#help-0

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lone heartBOT
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@ebon heath Has your question been resolved?

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carmine leaf
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Jesus went to the bank to exchange his money for coins. He had bills of $5, $2, $1, and $0.50. In total, Jesus had 795 coins. When counting them, he noticed that the number of $5 coins was one-third of the number of $2 coins, half of the $1 coins, and double the number of $0.50 coins. How many $2 coins did Jesus receive from the bank?

carmine leaf
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pls help

lost osprey
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are you stuck with the start or are you maybe struggling in the middle steps of algebra

glacial raptor
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@carmine leaf ??

carmine leaf
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I did that

lost osprey
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i see

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ok rather than defining 5 = x, 2 = y, etc

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try doing, let x equal the number of $2 coins

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because thats what we're solving for

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in fact

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we dont need any other variables

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can you see why?

carmine leaf
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yeah i did that

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but got decimals

lost osprey
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i didnt look at the right mb

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ill db check

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to see if problem wrong

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oo ok

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so

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for example

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when it says the # of $5 coins is 1/3

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the number of $2 coins

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it would be 3x instead of x/3

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i believe

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mm but doing that still gives a decimal

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this is a pretty simple problem so im more inclined to believe the question is wrong, but i could always be wrong

lone heartBOT
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@carmine leaf Has your question been resolved?

carmine leaf
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i mean i tried to solve it in different ways and still got decimals

lost osprey
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yeah

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you could ping a helper once to see if they could figure something

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or just close

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ur choice

carmine leaf
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<@&286206848099549185>

small ice
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yes

simple wigeon
carmine leaf
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x+y+z+w=795

simple wigeon
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okay

simple wigeon
carmine leaf
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what are starred functions

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sorry to ask

lost osprey
# simple wigeon are the starred functions the given?

this is original question:
"Jesus went to the bank to exchange his money for coins. He had bills of $5, $2, $1, and $0.50. In total, Jesus had 795 coins. When counting them, he noticed that the number of $5 coins was one-third of the number of $2 coins, half of the $1 coins, and double the number of $0.50 coins. How many $2 coins did Jesus receive from the bank?"

lost osprey
carmine leaf
simple wigeon
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oh okay then

simple wigeon
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so you designated each bill to a variable

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at that point, you want to create a series of equations you know to be true

small ice
lost osprey
small ice
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k

winter night
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Could someone help me with an specific factorisation problem?

small ice
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yes

simple wigeon
lost osprey
simple wigeon
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yes ik i just rounded

lost osprey
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o

carmine leaf
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That was the second answer i got when i solved it again

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Thank you guys. Tomorrow im gonna show that to my miss and tell her that the problem is bad

simple wigeon
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yea but make sure u finish it and find the # of $2 coins

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the one you found is the # of $5

carmine leaf
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I already multiplied 122.30 x 3

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@simple wigeon can you help me if i get another tricky question? I dont usually ask for help so i wont annoy you

simple wigeon
lone heartBOT
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@carmine leaf Has your question been resolved?

lone heartBOT
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lavish dock
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hey

lone heartBOT
tribal field
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hey

lavish dock
tribal field
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!da2a

lone heartBOT
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No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

tribal field
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Just send your question

lavish dock
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oke bro

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wait me

lavish dock
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=))))

tribal field
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Do you mean the sum of all natural numbers to n?

lavish dock
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it's quite confusing

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=))))

tribal field
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There's actually a story about Gauss about that

Either way consider this, if we have the sum till 7
1+2+3+4+5+6+7
We can rearrange it as (1+7)+(2+6)+(3+5)+4
And the sums inside parentheses are all 8

hot hatch
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It's just arithmetic progresion

hot hatch
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Do you need Gauss law for that?

hot hatch
tribal field
hot hatch
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$\frac{n(n+1)}2$

ocean sealBOT
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Monarch of Eternal Night

winter light
tribal field
# hot hatch It's n(n+1)/2

But yeah, that

I was going to explain how one might derive it

But if you just want an answer, take that

hot hatch
tribal field
# winter light n + 15

We've already established they're actually asking for the sum of natural numbers up to and including n

tribal field
wanton nova
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gauss law is taught in grade 6 i think

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at least here

winter light
hot hatch
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For me, they just used it as alternate method to solve some binomials

tribal field
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I learned it in middle school 🤷

lavish dock
hot hatch
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Country barriers

tribal field
hot hatch
lavish dock
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grade 7

hot hatch
zinc haven
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@lavish dock send the original question

hot hatch
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Or just memorize it?

zinc haven
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in screenshot

hot hatch
lavish dock
hot hatch
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@tribal field

tribal field
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Ok, so it's a bit easier to derive for even numbers, so I'll do that first

zinc haven
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though not under the name "gauss law"

tribal field
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Fairly sure it wasn't Gauss's anyways

lavish dock
zinc haven
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yes

tribal field
zinc haven
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but i prefer to speak english because there are also other people here who want to help

tribal field
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E.g. 1+2+3+4+5+6+7+8
=1+8+2+7+3+6+4+5

tribal field
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Each of those pairs add to 8+1=9

lavish dock
tribal field
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This can be proven when we realize the sum of the xth number and xth from last number would be x +(n-x+1)

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Which is always equal to n+1

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And since we are adding n numbers, there are n/2 pairs

tribal field
lavish dock
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ok

tribal field
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So the sum of the whole thing would be (n+1)n/2
Since we have n/2 pairs of (n+1)

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That's how you do it for even numbers, for odd numbers it's a bit different

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Since you can't pair up every number

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Rather you would have (n-1)/2 pairs

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And then have an extra number remaining

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This extra number will always be (n+1)/2

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E.g
1+2+3+4+5=1+5+2+4+3

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So the total sum would be of (n-1)/2 pairs of (n+1) and a single (n+1)/2

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So (n+1)(n-1)/2+(n+1)/2
=(n+1)/2(n-1+1)
=n(n+1)/2

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Voila

lavish dock
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ok

tribal field
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It's true for both even and odd numbers, so it's always true

lavish dock
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ok i understand

tribal field
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Alternatively, you could do an induction proof, but that might be a bit too far in your future

tribal field
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If you want to visualize it

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Each of those triangles is your sum

lavish dock
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=)))

tribal field
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So 2 x your sum would be the area of the rectangle

lavish dock
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that's OKAY

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thank you

lavish dock
tribal field
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Student

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I'd wager most ppl here are students helping students

lavish dock
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okay thank you

lone heartBOT
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@lavish dock Has your question been resolved?

lone heartBOT
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cunning trout
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how did they get from that to that line?

gray isle
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integrate each term
basic power chain rule was applied for the second and third

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if you can't see it, do the sub u = cos(x) for each one

cunning trout
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i see

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got it, thanks

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.close

lone heartBOT
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stark scaffold
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Y'all question
2 log 5 +log 4 - log 2

lone heartBOT
winter light
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Do you know log rules?

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Such as log(a) - log(b) = log(a/b)

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Or log(bª) = a•log(b)

stark scaffold
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Haan yes

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@winter light

winter light
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What?

lone heartBOT
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@stark scaffold Has your question been resolved?

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alpine sable
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Im able to solve any kinematics problem (excluding circular motion chapter)

alpine sable
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Give me a hard problem I cannot solve

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you can try irodov

alpine sable
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Give me a specific question

elder forge
lone heartBOT
#

@alpine sable Has your question been resolved?

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lone heartBOT
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mellow imp
#

I need help with Arithmetic Sequence

lone heartBOT
mellow imp
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in this part where it says "pomnozimo sa -2" means multiply by -2, why do they do that

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and how did they get from this,

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to this:

elder forge
mellow imp
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yes but why -2

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why not -1 or -3 or -4

mellow imp
elder forge
elder forge
mellow imp
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so now they can cross out both -2ai?

elder forge
elder forge
mellow imp
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and that leaves us with -6d and + 9d

elder forge
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yes

mellow imp
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and -3

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when we add both

elder forge
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yes

mellow imp
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oooooooooooooooo

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tysm

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one more question

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it's about Sn

elder forge
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yea

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mhm

mellow imp
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lemme find it

elder forge
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ok

mellow imp
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oh im cooked i don't even know what this problem is about

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okay well at least i know this i hope i can get a D or something

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tysm @elder forge ill open a new thread if i find the issue

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wait actually

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one more question

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see this long ass problem

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you explained me everything good just this last part is kinda weird

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how did he get an + 3 = 1

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at the end

elder forge
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lemme see

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sry i dont understand ur handwriting or the notation

mellow imp
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not mine

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it says

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an + 3 = 1

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at the end

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which doesn't make sense

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how he get 3

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or 1

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or the equation

elder forge
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can u show the question?

mellow imp
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2a3 - a4 + 3a2 = 4
a6 + a3 - 3a2 = 14

elder forge
mellow imp
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a3, a4, a2 and a6

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using some formula we got

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an = a1 + (n-1) * d

elder forge
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not an

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it is a1 + 3 =1

mellow imp
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yeah i don't know where they get that from

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that's what's confusing me

elder forge
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ok so ignore tht

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u understood that d =3?

mellow imp
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yes that's what we got

elder forge
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yes

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now put this in any one of the equations given in question

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ull get a1

mellow imp
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an = a1 + (n-1) * d i only know that one

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and it solves for an

elder forge
mellow imp
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ooh

elder forge
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write a3 as a1+2d and so on

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from there ull get a1

mellow imp
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yeah that's how we got d not a1

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by using this an = a1+(n-1) *d formula

elder forge
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yes so now im asking u to find a1

mellow imp
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for each a

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then we put it inside the equation instead of

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an

elder forge
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dude look

mellow imp
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alright

elder forge
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for u to know

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the ap

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u need two things

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those are first term and common difference

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ie a1 and d

mellow imp
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yes

elder forge
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u found out that d=3

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so now using tht, u need to find a1

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by putting d=3 in any one of those equations

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then u can find an

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from there

mellow imp
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in which equations though that's what im asking about

elder forge
mellow imp
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i understand t hat but the issue is how did he get a1 + 3d = 10

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d doesn't exist there how can i put it in there

elder forge
mellow imp
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okay that's

elder forge
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2a3 - a4 + 3a2 = 4

mellow imp
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2a3-a4+3a2=4

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ye

elder forge
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yes

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write a3 as a1+2d

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a4 as a1+3d

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like that

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cuz an = a1+(n-1)d

mellow imp
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and a2?

elder forge
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a1+d?

mellow imp
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2 * (a1+2d) - (a1+3d) + 3 * (a1+d) = 4

elder forge
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yes

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=4

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ull get a1

mellow imp
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h o w

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wait lemme

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solve it

elder forge
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u know tht d=3 dude

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u got tht

mellow imp
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yes

elder forge
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so put d=3

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ull get a1

mellow imp
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2a1 + 6 - a1 - 9 + 3a1 + 3 = 4

elder forge
#

ye

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its 12 not 6

mellow imp
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2*3?

elder forge
#
3*2*2```
mellow imp
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oh it's 3

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wait what

elder forge
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2d*2

mellow imp
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oh yeah

elder forge
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and tht last 3 also

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3*3

mellow imp
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2a1 + 12 - a1 - 9 + 3a1 + 9 = 4

elder forge
#

yes

mellow imp
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okay now

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2a1+12-a1+3a1=4

elder forge
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yes

mellow imp
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4a1+12=4?

elder forge
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yes

mellow imp
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4a1 = -8

elder forge
#

yes

mellow imp
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a1 = -8/4 = -2

elder forge
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-2

mellow imp
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a1 = -2?

elder forge
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yes

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yes

mellow imp
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damn

elder forge
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yes

mellow imp
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but all that we got a1

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but now

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how he got only a1 + 3 = 1

elder forge
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idk lol

mellow imp
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lmao alrighr

elder forge
#

mhm

mellow imp
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well you've been an amazing help

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tysm

elder forge
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np

mellow imp
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now we got like extra class for learning b4 our test

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b4 so ill ask some of questions t here

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i hope i can get a D at least

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tysm one more time

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/close

elder forge
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no problem!

mellow imp
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!close

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how i close

elder forge
#

its .close

mellow imp
#

.close

elder forge
#

lol

lone heartBOT
#
Channel closed

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Use .reopen if this was a mistake.

lone heartBOT
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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blissful isle
lone heartBOT
blissful isle
#

Help me please🙏🏻

gray isle
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
blissful isle
#

1.I don’t know where to begin

gray isle
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start with drawing a diagmra

blissful isle
blissful isle
main junco
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Connect it so it's a rectangle

blissful isle
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Ok

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Yes

gray isle
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not like that

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don't put an extra line along the river

blissful isle
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Yes

gray isle
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connect those edges at the top so that it reaches the river

main junco
gray isle
blissful isle
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Ok ok

gray isle
#

then introduce varialbes for the length and width

blissful isle
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And the fence’s length is 330

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Right

gray isle
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yes

blissful isle
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How and I find the area

gray isle
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then apply formula for area

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and do a sub to express that in terms of a single variable

main junco
blissful isle
#

What is that😭😭😭

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I’m not eng speaker

blissful isle
#

Wait a sec

blissful isle
gray isle
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xy isn't 330

blissful isle
#

Oops

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Oh sorry

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I misunderstood

blissful isle
lone heartBOT
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@blissful isle Has your question been resolved?

blissful isle
#

No

#

<@&286206848099549185>

final olive
#

Hello

final olive
# blissful isle

The question indicates there are 3 lengths that need to be covered for fencing. 2 sides perpendicular to the river and 1 side parallel to the river

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Let's call the 2 lines perpendicular to the river length a and the line parallel to the line length b

blissful isle
#

This?

final olive
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Something like this

blissful isle
#

Ok

final olive
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Now the length of the fence we are given is 330 meters

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So 2a + b = 330

blissful isle
#

Yes

final olive
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You can swap the equation and turn it into b = 330 - 2a

blissful isle
#

Yes

final olive
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The area of the field inscribed by the fence is a * b, which you can substitute the equation b = 330 - 2a

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Area = a * (330 - 2a)

blissful isle
#

What

final olive
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The height of the rectangle is b and the width of the rectangle is a

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Area = height * width = a * b

proud roost
#

How can I help you

blissful isle
#

So u mean 330-2a=b

final olive
blissful isle
#

ohhhhhhhhhhhhhh

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Okok I understand now

final olive
#

And then you get an expression that expresses the area

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Find its maximum through completing squares or whatever method you wish

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That's basically it I think

blissful isle
#

330a-2a^2=area??

final olive
#

Yes

alpine sable
#

(sorry for interrupting, continue)

blissful isle
final olive
blissful isle
#

Right

final olive
#

330a - 2a^2 = area, not 0

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Essentially you want to transform the expression -2a^2 + 330a into an expression in the form of a(x + b)^2 + c

blissful isle
#

330a=2a^2+area

final olive
#

The questions is asking the maximum value of the area

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Which means the maximum value of -2a^2 + 330a

blissful isle
final olive
blissful isle
#

Is this related to parabola

final olive
#

You could use a parabola to solve it

blissful isle
#

Ok yes I learned it but😭😭😭 uhhh idk how to solve it in general

final olive
#

If you find the vertex of the parabola, the y-coordinate is the maximum value of the expression

final olive
#

The expression is -2a^2 + 330a

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The first thing you do, is take away whatever constant is in front of x^2

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That means factoring the -2 out

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-2a^2 + 330a = -2(a^2 - 165a)

blissful isle
#

Oh!!!!

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Like this

#

165a^2=330a

final olive
#

The target of this transformation is to make it into the format of a(x + b) + c, now you have to use the formula (a - b)^2 = a^2 - 2ab + b^2.
The expression -2(a^2 - 165a) is missing a constant after it in order to make it into the format of (a + b)^2.
This step can be a bit complicated at first. -2(a^2 - 165a + (165/2)^2 - (165/x)^2.
(a^2 - 165a) is missing (165/2)^2 to create a complete square (165/2 is evaluated by dividing 165 by 2, as stated in the formula, this is the 2ab part, so to get b^2, simply divide the coefficient of a by 2 and then square it)
But when you add (165/2)^2, you need to minus it again in order to balance the equation.
Now you can complete the square.
-2(a^2 - 165a + (165/x)^2 ) + (-2)(-(165/2)^2) = -2(a - 165/2)^2 + 165^2/2

final olive
final olive
blissful isle
#

I’m gonna cry

final olive
#

This means the maximum value of the expression is 165^2/2 (as to attain a maximum value from the expression, you must have (a - 165/2)^2 0, or else the expression can be larger

blissful isle
#

I don’t understand

final olive
#

Its a pretty hard concept

#

This algebra 2 video tutorial shows you how to complete the square to solve quadratic equations. This is for high school students taking algebra and university students taking college algebra.

How To Solve Simple Quadratic Equations: https://www.youtube.com/watch?v=-KWsS2FZVTA

Solving Quadratic Equations By Factoring:
https://ww...

▶ Play video
#

I suggest you watch videos on youtube to understand the concept, its hard to explain in messages and I really aren't the best at explaining concepts

#

This is one I found

#

There are other videos explaining it as well

blissful isle
#

Thank you so much for everything i’ll watch it😭

final olive
#

Np, good luck!

blissful isle
final olive
#

Sure

blissful isle
#

Omg yes I love smart friends I need smart friends

lone heartBOT
#

@blissful isle Has your question been resolved?

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tardy stag
#

flip both sides

#

or just cross multiply

#

if $\f\rsq\gsq = \f\bsq\psq$, then $\f\gsq\rsq = \f\psq\bsq$

ocean sealBOT
#

hayley

tardy stag
#

just cross multiply...

#

you have $\f5{9.5} = \f{25}{XY}$

ocean sealBOT
#

hayley

tardy stag
#

so $5\cdot XY = 25\cdot 9.5$

ocean sealBOT
#

hayley

final olive
#

Isn't that 2.5

tardy stag
#

oh yeah it is

final olive
#

At least proportion wise it should be

sour dome
#

Ok thank you

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full hedge
#

i am working on a game, and im trying to simulate some physics, imagine you have a wheel, and there's 2 weights attached. I think that the forces on the wheel would even out so that the wheel rotates until the weights are parralel. But when i check this formular i could find, the 2 weights cancel eachother out.
What am i missing? (game gif is a previous version, the behavior looks correct but i wasn't using a physically accurate formular so it broke when there was only one weight, or more than 2)

clear relic
#

maybe in this case it would be better using the formula torque = force x perpendicular distance? instead of doing the cross product

full hedge
#

perpendicular distance from what?

#

also the formular was suggested by someone else in here yesterday, so im not very good at different terms haha

tardy stag
#

there's no reason a wheel would do that

clear relic
full hedge
tardy stag
#

i don't see why it would

clear relic
full hedge
#

well if you replace the wheel with a seesaw, it definetely would right?

clear relic
full hedge
clear relic
tardy stag
clear relic
#

but i dont think my formula would work with your simulation

full hedge
tardy stag
#

in your drawing, there is the same amt of potential energy in both states

full hedge
tardy stag
full hedge
#

okay, so if i potentially used the same formular, but the 2 weights where like offset down a little bit, then they would behave like i was expecting?

tardy stag
#

yes, if they were not exactly opposite each other then the system would evolve towards the lowest energy state

clear relic
tardy stag
clear relic
full hedge
#

the formular i showed i plugged in, and yes regardless of the rotation they both exert equal force so it stands still

#

but i guess it makes sense, if it looked like this instead
then they would equal out?

tardy stag
clear relic
full hedge
tardy stag
#

yea

clear relic
tardy stag
#

because again it's symmetric

full hedge
#

but the radius from center of wheel to the weights center of mass would be different tho right?

#

so there would be a little difference

clear relic
full hedge
tardy stag
#

if they're attached at one point like earrings i don't see how it's any different than the first case

full hedge
#

see the x's left one is outside of the wheel, right is inside

#

so their center of mass would change depending on the wheels rotation

#

this atleast sounds correct to me. It also sounds like the forumar i was using was perfectly correct, i just didn't realize the center of mass on the weights worked like that

tardy stag
#

this is effectively the same as a weight on a string right?

#

anyway the PE is still the same at every angle

full hedge
#

what's the difference between a wheel and a seesaw then in this case?

tardy stag
#

well one's round...

full hedge
#

lol yeah, but isn't the formular for torque the same?

tardy stag
#

the torque isn't being applied at the center of mass

#

again think about a weight on a string

#

the torque is being applied where it connects to the wheel

full hedge
#

if i had this, would it still stays perfectly still?

clear relic
#

assuming the weights are equal

tardy stag
clear relic
#

in the presence of gravity it would move and balance at the horizontal

full hedge
#

if you hold a pen in your hand, between your fingers, kinda like this picture, what happens when you tilt it?

#

gravity is prsent if i wasn't clear yeah

clear relic
#

but in this case, the weights cancel out so it is still the same as if it was a pen

full hedge
clear relic
#

i think you might need to implement a system of centre of mass in your simulation to make it compatible with one or more weights

tardy stag
full hedge
#

so it would rotate till it's plane with the ground right?

tardy stag
#

anyway in the real world you can never get it exactly at the center of mass

#

i saw a really good diagram explaining the seesaw issue but i can't find it now

clear relic
full hedge
full hedge
tardy stag
#

one very crappy drawing later

#

the pivot point changes

#

so more of the beam weight is on the right now

full hedge
#

sure that makes sense, but if the pivot point is in the center of the beam

#

like attached by a socket or something

tardy stag
#

if (this is impossible) the pivot is precisely in the center, and attached in such a way that it can rotate freely but not slide

#

then every state will be equally energetic

full hedge
#

i dont think that makes sense

full hedge
#

but imagine this then

tardy stag
#

calculate the potential energy then

#

that

#

appears to be attached at multiple points

full hedge
#

no it's only attached in the center of the beam

tardy stag
#

no i mean the weights are

#

intuitively you'd expect that to tip over

#

not restore itself

full hedge
#

that's a form of restoration isn't it

tardy stag
#

i guess sure

#

but if it tips all the way over upside down, then the center of mass will be lowered

full hedge
#

i am coding the "earing" example now

tardy stag
#

thanos's sausages are fat

clear relic
#

lol

lone heartBOT
#

@full hedge Has your question been resolved?

full hedge
#

idk man has it?

#

ill close just after i finish up

#

this is current code. So i tried offseting the center of mass down on the weights, but that ended up making so the weights rotated to be vertical to eachother, not horizontal? (is that correct, should they do that)

here instead i've offset so the center of the wheel is offset slightly downwards, i guess like the pivot on a seesaw being slightly offset? and that yields the result i'd expect

#

could it be that gravity inherently offsets the wheels center?

#

im not fully satisfied with this because i dont quite understand it

lone heartBOT
#

@full hedge Has your question been resolved?

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lunar glade
lone heartBOT
lunar glade
#

can anyone give me an idea where to start?

lethal belfry
#

find the derivative of the inverse of a function in terms of the function itself

lunar glade
#

ok i got it

#

thanks

#

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verbal breach
#

Hey. can you help me

Everybody knows one solution of this : lg(1)=ln(1) , x=2
but there's another root how can i find it?

rancid jay
#

lnx = 2.303logx

verbal breach
verbal breach
#

but actually when i'm in exam i can't calculate that with my brain ln(10)=2.303...

verbal breach
#

@rancid jay

rancid jay
verbal breach
#

but the solution?

rancid jay
#

im not so sure abt that

#

i shall think abt it

#

or im pretty sure another helper will come along

verbal breach
#

okay

runic glacier
verbal breach
#

but i couldnt cancel

#

ln(x^2-4x+5)=ln(10)* ln((x-3)^2)

runic glacier
verbal breach
runic glacier
#

I don't think there is a way of solving this without a calculator

#

presumably the other root is not a nice number

verbal breach
runic glacier
#

You wouldn't be asked to find the other root if its a non calc exam

verbal breach
runic glacier
#

That doesn't make the book's answer false. x=2 is still a solution, you just weren't expected to find the other

verbal breach
lone heartBOT
#

@verbal breach Has your question been resolved?

lone heartBOT
#

@verbal breach Has your question been resolved?

verbal breach
#

.close

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real oasis
#

How did we go from that to that?? Please explain... Someone.

ocean hawk
#

what to what?

real oasis
#

Can you explain why the rate of commission is

[(100 × 750) / 15000 ]

#

Why did we multiply 750 with 100?

ocean hawk
#

to make it a percent

real oasis
#

And we divided it by 15000 for??

#

||(i know this is stupid, i think I need to improve my basics, but rn, i need to know where I'm going wrong and why..) ||

ocean hawk
real oasis
#

Can you explain with an example
(If possible)

#

Assuming X is the rate of commission, i have found the my answer..

#

.close

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still vortex
#

yo is anyone good at probability and stuff like that?

lone heartBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

still vortex
gentle ivy
#

ask your question dont ask for a specific person to be in chat

spiral lily
#

yeah i'm so good at probability and stuff like that

gentle ivy
lone heartBOT
#

@still vortex Has your question been resolved?

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heady trellis
#

i dont know if this server is the right place but i basically need to make a regular expression out of this.
what i have figured out so far is that it accepts every string made out of 0,1 BUT the ones which have 11 as suffix. i dont know where to start from here.

heady trellis
#

@craggy dagger

#

.close

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trim cedar
#

Hi there. Really struggling with understanding this problem.
I'm not really sure if I am doing it right. I am being told to use the sum/difference formula, but I have never used it in this kind of scenario.

lone heartBOT
#

@trim cedar Has your question been resolved?

lone heartBOT
#

@trim cedar Has your question been resolved?

lone heartBOT
#

@trim cedar Has your question been resolved?

trim cedar
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@trim cedar Has your question been resolved?

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tight nest
lone heartBOT
tight nest
#

How do i solve b) ??

#

BD = 7.89

glacial patrol
#

law of cosines

#

u know all the lengths of triangle CED

tight nest
#

no??

glacial patrol
#

Below the diagram

#

It gives u CE

tight nest
#

oh damnn

glacial patrol
#

Also I said triangle CED

tight nest
#

i should redit it carefuly

glacial patrol
#

Yeeeee hype

tight nest
#

thank you thank you

#

.close

glacial patrol
#

np

lone heartBOT
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crimson quail
#

f(x)= 5/(2x+1) for x is a real number, x >= 2
b) Find the Domain of f^-1 (range of f(x))
f^-1(x) = (5-x)/2x

crimson quail
#

Question 3B

#

idk how to find the range of f(x) with the expression given

buoyant saddle
#

well it’s for x>2

#

so what is the function at 2

#

and what is the function at infinity

#

@crimson quail

crimson quail
#

function at 2 is
f(2) = 5/2(2)+1
f(2) = 1

function at infinity is no idea

buoyant saddle
#

well what does the denominator go to

crimson quail
#

2(infinity) + 1

#

what

buoyant saddle
#

which is infinity

crimson quail
#

okay

#

so itll be 5/infinity

buoyant saddle
#

which is

#

maybe don’t think of infinity as a number

buoyant saddle
#

you should just know that as n->inf, 2n+1 ->inf

#

and 5 stays constant

#

what’s happens when the numerator stays the same and the denominator gets really big

#

what happens to the quotient

#

like what would the number start to look like

crimson quail
#

it decreases

buoyant saddle
#

to what

crimson quail
#

0

buoyant saddle
#

mhm

#

think of the graph of 1/x

#

,w graph 1/x

crimson quail
#

i dont get why its x is smaller than or equal to 1

buoyant saddle
#

what do you mean

#

it’s f(x)

#

not x

#

because the maximum is at f(2) which 1

#

then it decreases to zero at infinity

crimson quail
#

for the domain its x is it not

buoyant saddle
#

its not =<1

crimson quail
#

oh wait i miswrote it

buoyant saddle
crimson quail
#

the end part is supposed to be domain of f-1(x)

buoyant saddle
#

which is the range of f

crimson quail
#

x >=2 is the domain of f(x)

#

?

buoyant saddle
#

mhm

#

that would be the range of f^-1 btw

#

by definition the range and domain of inverse functions are reversed

#

meaning

#

the domain of f is the range of f^-1

#

and the range of f is the domain of f^-1

crimson quail
#

yeah and i found the range of f for domain of f^-1

#

but i dont get why its less than 1 or equal to becuase the x isnt negative im not sure how to graph this other than going like x: -1, 0, 1 and finding the y values for that

buoyant saddle
#

are you confused why the range of f is (0,1]

crimson quail
#

i mean i didnt fully understand it i kind of just plugged the 2 into the equation and got the 1 as the y value for the range

#

and then x (symbol) 1

#

im not sure on why taht symbol is less than 1

#

and normally i would graph it but thats when i have the vertex from a completed square form or smth bc the equation is 5/(2x+1) and it doesnt give any simple ways to plot it

buoyant saddle
#

well 5/(2x+1) is like an inverse function it’s just like 1/x

#

it isn’t a quadratic

lone heartBOT
#

@crimson quail Has your question been resolved?

crimson quail
#

No

#

thank you for the help man but i js cant seem to understand it today

#

im tired so ill revisit this tmrw i guess but thanks anyways

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strange fractal
#

Hii

lone heartBOT
strange fractal
#

How do i do question bii?

paper mango
strange fractal
#

How would i expand it

#

Is it a dot a + a dot b + a dot b + b dot b + a dot b

#

And then the signs

paper mango
#

(a+b) * (b-a) = a * (b-a) + b * (b-a) = a * b - a * a + b * b - b * a

#

just distributive law twice yes

#

and note that a * a = |a|²

#

and b * b = |b|²

#

so you get = a * b - |a|² + |b|² - b * a

#

= |b|² - |a|²

#

@strange fractal mostly clear or stuck on a step? :)

strange fractal
#

I thought sometimes it equaled 1

#

When does it equal one?

paper mango
#

it equals 1 if a is normalized

#

meaning if a has length 1

#

makes sense, since if a is normalized, then |a| = 1, meaning |a|² = 1, meaning |a|² = a * a = 1

#

it's crucial to have a clear interpretation of the operations, the dot product * is always equal to the length of one vector times the projected length of the other vector

#

so if those are a & b (with arbitrary lengths)

#

then this would be the vector a projected onto b

#

and the dot product a * b = |ap| * |b|

#

which means if you take two perpendicular vectors

#

then the projected ap will just lie in the origin

#

so the length of ap is 0

#

meaning a * b = |ap| * |b| = 0

#

which is true for any two perpendicular vectors

#

now what happens if we take the dot product of a vector a with itself?

#

well a projected onto itself is just a again, so ap = a

#

meaning a * a = |ap| * |a| = |a| * |a| = |a|²

strange fractal
#

Oh

paper mango
#

thereby, if the length of a is 1

strange fractal
paper mango
#

then a * a = 1

strange fractal
#

This is scalar projection

paper mango
#

it works in any dimension btw, but I don't want to twist your head :P

#

so from the above you can take away the three main messages:
a * a = |a|²
a * b = 0 if a and b are perpendicular
a * b = |ap| * |b| in general. Where ap is vector a projected onto b

strange fractal
#

So normalised vector is a unit vecotr?

paper mango
paper mango
#

so if ap goes in the opposite direction of b, then the dot product will be negative:

#

a * b = -|ap| * |b| for that case

#

which means if you take the dot product of a with any other vector b

#

if b points in the same direction, the dot product will be positive

#

if b points in the opposite direction, the dot product will be negative

#

if b is perpendicular to a, the dot product will be 0

wheat isle
#

bummmmmmmmmmmm chicken

lone heartBOT
#

@strange fractal Has your question been resolved?

strange fractal
#

How would i do question 13a?

strange fractal
#

I actuakly understand where it comes from now

paper mango
lone heartBOT
#
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hybrid ravine
#

hello for part c i'm getting confused on what i'm meant to sub t into to get the tangent (i got t=0 and 2)

elder forge
#

wht did u do?

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lone heartBOT
#

@alpine sable Has your question been resolved?

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@alpine sable Has your question been resolved?

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alpine sable
lone heartBOT
alpine sable
#

what do I need to put in the 2 boxes bottom left?

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and how can I find it

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with the formula

coral flower
#

isnt that chain rule?

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(u(v(x)))' is gonna be the answer tho

lone heartBOT
#

@alpine sable Has your question been resolved?

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alpine sable
#

Ktu vector calculus important questions booklet

fallen verge
#

what

#
#

try typing that into this ^^

elder forge
#

lol

alpine sable
#

Life changing

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.close

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livid sage
#

insane

prime glacier
#

dawg

alpine sable
#

xD

small lance
lone heartBOT
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copper flicker
lone heartBOT
copper flicker
#

I don't quite understand how to write them as the same?

#

The previous task asked us to show that the upper one is integral by using derivation for x/(1-x)

elder forge
copper flicker
#

Why does adding and subtracting 1 do anything?

elder forge
#

yea

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see

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x-1+1/1-x

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write it as

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x-1/1-x + 1/1-x

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x-1/1-x is -1

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which is a constant again

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so left is 1/1-x

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@copper flicker

copper flicker
#

im absolutely cooked for the exam

copper flicker
#

thank you

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!close

elder forge
#

np

elder forge
copper flicker
#

my bad

#

.close

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proper gazelle
#

i dont know how to ask my question properly, but i have to determine the price for 1 sandwich and 1 bottle of water using equations

#

so 3 Sandwiches and 1 bottle of water cost 3,00€

lone heartBOT
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warped gulch
#

pls help im so confused

lone heartBOT
warped gulch
#

so we're finding taylor polynomials

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and in this example my prof was able to use the well known series to find the taylor polynomials

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but when i tried to do it w this example it didnt give the same output as using this equation

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why does it work for one but not the other

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wait it totally does

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nvm

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i got it

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so when unsure abt whether or not I can turn it into a series using the well known series I should use the formula provided?

subtle light
#

most of the time it should match up with a known series, but when you can’t like with tan(x), just use the taylor series formula

warped gulch
subtle light
#

yes

lone heartBOT
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tight nest
lone heartBOT
tight nest
#

Why is c = 65 ?

#

.close

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hoary nimbus
lone heartBOT
hoary nimbus
#

How do i do (iii)?

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My working for (i) and (ii)

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I got (iii) till here but i don’t know how to proceed

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I think i have to somehow incorporate the result of a<-3 into the last line i wrote but I don’t exactly know how that works

hoary nimbus
lone heartBOT
#

@hoary nimbus Has your question been resolved?

hoary nimbus
#

<@&286206848099549185>

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Nvm i got it

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past owl
lone heartBOT
past owl
#

on the left is what i thought n* would be and on the right is the real solution

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i don't know why

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these are mathematical sequences

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n represents the amount of terms

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nvm i think i get it

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!close

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.close

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gritty gazelle
lone heartBOT
gritty gazelle
#

can anyone hlp me with this?

#

<@&286206848099549185>

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.close

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tacit iron
#

Can someone help me on part b?

lone heartBOT
tacit iron
#

Don't get how to do it

modern sedge
#

g(x) = ?

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it doesnt need to be a number, it can be an expression btw

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containing the variable x

tacit iron
#

Idk it doesn't say what g is equal to

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But how do I do the question? Is there a formula or something?

modern sedge
tacit iron
#

Yeah other than that

modern sedge
#

g: x -> 4x - 5 has a meaning

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g(x) = 4x - 5

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it's different notation for the same thing

tacit iron
#

Ok I get that so what do I do next?

modern sedge
#

so if you're finding t(g(x)), you're just finding t(4x-5)

tacit iron
#

Oh

modern sedge
#

because g(x) is the same thing as 4x-5

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because they are equal

tacit iron
#

Yeah

modern sedge
#

do you know how to find t(4x-5)?

tacit iron
#

Yeah I'd

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Be

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Well not really

modern sedge
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alright

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so we have that t(x) = x^2 - 5x + 1

tacit iron
#

I thought I knew but I don't remember
I'm going over algebra again to revise

modern sedge
#

ill just change the variable for y for a moment to make it less confusing

tacit iron
#

Yeah

modern sedge
#

t(y) = y^2 - 5y + 1

tacit iron
#

What does the thing between the x and two mean? Was that the y?