#help-0

1 messages · Page 608 of 1

minor heath
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yes

tough prism
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thank you!

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i have like 2 more if u can help me out

minor heath
# tough prism

$\text{probability of drawing a red, then a green}=(\text{probability of drawing a red marble})*(\text{probability of drawing a green marble})$

ocean sealBOT
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G3oG0dly

alpine sable
tough prism
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i got 10/169

alpine sable
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guys what would this equal?

minor heath
alpine sable
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guys

tough prism
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ight thanks

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1 more

alpine sable
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would it be

minor heath
tough prism
alpine sable
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oh one person per channel?

minor heath
tough prism
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ok last one

alpine sable
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mb

tough prism
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i really appreicate ur help

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i tried doing it and got 0.16

minor heath
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divide that over the total of all data

tough prism
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yea i did it got 0.26

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i mean 0.16**

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that correct?

minor heath
tough prism
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arl give me a sec

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ok

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i got 0.14

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correct?

minor heath
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nope

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remember that the total is 325

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it says in the bottom right corner

tough prism
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ok im sorry lmao i think it should be 0.67 now

minor heath
tough prism
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thanks !

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i apprecaite it brodie !

minor heath
#

no problem

trim oracle
pastel mauve
trim oracle
# trim oracle

Can anyone explain to me how to do b, i,ii? I am not sure what the a or b is or what they mean?

pastel mauve
#

a parabola equation

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search that up there are vids

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and then you can take a and b from that

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i dont remember exactly

gloomy lintel
# trim oracle

Well the max point is at (4,20) so b is gonna be 20 straight off the bat

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Bc the smallest (x+a)^2 can be is 0

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The x value at the max point is 4, so a+4 all squared is 0, a+4 is 0 therefore a=-4

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So it’s working backwards from the completed square

pastel mauve
#

can u help with mine too

rapid horizon
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can someone help me with this. I need help with other ones as well

pastel mauve
ocean carbon
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If I know that a number is 3, 4, 2 but these are stored as three separate integers. How could I convert this:

int a = 3;
int b = 4;
int c = 2;

Into :

int x = 342;```

Mathematically.
rapid horizon
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i need help on multiple ones this worksheet is confusing

alpine sable
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ok

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so know the measure of arc ab?

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and arc ca?

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Need a hint?

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Inscribed Angle Theorem

rapid horizon
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well I think we know the measure of bc by multipluing 48 twice?

alpine sable
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No

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You double the value

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of 48

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What you just said is 48^2

rapid horizon
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yeah double the value

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is what i meant

alpine sable
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alright

rapid horizon
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i meant multipling 48 by 2

alpine sable
#

ok you got the measure of arc ab

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now what is ca?

rapid horizon
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wait didnt I just find BC there

alpine sable
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no

rapid horizon
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because bc is 48

alpine sable
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ACB

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is 49

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48

rapid horizon
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96 is the arc

alpine sable
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the corresponding arc is AB

rapid horizon
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ohh ok

alpine sable
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what ever is opposite to the angle

rapid horizon
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yeah so that is 96 because 48 * 2

alpine sable
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is the arc

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corresponding to that angle

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ok now

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find arc ca

rapid horizon
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is it 264?

alpine sable
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no

rapid horizon
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or wait

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that was just subtracting 360 - 96

alpine sable
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no

rapid horizon
alpine sable
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You should notice

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it's a semicircle

rapid horizon
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yes

alpine sable
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what's the measure of the full arc in a semi circle?

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180 degs

rapid horizon
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yes

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because its 180

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ohh i see

alpine sable
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It's half a circle

rapid horizon
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so 180 - 96

alpine sable
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the measure of the full circle

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is 360

rapid horizon
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yeah ik

alpine sable
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and a semicircle is just half that

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so 180

rapid horizon
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yeah

alpine sable
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therefore measure of arc ca is 180

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and arc cb

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should be obvious to solve

rapid horizon
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yeah

alpine sable
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360-180-96

rapid horizon
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mhm

alpine sable
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ok whats the measure of arc cb

rapid horizon
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84

alpine sable
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yeah

rapid horizon
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thanks yeah i was confused i should not have been because it was obviously a semi circle

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can you help me on a few others im just having a difficult time on this sheet

alpine sable
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one moment please

rapid horizon
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I have a good idea of it though like I marked it out for here, and I know the equation i just dont know the numbers

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ok

alpine sable
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with someone else

rapid horizon
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ok this is what i marked take your time just putting this here

alpine sable
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you'll only need 1 theorem here

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and that theorem is what you used in the previous question

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Inscribed Angle Theorem

rapid horizon
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yes

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ignore the equation to the side

alpine sable
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ok

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so whats stopping you

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seems to me like you understand

rapid horizon
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wait just making sure that

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i do

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88 + 112 + 114 = 360

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and then just find the missing

alpine sable
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Yes

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then half that

alpine sable
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and no

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you're missing a number

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therefore making it unequal

rapid horizon
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yeah ik

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im trying to find that number by doing that

alpine sable
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Add an x

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88+112+114+x=360

rapid horizon
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ok let me just calculate that

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314

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360 - 314

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=46

alpine sable
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yeah

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then half that

rapid horizon
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so then half that right

alpine sable
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halve the difference of 360-314

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yes

rapid horizon
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alright thanks

trim oracle
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can anyone help me with b?

ocean carbon
alpine sable
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Ignore negative solution as time is not negative

trim oracle
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but i have t and t^2

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so idk how I can work out t

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oh wait

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i use the quadratic formula?

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like rearrange so its like ax^2 + bx + c = 0?

ocean carbon
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lol

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like

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what if it's 0

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what if a , b or c is 0

trim oracle
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would still work

muted raft
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100 * 0 + 10 * b + c = bc digit

trim oracle
dusk smelt
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@trim oracle you should get t=17/5 and -1

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you take the positive answer

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if youre getting negative in the square root then youre doing something wrong, show us your work

dusk smelt
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a=-5

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not 5

trim oracle
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Oops

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Ty

dusk smelt
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np

finite marsh
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could i get please get some help with these questions?

alpine sable
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函数等于

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我不知道对不起

finite marsh
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its okay

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2.38 is the one I have problems with

alpine sable
#

兄弟能帮我答题吗

dusk smelt
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cant help if not in english, sorry

alpine sable
strong furnace
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can you atleast explain what they want from you

alpine sable
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How to get b and c?

finite marsh
strong furnace
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any of the parts you need help with

finite marsh
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well i am not fluent in chinese nor english so take the translations with a grain of salt

alpine sable
finite marsh
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Suppose the function f(x).... then how much..... is equal to?

strong furnace
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if I put this in translate would it give me the actual thing?

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2.38 设 函 数 f (x) 2.c - 1,> 2 , 则 f (f (f () -5)) 等 于 多 少?

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what have you tried @finite marsh

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try a different channel maybe @alpine sable

finite marsh
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this

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is what i got

strong furnace
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let me take a look

languid ore
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Yo, can someone walk me through this

strong furnace
finite marsh
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well i am not sure

strong furnace
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what part are you unsure about ?

finite marsh
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my friend got x1=-4 ,x2=0

strong furnace
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2.38 right?

finite marsh
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yup

strong furnace
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he got f(5/2) = -4 ?

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seems like he got it wrong if that is the case

finite marsh
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and my other friend got this

strong furnace
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,rotate

ocean sealBOT
strong furnace
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he misunderstood what f(5/2)-5 means

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it does not mean f(5/2-5)

finite marsh
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i guess that could be it

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how about for 2.37?

finite marsh
strong furnace
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2.37 若 f (x) = J.-2, (r> 0), (<0) 则 f [f (-2)] 等 于 多 少? -2.c + 1, <- 1 -3, - 1 <r <2 translating this for reference

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the math and the answer seems correct yes

finite marsh
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If f(x)=..... then f..... equals to?

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okay

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Given the function....how much is..... equal to?

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is kinda the rough translations of the chinese characters in 2.40 @strong furnace

strong furnace
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yeah I used translate myself to get just that

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this seems correct as well

finite marsh
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can i send you the rest?

strong furnace
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how many are there?

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you can send them 1 by 1 I guess

finite marsh
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2.34 and 2.35

lethal ore
#

What's the question?

strong furnace
strong furnace
finite marsh
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kk

strong furnace
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use a different channel this is busy rn

finite marsh
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i think 2.39 is not correct

strong furnace
#

this is quite messy I will try to solve it myself and find the answer first

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but give me a translate on this one

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google kinda failed for this so I need exact translation

finite marsh
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what did google give you

strong furnace
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never mind I got it I just copy pasted the wrong thing

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it is sum of arithmetic sequence right?

finite marsh
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yup

strong furnace
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from your solution I can tell there is a mistake but idk if that reflects in your final answer

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S_18-S_15= a_16+a_17+a_18 and not what you wrote

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you should get 72 as the answer

finite marsh
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s18-s15=a16+a17+a18=3a1+48d=18

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a1+16d=6 s3=a1+a2+a3=3a1+3d=-6

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a1+d=-2

strong furnace
#

negative signs?

finite marsh
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a1= -38/15 d=8/15 S18=9(a1+a18)=9(2a1+17d)=36

strong furnace
#

wait

finite marsh
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this is what my friend got

strong furnace
#

my google translate removed the negative signs so even my answer is incorrect

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but what your friend has

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done

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is correct

finite marsh
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i still dont get it

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can you edit my image to see where i fucked up

strong furnace
finite marsh
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oh i see

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i still got the wrong answer

strong furnace
#

post your work

finite marsh
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bruh

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wait a sec

strong furnace
finite marsh
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my phone does this sometimes

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yeah idk it just does not send it properly

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i guess if you could write it up i would really appreciate that

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its the last question kinda burned out after doing 40 of these

alpine sable
#

Hey

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Can someone pls help me with number 13

strong furnace
finite marsh
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okay

grand heart
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could someone please explain to me how

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is equal to

finite marsh
alpine sable
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Use euler’s identity

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Wait no that’s not necessary

grand heart
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yeah its basic

alpine sable
#

Just do normal fraction addition

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Yea make the denominators common

lethal ore
young flume
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hello, how do i calculate the average gain when i have 15/25th chance to get nothing, and some other chances to get variable amounts? i've completely forgotten and can't figure it out

subtle bay
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times the probability by the gain and sum them

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e.g. (1/5times5)+(2/5times3)...ect

paper marlin
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hi, how do i classify sqare root numbers for example: √7

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or √64/√100

subtle bay
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like as in irrational and rational?

paper marlin
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yes and like intergers, imaginary, whole, ect

subtle bay
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cause with √7=√4√3

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√7=2√3

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then imaginary to my knowledge is represented by i as √-1

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and with that i^2 is 1

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√7 being irrational

paper marlin
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would it be something like this then

subtle bay
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8/10

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4/5

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so 4/5 and real

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the other one is real and irational

paper marlin
#

ic ok tyy

lethal ore
#

"@grand heart"

$\frac{1}{1+e^{-x}}\cdot \left(1-\frac{1}{1+e^{-x}}\right)$\
\
$\frac{1}{1+e^{-x}}\cdot \left(\frac{1+e^{-x}-1}{1+e^{-x}}\right)$\
\
$\frac{1+e^{-x}-1}{(1+e^{-x})^{2}}$\
\
$\frac{1}{(1+e^{-x})^{2}}-\frac{1+e^{-x}}{(1+e^{-x})^{2}}$\

ocean sealBOT
#

my name is jeff

honest lotus
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can anyone here do pre calc ?

lethal ore
#

Writing these equations seems fun 🙂

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What's the question?@honest lotus

honest lotus
lethal ore
#

Sorry ☹️ @honest lotus

young flume
limpid spade
subtle bay
#

yea yea, pretty sure, i was just calculating house edge for a gambling game

young flume
#

alright

subtle bay
#

so i just fed u part of my formula lol

young flume
#

cool, i basically need to calculate how many items i need to reach a certain threshold, but i gain varying amounts per item. thanks for the help

honest lotus
#

i don’t remember learning

limpid spade
#

learn it

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check your course

honest lotus
#

i did she didn’t post any notes

lethal ore
#

Give me a min
I think I've got a clue "@hershey#0957"

honest lotus
#

Okay

limpid spade
analog locust
#

question

lethal ore
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"@honest lotus"

analog locust
#

how do I solve this?

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and is it a non linear differential equation?

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since if I turn it into another form it will be like

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y' - (2+x) y^2 = 0

lethal ore
#

"@honest lotus"

honest lotus
#

oh

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thank you

lethal ore
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"@analog locust"

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"@analog locust"

analog locust
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woah thanks... O_O

lethal ore
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Yw🙂

analog locust
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ooooh

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this is the so called seperable equation, right?

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where you go from dy/dx = f(x,y)

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into M(x) dx + N(y) dy = 0?

lethal ore
analog locust
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and what is the minimum point of it? @lethal ore

lethal ore
#

Minimum point of the function? @analog locust

analog locust
#

like... do I just derive it again and solve for f'(0)?

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yep

analog locust
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do I derive it in term of x or y?

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and if I derive it in term of x... what is d(1/y)/dx?

lethal ore
analog locust
#

and why not y? @lethal ore ? 🙂

lethal ore
#

Beautiful question but the answer is too lengthy to text man
I know why but I don't know how or what to type 😅
"@Kenspectacle#9152"

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"@analog locust"
Dm me or give me a call if you really wanna know why?

analog locust
#

sure, im eating right now though! @lethal ore 🙂

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maybe in like, 10-20 minutes?

lethal ore
#

Your call 🙂

analog locust
#

awesome, thanks man!

lethal ore
#

Happy to help 🙂

soft flicker
#

is anyone any good at differential geometry? i was reading about normal and binormals on curves and came across this problem i couldnt understand.

y is a smooth unit speed curve (y: I to R^3). it has principal normal n and binormal b. assume there exists smooth functions f,g (f,g L I to R^1). with

y = fn + gb. show f^2+g^2=c on entire interval

upper spruce
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@strong furnace are u there ??

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I need ur help

strong furnace
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plz don't ping man I am busy just post the problem

upper spruce
upper spruce
strong furnace
#

I am not a designated helper read the rules you're not supposed to ping , I don't like to block people so please don't repeat thi

#

4. If your question has not been answered for a minimum of 15 minutes, you may use the @Helpers tag once. Please do not try to bump your question using this ping unnecessarily. Do not abuse this ping. Do not individually ping users with the Helpers tag without their express permission.

upper spruce
#

I am sorry

strong furnace
#

just wait a bit some1 might decide to help you

upper spruce
#

Yesterday u had explained me well so I thought to ask u

upper spruce
#

<@&286206848099549185>

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Pls help

strong furnace
#

bruh

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what have you tried?

vagrant rover
#

Did I do this correctly?

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Is answer C) correct?

oak chasm
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Yes.

spark ibex
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anybody good at definite integrals?

alpine sable
#

U sub

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u=lnx
du=1/x dx

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Hope that helps

analog locust
#

guys, would it be the same thing?

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if you integrate fy(x,y) in respect to y, do you also get f(x,y)?

tacit jacinth
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hey could i have some help on my graphs of exponential growth? im confused

shell widget
#

just ask

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if anyone knows, theyll answer

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@analog locust Yes

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after integrating f_y (x,y) wrt y, you get f(x,y) + some constant g(x)

alpine sable
#

Here is an equation, it has two horizontal asymptoms.

One of them doesnt exist on the graph, why is that?

shell widget
#

x^2 - x - 6 = x^2 - 3x + 2x - 6 = x(x-3) + 2(x-3) = (x-3)(x+2)

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x^2 - 4 = (x+2)(x-2)

alpine sable
#

oh its the right picture

shell widget
#

so the x+2 part cancels out

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and ur left with only one (x-2) in the denominator

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which means x=2 is a vertical asymptote

alpine sable
#

oooh ok thanks

shell widget
#

although for x=-2, the function isnt defined

alpine sable
#

how did the cos * pi/4 became sqrt2/2? <@&286206848099549185>

small stag
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Draw a 45-45-90 triangle

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Label a leg as 1

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Solve for the other leg and the hypotenuse

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Then find the cosine of either base angle

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Cos(pi/4) is a nice trig value

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Remember it

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sin, tan, cot, and all their reciprocals

alpine sable
spark ibex
small stag
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But call it 5 if you want

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Also a 45-45-90 is an isosceles triangle

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You have all the information you need to find the cosine of 45° or pi/4

alpine sable
wary skiff
#

The square of the diameter equals the cross-sectional area, d^2 = CM. A cable is checked for a power installation and it is found to be too small. The cable has 37 strands of copper wire, each having a diameter of 82.2 mils. Find the size of the cable in circular mills (CM).

small stag
woven knot
#

Plzzzzz help

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Only have 5 mins and I’m freaking out

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These too omfg

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I really need help

alpine sable
#

supposing that the lenght of one leg is 1

haughty wadi
#

does this look right

alpine sable
#

though I can tell (from the pic) that at least one item is missplaced

lean cobalt
alpine sable
alpine sable
#

You were in a test?

wary skiff
#

The square of the diameter equals the cross-sectional area, d^2 = CM. A cable is checked for a power installation and it is found to be too small. The cable has 37 strands of copper wire, each having a diameter of 82.2 mils. Find the size of the cable in circular mills (CM).

#

Help

woven knot
alpine sable
#

or

wary skiff
#

An electrician earns $25.30 per hour. During 1 week she works these hours: Monday, 8 hours; Tuesday, 7 hours; Wednesday, 5.5 hours; Thursday 10 hours; and Friday, 4.5 hours. What is her average daily earning? *
3 points

alpine sable
#

just add the hours (8+7+5.5+10+4.5) = 35, multiply 35 for 25.3 = 885.5 , and divide the result for the 5 workin day, and you get the average daily earning ; but my math has problems, so it might be wrong.

topaz meadow
#

can anybody help me with this?

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and this?

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my teacher doesnt seem to have any lessons on a+bi form

glass lichen
#

You should've learned rectangular form first

analog locust
#

im a bit confused with this

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I tried solving it by integrating the fy instead of fx

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and I got f(x,y) = y sin x + x^2 e^y - y + h(x)

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solving for h(x), gets me y

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but the implicitly defined solution is f(x,y) = y sin x + e^2 e^y - 1

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what am I doing wrong here?

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I got h'(x) = dy/dx btw

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is it wrong?

shell widget
#

you have f(x,y) = ysinx + x^2 e^y + h(y), partially differenciating with respect to y, you get f_y (x,y) = sinx + x^2 e^y + h'(y)

analog locust
#

@shell widget but I want to try solving in term of h(x)

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to see the soundness of this method lol

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and I get f(x,y) = ysinx + e^2 e^y - y + h(x)

shell widget
#

ok so integrate f_y (x,y) = sinx + x^2 e^y - 1 with respect to y, we get f(x,y) = ysinx + x^2 e^y - y + g(x)

analog locust
#

how did I get this "-y"?

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yeah that is what happened to me

shell widget
#

Okay so we have f(x,y) = ysinx + x^2 e^y + h(y) and f(x,y) = ysinx + x^2e^y - y + g(x)

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comparing, we see that h(y) = -y and g(x) = 0

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so f(x,y) = ysinx + x^2 e^y - y

analog locust
#

wait what

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why is g(x) = 0?

shell widget
#

compare both the f(x,y)

analog locust
#

lets say I don't know the previous f(x,y)

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how do I know that f(x,y) is actually that value?

shell widget
#

wdym?

analog locust
#

f(x,y) = ysinx + x^2 e^y - y

#

how do I get to this?

shell widget
#

by using either f_x (x,y) or f_y (x,y)

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your choice

analog locust
#

I mean, how did I get g(x) = 0?

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so I want to use f_y(x,y)

shell widget
#

Okay so we have f(x,y) = ysinx + x^2 e^y + h(y) and f(x,y) = ysinx + x^2e^y - y + g(x)

#

do u understand till here

analog locust
#

yeah

shell widget
#

both are f(x,y), so both are equal

analog locust
#

but then, how did you know g(x) is equal to 0?

shell widget
#

so we have ysinx + x^2 e^y + h(y) = ysinx + x^2 e^y - y + g(x)

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everything cancels out, we are left with h(y) = -y + g(x)

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now since h(y) is a function of y and not of x, its clear that it must be equal to -y

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and thus we must have g(x) = 0

analog locust
#

am I supposed to solve both f_x and f_y?

#

and why is h(y) equal to -y

shell widget
#

We had f_x (x,y) = ycosx + 2xe^y

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It's partially differenciated with respect to x, so "y" was a constant

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we integrate partially with respect to x, keeping "y" constant

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so we have f(x,y) = ysinx + x^2 e^y + K

analog locust
#

yup

shell widget
#

But since "y" is also a constant, it can appear in the constant of integration

#

So we remove K and write h(y)

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and then h(y) can include constants, doesnt matter

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so we have f(x,y) = ysinx + x^2 e^y + h(y)

#

Okay so now

#

We have f_y (x,y) = sinx + x^2 e^y - 1

#

Integrate this with respect to "y", keeping "x" constant

#

so we have f(x,y) = ysinx + x^2 e^y - y + g(x)

#

We have f(x,y) = ysinx + x^2 e^y + h(y) and f(x,y) = ysinx + x^2 e^y - y + g(x)

#

Both are f(x,y), equate them

#

ysinx + x^2 e^y + h(y) = ysinx + x^2 e^y - y + g(x)

#

simplify, you get h(y) = -y + g(x)

analog locust
#

alright I understood so far

shell widget
#

h(y) is purely a function of y, it cant have any x

#

so it must be that h(y) = -y

analog locust
#

why is h(y) purely a function of y?

#

and why can't g(x) be in it too?

shell widget
#

answer me this

#

integrate x with respect to x, what do u get

analog locust
#

1/2 x^2?

shell widget
#

+c

#

but yeah 1/2 x^2 + C

#

Why not (1/2) x^2 + C + x?

analog locust
#

??

shell widget
#

we just cant

#

when we're integrating with respect to some variable, then a constant is added(integration constant)

analog locust
#

and what are you trying to say from it?

shell widget
#

and that constant cannot be the variable we are integrating with respect to itself

analog locust
#

ohh

#

OHHHH

#

since h(y) is a constant gained from integrating Y

#

you cannot get a c + y

shell widget
#

no, we get h(y) by integrating with respect to x

#

and since we are integrating with respect to x, we cannot have our integration constant(which is h(y)) contain x

#

so h(y) is purely a function of y

#

h(y) = -y + g(x)

#

and so h(y) = -y

#

and so g(x) = 0

#

in the end, u get f(x,y) = ysinx + x^2 e^y - y + 0

analog locust
#

how do we whether know g(x) contains x?

shell widget
#

same process

analog locust
#

I am sorry, my brain is a bit slow since this is 2 am for me right now

shell widget
#

like h(y) is a function of y, g(x) is a function of x

#

same idea

#

constant of integration

analog locust
#

ahhh okay, thanks! 🙂

foggy rampart
#

Can anyone help with a simple prob question, dunno why I'm not getting this

#

Where does the p=(2/5) come from? that's the only thing I'm confused about

#

I get that there should be 2 trials left given the info, but don't understand why it's 2/5 instead of 1/3 for l=1

analog locust
#

what should I do if there is a minus behind y'?

#

I only know of the form when a + is used

#

like a + b y' = 0

#

what should I do when its a - b y'?

shell widget
#

Do you mean -(4y-x)?

analog locust
#

yep

shell widget
#

factor out a - from 4y-x

#

you get -(-(x-4y))

#

which is just +(x-4y)

analog locust
#

wait you can do that?

#

O.o

#

what happens to the y'?

shell widget
#

nothing

#

what we did is something like this

#

-(a-b)c = (b-a)c

analog locust
#

..... my brain is so tired

#

im confused

shell widget
#

u dont get this?

analog locust
#

I don't

shell widget
#

$-(5-10)(20) = --(10-5) = +(10-5)(20) = (10-5)(20)$

ocean sealBOT
shell widget
#

$-(a-b)(c) = --(b-a) ] = +(b-a)(c) = (b-a)(c)$

ocean sealBOT
shell widget
#

you should know that (a-b) = -(b-a)

analog locust
#

ahhh okay

#

makes sense

vivid rune
#

Could someone help me on this

#

Problem 3

analog locust
#

can anybody explain me this?

north kettle
#

hey so quick question
if ur finding the bearing of x from b
and x is like directly above b
whats the angle of bearing
is it 180 or 360 ?

shell widget
#

@analog locust product rule

analog locust
#

ahhhh okay I got it

#

umm...another question

#

d(2x)/dy

#

is 0 right?

#

since it is regarded as a constant

#

or did I understood it wrongly?

gentle garden
#

I don’t understand how they got 70.08

shell widget
#

@analog locust if u mean partial derivative, then yes its 0

analog locust
#

ty

alpine sable
# gentle garden

the integral subtracts the area under the curve and adds the area above the curve

#

i think you just integrated from -1 to 6

#

the function is below the x-axis from -1 to 5

#

so we need to take the absolute value of that "negative area"

#

and from 5 to 6 it's above the x axis

gentle garden
#

When do I know when to use addition and subtraction?

alpine sable
#

wdym

gentle garden
#

Like how would I do it by hand

alpine sable
#

adding/subtracting two numbers?

gentle garden
#

The hw told me to find the area function

alpine sable
#

it wants you ti find the grey area

#

the integral gives you the "signed area"

gentle garden
#

Okay

alpine sable
#

so it adds the area above the x-axis and subtracts the area below the x-axis

#

but we want to find the total grey area

gentle garden
#

Oh because this is not net area I don’t subtract them

alpine sable
#

so we want the parts that are below the x-axis to be added, not subtracted

alpine sable
gentle garden
#

Ah okay

#

How do you find a area function then

#

For this equation

limpid spade
#

which

gentle garden
#

My hw told me to use area function to find the area underneath

#

How do I find the area function

alpine sable
#

this will give you the total area of the grey region

#

when the function is below the x-axis, the area is negative

#

from -1 to 5 the function's below the x-axis

#

so we take the absolute value of that bit to make it positive

#

and from 5 to 6 it's above the x-axis

#

so we can leave that part alone

alpine sable
gentle garden
#

Yeah

#

I think

alpine sable
#

so do you remember the power rule in differentiation?

#

when you integrate polynomials you basically do that in reverse

#

So

#

a.express the numerators and dominators as products of prime factors.
b.cancel the common factors.
c.write the lowest terms of the given fraction.
1 .3/6
2 .9/15
3 .24/39
4 .15/21
5 .12/6
6 .4/10
7 .14/24
8. 28/2
9 .60/6
10 .45/81

#

My answeres are

#

so the integral of x^3-5x^2 would be (1/4)x^4-(5/3)x^3

alpine sable
#

Is My answers right?

#

then evaluate (1/4)x^4-(5/3)x^3 at 5 and evaluate it at -1

alpine sable
#

also don't post the same question in multiple channels

gentle garden
alpine sable
#

yeah the integral is the antiderivative

gentle garden
#

Yeah

analog locust
#

how do you solve this one?

shell widget
#

try letting y = Vt

analog locust
#

actually the question asks you to prove whether a solution exist using the Picard Lindelöf method

shell widget
#

rip

#

nvm then

analog locust
#

umm... do you by any chance know what it is?

shell widget
#

its homogenous

#

thats all i know

bright saddle
#

When I solved this, I got 16. is that right?

shell widget
#

is that 9^(8/x) ?

bright saddle
#

yea

shell widget
#

,w solve 9^(8/x) = 31

shell widget
#

lol

#

is that really = 31

bright saddle
#

how did it get 31

shell widget
#

It says = 31 in the picture

#

if it is 9^(8/x) = 3, then yes x = 16 is correct

bright saddle
#

once in log form log9(31)=8/x
how would I solve

shell widget
#

use a calculator

bright saddle
#

do I just put that in

#

how could I separate x

tawdry linden
#

lemme know if i need to take a better pic

#

but i kind of have 28 mins to solve this and i have no idea how

bright saddle
#

cant you just factor

tawdry linden
#

is that all i have to do?

bright saddle
#

is the x half of the length/width

tawdry linden
#

i see

#

i just wasn’t sure

bright saddle
#

well I dont know it doesnt say so it might not be

tawdry linden
#

i’ll try that anyway

#

thanks

wheat prawn
#

i had a question

#

on why those 2 equations

#

are not factorable

wheat prawn
#

<@&286206848099549185>

void sphinx
#

are leslie matricies asymptotic when raised to high powers and multiplied by a vector?

runic jasper
#

can someone enlighten me in this?

hasty sparrow
#

i got y (variable) but I don't know how to write the equation

woven flume
#

@runic jasper did you draw it

runic jasper
#

Im kinda confused

wheat prawn
#

@runic jasper this channel is busy

#

I had posted my question here

runic jasper
#

mbmb

wheat prawn
# wheat prawn

i had a question
on why those 2 equations
are not factorable

wheat prawn
hasty sparrow
indigo jetty
#

e.g first one is actually $(x-(1+\sqrt2))(x-(1-\sqrt2))$

ocean sealBOT
wheat prawn
#

@indigo jetty ik but

#

cant it be factorable like the 2nd equation

#

like x-1

indigo jetty
#

the 2nd equation happens to have 2 real and equal roots, which is x = 1, so it can be easily spotted

#

the first one is much harder

#

that's why when you can't spot a proper way of factorising, use the quadratic formula

wheat prawn
#

@indigo jetty but u can do the same for the first equation

indigo jetty
#

if you can spot that it's 1+-sqrt2 then go ahead

wheat prawn
#

see

indigo jetty
#

expand it out and see if you get back the same equation

#

clearly it's wrong

wheat prawn
#

how do u know its not factorable tho

#

product and sum

#

factor gets u 2

#

-1x-1

#

-2

indigo jetty
#

it's factorisable as long as the equation has 2 real roots. as for how the 2 roots look like, it depends on the equation

#

nice roots like x =1, 2 etc will make it easy

#

but most of the time there will be ugly roots like x = 1+- sqrt2 and so on

wheat prawn
#

so to know u will have to expand and check

#

any time

#

for these type of equations

indigo jetty
#

expand and verify

wheat prawn
#

ok

indigo jetty
#

if they do not match, then the factorisation is wrong

raw inlet
#

can someone help me solve this, this is calc related rates

alpine sable
#

c^2=a^2+b^2-2abcos(c)

#

when we differentiate both sides the a^2 term goes away

#

it's a constant

#

it doesn't change, it's derivative is 0

raw inlet
#

ohhhh

alpine sable
#

so we have
2c dc/dt=2b db/dt -2*5000cos(130) db/dt

#

db/dt = 84

#

so now we just need to find c

raw inlet
#

would we do 84(120) to find one of the sides?

#

then we can plug it into the formula and solve for the unknown vairable?

alpine sable
#

so two minutes after leaving a, what is the distance from airport A to the plane?

alpine sable
raw inlet
#

okok

raw inlet
#

I SEEEEEE tyty very much

vocal mural
#

Hi
I have a question
Okay so I'm trying to find the orthocenter of a triangle
With points (-4,-6), (10,5), and (6,-5)
I got y = -14/11x + -122/11 for line AD
And y=-10/1x + 55 for line CE
But when these two lines intersect, the point of intersection isn't the correct solution?

alpine sable
#

wolfram alpha is helpful for checking solutions for bashy problems like this

raw inlet
alpine sable
#

differentiating -2abcos(c) with respect to time:
substitute a=5000 and angle c=130 degrees
-10000cos(130)*b
use chain rule here since b is a function of time
-10000cos(130)*db/dt

raw inlet
#

OHHHHHHHHHHHHHHHH

#

u r so SMARTTT

#

ty very much

crude moth
#

hi is this open

raw inlet
alpine sable
#

like how the derivative of 5 is 0 but the derivative of 5x is 5

raw inlet
#

ohhhh

#

i see okok thank very much

uncut osprey
#

Constants have a derivative of 0. But coefficients don't

alpine sable
#

yeah that's a better way of wording it

raw inlet
#

ty yall

hollow oriole
#

hello im trying to solve arcsin(sin(-4pi/5)) how would i go about this

alpine sable
hollow oriole
#

-pi/2 to pi/2?

wise jewel
#

how do i solve both of these?

#

i have absolutely no clue what to do on either :/

woven flume
#

the opposite angles add up to 180

#

for 19

lethal ore
woven flume
#

oh nvm didn't realize they aren't all equal

#

sorry

barren bolt
#

a good tip for these kinds of questions is to divide the shapes into right triangles

woven flume
#

the angle opposite to 96 is also 96 right?

lethal ore
woven flume
#

yeah that's what I mixed it up with

#

so a quadrilateral sums to 360

#

so 360-96-96 = 168

#

therefore the sum of the other 2 angles is 168

hollow oriole
#

@alpine sable?

lethal ore
#

"@wise jewel"\
$12x-9=17x+3$\
$5x=-12$\
$x=-\frac{12}{5}$

ocean sealBOT
#

my name is jeff

wise jewel
#

wait im confused as to why they'd be equal to each other

#

if i split them into two triangles horizontally

#

they're both different sizes

lethal ore
#

Split them into two triangles vertically @wise jewel

alpine sable
hollow oriole
#

ok gotcha

alpine sable
#

Think of using some sine identities

ocean sealBOT
#

Azaradichta

hollow oriole
#

hm would i be able to add pi?

alpine sable
#

But you can add it and take a minus sign

ocean sealBOT
#

Azaradichta

alpine sable
#

Now use the fact that sine is an odd function.

#

@hollow oriole

young ocean
#

I got 50.13 as the perimeter but apparently its wrong, can someone do this and tell me if they get a diff answer? thanks

fading zephyr
#

you have a triangle for which the angles are 36, 90, 54, and a height of 6.9

#

should be able to work out the base from that, and the perimeter should be 10x that base length

arctic delta
#

can someone explain what was done to simplify here

sly mantle
#

$\frac{a+b}c=\frac ac+\frac bc$

ocean sealBOT
#

RokabeJintaro

arctic delta
#

whered the 2x^3/2 come from

sly mantle
#

$x\sqrt x=x^1x^{1/2}=x^{3/2}$

ocean sealBOT
#

RokabeJintaro

arctic delta
#

right i forgot about that

young ocean
gray isle
#

your calculator isn't in degrees

young ocean
fading zephyr
#

which calcultor are you using? the windows one?

gray isle
#

there are two main ways to measure angles,
in radians and in degrees

fading zephyr
gray isle
#

some calculators use radians by default

fading zephyr
#

make sure you click that thing until is says DEG

young ocean
#

yep, it is

#

its using DEG

gray isle
#

however in your triangle it is implied that the angle is 36°

#

,w 6.9tan(36 degrees)

gray isle
#

wtf

fading zephyr
#

hahaha

gray isle
#

fml

#

wtf u doing wolfram

light coyote
fading zephyr
young ocean
# ocean seal

hmm, welp ig i didnt do anything wrong... maybe its a teacher grading error

fading zephyr
#

ribbid, please use an empty channel

#

lemme check really quick

young ocean
#

k

light coyote
#

oh this wasn't empty? .. sorry no one was typing so I thought it was empty

fading zephyr
#

i guess i do get ~50.1 as well

#

maybe ramonov can corroborate

gray isle
#

1 sec

#

hmm yeh. didn't read the whole chat.

#

maybe they want the exact perimeter

young ocean
#

like no rounding?

gray isle
#

yeh, there's an exact value for tan(36°)

#

its a bit ugly though

#

,w tan(36°) exact

fading zephyr
#

aha

young ocean
#

ok welp sadly my teacher grades wrongly quite often, so its probably just that. Thanks anyway guys for your help

fading zephyr
#

you can email and ask what exactly the wanted, at least for future reference

young ocean
#

yeah ill ask in person tmrw

sonic trellis
#

Is this open?

gray isle
#

yes

sonic trellis
#

Cool

#

This might sound dumb but what is the difference between a tangent and a sine

halcyon sleet
sonic trellis
#

yup

halcyon sleet
#

lol sorry if i take a bit im not great at explaining stuff

sonic trellis
#

Its okay

halcyon sleet
#

so imagine you can make a right triangle where the hypotenuse can be slanted at a different angle, like imagine changing the angle to make it lift up and down

#

but (i think?) for the purposes of this just imagine the length of the hypotenuse stays the same

#

so like at a really high angle, close to 90 degrees, the vertical part of the triangle is really long and the horizontal part is really short

#

but at a really small angle, close to 0 degrees, the horizontal part of the triangle is really long and the vertical part is really short

#

the number you get when you plug that angle into the sine function gives you the ratio of the length of the vertical part to the length of the hypotenuse

#

and then cosine is similar, but instead it's the ratio of the length of the horizontal part to the length of the hypotenuse

sonic trellis
#

so

#

Sine is the vertical

#

and cosine is the horizontal

halcyon sleet
#

yeah basically

sonic trellis
#

what about tangent

halcyon sleet
#

sine is opposite side to the angle, cosine is adjacent side to the angle

#

tangent is the ratio of the length of the vertical side to the length of the horizontal side

sonic trellis
#

so so basically

#

vertical over horizontal

#

or vice versa

halcyon sleet
#

just vertical over horizontal

sonic trellis
#

Ok

#

thank you sir

halcyon sleet
#

so if u think about having a 90 degree angle

sonic trellis
#

or maam

halcyon sleet
#

then the vertical part will just be the same length as the hypotenuse, so that's why sin(90) = 1

halcyon sleet
sonic trellis
#

oh

halcyon sleet
#

because in the top triangle, where the angle is in the bottom left, the vertical is opposite from the angle

#

for sine, you use the side that isn't touching the angle

#

the green one

#

since it's on the opposite side of the triangle for the angle

#

and then cosine is always the adjacent side to the angle, the one that's touching the angle

#

that way no matter where the angle is, it's always:

#

sine = opposite/hypotenuse

#

cosine = adjacent/hypotenuse

#

tangent = opposite/adjacent

sonic trellis
#

You are a legend

#

thank you

halcyon sleet
#

and if u think about the numbers u get from those functions, it's just the ratio of those sides

#

like how tan(45) = 1 because the opposite and adjacent sides are the same length, so dividing them gives you 1

#

and how sin(90) = 1 and cosine(90) = 0, because if u think about it like the first triangle (angle in bottom left), then the opposite side is as long as the hypotenuse would be if it pointed straight upwards, and the adjacent side isn't even there because the hypotenuse doesn't go to the side at all

#

and so that's why tan(90) is undefined, because the length of the adjacent/horizontal side is 0 and you can't divide by 0

halcyon sleet
sonic trellis
#

It did

#

thank you

halcyon sleet
#

cool

#

do you mind if I ask a question in here now?

sonic trellis
#

Not at all

#

its free

halcyon sleet
#

cool

#

I can rewrite the equation as [5 7 9]_B = [7 8 9], right?

#

since they have the same basis would it just work like normal vector addition?

#

and then to solve I would just solve the normal way for a change of basis matrix?

ruby current
#

i think so

#

you can always check your answer by verifying that the statement holds

halcyon sleet
#

i'll try lol but i feel like i don't have a good enough understanding of the content to do that haha

ruby current
#

i'm also taking linalg so i'm not an expert

halcyon sleet
#

all good, just nice to know that someone thinks it's correct too

north jungle
#

wait is this channel taken

halcyon sleet
#

nah ur good

north jungle
#

alr

#

how do i solve this

halcyon sleet
#

you would just take the base and height as the lengths of those sides

north jungle
#

so

#

uh

halcyon sleet
#

when you normally solve for the area of a triangle, it's just like the bottom left corner is at (0,0)

#

so the base and height are really like you're subtracting 0 from those numbers

#

so here the base would be 11-2 and the height would be 5-2

#

then u can just plug those numbers into the regular formula for area triangle

north jungle
#

ohh

#

then after

#

9 times 3

#

27

halcyon sleet
#

yeah but that would give u the area of the rectangle around the triangle

north jungle
#

then what

halcyon sleet
#

this shows how it would make a rectangle

#

is that clear or should i explain more

upper kayak
#

basically what he means is that a triangle is always half of some rectangle

#

suppose you have a rectangle with length 3 width 4

#

the area is 12

#

now if you slice it in half diagonally

#

you get a triangle with area

#

$\frac{l \times b}{2}$

ocean sealBOT
upper kayak
#

where l and b are the original rectangle's length and breadth respectively

#

and the triangle is half of that

#

that's where 1/2 bh comes from

north jungle
#

uh

#

ohh

#

wait

#

so its 6

#

for the supposively rectangel with 3 and 4

#

so wait what would the answer be

#

16.5?

upper kayak
#

you can think of any triangle as half of a rectangle

flat quest
#

hi

upper kayak
#

the area of the red triangle above is half of 3 x 4

north jungle
#

ye

upper kayak
#

which is 6

north jungle
#

yea

upper kayak
#

so think of your triangle here

north jungle
#

i multiplied 11 and 3

alpine sable
#

Usually you wouldn't have to think of a rectangle

#

and stuff

#

You could just use Heron's Formula

#

all you need is the 3 sides

upper kayak
#

bruh

north jungle
#

oh wait i did it wrong

upper kayak
#

yeah the length is not 11

#

the base starts at x = 2 and ends at x = 11

north jungle
#

so 9?

upper kayak
#

so the length of the base is 9

#

yes

north jungle
#

then its 3 times 9

#

right

upper kayak
#

then divided by 2

fervent grail
north jungle
#

which is 13.5

upper kayak
#

3 times 9 gets you a rectangle's area

fervent grail
#

Pls helo

north jungle
upper kayak
#

the triangle is half of that

north jungle
#

so 13.5?

upper kayak
#

yeah

north jungle
#

alr

#

this is 9 and 3 right

#

just making sure

upper kayak
#

yeah

#

i hope you understand where the formula comes from

alpine sable
#

anyone online?

#

no

#

all 30K people are sleeping