#help-0

1 messages · Page 905 of 1

oak chasm
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Right, you figure out what you want to get.

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You add x to it.

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So, let's try corner cases.

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It worked for 30.

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We tried one x value.

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So it can sometimes work.

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We need it to be able to give us ANY number greater than 1.

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And it's easy to get really high numbers.

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You just add the really high number to x.

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But what about really low numbers?

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You can add a low number to x, but you can't subtract something from x.

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So if you need to subtract something, you're stuck.

median mauve
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ok

oak chasm
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We're adding the number we want to get.

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So, subtracting would mean the number is negative.

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But we're not looking for negative numbers.

median mauve
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yes

oak chasm
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Also, n ≥ 2.

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So, the lowest number we can add is 2.

median mauve
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ok

oak chasm
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What do we need to check?

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We handled adding negative numbers.

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Do we ever need to add 0 or 1?

median mauve
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no

oak chasm
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Why not?

median mauve
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from a x+lo to x+hi?

oak chasm
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Sorry?

median mauve
oak chasm
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Yes, n = number we want to get + x.

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Hmm.

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My question was wrong.

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The number we want to get is greater than 1.

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So, it's at least two.

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x is at least zero.

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At least two plus at least zero is at least two.

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And so we need to be able to get all ns that are at least two.

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And we are.

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Does that make sense?

median mauve
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yes

oak chasm
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OK, so we can get any n - x - 1 value we need.

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So we can get any odd 3 or higher as our odd factor.

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Does that make sense?

median mauve
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yes

oak chasm
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Something I've noticed is that you need to know what you need to show.

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Like you explain why it's true, but you leave out some things that are needed.

median mauve
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ya

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ty

oak chasm
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No problem.

median mauve
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.close

lone heartBOT
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tawny fable
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Hi there

lone heartBOT
tawny fable
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I am having some problems with some questions in calculus

tawny condor
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Go ahead and ask

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Here to help :D

tawny fable
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Thanks!

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well, I proved the first one.

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with the help of @queen thicket

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but the thing is, that I really cant tell why the second one is not true.

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I prove the first one using the defenition of limits.

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and using the fact that it is continuous and the rationals density in R

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and it looks like I could do it just the same with < and not <=

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exactly the same.

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so its either I have a problem in my writing, or I have a problem understanding something

noble sinew
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limits don't hold strict inequalities is where it breaks down

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just like 1/n>0 for all n but lim n->inf of 1/n=0

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so our 1/n>0 turned in to lim n->inf of 1/n>=0 when taking limit

tawny fable
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So shouldnt I get something weird in my proof?

noble sinew
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You likely thought and used that limit holds strict inequalities

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And just did a false proof

queen thicket
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@noble sinew I believe he did it with epsilons and deltas <:)

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You can post your proof here and we'll tell you where it breaks down if u want

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It's probably right at the end

tawny fable
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ill translate it to english and rewrite it

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so couple of mins

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🙂

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it took me a little while xD

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but anyways. please let me know where am I wrong.

queen thicket
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last set of inequalities ur using $-(f(q) -f(x_0))<-\varepsilon$ which is not true it's the other way around

ocean sealBOT
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Celephinnor

tawny fable
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what do you mean?

queen thicket
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$-(f(q) -f(x_0))<-\varepsilon$ is equivalent to $f(q) -f(x_0) > \varepsilon$

tawny fable
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I am subtracting

ocean sealBOT
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Celephinnor

tawny fable
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but I am not adding, I am subtractiong

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subtracting

queen thicket
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yes and substracting reverses inequalities

queen thicket
tawny fable
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but all the values are bigger than 0?

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| | < epsilon

queen thicket
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$|f(q) -f(x_0)|<\varepsilon$ means $f(q) -f(x_0) < \varepsilon$ AND $ f(x_0) -f(q) < \varepsilon$

ocean sealBOT
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Celephinnor

queen thicket
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If you have $a<b$ and $c<d$ then you cannot do $a-c<b-d$

ocean sealBOT
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Celephinnor

tawny fable
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hmm

queen thicket
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but you can do $a-d<b-c$

ocean sealBOT
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Celephinnor

queen thicket
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Substracting reverses the inequalities

tawny fable
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and what if I knew that $f(q) >= f(x_0)$?

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lol

ocean sealBOT
queen thicket
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Told you last time whenever you're substracting epsilons with epsilons you did something wrong

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epsilons never cancel out in analysis

tawny fable
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damn

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so many mistakes..

queen thicket
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Just 1 really

tawny fable
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how?

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I can't get rid of the | |

queen thicket
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your only mistake is not reversing the inequality

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wdym you can't get rid of the | |?

noble sinew
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Well you are trying to prove something false - so ofc you are gonna get stuck at a point you are aware?

queen thicket
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He's showing his proof for the first part

tawny fable
tawny fable
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or to be able to explain that

queen thicket
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You are doing this to show $0<g(x_0)-f(x_0) + 2\varepsilon$ or something

ocean sealBOT
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Celephinnor

queen thicket
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Which in turn will imply $0 \leq g(x_0) -f(x_0)$

ocean sealBOT
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Celephinnor

tawny fable
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well yeah

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but we can not choose epsilon = 0 as I said.
and also, is that by addition?

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I mean

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ofc I want to prove that, I just don't get how to continue from where I am if I cant use substraction

queen thicket
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You can use substraction

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Just get the inequality in the right order

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Instead of 0 on the right you'll just get 2epsilon

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If u understand this step we can finish the proof by choosing adequate epsilon

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I think the problem is you don't understand what $|f(x)-f(x_0)|<\varepsilon$ means

ocean sealBOT
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Celephinnor

queen thicket
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Can you tell me what $|a| < b$ means ?

ocean sealBOT
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Celephinnor

queen thicket
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You can make a drawing or pick numbers to check is u want

tawny fable
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I think

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you're right.

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I am having some trouble understanding it

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I went back to our lecture notes.

tawny fable
ocean sealBOT
tawny fable
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which means that f(x) is reaching f(x_0) at a certain point

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since we can pick any epsilon we want

queen thicket
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Yep

tawny fable
queen thicket
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No because there's no x in f(x_0) <:)

tawny fable
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hmm

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yeah

queen thicket
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taking the limit as x->whatever of f(x_0) is just f(x_0) <:)

tawny fable
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because it is constant

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yeah

queen thicket
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yep

tawny fable
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So by saying ill get 2 epsilons on the right side

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do you mean using the other side of the inequation?

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I just don't understand exactly what does it mean "use the subtraction correctly"

queen thicket
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Yes I mean using the other side of the equation

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Then multiply by -1 which reverses the inequality

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and then ADD

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Substracting inequalities is a pretty good way to make mistakes

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I advise you to only ever ADD inequalities

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If u need to substract just multiply by -1 before adding

tawny fable
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but when multiplying by -1 how does it change the absolute value?

queen thicket
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After you got rid of the absolute value

tawny fable
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something like this?

queen thicket
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the idea is good

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but the execution is wrong

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because you've just made a loop

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where you choose epsilon = g(q)-f(q)/2 before having defined q which depends on delta which depends on epsilon

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this is highly illegal

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<:)

tawny fable
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I just really dont understand this I guess..

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i mean

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I understand what is not legal

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here

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thats fine

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but what should I do to make it work?

queen thicket
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I'll write u something nice for u to see

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do you mind me using $\forall$ and $\exists$ or do you want plain old english ?

ocean sealBOT
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Celephinnor

tawny fable
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no its fine

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just if you could write it by steps it would be great 🙂

queen thicket
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yeye

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Part 1

lone heartBOT
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@tawny fable Has your question been resolved?

queen thicket
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Part 2

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Sorry for the delay I fucked it up and had to redo it lul

tawny fable
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thanks man

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but what about the -2epsilon?

queen thicket
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part 3 coming

queen thicket
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part 3

tawny fable
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so when you say it wouldnt work for >

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it is because if you were assuming toward a contradiction it would be assuming it is <= 0

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tawny zodiac
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suppose we have a bag of marbles, the bag contains 5 red marbles, 3 yellow marbles, and 2 blue marbles. We draw the marbles two times without replacement.
what is the probability of getting at least 1 yellow marble? Show your work in percentage form, rounded to the nearest hundredth.

my work:
3/10 + 3/9
= 27/90 + 30/90
= 57/90
= 0.633333
= 63.33%

I keep getting 63.33% but the answer is 53.33%?

lone heartBOT
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@tawny zodiac Has your question been resolved?

tawny zodiac
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<@&286206848099549185>

weak prairie
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Yo just sent a photo

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The opposite event to getting at least one yellow is getting no yellows at all, so we can take the probability of no yellows away from one to get the probability we get at least one yellow

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You get it ?

tawny zodiac
weak prairie
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Nicee

tawny zodiac
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just one more question, why does my previous method not work?

weak prairie
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Because that’s calculating the probability you get a yellow marble in your first go, and a yellow marble in your second go ( should be 2/9 not 3/9), I’ll show you how to do it that way correctly

tawny zodiac
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ohh ok

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I kind of get it now

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thanks so much, I am going to close this now.

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.close

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red sluice
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So i have to make a frequency table but numbers 1-5 and 7-9 all have value of atleast 1

red sluice
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And 6:0 so how do i put it in the list?

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tawdry spindle
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Need some assistance

lone heartBOT
tawdry spindle
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I need to find the error in approximating xe^x by x+x^2+(x^3)/2+(x^4)/6 on [-1,2]

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@alpine sable this channel has just been claimed by me

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go to the other ones. there is 3, 9, 11, and 23

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glass lichen
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what about it?

analog kettle
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for a the -t would be 4 right

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not quite sure how to do b or c though

glass lichen
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t=4 for a, yes.

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not -t=4.

analog kettle
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ok

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how would you do b and c?

glass lichen
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b you're solving V(t)=1000

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c is self-explanatory

analog kettle
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how do you solve b with v(t)=1000?

glass lichen
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do you know logs?

analog kettle
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a bit

glass lichen
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so.. you'd set V(t)=1000, isolate for the exponential part, then take logs

analog kettle
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?? how do you write the equation for that

glass lichen
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you're given V(t).

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and you set whatever V(t) is, equal to 1000

analog kettle
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ohh so its the 10000(1.5)

glass lichen
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yes.

analog kettle
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how do you isolate the exp?

glass lichen
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recall algebra.

lone heartBOT
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topaz mesa
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Hey, I'm curious why x^3(mod6) is always x(mod6). Is there an name/theorem for this phenomenon?

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@topaz mesa Has your question been resolved?

jagged imp
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I don't know if there's a name for it, but this is equivalent to proving that x^3-x is always 0 mod 6. x^3-x=x(x-1)(x+1)

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thats the product of 3 consecutive integers, which must be divisible by 6

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and is therefore 0 mod 6

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crimson beacon
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severe sluice
# crimson beacon Help

hint: try drawing a line parallel to the bottom line that goes through the middle point

crimson beacon
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Ohh

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Got it

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Ilike this?

severe sluice
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yeah

crimson beacon
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140°?

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Thanks!

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.close

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devout summit
crimson beacon
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360-280?

crimson beacon
devout summit
crimson beacon
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I just figured out after I got the wrong answer

devout summit
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Yes. So, x=80°

crimson beacon
#

Thanks

lone heartBOT
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void swift
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I am learning what slices are, but I fail to see how to use them in the context of this question.

void swift
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In other words... I haven't a clue how to get started on this question.

red sluice
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.reopen

velvet magnet
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Its a tetrahedron

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So u can use the vector form of the formula for calculating volume of a tetrahedron

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By taking the point vectors of a,b,c

void swift
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But this is from my calculus unit

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I want to know how to use cross sections and/or slices to solve this

cursive badger
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triple integral

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you want to figure out each of the bounds

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so

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0≤z≤c (bounds for outermost), gotta start somewhere

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0≤y≤b-bz/c (so that when z is 0, y is maxed out, when z is max, y is 0, and they increase/decrease at the same rate)

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and then 0≤x≤a-az/c-ay/b

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so that when z and y together are maxed out, x is 0 (since when they're maxed it's the triangle on the yz plane)

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and when they are 0, x is at its maximum value

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combine all those bounds into an integral where volume is constant (no duh)

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then evaluate the horrifying abomination you have spawned

void swift
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Sorry, could you slow down a bit? What is the meaning of a triple integral, what exactly does it convey

cursive badger
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ok so

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a triple integral is just

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three integrals

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kinda like this

void swift
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So is it like
int int int x y z
(not sure what the thing I'm writing even means)

cursive badger
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so as you go up (through your z bound)

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you add up a 2d area, each infinitely thin

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which are those slices you see

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then each of those 2d areas can be found by integrating through changing y bounds (since as z increase, the y bounds will change) to find the width at each point

void swift
cursive badger
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and that width changes based on both the length and height

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mhm, but infinitely thin

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since this is calculus

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not rectangulus

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just picked this image since it was the first approximation I found for how I see it

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a triple integral is literally three integrals

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$\int\int\int_Ef(x,y,z)dV$

ocean sealBOT
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Scythe

cursive badger
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in this case it's

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$\int_0^c\int_0^{b-\frac{b}{c}z}\int_0^{a-\frac{a}{c}z-\frac{a}{b}y}{1dxdydz}$

ocean sealBOT
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Scythe

void swift
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$V=\int\int\int dxdydz$ ?

ocean sealBOT
cursive badger
#

more or less, yeah

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you can consider it to be

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$\int_0^c\int_0^{b-\frac{b}{c}z}f(y,z)dydz$

ocean sealBOT
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Scythe

cursive badger
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where

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$f(y,z)=a-\frac{a}{c}z-\frac{a}{b}y$

ocean sealBOT
#

Scythe

cursive badger
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and then you can turn the next integral into another function

void swift
#

My understanding in English:

The volume is controlled by the product of the 3 "sliders" of x, y, and z.

cursive badger
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yup

void swift
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Wow, those are messy aren't they

cursive badger
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exactly

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they are evil

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demonic

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only matched by surface integrals

silver viper
ocean sealBOT
cursive badger
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omg tysm

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you're my new favorite person

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but yeah, you're integrating areas along a line (the z axis), each of which are found by integrating lines along a line (the y axis), the length of which are found by taking the difference between points (x axis)

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I'd draw and send a picture of a cross section

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but not in a good situation rn to do that

void swift
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Here is the solution for the question. I couldn't make heads or tails of it before.

cursive badger
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ummmmm

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your teacher is on drugs, I'm afraid

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no lucid or sane person would use a fourth variable to solve this

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it makes so much more sense and is simpler to simply use a triple integral

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the hell

void swift
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I couldn't understand what they were doing, felt dumb reading it

cursive badger
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dw, I don't know what's going on either

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except for the first line! it's the equation of the plane

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which was given in the problem

void swift
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I will try using the triple integral approach. Hope it won't annihilate me too badly catthumbsup

cursive badger
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it's just lots of work

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REMEMBER

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when evaluating a dx integral, TREAT ALL OTHER VARIABLES AS CONSTANTS

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z stays z. ln(y^3) stays ln(y^3)

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they do not change, only the variable being integrated by is modified to find the antiderivative and get a final answer

void swift
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I will keep that in mind!

Thank you Scythe! catthumbsup

cursive badger
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glad I could help 😭

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I'd walk you through it but I gtg

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gl!

void swift
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It's no worry, you already helped a lot, thanks!

cursive badger
#

cya!

void swift
#

👍

#

.close

lone heartBOT
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rich ivy
#

in which case would it be best to use each of these options?

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shadow stream
#

would the support be from 0 < U < 3?
i kind of tried this:
1 - 0 = 1
3 - 0 = 3
1 - 1 = 0
3 - 2 = 2

and chose the greatest and smallest number

shadow stream
#

i'm not too sure if im going the right direction

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@shadow stream Has your question been resolved?

shadow stream
#

<@&286206848099549185>

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.close

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tidal condor
#

graph the solution set of each given system of linear inequalities.

tidal condor
#

<@&286206848099549185>

lone heartBOT
#

@tidal condor Has your question been resolved?

lone heartBOT
#
Channel closed

Closed due to timeout

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#
Available help channel!

Send your question here to claim the channel.

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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cunning raven
#

please help I'm dying. I mainly want to understand why cos for x, and sin for y, as well as why my typed answer is marked wrong.

cunning raven
#

please ping me

weak prairie
#

The curve you’ve defined - as t moves from 0 to 2 pi, moves anti-clockwise around the circle

#

So you really want sin(t) to start at 2 pi and go to zero so change it to sin(2pi - t) and cos(2pi -t)

cunning raven
#

Actually I kind of see why now

cunning raven
#

<@&286206848099549185>

#

I'm so confused

#

what is the difference between using sin and cos

#

but can you help me visualize the difference btween using sin and cos

#

for y and x

#

I get how the start is affected

#

you assume t 0

#

t=0

#

that makes sense

#

now what if i switch cos and sin

#

what will happen

#

how do you understand this

#

I get that

#

but how do you visualize the cos and sin

#

and decide on which one to use and how to format them

#

but how do you know to place cos for x and sin for y

#

oh

#

how about sin?

#

ok I'm starting to get this, but what about the difference between behavior in sin and cos and how that affects the parametric graph?

#

isn't there a difference to using them since cos and sin behave differently even though being in the same range as each other?

#

is there any way to make desmos show the direction of parametric graph

#

no i think they meant clockwise?

#

and x = h+bsint, y = k+bcost traces the circle centered at (h,k) clockwise?

#

what if i want to start from halfway?

#

basically yeah

#

do I just change t's domain?

#

so basically sin and cos are in charge of clockwise/counterclockwise

#

and h,k are in charge of center

#

and b is in charge of radius

#

t is in charge of position then?

#

that's all i need to know for this?

#

if I have more questions do I start another thread?

whole geyser
cunning raven
cunning raven
#

this is still a bit confusing to me

whole geyser
#

about clockwise you can use - t instead of t

whole geyser
cunning raven
#

I think i get how this whole thing works if we just start from the beginning of the circle

#

but starting halfway or other stuff like that I'm still confused

#

beginning as in middle right

#

then can you explain c to me? I followed the video provided and am still confused

#

i don't get how negatives affect the graph

whole geyser
#

you can use it.

cunning raven
#

parametrics is so confusing

#

why is this relevant in the function?

#

oh wait

#

I think I messed up in reducing the function of h and k to that of only determining the center

#

i think they also have a role in where you start the circle

#

<@&286206848099549185>

#

wtf

#

can we get the mods

#

I'll see if she continues the clownery

#

Still confused about what to do for halfway

#

I'm pretty much all caught up for starting at base (1,0)

#

but still confused about (0,1),(-1,0),(0,-1)

#

what should i consider when writing for different positions?

#

I get how to do it at (1,0) [base]

#

x = cos(t) y = sin(t) counterclockwise, center (0,0), starting at (1,0) 0<=t<=2pi

cunning raven
#

x = sin(t), y = cos(t) would be starting at (0,1) then?

cunning raven
#

but how do you determine direction then?

#

this is so confusing

whole geyser
cunning raven
#

asfisafsdflkfaksdfj;asldfj

whole geyser
#

you shift the beginning point

cunning raven
#

yeah

#

I'm dying this is really damn confusing

cunning raven
#

but x = sin(t), y = cos(t) would be starting at (0,1)

#

how is it that switching sin and cos will not affect the starting point?

#

but when t = 0 x = 0

#

how are you starting at (4,1)

#

well in this case for a) t is starting at 0

#

so wouldn't x=0+4sin t, y=1+4cos t set the starting point somewhere else?

whole geyser
#

@tough hatch can you check this?

cunning raven
#

god I am so confused

#

if you just set t to negative that will reverse the direction??

cunning raven
#

and t is for direction

whole geyser
cunning raven
#

ah rihgt\

#

you need to use them with negatives as well

#

so like halfway for a circle of radius 1 would be

x = -cost, y = sint

#

and if I want it clockwise i set it to
x = -cos(-t), y = sin(-t)

whole geyser
cunning raven
#

oh god

whole geyser
cunning raven
#

I have more questions so I don't want to be too fixated on this topic

#

how do i create a slider

#

yeah I see

#

I'm also kind of struggling with optimization

whole geyser
#

@cunning raven watch this

#

nope, its a picture

cunning raven
#

hello?

#

Sorry my keyboard is not working

#

ok my keyboard works again

#

I'll send the work I did so far

#

did I mess up by calculating the cost

#

I think the optimization is asking for minimizing price so that's what I went for

whole geyser
#

its an open top, so you have 1 wl

cunning raven
#

is the next part finding the derivative?

#

what's the fastest way of finding critical number?

whole geyser
#

alright. have fun. see you later

cunning raven
#

second derivative test?

#

yeah my bad for bad wording

#

that's what I meant

#

yeah but the domain of w kind of debunks that

#

ignore waht i just typed

#

wait but isn't this the normal function

#

don't we find =0 for derivative

#

function with no derivative applied

#

but don't I find c'(w) = 0 for critical number

#

c(w) = 30w^2 + 270/w

#

this isn't c'(w)

#

this is so weird

#

the problem is w is a really nasty number

#

i calculated

#

I got 1.6509

#

ok

#

alright

ocean sealBOT
cunning raven
#

wait is 3/cuberoot(6) actually correct?

#

yeah

#

but within the cuberoot you still have a 10

#

how did you take that out

#

I'm ad

#

bad*

#

how do I do the 2nd derivative test on c''(w)?

#

is w' 3/cuberoot(6)?

#

@tough hatch

#

after this do i just sub w back into cost equation

#

well i see that it's addition statement

#

and w itself is pos

#

ok

#

I think im correct to assume that it is minimum

#

what do i do next?

#

yeah

#

sorry for bad wording

#

ok

#

ah right

#

I got 245.3 rounded

#

aight

#

this one is actually tricky af

#

thanks a lot for the help so far

#

sorry if I'm being a bother

tawny condor
#

@cunning raven Do you know trigonometry?

cunning raven
#

yes*

tawny condor
#

okay

#

Mark the small side as x, as in the picture

#

You know the angle is 60 degrees.

#

Now using x and L, find the area of the rectangle, and use that to find for what x the area is largest.

cunning raven
#

this is what I have so far. I am stuck

tawny condor
#

You are making this too complicated

#

w is indeed L - 2x

#

but for the other side of the rectangle, just look at the small triangle on the bottom right

#

You have an angle, and a side. you should be able to use that to find the side of the rectangle

cunning raven
#

I'm sorry I don't get what you are saying

cunning raven
tawny condor
#

tan.

#

opposite over adjacent

cunning raven
#

but that's h

#

the small triangle doesn't encompass w

#

I have no idea what a degenerate rectangle is

tawny condor
#

@cunning raven Use the angle, 60

#

and the side x

#

in the small triangle

#

to find the side you need

#

with trigonometry

#

@tough hatch I think you're just overcomplicating this

#

Idk

cunning raven
#

oh frick did you mean make a small triangle with the rectangle

tawny condor
#

Like

#

That's not what they asked about tho

#

They are trying to find the area with L and x

#

I didn't say you were

#

@cunning raven

#

In this triangle

cunning raven
#

what???

tawny condor
#

find y

#

in terms of x

cunning raven
#

what?????

tawny condor
#

No

#

What's h?

cunning raven
#

h is y

#

did you see my drawing

tawny condor
#

Oh

#

wait

#

No

#

You used cosine

cunning raven
#

I'm confused about how to find the top and bottom of the rectangle

#

yeah mb

#

that was on me

#

should have used tan

tawny condor
#

You need to use tan

#

yes

#

so just isolate h

cunning raven
#

but i need w

#

i don't know how to get w

tawny condor
#

w is easy

#

subtract the 2 small sides, from the whole side of the triangle

cunning raven
tawny condor
#

Yeah

cunning raven
#

yeah but this is 3 variables

#

I need to reduce it to 1

tawny condor
#

No

#

L is a constant

#

they want the answer to have L in it

#

Just look at L as a number, not a variable

cunning raven
#

dfaq

tawny condor
#

It's like

#

instead of giving you a side of 3

#

they want to generalize it

#

so call the side "L"

#

Refer to L as a number

cunning raven
#

how are you supposed to do 2nd derivative test with that abomination?

tawny condor
#

You don't need a second derivative test

#

Only first

#

but okay

#

lets say

#

you need to take the derivative of

#

L * x

#

what would that be?

cunning raven
#

but isn't 2nd derivative test more clean

cunning raven
tawny condor
tawny condor
cunning raven
tawny condor
#

I'll show you when you get there

#

k?

cunning raven
#

k

cunning raven
tawny condor
#

the side is not x/tan(60)

#

Also...

#

tan(60) has a value

#

use your calculator

#

or just use ur head

#

An angle of 60 forms the golden right triangle

#

90 60 30

cunning raven
#

tan60 = sqrt(3)

#

iirc

tawny condor
#

yeah

#

now find h again

cunning raven
tawny condor
#

good job!

#

now

#

the only thing you need to do, is show that this is the maximum point, right?

cunning raven
#

right so 2nd derivative test or 1st?

tawny condor
#

there is no 1st test or whatever

#

it's logic

#

look at the original area

#

and multiply out the brackets

#

You get

#

-2sqrt(3)x^2 + sqrt(3)Lx

#

this is a parabola.

cunning raven
#

ah

tawny condor
#

and since there is a negative in front of the x^2

#

it will face down

#

which means that the critical point must be a maximum

#

you can do a second derivative test if you want

#

Anyways, now all that's left is to calculate the sides of the rectangle when x = L/4

cunning raven
#

w = L-2x

cunning raven
tawny condor
#

y?

#

One side is L - 2x, right?

cunning raven
#

mbmb

tawny condor
#

L - 2 * L/4

#

L/2

#

So L/2 is one side

#

now find the other one

cunning raven
tawny condor
#

yup

#

question done!

cunning raven
tawny condor
#

np! :D

cunning raven
tawny condor
#

I would mark this as x.

#

That way, you have the whole bottom side (x + 4) and you can find the height of the building to the ladder

#

(By using similar triangles)

#

Then, once you have the 2 sides, use Pythagoras theorem to find L.

#

You always need to mark a variable, find what you need the maximum/minimum of using that variable,

#

Find the derivative,

#

Find the critical point of the variable you marked,

#

And then you know for what value of it, what you needed is maximum/minimum.

cunning raven
tawny condor
#

theta?

cunning raven
#

angle

tawny condor
#

Similar triangles. Not trigonometry.

cunning raven
#

how do you use similar triangles again?

tawny condor
#

Triangle ABC is similar to ADE

cunning raven
#

yup

tawny condor
#

the ratio of their length is always the same.

#

So:

#

AB/AD = BC/ED

#

which is also equal to AC/AE

#

But you don't need that part

cunning raven
cunning raven
tawny condor
#

simplify what's inside the exponent

#

Open the parenthesis and simplify

cunning raven
tawny condor
#

Why not?

#

(4+x)^2

#

x^2 + 8x + 16...

#

same thing with the other one

cunning raven
#

i tried simplifying it before

#

yeah it's the other one

tawny condor
#

Ok let me try then

cunning raven
#

that I'm having trouble with

#

the 4+x is nice

tawny condor
#

okay I see what you mean

cunning raven
#

I thought that it'd be more nice to just derivative them in square form

tawny condor
#

you did the derivative wrong

#

You need to multiply by the derivative of the inside

cunning raven
#

frick how does chain rule go again

#

yeah it was not done

#

I panicked after seeing its scale

tawny condor
#

okay thats

#

weird

#

I don't think you're supposed to get this kind of derivative.

#

Let me see where is the problem.

cunning raven
#

thanks I also think this is sus

ocean sealBOT
tawny condor
#

That doesn't help.

#

What he wrote turns to this

cunning raven
#

holy frick that looks cancer

tawny condor
#

The real problem is the derivative of the inside.

#

Maybe this is how they want him to do it, if so they are evil...

#

I don't see a better way to do this.

#

OH

#

@cunning raven

#

There is something called thales theorem

#

Did you learn that?

cunning raven
#

never

tawny condor
#

@tough hatch It's missing the derivative of the inside

#

Okay so

tawny condor
#

oh wait.

#

gimme a sec

#

I got this for the length

#

to be honest I don't know

#

yeah right

#

nothing cancels out bro

#

Oh

#

(4+x)^2 you mean?

#

The squared cancels.

#

So?

#

Tell me

#

What cancels out?

#

@cunning raven You'd have to do it that way. Just take the derivative and compare it to 0 I guess.

#

Oh so yeah

#

I mean cool

cunning raven
#

I'm so confused

tawny condor
#

But 1. that doesn't make it that much better

#
  1. I don't think we even need to open the parenthesis there.
tawny condor
#

Don't touch what's inside the exponent, when you compare it to 0 it doesn't matter.

#

Anyways, I have to go

cunning raven
#

aight thanks for the help

tawny condor
#

good luck with that monstrosity

cunning raven
#

what does it look like?

#

I kind of have to somewhat expand for chain

#

what I have so far

#

how do you product rule thi

#

yeah

#

f'g + g'f

ocean sealBOT
cunning raven
#

how did you product rule?

ocean sealBOT
cunning raven
#

I'm sorry would you mind showing me how you got here step by step

#

I'm kinda noob

#

also what do you mean when you say radicand?

#

I'm honestly confused at how you bypassed chainrule

#

yeah

#

ok

#

but you still need to multiply the others via chain

ocean sealBOT
cunning raven
#

Sorry my keyboard is going nuts again

#

ok it's back

#

thanks for the hard work trying to get that damn bot to compile

ocean sealBOT
cunning raven
# ocean seal

do you just ignore the square root at the very outside?

ocean sealBOT
cunning raven
#

it's missing the square root at the very outside?

#

so we're ignoring the first part of the chain basically for now

#

im noob at math

#

OHHHHHHH

#

I get it now

cunning raven
#

then after I'm confuse

cunning raven
#

is this part of the chain ?

ocean sealBOT
cunning raven
#

I'm honestly questioning if the problem intended the derivative to be this cancer

ocean sealBOT
cunning raven
#

yeah

#

but again im questioning if the problem intended on the derivative to be this complicated

#

yeah i see that

#

are you sure that this is the only way to solve this question?

#

or if the approach is even correct to begin with?

#

yeah i see this way

#

I'm confused why they put something like this in Calc1

#

is there a more easy/simple way

#

wo

#

w

#

how do I test the crit number after this?

#

yeah

cunning raven
cunning raven
#

the other one is the simplified ?

#

I see

#

the numerator is also unpleasant

ocean sealBOT
cunning raven
#

I honestly just

#

yeah I see

#

yeah, if you don't mind, can you help me with this one? I'm on my last submission attempt on my webassign so if I get this question wrong 1 more time I lose permanent marks.

#

no

#

webassign is hw

#

I have to use the
dy/dx = (dy/dt)/(dx/dt) thing

#

I know I got (dx/dy) correct

#

but (d^2y/dx^2) is

#

aafdasdf

#

I already submitted wrong (d^2y/dx^2) 4 times

#

I'm on my last submission attempt

ocean sealBOT
cunning raven
#

wait but isn't it

#

(d^2y/dx^2) = ((d/dt)(dy/dx))/(dx/dt)

ocean sealBOT
cunning raven
#

uh

#

this is also complicated method

#

yeah

#

yeah but how do i know that it's the actual answer

#

im trying it right now

#

My keyboard is problematic again

#

f(x)=lnx(1/x)

#

dy/dx = (1/x^2)(1-lnx)

#

aight

#

is this the correct answer 100%?

#

if you don't mind can you help me check for this one?

#

i can't hand it in wrong

#

aight ty

#

hello?

#

which two?

#

aight

#

THanks a lot. Do you mind answering one last quick question?

#

for the same question

#

this was the line of thinking i was going through

#

but idk about the interval part

#

how do i determine that? set it equal to 0?

#

I see, and how do I pinpoint that?

#

I'm talking abotu like systemic and structured approach

#

ah right thanks for jogging my memory

#

so the deciding point is whether t is greater than or smaller than 3/2

#

so is the answer (3/2, infinity)?

#

so it's better to transform the derivative to be in terms of x then solve?

#

i see.

#

Aight I gtg now. Thanks a lot for the help.

lone heartBOT
#

@cunning raven Has your question been resolved?

#
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lone heartBOT
#

@thin osprey Has your question been resolved?

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devout summit
#

Modifying it to A(x-h)+B(y-k)+C=0

devout summit
#

I understand

#

Suppose you wanted to shift the line Ax+By+C=0 left "h" units without changing slope, the new equation would be
A(x+h)+By+C=0

#

Umm you mean changing C to C+Ah?

#

Yes that would shift your line left by "h" units

#

Yes sure. Negative values of h in
A(x+h)+By+C=0 shifts to h units right

lone heartBOT
#
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Closed by @rigid mesa

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lone heartBOT
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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zinc hamlet
#

Hello

lone heartBOT
zinc hamlet
#

I need help with going to polar coordinates. I have x^2 + y^2 = a^2

#

But i want to use sqrt(x) = r cos (phi) and the similar to y

#

And my question would be about radiuss, if I use this substitution, then radiuss = sqrt(a) or i have to calculate putting everything in x^2 + y^2 = a^2 ?

#

I tried putting x = r^2 cos^2 (phi) and y = r^2 sin^2 (phi) in x^2 + y^2 = a^2 and tried to plot it, but it did not look similar to a circle

#

For more context, I need to integrate region bounded by z^2 = x*y and x^2 + y^2 = a^2. Just using x = r cos phi and y = r sin (phi) gives me an awful integral I dont know how to integrate, therefore I am using different substitution, but now I cant figure out the upper limit for radius

#

<@&286206848099549185>

lone heartBOT
#

@zinc hamlet Has your question been resolved?

lone heartBOT
#

@zinc hamlet Has your question been resolved?

#
Channel closed

Closed by @zinc hamlet

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zinc hamlet
#

.close

lone heartBOT
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#

@desert zephyr Has your question been resolved?

lone heartBOT
#

@desert zephyr Has your question been resolved?

vivid crater
late bridge
#

what's stoping you from arguing that since $\langle w , g\circ f (u)\rangle = 0 $ it is the case that $\langle f^{\star}\circ g^{\star}(w) , u\rangle = 0$

ocean sealBOT
#

Brun。

late bridge
#

genuine question, idk if that does it

lone heartBOT
#

@desert zephyr Has your question been resolved?

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pliant sonnet
#

someone can help me to understand linear functions

icy trail
#

hmm, what specifically

alpine sable
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@pliant sonnet

pliant sonnet
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gimme a sec

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This

lone heartBOT
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@pliant sonnet Has your question been resolved?

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@pliant sonnet Has your question been resolved?

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wide plaza
#

I need to prove triangle LJM congruent to triangle LNK using one of the triangle congruency theorems. (SSS, ASA, SAS, AAS, or HL). I can't figure out how though... catshrug

devout summit
wide plaza
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oh sorry

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@devout summit

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look now again

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thats the correct thing

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my bad

devout summit
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Better

wide plaza
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So.... What do I do, precisely?

devout summit
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Notice LJM and LNK

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LJ=LN, LM=LK

wide plaza
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yes

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I see that

devout summit
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There is also an angle between the sides which is common

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Namely, angle JLM and NLK

wide plaza
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yes

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i see that

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njk does not exist btw

devout summit
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Right. I edited it to NLK

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Now that a pair of sides and an angle between them are shown to have equal measures, which test should we use? @wide plaza

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wide plaza
#

euclid

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im back now

devout summit
wide plaza
devout summit
#

Pair of sides congruent are just the ones already given (in the problem)

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LM, LK and LN,LJ

wide plaza
#

hmm

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dire crown
#

Can someone give me a quick explanation of what indefinite integrals are? I under stand how normal integrals work.

pine kettle
#

I have not learned integrals from a teacher yet but isn't the indefinite integral where you add C to your antiderivative because