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1 messages · Page 491 of 1

zinc haven
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hmm

quasi vector
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and?

zinc haven
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so if we apply this to Tv, where v in V

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brb

keen plinth
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answer the question

zinc haven
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ok i came back

keen plinth
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this is not the complete answer

zinc haven
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A_jj = A_ii, and every other coefficient A is 0

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wait this is really reminiscent of the identity matrix

keen plinth
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okay so what does that mean

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write out T again

zinc haven
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$Tv = T(x_1e_1 + \dots + x_ne_n) = x_1Te_1 + \dots + x_nTe_n$

ocean sealBOT
keen plinth
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i meant using this

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you only ever need to compute a linear map on a basis

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writing out a linear combo is never a good way to write down a linear map

zinc haven
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oh

keen plinth
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i keep saying this

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you are given lemmas by axler

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use them

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this is absolutely fundamental

quasi vector
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writing out a linear map on a basis is so nice

zinc haven
ocean sealBOT
keen plinth
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yes exactly

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and also, the A_i,i are all the same

zinc haven
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so that means T simply sends an element to itself times by some constant, namely A_ii

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ohhh

zinc haven
keen plinth
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so you have A_1,1 = A_2,2 = A_3,3 = ... = A_n,n

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call their common value A or something

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then Te_i = Ae_i

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for the constant A

zinc haven
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is A = A_j, j?

keen plinth
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its the common value of all of them

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A_i,i = A_j,j for all i, j

zinc haven
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ah i see

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how does this look?

keen plinth
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i feel like you should explicitly state that A_i,j = 0 for i /= j

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rather than vaguely describing it in english

keen plinth
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,, \lambda = A_{1, 1} = A_{2, 2} = \dots = A_{n, n}

ocean sealBOT
zinc haven
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alright, thank you very much

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keen plinth
#

👍

zinc haven
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lament patio
#

Hey all

lone heartBOT
lament patio
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Can I get some help in here with these?

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What the hell

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<@&268886789983436800>

charred jewel
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aint no way people are still cheating in fortnite in 2025

lone heartBOT
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@lament patio Has your question been resolved?

lament patio
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No

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No it' hasn't been resolved...

violet jetty
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What have you done so far? These are straightforward questions, if you can't do them its probably a good idea to relearn how to get eigenvalues

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@lament patio Has your question been resolved?

lament patio
#

thanks

lament patio
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alpine sable
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.

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ocean sealBOT
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villegas_bozo

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villegas_bozo

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@alpine sable Has your question been resolved?

alpine sable
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.close

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still ibex
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I was just messing around with different ideas in maths because they're useful when teaching people, and I stumbled across this weird thing and would really appreciate if someone could explain what's going on:

So for the product rule: take x^2*sin(x) for example. Thinking from the perspective of someone learning for the first time, they might think to write this as x^2 + x^2 + x^2 + ... + x^2 (sinx times), making the derivative 2x + 2x + 2x + ... + 2x (sinx times) = 2x*sinx. Of course this isn't right, and function multiplication doesn't work like this (although if it doesn't then I'm not sure what it represents). But there's more to this:

We can also look at it from another perspective: that x^2*sin*(x) can be thought of as sinx + sinx + sinx + ... + sinx (x^2 times), making the derivative cosx + cosx + cosx + ... + cosx (x^2 times), which is x^2*cos(x)

The curious thing about this that I realised, is that when we add together these two incorrect ways of calculating the derivative of a product - you get the right answer! Is there a reason behind this? Or is it merely coincidence? Surely it can't be a coincidence, and it has to have SOME connection to the product rule given that it does technically kinda work

rustic coral
# still ibex I was just messing around with different ideas in maths because they're useful w...

Note that if you generalise this to functions f and g, then:

  • take the derivative of f and add it g times -> f’g
  • take the derivative of f and multiply it g times -> g’f

Meaning that this is the statement of the product rule in all but name. This is kind of related to the geometric illustration of the proof of the product rule, so you may want to check that out.

Also, since you talked about teaching, #math-pedagogy may be of interest to you. (There’s some pretty interesting conversations if you comb through there) Also, math educator’s stack exchange also has some interesting chats.

still ibex
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I'm familiar with the geometric intuition, but the problem is that for this "intuition", it seems like you should be able to just do f'g and then you're done, but that's not the case - there's a flaw in the logic somewhere

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And I'll check out that channel - thank you!

rustic coral
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Same idea for the second

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The method is basically splitting it up like in the geometric proof, hence why I said what I said

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Whether that’s by coincidence or something else, idk

still ibex
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Assigning a arbitrary side length of g(x) to a rectangle is the same as adding up a number g(x) times, except the latter is a strictly discrete version

rustic coral
still ibex
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But I didn't factor anything

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I just interpreted multiplication as repeated addition

rustic coral
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Same idea.

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The number of times that you’re adding the derivative isn’t a “pure” constant - it also depends on x.

still ibex
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So why doesn't the geometric intuition for the product rule fall on its face for the same reason?

rustic coral
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b/c the geometric proof is just putting the more “proper” proof into rectangle form

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aka it’s hiding some of the finer details that are seen in the actual proof

still ibex
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I just messed around to figure out the actual proof there since it's actually been a while since I've done it lol

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I'll definitely have to mess around with it while looking at the geometric interpretation at the same time

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But it kinda brings up another unsatisfying thing - it feels so random to randomly add and subtract u(x)*v(x + h) to make the proof work

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Is it likely that people just discovered that through messing around?

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Or is there a stronger motive for it

rustic coral
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You mess around to guess what the rule is

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Then you mess with the terms to force the terms you want to come out

still ibex
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Hmm okay

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I'll mess around with it

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Thanks for your help!

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bold silo
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can someone help me on (a), i have no clue on where to start

severe portal
bold silo
severe portal
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@bold silo Has your question been resolved?

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@bold silo Has your question been resolved?

median chasm
#

@

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mint orchid
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tacit arch
dense lily
mint orchid
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umm last night i tried to get help and they said that the velocity id the derivative of the acceleration

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so i tried to take the derivative of the function which gave me 10 but that was wrong

nimble sleet
nimble sleet
mint orchid
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oh okay i can do that

nimble sleet
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Be mindful of your integration constant; that's your initial velocity

mint orchid
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so its (40t^2)/2 - 40t +c

nimble sleet
mint orchid
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  1. i got 40 from the function: 10t-40 2) i dont remember what a integration constant is
nimble sleet
#

Your function is 10t + 40 but you made it 40t+ 40

nimble sleet
junior kraken
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v = ds/dt
a = dv/dt
v = integration a
v = 10t²/2 + 40t + c where c is the constant of integration, it is given at t=0 , v = 50
So you can figure out c

mint orchid
junior kraken
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Why -40 ?

nimble sleet
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Well u still have two typo's in there

mint orchid
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omg sorry + 40t

nimble sleet
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That's one

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There you go

mint orchid
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okay great so do i need to use the v(0)=50 in this part of the question? or is the whole thing just asking for the integral

nimble sleet
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Well

nimble sleet
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Try to substitute in t = 0 for example

mint orchid
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would it be 0

nimble sleet
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No

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you have v(t) = 5t^2 + 40t + c

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v(0) = ?

mint orchid
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v(0)= 50

nimble sleet
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Which means c is?

mint orchid
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c=50?

nimble sleet
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Indeed

mint orchid
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okay so i plug that in for c and now my function is: 5t^2+40t+50

nimble sleet
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Right

mint orchid
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okay awesome

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now i know for the second part i need to do absolute value

nimble sleet
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Well

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You gotta integrate again

mint orchid
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integrate which part?

nimble sleet
mint orchid
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here is a picture becasue i dont want to type it

nimble sleet
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Ok yes

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Now

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Here's the deal

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It wants the total distance

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Meaning you can't just do x(10) - x(0)

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You need to figure out where x(t), what you got, is equal to 0. From there, you need to find the regions where x(t) ia negative

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Well in reality it'll be all positive so i guess there's no point in doing the above, but it's good to know that you need to do so

mint orchid
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okay so i set the above equation to 0 firsto to find where it is 0 so that i can know where to set the bounds?

nimble sleet
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So u dont need to do that

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You can just do x(10) - x(0)

mint orchid
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silly question but i can leave out the +c when im doing this right?

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or do i plug 10 and 0 in for c too

nimble sleet
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U r subtracting them off so thr Cs cancep

mint orchid
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okay great

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thank u!

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distant loom
#

Can someone please show me step by step how to resolve this

distant loom
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And the answers i can choose are {-3; -2} , {-3;2} , {-2; 3} and {2; 3}

jagged cobalt
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what are your ideas

distant loom
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I think i should multiply the first one with √5 over √5

jagged cobalt
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you could do that but i wouldnt say it is too helpful

distant loom
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Well, what do you suggest?

jagged cobalt
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what else could you do with sqrt(5)

distant loom
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Uhh, could it work to simplify the √5 with the 5√5?

jagged cobalt
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how?

distant loom
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I dont really know man

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We just started learning about this and i dont understand anything

jagged cobalt
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how could i get the left to just be 2x-1

distant loom
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Get rid of √5

jagged cobalt
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by doing what?

distant loom
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Like divide the √5 with √5 so it becomes 1

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So 2x-1 over 1 is 2x-1

jagged cobalt
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thats the idea, so youre saying to multiply by 1/(1/sqrt(5))?

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[we would normally say just multiply both sides by sqrt(5) ]

distant loom
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I dont really understand what 1/(1/sqrt (5)) is supposed to look like, can you draw it?

ocean sealBOT
#

AℤØ

tacit arch
lone heartBOT
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spring lodge
#

I don’t think this is maths

obtuse berry
#

damn tru

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obtuse berry
#

mb gng

spring lodge
#

GL

lone heartBOT
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alpine sable
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alpine sable
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My lecturer made a mistake, right?

spring lodge
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Yup

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Wait

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Yea

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Mistakes in the first line of equations

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Need the correct steps?

alpine sable
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Yes please

spring lodge
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Wish I had my white board… 😦

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Anyways

little drum
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And you're set

alpine sable
#

indeed that was the mistake

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thank you guys! 🙂

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frigid elbow
#

guys if A is a square matrix M3x3 and |A| =/ 0, its invertible what about a Matrix M3x2 with |A| =/ 0

hushed locust
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you can't take the determinant of a non-square matrix

frigid elbow
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ohh true

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ok thx ahahah

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naive valley
#

and a non-square matrix can't have an inverse

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raven lava
#

.help

lone heartBOT
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raven lava
#

HELP MEEE

lone heartBOT
fathom grove
lone heartBOT
raven lava
#

2x(squared)+7xy+3y(squared)+9x+7y+4

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factoring

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plz

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someone explain

fathom grove
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$2x^2 + 9x + 7xy + 7y + 3y^2 + 4$

ocean sealBOT
raven lava
#

tx

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.end

fathom grove
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.close

raven lava
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.close

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charred hollow
#

In isosceles triangle ABC with base BC, AB = 5.1 cm. Point D is on side AB so that the length of BD = 1.7 cm. Point E is on ray AC so that the area of triangle ABC is equal to the area of triangle ADE. What is the length of segment AE?

charred hollow
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I tried to diagram it but I don't know how to proceed from there

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Maybe I'm drawing it wrong?

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<@&286206848099549185>

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@charred hollow Has your question been resolved?

charred hollow
#

<@&286206848099549185>

vagrant crow
charred hollow
#

How do I keep going?

vagrant crow
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im having a brain fart rn

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but try find the length of BC

charred hollow
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But you don't have any angles

vagrant crow
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no but i'm sure that you can do it idk how tho

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no you cant

charred hollow
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A part two says that the length of DE cannot be determined and wants me to find the difference between the longest and shortest lengths of DE

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But first I want to find AE

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All that's given is that ABC and ADE have the same area and the lengths of AB and BD

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And that ABC is isosceles

vagrant crow
charred hollow
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Yeah

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How do I proceed from there?

vagrant crow
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not sure

charred hollow
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<@&286206848099549185>

jolly timber
charred hollow
#

question is pinned

charred hollow
#

<@&286206848099549185>

#

In isosceles triangle ABC with base BC, AB = 5.1 cm. Point D is on side AB so that the length of BD = 1.7 cm. Point E is on ray AC so that the area of triangle ABC is equal to the area of triangle ADE. What is the length of segment AE?

charred hollow
#

<@&286206848099549185>

safe meadow
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your triangle will look like this

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except the point e in the question is being replaced by f

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and altitue line from d to ac and name it point h

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DA/DH = AB/BG

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let line DH = x

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then BG = 3x/2

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name point CF = Y

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x(5.1+y)/2 = 3x(5.1)/4

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you can find the length of CF

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the question asked for AF = AC+CF

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dawn shard
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dawn shard
#

Please @ me if you see this

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potent dust
#

@dawn shard

dawn shard
#

Oh hi

chrome shuttle
#

@dawn shard

#

after you converted to kilowatts

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all you do is multiply the killowatts expended in a week of usage by the price

dawn shard
#

Thank you already figured it out

chrome shuttle
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oh

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!done

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sick crest
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sick crest
#

how do i compare # 5?

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im confused how to do this

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A = O(b) etc..

buoyant saddle
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regal parrot
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regal parrot
#

how is the intial condition applied?

tacit arch
#

Did you solve the first order linear differential equation

regal parrot
#

this image is my work, the previous ones are from a journal

tacit arch
#

You changed the variable names?

regal parrot
#

phi is given in the journal, whichare the first 2 images, and delta is in the second image which is my work

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so \phi is the same as \delta

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<@&286206848099549185>

tacit arch
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Whatever that is

regal parrot
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yes i did

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what i dont get is how the initial conditoin is applied in the journal

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and more specifically how its applied, if applied to Eq 7

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as im getting 1/\delta = 0, which is wrong

tacit arch
#

I don't see where you even plugged in initial conditions

regal parrot
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i havent done that yet, ii was looking at how it was done in the journal, which is what i dont understand

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but it would look like this

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$\frac{1}{\delta}=\frac{1}{s}\frac{ds}{dt}\
\frac{1}{\delta_0}=\frac{1}{s_0} \frac{ds_0}{dt}\$

ocean sealBOT
#

beesaH

regal parrot
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but then ds_0\dt=0 and 1/delta_0 \neq 0

tacit arch
#

You don't plug in initial conditions to the differential equations

tacit arch
tacit arch
tacit arch
regal parrot
regal parrot
tacit arch
#

Not sure where beta * I_0 comes in though

regal parrot
#

was also confused about that

tacit arch
#

Probably from other information given you're not showing

regal parrot
#

ythis is from the journal

tacit arch
#

Yea you left out way too much information at the start to answer your question

regal parrot
#

yeah sorry about that

#

does it make better sense now?

lone heartBOT
#

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regal parrot
#

.close

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sterile trench
#

anyone can help me with composition of inverse trig functions

sterile trench
#

T inverse T for eg. arcsin (sin 100))

wind cloak
#

you need to utilise the periodicity of sine

sterile trench
#

yup ik how to solve that

#

i was just giving example tho

wind cloak
#

!xy

lone heartBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

sterile trench
#

i want to solve it quicker tbh

#

no like i have a doubt over a concept

#

not a particular question

wind cloak
#

what's the problem?

sterile trench
#

sometimes i get confused

#

uhm wait lemme show you how

#

for eg. there is arc cos ( cos 1000))

wind cloak
#

,calc 318*pi

ocean sealBOT
#

Result:

999.02646384155
sterile trench
#

so we know 1000 rad would be somewhere between 318pi

#

and 319 pi

wind cloak
#

yeah

sterile trench
#

then how will we like see in which quad does it lie

wind cloak
#

doesn't matter here though

sterile trench
#

i think seeing quad will make it easier to easier to solve?

wind cloak
#

1000 - 318π is in between 0 and π

#

that's all we care about

sterile trench
#

oh

#

so like if we have sane qye with tan

#

same que*

#

arc tan tan 1k

wind cloak
#

,calc 1000 - 318*pi

ocean sealBOT
#

Result:

0.97353615844577
wind cloak
#

,calc pi/2

ocean sealBOT
#

Result:

1.5707963267949
wind cloak
#

yeah it will still work

sterile trench
#

so it's in first quad so its pos

wind cloak
#

since the value is in between -π/2 and π/2

sterile trench
#

and ans will be 1000 - 318pi

wind cloak
sterile trench
#

idk why i am not able to express my doubt

wind cloak
#

,calc tan(1000)

ocean sealBOT
#

Result:

1.4703241557027
sterile trench
#

gimme a sec

#

alr so
arc cos (cos(12)) - arc sin (sin(14))

#

everything in rad

#

so 12 rad is around 688 deg

#

and 14 rad is around 799 deg

#

then we see quad?

lone heartBOT
#

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celest rapids
#

Hello

lone heartBOT
zinc haven
little drum
#

:hi: blobcry

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#

@celest rapids Has your question been resolved?

raw jetty
#

do you have a question?

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thorny helm
#

How do i find my y-intercept and slope when given the correlation coefficient?

thorny helm
#

I have a correlation efficient that I obtained from the partial correlation coefficient formula, and I don't have a data table to give me the slope and y-intercept

#

is it possible to work backwards from the correlation coefficient to get my slope and y-intercept

hushed locust
#

the correlation coefficient only tells you how much the data matches the trend line, not what the trendline actually looks like (except the sign of the slope)

weary path
#

can anyone explin like the vol representation for double intregrals

thorny helm
hushed locust
#

not if that's the only information given

#

you can have the same correlation coefficient for completely different trendlines

thorny helm
#

ah

#

does it help that I have a data table for the coefficients that i used to get the partial correlation coefficient?

hushed locust
#

i would recommend you post your original problem and any information you were given

thorny helm
#

i just wanted to know if i could find the slope and y-intercept when im only given the correlation coefficient

#

if i cant its alright

hushed locust
#

for a trivial example, any data that lies on a straight line with positive slope will have a correlation coefficient of 1, regardless of the slope or y-intercept

thorny helm
#

👍

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thin zinc
lone heartBOT
thin zinc
#

i can say we have 3 numbers of 3k type
2 of 3k+1 type
and 2 of 3k-1 type
to get sum of 4 consecutive to be divisible by 3 it can be
3k 3k+1 3k-1 3k
3k+1 3k+1 3k-1 3k-1

#

using the box method
i listed down the possible permutations and im getting 240 as the answer ( there are 3!2!2! ways to interchange numbers of each type)

#

which i believe is wrong

prime badge
#

it has to be like 1 2 0 1 2 0 1

#

in this case 0 1 2 0 1 2 0

#

3!2!2!

#

sounds good to me

#

wait i thought 3 consecutive

thin zinc
#

yea its 4

prime badge
#

so e.g 0 1 2 0 0 1 2

thin zinc
#

going through all perms would be difficult like this ig

prime badge
#

1 2 0 0 1 2 0

#

the first three must have 1 zero

thin zinc
#

i think yes

prime badge
#

well it's 3!

#

times 3!2!2!

#

middle is 0, left is free, right = left

thin zinc
#

???

#

i dont understand it

#

oh yes middle has to be 0

#

and 3! ways to fix the left sidey

#

the right side is fixed automaticall

prime badge
#

0 1 2 0 0 1 2
0 2 1 0 0 2 1
1 0 2 0 1 0 2
1 2 0 0 1 2 0
2 0 1 0 2 0 1
2 1 0 0 2 1 0

#

you got it

thin zinc
#

yepp

#

so its 144

#

tysm

#

.close

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#
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prime badge
#

eyah

fair kelp
#

Does anyone have the picture of the banner of this server to send me? I love it and would love to use it as my phone wallpaper

#

That pic

thin zinc
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slow pine
#

can anyone help me understand functions pls

north rover
slow pine
#

graphic readings , etc

still prism
#

what did you learn in class?

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#

@slow pine Has your question been resolved?

grand grotto
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radiant hedge
#

Why am I wrong?

lone heartBOT
pseudo ice
#

The sign function has a primitive of the absolute value function

radiant hedge
#

idk russian

radiant hedge
tardy stag
#

please keep conversations to english unless otherwise specified...

radiant hedge
#

he's trolling

pseudo ice
radiant hedge
#

so?

tardy stag
#

so the sign function has a jump discontinuity at 0 and has a primitive near 0

radiant hedge
#

oh I see

radiant hedge
#

Why is D false?

tardy stag
#

think of some relatively simple rational functions

radiant hedge
#

1/(1-x^2)

#

Are trigonometric function not rational?

tardy stag
#

trigonometric functions are not rational, no

radiant hedge
#

Oh so that's why

#

thx

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sturdy crypt
#

HELLO

lone heartBOT
sturdy crypt
#

hey hey

#

hey

lone heartBOT
#

@sturdy crypt Has your question been resolved?

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tight pier
#

Probably trivial but can somebody still check it please

little drum
#

If you have learnt to show that, for any prime p, there exists a field of order p^n, n natural. Then you should show the same for 7^3 in the same way. That is what was probably intended by this question

#

Otherwise this is equivalent to a one line sol. Since 343 = 7^3, hence there exists a field K with o(K) = 343

tight pier
#

I will have to see then, but I actually believe one sol line, regardless thanks!

#

.solved

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#
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eternal badge
#

can somebody help me understand the circular segment and circular crown area? im 14 btw and i dont speak english very well

little drum
#

inappropriate ._>

eternal badge
#

why'

#

?

#

OH

#

now?

lone heartBOT
#
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stable palm
#

hii i need help on a wuestion i got. its translated from swedish but says “the lines y=(-x/2)+2 and y=kx+m both have the same x intercept. together with the y axis, they shape a triangle with an area of 12. what is the x intercept” i have no idea what to do

stable palm
#

plz help :(

#

<@&286206848099549185>

#

<@&286206848099549185> i dont even know where to start

quick fable
stable palm
#

nope :(

quick fable
#

x incept means similar point for both?

stable palm
#

they both have same x intercept meaning they cross x axis at same point

quick fable
#

okay

#

thanks

#

lemme draw it

#

this one is the first line

#

-x/2 +2

stable palm
#

ok yes

quick fable
#

are we told what k and m are?

stable palm
#

nope

quick fable
#

then it's with parameter

#

we have to solve every possible case then

stable palm
#

the answer sheet says (4,0) but i have no idea how they got that

#

or how to get it

quick fable
#

might be truth

#

if so

#

imgine line

#

going up as x increases

#

and it's point which touches y axis is (0;4)

#

then we have trinagle

#

and y axis is base

quick fable
stable palm
#

im still confused bc weare supposed to work the x intercept out algebraicly

quick fable
#

oh

#

maybe

#

try

#

this thing

#

and

#

if we have to find "together point"

#

we can do it like y=y

#

so

quick fable
stable palm
#

ok i will try

quick fable
#

and then solve x maybe

quick fable
#

not 100% truth yet

stable palm
#

Found teh answer! it is 4

#

Thank u for helpign

#

.close

lone heartBOT
#
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quick fable
#

if something's still wrong you may

#

dm me

lone heartBOT
#
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young steppe
lone heartBOT
young steppe
#

can someone pls explain this qs

#

i have no idea how to solve it

#

i got the common side between the 2 triangles which is 6 but idk what to do after that

gusty yew
cedar hawk
gusty yew
cedar hawk
gusty yew
#

Ok

#

I'm not good at explaining

#

But I'll explain to them

gusty yew
#

We know that we have a right angle triangle

#

which mean we need to use pythagoras

#

10^2 - 8^2

#

Square root the answer

#

6

#

then we use tan

#

6/8

#

4/3

little drum
# young steppe

what is the other angle in the right angled triangle, in terms of theta

cyan saffron
# young steppe

if you try and get some angles in terms of theta, it just so happens that one of them is also theta!

gusty yew
#

💀

cedar hawk
gusty yew
#

4/3

#

thats the answer

little drum
young steppe
#

hey guys i'm so sorry i'm back

little drum
#

the question asks for tan theta

young steppe
little drum
#

do you understand the figure?

gusty yew
#

wait a second

#

c?

cedar hawk
young steppe
#

the answer's a but idk how

gusty yew
#

Ok

#

I was correct

cedar hawk
gusty yew
young steppe
little drum
#

Yes

#

but that's besides the point

young steppe
#

how did you know that, like how did you get that the triangles are similar

little drum
#

Think you can figure the altitude?

little drum
young steppe
#

but i'm just confused on how you found that the 2 triangles are similar

#

would the big triangle also be similar to the other 2 small ones

little drum
#

what is the angle on the left vertex, in terms of theta

young steppe
#

wdym

gusty yew
young steppe
#

like where the triangle splits???

young steppe
little drum
young steppe
#

ik all the rules, i just didn't get how you figured out they were similar

#

they're similar by which rule??

gusty yew
#

I don't get why you would need all of this

#

I found out the answer in a few steps

#

You can explain what you do though

#

I'm out

unreal jolt
little drum
# gusty yew 10^2 - 8^2
  1. You found the altitude here
  2. You used angle chasing to figure 8/6 in the smaller triangle is the ratio we require
  3. All you did was look at the problem, flex your answer and left. Idts any of that random rambling really helped the OP
young steppe
#

the right and the acute?

little drum
unreal jolt
little drum
#

what is angle ACD

#

Idk why people can't just label their figures

#

what's angle ACD

young steppe
#

DAB

little drum
#

in terms of theta

young steppe
#

like it's the same as DAB right

little drum
#

but that does not help us in this situation.... I can say I had oreos for breakfast but how does that help here?

gusty yew
#

Okay

little drum
#

what's ACD in terms of theta

young steppe
#

what's 90-theta gonna do for me

little drum
#

what's CAD then

young steppe
#

i'm not getting any info, idk what the value of theta is

little drum
#

what is CAD in terms of theta

young steppe
#

cad is theta

little drum
#

that's how I drew this figure

young steppe
#

no

little drum
#

wow... so what about this figure did you not understand

young steppe
#

what did i benefit from it

#

i asked you how they were similar

#

by which rule were they similar

little drum
#

when did I mention they were similar..

#

and why would you require similarity

young steppe
gusty yew
gusty yew
young steppe
#

the answer in my solution pdf mentions similarity

little drum
#

Alr. ABC = CAD, BCA = DCA => triangles DCA and ACB are similar

#

but why would that help

young steppe
#

i just didn't understand how the solutions pdf explained it

little drum
#

you require tan theta

#

from here you clearly get tan theta = 8/6 = 4/3

#

why similarity

young steppe
#

ignore what you drew

#

you see where theta is

little drum
#

yes

young steppe
#

how it's in it's own separate triangle

little drum
#

yes

young steppe
#

triangle ADC and triangle ABD are similar

#

thats why theta is angle CAD

#

wdym it's not important

little drum
#

ADC ~ BDA

young steppe
#

yea that

little drum
young steppe
#

i typed it wrong

little drum
#

Also, they used CAD = theta for their similarity condition probably

#

nevertheless, we're straying from the Q

little drum
#

you were asked tan theta, it's on you whether you calculate all the remaining sides and angles of the triangle to answer the Q, or get to the point and find tan theta

#

I've explained to the best of my abilities. Tyvm

young steppe
#

okay well thank you

#

.close

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#
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brittle lake
#

Can someone help me how I would evaluate this?

brittle lake
#

Im confused on how I would solve this

#

i know tan^x = sec^x -1

#

but that doesnt help me

#

here

#

i think

north rover
ocean sealBOT
north rover
#

i.e., it turns into $\int\cos^2(x)-\tan^2(x)\cos^2(x)dx$

ocean sealBOT
north rover
#

and this is pretty simplifiable

#

recall that tan=sin/cos

brittle lake
#

.close

#

thanks

lone heartBOT
#
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brittle lake
#

.reopen

lone heartBOT
#

brittle lake
#

nvm

#

wait

north rover
#

wat

brittle lake
#

How do i know what methods to use for integration?

north rover
#

for?

brittle lake
#

by just lookinga t it

#

because youd want to use integration by parts if you want to solve the integral for

#

$\int\csc^3(x)$

ocean sealBOT
brittle lake
#

and not

#

trig sub power reduction whatever

north rover
tight pier
#

yes

spiral lily
#

its mostly hugely trial and error and recognizing little things little by little

#

kinda like geometry

lone heartBOT
#

@brittle lake Has your question been resolved?

north rover
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indigo hound
#

How is he getting the 30 degree angle here on the right side?

north rover
hushed locust
#

there is a theorem saying "vertical angles are congruent"

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#

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proven yoke
#

how do you know when you can factor to solve quadratics vs using the square root method?

placid zinc
#

ax² + c = 0
vs
ax² + bx + c = 0

The top can be solved just by isolating for x. I think that's what you're calling the "square root method"

The bottom one is a bit more complex and needs better methods

proven yoke
#

ok, but specifically what properties of an equation make factoring possible instead of solving using square roots?

tardy stag
#

i mean technically they can all be factored

#

if you want to factor them over the reals then b^2 - 4ac has to be ≥ 0

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#

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wicked kettle
#

how do i do this

lone heartBOT
wicked kettle
#

nvm

#

how do i do this

#

plz

safe meadow
#

Now you have a isosceles triangle AOC and isosceles triangle COB

#

Angle CAO = angle OCA ( since its isosceles)

tardy stag
lone heartBOT
#

@wicked kettle Has your question been resolved?

lone heartBOT
#
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#
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thin meadow
zenith flax
lone heartBOT
lone heartBOT
thin meadow
zenith flax
#

damn gg

thin meadow
#

gg indeed

north rover
thin meadow
#
  1. In each row which has any non-zero entries, the first nonzero entry is a 1.
    We call this 1 the leading one for that row.
  2. In each column which contains the leading 1 for some row,
    all other entries are 0.
  3. The leading ones for the rows move from left to right as you
    read down the matrix.
    i.e. each is further to the right than those above it.
  4. If there are any rows that only contain zeroes, they are at
    the bottom of the matrix
#

.close

lone heartBOT
#
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lone heartBOT
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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thin meadow
#

I am super lost

lone heartBOT
tight pier
#

each row tells you an equation

#

and the entries of that row is the coefficient of the variables, I wrote above

thin meadow
#

then whats the 7 2 and 3

#

and why are the t,r,s in the options?

tight pier
#

that what comes after =

tight pier
#

The 3rd row tells you for example what x_5 is

#

that information alone should suffice what answer to pick

thin meadow
#

option 3 right?

tight pier
#

yep

thin meadow
#

thx

#

i got 2 more question if you dont mind?

tight pier
#

These are difficult to tell instantly, so try to write the system into a matrix and bring it into row echelon form

solid kettle
#

Dababy

lone heartBOT
#

@thin meadow Has your question been resolved?

#
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solar glade
lone heartBOT
zinc haven
#

!sseei

lone heartBOT
#

Please post images (such as PNGs or JPGs) of the question rather than other filetypes such as PDFs which have to be downloaded. Non-image downloads can potentially contain viruses or other security risks.

solar glade
#

oh

#

my fualt

broken pivot
solar glade
#

like all tbh

#

i dont really understand it

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i can do 6 and 7

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and 13

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but i dont really understand all of it

zinc haven
#

then do it

#

!1q

lone heartBOT
#

It is suggested that you limit yourself to one question per help channel, opening a new one once your original question is answered and your original channel has been closed. This is to make your channel easier to follow for potential helpers and can bring attention to the fact that your question has changed.

solar glade
#

i did them

#

its just not on the paper

#

cuz thoe are the questions

#

i got 5-18t for 6

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2x-6x^2 for 7

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and 13 accelartion is c

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velocitiy is A

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and position is B

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i think

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but the others idrk

broken pivot
#

13 is wrong (i think)

solar glade
#

yeah

broken pivot
#

I was never good at identifying that stuff so dont take my word for it

solar glade
#

A and B might be switched

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but C is def accelration

#

i think

broken pivot
#

$$g(x) = \sqrt{9 - x}$$

ocean sealBOT
#

King Leo

broken pivot
#

First, i recommend expressing the square root as an exponent

solar glade
#

that one i got $$-1/2sqrt{9-x}$$

ocean sealBOT
#

Ryanqwazwsx

broken pivot
#

$$-\frac 1{2 \sqrt{9 - x}}$$

ocean sealBOT
#

King Leo

broken pivot
#

Thats right

solar glade
#

yeah

#

i used the cahin rule

#

chain*

#

or sum

broken pivot
#
  1. $G(t) = \frac{1 - 2t}{3 + t}$
ocean sealBOT
#

King Leo

broken pivot
#

Quotient rule:
$$\dv{x} \qty(\frac{y_1}{y_2}) = \frac{y_2 \dv{y_1}{x} - y_1 \dv{y_2}{x}}{\left.y_2 \right.^2}$$

ocean sealBOT
#

King Leo

broken pivot
#

"Low D High Minus High D Low over Low Low"

solar glade
#

😭

broken pivot
solar glade
#

oh

#

so uh

#

how am i supposed to use that

#

to solve 9

broken pivot
#

Quotient rule:
$$\dv{t} \qty(\frac{y_1}{y_2}) = \frac{y_2 \dv{y_1}{t} - y_1 \dv{y_2}{t}}{\left.y_2 \right.^2}$$

ocean sealBOT
#

King Leo

broken pivot
#

Assuming $\frac{y_1}{y_2} = \frac{1 - 2t}{3 + t}$, what are $y_1$ and $y_2$?

ocean sealBOT
#

King Leo

solar glade
#

y1 is 1-2t

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and y2 is 3+t

#

right

broken pivot
solar glade
#

yeah hold on

#

Is it that

broken pivot
# solar glade
  • you need parentheses in your numerator
  • you must actually solve for d(...)/dt
solar glade
#

wdym by solve for d.../dt

#

like

#

for d(1-2t)

#

d-2td?

broken pivot
#

$$\dv{t} \qty(1 - 2t)$$
$$\dv{t} \qty(3 + t)$$

ocean sealBOT
#

King Leo

solar glade
#

wait what

#

how does that work

#

when the formula has the y2 and y1 on the numerator of the fraction

broken pivot
ocean sealBOT
#

King Leo

solar glade
#

oh

#

ok

#

hold on

#

so its

#

like that?

broken pivot
solar glade
#

idk how to do that ngml

#

ngl

broken pivot
solar glade
#

oh

#

i do

#

mb

#

its -2 right

#

or am i tripping

broken pivot
#

Now whats the derivative of 3 + t

solar glade
#

1

#

?

broken pivot
#

So now, whats $\dv{G}{t}$

ocean sealBOT
#

King Leo

solar glade
#

-2?

#

or what

#

idk

#

wait

#

do i just substitute

#

-2 and 1

broken pivot
# solar glade

Can you substitute in the derivatives of 1 - 2t and 3 + t

solar glade
#

for d/dt(1-2t) and d/dt(3+t)

#

ohhh

#

ok

#

let me solve rq

#

Like that?

broken pivot
#

You messed up here

solar glade
#

oh

#

i didnt distribute negative right

broken pivot
#

Also, American AP Calculus Ab will allow you to just keep the first line (without further simplification)

solar glade
#

yeah im taking that next year

#

i think

#

or bc

broken pivot
ocean sealBOT
#

King Leo

solar glade
#

oh

#

ok

#

ill simplify tho

broken pivot
solar glade
#

like that?

#

or did i mess up something again

broken pivot
# solar glade

You will lose points for omitting your denominator, even if you put it back later. Other than that, looks good

solar glade
#

ok ok

broken pivot
#

,w d/dx (1 - 2x)/(3 + x)

solar glade
#

can you explain the questions starting from question 1

#

from after this question

#

so i can write it down in order

#

@broken pivot

#

?

#

uh

#

@broken pivot ?

#

uh

#

<@&286206848099549185>

#

can one of you guys help me

#

the other guy just kinda left

heavy delta
#

can u repost again

solar glade
#

those

#

kinda all of them

#

i alr did 6-9

#

the others i kinda lost

heavy delta
#

just reposting so i can see it easily

solar glade
#

ok

heavy delta
#

so for q1

#

uk what gradient mean right

solar glade
#

uh

#

no

#

lol

#

we like js started learning this stuff

#

and limits

heavy delta
#

basically gradient mean how steep the tangent line is

solar glade
#

oh

#

i think we talked about it in class

heavy delta
#

steep line = high gradient
horizontal line = low gradient

solar glade
#

ok

heavy delta
#

more steep, higher gradient

#

so derivative of a function f(x) is a function that represent the gradient of tangent point of f(x)

#

so like for (a)

#

eh wait its harder to say in words

#

give me a min

solar glade
#

ok ok

heavy delta
#

see from left to right, the line go from neg slope and when the line kinda like "U -turn" it become positive slope

solar glade
#

yeah

#

ik that

heavy delta
#

so the derivative function should be increasing from negative value and pass "slope of zero" and become positive slope

#

and we know that the derivative function should be neg -> 0 -> positive from left to right

#

so it's II

solar glade
#

wait what