#help-0
1 messages · Page 864 of 1
no u used an example and so do i
one sec
oh my god wait I just realized how stupid that was
X+4(x-3)
bruh
I forgot about original question XD
its (x+4) tho
now u made me confused
no
u were right
dont listen to me
u did it right, I just thought it was x-4 so I got confused
What does this become
wdym
remember u have to make right hand side zero
oh "what will this become"
yes @barren river
now let me ask u
@barren river if u plug x back into the original triangle, which will make more sense
9 or -10
sorry but what am i supposed to do here?
More context to the question please?
find the value of the area of the triangle
This is altitude problem right
Hi, can anyone help me with this question?
ABCD is a rectangle
AB: 5 cm, BC=3,6 cm
AM+BM= 13 cm
Required: calculate the perimeter of △AMD
What have you tried?
The teacher gave me a hint and said that we have to use Thales and his hourglass theorm "idk what it's called in english" and also the Pythagorean Theorem
You have to? I can probably solve it using other methods
i might find MD by using Thales and then find AM by using the Pythagorean Theorem easily
I think he said that because it's the methods we have learned
i was talking about this
hi can someone tell me if this is correct please
try to find Y and W with respect to MD
No clue but I like ur handwriting
,rotate
Y?
where
i didn't go that far, but as far i looked at it and remember my geometry classes would do that way
lolz ty
I mean we don't have Y in the shape
no
can someone help me find the slope - rate of change
Take any 2 random points on the line and do\
$\frac{y_2-y_1}{x_2-x_1}$
Quod Erat Demonstrandum.
omg tysm 🤗
No problem!
lea
These type of questions actually feel paradoxical to me to be honest. Like the principal will change every 1 year or "triple the original sum" by that do they mean amount or internet? If they mean amount, we have to calculate interest as 2x else we would have to calculate interest as 3x. If you get what I mean.
hello, if i have a variable inside an integral which is not related to the differential, can i just take it out?
in this case, x if not a function of y
in this case, yes, you can
oh so it's like the thing in partial derivatives, where the "unrelated" variables can just be taken out the derivative sign?
exactly
if neither of A, w or t is in function of v or vice versa, yes, you can
💯 thanks!
i scribbled this in the last couple minutes. I hope there's no typos
its using some analytic geometry
Thank you
Can someone explain to me how we get to the answer (answer will be in the image below this message) when downsizing this?
I just can't get to that solution
Dividing by 2x in both numerator and denominator
How?
4x=(2x)*2 and, 6x+2x^2=2x*(3+x)
So, doing this gets rid of the 2x factor from both numerator and denominator
oh
$5^{21}\cdot 2^{22}=5^{21}\cdot 2^{21} \cdot 2 = (5\cdot 2)^{21} \cdot 2 = 2\cdot 10^{21}$
.itsjustnai
hi can i get some help once everything is free'd up here
where did 2^22 come from
I know it's the same value
Is this something I should just 'know'
$4^{11}=\left(2^2\right)^{11}=2^{2\cdot 11}=2^{22}$
Euclid31415
The player would need to require only 1 set to win the match. So if we calculate the probability of the player losing all matches(1/2 * 1/2 * 1/2) and then subtract it from 1 u will get ur answer.
So I have calculated it correctly (the writing in blue)
How about this one?
Did i do the 1. And 2. Correctly?
you forgot 7 in the first one
yes
hey i got 2 very amateur almost ridiculous math questions:
a) I pick 2 flowers every 17 seconds, how many flowers would i pick in 1 hour?
b) I pick 3 flowers every 17 seconds, how many flowers would i pick in 1 hour?
how do i solve this?
you have to figure out how many seconds are in hour
and then divide the time it takes through the total time you have
1 hour = 3600s
using the rule of three formula.
a)
17s = 2 flowers
3600s = x flowers
2 * 3600 divided by 17 = 423.53
I get approx. 423 flowers in 1 hour.
b)
17s = 3 flowers
3600s = x flowers
3 * 3600 divided by 17 = 635.29
I get approx. 635 flowers in 1 hour.
@lapis wigeon is this correct?
yes
thanks
anyone able to help me with differential equations (ODE)?
Don't ask to ask, just ask.
And you can just simplify to 6/4 then 3/2
So , it becomes (25/4)^-3/2
It's not that.
Right track
Go on
I’m on that part right now
but continuing is a problem
Now you notice theres 1/2 in the power
that's square root
so it becomes
(5/2)^-3
but it’s a negative power
now reciprocal
you can assume the negative is with either 3 or 1/2 as 3 x -1/2 = -3 x 1/2
i need help with a geometry problem
Just wait, man.
My bro here is helping.
ok
you mean 25/4
This one
can you write it out?
I can’t understand the computer signs
Sorry to put you through this
I should know this
@jovial tulip just a tip there are question channels up to 9
ok
Meant to quote the geometry dude
👍
Lovely
Thanks king
I understand more if I see the questions written
And that’s very helpful
Appreciate that, correct answer aswell
No one will say 'yes' just write the question .
If they are similar questions yes, I'm not sure what exactly are you referring to.
Yes it will work.
guys unrеtard for a second pls
Also note we can’t use calculators
Let P (x) be a square polynomial. The equations P (x) = x-10 and P (x) = 1-x / 10 have 1 solution. What is the discriminant of P (x)?
It's a general rule
$(a ^ x)^y = a ^ xy$
@obsidian crane how is the procedure any different this time on this one? Fo you think you can write it?
Just remember this rule
Ty
Is there a way of simplifying $$-\frac{\left(x-n\right)}{f'(n)}+f(n)=\sqrt{f\left(\int_{0}^{n}\sqrt{1+\left(\frac{df(x)}{dx}\right)^2}dx\right)-\left(x-n\right)^2}$$?
3317
I just had this math shower thought in which I rectified the curve of a continuous function and applied that function over itself as if the curve was the axis of the independent variable, then de-rectified it , preserving angles and distances at best
guys I have a question
no
Why?
cos²(πx) = (cos(πx))² is correct
it is right?
the square is afecting the cos too?
it seems like you're squaring the angle if that's the case then no otherwise yes
$$cos²(x) = cos(x) cos(x) = (cos(x))²$$
aIex
it should be cos((πx)²)
ok
same with all trigos\
then how do you make the square only affect the πx
you don't
can you give me an example where you would need to do that ?
I am having an argument with a teacher
where she says that cos(πx)²
is only affecting the πx
but not the cos
she's right
thats the debate
Can someone check if I did this right
Question: A shopkeeper bought 300 apples at 80c each.30 apples got rotten and the remaining were sold at the market for 20c each.
A: Find the buying price
B: Find the selling price
C: Find the gain or loss percent
if you want to affect the πx only then she's right
hmmm
but i think this one's better
i also think that it should be cos((πx)²)
ya ya agree
then my statement of cos²(πx) = cos(πx)² is not correct
does slope include x?
no
x is a variable
ok
can someone help me solve this, i dont really understand how to do transformations
to make sure
15x^5
----- (over)
3x^2
= 5x to the power of 3
yes
with?
I'm unsure where to post this, but would someone be able to help me observe the general case? I don't see it intuitively
i was watching a yt tutorial on how to answer a question, and he converted x to a half and im unsure why or how he did it. does anyone know?
you use u-substitution where u = x^2 + 1, which means du = 2xdx, so dx = 1/2 du
then you have $\int \frac{1}{u} \cdot \frac{1}{2} du$
Wow
ohhh alright, somehow i never thought of that. thank you
bertaunth
can anyone help me with part B?
im using the formula for the sum of n terms in a geometric sequence
but my answer using this formula is wrong
How can I convert an answer in mapping notation to its logarithmic form?
Mapping notation: (1/2x,y)
The answer which idk how to get: y=log2x
If a question is
dy/dx | x=-1
Do I input x =-1 into the derivative?
So this just means find the Y value of the derivative at -1?
Slope of tangent line at that x value
yes
Thanks!
to stretch something horizontally by 3, we divide x by 3
guys i need help pls help me find the total distance christopher columbus travelled on his journey
this one's a little tricky, but to stretch by 3, we do: \
$y = \text{log}(\frac{1}{3} \cdot 6(x-3))$
bertaunth
Bertaunth, excuse me, but is there are topic that deals with streching graphs?
its the transformation of logarithmic functions
oh wait no that's for logarithmic funtions
its just transformations
Hmmm
So if I want to learn more about this subject I can just search mathematical transformation on google?
when we transform something, we can transform it by stretching, moving it, rotating it, etc.
yep
Thanks
this is because for log functions, we do this:
where k is the horizontal stretch/compression
so if we want to stretch something by 3, we say k = 1/3
which is where the 1/3 comes from
now we want to move something to the left by 9 units
here, d means the horizontal shift
so d = -9
so then we get \
$y = \log(2(x-3+9))$
bertaunth
the we have 6/3 here which is why there's a two in place of the 1/3 and the 6
then we simplify this to get \
$y = \log(2(x+6))$
bertaunth
@toxic cave
no the work stops here
and then you simplify
oh wait
no sorry
Its ok
yeah it looks right
Thnx
which ones do you need help with
mmmmk
what is velocity in relation to position?
how do we get to velocity from position?
right
and we want the velocity to be zero
you're given position graphs
so when is the velocity zero?
if velocity is the derivative of position
?
wait no sorry you have to redo the calculations in the numerator
have you taken calc?
so what is a derivative?
that's derivative notation
what is a derivative
what is the definition of a derivative
lmao
lmfao
you're right when you say its an equation
so knowing that velocity is the derivative of position... when is velocity zero?
lol
You can define it as the instantaneous rate of change in a function of time(or any function for that matter), although this definition is conventional and gets the job done, 3b1b called the phrase “instantaneous rate of change” oxymoronic
not my question but nice job friend
Then what is your question
i didn't have one
what is the definition of a derivative
I thought he was about to give the
difference quotient
lmao
in terms of slope of the position graph
anyway im gonma leave now have fun
when is velocity zero
I was gonna say that, good on you
bro
LOL
What
no
Actually bro
this is an exam?
If you think about it the position is constant at all the points
welp
bruh
What’s your take on this
b&
:)
holy shittt
I was about to lose my shit when you asked him the "definition of a derivative"
Eggdog I know somebody who has your exact name
Wierd
And he had a pfp similar to yours
well yea if hes an eggdog
he'll probably have an eggdog pfp, but this isnt the place to talk about it so anyway
Is it a thing?
yea its kinda a meme
Ohh damn ok
Why did he leave
/get banned
I was gonna tell him
It was gonna tell him it’s a trick question the position is constant at all the points
he got banned for offering money to complete his exam, and his question was not a trick question
it had a very obvious answer
And it is that all the positions are constant right?
not in the slightest, no
The answer book says that the answer is y=log2x
Can someone find the points of multiplicity for the question f(x)=2x^3 - 3x^2 - 3x + 2
3sin2x/2
-1
thank you
Hello guys I’ve a question about the two’s complement of numbers like -4.25
How can I represent it, around internet I can’t find anything about the fractional part
Someone says that it has to remain as the normal binary conversion other says that it has to be complemented
nvm im just dumb
sin2x +2xcos2x
hello guys can you help me with 1 problem
How exactly did that go from the line before the underlined line to the underlined line?
also it is given that h >= -1
because ih^2 => 0
Here's my problem
This is my work
Did I do this correctly? If so, what should I be plugging in besides 0?
-4 and 4?
Yeah this worked, I was confused because I'd gotten an interval in my work
Nevermind then ✌️
when some says "root over 9b minus c" how do you know if they mean √(9b-c) or √9b-c
what is the difference in speech?
$\sqrt{9b-c}$ could be said as the square root of the quantity 9b-c
a disappointing son
For twos complement of a fixed point binary number, you take the value, complement the bits, and add one to the bits as if they represented an integer.
With a fixed point number represented as an 8-bit multiple of 1/16, we have:
4.25 = 0100.0100
-4.25 = 1011.1011 + 0000.0001 = 1011.1100
Several people on the internet do only the integer part, but the fractional part they left it as it was, 1011.0100, that’s bugging my mind
Similarly, the twos complement of -4.25 is:
-4.25 = 1011.1100
4.25 = 0100.0011 + 0000.0001 = 0100.0100
That's not a very wise move, as it will be slow.
CPUs are very fast at flipping the bits and adding 1 to the end to do twos complement.
I completely understood your first explaination, the difficult part is why some people leave the fractional part untouched
There, you're flipping part of the bits and then adding 1 to the integer part, which isn't at the end, which is two operations instead of one.
I assume they just guessed at how it works.
It also makes dealing with negative numbers a real headache.
You have to handle the integer part and fractional part separately.
Yeah
You have to make sure to manually carry if the fractional part overflows.
You have to borrow if the fractional part overflows the other way when subtracting a positive or adding a negative.
So I have to think it as two different numbers, factional and integer part
You shouldn't.
That's not how they do fixed point arithmetic.
They treat it as an integer multiple of two to some negative power.
So, the power of two goes into the denominator.
Like integer multiples of 1/2 are 0000000.1 for example as 1/2.
Or 0000001.1 as 3/2.
Then addition and subtraction, you can use the standard integer instructions.
Multiplication and division, you have to adjust a bit with a bit shift.
These are very fast if you keep the integer and fractional part as one number you deal with together rather than two parts.
So let’s say I have 3.5, to represent -3.5 I get first 0011.1000 then flip the bits and add one to get 1100.1000
I think treating the integer and fractional as tel numbers is very complicated
Yes, it adds a lot of work to treat them as two numbers.
Cause if I do it for -3.5 I would get 1101.1000 that would mess up
They asked me to do with that method but I can’t wrap my head around that
It becomes too complicated
But if I have to do that, how could I subtract the fractional part
Well, you do it like on paper, with one change.
That has four digits past the binary point, so it's 1/16ths.
Sorry, what do you mean with one change?
Well, you treat it as an integer multiple of 1/16.
So, let's say you have xxxx.1000 - xxxx.0100.
You do 1000 - 0100.
You check if it borrowed.
If it did, you borrow from the integer part's result.
Just like you'd borrow on paper.
Dang so I have to treat the integer part as an addition but the fractional part as a subtraction?
If I understood
No, you subtract both.
But separately.
Then, you get the integer part first.
Then, you get the fractional part.
If the fractional part borrowed, you subtract one from the integer part's result.
You can tell if it borrowed if you're doing a - b and b > a.
Or you can use a CPU overflow flag.
If you're closer to the metal.
Damn I think they’re making us do that since we will use CPU overflow flags in a few weeks
But never do this in real code if you can avoid it.
Yeah, for sure
Treat the whole thing as one integer times a negative power of two.
That would be a waste of time and too complex
You’re a saint @oak chasm
So let’s say I have
+4.25 = 0100.0100
-4.25 = 1100.0100
I subtract them
Right?
Yes, the integer parts first.
may i ask which topic y'all discussing
0100
- 0100
0000
binary?
So, you get 0000.0000.
Yeah, @clever mountain
ah, cool
Oh cool
Yes, a method of doing subtraction with a strange representation of fixed point numbers.
Damn, you’re the GOAT @oak chasm
This is sort of a cop-out answer, but I had to try and find your textbook to learn the rules of mapping notation. Basically, you follow those rules to get the solution
One last question and I’ll try not bother you again
0
-1
We have to borrow
But where do we borrow it?
It may sound as a super stupid question
What are the full 8 or whatever bits?
you are my saviour tysm
This?``` 0000.0000
- 0000.1000
Oh, for the integer part?
0100.0100
- 1100.1000
11110000.xxxx
That's what we get for the integer part.
Here is my question, how do I borrow the one for the MSB
0-1
Then we get:```
0100
- 1000
1100```with a borrow.
So, you borrow 1 from the integer part.
You get 1111 for the integer part and then you add that borrowed 1 in to the top of the fractional part to get 0100.
So, you get 1111.0100
Which is -1.25.
So, let's check that.
8.25 - 8.5 = -0.25
Hmm.
is this channel open now?
@alpine sable Sorry, this channel is busy.
8.25 - -8.5 = 16.75
Forgot that we were subtracting a negative.
Looks like you have to check the sign of what you're subtracting.
If it's negative, you add the fractional parts. If it's positive, you subtract the fractional parts.
So, we should have added:```
0100
- 1000
1100
So, we get 0000.1100 = 0.75.
And 8.25 - -8.5 = 16.75, which has an overflow, so you subtract the 16.
8.25 - -8.5 - 16 = 0.75
wanted to add that line 3 should say "Shift 3 units to the right"
@unborn sleet Does that make sense?
You have to look at the integer part's sign to tell whether to add or subtract the fractional part.
Give me two numbers and I’ll try
So I’ll have to add the fractional part
If I understood
For the integer part I add
If I get a negative I subtract the fractional part
If I get a positive I add the fractional part
You have (13.75) - (-4.5).
So, you need to subtract the integer parts.
Then, you need to use the sign of the original second integer part to tell you whether to add or subtract the second fractional part.
A less complicated way might be to convert the numbers to the reasonable way to do it and back.
Ok, 13.75 = 01101.11000
-4.5= 11100.10000
I subtract
01101
11100
I do not know how to subtract 1 from 0
Borrow.
Where do I borrow it, there isn’t the bit sign equal to 0 repeated?
From the next more significant bit.
Would it not be zero?
01101
- 11100
0001
Yeah I’m locked here
I did not know that
2 - 1 is 1, so:```
101101
- 11100
10001
Well, you only have five bits to work with.
And then the bits beyond that do not matter. They can be anything.
So, you make them something that will work.
So, now you check the negative/nonnegative bit of the second integer part.
11100.
It's 1, so it's negative instead of nonnegative.
And that means you add instead of subtract the fractional parts.
this is not a troll question
@alpine sable Sorry, this channel is busy.
alr
You are great
We said that if we had to borrow for the fractional part we would do it front the integer part?
Yes.
You subtract 1 from the integer part and use it in the fractional part.
Similarly, if the fractional part overflows the other way, you add 1 to the integer part.
I would do it from the result we got from the subtraction of the integers?
Yes.
No, not really.
People aren't really supposed to ask for money/pay for this kinda help
But that's pretty cool
If money were to get involved I imagine it should be in DMs or something, not here.
Dude this man is great
I can't really accept payment.
It’s just a little appreciation for the amazing job
He gave me so much time and cleared all my doumbts
I’ll write down what he taught me for sure ahah
You can probably ask him/her what you can do to pay them back, although I imagine it'll just be along the lines of
Be nice.
Help others when you can to return the favor.
etc.
Or, it may be nothing at all
I’ll return the favour for sure when I can
you can arcsin(3/5) to find x
but make sure u use the angle in the second quadrant
so type π-arcsin(3/5) to find x
in calc
You can use the Pythagorean identity to get cos(x), remembering you're in the second quadrant for the sign of it.
Then, you have sin(x) and cos(x), and can get tan(x).
cos(x) = 4/5
Yes, and tangent?
Nope, tan(x) = sin(x)/cos(x).
Chai T. Rex
Dividing fractions is multiplying by the reciprocal of the bottom.
Which reduces to what?
3/4
OK, one small mistake. You're in the second quadrant, so cosine and tangent are what signs?
cosine and tangent are negative
but is x in the set tho
x is the angle. You only need it to tell you what quadrant it's in.
OH
The angle is between π/2 and π, which is the second quadrant.
nice nice, this one example online that said "verified" used the angle x and x/r as the same thing?
I'm not sure what they did.
yeah well, they solved it oddly, and it was probably wrong
Thanks a lot! let me just solve 8 and get back to you on that
You're welcome. OK.
If I borrow I give it to the MSB?
Of the fractional
Or do I have to do multiple borrows
Yes, you take from the least significant bit of the integer part and put that as an extra 1 digit in front of the fractional part.
It’s like I add one bit
Great
I thought I had to do multiple borrows and subtract each time one, but it seemed strange since I could not do the same for the overflow
Since I could add only one bit
The overflow verifies only if I have 1+1 for the MSB of the fractional?
Or 1+1+1?
I'm not sure what you mean.
You'll only have to borrow zero or one times from the integer part.
cos(x) = 1/5, sin(x) = 2/5
ah yes you're right
And then you can use the Pythagorean identity again to get sin(x).
Then you give them signs based on which quadrant you're in.
The interval x is in is the first and second quadrants and the tangent is positive, so which quadrant are you in?
Thank you
No problem.
[0, pi/2] is the first quadrant right? so All are positive
Yes.
so full answers are tan(x) = 2, cos(x) = 1/sqrt(5), sin(x) = 2/sqrt(5)
Good, now does your teacher want square roots on top of fractions only or is that OK with them?
honestly not sure.
Oh, then if you hadn't heard that they wanted that, you should be fine.
Thanks for the help once again!
You're welcome.
if you select two random points in the unit square
and make a line between them
and repeat that process an arbitrary number of times
what will the mean of all those lengths be
^ a question posed to me by my math teacher
i'm not sure how to go about it
should i code it?
is it a line on the sphere or through it
You could, but that would only give you an approximate answer, not the reason why it's true.
one question is easier than the other
any point within the square or on its edge is valid
there's no guarantee that number is even algebraic though
Right, so you'd lose that as well.
Unless it happened to be an easily noticeable value.
so idk how to go about it. i think an approximate answer would be good enough right?
honestly if i could just figure out how to code it that would probably be good enough
it's just for fun anyways
Well, you could use the Pythagorean theorem.
It has (x₁ - x₂)² for the x component of the distance. What would the expected value of that be?
oh nvm I remember this problem, go and code it instead lmao
so it's a cube? and the lines are in it?
No, it's a closed square that contains the lines.
oh so it's just a 2d square?
Any point in the closed square to any point in the closed square.
Right.
And it's a unit square.
So, what's the expected value of the length of a random line in the square?
how many lines inside of it? as many until the number stabilizes?
Well, it will stabilize at the expected value, so you really only need one line.
right but then if you add another the value will change
sqrt(1/2) is my guess
Well, let's get an expected value for the absolute difference in x coordinates.
Then the absolute difference of the y coordinates will be the same.
So, you'll have sqrt(2 d²) or whatever.
I don't think doing x and y separately works x_x
yeah the square root of expected values makes it break
So i was thinking
Maybe just use a random value generator
In the interval [0,1]
And then do that again
And then Pythagorean theorem it
For like 1000 iterations
import random
import time
import pygame
import math
run = True
white = (255, 255, 255)
black = (0, 0, 0)
width = 1000
height = 900
def length(v_1, v_2, distance_to_surface):
value = 0
for x in range(len(v_1)):
value += math.pow(v_2[x] - v_1[x], 2)
return math.sqrt(value) - distance_to_surface
def change_pos(pos, keys_pressed_var):
speed = 3
speed_count = 0
if keys_pressed_var[pygame.K_w]:
speed_count += 1
if keys_pressed_var[pygame.K_a]:
speed_count += 1
if keys_pressed_var[pygame.K_s]:
speed_count += 1
if keys_pressed_var[pygame.K_d]:
speed_count += 1
if speed_count == 0:
pass
elif speed_count > 1:
speed = speed / 2
if keys_pressed_var[pygame.K_w]:
pos = (pos[0], pos[1] - speed)
if keys_pressed_var[pygame.K_a]:
pos = (pos[0] - speed, pos[1])
if keys_pressed_var[pygame.K_s]:
pos = (pos[0], pos[1] + speed)
if keys_pressed_var[pygame.K_d]:
pos = (pos[0] + speed, pos[1])
return pos
window = pygame.display.set_mode((width, height))
pygame.display.set_caption("Boids")
fps = 120
clock = pygame.time.Clock()
while run:
for this_event in pygame.event.get():
if this_event.type == pygame.QUIT:
run = False
clock.tick(fps)
window.fill(white)
pygame.draw.rect(window, (0, 0, 0), (100, 100, 700, 700))
average = 0
for i in range(10000):
coord_start = (random.randint(100, 800), random.randint(100, 800))
coord_end = (random.randint(100, 800), random.randint(100, 800))
point = length(coord_start, coord_end, 0)
average += point
pygame.draw.line(window, (0, 255, 0), coord_start, coord_end)
average = average / 10000
print(average)
pygame.display.update()
time.sleep(1000)
pygame.quit()
@oak chasm I found an error in the process
+4.25 = 0100.0100
-4.25 = 1100.0100
Subtracting the integer parto
0100
1100
subtracting the fractional part
0100
0100
0000
The result is 1000.0000 instead of 0000.0000
this was the average length
365.0328661311797
in pixels in a square that's 800 pixels wide
,calc 365.032866/800
Result:
0.4562910825
How many iterations?
1 million iterations
365.63005509551624
which completely filled in the black square
,calc sqrt(1/2)
Result:
0.70710678118655
lol
,w 0.4562910825
4.25 - -4.25 = 8.5.
And since you're subtracting a negative, you add the fractional parts to get 1000. So, 8.5.
We did not say if the second integer had a 1 we would subtract the fractional parts?
since id like to get zero i would have to do 4.25 + (-4.25) ?
I messed up
sorry
i did not understand the part 4 --
so we add if the number is negative and subtract if it is positive
+4.25 = 0100.0100
-4.25 = 1100.0100
tto get zero
Add the integer parts
0100
1100
but we would not have to subtract the fractional parts
?
also if the second integer has 1
Why is this wrong?
I think you made an arithmetic mistake
this is what it looked like when i ran it
@tight locust
Mkv?
just what obs made it. its a kind of movie format look it up if you want.
for the record the length would have been
0.456625
of the length of the square
So for a - (b) I subtract the integer parts, if the b has 1 as MSB I add the fractional parts if it has 0 I subtract them, for a + (b) I add the integer parts if b has 1 as MSB I subtract the fractional parts if it has 0 I add them @oak chasm
Help?
you’re looking at the graph of f’
Yes
not f
you’re asked about the max of the function f given the graph of f’
when do you meet a maximum, in terms of the derivative?
At the top
?
Idk
what is the value of the derivative when you’re at a maximum or minimum
The greatest
I don’t know
the function is at a maximum, sure. but it’s derivative?
I don’t know what the difference is
between the function and the dericative?
The first derivatives gives you the min and max
Do the first derivative test
Find critical points
Check if it’s increasing or decreasing
what do you set the derivative equal to?
Set it equal to zero
right
so you’re finding where the derivative in zero
that’s where your mins and maxes are
so look back at your graph of f’
when is there a min or max?
I’m so lost it’s not even funny
I still have absolutely no idea if it’s not -1 or 4
@buoyant kayak can you tell me what it is and I’ll see if it makes sense
Damn thats pretty fucking cool
What ide/language
you just told me you set the derivative equal to zero to find the mins and maxes
Yes
so when you solve for that, it tells you the x values that the derivative is equal to zero
you’re given a graph of the derivative of f.
when does the function f have a min or a max? when this graph is what?
Is this correct? It’s a warm up acivity
channel taken
@strong vapor not open
If there exists an x so that f'(x)=0
python, i posted the code above i can dm it too you if you want
What ide
pycharm
Is it 1
Looks good
yes, it is.
It has a Y value of 0
so it’s equal to zero
Oh. You're helping someone, not the other way around 🤦♂️
which makes it a critical point, correct? when the derivative is equal to zero?
This warm up activity is annoying
please i need help (lesson continuity)
@strong vapor @sudden crow not open
Please stop
@buoyant kayak x is not 0 at 1
Please walk me through it again
I mean how can you find a critical point when your not even given the function
Or equation of the derivative
@buoyant kayak see number 12?
please help
I did the first derivative test
And I graphed the first derivative ok the right their
That graph tells me that f has a local min at x=3
Right @buoyant kayak
that’s not what the graph of f’ looks like
im gonna get beaten by my dad
your derivative is gonna be a quadratic
cause of a literal iready
@alpine sable please go to another channel
@buoyant kayak yes I know that
But still I graphed the derivative
The first derivative gives you the min and max
Well look at this question
It gives you the derivative of f
So why is it not -1 or 4
because you’re not trying to find the mins and maxes of the derivative
you’re finding the mins and maxes of the function f
not f’
of f’
I have no equation to set equal to zero
Set the derivative equal to zero
so finding when the derivative is zero
I only have a graph
What do you mean by this
this is what i mean
when you set the derivative equal to zero, you solve for x, you’re finding the x values where the derivative is equal to zero
Yes
you have the graph of the derivative of f
Yes
so… when is the derivative equal to zero
How do you tell when it equals zero on a graph
?
you’re not finding when the slope of your graph is zero
you’re finding where your graph is zero
the graph IS the derivative
The derivative does not equal zero in this graph
the graph is the derivative
The Y value happens to be 1 at x=0
so the slope of f at x=0 is 1
because of this
Is that because of the Y value
yes
…because it’s a graph of the derivative
The question asks for an X value
the y value is the slope at a point x
how do you find the slope of a tangent line?
Umm I’m blanking
if i gave you the function f(x)=x^2, what is the slope of the tangent line at x=2?
4
and you did that how?
you took the derivative and plugged in a point x
and the value of the derivative at that point is f(x)
which is the slope of the line
at that point
so… what is f’(1) in your shown graph
0
so the slope is zero at x=1
and when the slope is zero… you’re at a critical point
that’s f(0)
the one where f’(x)=0
The second?
Ok thx
and you’re going from a positive slope to a negative slope
therefore it’s a maximum
Thx
how do i solve the area of a sector

