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inner sequoia
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wait

surreal meadow
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this means that the value of f(0) coincides with the value of g(2), essentially saying that f was shifted 2 units to the right

golden nymph
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to get g?

inner sequoia
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so f will be to the right of g

surreal meadow
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no

golden nymph
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no

surreal meadow
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f is to the left of g

inner sequoia
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nvm i got my directiosn confuse

surreal meadow
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"f was shifted 2 units to the right"

inner sequoia
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thought right was left

surreal meadow
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so as to say that g is 2 units to the right

golden nymph
inner sequoia
inner sequoia
surreal meadow
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yes, these are both functions of x

inner sequoia
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alr

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lemme think abt this

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f(x)=2x

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g(x)=2(x-1)

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x=1

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f(1)=2

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g(1)=0

surreal meadow
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yes

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now think about f(2) g(2)

inner sequoia
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but why is g(1) a right shift

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isnt 0 to the left of 2

surreal meadow
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0 is below 2

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g(1) and f(1) are ploted on y = g(x) and y = f(x)

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the x values are the same

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so they are not to the left or right of each other

golden nymph
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are you talking about the graphical representation of addition in a function?

inner sequoia
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oh yes i forgot that was a y value

golden nymph
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or what is the topic

surreal meadow
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the overarching question is "why does f(x-a) shift the function a units right and not left"

golden nymph
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yeaaah

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I like this one

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A classic

inner sequoia
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but if the y values were the same

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then the lower one would be to the right?

surreal meadow
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then the x values show why f(x) is to the left of g(x)

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yes

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jnow

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now

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no

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lower on the x-axis means left

inner sequoia
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lower on the y axis

surreal meadow
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lower on the y-axis means the number is lower as well

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left on the x-axis means the number is lower

surreal meadow
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when the y values are the same

inner sequoia
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equal x value

surreal meadow
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that's when the x-values are the same

inner sequoia
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equal y value

surreal meadow
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yes

inner sequoia
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the one that previously had a lower y value, when set at an equal y value to the other function, will be to the right on the x axis

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HOLY SHIT IM DUMB

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if you subtract from x you are subtracting from the y axis bcs i was changing what y was giving me not what x was giving me

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but x is the same

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DAMN IT I DIDNT NOTICE

surreal meadow
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don't think of it that way

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that works here because this function is linear

inner sequoia
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i am subtracting from f(x), not from x itself

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f(x) is the y value

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so lower y value

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but if the y values are made equal

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then the one that had the lower y value when the x value is equal will be greater

surreal meadow
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this works here because this is a linear function

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but think of it for f(x)=x^2

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g(x) = (x-1)^2

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you're not simply subtracting 1 from y, or the function, you're substituting x-1 for x

surreal meadow
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take x = 50

inner sequoia
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i am squaring a lower number to get y, meaning the y value is still lower

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but if i square a higher number then i will get a higher y

inner sequoia
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but if i set the x values equal then the previously higher y will be to the left of the lower y

surreal meadow
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check out those functions

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in some intervals, x^2 is higher

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in some (x-1)^2 is higher

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(x-1)^2 =/= x^2 - 1

inner sequoia
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but f(x) is the y value

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and x+1 is greater than x

surreal meadow
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yes

inner sequoia
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but if i set both at equal y values then x will be to the right

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because a lower number is being squared

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so if x is equal then it will be lower

surreal meadow
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not necessarily

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take x = -3

inner sequoia
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what

surreal meadow
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(-3 -1)^2 > (-3)^2

inner sequoia
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well yes but if its negative then its the reverse

surreal meadow
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think of it from the plane's perspective again

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doing x-1 means shifting every x value to the left by 1

inner sequoia
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yes

surreal meadow
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so the plane is moving to the left by 1, while keeping the curve stationary

inner sequoia
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yes

surreal meadow
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in other words, the curve is moving to the right by one while keeping the plane stationary

inner sequoia
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mhm

arctic blade
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@alpine sable hmm I've just thought, perhaps probability isn't what i want. it may give a nice [0,1] value, but it doesn't sound right. To explain further, I'm going to use this 'value' of how different/off-trend this mew value is to feed to another function to decide how to correct it.

I have three other ideas:

  1. fit a curve to it, then find the squared difference between the predicted value from the curve and the actual value.

  2. fit a curve and calculate the derivative, regarding the gradient as the 'trend' then somehow compare that to the new value

  3. find the weighted mean, meaning newer values 'matter more', and somehow compare the new value to that.

Which do you think is best? Or another method entirely.

alpine sable
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It's hard to say, although I don't think you need a value between 0 and 1 for that application

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So maybe taking the squared error from the prediction would work fine

inner sequoia
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what is difference between vertical stretch and horizontal shrink

alpine sable
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Horizontal shrink doesn't extend vertically I guess

arctic blade
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@alpine sable hmm, I'll continue researching. i could use a better time series model, like ARIMA or Bayesian. The main question, that if you could answer would be used in all of these applications, is that if i do somehow have a predicted value, and a real value, what's the best way to compare them?

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a squared difference, a ratio, or some other way?

alpine sable
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We usually use squared or absolute difference in machine learning

arctic blade
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hmm, thanks 🙂

alpine sable
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Absolute is more robust but not differentiable

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Anytime

arctic blade
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might give a few a go and try and experiment, see which works better

alpine sable
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Yeah in the end it comes down to which works better in practice

ripe mountain
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does anyone know a simple 3d function of two variables that has at
one point a minimum in one direction and a maximum in another direction

surreal meadow
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what do you mean by that

ripe mountain
austere bridge
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a saddle point?

ripe mountain
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that one is the part c for the problem

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here's part a: Draw a rough sketch (three-dimensional of course) of the graph of a simple function
of two variables that has an absolute minimum at a single point (say, at (0,0,0)).

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that would be an answer to the part a

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where the absolute minimum is at (0,0,0)

ripe mountain
alpine sable
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Dhm

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Ehm

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Ask @soft ocean

austere bridge
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a function like this?

alpine sable
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Yes

ripe mountain
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that's x^2-y^2 right?

austere bridge
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yeah it is

ripe mountain
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does that have a max and a min though?

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at one point

austere bridge
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sure it does

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from one direction, it looks like this

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it's a minimum

surreal meadow
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what's part b?

austere bridge
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but if you look from the other way, it's a maximum

ripe mountain
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that's a maximum?

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oh wait

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it is at that point

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because there's nothing else "below" it

ripe mountain
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that would be the answer

surreal meadow
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what's part c?

surreal meadow
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can you send the words verbatim

ripe mountain
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Draw a rough sketch of the graph of a simple function of two variables that has at
one point a minimum in one direction and a maximum in another direction.

fair vine
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it doesnt say absolute, wouldnt sin(x+y) do?

surreal meadow
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then yeah, x^2-y^2 looks like what you want

ripe mountain
ripe mountain
alpine sable
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For future reference that's called a saddle point

ripe mountain
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in general?

ripe mountain
alpine sable
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Yea

ripe mountain
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ohh okay thx

alpine sable
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In mathematics, a saddle point or minimax point is a point on the surface of the graph of a function where the slopes (derivatives) in orthogonal directions are all zero (a critical point), but which is not a local extremum of the function. An example of a saddle point is when there is a critical point with a relative minimum along one axial di...

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Anyway just a fun fact

ripe mountain
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3d is so cool man but there's so many things i need to think about lmao

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i need to evaluate this where x=0, did i do this okay?

placid zinc
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No haha. Can't just sub in half the limit

ripe mountain
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what confuses me about this is it's basically infinity * zero, which would be indeterminate, does that affect the problem

placid zinc
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Oh wait, you only care about where x = 0?

ripe mountain
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for this particular case, yeah

tight locust
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1^inf = 1

ripe mountain
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oh so i didn't even need to do any ln stuff

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?

placid zinc
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Yeah basically. 1^h = 1, no matter what h is doing

tight locust
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yes because this is exact 1

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tending 1 is a different matter entirely

ripe mountain
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wdym tending 1

tight locust
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well the typical example of a 1^inf limit is this

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(1+1/x)^x

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as x approaches infinity

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so the base approaches 1 as the exponent approaches infinity

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hence tending 1 and not exact 1

ripe mountain
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ah

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so because x=0 here i don't have to worry about that in this particular case?

tight locust
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yes

ripe mountain
tight locust
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yep

ripe mountain
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ooh i see thx

tight locust
ripe mountain
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it's pretty common i assume?

tight locust
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it's called e

ripe mountain
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ohhh yeha

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okay thank you

frail crater
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What’s 1+1-2x2-23

alpine sable
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Do you understand pemdas

frail crater
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No

alpine sable
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You evaluate parentheses first, then multiplication and division, then plus and minus

inner sequoia
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is there diff between reflection along y or x axis

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bcs when i check calculator reflecting using g(x)=f(-x) and reflecting using f(x)=-f(x) are exactly the same

surreal meadow
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yes there is a difference

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plot sin(x) and try it

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and then plot cos(x) and try it

dawn galleon
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Parametric equation= (-1,2,5) + s(4,0,-1) + t(-1, -5, 1)
Scalar equation = 5x + 3y + 20z +101=0
Vector equation= r . (5i+3j+20k) =101

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did i do these right

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<@&286206848099549185>

surreal meadow
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^

dawn galleon
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so i pinged after hours

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so ye

surreal meadow
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i think you're smart enough to understand that that's not logical

dawn galleon
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no one answered so i posted it again

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now i can use the helpers role

surreal meadow
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now you can use the helpers role in 15 minutes

dawn galleon
surreal meadow
dawn galleon
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i did it says ping helper role after 15 mins

surreal meadow
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you may use the <@&286206848099549185> tag once

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fuck me

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your scalar equation looks wrong

dawn galleon
surreal meadow
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which leads me to believe that your vector and parametric are too

surreal meadow
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its not a guess

alpine sable
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Parametric looks fine

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But scalar is definitely wrong

dawn galleon
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5x + 3y + 20z =110

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now?

surreal meadow
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looks good

dawn galleon
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and my vector equation is good too?

surreal meadow
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yes

stable leaf
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what is a scalar equation?

dawn galleon
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Ok good should it be
5x + 3y + 20z =110 or 5(-1)+3(2)+20(5) = 101

stable leaf
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is ax+by+cz=d or whatever

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is that what that is called

surreal meadow
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yes

stable leaf
dawn galleon
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no

stable leaf
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i mena obviously you can also juts plug in numbers and i assume that works?

surreal meadow
dawn galleon
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idk i thought it might be 2nd one

surreal meadow
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but why?

dawn galleon
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idk

surreal meadow
dawn galleon
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yes

stable leaf
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@surreal meadow

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do you have the answer?

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I mean i got an answer that i believe is correct

surreal meadow
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the answer to what?

stable leaf
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the scaler equation

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i believe it is right

surreal meadow
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the one he gave was incorrect

stable leaf
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the one i have

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i just didn't wanna post it in here because I don't think you are suppose to give direct answer

surreal meadow
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he already has the answer

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you can share yours if you want

stable leaf
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5x+3y+20z=101?

surreal meadow
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looks good

stable leaf
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maybe @dawn galleon just needs to plug a number into his equation and solve for the right side

surreal meadow
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he already solved it

stable leaf
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oh i see

celest anvil
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what i tried

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so i know from this graph

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that the radius is 3

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the height is the upper function 2-(x^2+1)^-2

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the bounds are 0 to3

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im doing something wrong or missing something

dawn galleon
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101 or 110?

stable leaf
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101

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plug in a poiint

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point

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and test it

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see what you get on the right side

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pick a, b, c

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try them

dawn galleon
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ye it should be 101 ty

arctic wren
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Maybe this is a dumb question but why this function is differentiable ? How i can check that?
$f(x)= x^{2}, x \le 1$
$f(x) = 2x -1 x > 1 $

ocean sealBOT
#

Guilhotina

topaz scaffold
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$\int_{0}^{3}2\pi x ((2-(x^2+1)^{-2})-(x^2+1)^{-2}) ,dx$

small bear
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you check the derivative of the top function from the right or 1+, and the derivative of the bottom function from 1- (the left)

ocean sealBOT
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RipeOrange

celest anvil
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ok i'll try that

small bear
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if they match, its differentiable, otherwise it isn't

arctic wren
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ooo ty

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another question

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$f(x) = x^{2} , x \le 1$
$f(x) = x^{2} -3 , x>1$

ocean sealBOT
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Guilhotina

arctic wren
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this isn't continuous in x =1 , right ?

surreal meadow
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yup its not

arctic wren
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ok

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ty

celest anvil
topaz scaffold
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,w integrate 2\pi x ((2-(x^2+1)^{-2})-(x^2+1)^{-2}) dx

ocean sealBOT
topaz scaffold
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Ah this just becomes $\int_{0}^{3}4\pi x (1-(x^2+1)^{-2}) ,dx$

ocean sealBOT
#

RipeOrange

celest anvil
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roger roger

topaz scaffold
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This should be easy to integrate

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Use the chain rule thing

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No idea what it's called for integrals

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Reverse chain rule (?)

celest anvil
#

ye thx

tight locust
topaz scaffold
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Ah

carmine lion
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im not sure if im doing this right or not

red phoenix
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what are yuou doing?

carmine lion
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integral of x from -1 to 3

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but idk if that will find the area

red phoenix
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integrals defo find area

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consider just changing y wit hx

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and finding the integral against the x-axis

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it would be the same right?

carmine lion
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yea?

red phoenix
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doesn't this give you confidence in your answer?

carmine lion
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but the whole thing would be negative

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wait so am i right

red phoenix
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it wants area

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so you flip that thing to positive

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be careful tho

carmine lion
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can't i use dy's?

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instead of doing y=x^2-2x-3

red phoenix
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yes

carmine lion
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integral of x from -1 to 3

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so isn't this right then

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and then i absolute value

red phoenix
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2-secs

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i want to check something

carmine lion
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ok

red phoenix
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yes, so you would get negitive both ways

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what was your answer

carmine lion
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i got what that

red phoenix
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looks good

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but remember you want area

carmine lion
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so positive

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ik

carmine lion
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why doesn't it show a sideways parabola

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thats the only thing im confused about

red phoenix
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idk, i suppose you can just turn your head?

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perhaps it can only generate curves with x

carmine lion
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ah ok

red phoenix
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perhaps it internally changes the y to x

alpine sable
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hi

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does this mean we accept it

queen nova
#

Dylan has a fish tank at home. He knows its height, h, is one inch less than twice the width, w, and the length, l, of the fish tank is seven inches longer than the height.

What would be the expression to represent the volume?

alpine sable
#

or we reject the advertismenet

carmine lion
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jeesuz

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people spamming in here

alpine sable
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i wish my math was this easy

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what are you 15?

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are you even allowed on discord

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am i getting trolled

queen nova
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im 15 yea

carmine lion
alpine sable
carmine lion
#

idk

alpine sable
#

oh

carmine lion
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it seemed like ur overreacting

alpine sable
#

are people who are 15 allowed on discord with discord ToS?

carmine lion
#

yes

alpine sable
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no im just surprised

carmine lion
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discord ToS allows >= 13

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i think

alpine sable
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oh okay

carmine lion
#

yea

solar cradle
#

Its not really any concern of us how old anyone here is, if they're using the channels appropriately then they're fine

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It's discords job to enforce their rules

wary stream
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From the server

alpine sable
#

have u seen that linkedin math problem about telling how fast horses are from 3 rounds or wtvr

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their question seemed like one of those math questions that circulate on fb

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i'm like 30 in uni so i'm in no place to judge lol

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but their question truly threw me off

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like is this an IQ question

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@tame needle great musician

graceful harness
alpine sable
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great dj

graceful harness
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oops sorry

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didnt mean to interrupt

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my bad

queen nova
#

Is this right? I got stuck on the last part

alpine sable
#

-16 is in the wrong place

queen nova
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oh ok

alpine sable
#

-16 * -12 = + 192

wary stream
alpine sable
#

if you expand (x-16)(x-12) = x^2 - 30x + 192

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and that is not x^2 + 4x -192

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so unless im understanding this wrong

wary stream
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So you mean wrong sign

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Not wrong place

alpine sable
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well -30x != 4x

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oh yeah

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wrong sign

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definitely

woeful pulsar
alpine sable
#

huh

woeful pulsar
#

like ensure you engage the person asking to see how they thought about the question

alpine sable
#

oh

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okay sure

arctic wren
#

if the line r is tanget to f(x) = -x² and g(x0 0.5 + x²
The unique possible solution is for R= 0 , right ?

queen nova
#

what is this in simplest form?

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wait I think I got it

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x^2 +4x-42?

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I mean

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x^2+8x-42?

woeful pulsar
wary stream
queen nova
#

uh wait

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oh I think I see what I did wrong

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is it x^2 + 4x − 12

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?

wary stream
#

Sounds right

queen nova
#

got it ty

arctic wren
remote lodge
#

what does the n represent in a recursive formula?

glass lichen
#

$a_n=f(a_{n-1})$

ocean sealBOT
remote lodge
#

ok thanks Mosh

tropic ice
#

how do they go from first step to second?

red phoenix
#

has h(x) = x^2 +2x

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imagine you have h(g) = g^2 + 2g

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now just add the (x)

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so you have

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h(g(x)) = g(x)^2 + 2g(x)

tropic ice
#

so

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@red phoenix how do you know where the x goes

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if im doing a(x) = x^3 + 4x
a(b) = b^3 +4b
A(b(x)) = b(x)^3+ 4b(x)

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oh i see

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why does khan subtract instead of add

red phoenix
#

because thats the h(x) = x^2 - 2x

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my bad

tropic ice
#

and this is called find a substitute?

red phoenix
#

no

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i meant kind of substitute

tropic ice
#

what did I do wrong here

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oh

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pretend its +10

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apparently g(f(3)) is -5

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oh

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wait

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gosh

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im so stupid

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i got the answer nvm

queen nova
#

I'm not sure if its 12 6 or 7

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wait I figured it out

tropic ice
#

6

oak chasm
#

There's also a power of x.

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@queen nova

queen nova
#

Can someone help me with this:

wary stream
flint stratus
#

someone from indonesia?

queen nova
#

ok so thats 6x^2

wary stream
#

Divide all the terms by the GCF

copper prawn
#

Can Sigma be used the other way around?

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instead of 1+2+3+4+5

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5+4+3+2+1

alpine sable
#

not sure

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but

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if you're heading toward negative numbers, maybe

ionic jewel
#

you could do $\sum_{n=0}^4 (5-n)$

ocean sealBOT
copper prawn
#

wack

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i thought putting a lower number than n at the top would do the job

ionic jewel
#

you can't do a higher number on the bottom of the sum

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,w sum from n=10 to 1 of n

ionic jewel
#

just goes to 0, notation always requires lower to higher

copper prawn
#

oooooof

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this functions gonna look terrible

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its already got floored powers to the log of 10

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thx

gaunt magnet
#

hi

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quees

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<@&286206848099549185>

stark grail
#

Can anyone guide me for this ques ?AWOOKEN I cant do this TvT

gaunt magnet
#

bruh channel in use

stark grail
#

im sorry

gaunt magnet
oak chasm
#

Shouldn't it be when x and y are zero?

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The z intercept, I mean.

craggy ember
#

I need just strait help in general

oak chasm
#

@gaunt magnet

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@craggy ember Sorry, channel is busy.

gaunt magnet
devout sigil
thorn kindle
oak chasm
#

12 + 2s + t = 0
-9 - s - t = 0

2s + t = -12
s + t = -9

2s + t = -12
2s + 2t = -18

t = -6
s = -3

z = 4 - 2(-3) + 4(-6)
z = -14

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@gaunt magnet Got the same.

thorn kindle
gaunt magnet
oak chasm
#

@Usman#0988 That looks fine.

gaunt magnet
#

thanks
i got
4x+5y-z-7=0
for this

oak chasm
#

Yes. To check your work, try [0, 2, 3], [0, 2, 3] + [4, -3, 1], and [0, 2, 3] + [-2, 3, 7].

#

@gaunt magnet

versed prairie
#

How to find whether this is a reflexive relation hidethepain

sly mantle
#

unpack definitions

versed prairie
#

Are ya talkin to me

sly mantle
#

yes

versed prairie
#

The first explains why it is reflexive.

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And I can't even understand what those bizarre symbols on the right means

#

Can you explain to me why this is reflexive crythumbsup

sly mantle
#

what does R being reflexive mean?

versed prairie
#

It should have an identity relation and it can also have sets that are related to themselves

#

The fact is, I can decode if the Ordered Pair is given but if they are given in the form of equations I am getting hella confused.

sly mantle
#

the wording's off

versed prairie
#

It's been a year since I've touched this topic So yeah it'll be a little distorted

sly mantle
#

recall R is a relation on Z. we say R is reflexive if each element of Z (ie integer) is related to itself via R

versed prairie
#

Hmm

sly mantle
#

use the definition of R. to prove R is reflexive, we must show that, for each integer x, 5 divides x-x

versed prairie
#

So here they've given A and xRy and they've said x-y is divisible by 5 which means x-y = 5m where m is the integer so if we substitute x instead of y in x -y we get a 0 and we'll get 5m = 0

#

Is this ryt?

#

Taking the 5 out we can write it as 5(m) = 0 and taking the 5 to the RHS we get m = 0

#

Is this enough to prove that this equation is reflexive

sly mantle
#

R is a relation, not an equation. we don't call equations reflexive

versed prairie
#

Substituting 0 in m we get the eqaution x-x = 5(0)

#

Yeah rel not an equation 😅

versed prairie
sly mantle
#

the crux of the proof is really just saying x-x = 0 = 5(0). the work done above is just to help you

versed prairie
#

Got it

#

They've just use weird symbols and equations which confused me 😂

sly mantle
#

also in the proof we should state that we're letting x be an arbitrary element of Z (ie an arbitrary integer) before doing any algebra

versed prairie
#

Oh okay

#

So the above derivation is valid isn't it

sly mantle
#

the crux of the proof is really just saying x-x = 0 = 5(0). the work done above is just to help you
what's left is to do a 'well written' proof using this as the argument

versed prairie
#

Hmm

#

So we have to take x as an arbitrary element of R and prove that x - y = 5m is reflexive

sly mantle
#

R is a relation, not the set upon which the relation is defined

versed prairie
#

on Z ...

sly mantle
#

reminder

use the definition of R. to prove R is reflexive, we must show that, for each integer x, 5 divides x-x

versed prairie
#

Here the R is defined on Z by xRy to mean x-y is divisible by 5

#

So yeah got your point

sly mantle
#

a way we can write the proof goes:
let x in Z. then we have x-x=0=5*0. this shows 5 divides x-x, which is to say xRx. thus R is reflexive

versed prairie
#

Understood

#

Thx for the help

sly mantle
#

you're welcome

alpine sable
#

is the bottom eqn true or false?

placid zinc
#

The equation is true. Canceling as shown is a faux pas

alpine sable
solar cradle
#

Its the chain rule

placid zinc
#

I mean I could give a proof, but most people are happy with "the limit definition agrees with it"

thorn kindle
#

Derivatives are fractions

topaz scaffold
#

I want to see the proof

thorn kindle
#

Basic rules of multiplication apply. It's that simple

placid zinc
#

dy/dx = du/dt when dydt = dxdu

alpine sable
#

wait wait wait, derivatives aren't fractions

#

i can explain

devout sigil
#

dy/dx is not a fraction

thorn kindle
#

y = ∫ du/dt dx

alpine sable
#

they aren't fractions, but we can manipulate them like fractions

solar cradle
#

"can"

alpine sable
#

derivatives are actually ratios

thorn kindle
#

And what are ratios?

solar cradle
#

They're introduced as if they are but they aren't really

placid zinc
#

It's very convenient to think of dy and dx as objects in their own right, but they don't really represent anything.

thorn kindle
#

Yes they do

#

It's the infinitesimal Δ

alpine sable
#

no, dy/dx is a ratio, but we manipulate them like fractions

#

fractions are part of a whole

thorn kindle
#

Ratios are fractions

alpine sable
#

but ratios compare two objects

#

ratios are not fractions!!!!

#

fractions are a part of a whole

#

ratios are not

devout sigil
#

It is the rate of change of y with respect to x. dy is a very small change in y and dx is a very small change in x

placid zinc
#

Let's use an example.
y = x²
dy/dx = 2x

What is dx here?

devout sigil
#

It is essentially found as a quotient

#

I remember reading this somewhere before

thorn kindle
placid zinc
#

That's just words haha. What actually is it?

thorn kindle
#

Everything i can possibly communicate to you through a text message is just words lmao

alpine sable
thorn kindle
#

Unless youd like me to use emojis

alpine sable
#

dy and dx are ratios

#

you can think of two number lines

#

one corresponding to x and the other y

placid zinc
#

Fair point. But I can heavily quantify y, and dy/dx. Both are functions R → R

alpine sable
#

if you nudge x some quantity delta x, it corresponds to nudging y some delta y

#

and if you take the nudge to be very small, it becomes dx, thus the ratio with dy is dy/dx

placid zinc
#

How small is "very small"?

thorn kindle
#

As small as you want

alpine sable
#

yeah

#

as small as you want

placid zinc
#

So I could half Δx and get dx

#

dx must be a real number

thorn kindle
#

dx can be whatever you want. I actually have been required to use dx as a real number

alpine sable
#

bruh

#

this is one of the most important concepts of modern math

#

it's the concept of 'approach'

#

it

#

yeah

thorn kindle
#

hold on i can show you one of my textbook problems

placid zinc
#

Okay lol no need

#

I know that you can replace dx with a real number to get an approximation to a change in y

#

I would never say "dx can be a real number" though

topaz scaffold
#

What happened to the fraction arguments?

alpine sable
#

i rebutted it

#

because i am a master debater

placid zinc
#

Idunno. I started asking what a differential was and we've gone a long way since

topaz scaffold
#

Ratios are fractions

alpine sable
#

no they are not

#

fractions are part of a whole while ratios only compare two objects

devout sigil
#

A derivative is a gradient function if u are a total noob. If not I can join this debate lol

alpine sable
#

bruh

#

derivative not same as gradient

thorn kindle
#

an actual textbook problem

solar cradle
#

That's just an approximation

alpine sable
#

it is not rigorous

#

it is not evaluate dy, it is to approximate delta y

topaz scaffold
#

To get your derivative

devout sigil
devout sigil
alpine sable
#

no

celest anvil
#

don't you split dy/dx during u substitution?

alpine sable
topaz scaffold
#

Yea

thorn kindle
#

also separation of variables

devout sigil
#

In fact dy/dx is the gradient function of the tangents to the function at a given point

thorn kindle
#

if dy/dx = 1 then dy = dx then ∫ 1 dy = ∫ 1 dx => y = x + c

topaz scaffold
#

I don't know enough about this to argue so imma just watch

topaz scaffold
ionic jewel
#

you don't need one

dawn galleon
ionic jewel
#

he subtracted the constant on the Y side from both sides and got a new unique (single) constant on the other side

topaz scaffold
#

Oh yea oof mb

placid zinc
#

So let me go back to it:
y = x²
So dy/dx = 2x

What is dx?

#

0.05?

#

A real number?

#

If not a real number, what object is it?

topaz scaffold
#

$dx = \lim_{x \to 0} x$ (?)

ocean sealBOT
#

RipeOrange

dawn galleon
#

yes

thorn kindle
#

d/dx f(x) = lim Δx->0 (f(x+Δx)-f(x))/Δx

#

you need infinitesimals to make calculus work

#

unless you wish to reject the concepts of infinity and limits themselves entirely.

#

which is possible

#

there is a geometric construction of the derivative

cloud zinc
#

how can I find P(S and (C or S)) in the formula:

#

P(S | (C or S)) = P(S and (C or S)) / P(C or S)

solar cradle
#

S and (C or S) = S

#

It's easier to verify when you're familiar with set notation

#

S and (C or S) is the same as $S \cap (C \cup S)$ and since $S \subset (C \cup S) \Rightarrow S \cap(C \cup S ) = S$

ocean sealBOT
#

Billy Clintorus

cloud zinc
#

thats for 2.b

cloud zinc
#

so this is simply P(S | (C or S)) = P(S) / P(C or S)?

solar cradle
#

ye

cloud zinc
#

aighty

#

thx

solar cradle
#

npnp

cloud zinc
#

so this should be 5/12

#

however, my textbook says

#

ohh nvm

#

I put in the wrong number

next hatch
#

is it possible for an integral to be unsolvable?

#

was given this question

#

tried solving 3 and couldn't find any solutions

oak chasm
#

@next hatch It's not asking you to integrate them.

thorn kindle
#

the substitution won't work on 3 but that is integrable

wild marten
#

works on (2)

next hatch
#

i understood the question but thought hey lets try integrate them

wild marten
#

1+x^3 = u => du = 3x^2 dx

#

on (2)

next hatch
#

i chucked 3 into symbolab and it said no solutions possible

ionic jewel
#

,w integral of x sqrt(1+x^3) dx

ionic jewel
#

there u go

next hatch
#

fuck symbolab

wild marten
ionic jewel
#

not pretty, but it does work

next hatch
#

thanks lester i understood the question

wild marten
next hatch
#

the what

#

hypergeometric what

wild marten
#

so I think they are not taught about this yet

next hatch
#

nope

#

definitely not

wild marten
next hatch
#

tf is that lmao

ionic jewel
#

oh well i didn't say he could understand it, just that it has an integral

wild marten
#

ohk

next hatch
#

ill pass on that lmao it looks too complicated

#

thanks though

wild marten
#

its pretty easy actually

next hatch
#

yeah but im doing biomed with this as an elective and no more electives after

#

so it probably won't be useful

#

plus im really behind lmao i gotta get my shit together

wild marten
#

you'll get it together, good luck

next hatch
#

thanks ill need it xx

cloud zinc
#

so if it is 13/30 / 12

#

it is 13/360

#

in the book it is 13/28

devout sigil
#

Which question are u referring to?

ocean sealBOT
#

Lester

cloud zinc
#

question b

#

2.b

strong furnace
#

bruh

#

nabla

wild marten
#

$13/30 / 12 = (13*12)/30$

ocean sealBOT
#

Lester

strong furnace
cloud zinc
#

where did the 28/30 come from?

wild marten
devout sigil
#

It’s from C U S

cloud zinc
#

if P(C or S) = P(C) + (S) - P(C and S)

solar cradle
#

I messed it up, this is a cluster lol

cloud zinc
#

it is 12

solar cradle
#

You wont get 12 for a probability

devout sigil
#

I’m wondering why u must take into consideration C n S

#

Question stated “given that they might prefer the computer lab or the science lab”

solar cradle
#

So earlier you had P(S) / P(C or S), P(S) = 13 / 28, P(C or S) = 1

devout sigil
#

0<= probability <= 1

solar cradle
#

Using the formula you wrote, you can see that if you're careful, P(C or S) = P(C) + P(S) - P( C and S) = (15 + 8)/ 28 + (5 + 8)/ 28 - 8 /28

#

Where are you getting 30 from?

cloud zinc
#

the total of the people

solar cradle
#

5 + 8 + 15 = 28

cloud zinc
#

plus 2

strong furnace
#

well then your P(S or C) changes to 28/30 then

solar cradle
#

oh i didn't see that 2 in the corner lol

cloud zinc
#

lmao

solar cradle
#

But yeah, then P(S or C) = 28 / 30

#

Then P(S) / P(S or C) = (13 / 30)/(28/30)

cloud zinc
#

S or C excludes the 2 right?

solar cradle
cloud zinc
#

aight

#

is P(A and B) = P(B and A)

#

or is it not equal to each other?

strong furnace
#

they are equal

cloud zinc
#

oh so its it the same thing?

strong furnace
#

yeah the "union" and "intersection" operators are commutative and associative

wispy shadow
topaz scaffold
#

Just wondering, is this a test?

dark granite
# wispy shadow help

what have you tried? You need to show us that you have at least attempted the problem Also, we don't help with quizzes/tests/exams.

honest hawk
#

Im an idiot

#

can someone explain or show the steps to how this works?

topaz scaffold
#

Try expanding the log

honest hawk
#

i was thinking that
so log(A)+log(10^B)

#

Im always stupid with logarithms

#

ill simmer on this

topaz scaffold
honest hawk
#

i agree

topaz scaffold
#

And then...?

honest hawk
#

Lets see.

#

Give me a second

#

just to make sure, the base 10 part of the log and the (10^B) part cancel out, correct?

vale wigeon
#

"0.A" thonk

#

what does this even mean

honest hawk
#

I dunno--this was on a pre-made ANKI deck

#

am i doing this right? Sorry, the work is done via computer mouse

topaz scaffold
honest hawk
#

(I might need assistance on another one later on if that's okay.)

topaz scaffold
#

Don't do the last step

#

Idk how they got the approximation tbh

honest hawk
#

Im not even sure i need this information for the MCAT

#

but might as well learn

topaz scaffold
#

Do you get a calculator?

honest hawk
#

lol, no

#

I wish

topaz scaffold
#

Ah that's probably why

honest hawk
#

Wish leads me to believe that something too complicated will not be given

#

the most ive seen on practice questions are the simple log rules needing to be used

topaz scaffold
#

The 0.A thing might just be a simple approximation instead of a more accurate one then

honest hawk
#

makes sense. Ill probably keep it on the backburner until a question that involves it comes up

topaz scaffold
#

Cool

minor elbow
#

is this channel free?

#

can someone plz help me?

honest hawk
#

I had another quick question, but go for it

#

ill just ask it when i get to it

minor elbow
#

ah ok

#

thx

#

i dont know what im doing wrong for this q

#

nvm

#

i got ittt

topaz scaffold
#

Cool

honest hawk
#

Well, hopefully this is more simple

#

I can take this one for granted because ive used it before, but trying to derive the proof

#

lmao all i got is this

topaz scaffold
#

What's log(1)?

honest hawk
#

wait a fat minute

#

oh crap

strong furnace
#

if I am looking at it right

#

the estimation assumes

#

scientific notation

#

so A in (0,10)

honest hawk
topaz scaffold
alpine sable
#

could someone please tell me what the derivative graph would look like for this

honest hawk
#

oh duh, that makes sense

topaz scaffold
#

So you just get log A

honest hawk
#

jeez i need to make connections

topaz scaffold
#

Neither would be 0

strong furnace
#

if you're still not sure about the logarithm thing the approximation is within ~0.2 of the actual value always

alpine sable
#

so lets say a quartic is decreasing as x approaches infinity

topaz scaffold
#

The derivative will be negative

#

Probably negative slope too

alpine sable
topaz scaffold
strong furnace
#

when working with just graphs of the functions its probably better to just look at the slope of tangent

gaunt magnet
alpine sable
#

Uh, what's the question? I just completed log today :/

topaz scaffold
#

What question?

alpine sable
#

Oh, got it.

strong furnace
# gaunt magnet

do you know how to get the direction ratio of perpendicular line from plane equation

alpine sable
#

@honest hawk you can try new base introduction to make it easier I guess.

strong furnace
#

that would be correct

gaunt magnet
#

ty

alpine sable
dawn galleon
#

hey someone check my vector equation

#

quick please

#

r . (5i+3j+20k)

#

<@&286206848099549185>

strong furnace
#

you're lacking the right hand side

dawn galleon
strong furnace
#

right

dawn galleon
strong furnace
#

anything to show it is a vector

gaunt magnet
dawn galleon
#

ok t

#

ty

#

and yes

#

i will add .

strong furnace
#

there's a . before the r?

dawn galleon
#

no it .

#

wait one sec

dawn galleon
strong furnace
#

well you had one in your msg so idk what's new anyway yeah that should work

dawn galleon
strong furnace
#

man you need to just show r (dot product) (5,3,20) = 101

#

use whatever notations are in your book/course

dawn galleon
#

i dont need to do anything

stable leaf
#

i swear

#

did this question already get solved

hardy mirage
#

uh I've been stuck at this question for a while

#

if a line's gradient is 2 and y-intercept is -6, determine the x-intercept

#

I have no idea on how to solve it

#

someone please help

tawdry flower
#

do you have any formulas that might help you?

hardy mirage
#

uh no

stable leaf
#

do you have an equation

tawdry flower
#

as a matter of fact you do - the equation of a line in point-slope form

#

$y - y_{0} = m(x - x_{0})$

ocean sealBOT
#

kirafa

tawdry flower
#

You're given the gradient, which is "m". And you're told that the line passes through the y-intercept (in other words, the point (0, -6) )

stable leaf
#

i mean you also would have

#

y=2x-6?

#

right

tawdry flower
#

oh yeah

#

that's much simpler

#

LOL

stable leaf
#

and think what x intercpet means

#

(?,0)

hardy mirage
#

uuhhhh

#

may I ask

#

where do you get y = 2x - 6

tawdry flower
#

$y = mx + b$

ocean sealBOT
#

kirafa

tawdry flower
#

m is the slope (or gradient) and b is the y-intercept

hardy mirage
#

then what is the y?

stable leaf
#

it is an equation

#

you pick x value

#

you get y value

#

input --- > output

hardy mirage
#

um what's the name of this equation?

stable leaf
#

linear equation?

#

in slope intercept form

tawdry flower
#

i think it's called slope-intercept form

#

the equation i gave before is called point-slope form

stable leaf
#

there is another form

#

and i really am not sure of the use of that one

#

ax+by = c

tawdry flower
#

I think that one's called standard form, but people tend not to use that so much

stable leaf
#

maybe to get the intercepts easily?

hardy mirage
#

hmm these two formula's usage is the same?

stable leaf
#

they are all the same

tawdry flower
#

for the most part, yeah

#

it might be easier to use one or the other

stable leaf
#

idk if you would call it a formula

#

would you?

tawdry flower
#

sure

#

i dont see why not

stable leaf
#

i guess it is

#

kinda

#

i was more thinking of just an equation but maybe they are the same thing

manic glade
#

does this look right?

ivory otter
#

Hey so im kinda confused, what is spearmans coefficient of rank correlation used for exactly

#

and how is it different from the normal correlation coefficient formula

covert breach
#

essentially correlation is for ratio/interval data, whereas rank correlation is for ordinal data

ivory otter
#

Google search: "How to answer a question without answering the question"

covert breach
#

i mean i answered the question, idk what u want

#

rank correlation is used when u have ranked (ordinal) data, and normal correlation is used for actual values (interval/ratio data)

severe sluice
#

i don't quite understand this (if you continue using the same logic but you don't divide both sides of the equation by 3/2 in the first step, the result will be different)

#

<@&286206848099549185>?

alpine sable
ocean sealBOT
#

Unity's Particle System

severe sluice
#

(woops. meant 3/2.)

alpine sable
#

man can u not delete the soln before i read it xD

ocean sealBOT
#

Unity's Particle System

alpine sable
#

Isn't the proportionality constant here not the same as that given in the text?

tribal geyser
#

Hey guys how do u do 14)c

#

Coz I thought u just multiply growth constant and 10

#

coz for k I got -In(0.9)/4

#

But the answer is 0.028..

#

<@&286206848099549185>

tawdry flower
#

i guess i can give it a shot

devout sigil
#

Me too

tawdry flower
#

in that case i'll leave it to you @devout sigil

#

(:

devout sigil
#

Nah u can do it man

tawdry flower
#

lol alright

devout sigil
#

We can compare answers u know (:

tribal geyser
#

lolol

#

please help lolol

devout sigil
#

Did u correctly find the value of k?

tribal geyser
#

Yes

devout sigil
#

What is it

tribal geyser
#

0.02634012891

devout sigil
#

Geez I’ll take the exact value

tribal geyser
#

-In(0.9)/4

devout sigil
#

Ah thanks that’s better

tawdry flower
#

To say that the population fell by 20% is to say that it was 80% of what it was before. So we want to find "t", such that $P(t) = 0.8P_{0}$. Re-write P(t) as $P(t) = P_{0}e^{-kt}$.

ocean sealBOT
#

kirafa

tawdry flower
#

WHAT

tribal geyser
#

14)b lol

#

I mean c

tawdry flower
#

oh woops

tribal geyser
#

yep C)

tawdry flower
#

im dumb lol

#

lemme try that again

devout sigil
#

Bruh

tawdry flower
#

stfu im doing my best

#

.>

#

ok, let's consider the population after 10 years: P(10). According to the model we're given, we have $P(10) = P_{0} e^{-10k}$.

devout sigil
#

Bro ur faster than me I think I’ll leave this equation for u

tribal geyser
#

Yes I did that too

#

then so u multiply that by k?

tawdry flower
#

The percentage decrease in the population (compared to now) can be found through the ratio of P(10) to P(0), which is:

$\frac{P(10)}{P(0)} = \frac{P_{0}e^{-10k}}{P_{0}}$

#

so we get $e^{-10k}$

ocean sealBOT
#

kirafa

#

kirafa

#

kirafa

tribal geyser
#

yes

tawdry flower
#

yeah, you can get it from there by plugging in k

tribal geyser
#

I did but the answer is 2%

tawdry flower
#

huh

#

maybe your choice of k is wrong?

#

or did you get that correct?

tribal geyser
#

No lol, I got that correct

tawdry flower
#

yeah im getting this wrong too

#

but idk what i'm doing wrong

#

hold up, the answer is 2%?

tribal geyser
#

Yesh

tawdry flower
#

so the population decreased by 2% after 10 years?

tribal geyser
#

Yes