ocean sealBOT
#

dldh06

summer berry
minor needle
summer berry
ocean sealBOT
wary stream
#

ln, or natural log, is log base e

summer berry
#

so ln is only equal to log base 10?

wary stream
#

So if you wrote $log_{e}$, that is just ln, or natural log

ocean sealBOT
#

dldh06

wary stream
#

No, ln is log base e

summer berry
#

so ln = 10?

wary stream
#

No, you are misunderstanding

#

So as I stated, just writing log, is denoted as $log_{10}$

ocean sealBOT
#

dldh06

summer berry
#

Yes that I understand

wary stream
#

For ln, which is natural log, that is $log_{e}$

ocean sealBOT
#

dldh06

summer berry
wary stream
#

Do you know what e is?

#

The number 2.718...

#

That's e

summer berry
#

exponential function?

#

the physics number

wary stream
#

So log base e, is equivalent to ln

summer berry
#

ahh I thought you meant by e just like x

#

so log 1 / e = ln?

wary stream
#

So pretty much $ln \equiv log_{2.718...} = log_{e}$

ocean sealBOT
#

dldh06

summer berry
#

If so

#

why is log 1 = 0 and ln 1 = 0 ?

wary stream
#

Because anything to the 0 power is 1

minor needle
wary stream
#

$log_{10}(1) = 0$ can be written like $10^0 = 1$

ocean sealBOT
#

dldh06

summer berry
#

I see it now!

#

Thanks for the clarification

#

One more thing

wary stream
#

So $log_{e}(1) = 0$ because $e^0 = 1$

ocean sealBOT
#

dldh06

summer berry
#

How long does it take to learn integration?

minor needle
#

I don't really know what do you mean, by knowing this property rather doesn't help doing integration, it's only a property, small thing

wary stream
#

I think the integration question was unrelated to the log and ln question

minor needle
#

maybe if you calculated definite integral with same log and bound was 1

summer berry
#

I am talking about integration notation subsititon, are, limits

minor needle
#

aa sorry I didn't notice you've edited

summer berry
#

Any thoughts

minor needle
#

imo it depends on your working (time you spend studying) and your current knowledge

minor needle
#

it's not really about integration, you are familiar with derivatives?

summer berry
#

That I am

#

Differentiation

minor needle
#

so I'd say u can learn basics doing 120-150 (overall) good common examples of different types (u-sub, trig sub, trig integrals, rational functions, IBP etc.)

summer berry
#

120-150 what is that?

minor needle
#

amount of examples

summer berry
#

I see I do have to say I am still lacking on

#

on maxima and minima ln and e

minor needle
#

you're talking about extrema

summer berry
#

yeahh that

#

I dont it just doesnt click for me

minor needle
#

ah ok, it's really useful thing, especially optimalization

summer berry
#

You got any resources I can check for that

minor needle
#

mhm, I'd say u can find resources on the internet or some books about differentiation/integration (math analysis generally)

summer berry
#

I do that than

#

And for differentiation and integration the best thing to do is just practicing??

minor needle
#

for every topic at maths the best thing is practicing, doing questions and analyzing them

summer berry
minor needle
#

understanding is the key thing here

summer berry
#

the topic or the question?

minor needle
#

both, you need to know what you do

summer berry
#

I can understand the topic

#

but sometimes there comes a question I cant seem to solve/understand

minor needle
#

it's normally, nobody knows at sight how to solve some questions, especially if you haven't seen that or similar question before

#

this is why understanding is so important, it makes you are able to come up with ideas how to solve them

summer berry
#

Well thanks for the advice and help

#

.close

lone heartBOT
#
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keen pasture
#

Look for periodic behaviour

alpine sable
#

Yes, the previous digit dictates the latter.

#

Just list out multiples of 13 with 2 digits

#

13, 26, 39, 52, 65, 78, 91

#

Then you can form loops like so, (1 3 9) (2 6 5)

swift shore
#

wait that's incredible

#

look

#

the first number is 13, and 1*3 = 3

#

the second number is 26, and 2*3 = 6

#

the third number is 39, and 3*3 = 9

#

now comes 52, and 5*3 = 15 = ?? = 2

#

if you notice, 15 mod 13 is 2

#

6*3 = 18 = 5 (mod 13)

#

this seems to repeat

#

sorry idk if that helps lol

alpine sable
#

Say the first 2 digits are 13. If you want to make a larger number by appending a digit to this number, then your choice can only be 39. Then the number becomes 139, if you want to make it larger still, your only choice is to append 1, and so on

vale crag
alpine sable
vale crag
#

appending, i.e. adding a new digit at the end of the number

#

the only ways of having a two-digit number which is a multiple of 13 are, as bad at math listed :

#

13, 26, 39, 52, 65, 78, 91

#

the only one of these numbers which starts with a 3 is 39

#

so if you have a 3 somewhere in a special number like defined in your question (special as in any two consecutive digits form a multiple of 13)

#

the following digit has to be a 9

#

let's hope you didn't have a heart attack here

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
#
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stable juniper
lone heartBOT
stable juniper
#

<@&286206848099549185> how do i attept this one

lone heartBOT
#

@stable juniper Has your question been resolved?

stable juniper
#

.clos

#

.close

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stable juniper
#

lone heartBOT
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dense cape
#

What did they do here?

lone heartBOT
dense cape
#

So am I supposed to do (3- cos(pi/3) + isin(pi/3))^2?

royal meadow
#

(3 - e^ipi/3)^2

= 9 - 6e^ipi/3 + e^2ipi/3, but 2pi/3 is basically -pi/3, so we have:

= 9 - 6e^it + e^-it

there's an identity that goes like e^it + e^-it = 2cos(t), so i think that's how they get the 2cos(pi/3)

dense cape
#

Oof, that's a new identity to me

royal meadow
#

it's pretty standard

#

basically:

e^it + e^-it
= (cos(t) + isin(t)) + (cos(-t) + isin(-t))
= cos(t) + isin(t) + cos(t) - isin(t)
= 2cos(t)

#

_ _
similarly:

e^it - e^-it
= (cos(t) + isin(t)) - (cos(-t) + isin(-t))
= cos(t) + isin(t) - cos(t) + isin(t)
= 2isin(t)

dense cape
#

Where did the -t in cos(-t) go?

royal meadow
dense cape
#

Ah

#

How did you separate the 6 from e^ipi/3 to apply the identity?

royal meadow
#

i didn't

#

not sure how they do it, something going on there

#

let's draw a diagram

#

i mean we could separate it like

9 - 6e^it + e^-it

= 9 - 7e^it + e^it + e^-it

= 9 - 7e^it + 2cos(t)

but i don't see any 7's? so maybe that's not the way

dense cape
#

Oh, the answer is 7/20

#

Not sure if that helps, though

royal meadow
#

t = pi/3 so 9 - 7e^it + 2cos(t) = 10 - 7e^ipi/3

#

actually we can just brute force this

#

e^ipi/3 = cos(pi/3) + isin(pi/3) = 0.5 + isqrt(3)/2

#

so 10 - 7e^ipi/3

= 10 - 7(0.5 + i (0.5sqrt(3))

= 6.5 + i (-3.5sqrt(3))

and |6.5 + i (-3.5sqrt(3))| = 0.25 |13 - 7isqrt(3)| = 1/4 sqrt(13^2 + 3 * 7^2) = 1/4 sqrt(316)

#

which is wrong

#

hmmmm

#

oh wait i'm an idiot

#

|z|^2 = zz*

lone heartBOT
#

@dense cape Has your question been resolved?

royal meadow
#

so we have

(3 - e^it)(3 - e^-it)

= (9 - 3e^it - 3e^-it + 1)

= 9 - 3(e^it + e^-it) + 1

= 9 + 1 - 3(2cos(pi/3))

then just divide through by 20

#

ok that's way easier lmao

#

i'm smoothbrain

dense cape
#

OH

#

OH MY GOD

#

If you're smoothbrain, I'm peabrain

royal meadow
#

sorry for wasting your time lmao

dense cape
#

No no no, you taught me a ton

#

Tysm

#

.close

lone heartBOT
#
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ornate jasper
#
Renting a bike costs 58 dollars for the first thirty minutes plus a dollar for each succeeding minute. If Ike paid 97 dollars renting a bike? How long did he have the bike? 

I am trying to understand how to solve this problem because I am getting 69 minutes but is wrong

gray isle
#

show work

ornate jasper
#

just can you help me understand this

#

58 dollars for the first thirty minutes and then goes up every minute after that

#

wouldnt it be 97 - 58? and add that to minutes that what i thought of but is wrong

royal meadow
#

let's just go full tryhard and hit it with algebra

#

so the amount ike pays is gonna be 58 + (x - 30)

#

if he has the bike for longer than 30 minutes

#

so 58 + (x - 30) = 97

#

solve for x

#

actually wait i also get 69

gray isle
#

who's saying its wrong

ornate jasper
#

the book shows 77 min

royal meadow
#

the heck

#

book's wrong or something

ornate jasper
#

i think book wrong

#

ok just wanna make sure

#

thank you guys that all 🙂

gray isle
#

are you sure that it wasn't $50

ornate jasper
#

it was 58

gray isle
#

some places/people write 0s that look close to an 8

ornate jasper
#

i see

#

it was 50 all long the picture looked like 8

#

yeah it was 77

lone heartBOT
#

@ornate jasper Has your question been resolved?

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final crag
#

can someone help w part b pls

lone heartBOT
lone heartBOT
#

@final crag Has your question been resolved?

lone heartBOT
#

@final crag Has your question been resolved?

real gazelle
#

(if you're still here)

#

If you come back then ping me so I know you're here

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#

@final crag Has your question been resolved?

iron swallow
#

Help in 3

lone heartBOT
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visual vale
lone heartBOT
visual vale
#

quick question about the yz=plane

#

yz-plane

edgy flare
#

What’s the question?

visual vale
#

Is this how I would outline it?

edgy flare
#

What do you mean outline it?

visual vale
#

Like this one is zx plane

edgy flare
#

That looks correct.

visual vale
#

ok, let me try and draw it

#

its a bit hard for me lol

#

im still a little confused about the orientation

#

Would the orientation be like this?

edgy flare
#

Ehh, I hate 3-d plane, so confusing and subjective.

#

That looks correct

visual vale
#

i completely agree with you lol

edgy flare
#

Just draw that on the left picture

visual vale
#

ok but could you explain something to me

edgy flare
#

Sure

#

If I can

visual vale
#

so z=x^2 open up on the z plain

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and y=z^2 open up on the y plain

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so whatever variable is on the left is the plain that it will open up on?

#

and that will determine the orientation?

#

is this is true then i can conclude that in problem (c) x=z^2 will open up on the x plane?

edgy flare
#

Well, you can try to look it this way, the single variable only has one number that can take that one value. While the squared variables has two numbers that can take the values.

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Example: y =-2, 2 both translate to 4 on the z plane

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Repeat this for the others

visual vale
#

oh yeah it doesnt matter if it negative since we are squaring it

edgy flare
#

So you should have a parabola extending from y=2 and y=-2 going to z= 4

visual vale
#

This is what it got

#

It doesn’t look right looool

edgy flare
#

Let me try to draw on my phone

#

In your graph you don’t have any negative y values

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Not drawn to scale

visual vale
edgy flare
#

And as y moves out the parabola should get bigger

visual vale
#

I put it on this 3d calculator thing and this is what I got

edgy flare
#

I think your calculator has the blue line as y green as x

#

Your problem has it rotated

#

The y is coming toward you and z is vertical on your problem sheet

visual vale
#

Reloaded the site and I got this

edgy flare
#

Rotate it so that the red line is vertical and the green line is horizontal

visual vale
#

it wont let me

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blue line is z

edgy flare
#

Ahh shoot

#

I drew mine weird

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I drew mine the opposite way

#

I hate these charts so much

visual vale
#

This seems to be oriented correctly

edgy flare
#

Yeah that looks right now

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In the other calculator you see how the gray plane “shade” is slicing it in half

visual vale
#

i have to slide this on the x axis

edgy flare
#

You can imagine that y = z^2 is also y=z^2 + x Where x is always 0

visual vale
#

ah yeah

#

tricky to draw

edgy flare
#

Hell yeah it is

visual vale
#

ill draw it in a bit

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but for x=z^2

#

would it look like this

#

it would be the same thing no?

edgy flare
#

I think like the blue line I drew

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You see how the red shade the parabola is growing out of the red x-axis?

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So x=z^2 should grow out of the y axis

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Green axis

visual vale
#

so the parabola that i drew is wrong

edgy flare
#

Now this is should be correct with the orientation of your paper:

#

That is x=z^2

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Not wrong

#

What you drew is correct but you rotated it

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You drew the same thing and just switched the x and y in your two pictures

visual vale
#

It will be in that xz plane

edgy flare
#

So that is a slice of it

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So that one slice would look like:

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The next slice next to it the exact same

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So that it looks like a valley moving horizontally with the y-axis being the dip

visual vale
#

wouldnt that be the same as the 1st one?

#

man this whole orientation thing got my head smoking

edgy flare
#

Me too

#

I think we did the first one wrong

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The first one should be like this one

#

@visual vale

edgy flare
#

Because x ^ 2 can’t be negative on the x-axis and we got it moving into the negative direction on the first one

visual vale
#

oh

rigid smelt
#

your graph of z=x^2 is correct

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and i dont really understand what you mean by the graph of z=x^2 is the same as x=z^2?

visual vale
#

these are the ones i drew

rigid smelt
#

the last one is incorrect

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remember that y is the independent variable in x=z^2

visual vale
#

oh snap

#

ur right

#

i have to rotate it

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so that it slides on the y axis

rigid smelt
#

sure

visual vale
#

so it would still open up like this

#

just slides across the y axis

rigid smelt
#

yes

visual vale
#

ok let me try and draw this

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ok i thinki got iut

#

lemme know

rigid smelt
#

yes that is correct

visual vale
#

ok

#

is there a simple way to know which orientation its going to face

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thats the part that i have the most trouble with

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i know that the missing axis is the one you slide it on

edgy flare
#

Waler to the rescuer

#

Rescue

rigid smelt
#

you shouldn't really be worrying about that. The main thing that you have to identify is that firstly, which variable is going to take part in the equation, secondly is that are there any particularly slices that can help aid drawing the graph. For example with the equation y=x^2, z is not dependent of y and z, and hence the graph will have a unique slices for any values of z, here z=0 gives you a parabola on the yx-plane. and similarly for z=1, 2, ... the slices all give a parabola graph on the yx-plane

#

this is usually how one graphs, but of course with other more complicated functions, it's a much much more tedious task to do it by hand

#

by doing this, you can also graph any equations of 2 variables in the 3-d coordinates systems

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for example like cos(x)=y

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just try to draw out the slices first and then connect them together to create your graphs

#

(kind of like how in 2 dimensional coordinates system, you would connect the points)

visual vale
#

ok i see

#

let me see if i got this

edgy flare
#

Waler, on his part c, why is it orientated so that z^2 goes into the negative z plane on one half of the parabola?

visual vale
#

basically the variable on the left it can be x,y,z, thats the plane that the graph will open on

#

z=x^2 it opens on the z plane
y=z^2 it opens on the y plane
x=z^2 it opens on the x plane

rigid smelt
visual vale
#

unliess i got it wrong

edgy flare
#

But z^2 is always positive?

rigid smelt
#

i mean there's no real reason why it's such, it's that that's how it looks

#

yes

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but z is not always positive

#

z is any real number

edgy flare
#

x=z^2

#

No matter what z you pick it should be in the positive range once squared

#

No?

rigid smelt
#

why can x be negative in y=x^2? the graph of y=x^2 in 2d coord system is a parabola but x is still negative

#

yes i agree, z^2 is positive

#

but z is not always positive

edgy flare
#

Ahh

#

Makes sense

rigid smelt
#

because z^2 is positive, x is always positive

edgy flare
#

I’m gonna go to bed

#

Thanks for recovering this

rigid smelt
#

👍

visual vale
#

so wait are there negative planes that i should be aware of?

rigid smelt
#

that is very vague wording

#

what exactly do you mean by negative planes?

visual vale
#

like let me show it on the graph

#

or am i just overthinking this whole thing

rigid smelt
#

ok so you just named the direction of the axis, im still not sure what you are trying to say

visual vale
#

like for x=z^2

#

it faces towards me

#

is there a case where it faces in the opposite direction?

rigid smelt
#

that would be the case where you look at it from the other side....

#

or unless you are talking about the graph of x=-z^2

#

for this, the graph is now reflected across the yz-plane

visual vale
#

my bad lol

rigid smelt
#

so yeah, that would be the graph of x=-z^2

visual vale
#

ok i see

#

i think i understand it a lot more

#

i was super lost in the beginning of all this

rigid smelt
#

if you are just going from 2 dimensional to 3 dimensional geometry, you should always remember that shapes in 2 dimensional geometry is just a shadow of 3 dimensional objects

#

or as we like to call it, slices of 3 dimensional objects

#

when you expand out to another axis, you are basically expanding out to another variable

#

the graph y=x^2 in the xy-plane is a simple curve of a shape that we call a parabola, expanding this to 3 dimensional coordinates we need to also remember to "expand" the graph to anther variable, here it would be z

visual vale
#

ah ok i see

#

and there are infinitely many slices

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and thats what gives us the shape?

rigid smelt
#

yes

#

well the objects

visual vale
#

yeah yeah

#

thank you for helping me understand this

#

cya

#

until next time

#

.close

lone heartBOT
#
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polar barn
#

I have 2 problems that I couldn't figure out.

polar barn
#

I have tried a few things but none of them works

vale wigeon
#

for #1: let n = 2009 and write A in terms of n

#

maybe something interesting will happen

lone heartBOT
#

@polar barn Has your question been resolved?

polar barn
vale wigeon
#

are you sure you did not make any typos just now

vale wigeon
#

"nope" as in "nope there are no typos, this is correct exactly as written" or "nope i am not sure and i think there might be some typos"

polar barn
vale wigeon
#

then im pretty sure you're wrong and it should instead be sqrt(n^4 + 2n^3 + 3n^2 + 2n + 1).

polar barn
#

oh

#

my bad, i thought you were referencing to the exercise and not what i typed above, thus i did not check

#

yes, it should have been n^4

vale wigeon
#

are you sure you did not make any typos just now

#

but ok

#

n^4 + 2n^3 + 3n^2 + 2n + 1 = (n^2 + n + 1)^2, as it happens.

polar barn
#

give me a second, i will check

#

yep it is

#

turn's out im just stupid

lone heartBOT
#

@polar barn Has your question been resolved?

lone heartBOT
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pale kestrel
lone heartBOT
pale kestrel
#

Ik it’s not math but can anyone help

languid bolt
#

fyi. there is a discord for chemistry

pale kestrel
#

They don’t have a help channel

languid bolt
#

oh

lone heartBOT
#

@pale kestrel Has your question been resolved?

high rapids
#

Something to do with molar ratio, molar mass and stuff

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kindred igloo
#

Hi, I am trying to mark up my pool table to run a cutting drill but I don't understand how to do the math which would give me the solution for my plot points. I have a total of 15 marks I need to make on a 70" line. Ball 1 will be at 0", and ball 15 will be at 70". I need these points to start off being closer to one another but gradually getting further and further away if that makes sense. I do understand that the average separation should be 4 and 2/3" but I dont know the rest of the math... Can someone either give me those points or show me the formula used to calculate the solution. Thanks in advance!

kindred igloo
#

.close duplicate

lone heartBOT
#
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swift mesa
#

If I have a square root of a difference of squares, is there anything I can assume that would remove the need to use a square root?

alpine sable
#

Do you mean given $\sqrt{a^2-b^2}$ is there any way we can get rid of the square root?

ocean sealBOT
#

bad at maths

swift mesa
#

Not to get rid of it in general, but by assuming something about a and b that isn’t necessarily true

#

To get rid of the square root

#

Are there any cases where that expression can be simplified?

alpine sable
#

a=b=0

swift mesa
#

I mean a = 0 or b = 0 are trivial cases

#

I’m looking for something where the simplified expression still has a and b

minor needle
#

generally if you are able to rewrite it as the square of something then it's possible to simplify it

swift mesa
#

Clearly it can’t be simplified without assuming something about a and b

alpine sable
#

or if u want it expand it using it's series expansion 💀

alpine sable
swift mesa
#

Is there a series expansion for that entire expression?

#

Or just what’s under the square root

alpine sable
#

,w series expansion of sqrt(a^2-b^2)

swift mesa
#

Oh no

alpine sable
alpine sable
alpine sable
#

if a, b are variables

#

then u might be able to get some factoring

swift mesa
#

They’re variables

alpine sable
#

then look out for factors

#

if it makes the form a^2+2ab+b^2

swift mesa
#

Basically I have a function that’s defined only in a certain area, and I want to create a new function that’s defined everywhere, that matches the original function in the area where it’s defined

#

And the term that is causing the issue takes the form $\sqrt{a^2-b^2}$

ocean sealBOT
#

AverageHuman

ocean sealBOT
#

∆y/∆x=πy+π^2x

alpine sable
#

for all a, b

#

even if a^2<b^2

swift mesa
#

Ok I should be more specific

#

I don’t want imaginary numbers

alpine sable
#

oh ok

swift mesa
#

I want the output to be real

alpine sable
#

uhh that's a hard question

#

probably calculate the series expansion

#

which will give some approx

#

and polynomials are defined everywherw

swift mesa
#

$\sqrt{|a^2-b^2|}$

ocean sealBOT
#

AverageHuman

swift mesa
#

This works, but there’s no way to simplify it

alpine sable
#

u wanna get rid of the sqrt also?

alpine sable
ocean sealBOT
#

∆y/∆x=πy+π^2x

alpine sable
#

then maybe try to simoplofy

swift mesa
#

This is what I’m working on

iron swallow
#

What grade

swift mesa
#

I’m in college but it’s a personal project

iron swallow
#

Kk

#

I am to dumb for this

#

Can I have help

lone heartBOT
#

@swift mesa Has your question been resolved?

swift mesa
#

.close