#help-0

1 messages · Page 545 of 1

ionic jewel
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what other information do they give you

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this isnt enough my itself

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unless you assume the right-ish angle is 90 degrees

upbeat gorge
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Maybe your calculator is in radians even though you mean degrees

unkempt viper
ionic jewel
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ill assume its right angles thn

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so you know they are similar triangles

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i.e. multiplying all the side lengths of one tringle by a constant gives you the side lengths of the other triangle

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so you need to multiply the top triangle by 78/26 to make them match

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so therefore

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$\frac{78}{26}(9x+16) = 10x-65$

ocean sealBOT
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ʎuunq

upbeat gorge
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it does say “figure not drawn to scale”

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so

latent thistle
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can someone help me with ii)?

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i know this is physics, but no one answered me in the physics server im posting here

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also left hand side is cut off, its supposed to be 25

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not 5

alpine sable
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can someone help me understand B and C?

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dV/dT is the change in volume over the change in time

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how do i know if it is focusing on whether the volume is increasing or the pressure?

shell widget
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suppose you are given a function y = f(x). dy/dx means the change in y as we change x. So here we are changing the pressure, and by doing so, the volume changes, so we have dV/dP

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and it says that dV/dP is proportional to the reciprocal of the square of the pressure

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We have $\dv{V}{P} ∝ \frac{1}{P^{2}} \implies \dv{V}{P} = \frac{k}{P^2}$

ocean sealBOT
shell widget
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Now P^2 is always > 0

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since it's a square

alpine sable
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right

shell widget
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now it says that the change in pressure is positive

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since we are increasing pressure

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and it says that the change in volume is negative, since the volume is decreasing

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that means the ratio dv/dp is negative

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the ratio dv/dp is equal to k/p^2, so k/p^2 must be negative, but p^2 is positive, so we must have that k is negative

alpine sable
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oh, i see so as long as pressure is positive, i will get a decreasing rate and it will be (-dV)/(dP)

shell widget
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better to say dV/dP

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where dV itself is negative

alpine sable
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ahh ok, i get it now

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ty

shell widget
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np

static peak
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hello does anyone know how to simplify this? p is a constant

shell widget
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best we can do is (1/p) * ln[((x_1)^p + (x_2)^p)]

static peak
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hello thanks for the reply, why is bringing out 1/p allowed?

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is it because of properties of log?

jagged imp
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yes. $\ln(a^b)=b\ln(a)$

ocean sealBOT
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112213122111112112111

static peak
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alright thank you so much!!

steady scroll
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I don’t understand why square root of 10-x becomes -1/2 square root of 10-x

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Was it that square root was actually -1/2 exponent also?

static peak
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derivative of 10-x is -1

steady scroll
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Oh right cause 10 disappears and -x becomes -1

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I forgot it’s been a while

static saffron
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Given a function $f(x,t)$, find the partial derivatives with respect to x and t for the function $f(\frac{u+v}{2},\frac{v-u}{2c})$ where $u=u(x,t)$ and $v=v(x,t)$

ocean sealBOT
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ǝʇʇopɹǝp

static saffron
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i am kinda stuck since both arguements are dependent on both variables, i know i need to use the chain rule here. But i dont think i ever used it on a such a problem
so, how would i find the partials here?

vale wigeon
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you basically have three functions composed together

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in order from the outside in

  1. the function sending (x,t) to (u,v)
  2. the function sending (u,v) to ( (u+v)/2, (v-u)/(2c) )
  3. f itself
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i believe the gradient of the whole thing is just (grad f)^T * (jacobian of function 2) * (jacobian of function 1)

static saffron
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thanks, yeah that makes sense, but thats rough to calculate

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not hard but a lot

vale wigeon
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yeah

paper minnow
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hi, is there a way to estimate critical points for t distribution when alpha is outside your range of values? I have to find a t such that P(T>t)=0.45 but my t distribution table only goes up to an alpha of 0.4, any ideas? Thanks

rich basin
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@cold void Do you still need help with finding the area?

alpine sable
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@novel field the first line is not equivalent to the second line

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verified him?

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@novel field what is unclear about what i said

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fuck you too

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moron

vale wigeon
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????? what's going on

rigid smelt
umbral mango
rigid smelt
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just be nice lol, and they were right, dont question others' authority as it can be very disrespectful. You should rather ask why they came up to that impression

vale wigeon
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your work has several typos

umbral mango
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Shouldn't it be $$ \frac{1}{4} (x^2+4x-4+4-2) $$ for the second line ?

vale wigeon
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line 2: x^2 + 4x + 4 - 4 - 2
line 3: 1/4 ( (x+2)^2 - 6 )

ocean sealBOT
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>_< nɹᴉM ¡

vale wigeon
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if you fix these typos then your work becomes correct

alpine sable
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@umbral mango what

umbral mango
alpine sable
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they wasted my time so i let them know what i thought of them

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you would too if you had any respect for yourself

rigid smelt
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doesnt matter, just let it pass

quartz tusk
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Hello

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I know

normal fractal
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Help me with my homework? Prove that no three positive integers a, b, and c satisfy the equation a^n+ b^n= c^n for any integer value of n greater than 2.

eager spade
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the exercise is trivial

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but im afraid it wouldnt fit in latex

normal fractal
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I’m gonna fail

eager spade
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please confirm that that isnt actually your hw hmmm

normal fractal
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😳

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It’s a simple problem

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Just keep hitting dead ends

eager spade
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let it go Andy it's a troll lmao

normal fractal
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I don’t get it

novel monolith
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Given points A, B and C, how would one find D from C if C->D had to be 1?

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I found out I can sub out a ton of calculations with this solution, but I don't know linear algebra

vale wigeon
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C->D?

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you mean like... the length of CD? the distance from C to D?

novel monolith
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yeah the distance

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it would be a constraint

vale wigeon
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are A, B and C given as coordinates?

novel monolith
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yes

vale wigeon
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you may have zero, one or two possible locations for D

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i'll call the coordinates x_A, y_A, x_B, y_B etc

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i'll call the coordinates of D just X and Y so that they stand out

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what you have, essentially, is that D lies on the circle of radius 1 centered at C

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thus $(X - x_C)^2 + (Y - y_C)^2 = 1$

ocean sealBOT
vale wigeon
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and you will also need an equation for the straight line joining A and B

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which is a bit annoying to write out

novel monolith
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funnily enough, the unknown point on a circle given a line intersection was exactly what I was trying to figure out, you have nice intuition

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give me a moment to wrap my head around what you said

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I don't mind if you send me to a resource that has it already written out

vale wigeon
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wait, so this is a restatement of your original problem?

novel monolith
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no it's the same problem, but the linear system of AB constrained by CD = 1 was what I was gunning for

vale wigeon
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well, you'll need to write out the equation of line AB, and then substituting that into the circle equation will give you a quadratic in X

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(or in Y if your line turns out to be vertical)

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so solve that, get the value(s) for one coordinate, say X

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and check if it falls between the x coords of A and B

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if it does it's on the segment, otherwise it isn't

novel monolith
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okay I'll give that a go, thank you so much for your help!! 🙂

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I realise I have no idea where to start subbing the line equation into the circle equation

bleak meadow
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Hey, since it's easter I decided to refresh my brain with Maths, my weakest and most disliked subject

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However, I want to finally understand math

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And to do that I went onto a revision page where I sadly start with my weakest subject in Math, Fractions/Ratio/trigonometry

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anyone mind helping with this

plucky crow
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is the integral of (1+x)^3

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1/4(1+x)^4

alpine sable
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,w integral of (1+x)^3

plucky crow
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wait what

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oh okay

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,w integral of 1/4(1+x)^4

stark flicker
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How do you reduce a quintic to brioschi form?

cloud matrix
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^help

alpine sable
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You do that when you have to solve a pair of linear equations

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I mean

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You gave the situation in your question itself

cloud matrix
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i mean

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give me an example

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because i didnt understand what theyre trying to say in that paragraph

alpine sable
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Take any 2 linear equations

cloud matrix
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ok

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3x + 2y = 1

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5x + 7y = 3

alpine sable
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Now if you multiply the first equation with 5 and second one with 3 and subtract the 2

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You eliminate x and get the value of y

cloud matrix
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yes

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isnt that multiplying with any row or column with a non zero number?

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like

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Ri --> kRi

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or

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Ci --> kCi

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we are not adding anything here

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@alpine sable

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soo many bunchos wtffff

mortal mica
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bunchoooooooooooooooooo

cloud matrix
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help

limpid spade
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May I eat u

cloud matrix
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chinese

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aight

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you can

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but not before you solve my query

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@limpid spade

limpid spade
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Whtatae your query4

cloud matrix
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right up thrre

spare skiff
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Initial velocity = 50ms at angle 35 to horizontal, how far will it travel before hitting the ground?

alpine sable
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what have you tried so far?

spare skiff
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i just need the general formula for it

alpine sable
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uh.

cloud matrix
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vector the velocity

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use common sense

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find general formula

alpine sable
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$y=y_0+v_{0y}t-\frac12 gt²\ x=v_{0x}t$

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where $v_{0x}=v_0\cos(\theta)$, $v_{0y}=v_0\sin(\theta)$, $\theta$ is the angle formed with the horizontal, $v_0$ the initial velocity, $g$ the gravitational constant, $y$ the height after $t$ time, $y_0$ the initial height and $x$ the distance.

ocean sealBOT
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Al𝟛dium

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Al𝟛dium

sand kiln
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Can somebody explain to me how this works?

alpine sable
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@alpine sable what did you get?

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after some algebraic manipulation it shouldn't arrive anywhere but 2sin(45°)sin(v).

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[cos(45)cos(v) + sin(45)sin(v)] - [cos(45)cos(v) - sin(45)sin(v)]

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sin(45)sin(v) + sin(45)sin(v) => 2sin(45)sin(v)

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Is this correct?

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@alpine sable

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2(1/√2) sin(v) => (2/√2) sin(v) => 2sin(v)/√2

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√2*√2*sin(v)/√2 => √2*sinv

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QED?

bronze dust
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hello

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i wanted to ask if sines and cosines are just ratios of triangle sides then why are they negative sometimes

wind hare
bronze dust
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??

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sorry i dont understand

wind hare
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they are part of the unit circle

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they just happen to be great at calculating triangles

alpine sable
wind hare
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in the broader picture sin and cos has very little to do with triangles

wind hare
bronze dust
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so these values are true for just unit circle??

wind hare
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the unit circle is a tool

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used for a lot of things

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some of the things its used for is triangle calculations

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in which case you only use positive values

bronze dust
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so when we say sin 150 degrees

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we mean what is the y coordinate at unit circle when terminal side is rotated by 150 degree

wind hare
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positive and minus denotes which route you are taking on the circle

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if you say sin 150 it means you are going counter clockwise around

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if you said sin -150 it means you are going clockwise around

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if you put sin(180) and sin(-180) into a calculator you will see it gives the same result

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because even though they went the opposite direction they ended the same place (other side of the circle)

bronze dust
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yes

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so

wind hare
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for same reason

bronze dust
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sine is not ratio?

wind hare
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if you said sin(270)

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and sin(-90)

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you would also end the same place

bronze dust
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it is a coordinate not ratio?

wind hare
# bronze dust sine is not ratio?

when you are just gettting introduced to the whole thing, its easiest to just say its a ratio to not cause confusion, because sin can be very complex when you first learn about it

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its not a coordinate

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to explain properly what it is would take some time

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which is why most teachers just say its a triangle ratio and leave it at that until highschool

bronze dust
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😕

wind hare
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just google unit circle and sinus and you should easily find some webpages that will teach you about it

wind hare
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lets say your teacher showed you his computer and said "this is a calculator"

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and then you found out it has world of warcraft on it, why does a calculator have a game on it

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thats because the computer is much more than just a calculator

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but to explain everything a computer is when you just need a calculator is complex and confusing

bronze dust
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okk

wind hare
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if you are really interested theres a shitload of resources online that teach about it

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but othervise they will expand your knowledge about sin and cos in high school

bronze dust
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i am in college

wind hare
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the what now

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where do you live

bronze dust
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i was revisiting my high school maths textbook

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i decided i will properly study maths now

wind hare
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ok im not sure how your countrys education work but in this case i would highly advise you to start learning about sin and cos

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it is critical to almost all college level math

bronze dust
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in high school teacher told us to memorise all identities and formulas and solve question

wind hare
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they only used rote memorization and not understanding?

bronze dust
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not much

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not in trigonometry

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other than they are supposed to be ratios

wind hare
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khan academy is a great place to learn

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try to start there

bronze dust
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ok

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thanks you

round hawk
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can someone please help me with this? Thanks very much!

wind hare
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what part are you stuck at

round hawk
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i have no idea how to do part (b)

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But for part (a), is it combination (12,6) minus 2?

austere slate
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can someone help

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why is the cosx cancelled

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im trying to look it up but its confusing me

alpine sable
austere slate
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never mind my question lol

alpine sable
round hawk
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I think it’s combination (11,5) minus 1 @alpine sable

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Am i correct 😂

alpine sable
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looks like so, yeah.

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good job.

round hawk
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Every time i do probability questions ill doubt my answers lol

alpine sable
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a and b were combinatorics questions, but no worries

vestal quartz
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In series... when we compare a serie to a riemann serie and use n^a (Un) to see its convergence

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Is there a specific rule to find the a

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??

nocturne gazelle
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If f:[0,1]^2 -> R is a bounded function s.t f(x1,y1)>-f(x2,y2) whenever x_1>x_0 and y_1>y_0, is it always integrable?
i think it should be just trying functions
is there way to prove this properly

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<@&286206848099549185>

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@vale wigeon sorry for the ping

vale wigeon
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khhhhkhhhkk

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fuck

nocturne gazelle
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lol what

fallen fox
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Let $A$ be a set and $f:A\rightarrow A$ an injective map. Suppose $f(A) \subseteq C \subseteq A$, then prove that there is a surjective map from $C$ onto $A$.

I wanted to know if my proof is correct.

Suppose not. That is $\forall $ functions $g:C\rightarrow A ; ; \exists ; a\in A$ such that $g(c)\neq a$ for any $c\in C$.
Let $g$ be a restriction on $f(A)$ that is $g|_{f(A)} = a ; \forall ; a$ such that $f(a)$ exists. But this means that some element in $C\backslash f(A)$ must also have an image in A. Therefore there are multiple $c\in C$ such that $g(c)=a$ for some $a\in A$. Which is a contradiction. Thus, $g$ is surjective, proving my claim.

ocean sealBOT
gray gorge
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I don't think the statement you're trying to prove is true though

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But maybe I'm just smol brain rn

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I'll think about it

spring harbor
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Can someone give me a function that's divergent to +infinity and -infinity?

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Like the one that jumps between negative and positive values

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Not sure what it is called

nocturne gazelle
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wait do i just need to show all monotone functions are integrable and im good

coral pagoda
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That will do it

lean galleon
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What's the q domain again

ocean sealBOT
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dackid

coral pagoda
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Q is rational numbers

lean galleon
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Oh yea

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Thx

spring harbor
coral pagoda
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I'm not sure how desmos will handle this one tbh 🤔

alpine sable
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,w graph f(x)=\begin{cases} x^2 ; &x\in \mathbb{Q}
-x^2 &x\notin \mathbb{Q}\end{cases}

ocean sealBOT
coral pagoda
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What you are asking is to plot a graph that is discontinuous everywhere

spring harbor
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Yeah I knew it's very unlikely but I thought it might be possible

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Is it possible for only natural numbers though?

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1,2,3,4,5..

coral pagoda
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What do you mean?

spring harbor
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Well basically I am trying to represent geometric rows when q =< -1

coral pagoda
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I don't know desmos well enough to know if it can handle these funky restrictions

spring harbor
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When q is =<-1 it jumps from positive to negative to positive and so on I believe

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q represents t2/t1

coral pagoda
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What you are trying to do is unclear to me

spring harbor
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Hmm, are you familiar with geometric rows?

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When you take the limit of tn, the limit doesn't exist. (for q=<-1)

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It doesn't exist because your values keep jumping from positive to negative to positive for different n values (with n element of natural numbers)

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I just wanted to graph something similar to use it in my project

alpine sable
coral pagoda
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Are you talking about a geometric series @spring harbor ?

spring harbor
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Sorry I thought it was rows

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English is not my native language

spring harbor
coral pagoda
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So like [\sum_{k=0}^\infty r^k ; where; |r|<1]

ocean sealBOT
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dackid

spring harbor
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Isn't that an arithmetic series

coral pagoda
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No, that is a geometric series

spring harbor
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T_n=T_1.q^(n-1)

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--is what I learned

spring harbor
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Wait

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I think it's sequence

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not series

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Geometric sequence

coral pagoda
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Ah, then that makes sense

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Because T_1 is just q

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So q*q^{n-1} is q^n

spring harbor
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I thought t2/t1 = q

coral pagoda
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t_2=q^2 and t_1=q

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And q^2/q=q

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So yes it does

spring harbor
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ok cool

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So is there a way to graph such a geometric sequence or no?

coral pagoda
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Moreover [\frac{T_{n}}{T_{n-1}}=q] for all $n>1$

ocean sealBOT
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dackid

coral pagoda
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I am not sure how to do this in desmos

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Like I said earlied, I do not know the program well enough

spring harbor
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Any other program is fine as well

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I suppose I could program it

coral pagoda
spring harbor
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Hmm

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Yeah thanks

fleet steeple
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@alpine sable add -2t both sides, subtract 9 both sides

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7 = 7t

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7/7 = t

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t = 1

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yeh

glass estuary
#

What's the equation for this graph?

glass lichen
glass estuary
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Thanks

glass lichen
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assuming it's a parabola and assuming there's actually a scale

glass estuary
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Its so simple I feel dumb

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No it is indeed a parabola rotated a bit thanks

tranquil parcel
glass lichen
tranquil parcel
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Wait what

glass lichen
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cause that'd only be the upper half

tranquil parcel
#

Ooohhh yeah nvm

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It’s late lol

glass lichen
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$x=y^2\implies y=\pm\sqrt{x}$

ocean sealBOT
#

moshill1

tranquil parcel
limpid mist
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Can someone explain whats wrong with my argument for the real numbers being countable?

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So, the most common way to construct the real numbers, is by associating them when equivalence classes of cauchy sequences.

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You start with Q, and then you say that two cauchy sequences are the same if the differences of their respective terms tend towards zero.

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And then you complete Q by "appending" all the equivalence classes of cauchy sequences that do not converge in Q.

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Then you can define multiplication and addition of reals, by term-wise multiplication/addition of the terms in the cauchy sequences of a given equivalence class which you can easily prove is well-defined.

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Now

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It seems to me it is very easy to create a bijection between N and all such equivalence classes.

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A cauchy-sequence is a function on integer values that fufills a certain criteris (terms grow closer and closer over time)

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And for such a function to be a meaningful mathematical statement, it has to be describeable in some formal language we use (first order logic, second order logic, set theory, plain english, it doesnt really matter=

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What is stopping me from creating a 1-1 bijection between N and R, by:

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  1. Pick some language
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  1. Enumerate all the strings in such a language.
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  1. When a (first) string appears that corresponds to a cauchy sequence appears I send it to 1
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  1. Continue enumerating strings in our formal language until a second cauchy sequence appears (that is not in an equivalence class we've already encountere) and send it 2, and do this for all strings.
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Clearly this will hit all cauchy sequences (there cant be cauchy sequences that arent describable in any formal languge, that wouldnt make any sense), and will thus hit all of R

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and

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It is clearly countable, as the set of all strings is clearly countable.

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<@&286206848099549185>

gray gorge
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I've never heard of such a construction of real numbers before

gray gorge
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Yep, just looked it up

limpid mist
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I don't know of any others, but presumably it would work for stuff like dedekind cuts as well

gray gorge
#

Can you give an explicit example of how this bijection works

limpid mist
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yeah we pick a language thats strong enough to write any cauchy sequence, lets say set theory and second order logic or something like that.

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and then we order all the symbols we're allowed to use, lets say {, }, a, b, c, d, e...., 1,2,3,4,5, ∃, ∀....

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then we enumerate ALL the strings

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{ } a b c d...........

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{{, {}, {a, {b.............

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some of these will correspond to meaningul mathematical statements

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some of them won't of course

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and some of them will correspond to descriptions of a cauchy sequence, right?

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presumably you can describe all such cauchy sequences using set-theoretic notation

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and that means that eventually, this enumeration of strings will form an expression that corresponds to a cauchy sequence

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so what we do is that we assign 1 to the first cauchy sequence that appears, it might be the 10^100th string in our enumeration

gray gorge
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Ok let's call your bijection f and it acts from N to R, then f(1) = ?

limpid mist
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It would be the cauchy sequence that can be described by the fewest symbols in set theory and second order logic (this would correspond to some number in R).

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Maybe its not practical to do it, but in principle this is an enumeration that could be done.

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@gray gorge are you still here?

limpid mist
candid sluice
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why can you describe all cauchy sequences using some sentence in second order logic

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this is not a rhetorical question, i honestly dont know

limpid mist
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Cauchy sequences are just functions on N, no? If you couldn't write those in set-theory and second order logic, what could you write them in?

candid sluice
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thonk

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sure

gray gorge
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I think you'll only get these guys if you're looking at finite descriptions like you're saying

limpid mist
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yeah I read this mathoverflow text which is referenced in the wiki-article, but I didn't understand it

gray gorge
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Then idk

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I trust Cantor's proof on the uncountablility of the reals

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You're free to believe otherwise

limpid mist
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Do you understand the argument in the mathoverflow thing?

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Maybe you could translate it into smol-brain language so I can understand it as well...

gray gorge
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I think the gist that they're putting down is: defining things is difficult

noble sinew
timid heath
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It's an interesting question. I think @gray gorge has the right idea. Most real numbers, if you think of them as decimal expansions, have no particular nice understandable function giving the nth place

limpid mist
limpid mist
timid heath
noble sinew
#

It can be proven that (0,1) is not countable which is a way

#

Kinda long but an example is here: (seems like a fine proof by skimming through it)

timid heath
#

I don't think the uncountability of (0,1) is in question

#

but rather why does this idea to prove it's countable not actually work

noble sinew
#

If you read the proof they show a bijection from R to N isn't possible

#

hence breaking what he was trying to do

timid heath
#

it looks like the standard diagonal argument. I know it proves what he's trying to do is impossible

#

but it's not exactly clear where the necessary problem in his argument is

noble sinew
#

Well isn't it the fact that he wants his set of strings to cover all Cauchy sequences? Since the set of all Cauchy sequences are uncountable his set of strings will also be uncountable?

timid heath
#

well, ultimately yes, it has to be that

#

the question is just which step contains the error

limpid mist
#

the strings are clearly countable though

#

from reading more, it seems like the issue is that you cannot create a formal system that can describe all the cauchy sequences

timid heath
#

can you be more explicit about how you expect any random real number to be "covered" by your idea?

#

maybe trying to formalize that will help make it clear it can't be done

limpid mist
#

I think i've made it quite clear to be honest.

#

Its a bijection N -> R

timid heath
#

I understand you have this countable set of strings

limpid mist
#

f(1) would just be the cauchy sequence that can be desribed with the lowest amount of symbols in first order logic

#

f(2) the second shortest

timid heath
#

Ummm

#

how do you know such a thing exists?

#

or is unique?

limpid mist
#

you just enumerate all strings and see if they correspond to a cauchy sequence

#

clearly this enumeration is possible

timid heath
#

Enumeration of strings isn't the problem

limpid mist
#

you just agree on a list of allowable symbols like a b c ( ), + -, {, } etc etc

timid heath
#

How do you decide if some string represents a cauchy sequence or not?

#

Furthermore, how do you make sure every real number is covered by some string?

limpid mist
#

A cauchy sequence is just a function where the difference between consecutive terms converges to zero. A function is just a subset of of the cartesian product between a domain and a codomain, such that every element in the domain is the first element of exactly one element in this relation.

timid heath
#

Yes, but that set of functions is uncountable

limpid mist
#

If you wanted to be super rigorous you could probably use something like CoQ or some automated software to check if a string corresponds to a cauchy sequence.

#

I mean, I don't think this is super relevant, such a procedure is clearly possible.

fleet steeple
#

HElp

timid heath
#

not only is it not clearly possible, there's strong evidence that it's impossible

fleet steeple
#

Uhm I don't understand the answer provided

#

Is anyone willing to decipher it in simpler terms?

timid heath
#

is there a particular line in that solution that doesn't make sense?

fleet steeple
#

yes

#

the first one

#

is says we observe the greatest common denominator (n,100) = 1

timid heath
#

Let d(k) denote the number of divisors of k?

fleet steeple
#

Second one*

timid heath
#

ah

#

greatest common divisor, not denominator. But ok

fleet steeple
#

oo

#

i meant that

#

my brain is hurting

timid heath
#

(n,100) = 1 because n ends in 99

#

so n cannot have 2 or 5 as a divisor, but all divisors of 100 contain 2 or 5

fleet steeple
#

where do they get the 100 from

#

it says 100 n

#

oh wait

#

so would it be ....9900

#

for 100n

timid heath
#

that's true

fleet steeple
#

like 100n=x...9900

#

i see

#

Ok what does the third line mean

timid heath
#

100 = 2^2 * 5^2

#

but n doesn't have 2 or 5 as divisors

#

so (n,100) = 1

fleet steeple
#

yuh

#

ok i understand that part now

timid heath
#

ok, now it's a fact that if (a,b) = 1 then

#

d(ab) = d(a) d(b)

#

this property is called being multiplicative

#

it's something proved elsewhere

fleet steeple
#

hmmm

#

ok

#

wait

#

but why do we need to know (a,b) = 1

#

to find that

timid heath
#

it's not true if (a,b) =/= 1

fleet steeple
#

but why

timid heath
#

well, you should see the proof of why d is multiplicative :]

#

but it's easy to convince yourself it fails

#

take 6 and 10

#

wait, dont

#

Too big it's annoying to count d(60)

#

Take 2 and 4

#

d(2) = 2

fleet steeple
#

what would be a cause where d(a,b) =/= 1

timid heath
#

d(4) = 3

fleet steeple
#

wouldnt d(4) = 4

timid heath
#

d(2*4) = d(8) = 4

fleet steeple
#

nvm

fleet steeple
#

to my previous question

timid heath
#

No I was working out d(2*4) to show it doesn't equal d(2) * d(4)

fleet steeple
#

ok

timid heath
#

d(2) * d(4) = 2 * 3 = 6

fleet steeple
#

ohhh

#

i see

timid heath
#

but d(4) = 4

fleet steeple
#

doesnt d(4)=3

timid heath
#

so you really need (a,b) = 1 for d to be multiplicative

#

yes

fleet steeple
#

ok

#

is this (a,b) thing conccurent through alot of math problems set up like this?

alpine sable
#

how to find the area of a kite?

fleet steeple
#

or involving this?

timid heath
#

yes, it shows up all the time

fleet steeple
#

bet

#

do the next part that says d(100n) = d(100)*d(n)

#

d(n) = 6 right?

#

so it would be 6d(100)?

timid heath
#

yes

#

next calculate d(100)

fleet steeple
#

ok

#

alculate how many divisors there are in 100?

#

1,100,2,50,4,25,5,20,10,10,

#

there are 10 divisors

#

is that wrong?

timid heath
#

Looks like you counted 10 twice

fleet steeple
#

oh so 9

timid heath
#

yup

fleet steeple
#

s0 6*9=54

#

w0ah

#

ty

#

how did they do it tho?

#

oh ncm

#

they did the same thing

#

tyyy

timid heath
#

sure

#

there's a very useful fact you'll want to know about

#

to quickly count d(n)

#

given the prime factorization of n

#

say $n=p_1^{m_1}\cdots p_k^{m_k}$

ocean sealBOT
#

ManifoldCuriosity

timid heath
#

where that is the unique prime factorization of n

#

then there's a simple formula for d(n)

fleet steeple
#

:e,e:

#

so p1 to the power of m1 ... p end to the power of m end

timid heath
#

yeah

#

like

#

$100=2^2\cdot 5^2$

ocean sealBOT
#

ManifoldCuriosity

timid heath
#

the trick turns out to be

#

you add 1 to every power, and multiply

fleet steeple
#

so m1 is the same as mk

timid heath
#

right, in this case

#

and you do

#

(2+1)(2+1)

#

= 9

#

magical, eh?

fleet steeple
#

i dont

#

see

timid heath
#

both powers are 2

fleet steeple
#

ok

timid heath
#

I add 1 to each of them, and multiply

fleet steeple
#

so

#

can you give another problem

#

where this is appliwd

timid heath
#

and that gives the number of divisors, which as we saw is indeed 9

#

sure

#

how many divisors does 45 have?

#

without brute force counting

fleet steeple
#

alright lets see

#

45 can be bput as 5 and 9

#

so sqrt 5^2 +3^2

#

so it would be 9?

#

(2+1)'*(2+1)

timid heath
#

not quite

#

it's not 5^2

fleet steeple
#

i put sqrt 5^2

timid heath
#

oh, don't use square roots for this

fleet steeple
#

ok

timid heath
#

45 = 3^2 * 5^1

fleet steeple
#

ohh

#

so (2+1)(1+1)

#

so 6

timid heath
#

right

#

and those six are 1, 45, 3, 15, 5, 9

fleet steeple
#

tyy

#

how?

alpine sable
#

,w primes from 1 to 10

ionic jewel
#

now make it more efficient

#

In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit.
It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime number, 2. The multiples of a given prime are generated as a sequence of numbers starting from that prim...

#

this isnt optimal but its a fun one to implement

#

this is the best approach i know

#

O(n)

civic harbor
#

Is the basis for a matrix's image and nullspace the same set?

alpine sable
#

Any idea what I got wrong?

#

I tried 0 and -1/4

tired creek
#

how did u get 0 for f'(5)

alpine sable
#

F(5) is just 3

tired creek
#

f'(5) is not the derivative of f(5)

#

it is the derivative of f at x=5

alpine sable
#

Ok so x=3 at f(5), wouldn’t that also be 0?

tired creek
#

no

#

ur finding the slope of f at x=5

#

clearly isnt 0 there

alpine sable
#

Oh so I fine the slope for f’(x) and g’(x)?

alpine sable
#

<@&286206848099549185>

#

It said (-31/24) is wrong so I’m at a loss

jagged imp
#

are you looking for v'(5)

#

?

#

if so, it seems you have g'(5) wrong

#

@alpine sable

#

if you correct that it should be right

alpine sable
jagged imp
#

nope, 2/3

#

rise/run, or however you learnt it

#

between x=2 and x=5, y goes from 0 to 2 so thats (2-0)/(5-2)=2/3

alpine sable
#

Oh god

#

I must be dyslexic

jagged imp
#

the final answer should be ||-2/3|| when you correct it

alpine sable
#

Alright thanks for your help guys

jagged imp
#

nw

hardy geyser
#

How do you get 29 squared

#

<@&286206848099549185>

#

tan-1(4/10)?

ionic jewel
#

tangent is opposite over adjacent

#

so 4/10 seems right to me

#

= 2/5

#

looks like you have it right?

#

@hardy geyser

#

did someone gives you a different answer?

#

oh where did the sqrt(29) come from

#

uhh bad calculations i guess its supposed to be sqrt(116)

warm girder
#

google always helps me

tidal sapphire
#

hello I desperately need help for this quadratics word problem

A grappling iron is thrown vertically to catch on a ledge 7.5m above the thrower. if its height h meters t seconds after being thrown is given by h = -4.9t^2 + 11t + 1.5, will it reach the ledge?

thanks!! <@&286206848099549185>

hardy geyser
#

@ionic jewel I’m getting a decimal

ionic jewel
hardy geyser
#

tan-1(4/10)

ionic jewel
#

why are you doing tan-1(4/10)?

hardy geyser
#

im finding tan 0 or the angle inside right?

ionic jewel
#

it doesn't ask you to find the angle

#

it wants you to find the tan of the angle

#

the angle is tan-1(4/10)

#

tan of the angle is

#

tan(tan-1(4/10)) = 4/10

hardy geyser
#

wait what can we vc

ionic jewel
#

no

hardy geyser
#

im confused now

#

how do you get 29 squared

bleak verge
#

Can someone help me

gray isle
#

firstly the square root of 29 isn't 29 squared
also the sqrt(29) written there is wrong

hardy geyser
#

@gray isle square root of 29 isn’t the right answer?

gray isle
#

no

hardy geyser
#

wait he confused me it was act math problem he said it might be

#

the right answer it’s 2/5 though right

gray isle
#

tan(theta) is simply the ratio of the y and x coordinate of your point

#

yes. it'd be 4/10 = 2/5

hardy geyser
#

cause to find tan 0 tan-1(4/10)

gray isle
#

no need to even go through that

hardy geyser
#

oh ok he just confused me a bit in the video

#

really?

#

what would you do

gray isle
#

simply just apply the definition of tan

#

tan(theta) is simply the ratio of the y and x coordinate of your point

#

no need to go through unnecessary stuff like inverses

hardy geyser
#

theta?

gray isle
#

its that greek symbol they're using to denote the angle

hardy geyser
#

oh ok

gray isle
#

theta: $\theta$

ocean sealBOT
#

ℝamonov

hardy geyser
#

ohh whrrre is that on the calculator

gray isle
#

nowhere

hardy geyser
#

darn

gray isle
#

its just a symbol

#

used as a variable

#

you could use 🍌 if you wanted

hardy geyser
#

🍌(4/10)

#

?

gray isle
#

no

#

tan(whatever symbol you want to denote you angle, in this case they used theta) = 4/10

hardy geyser
#

tan(🍌4/10)

gray isle
#

no

hardy geyser
#

how do I make it show up

gray isle
#

tan(🍌) = 4/10 = 2/5
if you wanted to use 🍌

hardy geyser
#

oh ok

gray isle
#

but since they used theta,
tan(theta) = 4/10 = 2/5

#

you could calculate the distance from the origin to (10,4)
which would be sqrt(116) = 2sqrt(29)

#

but that's unecessary

hardy geyser
#

i have one more question can I ask it

#

or post it

gray isle
#

yes

hardy geyser
#

I thought you cross multiplied but idk how to do this it’s my first time seeing this problem

#

@gray isle

gray isle
#

standard process for adding fractions
common denominator

#

is that your work or someone else?

hardy geyser
#

video

gray isle
#

start with simpler stuff like:
$\frac12 + \frac13$ \
this isn't that much different

ocean sealBOT
#

ℝamonov

hardy geyser
#

oh

#

this would be 1/2 times 3/3 and 1/3 times 2/2?

#

like what they did in the video?

gray isle
#

if by and you mean +
then yes

hardy geyser
#

yes

#

that would be 5/6?

gray isle
#

yes

hardy geyser
#

ok when you multiple a whole number like 4 with a the square root of 3 it would be. 4(sqred3)?

#

nvm I got it

torpid wing
#

Can someone explain what does it mean that it must have real roots for y to be range of g

#

????

sly mantle
#

@torpid wing g has real number inputs, so if y is in the range of g then y=g(x) for some real number x, thus yx^2+x+2-y has a real root

cinder sundial
#

Can someone teach me how to find the x and y

ionic jewel
#

you solved for y, now just put (1/6) instead of y in your original equation and solve for x

cinder sundial
#

is this a simultaneous equation

ionic jewel
#

maybe?

#

ive never heard that term

cinder sundial
#

whats the value of 1/6

ionic jewel
#

you solved and said

#

$y = \frac{1}{6}$

ocean sealBOT
cinder sundial
#

well , it is correct?

#

it is correct or does it correct btw

#

or its correct

#

it is correct without "?", sounds like i said "yes that was correct"

tired axle
#

do u want (xy) or do u want x and y?

ionic jewel
#

can you type the original problem, I cant read it?

cinder sundial
#

x and y

tired axle
#

ok so solve via substituidn

#

substitution

#

lol

#

isolate x and y

#

one side x and one side y

#

and use substitution

#

easy
?

cinder sundial
tired axle
#

lol

#

can u rewite the orginal equation

#

(neatly )

ionic jewel
tired axle
#

LOL

cinder sundial
#

let me try

tired axle
ionic jewel
#

you literally said "easy"

tired axle
#

i weas saying that the method ui can do is simple

#

any ways i dont need this ^

#

once u rewrite it

#

post it

#

so i can help u

cinder sundial
#

8x+5y+4x-y

#

my handwriting looks like shirt

tired axle
#

ok cool

cinder sundial
#

its tidy as i can

tired axle
#

so osilalte x one left side

#

and y on other side

#

and use it via substitution

#

and u ssohuld be good

cinder sundial
#

u means isolate

ionic jewel
#

yes he does

#

isolate x on left side

cinder sundial
#

so i have to multiply them?

#

to cancel them out

tired axle
#

=0?

cinder sundial
#

i have no idea, what is subtitution

tired axle
#

opr???

#

or???*

cinder sundial
#

my bad

#

8x+5y=4x-y

#

x and y isnt 0

tired axle
#

ok

#

so for this

#

you can bring the x's to the left side

#

and the y's to thje right side

#

telll me what u get once u do that

cinder sundial
#

what you means bring x to left side

tired axle
#

so like

tired axle
#

so whqat we do

#

is isolate

#

and we have

#

"subtract 4x"

#

from the rifght side

#

bring it to the left

#

so u get 8x-4x +5y = -y

#

so far

#

understand?

cinder sundial
#

i see

tired axle
#

now using that logic

#

do that with the y term on the left side

#

and bring it to the right

#

so the x's are all on one side and the y's are on the other

#

right>

#

?

cinder sundial
#

i think i got the answer now using my method, its 5/4=x and 1/6=y

#

could you check the answer for me

tired axle
#

ok

#

sec

cinder sundial
#

thank you

ionic jewel
#

,w 8x+5y=4x-y

cinder sundial
#

think im wrong

#

@ionic jewel so y isnt 1/6

ionic jewel
#

you cant solve an equation with 2 variable with only one equation

#

you need two equations

cinder sundial
#

what should i do

ionic jewel
#

there is a solution where y = 1/6 but its not the only one

#

do you have another equation?

cinder sundial
#

8x+5y=4x-y

#

and x y isnt 0

ionic jewel
#

thats the only things?

cinder sundial
#

no

#

then we have to using the answer to solve another question

ionic jewel
#

what is the other question?

cinder sundial
#

5x:3y=?

#

its ratio btw

ionic jewel
#

oh

cinder sundial
#

and (5x+3y):(2x+9y)

#

also ratio

#

do you have any idea to get the x y of 8x+5y=4x-y

ionic jewel
#

4x+6y = 0

x = -6y/4 = -3y/2
y = -4x/6 = -2y/3

#

with the information given thats the best you can do for x and y

cinder sundial
#

wait i cant understand

#

where u get 4x+6y

ionic jewel
#

Here is your starting equation:
$$8x+5y=4x-y$$
now subtract 4x from each side
$$4x + 5y = -y$$
now add y to each side
$$4x+6y = 0$$

ocean sealBOT
cinder sundial
#

let me write it down on paper, one sec

#

ok

#

done

#

then what should i do

#

@tired axle thats what you means right

#

i think +5y should be -5y since you drag it into the' right side

#

am i correct

#

+5y being drag into the right side will become -5y, thats the rule i mean

tired axle
#

sorry

#

i just finished a league match

#

i can help now

#

LOL

cinder sundial
#

am i correct, -5y

#

if yes, i will rewrite it

tired axle
#

im almost done!

cinder sundial
#

well i revised it

tired axle
#

hang in there

cinder sundial
#

ok

dim cedar
#

Wait

#

This isnt General

tired axle
#

LOL

upbeat gorge
tired axle
#

kids too young to be smoking a bowl too

#

get him out hahaha

cinder sundial
#

can someone tell me if im right or wrong

tired axle
#

anyways

cinder sundial
dim cedar
#

bro

#

wth

#

did i just hear

#

oh u guys arnt in vc

#

what general is in vc

tired axle
#

yes

tired axle
#

u are *

#

correct

cinder sundial
#

thank you

#

then what should i do btw

tired axle
#

on so now u have 8x-4x=-y+(-5y)'

#

how u have to solve for x

#

so now add like terms on both sides

#

and tell me what u get from there

cinder sundial
#

what u means add terms, you means add 4x on both sides

tired axle
#

yes so "all x's on one side are like terms"

#

or "anything with an x on the same side are like terms"

#

so combine them!

#

and tell me what u get as ur new equation

cinder sundial
#

wait i cant add 4x on both sides

tired axle
#

no

#

heres a hint

#

_x =-_y

#

all you have to do is combine like terms

cinder sundial
#

4x

tired axle
#

what does that =?

#

good!!!

uncut osprey
#

epic drawing

tired axle
#

now that is ur left side

cinder sundial
#

ohhh i get it

tired axle
#

now do that same thing to the right side

#

with ur y's

#

good!@

#

now tell me ur new equation

cinder sundial
#

am i correct

#

@tired axle

tired axle
#

perfect!!!!

#

donty forget ur "='s" sign

#

now from there we have to solve for x

#

so what do we have to do to the left side to make x be all by its self?

cinder sundial
#

*4

tired axle
#

try again!

#

since its (4x) (which is multiplcation)

cinder sundial
#

divide 4

tired axle
#

what is the opposite!

#

bingo!!!

cinder sundial
#

lets gooo

tired axle
#

now divide 4 by both sides

#

now tell me ur new equation?

cinder sundial
#

am i correct

tired axle
#

nice!

#

but youre still not done yet!

#

what can you do to the "-6/4"?

cinder sundial
#

emmm

tired axle
#

-hint u can make it smaller

#

or "reducing the fraction"

cinder sundial
#

ohh -3y/2

tired axle
#

bingo!

#

and bam youre done with x!

#

sooooo x=-(3/2)y

#

now do the same exact process we jsut did

#

but for y

#

start all over but do it for y

#

and you are done!@

cinder sundial
#

x=-3y/2?

tired axle
#

perfect

#

when youre done tell me what u get

cinder sundial
#

ok im tryin

tired axle
#

its all good!

#

jsut do the same exact steps

#

from b4

#

-hint ur answer is kinda similar but NOT the same

cinder sundial
#

ok

#

i should i isolate the y, right

tired axle
#

perfect!

#

yes keep going !

cinder sundial
#

so i guess divided both sides by 6

tired axle
#

left or right

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doesnt matter

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and yes !!!

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keep going!

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🙂

cinder sundial
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am i correct @tired axle

tired axle
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yay!!!!

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congratz!!!

cinder sundial
#

so x is -3y/2 and y is -2x/3

tired axle
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yes !!!!

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woohoO!

cinder sundial
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now i have to put them into 5x:3y

tired axle
cinder sundial
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the another question

tired axle
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???????

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show the question

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LOL

cinder sundial
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5x:3y=

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its ratio btw

tired axle
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oh

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so yea

craggy steeple
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help pls

tired axle
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delete plz ^

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we not done with this cahnnel

craggy steeple
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oh sorry

tired axle
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ty

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come back in a few

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so @cinder sundial now that u have x and y

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plug in ur x and y into thoes