#help-0

1 messages · Page 515 of 1

granite crest
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send ss cant understand

static star
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wait sorry

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no ln

granite crest
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log

static star
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yeah

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just the xsinx

granite crest
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yes

static star
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is that what u got

granite crest
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it slighlty differs

static star
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which part

granite crest
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yes its right

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if is xsinx

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i sloved it further

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and i got the answer in terms of y

static star
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did u get this

granite crest
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yes but

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the first fraction

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the denominator will be xsinx

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did you get it ?

static star
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no

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did u get the integration by parts as

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xe^x - e^x

granite crest
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yes

static star
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okay

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i see what i did wrong

static star
granite crest
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yeah exactly

static star
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e^x(x-1)/xsinx + C/xsinx, x ≠ nπ, n ≠ 0

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you dont have to do all the stuff here

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with positive and negative x

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.

static star
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but thanks

granite crest
static star
granite crest
static star
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mod is abs value?

granite crest
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the possible limit

static star
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gotcha

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so then u dont have to consider it anymore

granite crest
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yeah

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if you put limit then youll only get the possible value

static star
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limit on the integral

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so was i suppsoed to do that

granite crest
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no not here

static star
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okay

granite crest
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they specify it in the question

static star
#

i see

granite crest
#

yes

static star
#

okay thank you

granite crest
#

np

static star
#

.close

lone heartBOT
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real glen
lone heartBOT
real glen
#

i understand all of this up until it goes = e^0 = 1

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is it because we took the log of both sides?

indigo talon
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Yes, since you took ln of both sides and found the limit of lny to reverse it you take e of that

lone heartBOT
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real glen
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tough scroll
#

is 1+55+55^2+55^3+...+55^90 prime or composite ???

vale wigeon
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what do you think

tough scroll
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So far i have already checked that 2,3,5,7,11,13,17 dont divide it

vale wigeon
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how long is the summation?

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like how many terms does it have?

tough scroll
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91

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$\sum_{r=0}^{90} 55^{r}$

ocean sealBOT
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Light Yagami

tough scroll
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also equal to $\frac{55^{91}-1}{54}$

ocean sealBOT
#

Light Yagami

vale wigeon
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does 91 have any factors

tough scroll
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13×7

vale wigeon
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indeed

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does that perhaps allow you to split the sum up somehow

tough scroll
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?

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in 7 groups of 13 ?

vale wigeon
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try that

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see if you can cook with it

tough scroll
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,,\sum_{r=0}^{6}55^{13r}(\frac{55^{13}-1}{54})

ocean sealBOT
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Light Yagami

tough scroll
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this is 7 groups of 13 👆🏻

vale wigeon
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well then

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look what you have done

tough scroll
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oh yes understood

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(55^13-1)/54 divides it

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and also (55^7-1)/54 divides it

slim kite
tough scroll
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thanks

vale wigeon
tough scroll
vale wigeon
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^

tough scroll
#

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alpine sable
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i know the asymptote is y=-3, but when i plug in values for x they are all resulting in points below the asymptote?

alpine sable
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example: x=-2 makes y=-9

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thats below the asymptote?

mortal trellis
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and?

alpine sable
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is that ok?

mortal trellis
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why should it not be?

alpine sable
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because if i try to put those points there is no graph line

mortal trellis
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not sure what you mean

#

if thats a software issue then I cant help with that

#

the graph is below the asymptote. that is correct

alpine sable
#

.close

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languid lily
#

hey there is the problem occured while integerating directly there comes the term z^2*dy how to integerate this we have no ingormation regarding the

bleak heath
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can you provide the question?

lone heartBOT
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@languid lily Has your question been resolved?

languid lily
#

wait ill send pic

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strange fractal
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im not understanding something here

lone heartBOT
strange fractal
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why is my answer double theirs

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cuz i thought i was only finding hypotenuse

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which is 1 tension

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and they will be the same

slim kite
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Nope. Since there r 2 cables, it would be 2t

strange fractal
slim kite
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Wait, I'll have to see ur solution properly once

strange fractal
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i just found this hypotenuse

slim kite
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See, both the cables work together to balance out the force

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The weight force is 245N

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And each cable handles half of that

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122.5N

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Hence $\cos{52.5^{\circ}}=\frac{122.5}{T_{cable}}$

strange fractal
ocean sealBOT
slim kite
#

Of 2 cables

strange fractal
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how would u draw dat?

slim kite
strange fractal
slim kite
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Like, as in visualise it?

strange fractal
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yea

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i tried to do this but its wrong

velvet veldt
strange fractal
slim kite
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Would this be easier to visualise?

strange fractal
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wait since forces are balanced here and its in equilibrium

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force down must = force up

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so Tdown + Tdown = Tup

slim kite
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Yes

strange fractal
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oh

slim kite
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W = 2T_y

strange fractal
slim kite
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Yes

strange fractal
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do i just draw 2 lines like this

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to makea triangle

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NVM

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I GET IT

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.CLOSE

slim kite
strange fractal
#

.cloae

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.close

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upper stratus
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detirmine the volume. im trying to find the bounds here. what is the thought process behind this i thought the bounds would be (0 -> 2pi, 0->sqrt(3), 0->sqrt(4-x^2-y^2) )

upper stratus
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but its acctually (0 -> 2pi, 0->sqrt(3), -sqrt(4-x^2-y^2)->sqrt(4-x^2-y^2) )

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so 0->2pi is the area around the sphere we are searching for, 0->sqrt(3) is the distance but what is the last one? the outer shell?

lone heartBOT
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@upper stratus Has your question been resolved?

upper stratus
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young light
#

When I enter in tcdf(-1E99, -4.5607, 8) in my calculator, i keep getting 9.24105 even though the answer is .00184

forest marsh
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and the e-4 is considered in the answer ?

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Here its putting the ans in scientific notation

young light
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Oh thanks

forest marsh
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,w tcdf(-1*10^99, -4.5607, 8)

young light
#

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somber quest
#

are histograms/distribution graphs illustrating F(x) or f(x)?

wind cloak
#

uh whats a distribution graph

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if you sample data and put it into a histogram it will begin approaching the pdf

somber quest
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if the graph is called pdf then whats the graph of F(x)?

wind cloak
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its just a graph

somber quest
wind cloak
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the cdf graph isn't that useful in general

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you're just gonna plug and find values from it

wind cloak
somber quest
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should F(x) be even called a distribution function?

wind cloak
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the graph isnt called pdf, the funcion is

wind cloak
somber quest
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ohh

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if we int pdf in an interval thats between 0 and +inf, what would the result look like on the cdf?

wind cloak
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idk

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its not a useful thing in general

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oh wait

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youre integratig the pdf

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you'll get some offset version of the cdf

somber quest
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is it a portion of the cdf or is it a transformed cdf?

wind cloak
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its the CDF + some constant

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from the properties of integrals

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You're asking $\displaystyle \int_a^b f(t) \dd{t}$ right?

ocean sealBOT
somber quest
somber quest
ocean sealBOT
lone heartBOT
#

@somber quest Has your question been resolved?

somber quest
#

Holy shit fundamental laws

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Thx

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brittle lake
#

Can someone explain to me how 8 comes into play

brittle lake
#

oh wait

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wrong one

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its in the mid

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i dont understand how that symmetry thingy works

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which introduces the 8

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nvm i get it

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.close

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left wedge
#

how should factorize this? I cant find a yt tutorial on it

vale wigeon
#

put x = k^2 and then the equation will look like a "normal" quadratic

left wedge
#

👍 that wasnt my problem but I fugred it out

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shrewd frost
lone heartBOT
shrewd frost
#

I am not getting anywhere with this

shell agate
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so I thnk

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So we get anything by taking BD as x and DC as y

shrewd frost
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LEMME try that

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This must be right? So the answer is (4) nota?

shell agate
#

Also x^2y^2=b^2+c^2

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What if we do x^2=(b^2+c^2)/y^2

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nah that doesn't help

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It's almost never none of these

shrewd frost
shell agate
#

I have a feeling it's 1

shrewd frost
#

What else can you get here

shell agate
#

We have all equations now it's how to solve it

shrewd frost
#

Did u get anything?

#

.close

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alpine sable
#

im confused on a and b

lone heartBOT
alpine sable
#

i don’t hmeven know how to start

earnest slate
#

idek how to read

bleak heath
#

wtf is that

slim kite
#

$a)\sum_{n=1}^\infty\frac{(-2)^n\sqrt{n}}{5^{n+1}}$

alpine sable
#

where did u get 2n

slim kite
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Nvm

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It's a bit hard to read tbh

alpine sable
#

please help im struggling with it

sleek grove
#

I'm so sorry wrong server

bleak heath
alpine sable
slim kite
#

$b)\sum_{n=1}^\infty\frac{\sin(\frac{1}{n})}{n}$

alpine sable
#

dawg that’s e

lusty minnow
#

wanted to ask if i did these integrals right

slim kite
lone heartBOT
bleak heath
slim kite
#

Hint: try comparing to $\sum\frac{1}{n^2}$

ocean sealBOT
alpine sable
#

a and b please

slim kite
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
alpine sable
#

i already said it

slim kite
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Dunno where to begin?

alpine sable
#

yes

slim kite
#

Oh yeah

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U said it

alpine sable
#

@bleak heath can u help me

slim kite
#

Are there any particular methods that they expect you to use?

alpine sable
#

direct comparison, limit comparison, and ratio

slim kite
#

So, for the first one, you write it in this way:

$\sum\frac{\sqrt{n}}{5(-\frac{5}{2})^n}$

alpine sable
#

uh what

ocean sealBOT
slim kite
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As n approaches infinity,

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The denominator grows much faster than the numerator

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Hence, the last term approaches 0

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Hence the summation exists

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Is that a valid proof that you can use?

alpine sable
#

.close

lone heartBOT
#
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slim kite
#

I can stop if u want me to

tidal vigil
slim kite
#

Ok

lusty sail
# slim kite Ok

bro just reopened the same question in a different help channel 😭

slim kite
#

Ik

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That's why I thought I may be annoying

lusty sail
lone heartBOT
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ionic hearth
#

I don't actually understand what a b and d are considered here

ionic hearth
#

a seems like a local maximum but thats wrong, d doesn't appear to be a local maximum or minimum and b seems like a local minimum

coral steeple
#

Honestly I don't know what local means, but it seems that b is local minimum

coral steeple
north rover
coral steeple
#

I think between an increasing and decreasing

north rover
ionic hearth
north rover
#

It has to have both a left and right side.

ionic hearth
coral steeple
north rover
#

Technically speaking, the limit from the left doesn’t exist, so we can’t necessarily classify a as a maximum.

ionic hearth
#

what about b then?

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is it cause b is a cusp?

north rover
#

Yes.

ionic hearth
north rover
#

Yep.

ionic hearth
north rover
#

There might be multiple points that correspond to each cateogry. Keep that in mind.

ionic hearth
#

it autofilled into a local minimum existing so one of them has to be a minimum, I already tried entering all of them as non mins or maxs

north rover
#

Why would a be a local minimum...?

coral steeple
#

d at the middle of the whole thing, it must be neither

ionic hearth
#

its not it just auto filled to an answer I can't leave it blank

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a local minimum must exist because I cant leave that section blank

north rover
ionic hearth
#

the thing is

north rover
ionic hearth
#

correct me if im wrong but because b isn't differentiable its not a minimum or maximum correct?

coral steeple
ionic hearth
#

but b is a cusp tho

#

derivative of minimum or max is 0 no?

coral steeple
#

Inverted cusp?

north rover
#

If you see it have a dip, it is a local minimum.

coral steeple
#

GG

ionic hearth
#

I already tried that earlier

north rover
ionic hearth
#

with this answer

ionic hearth
coral steeple
ionic hearth
#

bro ngl I don't understand this 💀

coral steeple
#

Try to find out what is local

north rover
ionic hearth
coral steeple
forest timber
#

b should be a local minimum since there's a smaller overall minimum here (r) and (a, d) should be neither max nor min

ionic hearth
#

the problem is having b as the local minimum

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is apparently wrong

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and either theres more than 1 local minimum

ionic hearth
#

or b just isn't a local minimum

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idk whats going on

#

😔

forest timber
#

oop my apologies then

#

I'll catch up rq

north rover
coral steeple
#

It is smaller than a

ionic hearth
#

as a local minimum?

coral steeple
#

Yes

ionic hearth
#

and then for neither I put a and b?

forest timber
#

oh my I just realised that b will not be differentiable

coral steeple
#

Try it, we don't know

coral steeple
ionic hearth
forest timber
#

that specific point being a kink in the graph cannot be differentiated

#

I don't remember the exact reason why, could be what lucifer mentioned

coral steeple
#

Try to put, "no local minimum points"

ionic hearth
#

both wrong

#

idk

north rover
coral steeple
ionic hearth
#

okay well I got locked out of the question

#

i'll ask my prof about it in class today

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i don't understand

coral steeple
#

Even @north rover didn't understand

#

Let him know the answer when you have it.

#

Sometimes he makes kindful terrible mistakes, but he's a good person.

ionic hearth
coral steeple
#

U wanna draw it?

#

Just imput x = 0, x = 1, x = 2, x = -1 in f(x), and draw

ionic hearth
#

.close

lone heartBOT
#
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acoustic flume
#

hello, i alrdy asked this before but i still need help. I need to model/find the f(x) of the shape of the guitar above the x axis. PPL alrdy told me to do largange polynomial. It does not fit the curve accurately as seen in the photo. ive tried other polynomials and diff degrees, none of them fit. SO my next approach is to do piecewise, so i cut up the guitar in the third photo can someone pls tell me what functions would be suitable for each. or give me a new approach or helping hand.

acoustic flume
#

ive been working on this for ages and im starting to lose my shi

fickle venture
#

are there any constraints on f

#

you can fit it exactly with a polynomial of degree n - 1 if you have n points

acoustic flume
fickle venture
#

ok. you have 16 points so you can use a degree 15 polynomial

acoustic flume
#

These are my points (the second table is just more detailed and a bit more accurate)

fickle venture
#

but the function may be very wonky and do weird things between the points

acoustic flume
#

hold on second pic is wrong

#

this

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so how do i approach this😣

#

cuz like im thinking of piecewise but im gen tired of this

#

like to have 4-5 piecewise fuctions

fickle venture
#

how did you find that degree 4 polynomial in the image

#

if you are doing some optimization thing you can add a regularization term to try to prevent the polynomial from doing crazy things

acoustic flume
#

i js used a wbsite like this to insert said points

fickle venture
#

oh

acoustic flume
#

ive tried doing it manually as well and it aint working

#

ive tried geoalgebra and its awful

#

ignore my shakey hands but one thing i established w my teavher is that it has to look like this

fickle venture
#

you can try to find a tool for ridge regression

acoustic flume
#

cant rllt find one for free

#

but thx ig

#

<@&286206848099549185> or if someone could pls be kind enough to js find me a funcrion that actually fits cuz im exhausted as f

mortal trellis
lone heartBOT
#

@acoustic flume Has your question been resolved?

gloomy lotus
acoustic flume
#

if u see my message above, i did say i did lagrange

#

and that it is not fitting correctly

#

or precisely

mortal trellis
#

whatever you did is not lagrange. lagrange fits precisely through your points

#

it will look awful and is not what you want, but it will fit your points perfectly

acoustic flume
#

well ive tried

wintry wadi
#

it'll be parametric though, not just y=f(x)

gloomy lotus
acoustic flume
acoustic flume
#

i mean i can do some searching

acoustic flume
#

ig im doing smth wrong then

gloomy lotus
acoustic flume
#

cuz this is how i understood lagrange. just finding the precise x values and cooresponding with y

#

and these were the x values..

#

and i inputted these values into the smth like this

#

i mean this omne didnt accept more points so i used another wbesite and yeah

gloomy lotus
wintry wadi
gloomy lotus
acoustic flume
acoustic flume
#

but i thought whta i had were the nodes..

wintry wadi
gloomy lotus
#

@acoustic flume put your points in Wolframalpha

#

interpolation {(20,3), (40,11), (60,23)}

#

Like this

acoustic flume
#

uhm idk how to insert the values..

#

not letting me change anything

gloomy lotus
#

Add in the search bar

#

Like (3,8),(6,9), and so on

acoustic flume
#

oh

#

mb ill do it

gloomy lotus
#

Inside the curly brackets

acoustic flume
#

yupyup give a momentpls

fickle venture
#

just fyi lagrange interpolation may not give what you want. it will give you a polynomial that goes through all the points exactly. but what happens outside the points is up to the polynomial

#

you presumably want something that's nearly linear between adjacent points and there's no reason the minimal interpolating polynomial will do that

#

but ofc it's worth trying it first to see if it works

wintry wadi
acoustic flume
#

ah.. ill shorter the x values

acoustic flume
wintry wadi
# acoustic flume nah my own pic

ah, you'd need to download inkscape or krita, or some other art program then
try the langrance thing first and ping me if that doesn't work

acoustic flume
#

imma start tweaking dawg

acoustic flume
gloomy lotus
#

import numpy as np
import matplotlib.pyplot as plt
from scipy.interpolate import CubicSpline

Puntos de ejemplo (debes agregar tus puntos reales)

x = [0, 1, 2, 3, 4, 5]
y = [0, 1, 0, -1, 0, 1]

Crear la spline cúbica

cs = CubicSpline(x, y)

Crear una curva suave

x_new = np.linspace(min(x), max(x), 100)
y_new = cs(x_new)

Graficar la curva

plt.plot(x, y, 'o', label='Puntos de control')
plt.plot(x_new, y_new, label='Spline cúbica')
plt.legend()
plt.show()

gloomy lotus
acoustic flume
#

let me pull out my laptop

#

sorry but based off the pics i sent do u think theres any effective way i can lesson the points

gloomy lotus
#

Well with this code that i send to you it's a hardcore solution to your problem xD

acoustic flume
#

let me see

#

dumb ass ques

#

does it matter which table i use

#

table 2 is hardcore estimate and table 1 ig the x values are kinda conrete idk

#

mvm imma js do tab 1

#

the code stops the process after some w no output

#

imma try the other rable myabe..

#

this makes no sense man

#

it says error in line 50??

#

wtf

acoustic flume
#

but even if it does work how do i get the f(x) from that

acoustic flume
wintry wadi
acoustic flume
#

it kinda works, and the thing is i showed this my teacher during school and he said that theres too many piecewise functions

#

bc the reason im trynna find this f(x) is to use it for volume of revolution andfurther calculus

#

and yeah its just not working properly as u can see

#

like he said if i wanna do piecewise functions he’d recommend 5 max.

wintry wadi
acoustic flume
#

ah

wintry wadi
#

I'll try to manually do it and share the method

mortal trellis
#

you have to decide between good fit and easy function

acoustic flume
#

hm i also lessened the points but its acting strange

acoustic flume
#

ah wait i removed some point

wintry wadi
#

yeah

acoustic flume
acoustic flume
#

how do i get f(x) tho..

acoustic flume
wintry wadi
#

you should think of a function that have a shape that looks like a part of it, then use desmos's regression

acoustic flume
wintry wadi
acoustic flume
#

ok

#

i will try that

#

ig its the only option atp

#

thank u

lone heartBOT
#

@acoustic flume Has your question been resolved?

lone heartBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

lone heartBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

whole otter
#

What is the limit as n->infinity of n^(1/n)

whole otter
#

I can’t really figure it out

#

Feels like an Euler number but it’s not

lone heartBOT
#

Show your work, and if possible, explain where you are stuck.

forest marsh
#

AM GM inequality maybe

nocturne veldt
#

imma latex this up cuz im bored.

#

$\lim_{n\rightarrow\infty}n^{\frac 1n}$

ocean sealBOT
#

00100000

vestal sand
whole otter
#

,rotate

ocean sealBOT
forest marsh
whole otter
#

What’s an AM GM inequality

#

I just might be stupid

forest marsh
vestal sand
whole otter
vestal sand
#

cuz x>>>ln(x)

#

or you can use l hospital rule

whole otter
whole otter
vestal sand
#

e^(ln(x)/x) = x^(1/x)

vestal sand
whole otter
#

Still got me stuck

#

,rotate

ocean sealBOT
vestal sand
#

then let : ln(x) = y

#

and use taylor series

#

for ln(x)/x ( dont forget to change ln(x) to y)

forest marsh
#

You can do (1+1+ ... + 1 + sqrt(n) + sqrt(n))/n >= n^(1/n)

#

= 1

whole otter
#

Wait how would that help tho

#

I’m not picking up what yall are putting down

#

Can we go back to the AM-GM thing

#

It kind of intrigues me

lone heartBOT
#

@whole otter Has your question been resolved?

#
Channel closed

Closed by @whole otter

Use .reopen if this was a mistake.

lone heartBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

normal frigate
#

Hello

lone heartBOT
normal frigate
#

ill take a png

#

to it

#

Can I get help with these?

crimson dawn
unreal pelican
crimson dawn
#

Let's look at y=x^2-24 and y=x-12

crimson dawn
unreal pelican
#

You got this

crimson dawn
#

Not 9 questions

unreal pelican
#

Yeah u got this

crimson dawn
#

Yea

#

Frfr

#

Hyped

crimson dawn
#

Since both x^2-24 and x-12 are equal to y then x^2-24=x-12

#

We can then solve for values of x

#

Of which you will probably get 2

#

Because quadratic

normal frigate
#

gyatt

#

mb

crimson dawn
#

Ok nvm

#

I can't do this today

normal frigate
#

fr?

#

okay ill wait for another

#

all good

crimson dawn
#

Yea mb

#

Can't handle all the gyatt

normal frigate
#

have a blessed one though

normal frigate
#

🙏

quick wind
#

which one u stuck on

#

so u got 2 simultaneous equations on question 9

#

but they both equal to y

#

so it makes sense that x-12 should equal to x^2-24

#

then rearrange into a solvable quadratic x^2-x-12=0

#

either use the quadratic formula or factorise into (x-4)(x+3)

#

so x= 4 or -3. then, substitute x in and u get the y results

#

do that for 10 as well

normal frigate
#

Number 1

#

I have a quiz on this

#

Or big test

#

Since I was sick for it I never got to even learn it

quick wind
#

ok

normal frigate
#

(Like hospital sick)

quick wind
#

so number 1 is a parabola

#

or a quadratic whichever term u prefer

#

its either like a U or a upside down U correct?

normal frigate
#

Yea

quick wind
#

do u know when U is upright or upside down

normal frigate
#

I know when the parenthesis are negative it's upwards facing no?

#

Or is it the other way around?

quick wind
#

if its something like x^2, its a U

#

if its -(x^2), its a reverse u

#

as u can see, there is a -2 in front of the (x+6)^2

normal frigate
#

So if it's positive U then if it's negative it's a n

quick wind
#

yes

#

ok now we now know that its an n

#

how do we draw it

#

lets start simple by substituting x=0

#

because we love x=0

normal frigate
#

Yes

quick wind
#

-2(0+6)^2 -4

#

that gives us -76

#

since (0,-76) lies on the y axis, we can say that is the y intercept of f(x)

normal frigate
#

wait im going to draw it real quick

quick wind
#

before u draw it

#

u need to find the roots as well

normal frigate
#

oh okay

quick wind
#

let y=0

#

so -2(x+6)^2 -4=0

#

does that make sense

#

i assume it does

#

if we divide both sides by -2 to get rid of that ugly negative

#

the -4 is affected but the 0 is not

#

so we get (x+6)^2 +2=0

normal frigate
#

wait

#

sort of

#

im getting a little lost

quick wind
#

which part do u not understand

normal frigate
#

its mostly how Im supposed to write it

quick wind
#

the roots aka the x intercept, is where the graph touches the y axis

#

the horizontal line where y=0

quick wind
normal frigate
#

no clue

#

what that means

#

my teacher uses the worst terms

quick wind
#

ok lemme draw smth for u hold on

normal frigate
#

okay thank you

quick wind
#

ur usual quadratic

#

u can see the graph pass the horizontal line, known as the y axis twice

normal frigate
#

oh like on a graph

quick wind
#

its possible there are no roots

#

smth like this

normal frigate
#

dawg why did it copy like that

#

💀

quick wind
#

an example of a quadratic having no roots

normal frigate
#

I see

#

can we do the equation on paper

#

or atleast partially

quick wind
#

ok

#

we have the equation f(x)=-2(x+6)^2 -4

#

correct?

normal frigate
#

Yes

quick wind
#

if we want to find any roots

#

it needs to be on the horizontal line the y axis

normal frigate
#

arent we solving for the 2 x intercepts

quick wind
#

where y = 0 everywhere

#

roots = x intercepts

#

its just a different term im using mb

normal frigate
normal frigate
quick wind
#

ty for uploading again i dont have to scroll

normal frigate
#

Youre welcome

quick wind
#

so does it make sense that we treat f(x) as 0

normal frigate
#

sorta

#

cuz we gotta set everything

quick wind
#

because in order for f(x) to have a root it needs to intersect the y axis, hence called the x intercept

normal frigate
#

to 0

#

at the end no?

quick wind
#

so now we have this equation

#

-2(x+6)^2 -4 =0

#

do u follow

normal frigate
#

yes

quick wind
#

heres a lil trick we can do to make solving this easier

#

divide both sides by negative 2

#

So -2(x+6)^2 becomes (x+6)^2

#

and 0 becomes 0 because well yknow

#

but keep in mind, the (-4) also gets divided by -2

#

so -4/-2 =2

#

we now get (x+6)^2 +2=0

normal frigate
#

as so

#

for dividing by -2

quick wind
#

yes

#

but the -4 is affected as well

#

so divide it by -2 too

normal frigate
#

yessir

quick wind
#

show me the new equation u have

normal frigate
#

yea?

#

no?

quick wind
#

correct!

normal frigate
#

YESSIR

quick wind
#

yay

#

now

#

minus both sides by 2

#

so we get (x+6)^2=-2

#

do u notice something odd here?

normal frigate
#

yes

#

we havent factored the 2 squared

#

no?

#

there should become x+6 x+6

quick wind
#

would u agree that anything squared becomes either 0 or a positive number

normal frigate
#

yes

quick wind
#

cuz negative * negative = positive

#

so we shouldnt get -2 at all

#

no value of x should give us a negative number

#

right?

normal frigate
#

o

#

yes

quick wind
#

so there are no roots to the equation

normal frigate
#

so now what?

quick wind
#

so given that the graph is an n shape as we discussed, had a y intercept of -76

#

just draw the thing freehand

#

hold on mb

#

sorry

#

sorry

normal frigate
#

oh okay]

quick wind
#

we still need to find the turning point

#

every quadratic has one

#

have u learnt complete the square yet?

normal frigate
#

not surew

#

were on triginometry

#

so probably

#

this was from awhile ago

#

just got released from the hospital around a week ago

#

Trig is easy though (for now)

quick wind
#

good thing the equation completed the square for us

#

we know that y=-2(x+6)^2 -4

#

and since its n shaped

#

it gets to a point where its y value cannot increase any more

#

then it goes down again

#

making sense?

normal frigate
#

not really

quick wind
#

for example this graph

#

can u see that the y value gets to a certain point

#

then goes back down again

normal frigate
#

Im not sure if I even need to graph for this equation

#

yea

quick wind
normal frigate
#

alr sec

#

youre right

#

sorry

quick wind
#

so there is a maximum value of y at some point

#

agreed?

normal frigate
#

no clue

quick wind
#

refer to question 7

normal frigate
#

I thought graphs could be infinite

quick wind
#

the graph looks like its going up

#

but it gets less steep

#

then it goes back down again like a roller coaster ride

#

so that point is called the maximum

normal frigate
#

huh

quick wind
#

because u cant get a y value higher than that

#

aka thats the highest the roller coaster can go before they run out of budget

normal frigate
#

Lwk if we can just do the formula and help me learn how to make the graph

quick wind
#

whats lwk

normal frigate
#

thats fine cuz my teacher no way at all taught all that

#

Low key

#

its slang

quick wind
#

ah ok

#

what formula u doing

normal frigate
#

ill send some of the notes

#

but I dont know if youll understand them

#

cuz i dont really

#

and the teacher I had didnt either

#

for my hospital

quick wind
#

the teacher didnt?

#

oh

normal frigate
#

yea

#

my math teacher rambles

quick wind
#

i’ll have a lookasee

normal frigate
#

sec

#

I needa transfer it to png

quick wind
#

considering u were in hospital

#

the teacher probably taught all that unfortunately

normal frigate
#

oh nah...

#

im cooked

#

dawg these are all the notes

#

wait

#

are these even the right ones

quick wind
#

thats simultaneous equations

#

by factorising

normal frigate
#

those are fror the graphs

#

mb

quick wind
#

nah i can see u have a good layout

normal frigate
#

this is what were doing im pretty sure

quick wind
#

ah using -b/2a

#

smart cookie

normal frigate
#

o

#

can we do it that way

#

?

quick wind
#

sure

#

lets expand -2(x+6)^2 -4

#

into a form of ax^2 +bx +c=0

#

firstly expand the brackets

#

u should get -2(x^2 +12x +36) -4

normal frigate
#

okay

#

this?

quick wind
#

yes

#

then u expand the -2 out

#

-2x^2 -24x -76=0

normal frigate
#

we distributed the two i see

quick wind
#

pretend u didnt see that

#

i make mistakes sometimes

normal frigate
#

all good dude

quick wind
#

but now we have a quadratic in the form we want

normal frigate
#

are you trying to be a math teacher?

#

cuz you would make a good one

quick wind
#

lets do -b/2a

quick wind
quick wind
normal frigate
#

If youre in the US don't

#

possibly somewhere else not sure how they get payed

#

in other places

quick wind
#

but we digress

#

-b/2a

#

subbing them in we get -(-24)/2(-2)

#

aka 24/-4

normal frigate
#

where

#

ohh

quick wind
#

that divides to -6.

normal frigate
#

were trying to get rid of the x?

#

like single it out

#

from the number

quick wind
#

no we're just using -b/2a to find the maximum

normal frigate
#

im confused thhen

#

how should this look on paper?

quick wind
#

like how u wrote it down in ur notes

normal frigate
quick wind
#

theyre clear enough for the examiner

normal frigate
#

like thos

#

this or

#

get rid of the -2x<2

quick wind
#

oh no im sorry

#

u have to do -b/2a separately

#

like we have the equation in the form we want

#

now dont touch it

#

just take the coefficients a, and b from the equation

#

to calculate -b/2a

#

and we have the x coordinate for our maxmimum/vertex which is -6.

#

u ok so far?

normal frigate
quick wind
#

ik this is a lot of info to handle

normal frigate
#

wait is this better?

quick wind
normal frigate
#

thats how the notes are no?

quick wind
#

expand the equation into ax^2 +bx +c =0

#

wait hold on

#

lemme see

normal frigate
#

o no dont worry abt the =0 yet

#

just trying to find H first

#

and K

#

H comes first tho

#

we can set it equal to 0 later in the equation no?

quick wind
#

omg h is actually that easy :/

#

im so dumb

#

u know the (x+6) part yeah?

normal frigate
#

yea?

quick wind
#

make it equal 0, thats the highest the y value can go

#

so u get x=-6.

normal frigate
#

wait what

quick wind
#

we can derive it from somewhere but icbb to do it at this time of hour sorry

#

lets move on for now

normal frigate
#

??

#

this??

quick wind
#

because

#

if x is any other value

#

the -2 would affect the square

#

making it a negative

#

and the -4 at the end makes it even smaller

normal frigate
#

wait can u write down where we are now?

quick wind
#

making the inside bracket 0

normal frigate
#

because how can one make H= -6/-4

#

they go into common factors

#

but cant be distrubuted

#

like

#

they dont go into eachother

quick wind
quick wind
#

the x we're finding equals h

#

now we're gonna find k by subbing in x=-6

#

then the bracket becomes 0

#

-2 times 0 is 0, 0-4 is -4

#

so k = -4

normal frigate
#

I think we're too worried on explaining it that I'm just getting lost

#

The Y has no maximum value doesn't matter no?

quick wind
normal frigate
#

Or do I gotta incorporate it

#

Oh

quick wind
#

and the x coordinate where the maximum value of y is at, is called h

#

lemme draw the sketch to Q1

normal frigate
#

Oh okay

quick wind
#

something like this

#

the tip of the roller coaster ride is at (-6,-4) and when it touches the finish line (the x axis) we’re at -76 already

#

thats the best analogy i can do for graphs

#

roller coaster rides

#

😭

#

i apologize if u still dont get it

normal frigate
#

-76 is a crazy number

#

😂

#

I sorta get it

#

Sorta don't

#

But -76 is where the y int hits b

quick wind
normal frigate
#

Then the top of it

#

Is (-6,-4)

#

Okay that's easy

quick wind
#

yes

normal frigate
#

For now

#

I get that part

quick wind
#

now we need to state the domain and range

#

domain means the range of x values which are valid

#

u get me?

#

which is infinity

#

because x could be a million a billion trillion or -0.0000001 and u would still get a y value

#

does that make sense

normal frigate
#

Yes

quick wind
#

now the range is the range of y values which are valid

normal frigate
#

(-inf,+inf)

quick wind
#

yes

#

we have shown the shape of the graph

#

the highest y can go is -4, as it is the tippy top of the mountain

#

but y can go down to infinity as well

#

so we write the inequality y<-4

#

or (-inf, -4]

normal frigate
#

Okay since -4 is the highest

#

That makes sense

quick wind
#

ok i think ur ready to answer domain and range now

#

those terms are not easy to understand

#

good job

normal frigate
#

theyre sorta not easy

#

just grasping the concept

#

is a little hard

#

how do I like draw the range?

#

@quick wind

quick wind
#

u just state it using an inequality

normal frigate
#

wait the range is (-inf,+inf)?

quick wind
#

that is the domain

#

the range is (-inf, -4] because the top is -4

#

inclusive

normal frigate