#help-0

1 messages · Page 480 of 1

stuck otter
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Out of previous answers to this question, it can not be a pool paradox

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Did, but it was not a aplyable

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So wrong

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Out of the task we can not start in a corner

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I tried to apply pool but it doesn't work in this particular case

lone heartBOT
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@stuck otter Has your question been resolved?

stuck otter
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As I figured out from task starting point could be were ever on x,y

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<@&286206848099549185>

stuck otter
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<@&286206848099549185>

stuck otter
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<@&286206848099549185>

bleak creek
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  1. The number of distinct pairs (d,a), you need to count how many distinct corners can be reached by traveling a distance d ≤ D. The distance to each corner (or reflected corner) can be calculated geometrically, and each such corner gives a unique pair of (d,a).
  2. The number of distinct pairs (n,a) is determined by how many distinct corners (including those from reflected rectangles) can be reached after exactly n reflections. Each such corner corresponds to a valid pair.
stuck otter
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There is one complication, d (vector length) can not be bigger than D (we don't know but suppose to pretend like we know it)

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And for 1. Task, we have a start angle of 30°

stuck otter
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<@&286206848099549185>

bleak creek
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figure that out

stuck otter
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How 😢

bleak creek
stuck otter
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I really need a deep explanation about this case

stuck otter
bleak creek
stuck otter
# bleak creek school

Get out, door is there, I'm asking for help couse I got lost in it and can not figure it out during a week, in case you don't whant to explain just get out and let someone else help me

bleak creek
stuck otter
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Explanation how to get to the answer, just in witch way I suppose to move and what to use

bleak creek
stuck otter
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Okeeey

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But how in this case satellite going to get into corner, if it moves straight and out of the task we can not start on edges

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Like only thing that comes into my mind is make infinite vector but I don't have a single idea how it could help

bleak creek
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you're right

bleak creek
stuck otter
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Okey, make sense, but there a problem with vector length can pop up

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Or ami getting something wrong?

bleak creek
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yeah that's also right

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just use rational proportions for the satellites movement and carefully consider reflections. you can avoid problems with vector lenght and ensure the satellite reaches a corner after a certain distance or number of reflections

stuck otter
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And also we can not use only one infinite vector , cause we are not going to reach corners in direction of vector

stuck otter
bleak creek
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its rare

stuck otter
bleak creek
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youre correct that using just one infinite vector wont work unless its perfectly aligned with a corner which is rare. THe satellite must rely on multiple reflections to adjust its path and eventually reach a corner. Each reflection changes the satellites direction, allowing it to correct its trajectory and intersect a corner. So use this piecewise linear approach, you can ensure that the satellite reaches a corner after some distance or number of reflections

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thats all I know

stuck otter
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Ooooooh , now i got it

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This really helped much, thanks a lot !

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.close

lone heartBOT
#
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lone heartBOT
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gritty mesa
#

Given:

ABCD - Rectangle
BC - 64 cm
AB - 34 cm
O - Bisects KL and AC, and is also the center of ABCD.
AC - Diagonal ABCD
Angle AOL = AOK = KOC = COL = 90

Find:

Area ABKO

Also ABKO = LOCD and AOL = KOC.

small lance
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Hint: CKO is similar to ABC(AA similarity)

gritty mesa
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And how to solve this?

alpine sable
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find ac by pythgoreas

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and use similarity to find others

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since you mentioned angles are 90

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each

gritty mesa
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AC = √(AB^2 + BC^2) = 11,1

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AO = OC = 5.59

gritty mesa
alpine sable
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and get the sides

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and obtain the area

gritty mesa
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Need to find AL to find the area AOL through the height, and then multiply it by 2, subtract it from the area ABCD and divide by 2.

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Knowing AL, we can solve the problem like this:
Let's draw the height OJ from the corner AOL.
And then the area of ​​AOL will be equal to 0.5*OL*OJ

Then everything is simple: Multiply the area AOL by 2, subtract it from the area ABCD and divide by 2.

But the question is: How to find AL?

gritty mesa
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I don't know how to solve this

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Help me!

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@alpine sable @small lance

alpine sable
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wait

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i will send you the solution

gritty mesa
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okay

alpine sable
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send me the question again

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properly

gritty mesa
alpine sable
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wait

gritty mesa
#

The source text of the task:


1. He takes the opposite corners of the sheet of paper diagonally and aligns them with each other.
2. The resulting shape is then folded exactly in half.

Now, Georgy wants to know what the area of the resulting figure is.```
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Note

In other words, you need to find the area of ​​the figure highlighted in dark color if you unfold a sheet of paper to its original size and draw lines along the folds.

lone heartBOT
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@gritty mesa Has your question been resolved?

gritty mesa
#

<@&286206848099549185>

twilit frigate
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nope no idea mb g

gritty mesa
#

?

opal ridge
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thats a fun one

gritty mesa
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How to solve this???

opal ridge
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I m working on it

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I think I got it

opal ridge
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I am going crazy with it

lone heartBOT
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@gritty mesa Has your question been resolved?

gritty mesa
opal ridge
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Its a think with trigonometry

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I dont know how I got that KC = 32 And it needs to be a bad answer

gritty mesa
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Why 32?

opal ridge
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I made a mistake

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If my calc's are good KC = 40

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and the BKAO = 704

gritty mesa
opal ridge
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Wait I will draw it in paint

gritty mesa
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Draw with length 10 and height 5

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I have the answer for this height and length

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But the main decision

opal ridge
gritty mesa
gritty mesa
opal ridge
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and with AL you can calculate the tringle and get the area

opal ridge
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alpha = OAL

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do you see it?

gritty mesa
opal ridge
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e = AC = 32 sqrt(5)

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cos alpha = 64/32sqrt(5) = 2/sqrt(5)

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cos alpha = (e/2)/a = (16sqrt(5))/a

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and when you have a you can calc the OAL triangle and with it calculate the area of BKAO

gritty mesa
opal ridge
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yes

gritty mesa
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Why sqrt(5)?

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Where does 5 come from?

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AO?

opal ridge
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x^2 + (2x)^2 = e^2

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x = 32

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x^2 + 4x^2 = e^2
5x^2 = e^2
e = x*sqrt(5)

gritty mesa
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$e = x * \sqrt{5}$

ocean sealBOT
opal ridge
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yup

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Pythagoras

opal ridge
gritty mesa
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$AC = \sqrt{BC^2+AB^2}$

ocean sealBOT
opal ridge
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exacly

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but when proportin bc to ab is 1:2 the ac = bc sqrt(5)

gritty mesa
opal ridge
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it will be 5 sqrt(5)

gritty mesa
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AC = 11,1

opal ridge
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its a aproximation

gritty mesa
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AO = 5,5

opal ridge
gritty mesa
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yes

gritty mesa
opal ridge
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do you understand the whole thing with a?

gritty mesa
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$COS(α) = \frac{BC}{AB * \sqrt{5}}$

ocean sealBOT
#

vo0ov
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gritty mesa
#

COS a

opal ridge
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if yes you can calc the triangle

h = 32/2 = 16
a = 40

P = ah/2
P = 40
16/2
P = 40 * 8
P = 320 cm^2

gritty mesa
opal ridge
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where is AO?

gritty mesa
gritty mesa
opal ridge
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dude pls dont do aproximations

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AO = 2.5 sqrt(5)

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A0 = AB/2 = (5sqrt(5))/2

gritty mesa
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$AO = \sqrt{5}{5}/2$

ocean sealBOT
gritty mesa
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Error

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I wrote it down incorrectly

gritty mesa
# opal ridge

But I still don’t understand what needs to be written in line 2

opal ridge
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do you know about triangle funcs?

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I used cos alpha

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for cos alpha I need AB (its a AD = 64 here) and BC (its a AC = 32 sqrt(5) here)

gritty mesa
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hm

opal ridge
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did got it?

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but if we are working with 5 and 10

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AC is 5 sqrt(5)

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AO is AC/2 and its 5sqrt(5)/2

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and AD is 10

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so cos alpha = 10/5sqrt(5) where you get a 2/sqrt(5)

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bc triangle funs are proportions

gritty mesa
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$AO = \sqrt{BC^2+AB^2} / 2$

ocean sealBOT
gritty mesa
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Right?

opal ridge
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yea

gritty mesa
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I'll upload it again so I don't have to scroll through it

opal ridge
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np

gritty mesa
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To get COS(LAO) we need to know AL

gritty mesa
opal ridge
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we need to know AO

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wich we know

gritty mesa
opal ridge
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yea

gritty mesa
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What action is next?

opal ridge
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cos(LAO) = cos(CAD)

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cos(CAD) = AD/AC

gritty mesa
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I think I understand

opal ridge
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cos(LAO) = AO/AL

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did you had cos, sin, tg, ctg in school?

gritty mesa
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$COS(LAO) = \frac{AD}{AC}$

ocean sealBOT
opal ridge
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yea

gritty mesa
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COS(LAO) = 10 / 11.1...

opal ridge
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10 / 5sqrt(5) = 2/sqrt(5)

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really dont aproximate

gritty mesa
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Now we know COS(LAO). What does this give us?

opal ridge
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COS(LAO) is AO/AL

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and COS(LAO) is AD/AC

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becouse its propotions

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so AO/AL = AD/AC

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and only thing we dont know is AL

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so we can calc it

gritty mesa
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I understand!

primal vessel
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Hello is this for all grades

opal ridge
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what do you mean by for all grades?

boreal epoch
primal vessel
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I am new but I did read it.

gritty mesa
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AL = AD/AC/AO?

primal vessel
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Any one can help with grade 9 work ?

opal ridge
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and clame it

primal vessel
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ok thank you so much.

gritty mesa
opal ridge
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but I think its the same thing

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but I m not sure

opal ridge
gritty mesa
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Aera AOL = 0.5 * (AB/2) * AL

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Correct?

opal ridge
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yea

gritty mesa
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Aera ABKO = (AB * BC - (Aera AOL * 2)) / 2

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Right?

opal ridge
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exacly

gritty mesa
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$AO = \sqrt{BC^2+AB^2} / 2$ \ AL = (AO * AC) / AD \ Aera(AOL) = 0.5 * (AB / 2) * AL \ Aera(ABKO) = (AB * BC - (Aera(AOL) * 2)) / 2$

ocean sealBOT
#

vo0ov
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

gritty mesa
#

@opal ridge Right?

opal ridge
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Yea

gritty mesa
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Now I will substitute the values 8 and 8

opal ridge
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AB = 8 and BC = 8?

gritty mesa
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Yes

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AO = 5,6...
AL = 7,9...

opal ridge
gritty mesa
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In which line?

opal ridge
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like all of it

gritty mesa
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I roughly understand

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Solution:

AL = 7,9...
Aera(AOL) = 15,8
Aera(ABKO) = 15,8```
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When 8 8

opal ridge
gritty mesa
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I don't understand AL = (AO*AC)/AD a bit

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Why it works?

opal ridge
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bc of triangle functions

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we used cosinus

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bc we needed a AL

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and we used cosinus bc AL is touching the angle

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and cosinus is a proportion

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proportion between the side of triangle touching alpha and the side of triangle not touch the 90 degrees

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and bc we know that proportion is 2/sqrt(5) for AD and AC we know that its the same for AC/2 and AL

opal ridge
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our AL is BC

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our AD is AB

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our AC/2 is AB

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our AC is BC

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I know its not the best explanation

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try to ask your teacher about it they will answer it better

gritty mesa
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Thank you so much! The five of us solved this problem for 2 days, but we still haven't solved it!

gritty mesa
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We haven't been through this at school yet.

opal ridge
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is that was a homework?

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bc if it was I have no idea of how to solve it with out cosinus

gritty mesa
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There is solution on Python:

def calculate_area(ab, bc):
    ac = (bc**2 + ab**2) ** 0.5
    ao = ac / 2

    al = (ao * ac) / bc

    area_aol = 0.5 * (ab / 2) * al

    area_abko = (ab * bc - (area_aol * 2)) / 2
    
    return {
        'AO': ao,
        'AL': al,
        'Area_AOL': area_aol,
        'Area_ABKO': area_abko
    }

result = calculate_area(*map(int, input('AB BC: ').split()))

print(f"AO = {result['AO']}")
print(f"AL = {result['AL']}")
print(f"Area(AOL) = {result['Area_AOL']}")
print(f"Area(ABKO) = {result['Area_ABKO']}")```
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Something like this.

opal ridge
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<3 python

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I think you should use math lib here (IT WRONG I KNOW IT NOW)

import math

def calculate_area(ab, bc):
    ac = math.sqrt(bc**2 + ab**2) ** 0.5
    ao = ac / 2

    al = (ao * ac) / bc

    area_aol = 0.5 * (ab / 2) * al

    area_abko = (ab * bc - (area_aol * 2)) / 2
    
    return {
        'AO': ao,
        'AL': al,
        'Area_AOL': area_aol,
        'Area_ABKO': area_abko
    }

result = calculate_area(*map(int, input('AB BC: ').split()))

print(f"AO = {result['AO']}")
print(f"AL = {result['AL']}")
print(f"Area(AOL) = {result['Area_AOL']}")
print(f"Area(ABKO) = {result['Area_ABKO']}")
gritty mesa
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It seems like i can't even use the built-in libraries at this championship

opal ridge
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really???

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woah

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so you need to make root algoritm for it

gritty mesa
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But this is not accurate.

opal ridge
#

?

gritty mesa
#

I think the issue has been resolved. If something is unclear to me, I will write in private messages. Thanks again!

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Accept dm pls

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Close tiket

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.close

lone heartBOT
#
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buoyant fractal
#

yall are dumb

lone heartBOT
buoyant fractal
#

this is so easy

alpine sable
#

uno reverse card

modern sedge
#

Anyway, what's your question?

tiny sky
wide tartan
#

.close

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swift saddle
#

Why is 2pi in the formula for a Gaussian distribution? What does it have to do with soicles

fallen verge
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@swift saddle Has your question been resolved?

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coral stone
#

hi, how do i find a sup for x/(n(1+x^n))?

coral stone
#

for x>=0

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and n>=1

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n is an integer

tacit arch
coral stone
#

yes

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but i dont think it works

tacit arch
#

show your attempt

coral stone
#

im an undergarde

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ok

tacit arch
#

?

coral stone
#

it is positive when

tacit arch
#

a fraction is zero when the numerator is zero

coral stone
coral stone
#

can you pls show me why the sup is 1/n?

tacit arch
#

,w diff x / [n(1+x^n)]

tacit arch
coral stone
#

it is x = n-th root of 1/(1-n)?

tacit arch
#

yes

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plug that into your function

coral stone
#

ok but then i need to find the limit when n --> infinity

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mmh wait

tacit arch
coral stone
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no i mean the og question asked me to show that it's uniformly convergent when x >=0 but i guess it works

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but then how do i find the limit if the n-th root of 1/(1-n) when n --> infinity?

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uh it's 1 then

tacit arch
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it's a limit problem

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yes 1

coral stone
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yes the limit is 1 actually im dumb

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or?

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0^0?

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it's not 1

tacit arch
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????

coral stone
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i tried lim (1/n)^(1/n)

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and both 1/n approach 0

tacit arch
#

what inequality are you using

coral stone
#

no im not changing it i just want to know this limit

coral stone
coral stone
#

ok thanksss

alpine sable
# coral stone

you can use logs to figure this one out, if you want to know why it's 1.

coral stone
alpine sable
lone heartBOT
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@coral stone Has your question been resolved?

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alpine steeple
#

dont rlly understand this because theres nothing to base it off of and i know its 4 units to the left but i only got partial credit

prime badge
#

it's maybe 2,3,4

teal moat
#

I’m working on a problem where a jar contains 4 red marbles numbered 1 to 4 and 8 blue marbles numbered 1 to 8 and when I was asked what the chance of the drawn marble being blue given it was odd numbered I got 8 over 6 (8/6). How can I find where I went wrong?

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I don’t trust my answer if the numerator is bigger

prime badge
#

90° rotation plus the translation is one way to do it

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the reflection is the second way

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depending on which one is the original it's also −90°

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so maybe it's only 4

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but you said 3 is right so i guess it's not just 4

alpine steeple
#

yeah i think it could be all three, but i have issues understanding like reflections etc in general since graphs aren't my strongsuit

teal moat
#

I’m overthinking this

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I should divide the number of odd blues that I know by the total of odd blues and reds

alpine steeple
#

aoh also this aswell?" i think it might be d but i could be wrong .. i hate shapes and i struggle with them

prime badge
#

yeah d has no second line

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B has 0 I think

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I mean A

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the last one

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the circle has more than eighteen

alpine steeple
#

oo okay

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i was curious about this one aswell ? i think its either b or a but it misclicked and im not rlly sure where to go with it either

alpine sable
#

It will need to look exactly like the first figure

#

Just flipped

lone heartBOT
#

@alpine steeple Has your question been resolved?

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paper fulcrum
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.close

lone heartBOT
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inner haven
lone heartBOT
inner haven
#

How do i do this

buoyant saddle
#

integration

inner haven
buoyant saddle
inner haven
#

not sure how to format the integral tho

tacit arch
inner haven
tacit arch
#

the answer probably should also include e^(-x)

inner haven
tacit arch
#

use math to find the intersection

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not desmos

inner haven
#

ok but how do i find the intersection without demsos

tacit arch
charred pilot
# tacit arch not desmos

I put this into desmos, I would be inclined to rewrite the functions as negative and integrating from the x axis

charred pilot
#

Integrating using the bottom two functions

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(Purple and black)

inner haven
#

Whys it +7 and -e^x?

charred pilot
#

Do you notice anything similar about the area between purple and black and the area bounded by the first 3 functions?

inner haven
#

flipped no?

charred pilot
#

The area

inner haven
#

I mean

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theyre the same

charred pilot
#

Yes they are the same

charred pilot
buoyant saddle
#

like a week ago

charred pilot
#

I don’t know riemann

buoyant saddle
#

🤷🏼‍♂️

charred pilot
#

Interesting..

buoyant saddle
#

🤔

inner haven
#

This doesnt work tho

charred pilot
#

Don’t use decimals

inner haven
#

So i should integrate by hand like this?

buoyant saddle
#

i’ll never understand the decimal fascination

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symbolic answers are much nicer

inner haven
buoyant saddle
#

why would you want the 1.982736$:&3’shdjx instead of ln(7)

inner haven
#

😭

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Good point

charred pilot
#

Do you see how I got those functions?

inner haven
#

yeah

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i was just slow

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but u did top - bottom function right

lone heartBOT
#

@inner haven Has your question been resolved?

lone heartBOT
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ornate iron
#

how would i go about solving d-f 😔🙏

hybrid inlet
#

so for the matrix part

#

you simply take constants that are attached to x y and z

#

and create a matrix using that

alpine sable
#

do you know how to write this as an augmented matrix?

ornate iron
#

r u talking about the equation to matrix part

#

yeah

#

i just have no idea how to find a and b

alpine sable
#

ok

#

for d

#

do you know what results in an infinite number of solutions

#

a free variable

#

so set up an equation with the augmented matrix. with a and b as a 4th row. and try to find values that would create a free variable

ornate iron
#

uh i found that z is arbitrary if that what u mean but other htan than i havbe no idea

#

ouh

hybrid inlet
#

so sorry 😭

#

did not see the d-f part

ornate iron
#

nooo its okay 😭

alpine sable
#

for the next part. the one solution

#

the reduced row echelon

#

should be like 1 ... number and a diaganol matrix

#

that follows that pattern

#

like 1 00 ... number

#

then next row

#

010 .. number

#

and so on

#

for no solutions the easiest way would be having a row 0 0 0 then augment it with a number

ornate iron
#

ohhhh

alpine sable
#

hope this makes a bit of sense

#

im not the greatest at explaning

ornate iron
#

i think i kinda get it for the no solution part

alpine sable
#

for the first part

#

try to get a free variable

lone heartBOT
#

@ornate iron Has your question been resolved?

ornate iron
#

okieokie :,) ill try that thank uuu

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tulip marsh
#

I’m given a matrix $A=LL^T$, where L is lower triangular and I have to prove A is both symmetric and positive definite.\
I did $<L\vec{x},\vec{x}>$ and simplified but im not sure where to go from there

ocean sealBOT
#

KySquared

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#

@tulip marsh Has your question been resolved?

tulip marsh
#

.close

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paper fulcrum
#

.close

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agile heron
#

Hello! I'm doing this extremely simple math question and I feel like I'm going insane. This is what I've calculated:

Start: 10,000
End of first year (+45%): 14,500
End of second year (-55%): 6,525
Overall investment change: Loss of 34.75%

That's just not an option, so I have no clue where to go from here

agile heron
#

It's just simple percentiles, I don't even know why we're spending so long relearning this, but I guess if I'm missing something it makes sense, I just can't see how it's anything different.

#

<@&286206848099549185>

alpine sable
#

10,000 * 1.45 * 0.45

agile heron
#

Or wait no

alpine sable
agile heron
#

Yes, that's what I got before

#

6525

#

So you agree?

alpine sable
#

yes but it doesn't math any of the options

agile heron
#

Nice pun lol

#

Yeah this class is becoming my personal hell

#

This will be I think the 5th or 6th time I've had to correct the professor on a problem

#

God save me

#

.close

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#
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agile heron
#

Thank you @alpine sable

alpine sable
#

np

#

the overall is a decrease in approximately 35%

agile heron
#

Yep

#

Specifically 34.75

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torpid dirge
lone heartBOT
torpid dirge
#

associativity of natural numbers. where could i find the list of axioms for this? what are they called?

torpid dirge
#

yea tt

#

ty

#

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tiny sky
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gaunt falcon
lone heartBOT
gaunt falcon
#

I do not grasp how the 2e^-t comes or how the number 2 comes in cos(2t)? Could somebody demonstrate the steps in between that got skipped?

unkempt pollen
#

um did they give any relation between s and t?

lone heartBOT
#

@gaunt falcon Has your question been resolved?

lone heartBOT
#

@gaunt falcon Has your question been resolved?

lone heartBOT
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@gaunt falcon Has your question been resolved?

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indigo lotus
lone heartBOT
indigo lotus
#

how did they solve that integral on RHS

#

nvm they used partial fractions

#

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steep wing
lone heartBOT
steep wing
#

Hi, how can i calculate that argumnent? What is my mistake?

#

I got it

#

.close

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#
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steep wing
#

.reopen

lone heartBOT
#

steep wing
#

I do not got it

#

Ik what i did wrong the first time

#

But i did smzh wrong the second time too

#

<@&286206848099549185>

rustic coral
# steep wing

$-1-4i$ is in the third quadrant of the complex plane, so $$\arg(-1-4i)=\pi+\arctan 4$$

ocean sealBOT
#

Civil Service Pigeon

steep wing
rustic coral
steep wing
#

No it's wrong 😦

#

Or at least thats not what belongs here

rustic coral
#

Yeah cause z = (-1-4i)^5, not just -1-4i

unkempt ravine
#

i need help

#

dm me pls

steep wing
rustic coral
steep wing
#

You think if i knew what that meant id ask for maths help on discord

rustic coral
#

$z=re^{i \theta} \implies z^n=r^n e^{n i \theta}$

ocean sealBOT
#

Civil Service Pigeon

rustic coral
#

Here, n=5 and z=-1-4i

steep wing
#

Ok

#

Thanks

#

.close

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latent cosmos
#

I'm trying to find the Magnitude for velocity:

thin lance
#

Does anyone know how to do 2.24

lone heartBOT
lone heartBOT
# latent cosmos I'm trying to find the Magnitude for velocity:
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
latent cosmos
#

I think 1. Was trying to explain what I tried

#

the 2nd post distracted me 😅

#

realizing what I did probably doesnt make sense now though

#

I did this with each v to find it's their position

#

but can I just add the velocities of x and y and just do ?

rustic coral
latent cosmos
#

Thats what it gave me for my answer so thought maybe I was on the right track

#

(for 8.52)

rustic coral
#

Use the values stored in your calculator for v_x and v_y

#

I bet the issue is that the intermediate rounding is fucking you over

latent cosmos
#

Ah, alright then. That was it

desert sonnet
#

hey can somone help me with somthing i have no idea how to solve it

latent cosmos
#

.close

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#
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#
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tight laurel
#

We have that the function f(x): R -> R it is such that f(2)=4 and f(0)=2. Consider the function g(x)= f(2x-1). Which of the following equalities are definitely true? g(2)=7 ; g(3/2)=4 ; (f o g)(1/2)=4 ; g(1)= f(1)

tight laurel
#

please help🇪

tacit arch
#

can you find a value for g(?)=? when f(2) = 4

tight laurel
#

mhh

#

how?

tacit arch
#

similarly g(?) = ? when f(0) = 2

tight laurel
#

so like I put 2 in the place of g(x)

tacit arch
#

no

#

g(2) = f(2 * 2 - 1) = f(3) and you don't know f(3)

tight laurel
#

and what can I do with f(3)

tacit arch
#

find another value instead of 2

#

f(2) = f(2 * ? - 1)

tight laurel
#

can you make me please I don't understand

tacit arch
#

that question mark will go into here

tight laurel
#

really I'm not undestanding

#

🫠

tacit arch
#

i can't understand why not

#

? is a number here

tacit arch
tight laurel
#

can we restart please

#

so what we have to find

tacit arch
#

just go up and re-read

tight laurel
#

g(?)=? when f(2) = 4. Yes for example 4=f(3)??

#

so we put four in g(x) and 2 in the place of x

tacit arch
#

no. f(2) = 4

#

you don't know f(4)

tight laurel
#

f(3) sorry

tacit arch
#

you also don't know f(3)

#

i don't know why you think you know that value

tight laurel
#

bhu

tacit arch
#

these are the only two values of f(x) you know

#

that gives you two values for g(x)

tight laurel
#

can you please solve me, i'll try to understand so i don't take your time

tight laurel
tacit arch
#

no do your own work

tight laurel
#

but how can I find the values of g(x)

#

by g(x)= f(2x-1)

#

so

tight laurel
tight laurel
#

please can you say me only the next step

tacit arch
tight laurel
#

ahhhh

#

we have to put a number, but a number that we to obtein 2 or 0

#

???

tight laurel
#

??

tacit arch
#

,calc 2 * 3/2 - 1

ocean sealBOT
#

Result:

2
tacit arch
tight laurel
#

and for 0 to 1/2

tacit arch
#

so f(2 * 3/2 - 1) = f(2)

tight laurel
#

so now we know that values

#

and we kwon that g(3/2)=2

tight laurel
#

no but that's imbossible because the book sais that th correct answer are b,c,d

#

you solved it? @tacit arch

tacit arch
tight laurel
# tacit arch .

yes, i would like if possible if with this method the answer is correct

#

i don't want to know the answer

tight laurel
tacit arch
#

connect those 3 to find g(3/2)

lone heartBOT
#

@tight laurel Has your question been resolved?

lone heartBOT
#
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burnt reef
#

Hello,

How should I pursue with this limit?

burnt reef
#

I know the outcome is 0. But I need to derust my algebra hehe. 😄

celest stump
#

Idk if this works

#

But you can root n on the top and bottom

#

Then you have 2/(n^1/n)(n-1)!

#

Then that equals 2/(n-1)!

burnt reef
#

I think I need to use the stirling formulae.

#

Otherwise they (the class) wouldn't use it in a similar homework.

celest stump
#

Idk what that is that's just what I got from intuition

burnt reef
zealous ingot
#

another method you can use is that, by simplifying the numerator to (2e)^n, and then basically ignoring the sqrt(2pi), you get (2e)^n/n^(n+1/2), where you can convince yourself, as n goes to infinity, the denominator grows faster than the numerator, so the limit goes to 0

#

something like asymptotic analysis

burnt reef
#

My class is specifically about this analysis

#

Asymptotic analysis hehe.

celest stump
#

Oh wait the reason why my method is complicated is that you'd have to prove that raising it to 1/n would maintain the limit

#

So it depends on the teacher

burnt reef
#

But

#

I do need to reach the divide by infinity by applying the limit.

#

To reach lim = 0

#

Here is a similar problem with the solution:

#

But mine is 2^n, not e^n.

vale crag
#

you can use essentially the same trick

burnt reef
#

I'm trying haha.

#

PS: Hello again ahah 😄

vale crag
ocean sealBOT
#

aPlatypus

vale crag
#

hi^^

#

if you manage to show (2e/n)^n goes to 0 you won

#

now use the x = e^ln(x) trick for with x=(2e/n)^n

burnt reef
#

Where does this equation come from?

#

I'm not seeing it in my helper.

vale crag
#

imitating what they did here

burnt reef
#

Yes, where does that come from.

vale crag
#

e and ln are inverses of each other, essentially by definition depends how you defined e and ln tbf

#

it's weird it's not in your helper

#

maybe they find this fact too basic idk

burnt reef
#

L'aide mémoire n'a pas de dérivées non plus. Je vais devoir réviser les dérivées que j'ai apprise il y a 12 ans. 😢

#

But alright I'll try.

vale crag
#

pas besoin de dérivée là

burnt reef
#

Non en effet.

rain urchin
#

ola

vale crag
#

alo

burnt reef
#

Mais disons que pour mon cours... J'en aurai besoin ahah.

rain urchin
#

jajaaj

vale crag
#

c'est pas une ytp ici

rain urchin
#

j3a3

burnt reef
#

Aaah I think I got it. Hold on.

#

Like this?

#

Or did I mess up some algebra?

#

I still have 2^n that is problematic.

vale crag
#

oui bha 2^n c'est juste e^(ln(2^n)) = e^(n*ln(2))

#

always the same trick

burnt reef
#

Aaaah wait

#

This one?

vale crag
#

it's a special case of this one yes

burnt reef
#

where b is e

#

b = e?

vale crag
#

right

burnt reef
#

Aaah I see, now I can jsut throw it on the bottom?

#

Then voila?

vale crag
#

yeah merge the two e^blabla

burnt reef
#

Yeah I see the rest of the sequence.

#

Wow that was kinda annoying.

#

Can't believe I may have to do that on a exam 😢

#

(My handwritting sucks)

rain urchin
#

so now niamey=p

#

k

vale crag
burnt reef
#

Hahaha. 😄

vale crag
#

at least you can write as shit as you want on brouillons

burnt reef
#

Yes!

vale crag
#

my math teacher in terminale really encouraged me to take my time with writing for the bac

#

small details like cross your z's so that you don't mismatch them for a 2, etc...

burnt reef
#

That makes sense.

My issue is more about the size ahah.

#

Or being aligned to the lines.

#

Either I go fast, or extremely slow.

rain urchin
#

if niamey + aplaytypus = p

vale crag
burnt reef
#

Mine had some lines, luckily! But... if I try to be aligned, I'm slow.

vale crag
burnt reef
#

And the time limit can be tight.

#

Well

#

The class is not a math exclusive. So I don't expect to be that tight.

#

But back when you helped me in linear algebra, I had to be very very fast. Time was kinda tight (I'm the kind of student to double check (or even triple check) my calculations)

#

Alright, off to eating, I'm hungry 😄

vale crag
#

aight it's a good time as any other to eat

burnt reef
#

Yes!

#

Have a nice end of day

#

.close

lone heartBOT
#
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rain urchin
#

test

lone heartBOT
#
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final badge
#

I need some help understanding the notes, where did the x-2 come from?

final badge
#

and the -12x

tacit arch
final badge
tacit arch
final badge
#

ohhh

#

im blind bruh

#

ok

#

thanks

#

.close

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gritty violet
lone heartBOT
gritty violet
#

I wanna know if c is the correct answer for ex 9

arctic lintel
tight pier
#

i would reconsider the argument geometrically

#

7pi/4 is just too off

slim jolt
#

Sigma

lone heartBOT
#

@gritty violet Has your question been resolved?

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modern sinew
#

Is y=2x+3 a direct variation

lone heartBOT
modern sinew
#

I dont think it might be

lone heartBOT
#

@modern sinew Has your question been resolved?

modern sinew
#

<@&286206848099549185>

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#

@modern sinew Has your question been resolved?

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rain spindle
#

Just 13. I know how to do the transformations its just i don’t know how to execute it bc of yk the equation (hope that make sense)

rain spindle
buoyant saddle
#

,rotate

ocean sealBOT
buoyant saddle
#

@rain spindle

lone heartBOT
#

@rain spindle Has your question been resolved?

rain spindle
# buoyant saddle

i tried doing it without simplifying it (not sure if i should do that first) and it didn’t look right

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#
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rain spindle
#

.reopen

lone heartBOT
#

rain spindle
#

i think my main issue is idk how to really start tackling it. bc once i get the flow of it i got it

#

do i simplify the equations first?

buoyant saddle
#

well in terms of a general function f(x) how can we write a horizontal shift right 4 units

buoyant saddle
rain spindle
buoyant saddle
#

get rid of it how?

rain spindle
#

hold up nvm if i simplify it i’ll be stuck with y^2 bc to get rid of the swuare root u gotta square it

buoyant saddle
#

yea

buoyant saddle
#

yes f(x) -> f(x-4)

#

can you do that for this one

#

what would it look like

#

if $f(x) = -\sqrt{9+x^2} - 4$

ocean sealBOT
rain spindle
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do i just apply it to that equation?

buoyant saddle
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yes

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tell me what f(x-4) is

rain spindle
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\sqrt{x^2-8x+25} +4$

buoyant saddle
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use a dollar sign at the beginning

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too

rain spindle
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$\sqrt{x^2-8x+25} -4$

buoyant saddle
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yes except it should be -4 yes?

rain spindle
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yeah mb its -4

buoyant saddle
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edit it

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the bot will fix it

ocean sealBOT
buoyant saddle
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ok that’s f(x-4) now we need to transform that again by compressing it by a factor of 1/3

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do you know how we might do that

rain spindle
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from what i remember replace x with 3x?

buoyant saddle
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yes

buoyant saddle
rain spindle
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$f(3x) = -3\sqrt{1 + x^2} - 4$

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i used the og equation btw^

buoyant saddle
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what

buoyant saddle
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no idea what happened

rain spindle
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OH WAIT mb mb that was for smth different

ocean sealBOT
buoyant saddle
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hmm no we’re applying consecutive transformations

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we first apply the shift

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then compression and so on

buoyant saddle
rain spindle
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oh mb i have to do the stretch and then the reflections first

buoyant saddle
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i mean it’s convention to do that

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but i’m reading from left to right

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i assumed they meant apply the transformations in that order

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from left to right

rain spindle
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$f(3(x - 4)) = -3\sqrt{1 + (x - 4)^2} - 4$

ocean sealBOT
buoyant saddle
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we go from here

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$-\sqrt{9x^2-24x+25} -4$

rain spindle
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ohh okay

buoyant saddle
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then vertical translation up 5 should be quick and easy

rain spindle
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yuh got it

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$\sqrt{9x^2 - 24x + 25} + 1$

ocean sealBOT
buoyant saddle
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yup

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now vertical flip

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then horizontal flip

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(reflection)

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oh wait there was a - sign missing

buoyant saddle
ocean sealBOT
buoyant saddle
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then

rain spindle
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instead of 4 its one right?

buoyant saddle
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$-\sqrt{9x^2-24x+25} + 1$

ocean sealBOT
buoyant saddle
rain spindle
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oh got it

buoyant saddle
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ok reflection about the x axis

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what is it

rain spindle
rain spindle
buoyant saddle
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what about the +1?

rain spindle
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oh

buoyant saddle
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reflection over x axis of f(x) -> -f(x)

ocean sealBOT
buoyant saddle
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mhm

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then do reflection over y axis

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or f(-x)

rain spindle
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$-\sqrt{9x^2 - 24x + 25} - 1$

ocean sealBOT
rain spindle
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might have done that wrong

buoyant saddle
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that’s the just the vertical reflection

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you need to reflect over the y axis now

rain spindle
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u mean x?

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the x-axis?

buoyant saddle
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a horizontal flip is over the y axis

alpine sable
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Hey guys what’s a postulate in geo

buoyant saddle
lone heartBOT
buoyant saddle
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without having to justify it

alpine sable
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yea I’m learning proofs rn

rain spindle
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alright so i did everything in order aka compression then reflection and then translations

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$f(x) = 3\sqrt{1 + (x - 4)^2} + 8$

ocean sealBOT
rain spindle
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this is my final answerf

buoyant saddle
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huh

rain spindle
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yes

buoyant saddle
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again idk if that’s what they want

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do they specify which order you should use

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or is it ambiguous

rain spindle
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eh idk the question is written poorly, i was taught to always do stretches and reflections first

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ill probs just ask my teacher

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ty for the help i appreciate it <333

buoyant saddle
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you’re welcome

rain spindle
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!close

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.close

lone heartBOT
#
Channel closed

Closed by @rain spindle

Use .reopen if this was a mistake.

#
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Show your work, and if possible, explain where you are stuck.
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alpine sable
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@buoyant saddle would this be correct

buoyant saddle
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is this a test

alpine sable
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No

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Hw

buoyant saddle
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do you see the big blue button that says "check answer"

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!noping

lone heartBOT
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Please do not ping individual helpers unprompted.

alpine sable
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I don’t wanna do that without clearifying first

buoyant saddle
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sounds like cheating sir

exotic sun
alpine sable
exotic sun
alpine sable
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It’s homework

alpine sable
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I just wanna make sure if I got it correct

buoyant saddle
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well if that was true then you’d hit check answer

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you’re more concerned with the grade

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hence why you aren’t hitting check answer

alpine sable
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Look

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It’s practice

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Is it wrong?

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Did I do something wrong in the question

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bro

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U just ghosted me

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  1. This is literally homework 2. How is this cheating if i already did it myself 3. Is it wrong to ask to clarify something before i submit 4. I genuinely wanna know if I did anything wrong
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U guys just left

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What kinda help is this

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@buoyant saddle

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@exotic sun

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can someone just help me what did I do wrong in the question

buoyant saddle
alpine sable
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The postulate?

buoyant saddle
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"then the entire plane containing those points lies in that plane" like what

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that’s saying the plane is itself

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irrelevant

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it’s "the entire line"

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not plane

lone heartBOT
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@alpine sable Has your question been resolved?

alpine sable
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Ohh

lone heartBOT
#
Channel closed

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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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wheat elk
#

Can someone help me solve
A plane departs from an airport and travels at a bearing of N30°E at a speed of 25 knots for 2 hours. It then turns to a bearing of S45°E and continues at a speed of 30 knots for 1 hour. After that, the plane turns again to a bearing of S10°W and travels at a speed of 20 knots for 3 hours.
What bearing must be taken from the airport to reach the plane's current position?

lone heartBOT
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@wheat elk Has your question been resolved?

wheat elk
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bruh

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this is basic trig

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i dont think

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the teacher

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expects

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us to know vector

midnight wharf
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vectors are things in 2(+)d

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like with x and y positions

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you don't have to call them vectors

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but you need x and y positions

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add x and y positions

lone heartBOT
#

@wheat elk Has your question been resolved?

lone heartBOT
#
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wicked idol
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Hello, I have a problem with a decomposition into single element (I don't know if this is the right term in English)

here is the equation:
$S(p) = \frac{E}{p(1 + 3RCp + (RCp)^2)}$

I find a decomposition in:

$S(p)= \frac{A}{p}+ \frac{B}{p-p_1}+ \frac{D}{p-p_2}$

$p_1$ et $p_2$ root of the polynomial $(1 + 3RCp + (RCp)^2)$

I have:
$\frac{E}{p(1 + 3RCp + (RCp)^2)}=\frac{A}{p}+ \frac{B}{p-p_1}+ \frac{D}{p-p_2}=\frac{E}{p(p-p_1)(p-p_2)}$

I am looking for the coefficients A,B,D
I want to do it by multiplying the coefficients
$\frac{A}{p}+ \frac{B}{p-p_1}+ \frac{D}{p-p_2}=\frac{E}{p(p-p_1)(p-p_2)}$
I multiply each part by $(p-p_1)$
so
$B=\frac{E}{p(p-p_2)}$ were $p=p_1$

wich give $B = \frac{E_0}{p_1 \cdot (p_1 - p_2)}$
I find the right term for A
but for B and D I don't find the right one for example for B
I find :
$B = \frac{E_0}{p_1 \cdot (p_1 - p_2)}$

by doing

But in my correction it is written

$B = -E_0 - \frac{E_0 \cdot p_1}{p_2 - p_1} = -\frac{E_0 \cdot p_2}{p_2 - p_1}$

I would like to point out that no, my value is not equivalent to that of the correction via Vieta's rule.

with the digital application I find 0.01708 and the correction gives 1.708

What is my problem ?

ocean sealBOT
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Silicium

lone heartBOT
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@wicked idol Has your question been resolved?

lone heartBOT
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@wicked idol Has your question been resolved?

lone heartBOT
#

@wicked idol Has your question been resolved?

alpine sable
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$f(x)= \frac{1}{h}\cdot \frac{1}{2-x^2}+ \frac{x}{2-x^2}$