#help-0

1 messages · Page 384 of 1

tacit arch
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Read the question again. 3060 degrees represents what?

alpine sable
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The sum of the interior angles

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Okay I got it

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Thank u

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smoky condor
lone heartBOT
pliant cedar
#

,rotate

ocean sealBOT
pseudo ice
#

Remember how both cot and cosec are defined

#

The identity is generally true, provided you don’t do something illegal… catBugJail

lone heartBOT
#

@smoky condor Has your question been resolved?

smoky condor
#

What's illegal

crystal thistle
#

cot zero

smoky condor
#

♾ I think

crystal thistle
#

also $\theta\neq (2n+1)\frac \pi2$ is unnecessary

ocean sealBOT
#

moriaritie

smoky condor
#

Because this condition will make it ♾

crystal thistle
smoky condor
#

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smoky condor
#

.reopen

lone heartBOT
#

smoky condor
#

@crystal thistle

crystal thistle
#

yes?

smoky condor
#

But they are asking which one is incorrect

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And we got that theta not equal to (2n+1)3.14/2

crystal thistle
#

c is incorrect

crystal thistle
smoky condor
#

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lament mantle
lone heartBOT
lament mantle
#

How would you solve question a?

restive flume
#

let B = number of blue buttons, and R = numbers of red buttons.
think: if you half R, then add 12, you end up with B. can you write an expression for this?

lament mantle
#

62= 12+0.5R?

restive flume
#

yes, this can be used to find R. sorry, having B was unnecessary

#

now let Y = number of yellow. knowing a quarter of R equals Y, what expression can you make?

lament mantle
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IM SORRY IM CONFUSED😭

restive flume
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it's okay!

restive flume
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do you understand how?

lament mantle
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OHHH

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Wait

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YEA

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OKAY

restive flume
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okay good!

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not sure if the question wants a single equation? based off the wording it does, which is strange

lament mantle
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That's why i was so confused😭😭

restive flume
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we'll try smth

#

given we have
62= 12+0.5R
we have
50 = 0.5R

#

and given we have
0.25R = Y
we can say
0.5R = 2Y
we did this by multiplying both sides by 2

#

so now you have
50 = 0.5R and 0.5R = 2Y
so we have
50 = 0.5R = 2Y

#

that's my best guess for having a singular equation. normally, it's much more satisfactory having a system of multiple eqs.

lament mantle
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I'm pretty sure I get it

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Also for question B does red equal 25🥹

restive flume
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walk through me how to solve
62= 12+0.5R

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for R

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what is your first step?

lament mantle
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62-12

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50÷0.5

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OHHH

restive flume
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yes, what is 50÷0.5?
note it's not 25. that would be 50 * 0.5

lament mantle
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I see where I messed up😭😭

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Ok so it's 100 right

restive flume
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yes!

lament mantle
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Okay I think I get everything now🙆🙆

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THANK U

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neon garden
#

My teacher showed me the answer without explaning.I tried my best to calculate it and i still cant get the correct answer.
I not sure whether should i calculate accerelation or have other ways to calculate it

covert topaz
#

wait so speed is on the x axis?

neon garden
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Speed is on y axis i think

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x axis is for time

covert topaz
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oh i see now yeah that makes sense so we want to know the speed of runner after 6 seconds?

neon garden
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Yes

covert topaz
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we know the integral of whatever our velocity equation from 0 to 11 is 100 right because its 100m runner

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so you know its constant from 6 to 11 which means the area under the line from 0 to 6 is equal to 100-5s

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i think its meant to be plug and chug

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so if you plugged in all values when you're solving for the area under the curve you just find the one where the area is 100

neon garden
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ohh alright thanks a lots!ill try it out now

covert topaz
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gotchu lemme know if you need any clarifications or questions, just @ me

neon garden
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Okay thanks

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@covert topaz i plugged in all the values but i dont find any of the answer is correct though

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Im supposed to find this area right?

covert topaz
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so you know that (26)+1/2(6(s-2))+5s=180

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hmm

neon garden
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where did the 26 came from?

covert topaz
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sorry 12 not 26

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the rectangle under the triangle

neon garden
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Ohh yes

neon garden
covert topaz
#

sorry trippin again 100

neon garden
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No problem,ima calculate rq

covert topaz
#

we can simplify this out:

12 + 1/2(6(s-2)) + 5s = 100
1/2(6(s-2)) + 5s = 88
1/2(6s-12) + 5s = 88
3s - 6 + 5s = 88
8s - 6 = 88
8s = 94
s = 11.75
neon garden
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Ohh i got it thanks a lot!

covert topaz
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np anytime!

neon garden
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viscid lake
#

Help

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This is my trying

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But my teacher said this is wrong

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vale wigeon
#

!msgdel

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viscid lake
#

This is my try

covert topaz
#

could you just prove that f(x) = 1x + c?

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cause thats the only way that summation is true right?

viscid lake
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Yes

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But my teacher said this way of proof is wrong

covert topaz
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wait no because the sum is to n

viscid lake
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He said use the rolle's theorem

vale wigeon
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!msgddel

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!msgdel

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vale wigeon
#

the channel will slam shut on you when you least expect it!

#

go get a new one.

viscid lake
#

Why

vale wigeon
#

Channel closed due to the original message being deleted.

viscid lake
#

Okey

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smoky condor
#

The 11th

lone heartBOT
storm ridge
#

Are you aware of the sum and product of roots in terms of coefficients?

smoky condor
#

?

storm ridge
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p/q isn't p tho

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Coz p/q is sin+cos

smoky condor
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storm ridge
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But p/q is sin+cos
And 1/q is sin*cos

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Can you think of any identity that relates sinx+cosx and sinxcosx?

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Isn't it p/q

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Ok how about

smoky condor
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Right

storm ridge
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You square p/q

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,rotate

ocean sealBOT
storm ridge
#

1/(cos*sin) = sec cos

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And sec cos is q

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So it's q(sin+cos)=p

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sin+cos = p/q

storm ridge
smoky condor
#

Thanks

storm ridge
#

Np

smoky condor
#

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flint acorn
lone heartBOT
flint acorn
#

cant find a single way to actually solve this shit

vale wigeon
#

what is the goal?

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actually, isn't there missing data here?

flint acorn
#

circumference is what i need to solve for

vale wigeon
#

perimeter, you mean?

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but ok

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progress?

flint acorn
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dont know the correct translation, im swedish mb

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just that the opposite sides are 6 and 8

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respectively

edgy merlin
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So all angles are 90 degrees?

flint acorn
#

yes

edgy merlin
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Ok

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Imagine you move the most top line (the short one) down to get a rectangle

flint acorn
#

yeah

edgy merlin
#

you get a rectangle + 2 lines

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you can do that because all angles are 90 degrees

flint acorn
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yeah true

edgy merlin
#

Now the perimeter of the rectangle is?

flint acorn
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i dont know, we dont know the length of that line

edgy merlin
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but because you moved that line you get a line which is 8 units long

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because its a rectangle

flint acorn
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oh yeah

edgy merlin
#

so whats the perimeter of the rectangle?

flint acorn
#

oh no wait i mean 28

edgy merlin
#

correct

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now you just add 2 lines of length 2

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so your answer is 32

flint acorn
#

ahaaa

#

tyy

#

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granite coyote
#

Hello! I wanted to ask, if I have a new procedure to find a math formula, where can I publish it?

granite coyote
#

Thank you!

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cinder breach
#

Hello, can somebody please tell me if this is right? Thanks

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@cinder breach Has your question been resolved?

lone heartBOT
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@cinder breach Has your question been resolved?

crystal thistle
cinder breach
#

idk how to check by myself if the proofs are right

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weak ridge
#

A particle P of mass 0.5 kg rests on a rough plane inclined at angle α to the horizontal, where
sin α = 0.28. A force of magnitude 0.6 N, acting upwards on P at angle α from a line of greatest slope
of the plane, is just sufficient to prevent P sliding down the plane (see diagram). Find
(i) the normal component of the contact force on P,

weak ridge
#

Please help

nimble fern
#

did you try to draw the forces acting on P?

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and then break the forces along and perpendicular to the inclined plane?

spice crane
#

need help

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nova barn
lone heartBOT
nova barn
#

hello..

#

i meant i've tried to find the inverse but it went horrible
other is i know that inverse of a function implies that the graph of the inverse is mirror image of original function in y=x ..

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and i don't know what to do..

lofty creek
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what happens when you have f(y)=y^3+3y+1=x and solve for y?

nova barn
#

oh so i can do it like that

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oh ok i got it..thanks a lot..

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shrewd zenith
#

Can someone help me with inequality

lone heartBOT
lofty creek
#

!da2a

quasi vector
lone heartBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

shrewd zenith
#

I have x1 times x2>0
and i have a=k-4, c = k-4
so that means x1 times x2=1
and what does thta inequality mean then

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the original thing i need to do is find k if both roots are the same signs

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so i got the D>=0

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But i don't know what to do with x1x2 one

lone heartBOT
#

@shrewd zenith Has your question been resolved?

shrewd zenith
#

<@&286206848099549185>

stark cosmos
#

i think no one wants to answer because it is hard to see

#

maybe you should make it easier to read

shrewd zenith
#

well my only question is that i have to do inequality x1 times x2 > 0 and x1 *x2 = 0 and that means i get 1 > 0 so what does thta even mean

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should i go k-4/k-4 > 0 ?

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and then i get good range

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and i find intersection

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.cclose

#

.close

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primal berry
#

How do you even solve this I just need the answer

wispy mulch
#

But idk if thats in the rules

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To just show the answer

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I think we cant do tests for you

hidden crest
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4/8

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1/2

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50%?

primal berry
wispy mulch
hidden crest
#

3/12
1/4
25%

wispy mulch
#

3/12 = 1/4

primal berry
#

It's the book and I have 3 semesters of high school left and I am in credit recovery trying to catch up on old math work before I just end my life honestly

#

Thanks for the help everyone

finite flax
#

!noans

lone heartBOT
#

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

hidden crest
#

Well she said i just need the answer
Idk

finite flax
wispy mulch
primal berry
finite flax
#

Because this is a workbook for students at a level younger than those who are authorized to be on this server

primal berry
#

I know I'm pathetic or whatever but I y'know

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Am very shitty at math

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I am 16

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Have not done grade 10 or 11 math yet

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In credit recovery currently

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Trying to do my math.

wispy mulch
#

But you’re not trying to understand it

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You just need the answer

finite flax
#

But you said you just want the answers

primal berry
#

That's a fair point but I have so little time left so I'm rushing

wispy mulch
#

Why didn’t you do it faster?

primal berry
#

I'm open to learning but idk how well it serves me atp

primal berry
#

Was super behind in terms of courses

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I kind of suck at school if it's not the arts

wispy mulch
#

But you will still be behind if you’re not studying

primal berry
#

Yea

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I only have g10 and g11 mth left so I just wanna get it out of the way

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Then never worry about this again

wispy mulch
#

🤷🏻‍♂️ ups to you

finite flax
hidden crest
#

What's the point when you don't even learn something ?

stark cosmos
#

wtf

wispy mulch
stark cosmos
#

this is obviously a kid

hidden crest
wispy mulch
stark cosmos
#

study hard

primal berry
#

I just literally Do not know any shit

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About this

hidden crest
#

Omg

wispy mulch
#

And you dont know what half is

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Tf you been doing

finite flax
#

@primal berry aside from being lazy and snarky about it, I think you dont understand what you are being asked to do

#

Did you shade the figure like they told you to yet?

primal berry
#

Or don't understand it well enough

wispy mulch
#

Um

hidden crest
#

Hmm

finite flax
#

Did you follow the directions yet

primal berry
#

If someone actually took the time to go ahead and it explain it I'd understand but not only is this not my book (it's like whoever's so I can't necessarily share it in) I'm trying not to have to deal with anything like this next semester so

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And what after break I have one more month of school before semester two

finite flax
#

Like the instructions told you to

wispy mulch
primal berry
#

Alright

#

I appreciate the help

finite flax
primal berry
primal berry
primal berry
finite flax
primal berry
finite flax
#

And how many pieces are in the entire pizza

primal berry
#

8

finite flax
#

Look at the write-in spaces

primal berry
#

I see

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Makes sense

finite flax
#

The portion of pizza that one person gets is 4 out of 8

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Where does the 4 belong

primal berry
#

On top

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I understand now

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Just kind of gave up off-rip because I just assume I can't really understand any of this

finite flax
#

You also said that the 4 pieces represented half of the pizza

primal berry
#

Or at least understand it fast enough

finite flax
#

So then 4 out of 8 pieces is half of a whole pizza

primal berry
#

Yea

finite flax
#

(Per the shading)

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So 4 out of 8 pieces is equal to 1 out of __ pieces

primal berry
#

2

finite flax
#

she's ready.

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You have become one half with the pizza.

primal berry
#

She/her

primal berry
finite flax
lone heartBOT
#

@primal berry Has your question been resolved?

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upbeat eagle
#

Hia

lone heartBOT
upbeat eagle
#

Find x values

#

That 2, makes me unable to do it idk what to do

#

$2log2 (x/(7x+9))$

ocean sealBOT
#

Equity

upbeat eagle
#

is that .......

#

Idk...

#

im very new to logs

storm ridge
#

$m log_a {b} = log_{a} b^m$

ocean sealBOT
#

Lorentz

upbeat eagle
#

log2 (x^2 / 7x+9)

storm ridge
#

Ye ye

abstract furnace
#

express 1 as log_2 2

#

,, \log_2 \qty(\frac{x^2}{7x+9}) = \log_2 2

ocean sealBOT
upbeat eagle
#

Uhhh bring 7x +9 over?

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and then remove the logs through e?

storm ridge
#

e?

abstract furnace
upbeat eagle
#

ln e or somthing removes logs

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no?

abstract furnace
#

ln is log_e

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but this is log_2

storm ridge
#

Ye

upbeat eagle
storm ridge
#

$log{a} = log{b} \implies a=b$

ocean sealBOT
#

Lorentz

upbeat eagle
#

oh

#

2 (7x +9) - x^2

abstract furnace
#

the inverse of log_2 (x) is 2^x

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,, \log_2 y= x \implies y = 2^x

ocean sealBOT
storm ridge
abstract furnace
upbeat eagle
#

is it because of the base 2?

abstract furnace
upbeat eagle
abstract furnace
#

this is not log_2 being multiplied to (x^2/(7x+9))

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where you divide both sides by log_2

#

this is the parameter of log_2

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,, \cancel{2}^{\cancel{\log_2} \qty(\frac{x^2}{7x+9}) } = \frac{x^2}{7x+9}

ocean sealBOT
lofty creek
#

Then we can easily see in the pins

upbeat eagle
upbeat eagle
#

Will do next time

#

Omg omg omg

#

You can do this

abstract furnace
#

no....

upbeat eagle
#

2nd line, log_2 makes the 1 go to 1^2

#

YES

abstract furnace
#

it's the other way around

upbeat eagle
#

I SWEAR wait

#

look

hidden crest
abstract furnace
hidden crest
#

2^1

abstract furnace
#

like i said it's the "other way around"

hidden crest
#

Not 1^2

upbeat eagle
#

oh

#

lets pretend

#

ok

#

Ty kanna and M4

hidden crest
#

Ur wlc

upbeat eagle
#

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limpid shore
#

I'm looking for the radius of convergence of the following sum $$\sum _{k=1}^{\infty }\frac{\left(3k+1\right)!}{\left(k!\right)^4}x^k.$$ I guess there's some trick which I do not spot. Any hints are appreciated.

ocean sealBOT
#

Philip

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alpine sable
#

In the following figure BD=4cm, DC=25 cm. The line AD is perpendicular to BC and AD=10 cm. Find angle BAC.

rich quiver
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
modest osprey
#

Arctan(4/10)+arctan(25/10)

alpine sable
#

90° or 60° or 115° or 30° or 100°?

#

which one is the answer

#

i need the formula

#

to solve it

modest osprey
#

Well you would have to solve the tan inverse

#

I just took tan of bad and dac and just inverse it and then add

#

Btw if you were asking how to solve addition of 2 arctan then there is a formula

#

Arctan(a)+arctan(b)=arctan(a+b/1-ab)

#

Oh yeah there was a condition too

alpine sable
modest osprey
#

ab>1 for above

modest osprey
#

Wait you don't know how to take tan of an angle in a right angle triangle?

#

Then you should use Pythagorean theorem

#

To find ab and ac

alpine sable
#

it comes in decimals

modest osprey
#

And then use Pythagoras on whole abc to see if it's 90° or not

alpine sable
whole quiver
#

ur calculator is in radians

modest osprey
modest osprey
#

Try multiplying your answer by 180/π

alpine sable
modest osprey
modest osprey
#

You get arctan(infinity)=90°

alpine sable
modest osprey
alpine sable
#

inversing and adding those two tans gets me 89.1....

alpine sable
modest osprey
#

Cuz i got exactly 90°

alpine sable
#

what do u get for inverse tan of bad?

modest osprey
#

Try using arctan(2/5)+arctan(5/2)

#

21.8°

modest osprey
alpine sable
#

yeah that's what i got too

modest osprey
#

And 68.2 of the other angle

alpine sable
#

oh i took the 68.19

#

thanks i see it now

modest osprey
#

So if you add it still gets to 90°

alpine sable
#

yeah

#

thanks a lot man

modest osprey
#

Welcome

alpine sable
#

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alpine sable
#

In 1985 the population of town A and town B were the same. From 1985 to 1995 the population of town A
increased by 60% while the population of town B decreased by 60. What percentage of the population of
town A was the population of town B in 1995?

alpine sable
#

oh what's the process of this maths?

modest osprey
#

Consider population at 1985 for any one as x

#

Then for A after 10 yrs it's x+.6x and for B its x-.6x

#

So you get (1.6x)y=0.4x [y is the percentage requires]

alpine sable
modest osprey
#

Well the percentage is 100y

modest osprey
#

So if it increases by 60% then total become 1.6x

#

If it decrease it becomes 1-0.6 =0.4x

alpine sable
modest osprey
alpine sable
modest osprey
#

Lets say you have 100 units and i have 20 units so that means I have 20% of your units

#

So basically you did 100y=20

alpine sable
modest osprey
#

Then found out y and multiplied it by 100 to get the percentage

#

Well the pop that A has is 1.6 and B has 0.4

#

So what would be the percent pop that B has of A?

#

1.6y=0.4

#

Calculate y

#

×100

alpine sable
#

25 percent

modest osprey
#

Yeah you got it

alpine sable
#

thanks a lot again

#

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hoary onyx
#

Hello, I need help with a calculus problem.
Where gamma is the circumference with center (0, 1) and radius 3, clockwise.
Could somebody help me please? Thank you.

tacit arch
#

About line integrals

hoary onyx
#

Yes, I know Green's Theorem

#

Tried applying it without success

#

Tried to find the potential function too

tacit arch
hoary onyx
#

I did the double integral of partial Q / partial x - partial P / partial y dxdy

#

I got zero from that

#

But I don't know how to continue

#

Sorry, could you give me some guidance please?

tacit arch
tacit arch
hoary onyx
#

So I got that
partialQ/partialx = (1 * (x²+2y²)-x * 2x)/(x²+2y²)²
= (2y²-x²)/(x²+2y²)²
and partialP/partialy has the same value.

#

So one minus the other gave me zero

#

But I don't know how to calculate the integral from that

sour verge
#

What do you get when plugging that into Green's Theorem?

hoary onyx
#

I get that the curl is 0

sour verge
#

The theorem tells you that your path integral is really just the integral of the curl over the domain

#

And the curl is 0

#

So...

hoary onyx
#

So the path integral is zero? My friend got the answer -2pi

sour verge
#

If the curl is 0 then the path integral is 0, yes.

lone heartBOT
#

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tacit arch
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brave lagoon
#

From this https://www.nature.com/articles/s41598-020-64839-y#Sec12. I have to convert the image model to a bayesian model. So far I havent bene able to do much but It is to compare the frequentist and bayesian models. This is what I have so far. Here is the dataset. https://github.com/lauraleemoore/Growth-curve-fitting/blob/master/growth_data.csv

GitHub

Fitting von Bertalanffy based growth parameterisations to data - lauraleemoore/Growth-curve-fitting

Nature

Scientific Reports - A new framework for growth curve fitting based on the von Bertalanffy Growth Function

brave lagoon
#

hello, my assignment to convert a frequentist model to a bayesian one

#

in R

#

can I get help with thi?

#

the R part can be done later but rn its to convert the model to a bayesian one

#

with priors and stuff

#

this is what I have rn {r}
currentmodel <- ulam(
alist(
mass_obs ~ dnorm(mu,sigma),
mu <- massexp(k(t-time)),
t ~ dnorm(3, 2),
k ~ dnorm(0, 0.5),
sigma ~ dexp(1)
), data = list_data, chains = 4
)

#

<@&286206848099549185>

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#

@brave lagoon Has your question been resolved?

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#

@brave lagoon Has your question been resolved?

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shrewd zenith
#

Hello, does anyone have like 2 mins to check my answer, ill send the ss thanks in advance. ( I need to get K so that function is positive for each x -> a>0 , D<0 and i get 2 ranges that doesnt have intersection so i dont know what the answer should be)

shrewd zenith
#

The thing that confuses me here is that i dont have intersection for those 2 k ranges, so idk if i should type that K like that doesnt exist or should i type k(4,+inf) UNION ( - inf, 3 )

#

I would really appreciate help, thanks in advance

tall topaz
shrewd zenith
#

So k does not have answer?

tall topaz
#

Union wouldn’t make sense here because we need those two things to be true at the same time.

tall topaz
shrewd zenith
#

thank u so much man

#

So basically

tall topaz
shrewd zenith
#

When i have something like

#

Both roots positive, both roots negative, both roots same sign, both roots different sign

#

For all those things i need to find ranges for all the conditions, and then find intersections right?

tall topaz
#

I mean those can’t all be true at the same time

#

How can both roots be positive and negative at the same time

shrewd zenith
#

Nono i mean like seperately

#

Like all seperate cases

#

For all those cases i find intersections?

tall topaz
#

Sure

shrewd zenith
#

Okay thank u so much

#

Have a great day!

#

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tall topaz
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humble wolf
#

Is the limit of this negative infinity?

lone heartBOT
humble wolf
#

I used L'hopitals rule and end up with -2/0

lofty creek
#

is it (-cos) or -cos?

humble wolf
#

-cos i would believe

lofty creek
#

okay

humble wolf
#

Sending the work in a sec

lofty creek
#

are you saying here that [cos(x)^2]'=sin(2x)??

humble wolf
#

isnt the derivative of cos(x)^2 2cos(x)sin(x)?

#

or am i high

lofty creek
#

ah i see what you did

sour verge
humble wolf
#

does it not?

sour verge
#

I think you'd have to check left and right sided limits.

gray isle
#

derivative of cos^2(x) is **-**2sin(x)cos(x)

lofty creek
gray isle
#

yes. which means you shouldn't still have a - sign there

sour verge
#

Still -2sin(x)cos(x) = -sin(2x)

humble wolf
#

ah yeah thats right

sour verge
#

Just off by a sign I guess

lofty creek
humble wolf
#

yeah but it doesnt matter rly tho since its x->0 no?

sour verge
#

Also

#

Isn't the derivative of e^(-x^2) meant to be -2x e^(-x^2)?

humble wolf
#

good point

#

then its 0/0 again

sour verge
#

Indeed.

humble wolf
#

gosh this is a nasty limit

sour verge
#

I thought it was weird because the graph doesn't actually blow up at 0.

humble wolf
#

Am i supposed to do Taylor or something for this?

lofty creek
#

perhaps squeezing?

humble wolf
#

nah what the hell is this 💀

#

wild lhospital

sour verge
#

You actually still have 0/0 since the sign on 2cos(2x) isn't correct.

humble wolf
#

yiiiikes

sour verge
#

HMm

humble wolf
#

this is a wild limit

#

imma try my odds with taylor i think

sour verge
#

I just did some computation, and l'Hopital technically works after FOUR ITERATIONS

humble wolf
#

hahah yikes

sour verge
#

It's only after four times that the numerator's derivative is nonzero

humble wolf
#

This is calc 1 for reference so im assuming im missing something here

sour verge
#

Yeah seems odd

humble wolf
#

whats funnys is that the other limits are a joke compared to it

#

someone cooked on the 3rd haha

#

mods

#

<@&268886789983436800>

#

Geeeeez my ears

sour verge
#

What happened?

#

Wasn't looking haha

humble wolf
#

Some new account linked some earrape clip

#

idk if virus aswell

sour verge
#

Oh rip

#

Doubt it lots of trolls try their luck around

#

But yeah someone decided c) was ending you all

humble wolf
#

haha yeah its a crazy one

#

Im moving on from that one, thanks for all the help and ty for the quick response by the moderators

#

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#
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waxen turtle
lone heartBOT
waxen turtle
#

Uhh is it G composed of S

sour verge
#

Yeah.

waxen turtle
#

Answer C

#

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desert needle
lone heartBOT
desert needle
#

Can someone explain why for case 1 it's x<5/2, and for case 2, it's x>3? (I get this bit now_

#

I'm also kind of confused where the 3-x>0 comes from

#

Would I hvae to go through the same process of negative and positive possibilities for any inequality question like this?

#

How can I figure out if the answer is AND or OR?

alpine sable
#

this also happen when negative exponents

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#

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vivid flame
#

Hello, i am learning college linear algebra asa self learner from zero using axler book. I need help with the proof of the additive inverse in complex arithmetics. Could you tell me if my proof is valid, i feel somehow it is wrong. But i do not know exacly why. Here is my proof on the following property : for all number "alpha" in C, there exists a unique "beta" such that alpha+ beta=0

vivid flame
#

I feel that the last implications are too quickly made

#

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rocky cloak
#

whats the name for the group defined by rotations where you always rotate the system to a reference rotation frame first.

I.e, you always rotate the vector so its pointing directly up first, then apply a second rotation to reach the new target position.

The reason this is being done is because the vector is the normal of a mesh and I want the tangent and binormal to be uniquely defined for any normal given the tangent and binormal are provided in the reference position

lone heartBOT
#

@rocky cloak Has your question been resolved?

limpid turret
#

!xy

lone heartBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

rocky cloak
#

in 3d the definition of the tangent and binormal is arbitrary as long as they are perpendicular to eachother and the normal.

#

if you rotate the co-ordiante system with random rotation matricies then rotate it so the normal is back in the origianl position again, its possible for the coordiante system to be "twisted" and for the tangent and binormal to be in difeferent places to where they started

#

I'm trying to see if there is a sub group of SO(3) / rotation where the tangent and binormal are uniquely defined for all oritentations of the normal given you have a reference frame with all 3 vectors defined.

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#

@rocky cloak Has your question been resolved?

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#

@rocky cloak Has your question been resolved?

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hybrid ravine
#

Hello, idk how to do this

lone heartBOT
misty mauve
#

since you are dividing a polynomial of degree four with degree one, it must result in a cubic. The question mentions that the remainder is -4 which means the constant term must be -4 for the cubic.

#

assume the roots of the polynomial are alpha, beta, gamma and delta

#

let alpha = beta since this thing is supposed to have a double root at x = 1

#

so you get an equation for sum of roots as 2alpha + gamma + delta = -b/a

#

lets keep these as known facts and apply factor theorem on the polynomial. Since -4 was our remainder f(x) + 4 must be divisible by x+1. Which means f(-1) + 4 = 0

#

f(-1) = a - b + c + e

#

alpha^2 * gamma * delta = e/a using product of roots

#

alpha^2 + 2alphagamma + 2alphadelta + gamma*delta = -c/a

#

f(-1)/a = 1 - b/a + c/a + e/a

#

ehhhhh, sorry i got lost in between, let me think through that again

hybrid ravine
#

yep alg take ur time

tidal lichen
#

Have you tried doing the polynomial division?

#

using a,b,c,and e

misty mauve
#

yeah right f(-1) + 4 = 0 sp f(-1) = -4. We also already know f(1) = 0 since x = 1 is a root

#

so a+b+c+e=0

#

and a-b+c+e =-4

#

subtracting both equations we get 2b = 4

#

so b = 2

#

which means a + c + e = -2

hybrid ravine
#

mhm i see that

misty mauve
#

we still need to solve for a, c and e, which is three variables for which we need 3 equations to solve and we already have one in a+c+e=-2

#

now let me see how to get the other 2

#

pretty sure it has to do with alpha, gamma and delta i will try it on paper first before typing

#

alright i got a lead

#

so there are four roots alpha, beta, gamma and delta

#

x = 1 is a double root so take alpha = beta = 1

#

product of roots = e/a

#

so gamma*delta = e/a

#

sum of roots = -b/a

#

i know that b = 2

#

so 1 + 1 + gamma + delta = -2/a

#

and then sum of couples of roots should be c/a

#

so there are six couples since there are 4 roots and 4 choose 2 is 6

#

you will get 1 + gamma + gamma + delta + gamma*delta = c/a

#

which can be rewritten as 1 + -2/a - 2 + e/a + gamma = c/a

#

the above equation came from using the sum and product formulae

#

now only gamma has to be eliminated

ashen chasm
#

Can you help me find the perimetre of this shape

misty mauve
#

we know that gamma*delta = e/a and gamma + delta = -2/a - 2

hybrid ravine
ashen chasm
#

sorry which channel do i have to go

#

?

misty mauve
#

remove the delta in the sum formula using the gamma from the product formula

#

gamma = e/(a*delta)

hybrid ravine
misty mauve
#

so gamma + e/(a*gamma) = -2/a - 2

#

oof now we got a quadratic for gamma, there has to be a smarter way

hybrid ravine
#

;-;

slate vortex
#

I think I have a semi-non-rigorous solution

misty mauve
#

how far did you get with this problem

slate vortex
#

If you use the fact that x=1 is a double root,

hybrid ravine
slate vortex
#

We have that $P(x) = (x-1)^2 Q(x)$ for some polynomial $Q$.

ocean sealBOT
misty mauve
slate vortex
#

So then we just have to interpolate $Q(x)$ so that multiplying with $(x^2-2x+1)$ gives you $P(x)$

ocean sealBOT
slate vortex
#

Since $P(x)$ has a $ax^4$ term, the leading term of $Q(x)$ must be $ax^2$.

ocean sealBOT
slate vortex
#

Then $ax^2(x^2-2x+1)=ax^4-2ax^3+ax^2$.

ocean sealBOT
misty mauve
#

now we can compare the coefficients

slate vortex
#

$P(x)$ also has a $2x^3$ term, so the next term in $Q(x)$ needs to make the cubic term's coefficient $2$.

ocean sealBOT
slate vortex
#

So then next term in $Q(x)$ is $2(a+1)x$.

ocean sealBOT
slate vortex
#

which makes the cubic term 2x^3 when it cancels out

#

Ok

#

So now, notice the constant term of $P(x)$ is $e$, which means the constant term of $Q(x)$ is also $e$.

ocean sealBOT
hybrid ravine
#

ye?

slate vortex
#

So $Q(x) = ax^2 + 2(a+1)x + e$.

ocean sealBOT
slate vortex
#

Multiplying that by $(x-1)^2$, you get the $x^2$ and $x$ terms in the resulting product to be $(-3a-4+e)x^2 + (2a+2-2e)x$

ocean sealBOT
slate vortex
#

And based off $P(x)$, we now have that $-3a-4+e=c$ and $2a+2-2e=0$.

ocean sealBOT
slate vortex
#

2nd equation tells us that $e=a+1$. Substituting that into the 1st equation yields $2a+c=-3$ as desired.

ocean sealBOT
hybrid ravine
#

ohhh i get it

#

thx 🙂

#

.close

lone heartBOT
#
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misty mauve
#

ah that was nice, thanks

slate vortex
#

yep ❤️

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alpine sable
slate vortex
#

Similar triangles probably is the key

alpine sable
#

can u help

#

idk how to approach this

violet urchin
#

like he just said

alpine sable
#

ill think abo t it

#

i dont see any

#

i only see 2 congruent triangles

#

but idk how that helps

slate vortex
#

I'm guessing you mean the 2 big right triangles. Can you see any smaller triangles within those triangles?

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alpine sable
#

i would have never seen that

#

so k=2

#

k squared is 4

slate vortex
#

They're similar to each other but also to the big right triangles

slate vortex
#

They look similar yeah but you should be able to explain why mathematically

alpine sable
#

because if you rotated the top one left

#

the line that is drawn is the exact same

#

so it creates the same angles

#

u dont assume that the line is the same u know that cuz it goes from 1/4 of the line to corresponding corners

slate vortex
#

uh I guess lmao

#

It's pretty easy to show that the 2 slanted intersecting lines are perpendicular (using either vectors or coordinates), so then the triangles have 2 angles the same, which implies similarity

alpine sable
#

is it this

slate vortex
#

Anyways it's more important to know how to use similiarity to get the answer

slate vortex
alpine sable
#

wait

#

i meant 26/128

#

idk why i put 10a there

#

i meant to put 11

slate vortex
#

You don't have a 1:15 ratio in the left triangle

alpine sable
#

isnt it 1/16

slate vortex
#

The sides aren't corresponding. The top unshaded triangle has its hypotenuse equal to 1. The big right triangle has its long leg equal to 4.

#

So their area ratio isn't 1:16

alpine sable
#

oh yeah

#

so what do u do now

slate vortex
#

You can compare hypotenuses instead

#

The top triangle has hypotenuse 1

#

The big triangle has hypotenuse sqrt(17) by pythag

#

so the area ratio is 1:17, so it'd be a and 16a

alpine sable
#

yeh that much i get

#

i see now

slate vortex
#

ok you should be able to finish the problem on your own then 👍

lone heartBOT
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calm tulip
#

is there a specific rule i could use or do i just use long if i get a fractional remainder to check

violet urchin
#

but we wanted to divide by 2(x+3/2)

storm ridge
calm tulip
violet urchin
#

right

#

but thats (1/2)(2x+3), which was the thing we originally wanted to divide out

#

thats why it didnt work, you forgot to divide out that extra factor of 2

calm tulip
#

ohh

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ripe topaz
ripe topaz
#

i'm tyring to figure out the chance player 2 hits based on the fact player 1 hit

#

can this be deduced from the correlation score or something?

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#

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@ripe topaz Has your question been resolved?

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cosmic acorn
#

Hi

lone heartBOT
cosmic acorn
#

where is the mistake

alpine sable
cosmic acorn
#

solve the equation

#

find z

alpine sable
#

So it's 10^z + 10^z+1 = 5?

cosmic acorn
#

yes

#

the untouched equation

cosmic acorn
alpine sable
cosmic acorn
#

hm. 11?

alpine sable
#

idek where u pulled 20 from

cosmic acorn
alpine sable
#

Ur mistake was step 3

#

Idek where the 1/2 on RHS came from

cosmic acorn
#

i thought I could sum them up

alpine sable
#

Bro u need to know Ur algebra before u do exp

upper vector
alpine sable
#

^^

cosmic acorn
cosmic acorn
alpine sable
#

you gotta practice that more

#

then exp should be a breeze

cosmic acorn
alpine sable
#

huh

#

wdym where what

#

as in Ur algebra is not good u gotta improve it

cosmic acorn
cosmic acorn
#

ty

alpine sable
#

youll get there eventually

#

the more you do the more you understand

cosmic acorn
#

truly

#

.close

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cinder sundial
lone heartBOT
cinder sundial
#

There are two questions

#

I would like to check whether these two answers are correct

#

For I don’t have a correct answer with me

#

Forgot that I can put it on Desmond

cinder sundial
wheat isle
cinder sundial
lone heartBOT
#

@cinder sundial Has your question been resolved?

alpine sable
#

Correct but btw if ab= 0 just solve for a= 0 or b= 0

#

Because even if let's say a= 0 b can be any value

#

And the eqn would still equal to 0

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grizzled zephyr
lone heartBOT
grizzled zephyr
#

can soemone please explain whats this

#

what rule

#

how do i even begin

#

i just started integrals and this looks hard asf

gray isle
#

consider the max value of sqrt(1 + cos(x))

#

consider riemann sums / rectangles
do NOT attempt to find the antiderivative of sqrt(1 + cos(x)) / explicitly evaluate the integral

alpine sable
#

Hi

lone heartBOT
#

@grizzled zephyr Has your question been resolved?

grizzled zephyr
#

man thats so hard

#

@gray isle I am sorry for ping but here, what did they do?

#

whats this 2pi

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dont we just plug in 2 and -2 into the function

#

f(b) - f(a)

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to find the value of the integral

#

thats what I learned

gray isle
#

they divided area by length of interval

grizzled zephyr
#

why they did that

gray isle
#

that's how you get the average

grizzled zephyr
#

i learned to evaulate the integral

grizzled zephyr
gray isle
#

evaluating the integral gives the area

grizzled zephyr
#

ok when u evalute it

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it becomes 0

gray isle
#

how are you getting 0

grizzled zephyr
#

√4-(2)^2

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and √4-(-)^2

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both are equal to 0

gray isle
#

you haven't integrated

grizzled zephyr
#

0- 0 = 0

#

hm?

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they gave me f(x)

gray isle
#

yes.

grizzled zephyr
#

ok so i just plug it in the integral

#

i feel there is something i am missing

gray isle
#

you're mixing up average value with average rate of change or something

grizzled zephyr
#

i just substitute f(x)

gray isle
#

that's not how you evaluate integrals

grizzled zephyr
#

hmm

gray isle
#

$\int_a^b f(x) \dd{x} = F(x)\eval_a^b = F(b) - F(a)$ \ \
where $F(x)$ is the antiderivative of $f(x)$

grizzled zephyr
#

wuttt 💀 but i literally learned thats how its done

ocean sealBOT
#

ℝαμΩℕωⅤ

grizzled zephyr
#

oh

#

so if i find the antiderivative

#

of f(x)

#

it will work?

#

anti derivative of this

gray isle
#

for the area yes

#

the antiderivative of this is slightly tedious

#

they opted for the simpler approach of what this integral represents

grizzled zephyr
#

so i just learn the geometric approach they used

gray isle
#

(which they explained)

#

ideally you'd want to learn the long approach as well
as the geometric approach only works if the bounds are from stuff like
-r to r
-r to 0
0 to r
which will give you a nice fraction of a circle

grizzled zephyr
#

mhm , thanks

crystal thistle
lone heartBOT
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grizzled zephyr
#

I do not understand at all

lone heartBOT
grizzled zephyr
#

additivity rule says +

#

how did they substract

#

also shouldnt it be -4 + 6

#

we go from 1 to 2 first then 2 to 5

vale crag
#

integral from 1 to 2 + integral from 2 to 5 = integral from 1 to 5, that's the addition rule

#

they just substracted the integral 1->2 from both sides

vale crag
#

so, integral from 2 to 5 = integral from 1 to 5 - integral from 1 to 2

#

sure it's not straight up the addition rule, but it's a pretty easy consequence of it

grizzled zephyr
#

can you please help me with e here

#

we dont have 1-7

vale crag
#

well same thing here