#help-0
1 messages · Page 742 of 1
2% per year
kirafa
aaaaaaaaaah 2% per year
That’s the rate of decline
yeah there's something im not getting here
i thought percentage rate of decline would be "what percentage of the population has been reduced"
it could also mean "what's the decline rate", meaning "what is k"
but "k" doesn't change over time
Which answer is this then?
That’s converted and then 2%
and i assume you got "k" from part (b)?
Yeah
google search for greatest common denominator just brings up GCF for me
cheers
had ocd
and like freakin out and shit
cheers
im gonna tap out on this problem - my best guess is that the answer is "k"
which is roughly 2%
can someone help m out with this?
Is this what the sum looks like for this?
@unborn dome can u use a different channel
No
yeah sure
the x's dont have to be the same
thanks kind sir
if I have spaces U and V with corresponding bases B and C, then U+V has basis BUC
I mean.. common sense can justify it
damn this is not immediate to me
$B={u_1,...,u_n} \ C={v_1,...,v_m} \x\in(U+V) \implies x=u+v, u\in U, v\in V$
Mosh
where u and v can clearly be written wrt B and C respectively
since B and C have been defined to be bases
BUC will guarantee span of U+V, but it has to be made indep
i tried wolfram on this but it gives me an imaginary solution, is there any real solution for this q?
try u=pi/4 - x
alright
Maths is best
i got sqrt2/8 (sinx-cosx) + C is this right?
idk , did not solve it myself
nvm cos^2x/cosx = secx lol fuck me
yeah that seems wrong( should get -1/(4*sqrt(2))*(2sin(x)-ln(abs(tan(x)+sec(x))))
in terms of u i got
-1/4[2sinu - ln|secu +tanu|]
now to change u back to x is a bit
alright wait
the integral i got was -1/4 int cosu - sinu tanu du
If I have a cube and I have a plane (area) which has a slope (alpha) and a rotation (beta). and I wanted to cut the cube with that plane, how would I know which Coordinates belong in which side of the new 3D shape.
(the origin (the slope and the rotation) are always at the same point)
sorry if this is not well explained, maybe the image helps
wtf is a rotation
like is it a rotation around a line of greatest slope?
which coordinates belong to what?
that's what I get from entering math servers
<@&268886789983436800> (Deleted message) @thorny barn
give me one second I'll get you another because my explanation is bad
HWTA HAVE I DONE
WHY CALL MODERATORS
IM INNOCENT I SWEAR
who deleted what who
CONFUSION
sigh
@golden nymph the rotation is supposed to be applied on (around) the x axis of this image
i forgot how to do b lol, can someone help
me too I forgot too
it's s * log 5
but what's next
the question is broken
.
I odubt I cna help but i guess I will try
ploruto
otherwise I wouldn't be able to rotate the area however I want
slope is delta y
yeah makes sense
but they look pretty much the same
and I don't even understand what you want to find
when cutting the cube with that 2D area, I get two parts of the cube. right?
yup
and when given x,y,z (coords) I want to know if it would be in the first or second half
oooooooooooooooh
I got it
umm
I can think of something and tell me whether you'd like that or not
we have a space
and a random plane in that space
we have a random point and we want to know at what side is this point from the plane
is that equivalent to your quesiton?? @proud iris
alright
then let me see how will I approach this
I can think of sth rn but I guess it sucks
please stop
please
this is a math server
thank you
but I guess my way works only if the plane doesn't pass through the origin
I think we can have the vector equation of the plane
and the position vector of the point
hi this may seem like a stupid question to u guys but im really terrible at math. would like to know why its 3m/4 instead of 3/4m?
extrapolate it to a line by multiplying it by a parameter
(3/4) m
yeah like that i mean sorry
my bad
sorry im not smart lol
I'll research a bit what extrapolating is. Give me one second so I can follow you properly
solving for the value of the parameter at which the line intersects with the plane. If the value of the parameter is greater than 1 it is on one side and if smaller on other side
$$
\frac12\times\frac32\times\frac{m}{1}=\frac{1×3×m}{2×2}$$
Louis
did you take vector equations of planes tho??
@proud iris can't you use trig functions for your question? Why are we using vectors?
idk I am not good at math. I'm the cs guy, but I am trying to solve a math(y) looking problem
but is the plane restricted to rotate around one axis only??
I just don't get why is there alpha and beta
no, x and y. So the plane can change however it want
@lime sparrow
alpha is when the plane rotates around x
so what about beta
I can't visualise what beta does
the plane always has alpha and beta. This is supposed the be able every possible rotation and slope
gimme 1 sec
I think four constants define how a plane looks?
so this is an angle. Tell me two rays that define this angle
.
lol is it me or I can't understand what is that lol
What is 59x + 59 = 2537 find X
ohh really? in my head I only needed 2 xD
subtract 59 both sides then divide 59 both sides
But I cant find the answear
Use an unoccupied channel next time please
What do you mean by both sides
Ploruto do you know the coordinates of the square's points in the first place
But what is X?
,w find x in equation 59x+59=2537
the one you trying to find
Thxxx
yes, it always starts at 0,0,0
No the other 7 points
yay a help
do you mean the 8 points of the cube or the 4 of the plane
8
And by slope alpha, you mean the angle it's tilted above 0 right? Because in the illustration you drew 90 degree angle
yes
that would be the shift in y from 0, 3 on the y axis
so is it like the slope times 3?
Yeah can't you just use trigonometry
can I ? I am not that good at math.
wouldn't trigonometry be suitable only at a constant cross-sectional area?
Do you know the angles?
yes
there is a beta somewhere that God knows what it does
all angles are given
okay, I'll download a 3d software to explain it better 1 sec
I can't seem to conjure up a general form in my head but I'm sure you can apply trig to find the X,y coordinates for each angle
wtf
I don't think that's very relevant
a rotation around a normal axis to the plane?
that literally does nothing
a plane is extendable to infinity by definition
no not really. in my case it's around the origin. You are right
planes rotate around axes and not points
wdym origin
God help me 😩
I am a highschooler I don't have brains to understand enough
my too. just use your hand
take you hand and make s slope of 90 deg.
and now move your wrist
that's beta
you mean a rotation around the x-axis?
yesssssss
Wtf
or why
Garden?
Where the hell does garden come from
where are you ploruto
there is no garden
I think garden is park??
My pencil is 23 cm long. Find the diameter of the sun.
here am I. do you get my idea now? The picture was not perfect, I know
,w My pencil is 23 cm long. Find the diameter of the sun.
Wolfram Alpha doesn't understand your query!
Perhaps try rephrasing your question?
Click here to refine your query online
$$345-\frac{345}{4}-\frac{345}{6}$$
Louis
the picture was not relevant you should know
but do you get it now? yes or no?
lol
You have to understand how this works
ok
Do you understand how this works
Don't use the word slope if you have the angle instead
Are you trolling? @mortal escarp
sorry, I am not native. I thought that was the right word, my bad
I'm confused as to why there are two different things describing what appears to be the same thing
I have a question
He means the angle of alpha and angle of beta
Beta rotates around 1.5
Alpha rotates around 0
Of the whatever line
are you 13+
oooooooooooooooooohhhhhhh
1+1 is 2, but 10+1 is 11
Dude
say bye
Oof
Yeah I know
come on?
Oof
am I evil?
No?
Yes it was
I'm just saying it looks sad from his end
Yes, Discord ToS dictate that users under the age of 13 shouldn't use it for reasons of legal consent. Major servers are kinda obliged to deal with clearly underage users.
I downloaded blender 1 sec
but ngl 9 year olds take dope stuff
seems to be hard to understand for him so I wanna help him
All the plane does is pitch and roll
almost like... curriculums are different across the world
yeah teh angles confuse the heck out of me
I encourage mathematical curiosity among younger users as well, but this is more of a Discord thing.
so it rotates arounf a line of greatest slope?
fk Im confused
I know how planes work
lol
but idk what the plane does
The roll axis seems to be the middle of the plane
aurcraaft*
So why not just have x y and z basis vectors and then apply rotation matrices for alpha and beta?
However the pitch axis being one of the edges of the 3d cube
I am not sure though it seemed to be 3 different things up till now tbh
is that what the alpha does or is it the beta
lol
Alpha is pitch (but imagine the pitch axis to be at the tail of the plane)
Beta is roll
that makes sense
he said beta is about the x-axis
which is what you are saying the alpha does
Yes... Which is technically true
which is the source of the confusion
do you get it or do I have to continue to struggle in blender xD ?
I got it
0deg to 30 deg on beta
10
30
the origin point is bot left in the back
@slate heron how would you go about solving this problem with trig?
Probably plug in the angles into a tangent function, get a slope,
Then use the y = mx graph where m is the slope to find where the point's would exist on y=3
If you're turning that on beta, then use tangent again except I think there's more math into that I can't quite say for sure
It's a bit complicated for me to do in my head
need blender? 😄
No it's just
I guess you gotta think the cube from a eagles eye view when you do the beta
Except the origin is at 0,1.5
wait, if the origin of the plane is 0,0,0 every straight cut should be possible be adjusting alpha and beta right?
or is this a mistake on my site
np. my head feels really weird. idk why. I am used to thinking all day hahaha. Math seems to be something different.
im back
ok
so I think it will be more than some simple trig as Louis said
that is beacuse the cross-sectional area is not a constant shape
and btw that rotation is nothing like you described
that is actually a rotation around the y axis
idk where you got the x from
my God that is complicated
I think my way to do it is
express the equation of the plane in Cartesian form in terms of the two angles
and given the coordinates of the point
find using the x and z the y coordinate on the plane
and then if the y of the point above that of the plane then the point is on the plane and vice versa
but that would be the big problem
so I need three points on the plane to define it
I have the origin
and beta is the angle from the x axis and a horizontal line on the plane
give me a formal definition of alpha
that's what I need
tell me exactly what is alpha
okay one sec I'll try to express it as good as possible
I can consider a point at the same horizontal plane as the origin and which lies on the plane
I can use that to have the beta in my equation
(0,0,0) (cos beta,0,sin beta) and I need the final point
which will be on a vertical plane passing through the origin
I can't follow you, but you don't have to help understanding it. I seem to have forgotten all math I learned until this point*
where should this last point be is there an image that can help me understanding it?
what Im saying is
give me a precise definition of alpha
I will tell you something
and tell me if I am correct
okay
I start at the origin
move 3 units in the z direction
and rise alpha in the y direction
am I now a point on the plane?
if not
then I didn't understand what alpha is
okay
is it an angle or ratio
x?
this point is not on the y axis
this point is not on any axis
the y axis is when everything but y is 0
if you have a triangle where the angle between two sides is 90. is that (sin of site a and b ) or (cos of side a and b)
I forgot but that's the explanation of alpha
sin-¹
yeah thatd be sin
so
is it
concentrate with me
the angle between the z axis and a line on the plane that lies on a vertical plane
?
yes if I get you right, yes
or in other words the angle of elevation of a line parallel to the yz-plane and lies in our plane
if yes then I have all I need
(0, sin alpha, cos alpha)
what exactly is that now? sorry for asking
that's the third point
now I can formulate the equation of the plane
and I will tell you what's next
ok
,tex \sin \alpha \sin \beta \ x + \cos \alpha \cos \beta \ y - \sin \alpha \cos \beta \ z =0
I hope that works
sht
It's backslash
ZozzTheBoss
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
But wrap every line with $$text$$
$$text$$
lol I just made \ space
Louis
That works
@proud iris
yes
yes
I'll tell you what to do
so you have a point
and you want to determine whether it lies above or below the plane
ok?
You substitute the x and z coordinates of that point in the cute equation
z my bad
and solve for y
that y is the y coordinate of the point lying on the plane with the same x and z as your original point
let's call it y-plane
so compare your y-point which is the original thing with y-plane
if the point is above the plane the y-point is greater than y-plane and vice versa
is that what you wanted??
if I get it right yeah. lemme try to fully understand you equation and then I'll come back
just gimme a couple of minutes
my equation is just and equation of a plane
it just means that every point on the plane satisfies this equation
and alpha and beta are just your constants which you know the values of
I'll have to code a ton of stuff to test it but I wanna thank you already. 👍 
( @golden nymph the equation still works if alpha is negative, right? )
waaaaaaaaaaaait
umm
by generalisation it should but lemme think about it
yeah it should work
the greater y belongs to the one abpve
I mean it doesn't have to be negative. instead of -90 I can write 270 so I shouldn't be a problem
and beta negative too
so whatever sht you put in the angles it will work
waaaaaaaaaaaaaait
wwait
wati
wati
wait
my bad
the plane would be vertical!
that and -90 are a special case
whatever the point is
the equation of the plane will return math error
yeah I know, and I won't use 90 don't worry
you can visualise it to understand what I mean
yeah sure ok have fun with the plane of your lol youre welcome
is ZozzTheBoss your internet alias ?
@golden nymph so if this gets published I can give credits to you for the math
so ZozzTheBoss or are you know for a different name?
yeah that works
kk
given the function f(x)=-2c+cx-x^2 and f-1(5)=-1. how would i find c
$$f(x) = -2c+cx-x^2$$
$$f^{-1} (5) = -1$$
HELLOBELLO
first find the inverse of f(x), then replace x with 5 in the inverse function and equate it with -1.
in the first part you calculate all the possibilities, now for the second part, calculate all the combinations such that Miss X and Mr Y are together
then you simply subtract the first with the second part
Does anyone have any good resources about reverse functions?
wdym by reverse function
What have you tried?
can't figure this out
The normal of SD through A is half the length of SD
A plant fertilizer contains 15% nitrogen by mass. In a plant food container
soluble there are 0.285 kilograms (Kg) of fertilizer. How many grams of nitrogen are in the container?
0.285 * 0.15 * 1000 ? Either that or not enough information
thanks
Hey guys, I've solved 1.
but I'm not sure how to approach part 2
I'm not exactly sure what assumptions im allowed to make.
thus far, ive assumed that mu is the eigen value of p(A)
and have assumed that A does have a eigenvalue lambda
and then im trying to show mu = p(lambda)
is this the right approach?
Quick question derivate is rate of change does it have a direction as in can it be negative or positive?
Or does it only say what rate something is changing at and not what direction?
It does have a sign
Does that mean yes?
HELP! im trying to learn complex numbers on my own and i just didnt know to do this
its in french
but i need to find the modulus nd the argument
Yes. If something has a negative rate of change, it means that quantity is decreasing with respect to some other variable
Thx :)
@ocean dew expand out the square and and get it in the form $z = a + ib$ then multiply by the conjugate to get the modulus and use de Moivre's formula to find the argument
Billy Clintorus
@solar cradle thnks ill do that
how can I solve that?
SubGui
I need help calculating how much I make an hour. I make 100,000 game coins every 15 seconds, can someone calculate how much that is per hour?
24,000,000
100,000/15 = 400,000/60 = 400,000/(1min) = 24,000,000/(60min) = 24,000,000 per hour
I don't remember as much Algebra as I should. I'm teaching my son; we're doing well.
He has a line graph from -2 to 2.
The question states: write the letter of the point that represents -3/2
Read: negative 3 over 2
A is between -2 and -1, B is between - 1 and 0, etc.
What's this answer and can someone point me to a good resource to be able to teach this properly?
Khan academy is generally good
Also, this would be easier to answer if you sent a picture of the graph
I don't know
I don't know, all the info I got is that:
$Let f(x)=x^2$
leonardomoura
$g(x)=af(x-b)-c$
leonardomoura
@alpine sable
So for this one what I would do is actually divide -3 by 2
Which gives you -1.5, and is easier to place on the number line
That's what I was assuming. Google failed me. Thank you @alpine sable
You’re welcome
lol
for this question, im not gtting the correct answer for part a
i havn't tried (b) yet
should i integrate with respect to x or y?
@carmine lion
yes?
???
But the problem is that i dont know english
@carmine lion what site is that
its my class hw
have you drawn the diagram?
yes
looks like you'll have to integrate
i know loll
is the area from x=-5 to 1
what way should i integrate
with respect to x or y
with respect to y
why
because its the area from the curve to the y axis
so area = $\int_{0}^{6} (y-5) ,dy$
is that right
abe

but my integral won't evaluate to 18
oh dam
idk if this is right
the area to the left of the axis is negative?
mmmmm yes I'm confused now
i think we were right with the first integral that evaluates to -12
did you do your triangles right
0.5 × -5 × 5 - 0.5 × 1 × 1
= -12
where did u gt the 1*1
shouldn't it be the length of the triangle = 1-(-5)
and the height it 6-0=6
so area = 1/2 * 6 * 6
there are two triangles tho?
wdym 2 triangles
that top area isn't between the y axis and the line
the top triangle should be (0,5) (0,6) (1,6)
yes
nice
remeber the larger area is negative
how do u know which triangle they mean
it says between the line and the y axis
you don't need the abs, we care that the area is negative
wait nvm i don't think we do
yeah that sounds good then
ye
ok so
similarly
for part (b)
its the weird cureved triangles right
i dont get it lawl
mmm you should probably integrate it properly
im integrating properly
nice
those are correct right?
the bottom area is negative
so i put a negative sign on its integral
huh?
they're both "above" the y axis
why
a negative area would be to the left of the y axis
so i can do 1 integral
without separating
bruh ok
this gonna take some time for me to get better
that's how most things work lol
write vector and parametric equations of the plane
someone solve this for me
thanks
What have you tried on this?
alguien que hable español??
i did but cant even start
<@&286206848099549185>
People aren't here to do your work for you
Lol that mosh kid reacted on purpose
no i just started calc and vectors so if u do it for me
basically im learning
No, no one is going to do your work
You make an attempt
so how am i gonna do my homework now 😖
You show that attempt and where you are confused at, and we help
yes
so how to start
how do i do the third column (sin190)
i tried subtracting and adding 180 to 190 but it was wrong
the answer is 350 degrees but idk how they got 350 degrees
360-10
why would they minus 10?
ericW is typing an explanation presumably
yeah i can delete it though
alright
no u got it
like the problem said, the unit circle is helpful for these (but only if you understand both it and how the sin and cos of angles represent y and x values etc)
is that helpful or no?
im just confused at why i would need to know how sin and cos of angles represent y and x values
see how both 30 degrees and 150 degrees have the same y coordinate? like if you go along the line from the center of the circle to the edge
they will have the same sin as well
the same is true for 190 and 350
oh alright
guys
can you give me the formula for kinetic energy?
i am studying our lesson advance]]
uwu
@candid hill This is more of a mathematics server. There's a physics server listed in #old-network that might help more.
Hey there, got a proof problem:
I'm looking at a right now, but I've always sucked with proofs. Would this involve using the limit definition of derivatives? I know that dy = f'(x)dx, but I'm not quite sure how to use this definition in a way that doesnt seem circular
Yeah, you'll have to use the limit definition with $f(x)=x^n$
cgodfrey
(for part a)
yeah i imagine the limit definition would work great
So I can show that f'(x) equals
$nx^{n-1}$
for f(x) = x^n using the limit def, and then do I just plug that into the definition for the differential dy?
Vaporwave Morgan
So I can show that f'(x) equals
$nx^{n-1}$
for f(x) = x^n using the limit def, and then do I just plug that into the definition for the differential dy?
```Compilation error:```! Missing $ inserted.
<inserted text>
$
l.57 for f(x) = x^
n using the limit def, and then do I just plug that into ...
I've inserted a begin-math/end-math symbol since I think
you left one out. Proceed, with fingers crossed.```
@gaunt magnet Sorry, channel is busy.
I'm not too familiar with differentials, but I believe so, yeah. The hard part is using the limit definition to show that $f'(x)=nx^{n-1}$
cgodfrey
Okay, thanks!
Wouldn't that give me another 1
where? you're multiplying the root by one, it dosent change anything
Ok, I'm completely lost
Do you know how to find a common denominator?
HCF?
$$\frac{1}{\sqrt{x-1}} + \frac{\sqrt{x-1}\sqrt{x-1}}{\sqrt{x-1}}$$
oooof
Well, worst case you can just multiply the two denominators together
ignore that pls
$\sqrt{x-1}=\frac{\sqrt{x-1}}{1}$
and then add the two fractions by just using the product of the denominators as the new denominator
or that
There you go
is square root 15's answer only 3.872, no other simplified answer?
root 15 is the most simplified it can get
$x=\fraction{{\sqrt9}2^3}{log{1024}2.4$
leonardomoura
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
I have a question I'm trying to figure out
What is 4,200,000,000 x 4,200,000,000 spelled out?
And then could you take that same number from the answer and multiply it by itself again? I'm trying to fo figure out how big an area in minecraft is if going from oneside of the map to the other is 4,200,000,000 blocks on the X coordinate and also the same 4,200,000,000 blocks on the Y coordinate but I want to find the number spelled out and I can't exactly seem to find an answer for that
do 42*42 and multiply by the appropriate power of 10 first
let's work it out step by step and see where it takes us
an appropriate power of 10
like 20 * 30 is 600 because 20 contributes one power of 10 and 30 contributes one power of 10
so there's 2 powers of 10 in total, which means the answer is divisible by 100
42 x 10^8 x 42 x 10^8
Sorry I'm just...really bad at math, no disrespect just trying to understand so give me a sec to read and try and understand this 😅
so 42^2 x 10^16
so 1.764E19?
that's one way to put it, let's write it in long and write commas for each group of 3 digits
I would rather do that yes
I don't know how to do that though
you mean like? 1,700,600,400,190,000??
idk man 😰
the number wouldn't split up like that
it'll look more like this
17 640 000 000 000 000 000
remember the 19 is just part of the exponent and it isn't part of the digits
oh I wasn't aware of that fact tbh
so that number would be the answer to 4,200,000,000 x 4,200,000,000?
the numerical answer
okay so
no not words just spelt out like that sorry 😅
See I'm using Minecraft as a template for this question
oh i thought you wanted it spelt in words lol
and I'm trying to figure out if going from one side of the map is 4,200,000,000 right
and up is also 4,200,000,000
how many blocks
are in the entire area
like it's a square 4,200,000,000 blocks on every side
so how many blocks are with in
so I guess I'm trying to find the area???
length width height type of thing??
yeah so all it is to multiply the mutually perpendicular length, width and height.
If I kept repeating the alphabet (starting back at A after Z), what would be the 250th letter?
If I kept repeating the alphabet (starting back at A after Z), what would be the 250th letter?
hi guys dumb question here
0-(2(-5)) = -10 but 0-2(-5) = 10
am I right?
first I get -10 because in the first sentence the 2 is inside the parenthesis then i get the result and negate it but then i get 10 because the number that multiplies is negative (-2)
or in other words the sign besides the number determine its number even if that number was part of a calculation (?
It should both be 10
<@&286206848099549185>
Not entirely sure how you got -10 in the first one
yeah you're right i checked the calculator
xDD i'm dumb i'm sorry
but 0-2(-5) = 10
@wary yew How many blocks deep is it?
is 10 because even though i'm subtracting in the first place i'm multiplying two negatives?
4,200,000,000
No, Minecraft is not that many blocks high.
Two negatives makes a positive
When multiplication happens
it's a mod coming out called Dragon Block V, and the space zone is 2,1 billion blocks all directions
they really pushing the limits, and I go curious at how many blocks are actually in that area
OK, if it's in all three dimensions, then you multiply the height times the width times the depth.
So, the height, width, and depth are 4.2 billion.
right
4.2 billion times 4.2 billion times 4.2 billion.
Cube 4.2 (multiply three of them together).
What's that?
I got 7.4088 x 1028
No, that's not it.
What's 4.2 times 4.2 times 4.2?
Oh, sorry, let me recheck.
Yes, that's right.
7.4088 times 10^28.
OK, so 10^28 has 28 as the exponent.
Here's how to use it.
It's positive, so the number will get bigger.
So, move the decimal point to the right, which makes the number bigger, 28 decimal places.
7.4088
74.088 (1 place)
740.88 (2 places)
7408.8 (3 places)
74088 (4 places)
Add 24 more zeroes.
74088000000000000000000000000 (28 places)
No, that's way too many places.
No, you added more than 28.
Each zero is a decimal place.
You have over 30 zeroes at the end.
Yes, that's good.
You move the decimal point until it's at the end (that's 4 of them). Then you add 24 zeroes (that's 24 more of them). 4 + 24 = 28 places.
If the exponent on the 10 is negative, you make the number smaller by moving the decimal point to the left.
No problem.
got it thanks
it's... not wrong?
it's not that ugly...
Prove that if $x + y + z = \frac{1}{x} + \frac{1}{y} + \frac{1}{z} (x,y,z \in \mathbb{R}^{+})$, then $x + y + z \le 3$.
moono
I need to prove this to finish my proof of an inequality.
Nevermind, it is false. 😓
Hello everyone, I'm new here and I'm actually self-studying what some people call "The Fundamental Concepts of Mathematics" or "Discrete Math"
I'm currently practicing direct proofs, and I was wondering if someone can tell me if the solutions I made for a few items are correct or need some fixing? ☺️ Thank you
get a notebook!!
Looks good, I don't see any errors, I would say one small thing is you may want to specify a = 2 k +1 for some k in Z, instead of saying for k in Z
And lined paper sucks imo lol
i got this thing called a remarkable 2 a week ago
and its so nice for everything
its like paper but just digital and all in one place
Example 28 , solution, line no.8
Please tell me what they mean by Xo/2 < Xo?
And X1 +1 /2 > X1
, rotate
@cinder sundial one way to do this is by having z = (a+bi) and then setting up 16-30i = (a+bi)^2 and then expanding and solving the system of equations
another way to approach it would be to use properties of complex arithmetic regarding angles and lengths, etc
i solved it using the first method
about angles and lengths?
i dont get it, does complex related to angles and lengths
thinking of complex numbers as vectors in 2 space... if you multiply 2 complex numbers togetehr you add their "angles" and multiply their "lengths", yes?
"vector" thats beyond my level
i'll try the first method
but its kinda weird tho
cuz Z is a known value and it asks me to find the solution
wtf
z is some complex number right?
yes
where when yo square it you get 16-30i
yes
so z = a+bi for some a and b that are real numbers, yes?
yes
our goal is to find the a and b
i did
then youre done
yes, i been asked to find the z's value first
so youre done, right? you found the z's satisfying the square you wanted
yes
then i have to find the solution
find the solution of z^2-(1+i)z-(4-8i)=0
damn
whatever
is this channel done now or
yes
id approach that one the same way @cinder sundial
set z = a+bi and solve for a and b
but i already solved the value of z
but i dont know what the question mean, "it asks for the solution of z^2-(1+i)z-(4-8i)=0
z=5-3i, -5+3i. z^2=16-30i"
i mean from where im sitting it sounds like two different problems since z's satisfying z^2=16-30i are -5+3i and 3-5i... and the ones satisfying the other quadratic are different
Let me try.
ok ty
Don’t ping helpers before 15 min,
In such q take any of the components as 0 suppose z=0 that means the intersection happens in xy plane
This is the answer.
And let me show you how to do this.
xD.
This is how you do this.
Just take a Graphing calculator, put the 2 equations and the graph will come.
How is a line a single point?
It says to find the line of intersection of two planes.
You have two lines instead of planes.
oh
And that image is not even understandable.
Yes, but I think they mean find the point where the lines intersect.
Grammatical mistake probably.
No, they definitely don't.
Then?
Do you see the x, y, and z in the first equation?
How can they intersect at a line.
Because they're planes, not lines.
Just make a line about the line.
Do you see the z in the fidrst equation or not?
This is NOT how you do it,where’s the math behind it ?
Oh it is going 3 variables? I am out.
I only know 2 variable linear equations.
Uhhh how? And why not?
I like how the person who asked the question just went away like that lmfao.
Because this is a math channel,where as a helper you’re supposed to tell the meaning of the q and how it’s done and it’s math
Oh.
Very well then.
If he comes.
And asks for it.
I will give 1-2 paragraph long explanation.
can someone help me out with this question?
That nobody knows where he left lol
Lol yes.
@unborn dome Sorry, channel is busy.
got it, sorry
Thank you for guiding me as I am a new helper!
i got
i didnt get that i got
Now let me tell you how you solve such equations.
Mac catches a certain number of fish on their first day fishing. On their second day of fishing they catch one more fish than the first day. On their third day of fishing, they catch one more fish than the second day. If they catch 63 fish in total, how many fish did Mac catch on each day?
What would be the formula
so
x+5y-3z-8=0
y + 2z - 4 = 0
rearrange the second as
y = 4 - 2z
then sub this into the first equation and simplify
x + 20 - 10z - 3z - 8 = 0
Answer = 13z-12
this what i got
So there are 2 variables and 2 equations.
Both of the equations form a line. The point where these 2 these lines intersect is what you need as the answer, probably(since in the question you mentioned the line where they intersect instead of the point where they intersect).
Wait. It has 3 variables?
Sorry, I have no idea about equations in 3 variables.
Maybe some other person can help you.
The formula should be -
x + (x + 1) + (x + 1 + 1) = 63.
@solemn grotto @wispy olive Sorry, only one question in a channel at a time.
So this becomes 3x +3 = 63.
=> 3x = 60.
=> x = 20.
Hence the answer is 20.
Ah alright.

I answered the question anyway.
charli.t.rex am i correct for my question
@dawn galleon Should be an equation.
I don't know how to do the problem, but I can probably check it.
You take two points on the line equation and see if they're on both planes.
oh hmmm. oh
So, get an equation and we'll check.
I have no idea what It means but maybe this graph helps.
Or you can use Geogebra yourself.
Can anyone help me with converting a standard form equation to vertex ?
