#help-0

1 messages Β· Page 727 of 1

wicked plover
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what graph is this?

alpine sable
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wdym

wicked plover
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like

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i littearlly dont know

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like bar graph

alpine sable
wicked plover
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like im supposed to graph a set of numbers and its supposed to look like that graph

alpine sable
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are you given a function

wicked plover
alpine sable
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o

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so you want to graph that?

wicked plover
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Yeah

alpine sable
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like a specific graph you're looking for?

wicked plover
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Yes.

wicked plover
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and its supposed to look like that

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graph

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but i dont know what that graph is called

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:'/

alpine sable
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i'm still confused on what you're asking

wicked plover
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cause im trying to just search up a website where i can input the numbers

alpine sable
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seems like a regular line graph to me

wicked plover
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Oh

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Oh i see

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thats what its called

alpine sable
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i mean idk if thats the answer you're looking for, maybe plot them on a bar graph

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or pie chart

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or a table

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cumulative frequency table

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you got histograms

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and whiskerplots

wicked plover
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I have no choice because

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Thats the only thing that was posted

alpine sable
wicked plover
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Hey

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Thank you

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Do you know a website that I could just input numbers

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and it'd make a line graph

alpine sable
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Desmos?

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I'm unsure if thats what you're looking for

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oh wait

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probably not

wicked plover
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Yeah desmos doesnt make line graphs

alpine sable
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Are you looking for something that outputs this?

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thought you were talking about line graphs on the cartesian plane

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Not that I know of

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I just searched these up

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hope they come in use

wicked plover
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Thank you

warped phoenix
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we add probabilities when they're mutually exclusive right?

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and multiply when they're not

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if so

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why is this the case

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they replace the card, and picking a jack has nothing to do with picking an 8, thus it's mutually exclusive meaning we would add the probability and not multiply right?

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maybe im thinking about this too hard, should i just remember that with probabilities, or means add and "and" means multiply?? what if theres a question that doesnt have either keywords then whattttt

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ughhhh im confused now

vague coral
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huh, they just applied a formula Γ©_Γ©

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the probability that two events happen at the same time

warped phoenix
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wait so when should we add probabilities 😟

vague coral
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and since A and B are independant I guess its why we multiply

warped phoenix
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oh so when its mutually exclusive u multiply

vague coral
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what is that "mutually exclusive" ?

vapid oak
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does order matter? do we need to pick specifically a jack, and then specifcally an eight or can it be in either order

warped phoenix
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i dont think order matters no

vapid oak
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because if order doesn't matter the probability would be 2/69

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169**

warped phoenix
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4/52 * 4/52 is 1/169 tho

vapid oak
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because you have an 8/52 chance of picking either a jack or an eight, and then once the card is returnd you have a 4/52 chance of picking the card you didnt

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since you said order doesnt matter

warped phoenix
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idk she never specified

vapid oak
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i think order doenst matter because otherwise the question should have specified

warped phoenix
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wait so im still confused on when we're supposed to add the probability

vapid oak
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but i wouldnt know

vague coral
warped phoenix
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you multiply dependent events too tho

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theres a formula for doing so

vapid oak
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you don't add the probability in this case, but there are where you do

warped phoenix
vague coral
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remove that idea of adding or multiplying probabilities of your head xd

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it's not how you should think in probability

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but in combinatory yes

warped phoenix
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yeah its getting me confused real quickly

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ok

vague coral
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I sent the formula

warped phoenix
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what is the iEI

vague coral
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A and B are independants event

vague coral
warped phoenix
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under that pi, there's an iEI

vague coral
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$i \in I$

warped phoenix
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also whats that curve thingy

ocean sealBOT
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Herels

warped phoenix
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yeah

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whats the thing that looks like a C, also why is the A upside down πŸ˜… nervousSweat

vapid oak
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i think theres a lot of stuff in that large formula you dont need to know, seeing as the question you posed was realtively intermediate probability

warped phoenix
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oh ok

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so i add probability when it's combinatory

vague coral
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thats not how it works lmao

warped phoenix
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😦

vague coral
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I mean, just apply formula in probability, don't think about adding or multiplying

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when you are dealing with combinatory (i hope its what its called in english), there are times when you should use + and there are times when you should use x

warped phoenix
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ok

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how do i know when those times ar

vague coral
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If in the exercise, they use "and", it's mean x, and when it's "or" it's +

warped phoenix
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ok ill just remember that then

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im just worried there may be a problem that doesnt have either key term

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idk how that would work

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i guess such a problem isnt possible???? maybe it is

vague coral
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but you will have exercise that deals with combinatory and probability at the same time

warped phoenix
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basically i dont wanna get tricked by the question writers

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oh

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like "what is the probability of getting a 6 on a die and a heads on a coin, or what is the probability of getting a 2/3/4 or a tails on a coin"

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idk thats just some dumb example i made

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see theres like

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multiple "and"s and "or"s

vague coral
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yes something like that

warped phoenix
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bruhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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then what 😭

vague coral
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?

warped phoenix
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like how would i know

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what to do

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when their are multiple ands and ors

vague coral
warped phoenix
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WHAT

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😦

vague coral
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I don't really love probability, it bores me so much

warped phoenix
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lol

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@vapid oak do you know?

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srry for the tag

vapid oak
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sorry what was the question

warped phoenix
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herels said that ill face questions that have both + and x operations

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how would i know which one to do for which part of a question when there is mutliple uses of the words "or" and "and" in a question like that

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like an example like "what is the probability of getting a 6 on a die and a heads on a coin, or what is the probability of getting a 2/3/4 or a tails on a coin"

vapid oak
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ok so can i reword the problem and you tell me if its the same?

warped phoenix
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sure

vapid oak
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what is the probability of getting a 6 on a die and heads on a coin or rolling a 2/3/4 or a tails on a coin

warped phoenix
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uh

vague coral
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<@&268886789983436800>

spice lintel
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its my kingdom cum

warped phoenix
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wow lol

sly mantle
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@spice lintel don’t shitpost

spice lintel
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its not ashitpost

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but ok

warped phoenix
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someone doesnt know what shitpost means 0_0

spice lintel
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im literally trying to do a math problem about it

warped phoenix
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yeah..........

sly mantle
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@spice lintel you’re on thin ice. stop trolling

night geyser
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you're not making a good case for yourself

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just drop it

spice lintel
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yes sir

vapid oak
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still quite hard

warped phoenix
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hm, ig what i want to know is if ill be covering any of that in the near future, like, within the course of alegbra II πŸ˜…

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this is whats left of my unit

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idk if the example question i gave is in any of these lol

night geyser
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perhaps

warped phoenix
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😦

night geyser
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it's hard to tell just from names how in depth it goes

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but that could certainly be covered

warped phoenix
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true

night geyser
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"addition rule for probabilities" could just be about linear combinations of random variables, or it could be about the inclusion-exclusion principle

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if the latter then it would certainly cover questions like this

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[with appropriate bracketing, since as written it's ambiguous]

warped phoenix
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well i suppose ill cross that bridge when/if i get there hahahahah, thx for letting me know tho πŸ˜„

night geyser
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and 5.18 sounds like bayes' law (which would also be used in this)

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but it could be referring to something else

warped phoenix
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bayes what now

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πŸ˜‚

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oh wait

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is this gonna

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be my first

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like

night geyser
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P(A given B) * P(B) = P(B given A) * P(A)

warped phoenix
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formula i encounter named after someone

night geyser
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assuming P(B) nonzero

warped phoenix
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is that what that's saying? πŸ˜…

night geyser
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not quite

warped phoenix
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😦

night geyser
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"A given B" means the probability A happens if we know B happened

warped phoenix
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ohhh

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given b occurred

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right

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i see now

night geyser
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for example, lets say we're rolling a 6-sided dice, and "A" means that "we rolled an even number", and "B" means "we rolled 4, 5, or 6"

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P(A) and P(B) are both 1/2

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but if we KNOW B happened

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that is, we KNOW we rolled a 4, 5, or 6

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2/3s of those are even numbers [and they occur uniformly]

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so P(A given B) is actually 2/3

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and similarly, P(B given A) is 2/3 by bayes' law

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"given" is often notated with a bar |

warped phoenix
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wait

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so its saying the condition of a applies to the probability of b??

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because the condition of a here is the number rolled must be even

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and in the probability of b, there are 2 even numbers

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so then 2/3?

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thats prob wrong lol

night geyser
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i think you have it a bit backwards

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P(A given B) means we're assuming that B happened

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and now we're computing the likelyhood that A happened as well

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if A and B are both independent (i.e. don't affect each other), then P(A) = P(A given B)

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since B doesn't affect A

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but if we're only rolling a single dice and our events are "we rolled an even number" and "we rolled 4, 5, or 6", then they're certainly NOT independent

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since knowing we rolled 4, 5, or 6 (i.e. knowing B happened, or being "given B") means that it's more likely we rolled an even number

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since our possibilities for even numbers are 4 and 6, while our possibility for odd number is just 5

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and since we were equally likely to roll any of them, this means 2/3 of the time, if we rolled 4, 5, or 6, we rolled an even number.

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this is P(A given B)

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B - that is, the number being a 4, 5, or 6 - is given

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and we care how much A happens when B is given

warped phoenix
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so P(A | B) means that, knowing we rolled 4, 5, and 6, what is the probability that an even number was rolled?

night geyser
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right

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and that would be 2/3

warped phoenix
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ohhhhhhhhhhhhhhhhhhhhhhhhhhhh

night geyser
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we were equally likely to roll 4, 5, or 6

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but 2/3s of those were even

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so if we know we got one of them, 2/3s of the time we got one of the even ones

warped phoenix
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so

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1, 2, and 3, are completely disregarded

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since B is given

night geyser
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yes.

warped phoenix
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since B is what happened

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OHHHHH

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πŸ€¦β€β™‚οΈ

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oh wow

warped phoenix
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ty!!!!!!!!!!!!!!!!!

night geyser
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theres an alternate way to interpret this as well

warped phoenix
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now i wont face this issue when i learn about it πŸ˜‚

night geyser
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$P(A|B) = \frac{P(A \cap B)}{P(B)}$

ocean sealBOT
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Namington

night geyser
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if youre not familiar with $\cap$, here it just means ``and"

ocean sealBOT
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Namington

night geyser
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so P(A and B) in this case is the probability that we rolled an even number AND we rolled a 4, 5, or 6

warped phoenix
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the probability of a given b is equal to the probability of the intersection of A and B divided by the probability of B

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that's what that's saying?

night geyser
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right

warped phoenix
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oh ok

night geyser
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P(A and B) in this example is

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we rolled a 4 or a 6

warped phoenix
night geyser
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do you see why? "A" means we rolled 2, 4, or 6, and "B" means we rolled 4, 5, or 6

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so their intersection is 4 and 6

night geyser
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??

warped phoenix
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he put the down one tho

ocean sealBOT
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Herels

warped phoenix
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oh

night geyser
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anyway, so P(A and B) is 2/6 = 1/3

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since it means we rolled 4 or 6

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and P(B), as previously established, is 1/2

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so P(A | B) = (1/3) / (1/2)

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by laws of fraction division, this is (1/3) * 2

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in other words, 2/3

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and of course, this is the same as what we found earlier

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so we can verify that this "makes sense" (at least for this example)

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anyway, this broadly is known as "conditional probability"

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im not sure to what extent your course will cover it

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its hard to tell just from topic descriptions

warped phoenix
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ok

night geyser
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but its pretty important to applications of probability, since it can create unintuitive results if you're unfamiliar with it

warped phoenix
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ill prob just stick to the first explanation πŸ˜…

night geyser
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the usual example being drug testing

warped phoenix
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oh how are the two related

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also

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wait

warped phoenix
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if $\cap$ is and, what's $/cap$

ocean sealBOT
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TheMane3

warped phoenix
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oops

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how do i do the up U? πŸ˜…

stoic burrow
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hello, sorry to interrupt
I need help with homework

3i + 4h - 14 = 2ih

I need to find h, and i is imaginary number πŸ˜„

warped phoenix
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channel 1 looks free

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i think

night geyser
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/cap doesnt exist

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do you mean $\cup$?

ocean sealBOT
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Namington

warped phoenix
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oh

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LOL

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yeah

night geyser
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"or"

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P(A U B) is the probability that A happened OR B happened (or both)

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so in this case, if A = "rolled 2, 4, or 6" and B = "rolled 4, 5, or 6"

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P(A U B) is the probability we rolled 2, 4, 5, or 6

warped phoenix
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union = or (either one occurring), intersection = and (both occurring)

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right

night geyser
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yes

warped phoenix
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ohhhh

night geyser
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well, or should maybe be (either one or both occurring)

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just to be clear that it's inclusive

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but yeah

graceful lynx
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Can some one give and example of this...

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u look at this example and u can see even through the series converges to 1, the sum sequence also converges to 1

solar cradle
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a_{k} =1/2^k, which limits to 0

graceful lynx
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oh

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i didn't realize u use partial sum for proof, which is different to ur example..

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thanks

warped phoenix
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so or = and but and doenst equal or?

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since or is also both occurring

glass lichen
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A or B means A happens or B happens, if both happen, then you can still say either happened

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A and B means both have to happen'

night geyser
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$A \cap B \subset A \cup B$

ocean sealBOT
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Namington

night geyser
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i think this is what youre trying to communicate

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"if something satisfies A AND B, it must also satisfy A OR B"

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but the other direction is not true

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for example, 4 is both even and β‰₯ 4

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so it satisfies A and B from my example

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and therefore also satisfies A or B

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but 5 ONLY satisfies B

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so it satisfies A OR B, but not A AND B

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we would not use the "=" symbol to communicate this, we use the "subset" symbol

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since it's not a symmetrical relationship

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(as you observed)

stray parrot
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Guys

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I need help on this question lmao

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Apparently this

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Like i dont rly get the

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Concept

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Of

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Similarity

vapid oak
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would you mind translating the question?

alpine sable
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Yo

twin haven
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multiply both sides by x

stray parrot
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A is 90 degrees

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Line BM equals CM

vapid oak
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I can read the diagram for that info. maybe just tell me what the question is asking

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πŸ™‚

stray parrot
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Ohh find the length of MH

vapid oak
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oh well we know that DM is 1.5 because BM=CM so CD-DM=BD+BM

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And we know that AD is 2 because of the similarity within the triangle

stray parrot
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Yeah

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Ohh

vapid oak
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because 4/AD=AD/1

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so AD^2=4 and AD is a length so therefore not negative so AD =2

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i assume the question requires you to calculate all the lengths of the triangles and then calculate AM-AH

stray parrot
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Then we get the length of mh

stray parrot
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Hmm

warped phoenix
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an intersection is a subset of a union

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THAT MAKES SENSE

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because the intersection is literally inside both of the things

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like a venn diagram

violet sphinx
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Can anybody tell me what's the y-intercept for a straight line passing through/intersecting the origin?

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Is it 0?

alpine sable
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x=y, but i think i dont get what you want to say

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@violet sphinx

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and it can be rotated

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so there many ways it could pass through origin

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or it cant i think

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only this x=y works i think

tight locust
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y = kx

violet sphinx
alpine sable
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y=kx not work

tight locust
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yeah it does

alpine sable
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y=kx means x is greater than y so it does not go through zero as he wanted

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or less

tight locust
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if y=kx then what happens when x = 0?

alpine sable
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@violet sphinxno dont think of it this way, just look at the graph x is the same as y and so yeah y=kx for k=0 is what you asked for to go through zero

wary stream
tight locust
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not just for k = 0. for any value of k

violet sphinx
tight locust
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doesn't matter lmao

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letters are letters. you can call it m or k or sigma or phi

wary stream
alpine sable
violet sphinx
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So, there's no y-intercept?

tight locust
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there is a y intercept. every function defined at x=0 has a y intercept

alpine sable
tight locust
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the y intercept is at y=0

wary stream
ocean sealBOT
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dldh06

tight locust
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a y intercept at 0 is different from no y intercept

tight locust
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a function with no y intercept would be 1/x

alpine sable
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or yeah it is at y=0

violet sphinx
tight locust
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slope = change in y/change in x

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you need two points

violet sphinx
tight locust
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you mean this:

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$(y-y_0) = k(x-x_0)$

ocean sealBOT
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EndTimes

tight locust
#

?

violet sphinx
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Umm... Not that

tight locust
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then what do you mean?

violet sphinx
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It's just y-intercept over x-intercept

wary stream
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$$m = \frac{y_2 - y_1}{x_2 - x_1}$$

ocean sealBOT
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dldh06

wary stream
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That one?

tight locust
violet sphinx
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Gimme a sec

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This one @wary stream

tight locust
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yeah that formula doesn't work if y=kx

violet sphinx
tight locust
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ok. if y=kx then the x int and the y int are both 0

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so then you get m = -0/0

violet sphinx
twin haven
tight locust
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which is an indeterminant form

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wrong. actually there are infinite solutions

violet sphinx
tight locust
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if m = 0/0 then 0m = 0

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then just don't use this equation lmao. it doesn't always work

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there are much simpler ways to go about this

violet sphinx
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So that formula is just a hoax or something?

tight locust
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not a hoax. it just doesn't always work

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it is true when the y intercept and x intercept are at different points

tight locust
#

this formula you have is a special case of this formula:

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$m = \frac{y-y_1}{x-x_1}$

ocean sealBOT
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EndTimes

tight locust
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and the implicit assumption being made in your formula is that you have the points (x,0) and (0,y), which are presumed to be two different points

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so then that simplifies to (y-0)/(0-x) = -y/x

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but you can't do that when the x int and the y int are the same point.

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you need two points to define a line

violet sphinx
#

You have opened my eyes

patent hamlet
violet sphinx
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So pretty much, the formula is like a derivation/form from the original, right? @tight locust

violet sphinx
gaunt magnet
#

will the intervals for this graph be

violet sphinx
#

Btw, thanks for helping me out @tight locust @alpine sable @wary stream

gaunt magnet
#

<@&286206848099549185>

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πŸ₯±

alpine sable
stray parrot
stray parrot
vapid oak
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ok so you know like similarity laws?

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we know that the sides of the triangle are in ratio because they are similar. So the side corresponding to each other are AD-4 and 1-AD and therefore their ratios are the same

stray parrot
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We know that

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Umm AM is 2.5

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@vapid oak how do we find MH again?

lyric cedar
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The differentiation looks wrong

halcyon geode
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Second one no, that doesn't work to prove equality. Easy counter example. Consider 5x-5=5x. They both have the same derivative yet they're not the same

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(didn't really checked the derivation, just that something having the same derivative doesn't prove equality)

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There for example you could have had any value, pi/2,pi,5, potato, your rhsis always gonna be zero

halcyon geode
lyric cedar
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Yea

halcyon geode
#

Mmm not completely sure I dont remember my tangents, but you have your inver trig functions there and is tan and Cotan, so my guess is check identities for something like tan (a+b)

lyric cedar
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The differentiation. Did you apply chain rule?

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Quotient rule works with multiplied terms. Here sin^-1(something) is one complete term. I think what you are doing is applying quotient rule on sin^-1 and (something) separately which is wrong

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Just assume (1-xΒ³)/(1+xΒ³) t be k and apply normal differentiation. Then differentiate k again

steel palm
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can someone please look at channel 2 when you are done

whole charm
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Well, i don't think you can simply differentiate the LHS and RHS and prove they're equal. The fact that the derivative of LHS is 0 means that it is a constant term, which could be anything. Now take any x(wouldn't matter which as the domain is -inf to +inf). Consider x=1, so tan-ΒΉ(1) +cot-ΒΉ(1)= Ο€/4 + Ο€/4 = Ο€/2

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Since the derivative is 0, the value of the expression is Ο€/2 regardless of x

lyric cedar
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You wrote 1/sqrt(1-xΒ²)

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It should be 1/sqrt(1-kΒ²)

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k = 1-xΒ³/1+xΒ³

vocal drum
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Sketch the graph of f(t) for t ∈ [0, 2].

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What does this mean? I'm doing trig functions

austere bridge
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∈ is shorthand for 'in', so you could interpret it as "sketch the graph of f(t) for each value of t in the interval [0,2]"

vocal drum
#

Um would you mind showing me an example?

austere bridge
#

an example of what?

whole charm
vocal drum
#

f(t)=4-2cos(2pit)

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That's 2 "pi t to clarify

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"pi"

austere bridge
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$f(t)=4-2\cos(2\pi t)$, right?

ocean sealBOT
#

cgodfrey

vocal drum
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Yes

whole charm
#

right, so you'll need to sketch this for x lying between 0 and 2

vocal drum
#

Oooohhh ok

#

I get that

#

Thanks

whole charm
#

here's how it would look like

steel horizon
#

I could do the first one but not the others, if its not too much trouble, please a photo of the answers:D

ionic jewel
#

check the pinned message for the relevent expansions

lilac shadow
#

cosine is just sine but shifted by 90Β°/pi?

#

no wait pi/2

#

?

soft zodiac
#

I'm not sure if this question is supposed to go in a physics discord, but I'm going to ask it anyways because I feel like it involves math more than physics:

A ball is thrown on a flat ground at an angle of 48 degrees above horizontal with a velocity of 25m/s. Determine the time of flight, the horizontal distance, and the peak height of the ball? Assume that there is no air resistance.

I was able to figure out the time of flight and horizontal distance, but I'm having trouble finding the peak height.

lilac shadow
#

there is a physics discord though

#

i can dm invite if you need

#

ah ok thanks

soft zodiac
#

yes plz awsam thx

rugged elbow
#

how to

lilac shadow
#

taiga

lilac shadow
rugged elbow
#

yes

lilac shadow
#

hmm

#

all three of us

#

have things

#

related to japan

#

i mean pfp

#

not things

#

if you gonna ask me

#

how is this train related to japan

#

IT WAS MADE IN JAPAN

#

same train

#

:)

#

anyways

#

hmm

#

im quite lazy to do it now

#

even though i can

#

nice about me

dark granite
#

This channel is open for questions

dry berry
#

how can i find the inverse function of y=x*e^x on the interval [-1; +inf)?

placid zinc
#

You can't express such a function using the "usual functions"

#

So we made one up. It's called the Lambert-W function

gaunt sun
#

<@&286206848099549185> I drew out a cartesian plane, failed, went to google, failed. Please help

wanton vortex
#

you can only ping the Helpers role if it's been 15 minutes since you've posted your question and hasn't been answered yet

wanton vortex
reef hare
#

When I would solve this equation: $\min {x{1}}\left[f\left(x_{0}, x_{1}\right)+g\left(x_{1}\right)\right]$, I would end up with a function only depending on x0 right?

ocean sealBOT
vale wigeon
#

it's not an equation but yes

reef hare
#

Do you have any idea on how I could solve that optimization problem in Matlab?

#

Thank you btw for the quick answer

#

all variables are vectors with five values

flat vale
#

What’s the correct mathematical term for the lower and upper value of the domain?
e.x. [2,5]
2 is the lower value

placid zinc
#

Endpoint or boundary

vapid oak
#

yeah. it would be lower and upper boundary

placid zinc
#

A lot of sets don't have these so they're not often named

#

Infimum or Supremum for certain cases

nimble cave
#

help

wanton vortex
#

with?

nimble cave
#

these 2

#

3*

vapid oak
#

have you tried drawing a diagram for Q4?

nimble cave
vapid oak
#

do you know the cosine rule?

nimble cave
#

yes

vapid oak
#

or the sine rule?

nimble cave
#

yes

#

i used them i got confused

vapid oak
#

use the cosine rule

nimble cave
#

lemme show u he diagram i drew just tell me which angle's cosine should i use

#

Like i used of

#

A and b

vapid oak
#

the problem only tells you one angle so

nimble cave
#

wtf

vapid oak
#

well you would use the cosine for the only angle you have!

nimble cave
#

i did

vapid oak
#

and what did you get

nimble cave
#

then the answer comes in iota-

vapid oak
#

yeah i mean the first part looks right

#

oh really? let me try it mysel

nimble cave
#

ok

vapid oak
#

i dont get any complex numbers but the answer sure isnt rational

nimble cave
#

what is your answer

vapid oak
#

ill send a photo

nimble cave
#

Okok

vapid oak
#

its a bit messy sorry

nimble cave
#

Its fine

#

is the question just wrong then

vapid oak
#

i think using the triangle inequality you can boil it down to only one answer but my brain is collapsing rn

#

no the question isnt wrong

#

at all

nimble cave
#

ok

#

do yk what can i do of the 2nd ques

vapid oak
nimble cave
#

√2?

#

ok

vapid oak
#

sorry 2sqrt2

nimble cave
#

2√2

#

So

#

ok

#

Thanks

vapid oak
#

also Q5 is kinda impossible

jagged imp
#

yeah lmfao

#

i assume they meant to give you one of the sides maybe?

vapid oak
#

i mean it tells you an angle but no side lengths so its impossible to know what the lengths of the reactangles are. You could work out the ratio between the length and the breadth but not their actual values

nimble cave
#

yeah I was thinking that too-

#

Everyone in the class said its wrong sir said he'll check but he didnt-

#

Nvm

#

So

#

Ok

vapid oak
#

would you mind explaining what you mean?

nimble cave
#

i

nimble cave
vapid oak
#

a 5

nimble cave
#

oh oka

vapid oak
#

aha sorry

#

If it helps, the ratio between the length and the breadth is 1 : sqrt2-1

nimble cave
#

idk ill just leave that 2nd ques

vapid oak
#

yeah

nimble cave
#

That question 6 idk the rules

#

I

vapid oak
#

can you tell me what the first line of Q6 says. ABC is a ??? angle triangle

nimble cave
#

abc is a right angled triangle

vapid oak
#

ok

nimble cave
#

why in the worldjd

vapid oak
#

gee golly this is hard

nimble cave
#

im just a

#

9th grader

#

why am i

#

nvm

#

Ill do other ques

vapid oak
#

ill try and solve it in the meantime πŸ™‚

nimble cave
#

okayy

vapid oak
#

yeah its a tough question

#

im stuck

nimble cave
#

Oh its ok

#

Thanks for the help

wanton vortex
#

for number 5, you can find all of the angles in the rectangle, right?

vapid oak
#

yeah but there arent any side lengths so you cant work out any sides, only their ratios

nimble cave
#

I have

#

But the length

#

Cant be found out

#

There are many possibilities so ok

wanton vortex
nimble cave
wanton vortex
#

even if you could find the lengths, what units would you even express them in

#

weird question

nimble cave
#

ikr

covert wren
warm veldt
#

can anyone help with this?

vale wigeon
#

have you made any progress so far?

warm veldt
#

i can do A

#

but not b and c

vale wigeon
#

can you show your work for part a?

sleek elbow
#

@warm veldt ^

warm veldt
vale wigeon
#

great, so what is stopping you from calculating P(X=1) and P(Xβ‰₯2) using almost the exact same method?

warm veldt
#

xC0 will always be 1

#

xC1 will be x tho

vale wigeon
#

yes, and?

#

were you able to at least write down the equations you need to solve?

warm veldt
#

idk how to progress from that last line

vale wigeon
#

you really should have shared this when i asked you "have you made any progress so far" btw

#

its a bit annoying having to find out you DID make progress but withheld it

warm veldt
#

idek if its the right thing to do tho

#

cause when i put it into a online calculator i get the wrong answer

vale wigeon
#

what exactly did you put in the online calculator?

rigid island
#

do i get banned if i call anne out on something

#

ann*

warm veldt
vale wigeon
#

n = 2542.19392...

vale wigeon
#

huh

#

,w 0.001 * n * 0.999^(n-1) = 0.2

warm veldt
#

ah

vale wigeon
#

oh, so that W function probably would have evaluated to 259

warm veldt
#

i c

vale wigeon
#

except that symbolab is

#

shitty

warm veldt
#

ahhhh ok

vale wigeon
#

try having it take the derivative of sqrt(x)*sqrt(x).

warm veldt
#

mbad

vale wigeon
#

it'll launch into a whole spiel with the product rule

#

and outright ignore the obvious solution path

warm veldt
#

lmao

#

so i should use wolfram alpha instead?

#

also Is there a way to do it with my calculator instead then

#

cause i wont have this in exam

vale wigeon
#

can you show your calculator

warm veldt
#

TI-84

vale wigeon
#

okay honestly im not sure how to do this besides trial and error

lucid nova
#

i don't understand this step

whole charm
#

does it make sense?

lucid nova
#

i am still thinking πŸ˜…

whole charm
#

so its (x-2)^2 (1-(x-2))

tight locust
#

a^2 - a^3 = a^2(1-a)

lucid nova
#

oh thx!

tight locust
#

yes. substitution is helpful

lucid nova
#

wow indeed

high palm
#

Question 6 a and b need help

#

Complete noob here

whole charm
high palm
#

or asking because you don't know

#

it's like making the shape, e.g. first triangular number is 1, next is 3, 6 then 10

whole charm
#

i was asking cuz i didn't knwo

whole charm
plucky sleet
#

use their formulas

#

Tn=n(n+1)/2

#

Pn=n(3n-1)/2

high palm
high palm
plucky sleet
#

replace n by 3n-1 to calculate T(3n-1)

#

and see what happens

high palm
high palm
plucky sleet
#

we have Tn=n(n+1)/2

high palm
#

yes

plucky sleet
#

replacing n by 3n-1 we have

#

T(3n-1)=(3n-1)(3n-1+1)/2

#

thus

high palm
#

yes

plucky sleet
#

T(3n-1)=3n(3n-1)/2

#

you can check that this is 3Pn

high palm
#

I was told by a friend to substitute n with n-1

#

@plucky sleet ?

plucky sleet
#

i'm talking about question a

high palm
#

yes

plucky sleet
#

in b you substitute by n-1

high palm
#

OH SHOOT

#

MY BAD

#

OK I MESSED UP

#

ok so can you restart

#

sorry im really stupid

plucky sleet
#

np

#

we are in a or b?

high palm
#

a

plucky sleet
#

k

high palm
#

im really stupid

#

so try to eli5

plucky sleet
#

we have Tn=n(n+1)/2

high palm
#

yes

plucky sleet
#

substitute n by 3n-1

high palm
#

that is the formula

plucky sleet
#

you get

#

T(3n-1)=(3n-1)(3n-1+1)/2

high palm
#

3n-1(3n-1+1)/2

plucky sleet
#

we are good now

high palm
#

yes

plucky sleet
#

-1+1 cancel out

#

it becomes

high palm
#

yes

#

3n

plucky sleet
#

3n(3n-1)/2

high palm
#

yes

#

i am with you

plucky sleet
#

and that's the same with 3Pn

#

since Pn is n(3n-1)/2

high palm
#

yes

#

it stays the same?

plucky sleet
#

yeah

high palm
#

so

plucky sleet
#

don't forget that we are proving T(3n-1)=3Pn

high palm
#

yes

plucky sleet
#

and we found it :'

high palm
#

3 x n(3n-1)/2 = (3n-1)(3n-1+1)/2

high palm
plucky sleet
#

forget about the right hand side

#

3n(3n-1)/2=T(3n-1)

#

and at the same time

#

3n(3n-1)/2=3Pn

high palm
#

yes

plucky sleet
#

thus they are equal

high palm
#

Wait what

#

wait

plucky sleet
#

what?

high palm
#

please bear with me

plucky sleet
#

what step didn't you understand?

high palm
#

T(3n-1) = 3n(3n-1)/2

plucky sleet
#

yeah

high palm
#

Pn = n(3n-1)/2

plucky sleet
#

yeah

high palm
#

so

plucky sleet
#

don't forget to multiply by 3

high palm
#

yes

#

so

plucky sleet
#

3Pn=3n(3n-1)/2

high palm
#

yea

plucky sleet
#

yea

high palm
#

wait thats the same

#

as the other one

#

YOOOO

#

THANKS SO MUCH

plucky sleet
#

you'r welcome

#

try to prove b in the same way

high palm
#

Ok

plucky sleet
#

calculate the rhs and lhs and prove they are the sam

#

same

high palm
#

I will try that but first i need to write down the answer

#

is it ok if i ping you if i need assistance with b?

plucky sleet
#

of course

high palm
#

thanks so much!

#

ill brb

plucky sleet
#

np

viscid cove
#

hey, what is the condition for an equation to be homogeneous ?

vale wigeon
#

there are multiple things you could be talking about,

#

but generally, it means that the right-hand side should be 0

#

in whatever way makes sense in context

viscid cove
#

i'm talking about differential equations

#

is (x+1)/y homogeneous?

vale wigeon
#

this is not even an equation

viscid cove
#

dy/dx=(x+1)/y

#

i dont think the 0 is relevant here

vale wigeon
#

ah. that kind of homogeneous.

#

no, this isn't homogeneous.

#

but it is separable.

viscid cove
#

so...1 no bueno?

#

i know the degree should be equal

vale wigeon
#

yes, 1 no bueno.

viscid cove
#

so whenever an equation can be expanded, each of the separated terms should be homogeneous too?

vale wigeon
#

dunno what thats supposed to mean

viscid cove
#

(x+1)/y: x/y + 1/y is not homo cause of 1/y. It that the general case for time an equation can be separated?

#

meh leave it

upper escarp
#

how to solve x?

wary stream
#

On both sides

upper escarp
#

?

wary stream
# upper escarp

Also write parentheses too because that's probably confusing you too, the format

dreamy mountain
#

Sin (sin-1) gets the sin gone

#

So you just got x/25

wary stream
#

It's $$sin^{-1}(\frac{x}{25}) = 53$$

ocean sealBOT
#

dldh06

upper escarp
#

oh ok thanks

unborn dome
#

isnt the answer just 1...

wary stream
dreamy mountain
#

If I’m correct yes

#

Actually

#

Isn’t it pi?

wary stream
#

Nope, pi is the period

dreamy mountain
#

Yeah

unborn dome
#

thought its just pi/pi which is 1

untold mountain
#

guys

#

I am year 7

#

can anyone

wary stream
unborn dome
#

idk i just distributed pi

wary stream
unborn dome
#

ah......

untold mountain
#

please tell me what the 'f' is in math equations

dreamy mountain
#

function

untold mountain
#

thxs

wary stream
untold mountain
#

can you tell me how it is used

#

give me some example

dreamy mountain
#

Is it f(x)?

#

Cause then it’s just a function with variable x

wary stream
hollow hawk
#

im dead inside

#

please help

wary stream
#

It is equivalent to y

untold mountain
#

dang thats hard

wary stream
untold mountain
#

rn I am learning cosine rule

#

how am I supposed to know that question.

#

LOl

untold mountain
vapid oak
#

have you done differentiation?

untold mountain
#

nope

#

not yet

vapid oak
#

so then how are you doing these questions?

dreamy mountain
# hollow hawk 3b

If I’m correct you just calculate the derivative and plug in that point

untold mountain
#

because I was just curious

dreamy mountain
#

English isn’t my first language so idk if gradient is the same thing here

wary stream
dreamy mountain
#

But since it’s dy/dx it seems to me it is

untold mountain
#

I am sorry :((

#

just realized

vapid oak
# hollow hawk 3b

hey so if you understand it the equation of a tangent at point (t, f(t)) is:
y - f(t) = (df(t)/dx)(x-t)

#

i find that thinking of it that way helps me find tangents but its quite intricate if you've recently started differentiation

#

^^^ for constant t, where you substitute in the x value of the coordinate where the tangent will touch the graph

cobalt sparrow
#

Factorize

hollow hawk
#

@vapid oak

#

where do i go from here

#

but how get square root

vapid oak
#

cos(pi/4) is sqrt2/2 not 1

#

if it helps, pi/4 = 45Β°

dreamy mountain
#

The final answer is correct tho

vapid oak
#

sorry could you elaborate, im a bit confused

hollow hawk
#

thanks

#

❀️

quaint pond
#

hello could someone help me understand the solution to the following problem:

cobalt sparrow
quaint pond
#

the solution is 20! / 10! but I can't understand it

vapid oak
#

i would love to help both of you but maybe could someone hop onto another channel so it isnt confusing?

rocky atlas
#

My question is

#

How many numbers of one digit number are there

#

9 or 10(if we include 0)?

#

I don't know if I can include 0 to be one-digit number

vapid oak
#

ok im here sorry

quaint pond
#

so could you help me understand it

vapid oak
#

yes ok so basically how many ways can you individually pair up 20 people?

#

well its (20C2)*(18C2) etc.. until (2C2) which is 1

quaint pond
#

wait

vapid oak
#

oh my lord this number is going to be massive

quaint pond
#

isn't it just

vapid oak
#

sorry when i said 'which is 1' i meant just (2C2)

quaint pond
#

(20C2)

vapid oak
#

20C2 is how you could pull out a single pair of people from 20

quaint pond
#

yes

#

ohhhhhh

#

yeahh

vapid oak
#

but unless i misread we want to know how many different pairings of all 20 there are

quaint pond
#

yes

#

okay got it

vapid oak
#

ok so we should simplify the expression now

#

20C2 is 20!/18! * 2! and then 18C2 is 18!/16! * 2!

quaint pond
#

yes

vapid oak
#

so notice that one factorial on the bottom will always cancel out and so that product telescopes into 20!/2^10

quaint pond
#

yes

#

but then why the 10!

vapid oak
#

no not 10!, every term will look like 20!/18! * 2!

#

sorry bad example

#

take 12!/10! * 2!

#

the 12 factorial will cancel out with the previous term, and the 10! with the next term

#

all that is left is 1/2! which is just 1/2

#

so every term has that extra 1/2

#

plus the 20! from the first time which we didnt cancel out

quaint pond
#

that makes sense

vapid oak
#

would you mind just letting me go check if im right aha

#

I am

#

ok so now we have all of our kinds of pairs, but we actually now have to multiply by 2^10

#

because we have our 10 pairs, but since the arrangement of black and white pieces matters each pair can be arranged 2 ways.

#

so 2^10

#

which cancels out with the denominator of our product and the answer is just 20!

#

quite a beautiful problem

quaint pond
#

yes but shouldn't we divide

#

by 10!

vapid oak
#

oh maybe

quaint pond
#

because we don't care

vapid oak
#

why do you say

quaint pond
#

about the order of the games

vapid oak
#

huh? are we the honey badgers

#

OH

#

MAYBE

#

THATS A GREAT POINT

merry plank
#

i dont understand these >.>

alpine sable
#

what about them you don't understand?

#

are you having problems solving them?

merry plank
#

yes i'm having trouble finding the zeros and i don't understand how to find what x= at the end

#

the <,> signs are trippin me

neat kayak
#

anyone know this

merry plank
#

c

lilac shadow
#

C

alpine sable
#

C

lilac shadow
#

3x1+2x4=11

#

4*

alpine sable
#

Can anyone help me with this one?

merry plank
#

um i'm getting help with a question rn

#

can u ask in a diff channel?

alpine sable
#

ok

faint minnow
#

how can I do part c & d for a i just plugged in 0 and 2, then b i just did the functions Q(2) - Q(0) and Q(3) - Q(0)

merry plank
faint minnow
#

all channels are being used

merry plank
alpine sable
neat kayak
#

anyone know this

merry plank
merry plank
alpine sable
#

ok sure.

#

can i see what you tried? i'm guessing you already have done some attempts

merry plank
#

okay so i found the VA which i think is -7

#

would the x value of the numerator be 1?

tepid crystal
#

Can someone help me solve this further? I am stuck after rationalizing

#

a hint would suffice πŸ™‚

vapid oak
#

im terrible with integrals so sorry happy_cry_cat

alpine sable
jade birch
tepid crystal
#

Yes

alpine sable
tepid crystal
#

Ok. Sorry

vapid oak
#

move to channel 8

merry plank
#

i've been here

alpine sable
#

@merry plank wrong tag, meant @vapid oak

merry plank
#

o ok

alpine sable
#

you are good here

merry plank
#

that's why i tried to find it

alpine sable
#

i mean okay

#

is this your very first time to solving inequalities?

merry plank
#

kinda yeahsad

neat kayak
#

anyone know this