#help-0

1 messages · Page 742 of 1

tawdry flower
#

that's impossible

#

$e^{-10k}$

tribal geyser
#

2% per year

ocean sealBOT
#

kirafa

tawdry flower
#

aaaaaaaaaah 2% per year

devout sigil
#

That’s the rate of decline

tawdry flower
#

yeah there's something im not getting here

#

i thought percentage rate of decline would be "what percentage of the population has been reduced"

#

it could also mean "what's the decline rate", meaning "what is k"

#

but "k" doesn't change over time

devout sigil
#

Which answer is this then?

tribal geyser
#

That’s converted and then 2%

tawdry flower
#

and i assume you got "k" from part (b)?

tribal geyser
#

Yeah

wet crown
#

quick question, is Greatest common denominator greatest common factor

#

im stupid

tawdry flower
#

nope

#

related tho

ionic jewel
#

google search for greatest common denominator just brings up GCF for me

wet crown
#

had ocd

#

and like freakin out and shit

#

cheers

tawdry flower
#

which is roughly 2%

near plover
#

I'm confused with this, I know they are both subpaces.

unborn dome
#

can someone help m out with this?

near plover
#

@unborn dome can u use a different channel

glass lichen
#

No

unborn dome
#

yeah sure

glass lichen
#

the x's dont have to be the same

near plover
#

thanks kind sir

glass lichen
#

if I have spaces U and V with corresponding bases B and C, then U+V has basis BUC

near plover
#

damn

#

is there a proof for this somewhere?

glass lichen
#

I mean.. common sense can justify it

near plover
#

damn this is not immediate to me

unkempt grail
#

$||ax||^2 = a^2||x||^2$ ?

#

yes

glass lichen
#

$B={u_1,...,u_n} \ C={v_1,...,v_m} \x\in(U+V) \implies x=u+v, u\in U, v\in V$

ocean sealBOT
glass lichen
#

where u and v can clearly be written wrt B and C respectively

#

since B and C have been defined to be bases

#

BUC will guarantee span of U+V, but it has to be made indep

void sphinx
#

i tried wolfram on this but it gives me an imaginary solution, is there any real solution for this q?

void sphinx
wary badge
#

Maths is best

void sphinx
strong furnace
#

idk , did not solve it myself

void sphinx
#

nvm cos^2x/cosx = secx lol fuck me

strong furnace
#

yeah that seems wrong( should get -1/(4*sqrt(2))*(2sin(x)-ln(abs(tan(x)+sec(x))))

void sphinx
#

-1/4[2sinu - ln|secu +tanu|]

strong furnace
#

oh yes negative sign

#

yeah I mean u aswell

void sphinx
#

now to change u back to x is a bit

#

alright wait

#

the integral i got was -1/4 int cosu - sinu tanu du

proud iris
#

If I have a cube and I have a plane (area) which has a slope (alpha) and a rotation (beta). and I wanted to cut the cube with that plane, how would I know which Coordinates belong in which side of the new 3D shape.
(the origin (the slope and the rotation) are always at the same point)
sorry if this is not well explained, maybe the image helps

golden nymph
#

wtf is a rotation

#

like is it a rotation around a line of greatest slope?

#

which coordinates belong to what?

#

that's what I get from entering math servers

strong furnace
#

<@&268886789983436800> (Deleted message) @thorny barn

proud iris
golden nymph
#

HWTA HAVE I DONE

#

WHY CALL MODERATORS

#

IM INNOCENT I SWEAR

#

who deleted what who

#

CONFUSION

night geyser
#

sigh

proud iris
#

@golden nymph the rotation is supposed to be applied on (around) the x axis of this image

alpine sable
#

i forgot how to do b lol, can someone help

golden nymph
#

what about hte slope?

#

why is slope different than rotation omg

golden nymph
#

it's s * log 5

#

but what's next

alpine sable
#

but

golden nymph
#

the question is broken

golden nymph
#

I odubt I cna help but i guess I will try

#

ploruto

proud iris
#

slope is delta y

golden nymph
#

yeah makes sense

#

but they look pretty much the same

#

and I don't even understand what you want to find

proud iris
#

when cutting the cube with that 2D area, I get two parts of the cube. right?

golden nymph
#

yup

proud iris
#

and when given x,y,z (coords) I want to know if it would be in the first or second half

golden nymph
#

oooooooooooooooh

#

I got it

#

umm

#

I can think of something and tell me whether you'd like that or not

#

we have a space

#

and a random plane in that space

#

we have a random point and we want to know at what side is this point from the plane

#

is that equivalent to your quesiton?? @proud iris

proud iris
#

lemme think 1 sec

#

yes

#

it is

golden nymph
#

alright

#

then let me see how will I approach this

#

I can think of sth rn but I guess it sucks

#

please stop

#

please

#

this is a math server

#

thank you

#

but I guess my way works only if the plane doesn't pass through the origin

#

I think we can have the vector equation of the plane

#

and the position vector of the point

lime sparrow
#

hi this may seem like a stupid question to u guys but im really terrible at math. would like to know why its 3m/4 instead of 3/4m?

golden nymph
#

extrapolate it to a line by multiplying it by a parameter

lime sparrow
golden nymph
#

3/4m can be confusing

#

people may think it is 3/(4m)

lime sparrow
#

my bad

golden nymph
#

(3/4)m= 3m/4

#

they are equivalent

#

lo

#

l

#

lol

#

ok where were I

lime sparrow
#

sorry im not smart lol

proud iris
golden nymph
slate heron
#

$$
\frac12\times\frac32\times\frac{m}{1}=\frac{1×3×m}{2×2}$$

ocean sealBOT
golden nymph
#

did you take vector equations of planes tho??

slate heron
#

@proud iris can't you use trig functions for your question? Why are we using vectors?

golden nymph
#

idk

#

I turned it into vectors

#

if trig can do it that'd be better

proud iris
#

idk I am not good at math. I'm the cs guy, but I am trying to solve a math(y) looking problem

golden nymph
#

but is the plane restricted to rotate around one axis only??

#

I just don't get why is there alpha and beta

proud iris
slate heron
golden nymph
#

alpha is when the plane rotates around x

#

so what about beta

#

I can't visualise what beta does

proud iris
proud iris
golden nymph
#

I think four constants define how a plane looks?

#

so this is an angle. Tell me two rays that define this angle

proud iris
golden nymph
#

lol is it me or I can't understand what is that lol

neon horizon
#

What is 59x + 59 = 2537 find X

proud iris
golden nymph
neon horizon
#

But I cant find the answear

topaz scaffold
neon horizon
golden nymph
#

left and right

#

the equal sign separates the sides

slate heron
#

Ploruto do you know the coordinates of the square's points in the first place

neon horizon
#

But what is X?

slate heron
#

,w find x in equation 59x+59=2537

golden nymph
neon horizon
#

Thxxx

proud iris
slate heron
#

No the other 7 points

golden nymph
#

yay a help

proud iris
slate heron
#

8

proud iris
#

so (0,0,0), (0,0,3), (0,3,0) and so on

slate heron
#

And by slope alpha, you mean the angle it's tilted above 0 right? Because in the illustration you drew 90 degree angle

proud iris
#

that would be the shift in y from 0, 3 on the y axis

golden nymph
#

so is it like the slope times 3?

slate heron
#

Yeah can't you just use trigonometry

proud iris
#

can I ? I am not that good at math.

golden nymph
#

wouldn't trigonometry be suitable only at a constant cross-sectional area?

slate heron
#

Do you know the angles?

proud iris
#

yes

golden nymph
#

there is a beta somewhere that God knows what it does

proud iris
#

all angles are given

proud iris
slate heron
#

I can't seem to conjure up a general form in my head but I'm sure you can apply trig to find the X,y coordinates for each angle

golden nymph
#

wtf

slate heron
#

I don't think that's very relevant

golden nymph
#

a rotation around a normal axis to the plane?

#

that literally does nothing

#

a plane is extendable to infinity by definition

proud iris
#

no not really. in my case it's around the origin. You are right

golden nymph
#

planes rotate around axes and not points

#

wdym origin

#

God help me 😩

#

I am a highschooler I don't have brains to understand enough

proud iris
#

take you hand and make s slope of 90 deg.

#

and now move your wrist

#

that's beta

golden nymph
#

you mean a rotation around the x-axis?

proud iris
#

yesssssss

golden nymph
#

that's definitely not what's in the picture

#

Kidnap Mr. Harry

#

and english?

slate heron
#

Wtf

golden nymph
#

or why

slate heron
#

Garden?

golden nymph
#

exafctly

#

it says park

slate heron
#

Where the hell does garden come from

golden nymph
#

where are you ploruto

proud iris
#

there is no garden

golden nymph
#

I think garden is park??

slate heron
#

My pencil is 23 cm long. Find the diameter of the sun.

proud iris
topaz scaffold
#

,w My pencil is 23 cm long. Find the diameter of the sun.

ocean sealBOT
topaz scaffold
#

Dang it

#

Would have been funny

slate heron
#

$$345-\frac{345}{4}-\frac{345}{6}$$

ocean sealBOT
golden nymph
slate heron
#

That's the garden area

#

No

proud iris
golden nymph
#

lol

slate heron
#

You have to understand how this works

golden nymph
slate heron
#

Do you understand how this works

golden nymph
#

alpha is slope

#

so y/x

#

and beta is angle around

#

x

slate heron
#

Don't use the word slope if you have the angle instead

#

Are you trolling? @mortal escarp

proud iris
golden nymph
golden nymph
slate heron
#

He means the angle of alpha and angle of beta

#

Beta rotates around 1.5

#

Alpha rotates around 0

#

Of the whatever line

golden nymph
#

are you 13+

golden nymph
slate heron
#

1+1 is 2, but 10+1 is 11

golden nymph
#

so the plane actually moves

#

???

#

<@&268886789983436800>

slate heron
#

Dude

golden nymph
#

say bye

slate heron
#

Why

#

Quite sad

topaz scaffold
#

Oof

golden nymph
#

cmon wtf fr

slate heron
#

Lol yeah

#

He got instabanned

#

For asking 1+1

#

So sad

golden nymph
#

umm

#

internet safety?

#

9 year old?

slate heron
#

Yeah I know

golden nymph
#

come on?

topaz scaffold
#

Oof

golden nymph
#

am I evil?

slate heron
#

No?

golden nymph
#

😢

#

idk man thought it was the right thing idk

slate heron
#

Yes it was

golden nymph
#

where are you ploruto-san

#

@proud iris

slate heron
#

I'm just saying it looks sad from his end

tame falcon
# golden nymph 9 year old?

Yes, Discord ToS dictate that users under the age of 13 shouldn't use it for reasons of legal consent. Major servers are kinda obliged to deal with clearly underage users.

proud iris
golden nymph
#

but ngl 9 year olds take dope stuff

slate heron
#

Hahahaha

#

Blender for this

golden nymph
#

I am sure we learned about zero in 3rd grade

#

and he taking fractions

proud iris
slate heron
#

All the plane does is pitch and roll

glass lichen
#

almost like... curriculums are different across the world

golden nymph
#

yeah teh angles confuse the heck out of me

tame falcon
#

I encourage mathematical curiosity among younger users as well, but this is more of a Discord thing.

slate heron
golden nymph
#

so it rotates arounf a line of greatest slope?

#

fk Im confused

#

I know how planes work

#

lol

#

but idk what the plane does

slate heron
#

The roll axis seems to be the middle of the plane

golden nymph
topaz scaffold
#

So why not just have x y and z basis vectors and then apply rotation matrices for alpha and beta?

slate heron
#

However the pitch axis being one of the edges of the 3d cube

golden nymph
golden nymph
#

lol

slate heron
#

Alpha is pitch (but imagine the pitch axis to be at the tail of the plane)

#

Beta is roll

golden nymph
#

that makes sense

#

he said beta is about the x-axis

#

which is what you are saying the alpha does

slate heron
#

Yes... Which is technically true

golden nymph
#

which is the source of the confusion

proud iris
#

do you get it or do I have to continue to struggle in blender xD ?

golden nymph
#

All I get is that I want to die

#

jkl

#

jk

#

I am ok

#

somewhat

#

but didn't get it

proud iris
#

I got it

#

0deg to 30 deg on beta

#

the origin point is bot left in the back

#

@slate heron how would you go about solving this problem with trig?

slate heron
#

Probably plug in the angles into a tangent function, get a slope,

#

Then use the y = mx graph where m is the slope to find where the point's would exist on y=3

#

If you're turning that on beta, then use tangent again except I think there's more math into that I can't quite say for sure

#

It's a bit complicated for me to do in my head

proud iris
#

need blender? 😄

slate heron
#

No it's just

#

I guess you gotta think the cube from a eagles eye view when you do the beta

#

Except the origin is at 0,1.5

proud iris
#

wait, if the origin of the plane is 0,0,0 every straight cut should be possible be adjusting alpha and beta right?

#

or is this a mistake on my site

slate heron
#

Maybe I'm wrong by doing this with trig

#

Im not sure, sorry

proud iris
#

np. my head feels really weird. idk why. I am used to thinking all day hahaha. Math seems to be something different.

golden nymph
#

im back

#

ok

#

so I think it will be more than some simple trig as Louis said

#

that is beacuse the cross-sectional area is not a constant shape

#

and btw that rotation is nothing like you described

#

that is actually a rotation around the y axis

#

idk where you got the x from

#

my God that is complicated

#

I think my way to do it is

#

express the equation of the plane in Cartesian form in terms of the two angles

#

and given the coordinates of the point

#

find using the x and z the y coordinate on the plane

#

and then if the y of the point above that of the plane then the point is on the plane and vice versa

golden nymph
#

so I need three points on the plane to define it

#

I have the origin

#

and beta is the angle from the x axis and a horizontal line on the plane

#

give me a formal definition of alpha

#

that's what I need

#

tell me exactly what is alpha

proud iris
#

okay one sec I'll try to express it as good as possible

golden nymph
#

I can consider a point at the same horizontal plane as the origin and which lies on the plane

#

I can use that to have the beta in my equation

#

(0,0,0) (cos beta,0,sin beta) and I need the final point

#

which will be on a vertical plane passing through the origin

proud iris
#

I can't follow you, but you don't have to help understanding it. I seem to have forgotten all math I learned until this point*
where should this last point be is there an image that can help me understanding it?

golden nymph
#

what Im saying is

#

give me a precise definition of alpha

#

I will tell you something

#

and tell me if I am correct

proud iris
#

okay

golden nymph
#

I start at the origin

#

move 3 units in the z direction

#

and rise alpha in the y direction

#

am I now a point on the plane?

#

if not

#

then I didn't understand what alpha is

proud iris
#

okay

golden nymph
#

is it an angle or ratio

proud iris
#

angle

#

i'll explain

#

origin is 0,0,0

#

now your point is 3,3,3 on y axis

golden nymph
#

x?

proud iris
#

alpha

#

xD

#

mb

golden nymph
#

this point is not on any axis

#

the y axis is when everything but y is 0

proud iris
#

if you have a triangle where the angle between two sides is 90. is that (sin of site a and b ) or (cos of side a and b)

#

I forgot but that's the explanation of alpha

golden nymph
#

wot

#

sin is a ratio

#

90 is an angle

#

don't confuse me

proud iris
#

sin-¹

golden nymph
#

yeah thatd be sin

#

so

#

is it

#

concentrate with me

#

the angle between the z axis and a line on the plane that lies on a vertical plane

#

?

proud iris
#

yes if I get you right, yes

golden nymph
#

or in other words the angle of elevation of a line parallel to the yz-plane and lies in our plane

#

if yes then I have all I need

golden nymph
proud iris
#

what exactly is that now? sorry for asking

golden nymph
#

that's the third point

#

now I can formulate the equation of the plane

#

and I will tell you what's next

#

ok

#

,tex \sin \alpha \sin \beta \ x + \cos \alpha \cos \beta \ y - \sin \alpha \cos \beta \ z =0

#

I hope that works

#

sht

slate heron
#

It's backslash

golden nymph
#

yeah noticed thanks

#

now how to make the x move a bit to the right lol

slate heron
#

You can't with spaces

#

I guess you can make a new line

ocean sealBOT
#

ZozzTheBoss
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

slate heron
#

But wrap every line with $$text$$
$$text$$

golden nymph
ocean sealBOT
slate heron
#

That works

golden nymph
#

nah this is boring

#

thx anyways lol

proud iris
#

yes

golden nymph
#

look

#

see that cute equation?

proud iris
#

yes

golden nymph
#

I'll tell you what to do

#

so you have a point

#

and you want to determine whether it lies above or below the plane

#

ok?

#

You substitute the x and z coordinates of that point in the cute equation

#

z my bad

#

and solve for y

#

that y is the y coordinate of the point lying on the plane with the same x and z as your original point

#

let's call it y-plane

#

so compare your y-point which is the original thing with y-plane

#

if the point is above the plane the y-point is greater than y-plane and vice versa

#

is that what you wanted??

proud iris
#

if I get it right yeah. lemme try to fully understand you equation and then I'll come back

#

just gimme a couple of minutes

golden nymph
#

my equation is just and equation of a plane

#

it just means that every point on the plane satisfies this equation

#

and alpha and beta are just your constants which you know the values of

proud iris
#

I'll have to code a ton of stuff to test it but I wanna thank you already. 👍 arch

#

( @golden nymph the equation still works if alpha is negative, right? )

golden nymph
#

waaaaaaaaaaaait

#

umm

#

by generalisation it should but lemme think about it

#

yeah it should work

#

the greater y belongs to the one abpve

proud iris
#

I mean it doesn't have to be negative. instead of -90 I can write 270 so I shouldn't be a problem

golden nymph
#

and beta negative too

#

so whatever sht you put in the angles it will work

#

waaaaaaaaaaaaaait

#

wwait

#

wati

#

wati

proud iris
#

wait

golden nymph
#

wait

#

90?

proud iris
#

my bad

golden nymph
#

the plane would be vertical!

#

that and -90 are a special case

#

whatever the point is

#

the equation of the plane will return math error

proud iris
#

yeah I know, and I won't use 90 don't worry

golden nymph
#

you can visualise it to understand what I mean

#

yeah sure ok have fun with the plane of your lol youre welcome

proud iris
#

is ZozzTheBoss your internet alias ?

#

@golden nymph so if this gets published I can give credits to you for the math

golden nymph
#

yeaaaaaa

#

cool I guess

#

math by ZozzTheBoss

#

I like that lol

proud iris
#

so ZozzTheBoss or are you know for a different name?

golden nymph
#

yeah that works

proud iris
#

kk

hardy acorn
#

given the function f(x)=-2c+cx-x^2 and f-1(5)=-1. how would i find c

sage bronze
#

$$f(x) = -2c+cx-x^2$$
$$f^{-1} (5) = -1$$

ocean sealBOT
#

HELLOBELLO

sage bronze
#

first find the inverse of f(x), then replace x with 5 in the inverse function and equate it with -1.

ionic jewel
#

since you multiposted against the rules

alpine sable
#

q4 2nd part

#

can somebody have a look over that question pls

small bear
#

in the first part you calculate all the possibilities, now for the second part, calculate all the combinations such that Miss X and Mr Y are together

#

then you simply subtract the first with the second part

warm sky
#

Does anyone have any good resources about reverse functions?

gray isle
#

wdym by reverse function

gray isle
#

What have you tried?

sage vale
#

can't figure this out

empty raptor
grave ledge
#

A plant fertilizer contains 15% nitrogen by mass. In a plant food container
soluble there are 0.285 kilograms (Kg) of fertilizer. How many grams of nitrogen are in the container?

empty raptor
grave ledge
#

thanks

alpine sable
#

Hey guys, I've solved 1.

#

but I'm not sure how to approach part 2

#

I'm not exactly sure what assumptions im allowed to make.

#

thus far, ive assumed that mu is the eigen value of p(A)

#

and have assumed that A does have a eigenvalue lambda

#

and then im trying to show mu = p(lambda)

#

is this the right approach?

sage vale
#

I'm struggling to even read that question...

#

not smart enough sorry

gray oxide
#

Quick question derivate is rate of change does it have a direction as in can it be negative or positive?

#

Or does it only say what rate something is changing at and not what direction?

round citrus
#

It does have a sign

gray oxide
ocean dew
#

HELP! im trying to learn complex numbers on my own and i just didnt know to do this

#

its in french

#

but i need to find the modulus nd the argument

supple tundra
solar cradle
#

@ocean dew expand out the square and and get it in the form $z = a + ib$ then multiply by the conjugate to get the modulus and use de Moivre's formula to find the argument

ocean sealBOT
#

Billy Clintorus

ocean dew
#

@solar cradle thnks ill do that

tight rover
#

how can I solve that?

ocean sealBOT
#

SubGui

alpine sable
#

I need help calculating how much I make an hour. I make 100,000 game coins every 15 seconds, can someone calculate how much that is per hour?

steel ermine
#

24,000,000

#

100,000/15 = 400,000/60 = 400,000/(1min) = 24,000,000/(60min) = 24,000,000 per hour

stable mauve
#

I don't remember as much Algebra as I should. I'm teaching my son; we're doing well.

He has a line graph from -2 to 2.

The question states: write the letter of the point that represents -3/2
Read: negative 3 over 2

A is between -2 and -1, B is between - 1 and 0, etc.

What's this answer and can someone point me to a good resource to be able to teach this properly?

alpine sable
#

Khan academy is generally good

#

Also, this would be easier to answer if you sent a picture of the graph

tight rover
#

I don't know, all the info I got is that:
$Let f(x)=x^2$

ocean sealBOT
#

leonardomoura

tight rover
#

$g(x)=af(x-b)-c$

ocean sealBOT
#

leonardomoura

stable mauve
#

@alpine sable

alpine sable
#

So for this one what I would do is actually divide -3 by 2

#

Which gives you -1.5, and is easier to place on the number line

stable mauve
#

That's what I was assuming. Google failed me. Thank you @alpine sable

alpine sable
#

You’re welcome

ashen agate
#

<@&286206848099549185>

carmine lion
#

lol

#

for this question, im not gtting the correct answer for part a

#

i havn't tried (b) yet

#

should i integrate with respect to x or y?

alpine sable
#

@carmine lion

carmine lion
#

yes?

alpine sable
#

omg i had the same questions

#

In my test

carmine lion
#

???

alpine sable
#

But the problem is that i dont know english

carmine lion
#

im not doing a test

#

as u can see the watermark for "do not copy"

alpine sable
#

@carmine lion what site is that

carmine lion
#

its my class hw

icy trail
#

have you drawn the diagram?

carmine lion
#

yes

icy trail
#

looks like you'll have to integrate

carmine lion
#

i know loll

#

is the area from x=-5 to 1

#

what way should i integrate

#

with respect to x or y

icy trail
#

with respect to y

carmine lion
#

why

icy trail
#

because its the area from the curve to the y axis

carmine lion
#

so area = $\int_{0}^{6} (y-5) ,dy$

carmine lion
ocean sealBOT
icy trail
#

yes

#

nice

carmine lion
#

i know the answer is 18

#

because i used area = bh/2

icy trail
carmine lion
#

but my integral won't evaluate to 18

icy trail
#

oh dam

icy trail
#

the area to the left of the axis is negative?

carmine lion
#

yes

#

so i split it into 2

icy trail
#

because x+5 = y

carmine lion
#

so??

#

you just said integrate with respect to y

icy trail
#

mmmmm yes I'm confused now

carmine lion
#

uh

#

so what do i do

icy trail
#

i think we were right with the first integral that evaluates to -12

#

did you do your triangles right

#

0.5 × -5 × 5 - 0.5 × 1 × 1

#

= -12

carmine lion
#

where did u gt the 1*1

#

shouldn't it be the length of the triangle = 1-(-5)

#

and the height it 6-0=6

#

so area = 1/2 * 6 * 6

icy trail
#

there are two triangles tho?

carmine lion
#

wdym 2 triangles

icy trail
carmine lion
#

do you mean that

#

or do u mean thee whole triangl

icy trail
#

that top area isn't between the y axis and the line

carmine lion
#

that?

icy trail
#

the top triangle should be (0,5) (0,6) (1,6)

#

yes

#

nice

#

remeber the larger area is negative

carmine lion
#

how do u know which triangle they mean

icy trail
#

it says between the line and the y axis

carmine lion
#

ok

#

so i take the abs(area from 0 to 5)

#
  • area from 5 to 6
icy trail
#

you don't need the abs, we care that the area is negative

#

wait nvm i don't think we do

#

yeah that sounds good then

carmine lion
#

lol

#

wait so

#

the answer is 13?

icy trail
#

ye

carmine lion
#

similarly

#

for part (b)

#

its the weird cureved triangles right

alpine sable
icy trail
#

mmm you should probably integrate it properly

carmine lion
carmine lion
icy trail
#

nice

carmine lion
#

those are correct right?

#

the bottom area is negative

#

so i put a negative sign on its integral

icy trail
#

no they're both positive

#

its with respect to the y acis

#

axis

carmine lion
#

huh?

icy trail
#

they're both "above" the y axis

carmine lion
#

why

icy trail
#

a negative area would be to the left of the y axis

carmine lion
#

i dont get what u mean

#

oh

#

i see

#

so 28/3 u^2?

carmine lion
#

without separating

#

bruh ok

#

this gonna take some time for me to get better

icy trail
#

that's how most things work lol

gaunt magnet
#

write vector and parametric equations of the plane

#

someone solve this for me

#

thanks

wild onyx
#

What have you tried on this?

hasty ferry
#

alguien que hable español??

gaunt magnet
gaunt magnet
wary stream
gaunt magnet
gaunt magnet
#

basically im learning

wary stream
#

No, no one is going to do your work

gaunt magnet
#

so even if u teach me for hours, i wont understand

#

WtF

wary stream
#

You make an attempt

gaunt magnet
#

so how am i gonna do my homework now 😖

gaunt magnet
#

e

wary stream
#

You show that attempt and where you are confused at, and we help

gaunt magnet
#

so how to start

small holly
#

how do i do the third column (sin190)
i tried subtracting and adding 180 to 190 but it was wrong

#

the answer is 350 degrees but idk how they got 350 degrees

ionic jewel
#

360-10

small holly
#

why would they minus 10?

ionic jewel
#

ericW is typing an explanation presumably

glass field
#

yeah i can delete it though

small holly
#

alright

ionic jewel
#

no u got it

glass field
#

like the problem said, the unit circle is helpful for these (but only if you understand both it and how the sin and cos of angles represent y and x values etc)

#

is that helpful or no?

small holly
#

im just confused at why i would need to know how sin and cos of angles represent y and x values

glass field
#

see how both 30 degrees and 150 degrees have the same y coordinate? like if you go along the line from the center of the circle to the edge

#

they will have the same sin as well

#

the same is true for 190 and 350

gaunt magnet
#

yes

#

i see

small holly
#

oh alright

candid hill
#

guys

#

can you give me the formula for kinetic energy?

#

i am studying our lesson advance]]

#

uwu

oak chasm
#

@candid hill This is more of a mathematics server. There's a physics server listed in #old-network that might help more.

candid hill
#

ohh sorry

#

i give you vodka huhu

fallow hollow
#

Hey there, got a proof problem:

#

I'm looking at a right now, but I've always sucked with proofs. Would this involve using the limit definition of derivatives? I know that dy = f'(x)dx, but I'm not quite sure how to use this definition in a way that doesnt seem circular

austere bridge
ocean sealBOT
#

cgodfrey

austere bridge
#

(for part a)

ionic jewel
#

yeah i imagine the limit definition would work great

fallow hollow
#

So I can show that f'(x) equals
$nx^{n-1}$
for f(x) = x^n using the limit def, and then do I just plug that into the definition for the differential dy?

ocean sealBOT
#

Vaporwave Morgan

So I can show that f'(x) equals
 $nx^{n-1}$
 for f(x) = x^n using the limit def, and then do I just plug that into the definition for the differential dy?
```Compilation error:```! Missing $ inserted.
<inserted text> 
                $
l.57  for f(x) = x^
                   n using the limit def, and then do I just plug that into ...
I've inserted a begin-math/end-math symbol since I think
you left one out. Proceed, with fingers crossed.```
gaunt magnet
#

Hello

#

check my work guys

#

and tell me

#

if i do right

oak chasm
#

@gaunt magnet Sorry, channel is busy.

gaunt magnet
#

oh no!

#

ok

austere bridge
ocean sealBOT
#

cgodfrey

fallow hollow
#

Okay, thanks!

tranquil sierra
#

What's happening here in general? I'm sorta immediately lost

ionic jewel
#

multiply the second term by sqrt(x-1)/sqrt(x-1)

#

to get common denominator

tranquil sierra
#

Wouldn't that give me another 1

icy trail
#

where? you're multiplying the root by one, it dosent change anything

tranquil sierra
#

Ok, I'm completely lost

wary stream
tranquil sierra
#

HCF?

broken nova
#

oooof

woeful pulsar
#

Well, worst case you can just multiply the two denominators together

broken nova
#

ignore that pls

woeful pulsar
#

$\sqrt{x-1}=\frac{\sqrt{x-1}}{1}$

ocean sealBOT
#

Element118

#

A random flying SR-71

woeful pulsar
#

and then add the two fractions by just using the product of the denominators as the new denominator

#

or that

broken nova
sharp lodge
#

is square root 15's answer only 3.872, no other simplified answer?

broken nova
tight rover
#

$x=\fraction{{\sqrt9}2^3}{log{1024}2.4$

ocean sealBOT
#

leonardomoura
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

wary yew
#

I have a question I'm trying to figure out

What is 4,200,000,000 x 4,200,000,000 spelled out?

And then could you take that same number from the answer and multiply it by itself again? I'm trying to fo figure out how big an area in minecraft is if going from oneside of the map to the other is 4,200,000,000 blocks on the X coordinate and also the same 4,200,000,000 blocks on the Y coordinate but I want to find the number spelled out and I can't exactly seem to find an answer for that

woeful pulsar
#

let's work it out step by step and see where it takes us

wary yew
#

alright i'm horrible at math but let's try it

#

so 42*42 x 10?

#

17640?

woeful pulsar
#

an appropriate power of 10

#

like 20 * 30 is 600 because 20 contributes one power of 10 and 30 contributes one power of 10

#

so there's 2 powers of 10 in total, which means the answer is divisible by 100

icy trail
#

42 x 10^8 x 42 x 10^8

wary yew
#

Sorry I'm just...really bad at math, no disrespect just trying to understand so give me a sec to read and try and understand this 😅

icy trail
#

so 42^2 x 10^16

wary yew
#

so 1.764E19?

woeful pulsar
wary yew
#

I would rather do that yes

#

I don't know how to do that though

#

you mean like? 1,700,600,400,190,000??

#

idk man 😰

woeful pulsar
#

it'll look more like this
17 640 000 000 000 000 000

#

remember the 19 is just part of the exponent and it isn't part of the digits

wary yew
#

oh I wasn't aware of that fact tbh

wary yew
woeful pulsar
wary yew
#

okay so

woeful pulsar
#

but what you want is in words

#

so we have to change it to words

wary yew
#

no not words just spelt out like that sorry 😅

#

See I'm using Minecraft as a template for this question

woeful pulsar
#

oh i thought you wanted it spelt in words lol

wary yew
#

and I'm trying to figure out if going from one side of the map is 4,200,000,000 right

#

and up is also 4,200,000,000

#

how many blocks

#

are in the entire area

#

like it's a square 4,200,000,000 blocks on every side

#

so how many blocks are with in

#

so I guess I'm trying to find the area???

#

length width height type of thing??

woeful pulsar
#

volume

#

is that what you are trying to find? @wary yew

wary yew
#

I guess??

#

I just want to Know how many blocks fill that area so yeah I guess Volume

woeful pulsar
alpine sable
#

If I kept repeating the alphabet (starting back at A after Z), what would be the 250th letter?

#

If I kept repeating the alphabet (starting back at A after Z), what would be the 250th letter?

warped blade
#

hi guys dumb question here
0-(2(-5)) = -10 but 0-2(-5) = 10
am I right?
first I get -10 because in the first sentence the 2 is inside the parenthesis then i get the result and negate it but then i get 10 because the number that multiplies is negative (-2)

#

or in other words the sign besides the number determine its number even if that number was part of a calculation (?

wary stream
#

It should both be 10

wary yew
#

<@&286206848099549185>

wary stream
warped blade
#

yeah you're right i checked the calculator

#

xDD i'm dumb i'm sorry

#

but 0-2(-5) = 10

oak chasm
#

@wary yew How many blocks deep is it?

warped blade
#

is 10 because even though i'm subtracting in the first place i'm multiplying two negatives?

wary yew
#

4,200,000,000

oak chasm
#

No, Minecraft is not that many blocks high.

wary stream
#

When multiplication happens

wary yew
#

they really pushing the limits, and I go curious at how many blocks are actually in that area

oak chasm
#

OK, if it's in all three dimensions, then you multiply the height times the width times the depth.

#

So, the height, width, and depth are 4.2 billion.

wary yew
#

right

oak chasm
#

4.2 billion times 4.2 billion times 4.2 billion.

#

Cube 4.2 (multiply three of them together).

#

What's that?

wary yew
#

I got 7.4088 x 1028

oak chasm
#

No, that's not it.

#

What's 4.2 times 4.2 times 4.2?

#

Oh, sorry, let me recheck.

#

Yes, that's right.

#

7.4088 times 10^28.

wary yew
#

now what would that look like written out?

#

That's what I been trying to figure out lol

oak chasm
#

OK, so 10^28 has 28 as the exponent.

#

Here's how to use it.

#

It's positive, so the number will get bigger.

#

So, move the decimal point to the right, which makes the number bigger, 28 decimal places.

#
7.4088
74.088 (1 place)
740.88 (2 places)
7408.8 (3 places)
74088 (4 places)
Add 24 more zeroes.
74088000000000000000000000000 (28 places)
wary yew
#

74,088,000,000,000,000,000,000,000,000

#

?

oak chasm
#

No, that's way too many places.

wary yew
#

oof

#

ah 24 zeros

#

I added 28 decimals

oak chasm
#

No, you added more than 28.

#

Each zero is a decimal place.

#

You have over 30 zeroes at the end.

wary yew
#

OH

#

EACH ZERO IS A DECIMAL

#

like that?

oak chasm
#

Yes, that's good.

#

You move the decimal point until it's at the end (that's 4 of them). Then you add 24 zeroes (that's 24 more of them). 4 + 24 = 28 places.

wary yew
#

ah okay

#

Thank you so much 😄

oak chasm
#

If the exponent on the 10 is negative, you make the number smaller by moving the decimal point to the left.

#

No problem.

wary yew
#

got it thanks

tropic ice
#

needhelp

#

not sure where i went wrong

glass lichen
tropic ice
#

oh

#

really

#

the answer looks so ugly

#

can i simplify it any further?

glass lichen
#

it's not that ugly...

covert berry
#

Prove that if $x + y + z = \frac{1}{x} + \frac{1}{y} + \frac{1}{z} (x,y,z \in \mathbb{R}^{+})$, then $x + y + z \le 3$.

ocean sealBOT
covert berry
#

I need to prove this to finish my proof of an inequality.

#

Nevermind, it is false. 😓

robust verge
#

Hello everyone, I'm new here and I'm actually self-studying what some people call "The Fundamental Concepts of Mathematics" or "Discrete Math"

I'm currently practicing direct proofs, and I was wondering if someone can tell me if the solutions I made for a few items are correct or need some fixing? ☺️ Thank you

tropic ice
#

get a notebook!!

solar cradle
#

Looks good, I don't see any errors, I would say one small thing is you may want to specify a = 2 k +1 for some k in Z, instead of saying for k in Z

#

And lined paper sucks imo lol

tropic ice
#

i got this thing called a remarkable 2 a week ago

#

and its so nice for everything

#

its like paper but just digital and all in one place

cinder sundial
#

It asks for the solution

#

But Z isn’t a variable

plush wagon
#

Example 28 , solution, line no.8

#

Please tell me what they mean by Xo/2 < Xo?

#

And X1 +1 /2 > X1

#

, rotate

ocean sealBOT
glass field
#

@cinder sundial one way to do this is by having z = (a+bi) and then setting up 16-30i = (a+bi)^2 and then expanding and solving the system of equations

#

another way to approach it would be to use properties of complex arithmetic regarding angles and lengths, etc

#

i solved it using the first method

cinder sundial
#

i dont get it, does complex related to angles and lengths

glass field
#

thinking of complex numbers as vectors in 2 space... if you multiply 2 complex numbers togetehr you add their "angles" and multiply their "lengths", yes?

cinder sundial
#

"vector" thats beyond my level

#

i'll try the first method

#

but its kinda weird tho

#

cuz Z is a known value and it asks me to find the solution

#

wtf

glass field
#

z is some complex number right?

cinder sundial
#

yes

glass field
#

where when yo square it you get 16-30i

cinder sundial
#

yes

glass field
#

so z = a+bi for some a and b that are real numbers, yes?

cinder sundial
#

yes

glass field
#

our goal is to find the a and b

cinder sundial
#

i did

glass field
#

then youre done

cinder sundial
#

5-3i and -5+3i

#

wait

#

what

#

wdym

glass field
#

i think one of those is incorrect however

#

or both perhaps

cinder sundial
#

it asks for the solution of z^2-(1+i)z-(4-8i)=0

#

z=5-3i, -5+3i. z^2=16-30i

glass field
#

yeah thats right

#

i mean you didnt post the whole problem i guess?

cinder sundial
#

yes, i been asked to find the z's value first

glass field
#

so youre done, right? you found the z's satisfying the square you wanted

cinder sundial
#

yes

#

then i have to find the solution

#

find the solution of z^2-(1+i)z-(4-8i)=0

#

damn

#

whatever

alpine sable
#

is this channel done now or

cinder sundial
#

yes

amber hollow
#

the answer is c right?

glass field
#

id approach that one the same way @cinder sundial

#

set z = a+bi and solve for a and b

cinder sundial
#

but i already solved the value of z

#

but i dont know what the question mean, "it asks for the solution of z^2-(1+i)z-(4-8i)=0
z=5-3i, -5+3i. z^2=16-30i"

glass field
#

i mean from where im sitting it sounds like two different problems since z's satisfying z^2=16-30i are -5+3i and 3-5i... and the ones satisfying the other quadratic are different

dawn galleon
#

<@&286206848099549185>

wispy olive
#

Let me try.

dawn galleon
#

ok ty

acoustic shadow
wispy olive
#

This is the answer.

#

And let me show you how to do this.

#

xD.

#

This is how you do this.

#

Just take a Graphing calculator, put the 2 equations and the graph will come.

oak chasm
#

How is a line a single point?

wispy olive
#

?

#

I think they mean the point of interesection.

oak chasm
#

It says to find the line of intersection of two planes.

#

You have two lines instead of planes.

reef pebble
oak chasm
#

You get a point instead of a line.

#

@reef pebble Sorry, channel is busy.

reef pebble
#

oh

wispy olive
wispy olive
#

Grammatical mistake probably.

oak chasm
#

No, they definitely don't.

wispy olive
#

Then?

oak chasm
#

Do you see the x, y, and z in the first equation?

wispy olive
#

How can they intersect at a line.

oak chasm
#

Because they're planes, not lines.

wispy olive
#

Just make a line about the line.

oak chasm
#

Do you see the z in the fidrst equation or not?

acoustic shadow
wispy olive
#

I only know 2 variable linear equations.

wispy olive
#

I like how the person who asked the question just went away like that lmfao.

acoustic shadow
#

Because this is a math channel,where as a helper you’re supposed to tell the meaning of the q and how it’s done and it’s math

wispy olive
#

Oh.

#

Very well then.

#

If he comes.

#

And asks for it.

#

I will give 1-2 paragraph long explanation.

unborn dome
#

can someone help me out with this question?

acoustic shadow
#

That nobody knows where he left lol

wispy olive
#

Lol yes.

oak chasm
#

@unborn dome Sorry, channel is busy.

unborn dome
#

got it, sorry

wispy olive
dawn galleon
#

i got

dawn galleon
wispy olive
#

Now let me tell you how you solve such equations.

solemn grotto
#

Mac catches a certain number of fish on their first day fishing. On their second day of fishing they catch one more fish than the first day. On their third day of fishing, they catch one more fish than the second day. If they catch 63 fish in total, how many fish did Mac catch on each day?

What would be the formula

dawn galleon
#

so
x+5y-3z-8=0
y + 2z - 4 = 0

rearrange the second as
y = 4 - 2z

then sub this into the first equation and simplify
x + 20 - 10z - 3z - 8 = 0

Answer = 13z-12

#

this what i got

wispy olive
#

So there are 2 variables and 2 equations.
Both of the equations form a line. The point where these 2 these lines intersect is what you need as the answer, probably(since in the question you mentioned the line where they intersect instead of the point where they intersect).

wispy olive
#

Sorry, I have no idea about equations in 3 variables.

#

Maybe some other person can help you.

dawn galleon
#

ye i got 13z-12

#

i not sure if im correct

wispy olive
oak chasm
#

@solemn grotto @wispy olive Sorry, only one question in a channel at a time.

wispy olive
#

So this becomes 3x +3 = 63.
=> 3x = 60.
=> x = 20.
Hence the answer is 20.

oak chasm
wispy olive
#

Ah alright.

dawn galleon
wispy olive
#

I answered the question anyway.

dawn galleon
#

charli.t.rex am i correct for my question

oak chasm
#

@dawn galleon Should be an equation.

#

I don't know how to do the problem, but I can probably check it.

#

You take two points on the line equation and see if they're on both planes.

dawn galleon
#

oh hmmm. oh

oak chasm
#

So, get an equation and we'll check.

wispy olive
#

I have no idea what It means but maybe this graph helps.

#

Or you can use Geogebra yourself.

hardy mirage
#

How can I solve this?

#

Oh nvm

#

Didn't see that ST is 4 cm

#

Sorry

wispy olive
#

Lmao.

#

Happens.

sour cosmos
#

Can anyone help me with converting a standard form equation to vertex ?

wispy olive
#

Yes.

#

Would you like videos on it?

#

Or a text explanation?