#help-0

1 messages · Page 587 of 1

silent geyser
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No idea where I went wrong

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When I plug 1 back into the original equation I only get 1 answer

oblique stirrup
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Confused what this question is asking

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Find how far the rider is away from theta right? Ignoring the distance of of the lower half of the circle.

oak chasm
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@silent geyser Sorry, computer problems.

ocean sealBOT
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Chai T. Rex

silent geyser
oak chasm
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@oblique stirrup They're similar triangles.

silent geyser
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I plugged it into Symbolab

oak chasm
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So, what do you multiply a side in the smaller triangle by to get the side in the larger triangle?

oblique stirrup
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correct which i can just times 1 by 220 right

oak chasm
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@silent geyser Do the work by hand.

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@oblique stirrup Right, so multiply the height in the smaller triangle by 220.

oblique stirrup
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but isnt the distance from theta to the person just the radius

silent geyser
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I got the derivative right I’m just missing a second point

oak chasm
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@oblique stirrup Yes, but I don't understand the "but" in your statement.

oblique stirrup
silent geyser
silent geyser
oak chasm
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@oblique stirrup You want the height at that angle, right?

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,w D[Sqrt[(x - 5)^2 + (4x^2 + 80)], x]

ocean sealBOT
oak chasm
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@silent geyser ^

silent geyser
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Wait but then that would mean the one I got was wrong

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But it marked it as right

ocean sealBOT
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Chai T. Rex

silent geyser
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But that’s what I got

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X=1

ocean sealBOT
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Chai T. Rex

silent geyser
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And when I plug in for y I got 9.165

silent geyser
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That’s why I’m confused

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Apparently there are several answers

ocean sealBOT
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Chai T. Rex

oak chasm
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@silent geyser ^

silent geyser
oak chasm
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Right, and there's another answer.

silent geyser
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OHHHHHHHHHH

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BRO IM SO DUMB

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I spent so much time in this

oak chasm
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It's an easy mistake to make.

silent geyser
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Thank u bro

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I really appreciate it

oak chasm
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You're welcome.

silent geyser
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Can u help me out with a couple more?

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If u have time

oak chasm
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Sorry, have to help madeInHeaven.

silent geyser
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Aight thanks anyway tho

oak chasm
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@oblique stirrup The height is the side opposite the angle, yes.

oblique stirrup
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so in addition to finding "y" I also find the bottom quads lenth too?

oak chasm
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No, they only ask for the height.

oblique stirrup
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and that would be the same as y becasue its a circle so 176 times 2?

oak chasm
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,calc 4/5 * 220

ocean sealBOT
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Result:

176
oak chasm
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Oh, I see.

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No, not quite.

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The height is all the way to the ground.

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So how far is it from halfway up the circle to the ground?

oblique stirrup
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the radius which is 220

oak chasm
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Yes, so 176 + 220.

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176 above halfway up the circle.

oblique stirrup
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only at a certain point though

oak chasm
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No, that's incorrect.

oblique stirrup
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the person is at that blacck dot on the top right and drawing a straight line down does not lead to the ground?

oak chasm
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Is the ground below the person?

oblique stirrup
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of course lol?

oak chasm
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Then drawing a line straight down from the person will eventually hit the ground.

oblique stirrup
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And thats what a want to calculate I think

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actually nvm

oak chasm
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Yes, so how high is the horizontal line in the middle of the circle up from the ground?

oblique stirrup
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220 if theta is 270

oak chasm
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No, it's parallel to the ground, right?

oblique stirrup
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i think that would work if the shape was a square..

oak chasm
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Look at the horizontal line in the middle of the circle.

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Is it parallel to the horizontal line that's the ground?

oblique stirrup
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yes

oak chasm
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Then the distance between them stays the same throughout the line because they're parallel.

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The angle is irrelevant.

oblique stirrup
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I see but ok looking back at the question, the answer is just simply 176 ft I think

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If we have the following information about the location of the rider at angle θ for the model, calculate the height the rider is off the ground, at angle θ on the real loop.

oak chasm
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No, that's the height above the midline.

oblique stirrup
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yes thats what the question is asking

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right?

oak chasm
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No, read the question.

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It says above the ground.

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"calculate the height the rider is off the ground"

oblique stirrup
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off the ground at angle theta, meaning the ground in this caase is at theta but offset a bit to face towards the ground

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ill input both to my answer and explain in sentence form

dire dove
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Can someone check this out for me, I feel like I did something wrong since there’s so much space left in the paper, and my teacher doesn’t usually give excessive space. I can give a rough translation if needed

alpine sable
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How do they simplify the z component?

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I don't see how they can pull a sin^2x+cos^2x out of there

chilly hatch
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what would the z component be then?

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try simplifying it yourself

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u should be able to see it right away

alpine sable
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I tried already

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ah

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I had a negative somewhere where it shouldn't have been

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can someone #help me

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i don’t know how to do the stuff when they give me points, i only know when they give me an equation, a SF and that it’s centered at origin

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i still need help

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it would be funny if i said i still need help

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<@&286206848099549185>

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Hey guys, what does it mean when it asks what situation could each graph represent?

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like the context

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i think you make up something that would go with the data

bleak ibex
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Second could be a body projected upwards

alpine sable
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bruh

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how you gonan come into my channel and steal help from me like that i see how it is

bleak ibex
upbeat shadow
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Could somebody help me with this problem?

wanton turtle
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Pretty sure they're just asking the area under the graph

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Take area below x axis as negative, and above as positive

bleak ibex
wanton turtle
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Yes

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Separate the graph into the elementary shapes

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Triangles and rectangles

bleak ibex
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Tho, my poor eyesight could not get it😂

wanton turtle
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Find each area individually

upbeat shadow
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Would it be 5.5?

wanton turtle
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Wait, should we take the area present on the left side of the y axis as negative? thonk

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Confirm with someone else too

wanton turtle
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Oh ok

upbeat shadow
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5.5 would be correct then

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?

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Nevermind 2.5 I’m dumb

alpine sable
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can someone tell me the diff between line integral of scalars vs line integral of vectors? like in a question how do we determine which is which? i googled but it made me more cofused?

charred flint
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@alpine sable for an integral of vectors you just integrate each component normally

nimble mulch
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how do I solve this

charred flint
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split the numerator to simplify

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like how (x+5)/2 = x/2 + 5/2

nimble mulch
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yeah I did all the simplification stuff and got till here

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but how do I integrate it

charred flint
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partial fraction decomposition because the denominator is x(2x+a)

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you'll get 1/x - 1/(2x+a)

nimble mulch
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oh god. I totally forgot about partial fractions. spent the last 10 mins trying to complete the square in the denominator and solving from there

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let me try

charred flint
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that's just integration

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it's what you do in calc 1

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maybe you're asking about what makes line integrals different from usual ones?

delicate gust
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can someone help me please? heres the problem: A radioactive element decays at a rate of 5% annually. Initially there are 40 grams of the substance present. Write an exponential equation that will model this situation

nimble mulch
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@charred flint I solved that and got this

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but how do I substitute the limits, I dont think I can do log of infinity

charred flint
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yea infinity - infinity is super hard to deal with

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but you can combine the logs to make a fraction that works well

nimble mulch
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yeah my brain is not working today

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thx

raw apex
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Someone help me with this

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We have to find the angle of theta

nimble mulch
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convert both into sin and cos forms

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u should get a quadratic equation in sin

raw apex
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I tried

nimble mulch
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convert that cos^2 into (1-sin^2)

raw apex
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But idk where I did wrong

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Yea

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Did the same

nimble mulch
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show what u did

raw apex
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Ok

nimble mulch
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apply the quadratic formula

bleak ibex
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substitute x in place of sin and solve the eqn

raw apex
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Huh

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I don't get it

nimble mulch
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like this

raw apex
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Ohh

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Thanks

pine lake
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Can someone help me with this question?

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This question is under indices, surd and log

woven marsh
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Pog

alpine sable
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is there a way or some key words

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to actually determine which is which?

charred flint
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I mean it would have a vector inside?

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sometimes it's with a dot product of dt or whatever too

wanton turtle
# pine lake

<@&286206848099549185> even i would like to know the solution, im not getting any ideas

stone shard
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Thanks to Devan from Lilin Bangsa Intercultural School for suggesting this problem! What is the radius of the small circle in between the blue circle (radius 4) and green circle (radius 2)? This was a challenge problem for students aged 14 to 15.

Thanks to all patrons! Special thanks to:
Shrihari Puranik
Kyle
Professor X

This is the only chann...

▶ Play video
wanton turtle
stone shard
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lol

wanton turtle
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still dont have the solution lmfao

wanton turtle
pine lake
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Lmao

stone shard
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😆 👌

pine lake
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@stone shard

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I asked in another server

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And i got until this

alpine sable
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Can anyone tell me if i did this right? If not what should i change

bleak ibex
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looks correct

stone shard
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agree

gray isle
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units shouldn't be required in your equations
and the equation for the second question isn't ideal since you have both dollars and cents

alpine sable
gray isle
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express all your costs in either cents xor dollars

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up to personal preference

stone shard
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Dollars is probably better since the other 2 terms is also in dollars

alpine sable
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So i would remove the cents symbol on 12k , alright

bleak ibex
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and convert it to dollars

alpine sable
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Hm so it would be $34.95 + $0.12 = $55.11

stone shard
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Dont need the dollar sign

bleak ibex
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remove the units

stone shard
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Also you forgot to add k to 0.12 -> (0.12k)

bleak ibex
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in both the questions

tribal geyser
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Can someone help with 14)b? I don’t know why it’s 90 degrees

vale wigeon
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@tribal geyser AB is perpendicular to plane FAT

carmine lion
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can anyone hint at how i should approach this problem

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$2\cos(x) -1 = 2\cos(2x), 0\leq x\leq 2\pi$

ocean sealBOT
rigid smelt
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you can use the double angle formula to write cos(2x) in terms of cos(x)

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after that, you only need to solve for cos(x)

carmine lion
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cos^2(x)-sin^2(x)

carmine lion
rigid smelt
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theres another formula

carmine lion
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illl show u

rigid smelt
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cos^2(x) - sin^2(x) = cos^2(x) - [1-cos^2(x)]

carmine lion
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$1-4\cos^{2}(x)+2\cos x=0$

ocean sealBOT
carmine lion
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wait its a quadratic

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OMFG

rigid smelt
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.

carmine lion
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probably shouldn't use those words

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😅

carmine lion
lost violet
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how can i show that $(1+h)^{n} \geq 1+\frac{n(n-1)}{2} h^{2}$ using newton binomial

ocean sealBOT
vale wigeon
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are you sure you aren't missing anything here?

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$(1 + h)^n \ge 1 + \frac12 n(n-1)h^2$ is false for $n = 5$ and $h = -1/2$

ocean sealBOT
vale wigeon
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@lost violet

lost violet
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sorry one condition is h>0

vale wigeon
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you should say these things outright.

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okay then it follows from $(1+h)^n \geq 1 + nh + \frac12 n(n-1)h^2$

ocean sealBOT
vale wigeon
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what is known about n, actually?

lost violet
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n is in N, oh this is because we delete the rest of the terms of the binomial expansion right?

vale wigeon
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the other terms are all positive so yes

lost violet
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thank you!

carmine lion
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i am stuck on a question:

lost violet
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oh just another question, is there a way to prove that if we delete positive terms of some sum of positive terms then is less than theoriginal?

final crag
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Is G false?

quaint trout
lost violet
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thank you

blissful ether
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Long story short trying to create a model to forecast future performance in baseball. Does anyone have any ideas on how I can quantify age? I've considered comparing the stats of those at the same age and using the deviation from the mean but there may not be many data points for this. Another idea I had was to just assign a value to age and as the players get older increase the impact of this.

fresh quail
#

Question related to proportionality:
if x is proportional to y then x/y or y/x have a constant ratio right?
so if we have the following problem: the municipality of x(population 280000) and y(70000) decided to facilitate a common public park between the two cities at the cost of 150 000 000.
What cost, PROPORTIONAL TO ITS POPULATION must be covered by each municipality?

to be a system:
x+y= 150 000 000( where x and y is the cost paid by each)
second equation would be:
x/280 000=y/70 000
because we have them PROPORTIONAL then their ratio is equal, and to their population hence x/its pop=y/its pop

Am I right?

alpine sable
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3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣

#

3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 1️⃣ 1️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣ 3️⃣ 3️⃣ 1️⃣ 3️⃣ 3️⃣

bleak ibex
#

?

stone shard
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??

vale wigeon
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???

wanton turtle
cinder sundial
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how to get the x and y

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wait

copper summit
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can you retype it? its not very understandable

cinder sundial
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theres a mistake

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ok

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i will

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let me rewrite it

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ok they looks good now

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its 1 instead of 7 btw

copper summit
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is it 40? or 90

cinder sundial
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wdym

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its 10

copper summit
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oh ok

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you wanna find y?

cinder sundial
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both of them

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x and y

copper summit
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start by narrowing down the two equations as much as you can till you get x= something or y= something

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like the first one can be x= 6y -60 right?

cinder sundial
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ohh

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yes

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i got u

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theres too many hints

copper summit
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then you can place it as an x

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and get only 1 unknown

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sorry about my english btw

cinder sundial
#

its ok

alpine sable
#

How to find out the answer for this

harsh swallow
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you square the smaller 2 and add the squares

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and then take the root

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and if it becomes the biggest number you add it to the list of correct ones

alpine sable
#

Thank u

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Is this a good conclusion for an assignment?

From the above calculations, we can see that Nyvej 3 uses on average more than Nyvej 5, however, the average is very similar. So they use about the same amount of water consumption.
Nyvej 5, however, has a greater maximum and minimum value, as well as a somewhat greater spread. This means that since both parties have approx. the same average, then Nyvej 5 has some that use more and less water than the others, which is why the spread is so great.

The range of variation of both parties is also very small, therefore it makes sense that the mean is approx. the same.

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<@&286206848099549185>

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(Remember to ping me if you can help)

harsh swallow
#

can you show the graphs? @alpine sable

alpine sable
#

I only have calculations if you wish to see

harsh swallow
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holdup lemme see if when i read this i get what you want to say

alpine sable
#

Thanks

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Nyvej 5 and 3 is appartments

harsh swallow
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you found that 3 uses more water than 5 on average but not by much. 5 is also more irregular in water consumption.

alpine sable
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Yes. 5 has a greater spred, maximum and minimum value aswell as a larger median.

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It only uses 0,2 more on average! So it's very low.

harsh swallow
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higher median but lower average?

alpine sable
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Yes.

harsh swallow
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ok so number 5 is skewed to the left

alpine sable
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Yes,

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so how is my conclusion?

harsh swallow
#

i don't really understand what you mean by

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This means that since both parties have approx. the same average, then Nyvej 5 has some that use more and less water than the others, which is why the spread is so great.

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everything else seems good

alpine sable
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the reason why the spread is so big, and yet they still have nearly the same average, is because they have such a big maximum and minimum value difference.

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Honestly I'm confusing myself now.

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I think?

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I'm not sure.

harsh swallow
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that makes sense

alpine sable
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Awesome, so is the conclusion fine?

harsh swallow
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sorry i had to graph it

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even better graph

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you can see that the orange, which is 5 is more spread

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but they're both skewed to the left

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and the average and means are similar

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i think your conclusion is fine

harsh swallow
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i found something you did wrong @alpine sable you didn't sort them before getting the median

clever tapir
#

can anyone help e with domain and range i dont remember the material

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<@&286206848099549185>

acoustic shadow
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What are domain and range ? @clever tapir

ionic jewel
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don't just give him answers

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doesn't help anyone here

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thank you

pale cargo
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Hello people

pale cargo
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Can someone please prove this on paper ^

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I'm starting to suspect the question itself is wrong

bleak ibex
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Range is values on y axis

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@ionic jewel , is that better?

pale cargo
ionic jewel
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of course he probably left lmao

pale cargo
#

if he left than someone help me please 🙂

feral star
#

what have you tried?

pale cargo
#

making it in terms of x only and differentiating twise

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and differentiating implecitly

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didn't get that in both

feral star
#

you can do it, but a better way would be just to differntiate it

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using the chain rule

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try doing first dy/dx - do you know what is it?

pale cargo
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so y = sqrt(2-x^2)

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then dy/dx?

feral star
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no

pale cargo
#

then?

feral star
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y^2+x^2-2 =0

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derive it

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you will get

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2yy'+2x=0

ionic jewel
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yeah you want implicit differentiation here

feral star
#

y'=-x/y

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now derive that again

acoustic shadow
pale cargo
#

i did implicit differentiation

feral star
#

y'y= -x

feral star
acoustic shadow
#

It’s becoming weird to manipulate

feral star
#

but you know y'

pale cargo
#

okay so the first one would be 2y(y') + 2x = 0 , right?

feral star
#

yea

pale cargo
#

and y' = -2x/2y ?

feral star
#

yes

pale cargo
#

now what?

feral star
#

i would reorganize it to y'y+x=0

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and derive it again

pale cargo
#

quotient rule implicitly?

pale cargo
feral star
#

you said y'=-2x/2y

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reorganize this term to get y'y+x=0

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and now diffrentiate again in respect of x.

pale cargo
#

???

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ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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i see

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cancel dem 2s

feral star
#

yea

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y'=-x/y
y'y=-x
y'y+x=0

pale cargo
#

how do you do it again with y'y

feral star
#

like diffrentaiting multiplicity

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try it and i will correct you

pale cargo
#

how do you differentiate y'

feral star
#

like you did y

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you just add another '

pale cargo
#

oh

feral star
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so what did you get

pale cargo
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i got y'y' + y(y") +1 = 0

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?

feral star
#

yes!

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now, you know what y' is because we solved it before, so you can plug it in

pale cargo
#

2 times?

feral star
#

?

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yea, you know y' so plug it in each time you see it

pale cargo
#

cuz its y' x y'

feral star
#

which is 2

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yep

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its y' squeard

pale cargo
#

kk

feral star
#

than you will need to use the fact that x^2+y^2 = 2

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and you will solve it 🙂

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gl

feral star
#

??

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what did you get after pluging y'

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i fixed it, +2 not -2

pale cargo
#

y''= (-1-(x^2/y^2))/(y)

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....

feral star
#

no

pale cargo
#

😦

feral star
#

you shouldnt do it yet

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reorganize it to

pale cargo
#

it's Iftar time out here

feral star
#

y''y+x^2/y^2 +1 = 0

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iftar?

pale cargo
feral star
#

now change the 1 to y^2/y^2

pale cargo
feral star
#

oh, happy meal ^_^

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i guess?

pale cargo
feral star
#

anyways, you should remove the x^2, using x^2+y^2 = 2

pale cargo
feral star
#

gl

pale cargo
#

Thanks!

prime steeple
#

Hi everyone. I am wondering the best way to evaluate if a given number is a whole number or not. What I am currently doing is dividing the given number by one. If there is no remainder, I am assuming the number is a whole number. Is my way ok, or is there a better way?

ionic jewel
#

another way I've seen is check if the number equals the rounded version of itself

prime steeple
harsh swallow
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why implicit? i did it with y = sqrt(2-x^2) and it all cancels nicely

prime steeple
#

But do you see any potential problems with checking that the reminder == 0 to determine if it is a whole number?

harsh swallow
#

sorry jon

ionic jewel
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but also whatever ur using to check if there's no remainder, you could just use on the original number probably

vale wigeon
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just curious

prime steeple
#

@ionic jewel thank you! Very helpful.

vale wigeon
#

what context did this arise in

prime steeple
#

Writing an algorithm (in Rust) to find the factors of a given number.

vale wigeon
#

so then you aren't really checking a number for wholeness

#

you're checking one whole number for divisibility by another whole number

#

rust should have a dedicated remainder-of-division (or modulo) function

prime steeple
#

`fn main() {
let dividend = 72.0;
let mut divisor = 1.0;

loop {
    let quotient = dividend / divisor; 

    if quotient < divisor {
        break;
    }
    
    if quotient % 1.0 == 0.0 {
        println!("factors of {} are {} and {}.", dividend, divisor, quotient)
    }
    
    divisor += 1.0;        
}

}`

vale wigeon
#

triple backticks for a code block

#
like this
you can do multiple lines
#

you can even do
```rust
like this
```

#

and get syntax highlighting

#

okay so the first question is, why are you writing 72.0 and 1.0 instead of 72 and 1?

#

does rust not have integer data types?

prime steeple
#

Thank you, I will do that next time. So that is the algorithm as of right now.

#

It does, but dividing integers will not return a remainder.

#

for example 72 / 7 = 10

vale wigeon
#

but you have %

#

you can just check for dividend % divisor == 0

#

there is no need in your case to use floating-point numbers; all you get is unnecessary overcomplication

prime steeple
#

Hmm that that's a good point. I am going to give that a try. Thank you @vale wigeon and @ionic jewel for your time!

vale wigeon
#

for future reference, you should post the context along with your question, so as to not make people contend with the XY problem

chrome kestrel
#

Here is not someone German who is willing to learn Maths with me? I am struggling with "Bruchterme" If someone is willing to help me in VC it would be very appreciated.

alpine sable
limber ledge
#

how would I approach solving this

wanton turtle
#

OK, in this diagram, what is PR?

#

And also, there's a particular property you can use to find the angle PQR

#

But that's really not needed

limber ledge
#

pr is the diameter

#

of the circle

wanton turtle
#

Oh wait, I read the question wrong

limber ledge
#

I need to find length of RQ

wanton turtle
#

What does the 72° refer to here? The arc length?

limber ledge
#

yes

#

I believe so

#

wait

wanton turtle
#

If so, then you can find the angle ROQ (where O is the center) by equating the formula for arc length to 72 degree

#

Then, by using some trigonometry, you should be able to find RQ

limber ledge
#

what is the formula

wanton turtle
#

(Theta / 360) x 2 pi r

(I think)

dawn wraith
#

That isn’t really necessary though

wanton turtle
#

Oh OK

dawn wraith
#

The inscribed angle is equal to half the measurement of the arc length by degrees

wanton turtle
#

That's the only thing that popped into my mind

wanton turtle
dawn wraith
#

RPQ

#

it lies in front of that arc

wanton turtle
#

Oh

#

Oh I remember

dawn wraith
#

And from there just use sine

limber ledge
#

so would it be 36

wanton turtle
#

Ye

dawn wraith
#

Touché

wanton turtle
#

Should probably go through them properties again KEK

dawn wraith
#

If required, do so

limber ledge
#

Yeah I should

#

geometry is so hard

#

I didnt struggle in Algebra but geometry im struggling a lot

wanton turtle
limber ledge
wanton turtle
#

Hunnydrips' method should have been the first thing to pop up in my mind

#

K anyways, channel is free

limber ledge
#

ok

#

how would you solve this one

dawn wraith
#

Is 2x + 220 the measurement for arc AB? (Large)

limber ledge
#

Im not sure

#

this is all the info I have

dawn wraith
#

Let us assume for now that it is I suppose

#

What I’d do first, would be making an inscribed angle that lies on chord AB from the opposite side of angle CBA

limber ledge
#

ok

dawn wraith
#

From there, we have a property that is very well-known these days in circle geometry

#

What can we infer about an angle that lies between a chord and a tangent?

limber ledge
#

they are congruent?

dawn wraith
#

The inscribed angle, and the angle between the tangent and the chord

#

Only that angle must lie from its other side

#

(The inscribed one)

limber ledge
#

oh

#

ok

dawn wraith
#

Let us suppose that vertex of the inscribed angle is D

limber ledge
#

ok

dawn wraith
#

Now, what would be the arc length in front of the inscribed angle?

limber ledge
#

arc length is 2x the inscribed angle

dawn wraith
#

Well said

#

So

#

Arc AB (small) is now 4x+140

limber ledge
#

ok

dawn wraith
#

What do we know about the summation of all the arcs in a circle?

limber ledge
#

Im not sure

dawn wraith
#

It will always be the equivalent of 360 degrees.

#

So now

#

We have an equation!

limber ledge
#

oh ok

dawn wraith
#

But notice what x will be

#

|| x = 0||

limber ledge
#

0

dawn wraith
#

That’s correct bud

limber ledge
#

ok

tender geyser
#

i need a bit of a clue on solving a specific integral
i have to integrate over a function of the form 1/sqrt(a+2bx-x²)
i know that the solution should be arcsin((b-u)/sqrt(a+b²))

but im not sure how to get there

harsh swallow
#

$\frac{1}{\sqrt{a+2bx-x^2}}$

tender geyser
#

i tried an online integral calculator and its by hand solution (where i can look up the steps) goes completely nuts with i and some logarithmic functions

ocean sealBOT
#

Katharine

tender geyser
#

its numerical solution looks a lot more like what i need

#

maybe i shouldve just posted this xD

#

but i wanted to keep it simple 😄

dawn wraith
#

Definite or indefinite

tender geyser
#

wdym?

harsh swallow
#

that is the stuff of nightmares

dawn wraith
harsh swallow
#

definite right, it has bounds

tender geyser
#

i mean most of it is just constant junk ^^

#

yeah

ionic jewel
#

are you actually expected to know how to integrate that outside of having it memorized or just using a calculator

tender geyser
#

according to the script, its an obvious integral that can be found in tables and such 😂

ionic jewel
#

the same problem types will end in the same integrals you can memorize

#

yes

tender geyser
#

but i cant find it in this form

#

i found the simpler version that just yields arcsin(x)

#

but im not sure how to turn this polynomial in the sqrt into a 1-x² form

tender geyser
#

but were expected to be good at finding these things written down in whatever resources we can get our hands on

ionic jewel
#

not sure why you would use an integration table written down when mathmatica exists but as far as I can tell there's no particularly nice way to solve that by hand

tender geyser
#

do you know a good table that covers more complicated variants of the 1/sqrt(1-x²) -> arcsin(x) integral?

harsh swallow
#

i found this one but it makes no sense with a -x^2 cuz there's a 1/i in there

#

number 39

ionic jewel
#

2 pages on a "single page integral table" thonk

harsh swallow
#

ahahaha

#

single a3 page

#

😄

tender geyser
#

but the integral comes from classical mechanics so no complex roots needed

#

and wolfram alpha tells me its an arctan

harsh swallow
#

integral-calculator shows how it's done but if you need to do this by hand i want you to slap your instructor for me

tender geyser
#

do you have a link? 🤔

harsh swallow
tender geyser
#

ah thx!

harsh swallow
#

you probably have to write it in yourself

#

1/sqrt(a+bx-x^2)

tender geyser
#

oh haha lol its just the english version of the one i use 😄

alpine sable
#

how can i write $a(e^{i\theta}) = cos^{2}(\theta)$ in terms of $t=e^{i\theta}$?
like what would be a(t)?

ocean sealBOT
#

nosequepasa

harsh swallow
#

XD

limber ledge
#

how would I find this

#

<@&286206848099549185>

tender geyser
rose dune
#

<@&286206848099549185>

harsh swallow
#

guys if it's taken it's taken

#

ludi

tender geyser
#

hmm?

rose dune
harsh swallow
#

that integral

#

idk how anyone would do it by hand

tender geyser
harsh swallow
#

especially to get an arcsin instead of the log

stone shard
tender geyser
#

(if you look at the value that you already know)

tender geyser
rose dune
#

sir help mee :(

tender geyser
harsh swallow
#

that's nice table

rose dune
limber ledge
#

180-94=86

tender geyser
tender geyser
limber ledge
#

53+41

tender geyser
#

you dont have to add these angles

limber ledge
#

then what do I do

tender geyser
#

consider the line that goes from down left to up right okay?

limber ledge
#

ok

tender geyser
#

obviously, looking at the center, going from one side to the other should be 180° right?

limber ledge
#

yes

tender geyser
#

what is the angle between the intersecting line and the original line? (not x but the smaller angle)

rose dune
#

omg thanks this server is epic

tender geyser
#

yes
so a formula for the angle should look like this:
x + 41 = 180

#

now just solve for x 🙂

limber ledge
#

ok thanks

ionic jewel
#

i like how there's 3 simultaneous questions in q0 while other questions channels are empty

stone shard
tender geyser
#

channel descriptions dont seem to be very eye catching eh? 😂

limber ledge
#

how do I get better at geometry

#

I am so bad at it

lament wyvern
#

practice

limber ledge
#

ok

#

should I do practice problems from my textbook

ionic jewel
#

yes

limber ledge
#

ok

ionic jewel
#

that's the entire reason your textbook has practice problems

steel dirge
#

don't answer his question he is cheating for a maths test

stone shard
#

oops, should of asked first

steel dirge
stone shard
#

my bad

steel dirge
rose dune
#

-_-

steel dirge
tender geyser
rose dune
steel dirge
#

acting like you're starting to learn maths and starting to like it, when all you're doing is cheating

rose dune
#

<@&268886789983436800> pls kick this child

steel dirge
#

don't fight in here (:

tender geyser
#

fellas
keep the drama out of this channel please

#

its for people to actually get some help

rose dune
#

some help

ionic jewel
#

we don't support cheating and don't help on exams, that's a reasonable mod ping yes

tender geyser
#

btw @limber ledge i noticed that i told you some mad bogus, i mistunderstood the drawing im sorry xD

steel dirge
steel dirge
tender geyser
#

(360°)

alpine sable
#

how can i write $a(e^{i\theta}) = cos^{2}(\theta)$ in terms of $t=e^{i\theta}$?
like what would be a(t)?

ocean sealBOT
#

nosequepasa

tender geyser
#

why is nobody reading the rules screams

ionic jewel
#

becuause everyone assumes their question is highest priority and all the helpers should drop what they are doing and immediately help

tender geyser
#

@limber ledge

swift igloo
#

anyone any ideas on part (ii)? from the first paragraph I have the two general coordinates of M

#

not sure how to apply it to part (ii)(a) tho. from a diagram i know it's a circle, but idk

#

the coordinates of M are

#

$(\frac{ab^{2}}{b^2+1}, -\frac{ab}{b^2+1})$

ocean sealBOT
quick surge
#

can anyone teach me (c) ^

polar whale
quick surge
#

i did

#

cumulative freq 4 , 10 , 20, 35 , 43, 48, 50

#

im just getting confused on the passing mark thing

polar whale
#

Just calculate the number of students with class mark more than 45

quick surge
#

how do u see how many students passed ity

#

wat

polar whale
#

U are taking class mark as the marks obtained by each student in that class interval

quick surge
#

yes

polar whale
#

Then how many students got 45?

quick surge
#

100 - 45?

#

is it

polar whale
#

That is the second interval.

quick surge
#

wat

#

my brain

#

is too smol

polar whale
#

1st interval class mark is 35
2nd one is 45
And so on

quick surge
polar whale
#

U made the class mark column

#

??

quick surge
#

yes

#

30-40
40-50

polar whale
#

Show what u did

quick surge
#

and bla bla bla

polar whale
#

That's not the class mark column

#

That's class intervals

#

Class mark is the average of a class interval

quick surge
polar whale
#

Class mark= (upper limit+lower limit )/2

quick surge
polar whale
#

We call it class mark here

#

Sry idk what terminology is used there

#

Yeah so make a column for mid points

quick surge
#

but why do we need mid points

#

my teacher teached this

#

it doesnt have any mid points

#

now i just wanna know

#

how do u find how many people passed

#

i dont need help on percentage

polar whale
#

Well that information isn't given that's the problem

#

U could try by graphing tho

quick surge
#

this is the table

#

this is the graph

#

i dont see any midpoints and i dont see why u need midpoints to find how many people passed if the passing mark is 45

polar whale
#

The problem is we don't know how many of the 18 student in 41-50 got more than 45

quick surge
#

oh

#

ok go on

polar whale
#

So we trying to plot the cumulative frequency on a graph as shown.

quick surge
#

yea

#

and

#

do we just

#

do i just plot at the 45

#

and pull up

#

until it touches the line

polar whale
#

Well that's what I would do

quick surge
#

i found 7

polar whale
#

And find the y value

quick surge
#

wat

polar whale
#

At x=45

quick surge
#

yea its 7

#

y = 7

#

now do i just 50 - 7

#

= 43

#

is that it

polar whale
#

What's the cumulative frequency at x=45?

quick surge
#

7

#

i said it

#

7

polar whale
#

How

#

According to that graph?

quick surge
#

YES

polar whale
#

Huh

#

Shouldn't it be 55 approx

quick surge
#

?????????

polar whale
#

On that graph u pulled up and intersected the curve?

polar whale
quick surge
#

i pulled up until it touches the line

#

THATS NOT THE GRAPH

polar whale
#

Oh

quick surge
#

IT WAS AN EXAMPLE

polar whale
#

Ooo

quick surge
#

BRUH

polar whale
#

Sry my bad then

#

Ohk

quick surge
#

np

#

so its 7

#

do i just

polar whale
#

So cumulative frequency at 45 is7?

quick surge
#

total - 7

quick surge
#

yes

#

around 7

polar whale
#

And total frequentcy is?

quick surge
#

50

#

so 50 -7

polar whale
#

Ohk

quick surge
#

right?

polar whale
#

Wait

quick surge
#

💥

polar whale
#

What's the cumulative frequency at x=44

quick surge
#

6

#

i found the anwser

polar whale
#

Ohk

quick surge
#

86%

polar whale
#

50-6 then

#

Coz 45 is pass marks

quick surge
#

Huh

polar whale
#

People with 45 marks pass the exam

quick surge
#

Ohhh

#

Ok

#

Ty

polar whale
#

Cumulative frequency subtracted at x=45 also include some people who passed

#

That's ehy

#

Why*

swift igloo
glad matrix
#

int (logx)² by parts!! plz

manic quail
ocean sealBOT
#

verysadperson

glad matrix
#

ohh unfortunately not! but i have done int log(x)

manic quail
#

So, you could try this by parts, since you know the integral of log x.

glad matrix
manic quail
#

Okay. I cannot guarantee that this works, btw xD It just seems like it could work to me.

thorn nebula
#

help

bleak ibex
#

Why does it look like physics?

glad matrix
#

yyeh it is i think

thorn nebula
#

its mechanics

bleak ibex
glad matrix
#

and this is maths server

manic quail
#

I think it works.

grand kelp
#

I mean, many physics problems are just math problems about physical objects

glad matrix
#

yeh im on my way

bleak ibex
manic quail
# manic quail I think it works.

Mental maths suggests you should end up with this, let's see if I did it wrong, $$\log{x}(x\log{(x)}-x) - \int( \log{(x)} -1 )dx.$$

ocean sealBOT
#

verysadperson

alpine sable
#

how can i write $a(e^{i\theta}) = cos^{2}(\theta)$ in terms of $t=e^{i\theta}$?
like what would be a(t)?

ocean sealBOT
#

nosequepasa

still crest
#

How do I even start with this kind of problem?

glad matrix
lament wyvern
#

where will the axis of the parabola be?

stable dune
#

can someone help me out

still crest
#

The exercise doesn't give that information so I suppose it's not needed

lament wyvern
#

nono I mean you can work it out

#

if you draw that parabola, where will it be symmetric about?

still crest
#

Ohhh xx'

manic quail
#

,w integral of (log^2 x) = (logx-1)(xlogx-1)

ocean sealBOT
manic quail
#

I don't think that is the same...

still crest
#

right?

lament wyvern
#

,w plot y^2=4x

ocean sealBOT
glad matrix
lament wyvern
#

so now pick 2 points, anywhere

manic quail
glad matrix
#

sure thankyou

placid stag
#

what does (Q/R)bar = R in the second line mean

#

ping me please

feral star
#

bar is complement set... so the complement of R\Q... which is not R...

#

so this might be wrong..

noble sinew
#

think he just underlined such

#

seeing how many lines and stuff there is in it

placid stag
#

this has something do with the density

feral star
#

R-Q isnt R too

#

also what with the usage of backward parenthesis?

#

]x-e,x+e[ ?

noble sinew
#

same as ()

feral star
#

also N is empty set, then we have x in that set? this all photo look wrong

placid stag
#

okay thank you

stable dune
#

can someone help me out

acoustic bay
#

@remote temple Thats good man, hope you finish your senior year strong

winter linden
#

Plz?PepoG

celest void
# winter linden

an equilateral triangle has the same angles throughout (60 each - equiangular) therefore the sides are of equal length

winter linden
#

Yeah ..

wanton turtle
#

And the height of an equilateral triangle is (a sqrt3/2) if a is the side of the triangle

#

So use the area formula and equate it to the given value

winter linden
#

Wut

wanton turtle
#

1/2 (base) (height)
Let length of the side of the triangle be a

#

So it is 1/2 (a) (a sqrt3/2)

#

Which is equal to 4 sqrt3

winter linden
wanton turtle
#

What do you not understand?

winter linden
#

Whole thing

wanton turtle
#

OK I'll try my best to explain

winter linden
#

Please

wanton turtle
#

They want us to find the side length, so I'm assuming it as a variable "a"

#

They have given us the area as 4 sqrt3

#

The area of a triangle is 1/2 (base) (height)

winter linden
#

Ok understood

wanton turtle
#

We need to bring the area in a form such that it contains only 'a' which is the side length

#

The base is "a"

#

The height is "a (sqrt3)/2" from some trigonometry

#

I think the height is what is confusing you

celest void
#

You don't need to use 1/2 (base)(height) here?

winter linden
#

You got it

celest void
#

Area = 1/2Ab sin(C) and it's much more efficient

winter linden
#

Bruh im a 9th grader

#

Whats a sin

wanton turtle
#

Well shit

celest void
#

Well idk don't u learn basic trigonometry as a 9th grader?

wanton turtle
#

Ye?

winter linden
#

Nope

wanton turtle
#

OK then

#

You know the Pythagoras theorem obviously

winter linden
#

Yeah

wanton turtle
#

So try to visualize what I say here

#

Imagine an equilateral triangle

winter linden
wanton turtle
#

Draw an altitude (height) from one vertex to another side

winter linden
#

Ok

wanton turtle
#

It divides the side into equal halves right?

winter linden
#

Yeah

wanton turtle
#

There you can see that it forms a right triangle

#

Let height be "h"

#

We know side length a

#

Which is the hypotenuse

#

One leg of the right triangle is "a/2"

#

We need to find "h" which is the other leg of the right triangle

winter linden
#

Uh huh

#

Then what

#

How to find

wanton turtle
#

so h = sqrt( hypotenuse^2 - leg^2 )

#

Hypotenuse is a

#

Leg is a/2

#

By solving, we get h as a(sqrt3)/2

#

Once you know what h is, the problem is simple

winter linden
#

Oh

#

Ok man

#

Thx for the help

wanton turtle
#

Anytime, hope it helped

winter linden
#

Yeah it did

#

A lot

weak cipher
#

my current idea is to ||sift through the vectors in X\{x} U Y and deduce we can find a vector in Y that is linearly independent to the vectors in X\{x} perhaps by applying the pigeonhole principle or something like that|| but not sure how to make the latter deduction or if I'm going down the right track

#

V is finite dimensional vector space over the reals

weak cipher
dire dove
#

I have no clue what it’s asking me to do for part b, can someone give me directions to maybe make it more clear, and if you need me to translate I’m happy to do so

manic quail
dire dove
bleak ibex
dire dove
stable dune
#

i need help with this

manic quail
manic quail
dire dove
#

Wouldnt that answer be to long, I mean I only have like a 4 cm line to wright the answer down?

manic quail
#

uwu, bob ross is typing.

#

Bob ross stopped typing 😦

coral pagoda
#

I didn't realize I started

bleak ibex
#

(which I don't remember)

manic quail
#

Or do you have any other idea?

bleak ibex
dire dove
#

The vector LC is a function of a b and c, which means LC=a?b?c or LC= ka+mb+uc

manic quail
#

This is what I did.

#

LC=-(a+b+c)

dire dove
#

Im just gonna wait on monday to ask my teacher, I usually resort to here on weekends since I have no one to answer my questions, thank you guys for trying tho

manic quail
#

Okay.

#

Maybe the parentheses confused you, it's the same as LC=-(a+b+c)=-a-b-c

#

or -1a-1b-1c

alpine sable
#

why e^(x-y) is separable DE but 3e^xy is not?

loud orchid
#

because you cannot write 3e^xy as f(x)g(y)

vale wigeon
#

$e^{x-y}$ and $3e^{xy}$ are not equations at all, let alone differential equations, let alone separable differential equations.

ocean sealBOT
vale wigeon
#

they are expressions

#

if you meant dy/dx = e^(x-y) and dy/dx = 3e^(xy) then you should say that outright instead of making people guess what you meant

alpine sable
#

Understandable, have a great day.

vale wigeon
#

was that genuine, or was that a "fuck off i dont need your fucking pedantry" hidden behind a layer of politeness

keen wasp
#

can any1 explain why the answer is b and not a

#

i did dr/dtheta = 2cos theta

#

and then sub theta w/ 0

#

=2

vale wigeon
#

you dont care about dr/dθ here

#

you care about dy/dx

keen wasp
#

nvm i figured it out

#

oh thanks

#

ya i realized it was dy/dtheta/dx/dtheta

vale wigeon
#

parentheses

keen wasp
#

hi i need halp i got -1/(2e) but answer is b

vale wigeon
#

how did you get a negative result from integrating a positive function

keen wasp
#

idk

vale wigeon
#

,rccw

ocean sealBOT
vale wigeon
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ah

keen wasp
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i know i should have put limit statement for the second to last line but i was just trying to finish quickly

vale wigeon
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you should've had $-\frac12 \int_{-1}^{-\infty} e^u \dd{u}$

ocean sealBOT
vale wigeon
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you switched them around without multiplying by -1

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thats where the sign error was

keen wasp
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ohhh

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thanks

remote dagger
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when it says find equation of a circle, do i find the radius or what?

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or just display the formula with numbers correctly in

ocean sealBOT
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Chai T. Rex