#help-0

1 messages · Page 720 of 1

light mango
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probably more suited for engeneering discord ig

tough hatch
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,, u_x(y) = \frac{\partial}{\partial x} u(y)

ocean sealBOT
light mango
#

uhhh

tough hatch
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is u(y) constant?

light mango
#

these calculations add c to the equation which im supposed to solve

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thats not intergate?

light mango
tough hatch
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what is u(y) though

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or u(x,y) rather

light mango
#

the velocity of the fluid

tough hatch
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so no equation for it

light mango
#

yea thats what im supposed to do

tidal bay
#

u2-u1=u3-u2....?

light mango
#

huh

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yea so i definitely integrate in this problem

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thats how it works

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so i find it weird that you guys find that weird

warm iris
dull onyx
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mental illness

thorn tapir
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.....wat

woeful pulsar
# warm iris

please only post about help for math in the #questions channels

royal drift
#

Hi, i really want to study english math but dont know where to start can someone help me pls?

woeful pulsar
#

what do you mean by "english math", like "math in english"?

royal drift
#

Yes correct, i really want to study abroad

woeful pulsar
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hmm Khanacademy is a pretty good resource for studying math in english

royal drift
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Do they charge money tho?

dusk canyon
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Khan Academy is free

west hearth
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Got a question, why do we write dy/dx when it’s actually delta x that tends to 0 and not delta y

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Because doesn’t “d” imply some very very small quantity

tough hatch
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(d/dx) y

west hearth
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Oh

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What’s the d doing alone in the numerator

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Or is that just notation

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For taking the derivative of y = f(x)

tough hatch
#

well\
we also have integrals of functions of x like $\\int x\diff x$

ocean sealBOT
west hearth
#

Yeah

tough hatch
#

dy and dx are also called differentials

west hearth
#

Yes

tough hatch
#

you can integrate a derivative, both with respect to x

west hearth
#

Yeah

ocean sealBOT
west hearth
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I also wanted to ask uhh when we limit delta x to 0

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Why doesn’t delta y also tend to 0

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It’s hard to grasp this

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Also is it possible to have an infinitely large change in y when dx tends to 0?

tough hatch
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e.g. $\int x\left(\frac{\diff}{\diff x}\right)\diff x = x$

ocean sealBOT
west hearth
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Well delta x limiting to 0 would mean that there is a very very very small change in x

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So shouldn’t that cause a very very very small change in y

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Ah

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Makes sense

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Wdym

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If you are far along a vertical asymptote then the y values are increasing rapidly wrt to x right

tough hatch
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dx tends to 0 doesn't mean x approaches a value where the function is asymptotic

west hearth
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Yeah so how do we show that delta y also doesn’t tend to 0

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If the change is very very small

merry coral
tough hatch
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why shouldn't it?

rocky fossil
tough hatch
merry coral
tough hatch
#

everything is sus

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existence is sus

rocky fossil
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thanks

tough hatch
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ez answers thonk

rocky fossil
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lol

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wait

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is that a property

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is log_9(m) = log(m)/log(9) a property

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wait

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oh nvm

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i got it

flat pecan
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are you guys finished?

tough hatch
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mb for the unnecessary ping

flat pecan
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Given a deck of 40 cards of 4 seeds with 10 cards each of values:2,3,4,5,6,7, J, Q, K, A, what is the chance of drawing 5 cards of distinct values?

old cobalt
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What is the difference between rearranging and quadratic formula?

shell widget
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@old cobalt What they mean by rearranging is that u isolate "x" by algebraic operations

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quadratic formula is the same thing but the rearranging is already done

tough hatch
old cobalt
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Thank you 🙏

flat pecan
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<@&286206848099549185>

noble sinew
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So 1st draw doesn’t matter, then 2nd draw has prob (39-3)/39, 3rd draw has prob (38-3-3)/38 and so on

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Multiply the probabilities together and you get the answer

flat pecan
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I did try something like that but doesn't appear to be working

noble sinew
#

It does

flat pecan
#

Ok, what if I wanted to find the number of combinations which satisfy what is being asked?

vale wigeon
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4 seeds? did you mean suits?

flat pecan
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How would I go about that?

flat pecan
vale wigeon
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yeah suits

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the number of hands with all cards having distinct values is 10C5 * 4^5

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divide that by 40C5 to get your probability

flat pecan
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Why 4^5?

vale wigeon
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10C5 = number of ways to choose which 5 ranks you get
and 4 ways to choose the suit for each rank

noble sinew
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,w (39-3)/39*(38-3-3)/38*(37-3-3-3)/37*(36-3-3-3-3)/36

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works fine?

vale wigeon
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,w (10C5 * 4^5)/(40C5)

flat pecan
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Xd

vale wigeon
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,w (C(10,5) * 4^5)/C(40,5)

vale wigeon
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there we go

flat pecan
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I see thanks

flat pecan
#

Thanks a lot both of you

fossil tree
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can someone explain to me what a norm of a vector is in english, i look it up and have no clue what it means still

true crystal
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It is kinda its length

fossil tree
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ok? wdym kinda

true crystal
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A length means that you have a notion of distance which is not unique in all context

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but it is a way to understand it

fossil tree
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so whats the difference between a norm and its magnitude then

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wouldnt that be the same

true crystal
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If I have to go from point a to b I can represent a vector that goes from a to b and its norm would give me the distance between the points

fossil tree
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would finding its absolute value i.e its magnitude be the same

vale wigeon
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except 'magnitude' typically refers only to euclidean norm

fossil tree
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huh

vale wigeon
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while 'norm' can be more general

true crystal
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In vector context it means basically the same

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its more of terminology

vale wigeon
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there are ways of assigning a length to every vector in your space that aren't the same as the euclidean norm you're used to but which are still consistent

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there are certain rules an assignment of lengths must obey in order to be called a norm

fossil tree
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so to find the norm id do the sqrt of ux^2+uy^2+uz^2?

vale wigeon
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"the norm" requires context

fossil tree
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the question has no context

vale wigeon
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can you show the question

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maybe it's a devil-in-the-details thing

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as it so commonly is with math

true crystal
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That is the Euclidian norm

fossil tree
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If u = (−1, 2, 2) is a vector in R3

, find the following:

a) ||u || (the norm of u)

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well it wouldnt send the symbol

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but thats legit it

vale wigeon
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okay

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so they probably want the euclidean norm

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since it sounds like youre not quite at the level where you would give 'exotic' norms any consideration

fossil tree
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nope

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im just starting vectors

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so is the norm just 3?

true crystal
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yes

vale wigeon
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yes

fossil tree
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math complicated, thanks my guys

true crystal
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but at a higher lever you should be more specific

vale wigeon
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in math sometimes it makes sense to measure distance in ways other than the euclidean norm

fossil tree
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isnt that the same thing tho

true crystal
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Yeah there is some distance that are easier to deal with depending on the context

alpine sable
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Other than Euclidean norms?

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What can be the other ways?

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In algebraic forms or smth?

fossil tree
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ok this is all going way over my head

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i slept through every class so idk whats going on

alpine sable
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@true crystal sorry for pinging but like I would really want to know what is meant by what Ann said

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Some examples that is

true crystal
alpine sable
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Interesting

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Any references from where I can learn about them

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Or smth

true crystal
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Probably vector space

alpine sable
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Vector Space

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Okay.. I haven't even done Vectors by now, just know the basics

true crystal
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$||f||=\sqrt{\int_0^1 f^2(x)dx}$

vale wigeon
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you forgot the square root

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as written this is not a norm

true crystal
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Yes

alpine sable
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sully sorry this is beyond me

true crystal
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You are like really quick I was going to change it xD

alpine sable
#

Guess this isn't for me

ocean sealBOT
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King1219

true crystal
alpine sable
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Because

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I am afraid

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Is there some quick way of finding this?

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For three degree things I would just check it manually but for 4 I just checked whether the things in the options make the thing 0

oak chasm
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Yes. You can either plug in each pair and see if it produces zero or you can divide the polynomial by (x - (-1))(x - 2) and factor it.

alpine sable
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Factor the remainder?

oak chasm
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You need to be careful of multiplicities, though.

alpine sable
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Or quotient

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Yes

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Oh I am so dumb

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Nvm

oak chasm
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If they're zeroes, there will be no remainder.

alpine sable
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Yeah that's why quotient

oak chasm
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(x - zero) evenly divides a polynomial.

alpine sable
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I don't get what is meant by this

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Nvm

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I am so dumb

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Sorry

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I got it

oak chasm
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There will be a real number x that produces a higher value when filled into that polynomial than other reals.

alpine sable
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Just put it as 1

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Cause for any other thing

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Or 2 actualy

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But for any other thing it becomes minus

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2 is small too

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One returns 12

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Bro

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Why didn't I think of this

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Ok now this is the one I couldn't solve after 15 minutes

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Ugh

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Shouldn't I put the value as 2

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And then find the root of one equation or something

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Lemme try

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No

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Doesn't make sense

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Probably divide the 2 expressions

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No still I will have 2 things remainder and quotient

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Ugh

oak chasm
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One must be (x - 2)(x - m) and the other must be (x - 2)(x - n).

true crystal
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If (x - 2) is a factor of x^2 + ax + b what does that mean ?

oak chasm
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For some m and n.

alpine sable
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I know that but I don't know how to proceed after it

true crystal
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Yeah is means that 2 is a root

oak chasm
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OK, so expand the two things.

alpine sable
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Okay

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But

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No clue what comes in the place of m and n

oak chasm
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Expand (x - 2)(x - m). Expand (x - 2)(x - n).

alpine sable
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Ok

true crystal
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Try to subtract the second and the first

alpine sable
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I actually did that

true crystal
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then for x = 2 you get something

alpine sable
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Ohhh

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Got it

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ThNks

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I didn't know what can be done with the x

oak chasm
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Did you expand the two?

alpine sable
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No substracted both the things

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I get 2

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And that is correct

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Today I learnt so much about polynomials

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It's confusing how did I do that

oak chasm
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That's not always correct.

alpine sable
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I know I can expand stuff

oak chasm
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For example, a = c and b = d is possible, which gives you 0/0.

alpine sable
shadow furnace
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We are probably assuming they are different.

oak chasm
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You shouldn't.

alpine sable
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No

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Uhm

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But the key says 2 only

oak chasm
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Well, as demonstrated, the key is wrong.

alpine sable
#

x-2 is a common factor

oak chasm
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x - 2 is also a common factor when the polynomials are identical.

shadow furnace
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Well, it might not be the only common factor.

alpine sable
#

It is possible that c=d

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But it's also possible that c != d

oak chasm
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Right, so there are multiple answers.

alpine sable
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As demonstrated you are wrong

oak chasm
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OK, well good luck.

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"The answer key says you're wrong" is a very good bit of reasoning.

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Answer keys are always right.

alpine sable
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You said answer key was wrong because c = d was possible

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But it also might be that c != d

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That basically means multiple answers (0 and 2)

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And that was just me meming

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Sory

merry coral
sage vale
#

hi, I need help- figured out dzya and dxda, but unsure about dyda. based on the graph, 1) there's no cross section on the xz plane I can use to find xz bounds and 2) there aren't 2 y surfaces for the y bounds. one of them is literally a line??

fossil tree
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how do i determine if vectors are coplanar, also what does coplanar mean

glass lichen
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so any set of 2 R3 vectors will be coplanar since you need 2 vectors to span to get a plane

grand shell
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$X^2 - Y^2 = 4P$ where $X,Y,P \in \mathbb{Z}$ has a solution $X = P-1$ and $Y = P+1$. Is there a way to find the smallest solution X,Y?

ocean sealBOT
#

Rahakasvi

mortal void
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is this channel free now?

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i have a small doubt bout a thing its pretty basic

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11/4hrs is the value of time give to me on a question what its real value i should be putting

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cause its value coming is 2.75hrs

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so does that mean its value should be 2hrs 45minutes?

remote heron
#

does it make sense?

mortal void
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thankyou

remote heron
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np

mortal void
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not really

remote heron
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which part?

mortal void
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i just thought that 75 is 75% of the 3rd hour

remote heron
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it is 😄

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its just confused because of the fact that a whole hour is 60 minutes

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not 100 like youd intuitively expect it to be probably, with percent

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its maybe easier to see like

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75% = 3/4 = (1+1+1)/4

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so three quarters of an hour, a quarter of an hour is 15 minutes

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hope some of that makes sense 🤔

mortal void
#

yeah

remote heron
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this is probably a good time to go back to thinking of it as pies/pizza or whatever is helpful with percentages since a clock is divided in the same way

mortal void
#

yeah thankyou its clear now

glossy forge
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Idk what’s the error

remote heron
#

that seems so dumb

mortal void
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hhaha

remote heron
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,w 26=3(x+1)^2-1

glossy forge
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Is it???

remote heron
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theres a sign error too

mortal void
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lol i didnt saw the question and i was like his maths was perfect there

remote heron
#

,w 26 = 5(x+1)^2-1

remote heron
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the sign error is somewhere other than the 5

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probably just a typo

mortal void
remote heron
glossy forge
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I didn’t think it was the 5

mortal void
#

is it some kinda app where we will solve and it will tell us our result

remote heron
#

theres some weirdness in this step

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i thought you might be able to "eat" it with the plus or minus

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but now im not sure

glass lichen
#

$x=-1\pm 3$

remote heron
#

ye

glossy forge
#

There is no 5 though

remote heron
#

there is a 5 in the prompt but i think its just a typo

ocean sealBOT
glossy forge
#

I think it’s the error

fluid crown
#

does anyone know how this can transform into an equation

glossy forge
#

Is this a correct way of doing it to

remote heron
#

i dont think theres a correct way

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unless your class is using something specific

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the answer is correct

remote heron
#

like you want to write the repeating decimal?

topaz scaffold
#

You can change it into a fraction if it's a repeating decimal

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But not an equation

wooden crag
#

if it's been taught to you

glossy forge
vapid ermine
#

@glossy forge its true but useless one

remote heron
#

try out the algebra

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they maybe skipped some steps they shouldnt have

loud turtle
#

I have a quick question for anyone whos got time

remote heron
#

specifically they sort of switched the sides which you can do but its a little confusing

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but just do like

vapid ermine
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move the -1 to the opposite side and divide by 3 @glossy forge it will be easy

loud turtle
#

I have the value of ph but I dont know how to isolate the OH since this is my first time using log

ocean sealBOT
#

jan Niku

vapid ermine
#

then it will be so
(x+1)²=9
x+1= 3 x+1=-3
x=2 x=-4

true crystal
glass lichen
glossy forge
#

ok thanks

loud turtle
wooden crag
#

is OH a single variable or O * H

loud turtle
#

its a chem formula

glass lichen
#

yeah, pH is measure of hydrogen, not hydroxide

true crystal
glass lichen
#

anyway, the math is the same regardless

loud turtle
true crystal
#

no

loud turtle
#

you arent wrong I also have your version of the formula

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oh well that doesnt matter the math is what matters here

glass lichen
#

King is just pointing out an error in the question, however the math to isolate for whatever's in the log is the same

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yes

loud turtle
glass lichen
#

$a^b=c\iff \log_a(c)=b$

ocean sealBOT
glass lichen
#

definition of log is how logs are defined...

loud turtle
#

my bad I learn in french

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but I understand that thank you

true crystal
#

In this case log is in base 10

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I agree there might be some ambiguity

fluid crown
hardy vault
#

can someone help

naive field
#

the rules are : in case of basic medium ph=14+log oh , in case of acidic medium ph=-log h30

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in basic, the concentration of ho is 10 exponent 14+ph , in acidic the concentration oh h30 is 10 exponent -ph

jagged rapids
ocean sealBOT
#

killBird

hardy vault
jagged rapids
#

As we choose any 5 numbers and then order them in only the increasing way

wicked plover
#

Hello could someone walk me through this question?

glass lichen
wicked plover
#

i have to draw it?

glass lichen
#

well I'd hope you'd make a diagram if it isnt provided...

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since it's clearly geometry

wicked plover
#

how do i know where to mark B, A, T

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in the triangle

oak chasm
#

It's arbitrary. You can write B, A, and T on any three different vertexes.

wicked plover
#

Oh

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thank you so much

oak chasm
#

@hallow flax No, a is the opposite side of A.

hallow flax
oak chasm
#

t is the opposite of T. b is the opposite of B.

wicked plover
hallow flax
hallow flax
wicked plover
#

Okok

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after i draw it out what is the next step

hallow flax
#

Do you have any idea?

oak chasm
#

Fill in the values you know.

wicked plover
#

Oh yea

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ok let me write this down for future purposes

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im not the best with trig

celest anvil
#

need help with a and b

oak chasm
#

@celest anvil Sorry, channel is busy.

wicked plover
#

yeah

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i filled in the variables

hallow flax
#

Ok, do you have an idea?

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How to continue?

wicked plover
#

but i dont know what is A

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<A

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i know what a B and T are

hallow flax
#

You have two angles of a triangle, so you can find out the third one.

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Do you know how?

wicked plover
#

i add them together?

hallow flax
#

You can the sum of angles in a triangle is 180°

wicked plover
#

and then try to get them to addu p to 180

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so its 62?

hallow flax
#

Yes.

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Any idea going forward?

wicked plover
#

i have to find b and t

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i have no idea

hallow flax
#

Correct.

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It isn't a rectangle triangle, so you have two laws, you can use. Do you know which ones?

wicked plover
#

Sine Law and Cosine Law

hallow flax
#

Exactly! To find out sides, I suggest the law of sines. So you can just figure the remaining sides out, using the law of sines.

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Do you know what the law of sines says?

wicked plover
#

my issue is

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last year

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i slept through the trig online class

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so i actually have no idea or any background information about cosine law and sine law

hallow flax
#

the law of sines says: $\frac{sin(\alpha)}{a}=\frac{sin(\beta)}{b}=\frac{sin(\gamma)}{c}$

ocean sealBOT
#

Sparender

hallow flax
#

or, the inverse:

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$\frac{a}{sin(\alpha)}=\frac{b}{sin(\beta)}=\frac{c}{sin(\gamma)}$

ocean sealBOT
#

Sparender

hallow flax
#

In a triangle, with the angles and sides arranged as in this sketch.

wicked plover
#

oh okook

hallow flax
#

Basically, what it says, is the sin of the angle opposite to a certain side / this certain side, equals the sin of an angle opposite to another certain side / that other certain side.

#

You get it?

wicked plover
#

Yeah

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so their all equal to eachother

hallow flax
#

What exactly do you mean, by "their all equal to eachother"?

wicked plover
#

I mean like

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i have no idea

hallow flax
#

Check the formulas the "TeXit" Bot sent, and check them with the sketch a sent.

#

Perhaps it makes sense then 🙂

wicked plover
#

Oh ok ok i get it

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i know that a = 35.2m

hallow flax
#

Yes.

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So, with the law of sines, how could you proceed?

wicked plover
#

sin(35.2)

#

?

hallow flax
#

you have your sketch infront of you, right?

wicked plover
#

yea

hallow flax
#

ok, you wanna get side t

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you know, a = 35.2m

wicked plover
#

yeah

hallow flax
#

and A = 62°

wicked plover
#

yep

hallow flax
#

Now you have one part of the law of sines:

#

send that again.

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I did not get to see it.

wicked plover
#

would it be

#

a
__
sin(a)

hallow flax
#

$\frac{35,2}{sin(62°)}=\frac{t}{sin(T)}$

ocean sealBOT
#

Sparender

wicked plover
#

yeah

hallow flax
#

Does that make sense?

wicked plover
#

thats what i meant

#

yeah

hallow flax
#

$\frac{35,2}{sin(62°)}=\frac{t}{sin(83)}$

ocean sealBOT
#

Sparender

hallow flax
#

Ok, you have that. Do you know, how to proceed?

wicked plover
#

howw did u get 83

hallow flax
#

It says in the problem you sent.

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angleT = 83°

wicked plover
#

oh yes

#

= 83

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sorry

hallow flax
#

$\frac{35,2}{sin(62°)}=\frac{t}{sin(83°)}$

ocean sealBOT
#

Sparender

hallow flax
#

Perfect, so, do you know, how to move on?

wicked plover
#

Uhh

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nope

#

sorry

hallow flax
#

you just have to rearange that, to have t on one side, and then plug it into your calc, and then you got it

wicked plover
#

how?

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would i reaarange it

hallow flax
#

Look at this again: $\frac{35,2}{sin(62°)}=\frac{t}{sin(83°)}$

ocean sealBOT
#

Sparender

hallow flax
#

how could you get rid of the sin(83) to have t on the right side, isolated?

wicked plover
#

Ummm

#

no idea

#

divide it?

hallow flax
#

you can just multiply by sin(83)

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then you get: $\frac{35,2}{sin(62°)}*{sin(83°)}={t}$

ocean sealBOT
#

Sparender

wicked plover
#

Ohhhhhhhhhhhhhh

#

Shit

#

39.5?

hallow flax
#

Wait, I have to plug that into my calc, one sec.

#

Almost, check your rounding again.

#

40, yes, or 39,6, or 39,57

wicked plover
#

40

hallow flax
#

depending on how precise of a result you need, that should be stated by your teacher.

wicked plover
#

🙂

#

yeah she didnt say anythin

hallow flax
#

Perfect, hope that solves your question 🙂

wicked plover
#

oh my goodness

#

u a goat

#

thanks bro i understand now

hallow flax
#

Perfect, pleased to hear!

wicked plover
#

Hey but i have a question

hallow flax
#

Yes 🙂

wicked plover
#

i have another question and its reversed

hallow flax
#

Send it.

wicked plover
#

it says

#

FIND B

#

and gives me a b and c

hallow flax
#

Draw a little sketch

wicked plover
#

Ok

hallow flax
#

Then we can go through it together.

wicked plover
#

by the way you are an amazing tutor

hallow flax
#

Thanks, happy to hear that! 🙂

#

Do you have a sketch?

wicked plover
#

yeah

#

i plugged in the variables

hallow flax
#

Good, so, we now have a problem.

#

The law of sines, gives us two possible solutions for angles in triangles.

#

Do you know about the unit circle?

wicked plover
#

no i sadly dont

hallow flax
#

Ok, the problem is, for a set sin, cos value, there [in most cases!] are two possible solutions between 0 and 360°.

#

For the these solutions [considering our problem] will be between 0° and 180°, so in theory, both angles could be possible for a triangle.

#

So, we have to use the law of cosines, as this law will give us only one possible solution for triangles [sum of all angles 180°, thats why].

#

You get that?

wicked plover
#

Yeah

#

I ge tit

#

what would be the first thing we do?

hallow flax
#

Do you know anything about the law of cosines?

#

$a^2 = b^2 + c^2 - 2bc\cos(\alpha)$ and $b^2 = a^2 + c^2 - 2ac\cos(\beta)$ and $c^2 = b^2 + a^2 - 2ba\cos(\gamma)$

ocean sealBOT
#

Sparender

hallow flax
#

these are the three which you should know, imo.

wicked plover
#

Oh

#

no i didnt know anything about the law of cosines

#

but

#

I see

#

i have no idea

#

a = b + c

hallow flax
#

You want Angle B, so, the pertinent one for you, would be the one starting with $b^2$

ocean sealBOT
#

Sparender

hallow flax
#

As the two other ones, wouldn't give you angle B.

#

Do you understand that?

wicked plover
#

Umm yea

hallow flax
#

Good, so we will use the following formula:

wicked plover
#

c = b + a

#

?

hallow flax
#

$b^2 = a^2 + c^2 - 2ac\cos(\beta)$

ocean sealBOT
#

Sparender

wicked plover
#

oh

hallow flax
#

you now have your different values, given in the task. You can just plug them into this formula, and solve it.

#

Do you know how?

#

or better, what I mean

wicked plover
#

Yeah

#

ok ok

hallow flax
#

Try it out, and see if it works 🙂

wicked plover
#

yeah

#

how do i plug in

#

b squared = a squared

#

?

hallow flax
#

b = 6, a = 5, c = 7

wicked plover
#

yeah

#

but

hallow flax
#

$b^2 = 36$

ocean sealBOT
#

Sparender

hallow flax
#

$a^2 = 25$

ocean sealBOT
#

Sparender

hallow flax
#

$c^2=49$

ocean sealBOT
#

Sparender

hallow flax
wicked plover
#

like this?

hallow flax
#

I think you mean 36 instaed of 35 🙂

#

but, yes, and now the rest 🙂

wicked plover
#

idk

#

how to plug it in

#

could you plug it in and show me how u did it

hallow flax
#

yes:

#

$36=25+49-257*cos(B)$

ocean sealBOT
#

Sparender

wicked plover
#

Oh d

#

Okok

#

wait

#

we dont have B though

hallow flax
#

Yes, thats what we want to find out.

wicked plover
#

my calculator doesnt give me a answer

hallow flax
#

now you have to rearrange this equation again, so that "cos(B)" is isolated on one side, I would suggest.

hallow flax
#

Does it have CAS?

wicked plover
#

im using

hallow flax
#

However, I suggest you use a physical calculator, you also get to use it during examinations, etc.. to get a bit of extra practice in rearranging equations, etc. [if it isn't a CAS calculator] it won't harm for sure.

wicked plover
#

Oh

#

but to get it isolated

#

we need to use multiplication

hallow flax
#

I would start off with the easy stuff.

#

25 +49, you can get to the right side, just by - 25 and - 49

#

then you have the following: $-38=-70*cos(B)$

ocean sealBOT
#

Sparender

hallow flax
#

You get that?

#

What I did, is just basically I moved the 25 and 49 to the left, by simply subtracting, so [-25] and [-49], that gets rid of them on the right, and on the left it makes 36-25-49, and that equals to -38.

#

.

#

Then I simplyfied $-257$

ocean sealBOT
#

Sparender

wicked plover
#

Ohhhhhhhhhhhh

#

now what?

hallow flax
#

now you have that:

#

$-38=-70*cos(B)$

ocean sealBOT
#

Sparender

hallow flax
#

With that, you are almost there!

#

How can you get cos(B) to be the only thing on the right?

wicked plover
#

38 x 70

#

?

hallow flax
#

you divide it by -70

#

then, you get:

#

$\frac{-38}{-70} = cos(B)$

ocean sealBOT
#

Sparender

hallow flax
#

the - gets cancelled out, so you are left with:

wicked plover
#

Ohh

hallow flax
#

$\frac{38}{70} = cos(B)$

#

$\frac{38}{70} = cos(B)$

ocean sealBOT
#

Sparender

wicked plover
#

Omg

#

i get it

hallow flax
#

and now, to get B, you take it arcus cos.

#

Perfect!

#

I hope, I could help 🙂 If you have more questions, just send them, I am happy to help 🙂

wicked plover
#

Thank you so much

hallow flax
#

You are welcome!

glossy forge
#

Did I plug this in right, or does only the first x needs to be substituted

hallow flax
#

What is the task?

wicked plover
hallow flax
glossy forge
wicked plover
#

wht angle?

hallow flax
wicked plover
#

0.5

#

degreez

hallow flax
ocean sealBOT
#

Sparender

hallow flax
wicked plover
#

whattttttt

hallow flax
#

to get the cos/sin value for a angle you just use the stuff you are used to, probably.

wicked plover
#

0.9?

#

or 60

hallow flax
#

Yes, sounds pretty much right, it should be 57,121°.

#

I suggest you not to round intermediate results, to get a precise result at the end.

hallow flax
wicked plover
#

ohh

hallow flax
hallow flax
wicked plover
#

i have another question but im just gonna go eat

#

when are ur availiable times ?

hallow flax
#

Ok, no problem. I should be around for at least another hour or so 🙂

wicked plover
#

Ok great

glossy forge
hallow flax
# glossy forge

you have plug the x in for every x in the equation of this function.

#

You only did that, for the first one.

#

and on the left side of the equation, you don't have any x, so I suggest to leave something like f(3) or y there.

glossy forge
#

ok thank you

timber sage
#

Can someone help walk through a problem with me?

#

im really confused on it.

ionic jewel
timber sage
meager lily
#

is this server dead

glass lichen
meager lily
#

just wondering

#

where does the 2 come from in the last step

full cypress
#

how are bases with different exponents like terms?

glossy forge
#

Can someone tell me if I plugged these in right or not

alpine sable
hallow flax
glossy forge
#

Is the =(3) part of the equation or should I leave it out

hallow flax
full cypress
full cypress
glossy forge
full cypress
#

in this expression somehow they do

alpine sable
full cypress
#

so it doesnt matter if they have the same exponent in this case?

alpine sable
alpine sable
#

here you can use the power of a fraction rule to make it look better

#

like this

clever locust
alpine sable
#

$\frac{(xy^2)^-2)}{(x^2y)^-2}

full cypress
#

"nope" as in they dont matter right?

alpine sable
#

$\frac{(xy^2)^{-2}} {(x^2y)^{-2} }$

alpine sable
full cypress
#

ok thanks

#

thank you for taking time out your day an helping me out with that

ocean sealBOT
alpine sable
#

if you need any more help then fire away

alpine sable
full cypress
#

im good now but ill hit up if need help with sum else tho

alpine sable
#

hopefully I'll be awake by then but there other wonderful helpers who are happy to help (I hope) if not

alpine sable
#

no it doesn't

#

@meager lily it's because the derivative of u given by du/dx is 1/2*sqrt(x)

#

completely forgot how derivatives work for a minute there lol

alpine sable
#

Hey, I was wondering why (a^-12) / (b^8) was simplified to 1 / (a^12 * b^8)

keen socket
#

U can write rewrite the fraction as a^-12÷b^8

#

Then that becomes 1/a^12÷b^8

alpine sable
#

yeah and then how does 1/a^12÷b^8 become 1 ÷ a^12 * b^8?

keen socket
#

Dividing by fliping the b^8

#

So it becomes 1/a^12 × 1/b^8

#

Which is 1/a^12 b^8

#

U could also see the fraction as a^-12×(1/b^8)

#

Which would then be (1/a^12)×(1/b^8)

#

Which gives the same result

keen socket
alpine sable
#

yeah

keen socket
#

So when u divide by b^8 thats the same as saying the reciprocal of b^8

#

Which is 1/b^8

alpine sable
#

Okay, I get it now. Thanks for the explanation 👍

keen socket
#

Np

alpine sable
#

It's 1 am for me, so I might just be tired lol. Goodnight anyways

keen socket
#

Goodnight

alpine sable
#

not sure if im starting this off right..

#

i write it down as

#

$32=27e^{k(12)}$

#

oops

ocean sealBOT
#

Reverie

alpine sable
#

and i get

#

$12 ln(\frac{32}{27})$

ocean sealBOT
#

Reverie

alpine sable
#

not sure what im doing wrong

keen socket
#

Its 5 not 32

#

Its the increase in population

#

From 1982 to 1994

alpine sable
#

i see

#

so i write it as

#

$5=27e^{k(12)}$

ocean sealBOT
#

Reverie

keen socket
#

Yh

alpine sable
#

im still not getting any of the answers

#

hmm

keen socket
#

Well i got c

#

When i did it

alpine sable
#

so when putting it in log form

#

it is

#

$12 ln(5/27)

keen socket
#

No

alpine sable
#

oh

#

😒

keen socket
#

Its ln(5/7)/12

alpine sable
#

oh actually would it not be

keen socket
#

Becuz when u natural log e^k(12)

alpine sable
#

1/12 ln(5/27)

keen socket
#

U get 12k

#

Yes

alpine sable
#

ahhh got it

#

thank you

#

huh weird

#

my calc said its -.14

keen socket
#

My bad ln(32/27)/12

#

0.014

wicked plover
#

its 0.014

alpine sable
#

oh so it's 32 not 5

keen socket
#

Yes

alpine sable
#

ah got it

keen socket
#

32/27

alpine sable
#

so 1/12ln(32/27)

#

got me

#

.014

#

thank you guy

#

!

lethal token
#

Please help

upper pebble
#

so (18, 12) would be the vertex

#

i'm just not sure how to determine a

topaz scaffold
#

Vertex form would be $y = a(x-18)^2+12$

ocean sealBOT
#

RipeOrange

topaz scaffold
#

We know at x = 0, y = 0

#

So plugging that in you get $0 = a(0-18)^2+12\implies a = \frac{-12}{18^2}$

ocean sealBOT
#

RipeOrange

upper pebble
#

i see

lethal token
#

Thank you

sour grail
#

5=log(50 000P) i need to isolate P and i forget how to do

topaz scaffold
glossy forge
#

Did I plug this in correctly

ionic jewel
#

no

#

its asking for f(x) = 3, not f(3)

wicked plover
#

i neeed helppppppppp >_<

topaz scaffold
#

Law of cosines

wary stream
topaz scaffold
#

Ha I was first

#

Jkjk

ionic jewel
#

law of cosines

wicked plover
#

oh

#

how would i use it here

#

?

glass lichen
#

just plug and chug

topaz scaffold
#

Yep

wicked plover
#

ahh i see

topaz scaffold
#

Plug into the equation

sleek elbow
#

I just learned about law of cosines and its so useful O_O

topaz scaffold
#

Now derive it

wicked plover
#

maybe if i learned 😭

topaz scaffold
sleek elbow
topaz scaffold
#

Derive just means to get the equation

#

Discovering it kinda

sleek elbow
#

Oh dw I did :))

topaz scaffold
#

Building it

#

Idk

topaz scaffold
sleek elbow
#

Deriving stuff is a lot of fun to me lol

wicked plover
#

wait

wicked plover
glossy forge
glossy forge
ionic jewel
#

not in the slightest

#

theres nothing right about that

topaz scaffold
wicked plover
#

hey.. could someone tell me if im right

ionic jewel
#

f(x) = 5x^2+3, they tell you that the output is 3

#

that means when you plug in the input, you get out 3

#

so 3 = 5x^2+3

#

and you solve for x

topaz scaffold
#

,w √(10^2 + 20^2 + 21020*cos(68))

ocean sealBOT
wicked plover
#

damn it

topaz scaffold
#

Oh wait

wicked plover
#

is that the answer?

topaz scaffold
#

,w √(10^2 + 20^2 - 21020*cos(68))

ocean sealBOT
topaz scaffold
#

Yea you're right

wicked plover
#

Ayee lesgo

topaz scaffold
#

Apparently I forgot the right formula oof

wicked plover
#

OOF

#

_<

silk coral
#

Hey kind of confused on what this is asking

velvet condor
#

..............................

ionic jewel
#

the direction of v

silk coral
#

Well I’m not sure how to find it

ionic jewel
#

angle from the positive x axis

silk coral
#

Is it just slope

ionic jewel
#

try drawing a triangle, with the positive x axis and the vector

#

then using trig to find the angle between them

silk coral
#

So is it A?

ionic jewel
#

yea

silk coral
#

Ok cool

#

That makes sense

wicked plover
#

is the length 10

glass lichen
#

how'd you get 10.7?

wicked plover
#

sine law

silk coral
#

10 sin 64 is 8.988

glass lichen
#

$\frac{\sin(64)}{\overline{BC}}=\frac{\sin(42)}{10}$

ocean sealBOT
wicked plover
#

?

#

so am i right

silk coral
#

I don’t think so

glass lichen
#

no

shadow furnace
glossy forge
wicked plover
#

length of the side BC

shadow furnace
wicked plover
#

i have no idea

#

can i?

silk coral
#

Is this d btw?

#

Since it’s isosceles

warm wren
#

Isosceles doesn't mean that it's not obtuse or acute. It can be both. However I'm pretty sure that's not an isosceles triangle you got there anyway. @silk coral

#

It can be obtuse, or right, or acute, and also be isosceles, here's an example:

small chasm
#

how do i do this question?

#

i need to do it by 12

#

and im so lost

shadow furnace
#

Which of those questions?

small chasm
#

top

#

one

shadow furnace
#

Do you remember the formula for the volume of a pyramid?

small chasm
#

yea

#

look

#

i need the area base tho and i don’t know how to get it

shadow furnace
#

Hmm, read the question carefully

small chasm
#

i don’t get it tho

#

like i have to find both then add them

#

but i cant

shadow furnace
ocean sealBOT
#

ShurjoA

small chasm
#

yes

#

i think so

shadow furnace
#

Is that the same as the house's base?

small chasm
#

yes

#

so i do 8x8

#

for the base?

shadow furnace
#

Yes

small chasm
#

ok

#

thanks

shadow furnace
#

No problem!

alpine sable
#

yo i just finished calc ii but i left with some existential questions

#

what does it mean to calculate the cosine of pi/2 radians

#

or idk the cosine of 3pi/4

small chasm
#

thanks

#

i got it right

#

ok how do u calculate the height when they give you the slant height and the radius

#

like what’s the formula

woeful pulsar
alpine sable
#

can u use another channel

woeful pulsar
#

you mean cone?

small chasm
alpine sable
#

uh nvm actually just go on

woeful pulsar
small chasm
#

yes

woeful pulsar
small chasm
#

whats the formula?

#

i forgot it

woeful pulsar
#

pythagorean

small chasm
#

ok

alpine sable
#

i like your pfp man

#

i mess with rock lee heavy

small chasm
#

thanks

#

i keep getting the wrong answer

#

for my question

#

idk why

#

never mind

#

the height is

#

12cm

alpine sable
#

someone halp

#

pls

#

Are u familiar with zeroes of a polynomial?

#

@alpine sable

#

wait sorry

#

this is 1

#

right

#

because -6 and -3

#

Ye

#

but idk how u solve for a polynomial function

#

also I need help with dis

#

Well u gotta look for the points in which y=0

#

So you can analyse the function

#

why y=0?

#

owo

#

so like both x values hav eto equal 0?

#

Oh no i mean

#

Give me a second

#

oo oki

#

Bru discord is taking ages to open in my PC

woeful pulsar
#

yeah alternatively you can sketch f(x) for various k

alpine sable
#

Anyways

#

Yea u can plug different x and see what graph has those points

#

But

#

oh and btw im speaking of the 1st question about graphs

#

ohhh

#

yeah I got 1 because I did -6 and -3

#

idk why they work tho lmao

alpine sable
#

I really ned to finish alg 1 by the end of the month

#

or else I wont be able to transfe rto a new hs

#

if the product of a polynomial is 0, one of the factors has to be 0, right?

#

you got this!

#

are all products of polynomials 0

#

ok so, analyzing the zeroes of the graph of a function can be useful since we know that if y=0 it means that one of the factors is 0

#

so you gotta find what x's makes the function have a 0

#

in this case

#

x + 6 = 0

#

ye so -6

#

and -3

#

but idk why it works TBH

#

alr if we have a polynomial that equals 0

#

wait