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wide tartan
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you'll get (3/4) / (1/2)

upbeat pilot
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why?

wide tartan
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yeah here is what is going on visually:

upbeat pilot
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oh, because it is 1x^2

wide tartan
#

yeah

upbeat pilot
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ok

wide tartan
#

okay so now we can simplify (3/4)/(1/2)

upbeat pilot
#

3 / 2

wide tartan
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and how do we divide fractions? well we flip the bottom one and multiply them.

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yeap

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yep

upbeat pilot
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Ok

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But

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i thought i had to make 3 / 4 and than make 1 / 2

wide tartan
#

why?

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I think you did it just fine

upbeat pilot
#

(3/4)/(1/2)

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When I have a fraction / fraction, i have just to simplify all the things?

wide tartan
#

you're allowed to simplify everything yes

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and you want to in this case

upbeat pilot
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but if i make the first fraction, the second fraction and then make the fraction with the result of both fractions i will get the same answer?

wide tartan
#

yes, you'll get 2 - 1/2

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in the end

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if you're saying what I think you're saying

upbeat pilot
#

so when i have fraction/fraction i have to simplify

wide tartan
#

no it wouldn't be 3/4

upbeat pilot
#

alright then

wide tartan
upbeat pilot
#

2 - 1/ 2

wide tartan
#

no 2 - 1/2 is 4/2 - 1/2 = 3/2

upbeat pilot
#

ok

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that makes sense

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thank you very much

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have a great day

wide tartan
#

u2

upbeat pilot
#

.close

lone heartBOT
#
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frail ingot
#

Problem:
For a circle with a given radius, and 2 points present within that circle
Point 1: is always centered at 0,0 within the circle
Point 2: is dynamic, can be positioned anywhere within the bounds of the circle
The objective is to move P2 towards P1 following a given (arbitrary) trajectory
So the value I'm looking for is the next step, the dx and dy from where the point currently is, to where it needs to be
Complications:
The origin of P2 (it's last position or its trajectory's intersection with the circle) is unknown
The intersection between the trajectory and the circle is the origin
Specifications:
In this case, the trajectory is a sin curve

does anyone have an idea on the steps I need to take to resolve this problem?

lone heartBOT
#

@frail ingot Has your question been resolved?

frail ingot
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.close

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raven crag
lone heartBOT
raven crag
#

5 < x < 7

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x < 4 < 6

summer dirge
raven crag
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alright

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x < 4

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(y < 4) ⋀ (y^2 < 9)

y is less than four
the square of y is less than 9, so
y is less than 3, or less than -3

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(y < 4) ⋀ ((y < 3) ⋁ (y < -3))

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A ⋀ (B ⋁ C)

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not sure how to draw this relationship with arrows of category theory

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A ⋀ A can be written as AA, which is an identity function (?), as it equals to itself, or A

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i don't know if B ⋁ C is an exclusive or, or an inclusive or

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if y is less than 3, then y is less than 3
if y is less than -3, then y is less than -3

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A -> A

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B -> B

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if (y = 2), then (y^2 = 4) ∴ (y^2 < 9)
if (y = -100), then y^2 = 10000 ∴ y^2 ≮ 9

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values between -3 and 3 return True for y^2 < 9

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a < y < b

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-3 < y < 3

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(y < 4) ⋀ (-3 < y < 3)

raven crag
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(x ≥ 0) ⋀ (x ≤ 0)
x is both greater and less than 0, and it is 0, at the same time, therefore x is 0

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this can be written as x = 0

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this is the mathematical world, in which everything is nothing

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and where nothing is everything

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0 < π < 10
π is greater than 0, but less than 10

7 ≤ p < 12

  • p is less than 12, and it is greater than, or equal to 7
  • 7 is less, or as much as p, while p is not so much as 12
lone heartBOT
#

@raven crag Has your question been resolved?

raven crag
#

5 < x < 7
Five is not as much as something, while something is shy of seven.

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x < 4
an unknown value is related to a number

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3 > y > -3
There is a relation R 3 R y, and y R -3, so ∃ 3 R -3

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this is from Joyner, D Adventures in Group Theory

raven crag
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φ1 ⋀ φ2 → q
can be written as p → q
p is a conjunction, and a conjunction is true, when both φ1, and φ2 statements are true

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i don't yet know how to relate φ1 to φn

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data:

  • objects: a collection ob C of statements
  • arrows: for statements p, q ∈ ob C, a collection C(p, q) of arrows arrow from p to q
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structure:

  • identities: for any statement p ∈ ob C, an identity arrow identity arrow from p to p
  • composition: for any statements p → q → r, a composite arrow g o f: p → r
lone heartBOT
#

@raven crag Has your question been resolved?

raven crag
#

properties:

  • unit laws: for any arrow p to q, f after 1p = f = 1q after f
  • associativity: for any arrows a -> b -> c -> d, (h o g) o f = h◦(g◦ f)
raven crag
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Conjunction

φ1
φ2
...
φn
∴ φ1 ∧ φ2 ∧ . . . ∧ φn
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i don't understand what shows the transitivity of conjunctions, and how to show that an infinity of premises are true

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<@&286206848099549185>

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φ1 ∧ φ2 ∧ . . . ∧ φn what are different strategies to show this conjunction is true?

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specialisation

p ∧ q
∴ p
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φn has to be true for the conjunction to be true

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in fact, every premise has to be true

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proof by induction

  • base case: prove ϕ1 is true
  • inductive hypothesis: assume ϕ1 ∧ ϕ2 ∧ … ∧ ϕk is true for some k
  • inductive step: show that if ϕ1 ∧ ϕ2 ∧ … ∧ ϕk is true, and ϕk + ϕk+1​ is true, then ϕ1 ∧ ϕ2 ∧ … ∧ ϕk ∧ ϕk+1 is true
  • conclusion: by induction, ϕ1 ∧ ϕ2 ∧ … ∧ ϕn is true for all n

this completes the proof using mathematical induction

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spare aurora
#

How can i start doing addition and subtraction faster

near chasm
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you can find some addition and substaction worksheets from the internet and stuff

tight pier
spare aurora
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73+99

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i wanna be faster by doing that

tight pier
#

Oh

spare aurora
hearty hazel
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theres too many things you could say

tight pier
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I usually give up

spare aurora
#

like a method

hearty hazel
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add the tens

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then add the ones

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or just use a calculator idk what to tell u

dawn glade
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9+3 = 12 put 2 in the second place then 7+9 and add the one from soo 172

dawn glade
hearty hazel
#

like from 73 + 99 --> (70 + 90) + (9 + 3) = 160 + 12 = 172

empty cedar
#

practice is probably a good way to start

spare aurora
hearty hazel
near chasm
#

put them down like this and start from right to left

dawn glade
dawn glade
dawn glade
hearty hazel
#

but just yeah just flesh out some addition questions

empty cedar
#

for subtraction good luck lo

hearty hazel
dawn glade
near chasm
dawn glade
#

lmao

near chasm
#

yeah if you are trying to do stuff on your head you can round the numbers and do the multiplication

near chasm
#

if it make sense

lone heartBOT
#

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cinder parcel
#

What are some examples of functions that are Lebesgue integrable but not Riemann integrable? Except the Dirichlet function on rationals and non rationals

minor pier
#

Thomae's function

lone heartBOT
#

@cinder parcel Has your question been resolved?

cinder parcel
#

@minor pier thanks but it is still a derivative of dirichlet function and very similar. I am looking for some entirely different example

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@cinder parcel Has your question been resolved?

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@cinder parcel Has your question been resolved?

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@cinder parcel Has your question been resolved?

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sick oracle
#

como consigo falar em um canal em portugues?

manic agate
#

falando

#

mas a maioria da rapaziada aaqui é gringa

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joga no tradutor ou a imagem do problema que eles podem te ajudar

lone heartBOT
#

@sick oracle Has your question been resolved?

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upbeat pilot
lone heartBOT
upbeat pilot
#

<@&286206848099549185>

exotic belfry
#

do you know the intercept theorem (AKA thales theorem)?

upbeat pilot
#

No

exotic belfry
#

maybe with this picture?

upbeat pilot
#

I'll search later, but I don't know yet

exotic belfry
#

As E is a midpoint, so AE is half of DC, the intercept theorem says now that GA is half of GD. (in your example)

upbeat pilot
#

Sure

exotic belfry
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you can do the same with F.

upbeat pilot
#

With E too

exotic belfry
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so you get a relation from GH to AD.

upbeat pilot
#

so ad is half of gh

exotic belfry
#

no.

upbeat pilot
#

why

exotic belfry
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ad is a half of GD.

upbeat pilot
#

oh

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that makes sense

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but why ad is not half of gh

exotic belfry
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AD is half of GD, GH is bigger then GD, so AD cant be the half of both.

upbeat pilot
#

oh

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of course ha

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what i am thinking here is

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gea + ief + aefd + fdh = gih

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i think i can do something with this information

exotic belfry
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thats true, but you are overcomplicating it. its much easier

upbeat pilot
#

oh, really

exotic belfry
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you need a ratio of two areas. first think about the formalas for this two areas.

upbeat pilot
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triangle = b * h / 2

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parallelogram = b * h

exotic belfry
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yes, but you should keep in mind that the b and the h are different. to solve your example you need the ratio of the two b and the two h.

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lets start with the b.

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what is b in the parallelogram and what in the triangle

upbeat pilot
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triangle = gh

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parallelogram = ad

exotic belfry
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well, now we need a relation gh:AD

upbeat pilot
#

1/3

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ad * 3 = gh

exotic belfry
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well. now about the h.

upbeat pilot
#

3/4

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the parallelogram h is 1/4 bigger than the triangle h

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yes

exotic belfry
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now put all together.

upbeat pilot
#

are we talking about sum?

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1/4 + 1/3 = 7/12

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it is division right

exotic belfry
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lets say the traingle is b1 x h1/2 and the parallelogram is b2 x h2

upbeat pilot
#

ok

exotic belfry
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if you tka the ratio triangle / parallelogram you get b1 / b2 times h1/h2 times 1/2

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b1/b2 was ,,,
h1/h2 was ,,,

upbeat pilot
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1/3 / 2/3 * 3/4 / 1/4 * 1/2 = 3/4

exotic belfry
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b1/b2 was 3
h1/h2 = 3/4

so you get 3 times 3/4 times 1/2

upbeat pilot
#

wait, b1/b2 = 3?

exotic belfry
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so gh/ad = 3

upbeat pilot
#

ok

#

9/8

exotic belfry
#

👍

upbeat pilot
#

ok

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can you tell me how did you discovered that?

exotic belfry
#

what exactly?

upbeat pilot
#

I didn't know what i had to do to discover the result, but you did it so fast

exotic belfry
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its only intercept theorem.

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and practice.

upbeat pilot
#

all that we did was the intercept theorem?

exotic belfry
#

yes to get gh/ad = 3 you use the intercept theorem twice. once for the left side (with E) and then for the right side (with F.)
and then once for the height (if you use the line EF)

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so 3x intercept theorem. thats all.

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)ok, 4 times there is one hidden application)

upbeat pilot
exotic belfry
#

in fact you need it alos for the height twice.

upbeat pilot
#

for half of bcfe right?

exotic belfry
#

exactly.

upbeat pilot
#

just to remember, we firstly discovered the b of both polygons, then the height of both polygons, discovered the area of both and divided?

exotic belfry
#

yes

upbeat pilot
exotic belfry
#

you dont know the areas, as you dont know the exact value of e.g. AD. you only know ratios and you are asked for a ratio.

upbeat pilot
#

(( b1 * h1 ) / 2 ) / (b2 * h2) = b1 / b2 times h1/h2 times 1/2?

exotic belfry
#

( ( b1 * h1 ) / 2 ) / (b2 * h2) = b1 / b2 times h1/h2 times 1/2?

upbeat pilot
#

yes

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ok

#

that is it

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thank you

exotic belfry
#

youre welcome

upbeat pilot
#

.close

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hidden oyster
#

is the concept of infinity binary?

lone heartBOT
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hidden oyster
#

.close

#

is the concept of infinity binary?

merry depot
#

what do you mean by binary?

hidden oyster
#

like it sounds weird, but i watch like anime and people say a specific character has boundless power, like infinite power.

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But how does it work that he punshes weakly then

limpid turret
limpid turret
#

.reopen

hidden oyster
#

.reopne

#

.reopen

limpid turret
#

!msgdel

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#

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cinder tundra
#

This channel cannot be reopened

hidden oyster
#

i just typed "hi" and then deleted it, i didnt know how that works

cinder tundra
#

Anyways, the question does not make sense in my head

hidden oyster
#

no let me explain

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imagine you have infinite power, like actually boundless power

limpid turret
hidden oyster
#

how

limpid turret
cinder tundra
#

Like you did with this one

livid sage
#

we applying anime logic to real life with this one

limpid turret
#

!occupied

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hidden oyster
#

is the concept of infinity binary?

lone heartBOT
merry depot
#

you're gonna have to give some context to this question....

empty cedar
#

whar

hidden oyster
merry depot
#

what do you mean 'can you punish weak'?

limpid turret
#

punch?

empty cedar
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i mean very big strong guys with big muscles can lift up big weights but can also lift up a pencil so

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i suppose yes

hidden oyster
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like can you just slap someone light

merry depot
#

sure

cinder tundra
#

Control of strengh is a different thing

hidden oyster
cinder tundra
#

Infinite is not a number

limpid turret
# hidden oyster like can you just slap someone light

That's a subjective question, and not really mathematical. But to answer your question, there's two ways to look at it:
If you have infinite strength, then

  1. Every action you do will be some percentage of your total power, so every action will have infinite power, or...
  2. Strength is a reservoir you draw from, and if that reservoir is infinitely deep, then you can output strength at any level you desire

Which outcome depends on the anime writing team

merry depot
#

so, if this person moves at all they must use all of their strength with every movement?
taking one step explodes the planet?

hidden oyster
cinder tundra
#

You cannot have infinite strengh cause

empty cedar
#

where does math come into this other than the word "infinite"

cinder tundra
#

Have is measurable

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Infinite is not with measurable things

hidden oyster
limpid turret
hidden oyster
#

theoretical?

cinder tundra
#

Neither

hidden oyster
#

space is infinite right?

cinder tundra
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How do you know?

hidden oyster
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i dont know, thats why im asking to make sure

empty cedar
#

This is quite the mathematical conundrum

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I have a marvelous proof of everything you said but its too short to write in this discord message

cinder tundra
#

Strengh is measured with energy in the end

merry depot
#

infinite space and infinite energy are different things.

cinder tundra
#

Energy cannot be infinite

limpid turret
lone heartBOT
hidden oyster
cinder tundra
#

Number is not equal to energy

limpid turret
cinder tundra
#

You can say the same with potatoes

hidden oyster
limpid turret
limpid turret
cinder tundra
#

My potatoes help in math a lot

hidden oyster
#

cant you just take a higher number for you

limpid turret
hidden oyster
#

we say the final number is like 7, and now you just say 8 or something. or maybe 7.1

limpid turret
#

"can't I just exceed the total energy of the universe?"

hidden oyster
#

yea why not

limpid turret
hidden oyster
#

doesnt "everything" contain infinity?

limpid turret
#

depends on what "everything" is

cinder tundra
merry depot
#

because if energy is finite, then that's the cap.
If i say there's 10 people in a room, you can't just say "what if I talk to 11 of them"
it doesn't make sense. There are only 10.
If there is X 'amount of energy' in the universe, you can't just say "what if I use X+1 energy"

cinder tundra
#

Natural numbers are infinity but they dont contain all real numbers

limpid turret
hidden oyster
merry depot
#

not if there's only 10 people in the room.

hidden oyster
limpid turret
#

I'm giving you a hypothetical scenario

hidden oyster
limpid turret
#

If you're going to ignore that, then anything can be anything you want it to be

hidden oyster
merry depot
limpid turret
hidden oyster
limpid turret
merry depot
limpid turret
hidden oyster
hidden oyster
merry depot
#

Like, if youre solution to any problem is "What if we just change the rules" then sure. What you're saying will work, because you're going to change the rules to make it work.
So in response, yes your infinitely powerful person can touch lightly because he stores his infinite power in a different dimension until he needs it. How? The rules I changed to make it work like that.

limpid turret
hidden oyster
limpid turret
hidden oyster
#

yea i know

limpid turret
#

It's not like you look under your couch and you find "2" laying there

hidden oyster
#

infinity is so interessting

#

cant i just say infinity + 1?

limpid turret
#

Infinity is an abstract concept related to sets. A set is infinite if it is not finite. A set is finite if its elements can be mapped bijectively to some set {1, 2, ..., n}

limpid turret
#

Is it useful? Probably not

#

If you want to say something useful, then no, infinity+1 doesn't really have any mathematical value

hidden oyster
#

does infinity have a value?

limpid turret
#

Is infinity a number? No

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There are infinitely many numbers though

hidden oyster
#

i think it is many numbers

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yea

limpid turret
#

The closest you can get to saying "infinity has value" is if you consider cardinality (or limits), which requires set theory (or real analysis)

hidden oyster
#

do you understand Infinity?

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like if you think of infinity can you imagine in your mind what it is?

limpid turret
hidden oyster
#

but a lower bound?

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so is infinity able to be bounded?

limpid turret
limpid turret
hidden oyster
#

i think i get it now, thanks

#

.close

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#
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ocean sealBOT
#

kisnar

#

kisnar

lone heartBOT
#

@alpine sable Has your question been resolved?

tight pier
#

I would split the integral and use sub for the right one and for the left it looks partial fraction decomposition will help

lone heartBOT
#

@alpine sable Has your question been resolved?

tight pier
#

ye

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

It's not allowed with products/quotients

#

but with sums/differences it is

#

In that regard it's linear

#

For the left I give the hint x = 1 is a root

#

yea so you can write the denominator as linear factors

#

and apply partial fraction decomp

#

we can also do it together

#

hmm ok

#

up to you

#

I would do with you the left one

#

the right one is managble with sub

#

So the first thing I would do is write the denominator as factors

#

taking the hint that x = 1 is a root I would do long division or some like that

#

(x³ + x² - 2) : (x-1)

#

Let's assume you did that to save time

#

You would get this (x-1)(x^2+2x+2)

#

yes!

ocean sealBOT
#

kisnar

tight pier
#

yes!

#

Now notice that the other linear factor has complex roots

#

So what we would do using partial fraction decomp

#

$\frac{x^2+4}{(x-1)(x^2+2x+2)} = \frac{A}{x-1} + \frac{Bx+C}{x^2+2x+2}$

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

First step

#

yes!

#

the linear form Bx+C is used only for complex roots

#

now

#

2nd step is to multiply both sides by the denominator

#

$\frac{x^2+4}{(x-1)(x^2+2x+2)} = \frac{A}{x-1} + \frac{Bx+C}{x^2+2x+2} \quad \big | \cdot (x-1)(x^2+2x+2)$

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

Some things will cancel out

#

$x^2+4 = A(x^2+2x+2) + (Bx+C)(x-1)$

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

yes

#

it's like just a line

#

commando line

#

ok good!

tight pier
#

Now we want to do coefficient comparison

#

to find A, B and C

#

familiar with that method?

#

exactly!

#

We would need three eq. here

#

ok sure if you want to

#

yea no problem

#

i dont do it like but it's ok!

#

$x^2+4 = Ax^2+2Ax+2A + Bx^2-Bx+Cx-C$

ocean sealBOT
#

𝔸dωn𝓲²s

#

kisnar

tight pier
#

yes!

#

yes!

#

yea if we look at 2nd and 3rd eq.

#

sure!

#

(A,B,C) = (1,0,-2)

#

yes!

#

yes

#

,,\int \frac{1}{x-1} : \dd x - \int \frac{2}{x^2+2x+2} : \dd x

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

The right one is a bit tricky

#

any idea?

#

ok good

#

,,\int \frac{1}{x-1} : \dd x -2 \int \frac{1}{x^2+2x+2} : \dd x

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

sine we got something with x² in the denom

#

what would that kinda resemble

#

do you know an integral with the form 1/x^2+...

#

yes!!

#

So here

#

we would like to get something like x² + 1

#

in the denominator

#

not quiet

#

we complete the square

#

do you know that?

#

ok so

#

for x² + 2x what key number would we need

#

to complete it

#

or do you understand my question haha

#

yes!

#

so

#

we can basically rewrite 2 = 1+1

#

,,\int \frac{1}{x-1} : \dd x -2 \int \frac{1}{x^2+2x+\textcolor{cyan}{1+1}} : \dd x

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

yea luckily!

#

imagine there wasn't a 1

#

like imagine

#

(x+2)² + 4

#

we would need to factorize 4

#

like

#

4((x+2)²/4 + 1)

#

and pull 1/4 as a constant

#

(x+2)²/4 + 1 = ((x+2)/2)² + 1

#

just so you know for the exam

tight pier
#

,,\int \frac{1}{x-1} : \dd x -2 \int \frac{1}{(x+1)^2+1} : \dd x

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

yea you can!

#

,,\int \frac{1}{x-1} : \dd x -2 \int \frac{1}{u^2+1} : \dd u

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

yes

#

-2

#

is missing

#

as a factor

#

ok

#

good

#

I think you're good now

#

the left is self explantory I think

#

ok good

#

and the root integral is sub

#

video?

#

As a hint: try u = 1-x²

#

hmm

#

maybe

#

but seems too lengthy

#

yea then you have

#

,,\int x^3\sqrt{u} : \dd x

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

We need to replace dx too

#

yes

#

u = 1-x²

#

diff. both sides wrt x

#

u' = du/dx = -2x

#

dx = du/-2x

#

,,-\frac{1}{2}\int x^2\sqrt{u} : \dd u = -\frac{1}{2}\int (1-u)\sqrt{u} : \dd u

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

x² can be written as 1-u because of the substitution u = 1 - x²

#

And then the rest should be managble

#

using power rules

#

if you expand it too

ocean sealBOT
#

𝔸dωn𝓲²s

tight pier
#

yea

#

here it also makes sense to expand

ocean sealBOT
#

𝔸dωn𝓲²s

\begin{gather*}
-\frac{1}{2}\int u^{\frac{1}{2}} - u^{\frac{3}{2}}\: \dd u
\end{gather*}
#

kisnar

tight pier
#

the left, correct?

#

u^1/2

#

yea!

#

aside from the + C but yeah

#

ye

#

ye

#

yeyeye 🥱

lone heartBOT
#
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terse oak
#

is there a tool for solving differential equations
at least give the answers cuz i'm solving some and I dont have the solutions so I dont know whether I'm doing it correct or not

lone heartBOT
#

Please don't occupy multiple help channels.

gray isle
#

wolfram probably will

terse oak
gray isle
#

yes

terse oak
#

just typed the equation again in output 😭

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#

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@terse oak Has your question been resolved?

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strange fractal
#

excuse me

lone heartBOT
strange fractal
#

which one is rates of change in my textbook

#

when i check 3A its quadratics

pseudo ice
#

How do you mean “rates of change”? Do you have an example of what you’re looking for?

strange fractal
#

sry i meant

#

sequences and series

#

oh

#

chapter 15

gray isle
#

15

strange fractal
#

thx

#

.close

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#
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inner pawn
#

a boy draws from a lot which has 6 balls inside numbered 1-6, if he tries to guess what number he gets every time he draws a lot not repeating a number twice, then the probability that be guesses all the lots wrong is?

fervent spire
#

I think of derangements but theres probably a much better approach

cedar juniper
#

After 1 lot are we putting the ball back?

fervent spire
fervent spire
lone heartBOT
#

@inner pawn Has your question been resolved?

inner pawn
#

Whats done is done

fervent spire
#

Derangement it is then

inner pawn
#

Derrangement of 6 things

#

So its D6/6!????

rose sigil
#

it's equivalent to a derangement problem because making your guesses after each draw offers no advantage over making your 6 guesses before the game starts

inner pawn
#

Yep yep

#

so like

#

Total cases are 6! Right

#

And i use formally for derrangement of 6 things

#

So itz D6/6!

#

?

rose sigil
#

yep

inner pawn
#

Thanks a lot!!!

lone heartBOT
#

@inner pawn Has your question been resolved?

#
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covert scarab
#

does someone know physics here i have a doubt in physics

wraith stratus
#

post your doibert sir

lone heartBOT
covert scarab
#

basically if i have a cavity inside a insulating solid sphere....the electric field comes out to be some value (densityX vector connecting centre / 3 epsilonnot)....but if i assume a gaussian surface .. the electric fields comes out to be 0 .... why is it so

limpid turret
#

densityX: $\rho_X$? epsilonnot I'm sure is $\epsilon_0$

ocean sealBOT
ancient temple
#

Your question isnt making much sense in its current form

slender gull
#

He's using X for multiplication lol

covert scarab
hushed locust
covert scarab
#

it can be of any shape

slender gull
ancient temple
reef pier
#

you can make any arbtirary gaussian surface, sure, but unless you feel like actually calculating the surface integral over the varying electric field, you better abuse some symmetries

hushed locust
#

well gaussian surfaces can be any shape and any location, but assuming a constant electric field magnitude and direction on that surface (which is usually how they're used) is a much more stringent requirement

covert scarab
hushed locust
#

the we can with confidence say that the flux through that surface is 0, since there is no charge enclosed... and nothing more, since we can (and do) find that the electric field comes in one one side and out the other, adding up to a net 0 flux

reef pier
covert scarab
hushed locust
#

it's not true that electric field inside a cavity is 0 if that cavity is not centered, the setup is probably something like this (in which case the electric field is uniform and nonzero)

hushed locust
#

that doesn't follow. flux can be positive or negative, so how can you know the positive and negative don't just cancel out?

#

in fact that's often how gaussian surfaces work

covert scarab
hushed locust
#

yes. the only way we can conclude the electric field is actually 0 from that is if we can be sure the electric field has some particular symmetry properties

covert scarab
#

ok i got it but 1 more question arises

#

if it is so then why electric field inside a uniform shell is 0

#

i can assume the gaussian surface of exactly of its size

#

then integral of ds is non zero?

hushed locust
#

generally we only consider gaussian spheres of either larger or smaller radius than the shell, because charge "exactly on the surface" doesn't fit nicely with gauss' law

covert scarab
hushed locust
#

well anything smaller and the charge is not enclosed, so the flux must be 0. we know that if the spheres (gaussian and physical) are perfectly concentric, and charge is uniformly distributed, then the electric field due to those charges on the sphere's surface must only point inward or outward (since no direction is any different from any other direction, along the surface)

ancient temple
covert scarab
#

ooh i got it

ocean sealBOT
#

quickdoom

covert scarab
#

thanks a lot

hushed locust
#

yeah in the conducting sphere case, no direction is any different from any other direction (other than inwards vs outwards), so the electric field can't possibly point in any direction or vary in any direction than radially. but if the surface is not totally concentric that whole argument falls apart

covert scarab
#

oh wait if i assume the cavity exactly at centre of the uniform insulated sphere then will it be 0? due to symmetricity

hushed locust
#

yes

covert scarab
#

thanks @hushed locust

hushed locust
#

which agrees with the previous result that the magnitude of the field inside any cavity is proportional to the vector pointing from the center of the sphere to the center of the cavity, that vector is now just 0

covert scarab
#

ohh yeah that can be also said

#

.close

lone heartBOT
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covert scarab
#

hello guys i have a conceptual problem about e. what is exactly e and why its differentiation is e

earnest saddle
rose sigil
#

$e^x = 1 + x + \frac{x^2}{2!} + \frac{x^3}{3!} + \frac{x^4}{4!} + \cdots$

ocean sealBOT
#

slayla

rose sigil
#

differentiating this termwise you’ll see we get the same thing back

covert scarab
#

ok

#

but what is e

rose sigil
#

wdym?

#

it’s a real number

covert scarab
#

what is the value?

rose sigil
#

there are different ways to look at it

rose sigil
rose sigil
covert scarab
#

i didnt understand

earnest saddle
#

Try to differentiate both sides

#

RHS is just a polynomial, so it will be easy to differentiate

#

Then you will get de^x/dx = e^x

covert scarab
#

ohk

#

thanks

lone heartBOT
#

@covert scarab Has your question been resolved?

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flat loom
#

Five young athletes were awarded prizes for sports achievements. The first one received PLN 1024, and each subsequent one received 𝑝% more than the previous one. The fifth athlete received 2,500 zlotys. Determine the amounts of the awards of the other three (from the lowest). how to solve it?

wraith stratus
#

oh

#

pln/ zloty is a currency

buoyant basin
#

isnt it just 1024 * x^4 = 2500 ; solve for x and calculate 1024 * x^1 , 1024 * x^2 and 1024 x^3

rustic ruin
#

to solve for p

flat loom
#

i think its a string, either arithmetic or geometric

buoyant basin
#

what is the task asking for? just the amounts of the other three?

#

or what does (from the lowest) mean

lone heartBOT
#

@flat loom Has your question been resolved?

flat loom
#

The sum of the five initial expressions of a convergent geometric sequence is equal to LaTeX: 1Frac{40}{81}
1
40
81
. The sum of all the expressions of this sequence is from it by LaTeX: {frac{1}{162}
1
162
greater. Calculate the quotient of this sequence. Round the result to 2 decimal places.

lone heartBOT
#

@flat loom Has your question been resolved?

lone heartBOT
#

@flat loom Has your question been resolved?

lone heartBOT
#

@flat loom Has your question been resolved?

lone heartBOT
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thorn nymph
#

Help I tried so many times what's the value of x

wet harness
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
safe vine
#

show working pls

wet harness
#

5! = 120 so thats 1 on rhs

earnest saddle
#

I saw this question the other day

safe vine
#

lol what

wet harness
#

Also. 25^0 = 1

rustic current
#

HELP GUTS

#

GUYS

safe vine
#

yo

rustic current
safe vine
#

take a new help channel

wet harness
rustic current
#

idk how to do that

safe vine
#

wtf

#

what is happening

thorn nymph
#

Pls help us

wet harness
#

Same !

earnest saddle
safe vine
#

show your working

#

so we can help

rustic current
thorn nymph
#

Its on paper I cant get o myphone rn

safe vine
#

i did it already

thorn nymph
#

To take foto

safe vine
#

but like

rustic current
safe vine
#

the goal is to teach

#

not to give the answer

rustic current
#

ok join call

#

teach me

thorn nymph
#

Pls teach

safe vine
#

just

#

simplify everything first

thorn nymph
#

I did

#

my answers are either 1 or 25

#

But neither work

safe vine
#

and then you do some factoring

#

simplify more

#

then you should get a quadratic

#

which gives you one answer

thorn nymph
#

Please give answers I will use it later to review

rustic current
#

AMBY PLSSS

thorn nymph
#

Pleeease

safe vine
#

can u type out where u got to

thorn nymph
#

i fugiured it out

#

its 8

safe vine
#

\sqrt[4]{64x}=\sqrt[4]{\frac{4120^{128}x^2+256120^{128}}{120^{128}}}

#

oh yea

#

it is 8

#

good job

#

$\sqrt[4]{64x}=\sqrt[4]{\frac{4120^{128}x^2+256120^{128}}{120^{128}}}$

#

wait what

#

why my latex not latex ing

thorn nymph
#

.close

lone heartBOT
#
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ocean sealBOT
lone heartBOT
#
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slender sorrel
lone heartBOT
slender sorrel
#

need help idk why this is wrong

hearty quartz
#

It would be nice to have graph of the functions

#

The issue is coming from the graphs

#

I will let you think about the problem

lone heartBOT
#

@slender sorrel Has your question been resolved?

slender sorrel
#

oh the bounds are 0 to 2

#

wtf

hearty quartz
#

Is there any way you can get around that

slender sorrel
#

no this site is cancer

#

i can use y instead of w

#

.close

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topaz locust
#

I have a question about the tvm calculator

topaz locust
#

when i fill in all the details it comes out to that montly payment

#

but on the car website it comes out to almost 1k lower

#

theres a 5k downpayment which is why the PV is lower

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#

@topaz locust Has your question been resolved?

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#

@topaz locust Has your question been resolved?

#
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fresh flame
lone heartBOT
fresh flame
#

this is what I got but im still getting the wrong answer

near chasm
fresh flame
#

hmm?

near chasm
#

delete that r and it should be fine

fresh flame
#

where

near chasm
#

derivative of the first term pi*r is just pi

#

and dr/dt of course

fresh flame
# near chasm

okay i removed the r but im still getting a bit off from the answer

#

answer key is saying it's 252

#

but im getting 207

#

nevermind I subbed in one wrong value

#

thank you so much

#

.close

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#
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leaden tusk
#

Right. Ive made myself a script of the tasks ive finished, tips and tricks i got from others, etc. So id like to put the first 3 linear equations aside and move onto the 2nd part.

I remember tidbits but i cant say that im capable of doing it, so anyone knows how to solve? And id appreciate a " fool-proof" guide. Cause frankly, im an idiot at this.

leaden tusk
empty cedar
#

do you want the method which is annoying and painful when the numbers are large or the method which is confusing

leaden tusk
#

Which one is easier to understand?

#

And remember

empty cedar
#

lets just go with elimination

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basically in elimination you have to manipulate one or both of the equations so that when you add them one of the variables cancel out

leaden tusk
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Also, again, im a dumbass so id appreciate if we keep this as simple as possible (explaining-wise)

empty cedar
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i will give my own example

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x+y = 4
x-y = 6

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now what happens if we add both of the equations together

leaden tusk
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x+y + x-y?

empty cedar
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yes

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then 4+6 on the other side

leaden tusk
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Wait

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Shouldnt it be 4 - 6- wait. Oh!!
Nvm nvm. Brain fa

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Fart*

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So we do 4+6?

empty cedar
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yes on the other side

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so it would be

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(x+y) + (x-y) = 4 + 6

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now when you add (x+y) and (x-y) together the y will dissapear

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since y-y = 0

leaden tusk
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?

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How exactly is only y affected and not x?

empty cedar
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x + y + x - y = 4 + 6

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(x + x) + (y - y) = 4 + 6

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2x = 10

leaden tusk
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Wait.

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Ohhhhh

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Its like programming. ((Kinda))

empty cedar
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after that it should be obvious what to do

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solve for x

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x = 5

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then pick one of the equations and solve for y by substituting x

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x + y = 4

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5 + y = 4

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y = -1

leaden tusk
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Ohhhh

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Wait give me a example question

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I wanna see if i understand

empty cedar
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ill give one more example because theres another thing

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lets say

leaden tusk
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Oh?

empty cedar
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2x + 2y = 4
x - y = 6

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now when you add both of these equations youll notice that no variables cancel out

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(2x + 2y) + (x - y) = 10

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3x + y = 10

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no luck

leaden tusk
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Shouldnt it be 4x?

empty cedar
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2x + x = 3x

leaden tusk
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Wait no-

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I misunderstood the y as x. My bas

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Bad*

empty cedar
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so what you want to do is manipulate the equations so that you can cancel out one of the variables

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it sounds complicated but basically

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pick one of the variables, x or y

leaden tusk
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Ill pick x

empty cedar
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2x + 2y = 4
x - y = 6

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now make it so that when you add the two equations x cancels out

leaden tusk
empty cedar
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ill just show you

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2x + 2y = 4
x - y = 6

-2[x - y = 6]
-2x + 2y = -12

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basically i multiplied -2 to both sides of the equation on the bottom

leaden tusk
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Oh wait nvm. I thought we jumped to some new task or step. Its the same task. Ok ok.

empty cedar
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now we have

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2x + 2y = 4
-2x + 2y = -12

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when you add both of the equations, x will cancel out

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leaving with
4y = -8
y = -1

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it should be simple what to do from then

leaden tusk
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Determine what x is?

empty cedar
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x - y = 6

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x - (-1) = 6

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x + 1 = 6

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x = 5

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ok now you try for problem one of the thing you solved

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just try your very best

leaden tusk
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((Oh sorry. Scrolled up to reply and write-))

leaden tusk
leaden tusk
empty cedar
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if you try to do that nothing cancels out and youll be stuck

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you have to manipulate one of the equations

leaden tusk
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Uhhhh

empty cedar
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choose a variable

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an easy one

leaden tusk
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Hmmm

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-x?

empty cedar
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x

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sure

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now think of a way to manipulate the equations so that x cancels out when you add it

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(you have to multiply on both sides)

leaden tusk
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Uhh

empty cedar
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i need to go, the pentathlon is starting. Bye

leaden tusk
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Well thanks anyway. I guess ill just wait here and think

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Enjoy :3

empty cedar
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youre getting tgere

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try satch videp on it

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sorru hard tp type in swimming

leaden tusk
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Its fine

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Goodbye :3

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Hmm

leaden tusk
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...thats...not getting me anywhere tbh. Worth a shot tho.

forest marsh
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hey hows it going ?

empty cedar
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can only be one

leaden tusk
leaden tusk
leaden tusk
empty cedar
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i said multiply both side

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not both equation

forest marsh
empty cedar
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but your idea is correct

forest marsh
leaden tusk
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Oh i think i get it

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...

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No i dont. I just thought id get an idea if i said that outloud

forest marsh
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no it's 15 on the right

forest marsh
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so

leaden tusk
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Btw

forest marsh
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now you will have to add them to get rid of the x terms

leaden tusk
leaden tusk
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We multiply the First line. AND ONLY THE FIRST LINE

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By 3. ((Not sure if its always 3 but ima roll with it for now))

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Then. We add the 2nd line to the first line after we multiplied it?

forest marsh
leaden tusk
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Oh so if its like

-x + y = number.
And the lower is
5x + 4y = number.

We multiply by 5?

forest marsh
leaden tusk
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Alright. Im getting it somewhat

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Now. Back to the task-

leaden tusk
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3y - 2y = y

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Y = 15 - 12

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Y = 3?

forest marsh
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okay and now do you know how to find x ?

leaden tusk
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Give me a moment

forest marsh
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since you know y=3

leaden tusk
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-x + y = 5

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I know y is 3

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..wait.

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X is in negatives-

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Or does that not matter

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Cause if it dosent. X is 2

forest marsh
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x is a real numbers and y too it can be negative, positive, fraction, sqrt ... everything you can imagine so there is no condition on the values of x

forest marsh
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what do you do to find x ?

leaden tusk
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Uhhhh

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Not sure tbh

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-x + 3 = 5

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If we follow the same rules as before

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We leave the variable on one side. And put the numbers on the other?

undone obsidian
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yes

leaden tusk
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-x = 3 + 5 ? ((It could be subtraction or adding. I just took a shot in the dark))

undone obsidian
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whats the eq

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what u tryna solve for

undone obsidian
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ok

forest marsh
leaden tusk
forest marsh
undone obsidian
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y=-6 so -x+-6=5

leaden tusk
leaden tusk
forest marsh
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you substract -3 on both sides

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what you get ?

leaden tusk
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-x + 3 = 5
-3. -3?

forest marsh
leaden tusk
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-x = 2?

forest marsh
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didn't meant to be not kind

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i wanted to say that we have reach the end of the solve

leaden tusk
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-x + y = 5
3x + 2y = -12

We multiply by 3 cause theres 3x.

-3x + 3y = 15
3x + 2y = 12.

We add them. -3x and 3x is 0, 3y -2y is y.

15 - 12 is 3. Y= 3.

Back to the first line.
-x + 3 = 5
Subtract by 3 on both numbers.
-x = 2

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Btw. How can we tell when to subtract? :0.

forest marsh
leaden tusk
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Overall

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Like. Are there any requirements or signs that tell me " oh i gotta subtract"

forest marsh
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if you have x+3=2 for example

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you have a " + " on the left right ?

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so when you want to get rid of it you will defeat him with a " - "

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this is a questions of signs indeed

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x+3=2 <===> x = 2 - 3 <====> x = -1

leaden tusk
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So whenever theres a plus on the left

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Its time to subtract?

forest marsh
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yes

forest marsh
leaden tusk
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?

forest marsh
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imagine you have 2 = -x + 4

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what do you do ?

leaden tusk
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Subtract both numbers by 4?

forest marsh
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yes

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the things i want you understand is no matter what side it is you have to substract when it's a + and add when it's a -

leaden tusk
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No?

forest marsh
leaden tusk
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Bad wi fi

forest marsh
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oh okay

leaden tusk
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Wrong*

leaden tusk
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Subtract when its a plus

forest marsh
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yes

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all good ?