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1 messages · Page 350 of 1

light briar
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cool

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thanks dude

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.close

lone heartBOT
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icy sierra
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drifting stump
lone heartBOT
drifting stump
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I would like to ask how do i solve this question. Thank you

gray isle
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using the definition of continuity

drifting stump
icy sierra
drifting stump
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What i have to do it prove lim X>2- is qual to lim X<2+?

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If the results are same, it is continuous

frail grove
# drifting stump

do u mean the epsilon delta definition or $\lim_{x\to a}f(x)=f(a)$ ?

ocean sealBOT
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Adam Chebil

drifting stump
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I think i have solved the question by myself

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Thank you for helping guys

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civic flame
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anyone could help me think how to make f(x) formula from this? assuming x is Refill, and f(x) is Cumulative Price

lone heartBOT
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@civic flame Has your question been resolved?

timber turtle
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its been 15 min so you can do <@&286206848099549185> now

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pale kestrel
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  1. Compute the number of integer paths from (0, 0) to (n, n) that only go right or up

  2. How many of those don't go below y = x

  3. 2n choose n

  4. Looking for a hint

pale kestrel
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It probably helps if I recall what the answer to 2 was supposed to be, but I cant atm zzz

royal meadow
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a hint? ok consider sorta reflecting all the things that do go below y=x upwards

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and then how much does that cut down on possibilities

pale kestrel
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but what about the things that go both above and below

royal meadow
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just reflect the bits that go below

pale kestrel
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3c k will try

junior blade
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damn i would have never thought of that

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good work kaisheng

royal meadow
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hopefully that's like

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the right way to do it lol

pale kestrel
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I mean like...

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its not clear to me without having a really good go how this allows me to proceed

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Maybe i should try a small n

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n = 3

royal meadow
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give it a shot

pale kestrel
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. . . .
. . . .
. . . .
. . . .

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Ok, so one path i couldve done is
R U U U R R

junior blade
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i wonder if you can write down an induction

pale kestrel
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And then you want me to reflect

junior blade
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eh, probably not

pale kestrel
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So that will become U R U U R R

junior blade
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you have to figure out how many paths get smushed into the same path

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that seems hard

pale kestrel
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yeah...

junior blade
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count how many paths hit y = x k times, and then weight those by 2^(1-k)

pale kestrel
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So the answer relates to the catalan numbers for whatever reason, idk anything about those

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But yeah i wanted to try get there from first principles

junior blade
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oh, we should try a recursion then

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cause the catalan numbers have a nice recursion

keen plinth
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the answer to 2. is the catalan numbers exactly

pale kestrel
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Does understanding how to do 2 essentially boil down to understanding these numbers

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however theyre constructed, whatever they are

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like thats their definition you mean?

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maybe i should go lookit up opencry

pale kestrel
junior blade
keen plinth
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if you reflect across y=x-1 after the first time the path dips below y=x, you will always reach (n+1,n-1)

pale kestrel
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hmm. Ok i think ive got enough hints to play around with for now - ty

pale kestrel
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and that leads to exactly the answer i remember now

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Will have a go writing it down before i close

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hmm hmm think im almost there. tys

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grizzled geode
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How to solve?

lone heartBOT
icy sierra
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Do you know long division

left roost
grizzled geode
grizzled geode
icy sierra
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Then use L'hopital's rule

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if you know differentiations you can do it

pale kestrel
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So the usual approach to limits that arent -> 0

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is to do a substitution to make them -> 0

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That's not always necessary, but is often helpful when you're stuck

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So the substitution y = x - 1 will do the trick here.

lone heartBOT
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@grizzled geode Has your question been resolved?

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fallen rain
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For this question why is 4-2gsin(alpha)?

lone heartBOT
#

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worn fox
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you decompose the force of gravity into components parallel to the slope and perpendicular to the slope

fallen rain
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Is there a formula for calculating acceleration

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I think is the formual F=ma

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rigth?

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*right

worn fox
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yes thats what they mean when they say "use newtons second law"

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but its really "sum of the forces = ma"

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hence the 4-2gsin(alpha)

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4 is going up the slope (in direction of accelertion) and the force of gravity going down the slope (opposing acceleration) is 2gsin(alpha)

lone heartBOT
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@fallen rain Has your question been resolved?

fallen rain
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@worn fox Why they didn't add R (the reaction force)

worn fox
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that does not act parallel to the slope

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your are resolving parallel to the slope

fallen rain
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When we need to resolving perpendicular or parallel to the slope?

fallen rain
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@worn fox

worn fox
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well here youre trying to find the acceleration

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and the direction of acceleration is parallel to the slope

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so you resolve parallel to slope

fallen rain
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When do I need to resolve perpendicular to the slope ?

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@worn fox

worn fox
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if you're trying to solve for something that is acting in a direction perpendicular to the slope

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or sometimes you might need to do both

lone heartBOT
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@fallen rain Has your question been resolved?

lone heartBOT
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polar rover
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What/Is there is a non-trigonometric function where f(0) = 0, f(1) = 1, f(2) = -1, f(3) = -1, f(4) = 1, and for all x in Natural Number set, f(x) = f(x+4)?

vale wigeon
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what do you want the domain of your function to be?

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N?

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Z, maybe?

polar rover
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Z

vale wigeon
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wait hang on

polar rover
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Z+ i should say

vale wigeon
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f(0) = 0
f(4) = 1
f(x) = f(x+4)
the third of these contradicts the first two

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so im gonna ask for the original context.

alpine sable
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Can anyone plz help me why is this wrong ?

vale wigeon
lone heartBOT
polar rover
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mmhmm that's why i said for all N

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original function is trigonometric and i have to find the non-trig version for a power series

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This specifically has just been frustrating me for like an hour

vale wigeon
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show the original problem please

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i want to be on the same page as you

polar rover
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I don't know if I can show the original problem, but I'll try to catch you up to speed:
f(x) = sin(x) + cos(x) - 1
f(0) = 0
f^1(0) = 1
f^2(0) = -1
f^3(0) = -1
f^4(0) = 1

vale wigeon
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I don't know if I can show the original problem,
why not

polar rover
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Give me one second i'll see if i can find it

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Yeah i'm just gonna give up on this one thanks though

vale wigeon
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why can't you show me the original problem?

polar rover
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I can't find the sheet I have my work on

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Been trying to solve this one specific thing in notability

vale wigeon
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notability?

lone heartBOT
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@polar rover Has your question been resolved?

tacit arch
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fervent timber
#

no

sly mantle
#

.close

lone heartBOT
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dapper bluff
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hello

lone heartBOT
dapper bluff
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how do you do this:

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i tried cross product and it didnt work

stark crater
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should have worked as long as you remembered to make magnitude 1 after

dapper bluff
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and the just do a*b = 0 right?

stark crater
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maybe thats what u meant

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idk what u meant by a*b=0 though

dapper bluff
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dot product

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this

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but i got what ur saying

stark crater
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1(5)-3(2)=-1

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Nvm I forgot how determinants work

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You right

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Now find magnitude, then divide (3, 1, -2) by it

dapper bluff
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got that

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magnitude was root 15

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*14

stark crater
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Should be done after that

dapper bluff
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oh yeah

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i forgot thats all

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tysm!!!!

stark crater
#

np

dapper bluff
#

.close

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knotty kernel
#

Hi, please help me with this homework
Eng: 6) In the unitary circumference a point P of the circumference whose angle of the center is

ocean sealBOT
glacial patrol
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Just do trig hermano

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Acuérdate de sin cos y tan

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Cual crees que quieres usar

knotty kernel
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tangente?

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quiza

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no se, no soy buena para geometria

glacial patrol
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Pues simplemente búscalo en Google entonces :p

knotty kernel
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okey, muchas gracias

glacial patrol
#

no problema

knotty kernel
#

.close

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serene vault
#

hello

lone heartBOT
serene vault
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how can i relate PPV to baye theorem

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this being bayes theorm

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say I have a population in which 0.2% have the disease

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and the test has a 90% sensitivty and specificity rate

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it is easy to construct this using PPV... but when it comes to using bayes theorem it confuses me

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what would be p(b) in bayes theorem...

delicate acorn
#

do you have a picture of the question?

serene vault
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sec

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ill show the correct form in ppv

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this is PPV

glacial patrol
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P(B) = P(B|true)P(true) + P(B|false)P(false)

serene vault
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.9 being the 90% sensitivity

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0.002 being the .2% incidence rate of disease found

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and the .1 being the 10% of false positives

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i guess im failing to understand the context of P(B|true) etc

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B given true?

glacial patrol
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OK so 10% false positive refers to the case where virus or whatever is not there but is detected anyways if I'm interpreting it correctly?

serene vault
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correct

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where someone who does not have the disease is marked positive

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the sensitivity

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the specificity is also 90%

glacial patrol
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OK lemme give them better labels them

serene vault
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0.2% incidence rate

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90% sensitivity

glacial patrol
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B = "marked positive"

  • = "marker not there"
  • = "marker there"

P(B|-) = 0.1
P(B|+) = 1 - P(B|-) = 0.9
Then P(-) = 0.998
P(+) = 1 - 0.998 = 0.002

P(B) = P(B|-)P(-) + P(B|+)P(+)

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wait just to check

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Sensitivity is detect when it is there right?

serene vault
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yep

glacial patrol
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OK yeah

plucky void
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Have you tried your calculator yet?

serene vault
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this isnt about using a calculator

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i could easily divide it all out using PPV

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but i am trying to better understand baye theorem

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just wana bump this down

glacial patrol
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cus you start off with $P(B) = P((B \cap (+ \cup -)))$, since + and - are complementary events

ocean sealBOT
#

992qqoloy

serene vault
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so what is P(A) and does this essentially mean the probability of A

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denoted by the "P"?

glacial patrol
#

Then that's $P(B \cap +) + P(B \cap -)$

ocean sealBOT
#

992qqoloy

glacial patrol
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Yeah

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And then if you have two events like $X$, $Y$, it's also the case from another statement of bayes' rule that$P(X \cap Y) = P(X| Y) P(Y)$, so $P(B \cap +) = P(B| +) P(+)$, similar for the other term

ocean sealBOT
#

992qqoloy

glacial patrol
ocean sealBOT
#

992qqoloy

serene vault
#

could i write P(A|B) as: (Probability person has X disease given a positive result)

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or would it need to be more specific

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like Probability person has X disease given 90% sensitivity on positive result

glacial patrol
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yeah that's find

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Fine

serene vault
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so P(A) is (probability person has X disease)

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which is defined as 0.2%

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due to the rate of incidence?

glacial patrol
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yeah

serene vault
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so P(A) = 0.002

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now understanding P(B|A) is where im losing it

glacial patrol
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Nah P(B|A) is .90

serene vault
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so what is P(B)

glacial patrol
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P(B) you calculate

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O I guess

serene vault
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maybe theres more to the bayes theorem i am missing

glacial patrol
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P(B) is probability test runs positive

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Whether it's a true or false positivs

serene vault
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can we take a step back

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to P(B|A)

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why would A change the outcome of (B|A)

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it is already established that there is 90% sensitivity

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without the need for the incidence rate of 0.2%

glacial patrol
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Well Hopefully whether the disease is there or not affects the probability that it gives a positive

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Otherwise it'd be a really bad test

serene vault
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maybe its the outline of the question im being asked

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cause it first says the sensitivity is 90%

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then later says the incidence rate

glacial patrol
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yeah incidence rate is just P(A)

serene vault
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ok

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so P(B) is missing

glacial patrol
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Yup

serene vault
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but so is P(A|B)

glacial patrol
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You can calculate P(B) in terms of the knowns tho

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P(B) is the denominator in the PPV expression

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Cus $P(A)$ gives you $P(A^C)$

ocean sealBOT
#

992qqoloy

glacial patrol
#

That's just $1 - P(A)$

ocean sealBOT
#

992qqoloy

glacial patrol
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And $P(B|A^C) = 1 - P(B|A)$

ocean sealBOT
#

992qqoloy

glacial patrol
serene vault
#

hmm ok this is where im missing

glacial patrol
#

Proof of a more general formula where E_i partition the whole sample space (this is basically that formula but E_1 = A and E_2 = A^C)

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And this is the total probability theorem proof

lone heartBOT
#

@serene vault Has your question been resolved?

lone heartBOT
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olive cypress
#

I’m trying to use lagrange multipliers to solve this

olive cypress
#

The function f(x, y) = x^2 + y^2 is maximized on the circle x^2 + y^2 <= 1 at what values?

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the options are (0, 0), (0, 1), (1, 0), (1, 1), and (1/sqrt2, -1/sqrt2)

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I think it’s all of them except (0, 0) and (1, 1) but I’m not sure

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<@&286206848099549185>

plush sundial
#

The function f(x, y) = x^2 + y^2 is maximized on the circle x^2 + y^2 <= 1 at the point (1, 0).

plush sundial
#

which other 2

plush sundial
olive cypress
plush sundial
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(0, 0), (0, 1), (1, 0), (1, 1), and (1/sqrt2, -1/sqrt2) are all correct values where the function f(x, y) = x^2 + y^2 is maximized on the circle x^2 + y^2 <= 1.

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i dont really get this stuff

lone heartBOT
#

@olive cypress Has your question been resolved?

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olive cypress
#

.reopen

lone heartBOT
#

olive cypress
#

bruh did you just ask chatgpt or something

pallid scarab
#

(1,1) is not on the circle

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and so since you're solving on x^2 + y^2 <= 1

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the highest value you can ever hope to get is x^2 + y^2 = 1

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which is indeed the max

olive cypress
#

can you please explain how you would solve it with lagrange multipliers tho because I want to make sure I understand it

olive cypress
lone heartBOT
#

@olive cypress Has your question been resolved?

lone heartBOT
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wintry sun
#

I dont want a full solution with proofs. I just scribbled a bit and want to ask you if my expectations are right:
Let f: X->Y be a mapping from X to Y for any two sets. Refute or prove:
(a) For all subsets 𝐴, 𝐵 ⊂ 𝑋 we have 𝑓 (𝐴 ∩ 𝐵) = 𝑓 (𝐴) ∩ 𝑓 (𝐵).
(b) For all subsets 𝐴, 𝐵 ⊂ 𝑋 we have 𝑓 (𝐴 ∪ 𝐵) = 𝑓 (𝐴) ∪ 𝑓 (𝐵).
(c) For every subset 𝐴 ⊂ 𝑋 we have 𝑓 (𝑋 \ 𝐴) = 𝑌 \ 𝑓 (𝐴).
(d) For all subsets 𝐴, 𝐵 ⊂ 𝑌 we have 𝑓^(−1) (𝐴 ∩ 𝐵) = 𝑓^(−1) (𝐴) ∩ 𝑓^(−1) (𝐵).
(e) For all subsets 𝐴, 𝐵 ⊂ 𝑌 we have 𝑓^(−1) (𝐴 ∪ 𝐵) = 𝑓^(-1) (𝐴) ∪ 𝑓^(-1) (𝐵).
I expect:
wrong, right, wrong, right, right

lone heartBOT
#

@wintry sun Has your question been resolved?

wintry sun
#

<@&286206848099549185>

pallid scarab
#

you're correct in your intuition

wintry sun
#

Thank you 😄

#

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solemn dagger
#
  1. The Precision Scientific Instrument Company manufactures thermometers that are supposed to give readings of 0°C at the freezing point of water. Tests on a large sample of these thermometers revealed that at the freezing point of water, some give readings below 0°C and some give readings above 0°C. Assume that the mean reading is 0°C and the standard deviation of the readings is 1.00°C. Also assume that the frequency distribution of errors closely resembles the normal distribution. A thermometer is randomly selected and tested. If 1.1% of the thermometers are rejected because they have readings that are too high and another 1.1% are rejected because they have readings that are too low, find the two readings that are the cutoff values separating the rejected thermometers from the others. Round to 2 decimal places. [8 points]

I can’t really understand this question and how to do it. I’ve tried using videos, chegg, and none of it makes sense. Someone please help ♥️

stray socket
#

Apply the normal distribution with mean 0 and s.d of 1. And look for the value x such that P(X <= x) = 0.011

solemn dagger
#

Ah, I knew I messed up a step. I did 1.1 instead of 0.011

stray socket
#

According to my cg 50 it should be -2.29 and 2.29

solemn dagger
#

I did this problem twice and both times I knew I messed up

#

So the highest would be 0.011 and the lowest would be -0.011?

stray socket
#

No, 0.011 is the probability it cant be negative

solemn dagger
#

Does this look correct? I’m sorry for asking so many questions

stray socket
#

the 0.011 should be after the = sign

solemn dagger
#

Okay I think I got it?

stray socket
#

yep

#

and because it is symmetric it should also be 2.29 on the other side

solemn dagger
#

How would I write down the answer and steps? I know I have to write down the equations

stray socket
#

hmm

solemn dagger
#

Sorry, lemme rephrase that lol

#

Do we get -2.9 from the p(x < or equal to) equals 0.011?

stray socket
#

yep you're finding a value such that only 1.1% of values are equal to that value of less than it

solemn dagger
#

Is there anything else I have to write for the problem

stray socket
#

are you allowed a calculator?

solemn dagger
#

We can’t use technology to help us with this

stray socket
#

just formulae?

solemn dagger
#

Yeah and our own papers

stray socket
#

I haven't been taught any methods to find the inverse normal without a calculator, we get given a table. Even then it only has specific values like 1%, 5%, 10% so not values like 1.1%

solemn dagger
#

Yeah that is what’s so weird about this assignment

stray socket
solemn dagger
#

Nah you’re okay:). Thanks for the help

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sour dove
#

which part?

lone heartBOT
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@alpine sable Has your question been resolved?

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subtle blade
#

is it possible for magnitude to be a negative number?

subtle blade
#

because for this problem i got a negative magnitude

#

heres what i did

#

acceleration of block a being -3.12 doesnt seem right to me because it's going up the incline in the problem right

tardy stag
subtle blade
#

i did something wrong then because isnt it going up in the problem?

tardy stag
subtle blade
#

right

#

do you know where i went wrong?

#

oh wait nvm i forgot weight for summing y forces

#

thank you for the help though

#

.close

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unborn geyser
lone heartBOT
unborn geyser
#

Help

jagged cobalt
#

you need help with the dropdown?

#

$log_{a}(b)=c \implies a^c=b$

ocean sealBOT
#

AℤØ

unborn geyser
jagged cobalt
#

yeah

unborn geyser
#

@jagged cobalt bruh

jagged cobalt
#

youve just written the values of x

jagged cobalt
#

its asking what log(x)=

unborn geyser
#

I don’t get it

#

log10(3)=c?

#

@jagged cobalt

jagged cobalt
#

nono

#

lets look at the first box alright

#

$log_{10}(10^3)=y$

ocean sealBOT
#

AℤØ

jagged cobalt
unborn geyser
#

3

jagged cobalt
#

yeah

unborn geyser
#

So all answers r just the exponents?

#

Like this? @jagged cobalt

jagged cobalt
#

you left one of them as 1

#

but yeah thats the general idea

unborn geyser
#

Is 10^0 answer 0

jagged cobalt
#

yeah

unborn geyser
#

How about this

jagged cobalt
#

$log_{16}(x)=y \implies 16^y=x$

ocean sealBOT
#

AℤØ

unborn geyser
jagged cobalt
#

yeah i know

#

your finding the y value

#

with knowledge of exponents

unborn geyser
#

So I just plug in the numbers to x and then 16^x

jagged cobalt
#

you dont have 16^x

#

if 16^y=1 then what is y

lone heartBOT
#

@unborn geyser Has your question been resolved?

lone heartBOT
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toxic geyser
#

hii, so i was wondering how to find the basis of a subspace in R5 but that satisfies an equation thats equal to another equation

toxic geyser
#

for example

#

3a-3b+12c=12d+0e=-3b-6d+6e

#

like its the double equal

#

thats kinda confusing me

#

i tried to do the rref

#

assuming that they were each individual vectors

#

but i didnt get the right answer

#

i also tried once in rref, putting it in parametric form

#

to identify the leading

#

and use the leading variables' equation

#

but that would be finding the basis for a nullspace

#

im a little lost

#

something like this

lone heartBOT
#

@toxic geyser Has your question been resolved?

toxic geyser
#

<@&286206848099549185>

toxic geyser
#

<@&286206848099549185>

lone heartBOT
#

@toxic geyser Has your question been resolved?

grand umbra
#

post the original problem statement

#

we dont want to play a guesisng game

lone heartBOT
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scenic wing
#

$\frac{x^2}{\frac{1}{x}}$

lone heartBOT
ocean sealBOT
#

putridplanet

scenic wing
#

how do i turn this into x^3

sour verge
#

x^2 / (1/x) = x^2 / (x^-1) = x^(2-(-1)) = x^3

scenic wing
#

$$x^2 / (1/x) = x^2 / (x^-1) = x^(2-(-1)) = x^3$

ocean sealBOT
#

putridplanet
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sour verge
#

$$x^2 / (1/x) = x^2 / (x^{-1}) = x^{(2-(-1))} = x^3$$

scenic wing
#

i thought you add the exponents not subtract

ocean sealBOT
#

Azyrashacorki

sour verge
#

x^a / x^b = x^{a-b}

#

You add when multiplying, subtract when dividing

scenic wing
#

ok i got it

#

.close

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opaque vigil
#

How would I simplify and combine like terms for the following?

(1 - x)^3

tardy stag
#

$(1-x)³ = (1-x)\cdot(1-x)²$

ocean sealBOT
#

Haylsune Miku

tardy stag
#

so do the squared part first and then multiply it again

opaque vigil
#

Thank you! It might be too late and I've been doing math for hours now, the simplest answer eluded me bleakkekw

#

.close

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celest oak
#

What’s the fastest way to compute this partial derivative ?

celest oak
#

This is what I tried and fuck all I know there has to be a faster way

tardy stag
#

three part product rule i think

#

(fgh)' = f'gh + fg'h + fgh'

#

quotient rule is a trap

celest oak
#

Thanks !

#

I will give it a try

#

I like your pfp

#

.close

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#
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dry kelp
#

does a congrunce still have a solution if theres no modular inverse?

dry kelp
#

?

lone heartBOT
#

@dry kelp Has your question been resolved?

lone heartBOT
#

@dry kelp Has your question been resolved?

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eager iron
lone heartBOT
eager iron
#

I’m looking at 100 derivatives video and just got a quick question

#

The professor said that the notation for the second derivative is d^2y/dx^2

#

Because you’re d/dx ’ing (dy/dx)

#

But in that case.. why isn’t the notation d^2y/d^2x^2?

#

In the upper right corner

#

Because it’s not the same right? I mean if you multiply xy with xy you don’t get xy^2.. you get x^2y^2 no?

#

Or (xy)^2 But that’s not What we wrote here..

#

Last question - What does it mean if a function is not differentiable?

#

Thank you and sorry if these were stupid questions :(

lone heartBOT
#

@eager iron Has your question been resolved?

lone heartBOT
#

@eager iron Has your question been resolved?

placid zinc
#

So we write d²y/dx²

eager iron
#

ok, good to know

#

But then i wasn’t entirely wrong, that’s What i was afraid of haha

#

Cheers

#

.close

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#
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limpid spade
#

.close

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hollow island
#

How do I solve for this algebraically:

lone heartBOT
vale wigeon
#

what is that ugly number in the third equation bleak

#

also like

hollow island
#

yea ik

vale wigeon
#

ok i guess you could just treat this as a system of linear equations

hollow island
#

its for an assingment

vale wigeon
#

but also i think there might be something better

#

can you show the original context

hollow island
#

wdym

#

i just need this to be done algebraically like simultaneous equations or sum

#

the start point is (200,10) and end point is (270,40)

#

the derivative of the start point is the ugly number, the derivative of the end point is 0

vale wigeon
#

hold on hold on

#

so you're doing like

#

polynomial interpolation?

#

spline shit?

hollow island
#

therefore, the first equation is the start point, second is end point, 3rd is start derivative, fourth is end derivative

#

kinda?

#

im just connecting this polynomial

#

from one point to another

#

but i just need to be able to show algebraically

vale wigeon
#

yeah, you fix the value and derivative at two points

hollow island
#

what

vale wigeon
#

you have an unknown polynomial function for which the values at two points are fixed and the derivatives at the same points are fixed

hollow island
#

yea?

#

i just need to find a b c d algebraically

vale wigeon
#

what im saying is that i think you're setting yourself up for a nightmare of work doing it THAT way specifically.

#

and i think there's a better way

hollow island
#

algebraically?

vale wigeon
#

yes, it'll be algebraic still

hollow island
#

im open to suggestions

#

ok

#

how so?

vale wigeon
#

i'll call the x values you've got $x_1$ and $x_2$ if you don't mind.

ocean sealBOT
vale wigeon
#

so $x_1 = 200$ and $x_2 = 270$ but im deliberately abstracting those away

ocean sealBOT
hollow island
#

ok

vale wigeon
#

ok now

#

we have our four endpoint data: $\begin{cases} y_1 = f(x_1) = 10 \ y_2 = f(x_2) = 40 \ y'_1 = f'(x_1) = -0.073... \ y'_2 = f'(x_2) = 0 \end{cases}$

ocean sealBOT
hollow island
#

yes

vale wigeon
#

these data have the nice property of being linear, meaning that if we computed these data for two polynomials and added them together, the result would be the same as if we had computed them for the sum

#

this lets us do the following pro gamer move:

#

create 4 polynomials in which exactly one of these 4 values is 1 and all the others are 0

#

and then add them up with the coefficients 10, 40, (ugly -0.073) and 0

hollow island
#

example?

#

i dont quite understand

#

visually thinking abt it doenst make sens

#

sense

vale wigeon
#

for example, i'll make $g_1$ be the polynomial with the following data: $$\begin{cases} g_1(x_1) = 1 \ g_1(x_2) = 0 \ g'_1(x_1) = 0 \ g'_1(x_2) = 0 \end{cases}$$

ocean sealBOT
hollow island
#

how come?

vale wigeon
#

and another polynomial $g_2$ with these: $$\begin{cases} g_2(x_1) = 0 \ g_2(x_2) = 1 \ g'_2(x_1) = 0 \ g'_2(x_2) = 0 \end{cases}$$

hollow island
#

oh so on so forth

ocean sealBOT
vale wigeon
#

yes

hollow island
#

ok

vale wigeon
#

and then we will build up your polynomial from these pieces

hollow island
#

what is this method called btw?

vale wigeon
#

polynomial interpolation

hollow island
#

ok

#

thank youy

vale wigeon
#

i guess hermite interpolation more specifically?

#

idk, i'm just sort of winging it here not sticking to any particular named method.

hollow island
#

ok thats fine

#

pls continue

vale wigeon
#

alright so execution might not be as smooth as we could have hoped

hollow island
#

ok

#

sorry but i cant tell if ur still here 🙃

vale wigeon
#

i am

#

im working on something in desmos

hollow island
#

oh sorry thank you

vale wigeon
#

almost done

hollow island
#

no worries

vale wigeon
#

here you go

hollow island
#

what the

vale wigeon
#

it's got sliders and shit so you can play around w different values

#

and i've explained where everything comes from as best i can

hollow island
#

wait

#

is it all in order

vale wigeon
#

is what all in order

hollow island
#

like the steps u provided

#

cuz i see u got it right

#

but its kinda all over the place and idk where to start

vale wigeon
#

yeah it is in order

hollow island
#

ok

#

so just follow these steps?

vale wigeon
#

yes

hollow island
#

how did u get the h(x) function

vale wigeon
#

i integrated $(x - x_1)(x - x_2)$

ocean sealBOT
vale wigeon
#

this is because i wanted a function whose derivative vanishes at x = x_1 and x = x_2

hollow island
#

so u subbed x1 for 200 and x2 for 270?

vale wigeon
#

yes

hollow island
#

then the intergral of that?

vale wigeon
#

well, yeaeh

hollow island
#

ic

vale wigeon
#

but you can also just treat x_1 and x_2 as constants

#

which i did

#

and it's just a polynomial function so it is not hard to integrate

#

i used h as a raw ingredient for g1 and g2

hollow island
#

and how did u come to get the functions of g1 and g2

#

like can u justify why u did what u did?

vale wigeon
hollow island
#

and where did k and l functions come from

vale wigeon
#

this is the main idea

vale wigeon
#

so you know that a polynomial is zero at x = x_1 if and only if it has (x - x_1) as a factor right

hollow island
#

do u think i can just say that if im justifying it in my assignment

vale wigeon
#

i don't see why not.

hollow island
#

fair enuf

vale wigeon
#

you're working with derivatives anyway

hollow island
#

yea

vale wigeon
#

say, how much linear algebra do you know

hollow island
#

yea idk what that is

#

sorry

vale wigeon
#

nevermind

#

ok wait do you at least know like

#

vector shit

hollow island
#

nah

vale wigeon
#

dang

hollow island
#

yea

#

not in my syllabus

#

im grade 11 in Australia

vale wigeon
#

yeah cause like i kind of had those in mind when making this entire thing?

hollow island
#

its just advanced maths but not like higher yfm?

vale wigeon
#

but dont worry

hollow island
#

oh ic

#

ok then

#

so will this be all i need?

vale wigeon
#

yes

hollow island
#

wait

#

in the last worded point

vale wigeon
#

i'd say that like. this formula is the meat of it all

hollow island
#

igt

#

ht

#

but

#

in ur last point

vale wigeon
#

this one?

hollow island
#

yea

vale wigeon
#

yeah what about it

hollow island
#

wdym the division by 2 and 6

vale wigeon
hollow island
#

i think so?

#

ok then

#

thank you so much truly

#

.close

lone heartBOT
#
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main pine
#

My dumbass needs some help. I'm thinking of buying a new phone soon paying by installments ofc.
$110 per month. But I need to pay it for 24 months total. How much is the overall total? $110 x 24 Months =?

runic aurora
#

What

#

Are you seriously asking a multiplication question

main pine
#

Yes. I'm that ridiculously stupid.

runic aurora
#

Eh I mean

#

,calc 110 * 24

ocean sealBOT
#

Result:

2640
amber nymph
#

Open calculator on your phone/pc i guess

runic aurora
#

It's just matter of using calculator

main pine
#

Yeah but it shows me weird symbols and shi 💀

#

But alright thanks

runic aurora
#

Which calculator does that 💀

glacial patrol
#

this is like some enxt level dumbassery ngl monkey but at least you're polite about it 👍

worn fox
#

Christ people leave them alone

main pine
#

Sorry

lone heartBOT
#

@main pine Has your question been resolved?

lone heartBOT
#
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blazing yew
#

yooo can someone help me with the problem

lone heartBOT
blazing yew
#

(5a - 6b + 3c - 5c) + (2 - 7c + 5b + 3a) = 8a - b + _c + 5

#

what's the blank because i'm trying it over and over and keep getting different answers

tiny cipher
#

what's 3c - 5c ?

blazing yew
#

-2c

#

right??

tiny cipher
#

yeah but

#

this +5 is weird

blazing yew
#

at the end right??

#

IK

tiny cipher
#

should be +2

blazing yew
#

i think it has something to do with the b

#

im not really sure

#

would it be -9c

#

?

tiny cipher
#

yep

#

but that +5 needs to be +2 then

blazing yew
#

how so

#

wait

#

nvm i get it

#

did they put the problem in wrong or something

#

dont worry about it, i'll take it up with my teacher gang

#

thanks

#

.close

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strange fractal
#

Hello

lone heartBOT
strange fractal
#

Am i doing question 10 right?

#

Ignore the ek part

noble frost
#

if you used v = v0 + at then it should be correct

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@strange fractal Has your question been resolved?

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boreal dove
#

Can i get some help for finding the range (without calc or graphing) of the following:

boreal dove
#

What I tried was:
finding the domain of the inverse
finding the derivative (to find turning point)
finding the limits at infinity, -infinity, and at the ends of the domain

coral flower
#

domain of inverse of function is the range of the function

boreal dove
#

hmm

#

I couldn't work it out

#

finding the limits at infinity, -infinity(horizontal asymptote), and at the ends of the domain
would this be valid

#

seems to be the quickest way

thick lynx
boreal dove
#

of the inverse?

thick lynx
#

No, of f

#

That would give us $\frac{1}{\sqrt{x + 4} + 2}$.

#

Note that x can't be 0 (taken from f).

As x -> infty, this will go to 0.

The denominator will be the smallest at x = -4. Thus, we'll have the greatest value there, 1/2.

#

So our range is (0, 1/2], but we need to take into account the x \neq 0 restriction

#

At 0, y is 1/4.

#

Thus, we need to take out that value from (0, 1/2].

#

Thus we obtain that the range is (0, 1/4) u (1/4, 1/2].

#

@boreal dove

boreal dove
#

I see

thick lynx
#

WA agrees

boreal dove
#

WA?

thick lynx
#

WolframAlpha (a sort of graphing calculator)

boreal dove
#

I see

#

thanks

thick lynx
#

np

#

More specifically, we need to take out 1/4 because our function only ever takes it on once (you can notice this by imagining how 1/x looks like for x > 0, as this is similar to that)

boreal dove
#

.close

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honest vigil
#

can any1 help me with this?

lone heartBOT
thick cipher
#

is there a free math calculator website that doesnt have a paywall?

unreal violet
honest vigil
#

not sure what I did wrong here

unreal violet
#

uh you have to take terms as a-d, a and a+d

#

so that when you add the "d" gets eliminated

#

and you get 3a = 111

#

so a = 37

#

and then just substitute a = 37 in (a+d)^2-(a-d)^2=1776

honest vigil
unreal violet
#

yes yes

#

that way its easier as d gets eliminated

honest vigil
#

.close

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livid flame
#

How do I do the following problem? The container says it evaporates water at the rate of area of the surface of the water which would pi*f(y)^2; however, this is only constant if the shape is a cylinder as f(y) would be constant

livid flame
lone heartBOT
#

@livid flame Has your question been resolved?

livid flame
#

<@&286206848099549185>

high cargo
livid flame
high cargo
livid flame
high cargo
# livid flame Can you give me more of a hint

Weil i don’t know the solution. But I’d probably try to define the water loss with an integral (relative to the time t) and then show that y is proportional to t or something. But that’s just some approach off the top of my head, i can’t guarantee it works

#

Might be complete bollocks but it would be what I’d look into

livid flame
#

I mean if the surface area is proportional to the water loss, and taking into account that the water level drops faster for the same water loss, isn't it almost obvious that the water would drop at a constant rate?

high cargo
#

Yes

alpine sable
#

Can i give you a hint too?

high cargo
#

Id much prefer you giving a hint than me

alpine sable
#

I don't want to make a mistake when giving hint 😭😭😭

high cargo
#

Just do it like me

#

Tell them straight up you don’t know

#

Then they can’t be mad if it’s wrong

alpine sable
#

Okay okay thx for confident wait

#

I hope its right Lol

#

To show that the water level drops at a constant rate, you need to demonstrate that the rate at which the water evaporates is constant. In this problem, you're given that the container is filled with water, and the water evaporates at a rate proportional to the area of the water's surface.

You correctly mentioned that the area of the surface of the water is given by πf(y)^2. To show that the water level drops at a constant rate, you should consider the rate of change of this area with respect to y. This is equivalent to finding d/dy [πf(y)^2].

Start by differentiating this expression with respect to y and see if it simplifies to a constant. If it does, it means that the rate of change of the water's surface area, and consequently the rate at which it evaporates, is constant, which is what you need to show.

#

Nah i am to shy now

#

Bye

#

Nvm my chat

blazing yew
#

i get too nervous to ask questions

#

cuz half of them r so stupid

alpine sable
#

My teachers shames me if I make a mistake

blazing yew
#

what kinda teacher do u have

#

omfg

alpine sable
#

I hope my hint can give you little help

livid flame
#

but the surface area is already proportional proportional to the rate of evaporation

#

so taking the derivative wouldn't make much sense

alpine sable
#

Wait let me think WHAHAHAHA

alpine sable
# livid flame but the surface area is already proportional proportional to the rate of evapora...

You're right, and I apologize for any confusion. You are correct that the surface area of the water is already directly proportional to the rate of evaporation. Therefore, taking the derivative of the surface area with respect to y wouldn't provide further insight into the constancy of the rate of water level drop.

The key point here is that the surface area itself is directly proportional to the rate of evaporation, and this relationship remains constant regardless of the shape of the container. Therefore, you don't need to take a derivative in this context to show the constancy of the rate of water level drop. Thank you for pointing this out.
I think i am the one learning not you WHAHAHAHAH

#

Tell me if you still confused about my hint or have a problem with my hint lol WHAHAHAHA

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#

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rancid narwhal
lone heartBOT
rancid narwhal
#

in number b? won't the A = Area of rectangle + Area of semicircle?

#

but if I do that my answer doesn't match

#

why's that so?

alpine sable
#

Algebraic error maybe?

rancid narwhal
#

no

alpine sable
#

Can you show your progress?

rancid narwhal
#

i fully did that correctly

alpine sable
#

Send a picture

rancid narwhal
#

i don't have my phone right now but i do can type it

alpine sable
#

Alright

rancid narwhal
#

from a we found out that

#

and for b, Area = xy + (pi)r^2, where r = x/2

alpine sable
#

Maybe try ignoring what you got in A?

#

Try something simpler

#

Just do area of the rectangle TPQS + Area of the semisircle

#

Remember that it's a semicircle, not a full one

rancid narwhal
#

ohhhh, for fuck's sake mann, i forgot to divide by 2

#

fuck it

#

thanks anyways

alpine sable
#

See that was the error

rancid narwhal
#

oh yea

alpine sable
#

I forget to do that as well sometimes too lol

rancid narwhal
#

been under a lot of stress u know 😅

alpine sable
#

Yeah dw

rancid narwhal
#

yea, thanks and bye

#

.close

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unborn geyser
lone heartBOT
unborn geyser
#

Is -log_5^(x)

tacit arch
unborn geyser
tacit arch
#

Yes I see your image

unborn geyser
tacit arch
#

Try to finish a question before asking a new one

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rapid notch
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rigid pike
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rigid pike
#

Hey I’m not sure how to answer this question

lone heartBOT
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candid lance
#

gcd being a function that finds the greatest common divisor between the two

lone heartBOT
#

@candid lance Has your question been resolved?

candid lance
velvet veldt
#

i forget the exact theorem but there is something like gcd(x, y) = gcd(x , y - x)

#

this is basically the same thing

candid lance
#

oki ty I shall look into that

velvet veldt
#

ok i remember how to do it now

#

if you still need help

candid lance
#

I would love some help

velvet veldt
#

So let’s make a variable z, x is divisible by z and y is divisible by z

velvet veldt
next chasm
#

take two number, a and b

#

yeah ok

#

WLOG a <= b

#

if b >= a then b = k*a + p

#

k, p belong to N

#

then b mod a = p

candid lance
#

what does WLOG stand for?

velvet veldt
#

without loss of generality

candid lance
#

hmm okay I think I see thank you

#

.close

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slow stratus
lone heartBOT
slow stratus
#

I get to lim(17^k/(17^k-2^k)) and then I'm not sure what to do from there

tacit arch
#

use 17^k - 2^k > -2^k for all k >= 1

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ocean whale
#

Gets canceled out

velvet veldt
#

tan^2 = sin^2/cos^2 which cancels out with cos^2

ocean whale
#

Because you distribute

velvet veldt
#

becoming sin^2

ocean whale
#

cos^2(1 - sin^2/cos^2)

#

No subtracting

velvet veldt
#

the denominator is distributing cos^2 to 1 - tan^2

lone heartBOT
#
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fringe sleet
#

the parenthesis explains it

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solemn birch
#

i am getting help from a math solver website and it says that 15 should be multiplied with each side but it only gets multiplied on the right side?

tacit arch
#

15 / 3 = 5

solemn birch
#

why 15 / 3?

tacit arch
solemn birch
#

okay and also, why does 15 multiply with each side?

tacit arch
#

3 * 5 = 15

solemn birch
#

is that a rule?

tacit arch
#

is what a rule?

solemn birch
#

i'm very dumb with equations

solemn birch
#

the denominators?

tacit arch
solemn birch
#

nvm, thanks for the help man

#

.close

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alpine valve
#

am I doing this right

lone heartBOT
stark yew
#

,w factorize 2x^3 + x^2 - x

stark yew
alpine valve
#

here

lone heartBOT
#

@alpine valve Has your question been resolved?

stark yew
#

,w partial fractions 1/(x(2x-1)(x+1))

stark yew
#

,w int 1/(2x-1) dx

stark yew
#

It would be
$$ -\ln\mid x\mid + \frac13\ln\mid x+1\mid + \frac23\ln \mid 2x - 1\mid $$

alpine valve
#

wait why

ocean sealBOT
stark yew
#

Go ahead, try and correct it.

alpine valve
#

oh mb

#

bc u sub

#

so 1/6 du = dx

#

4/6 is 2/3

#

and 1/u is ln|u|

#

so 2/3 ln|6x-3|

#

and u=3x+3
du=3dx so 1/3du = dx

stark yew
#

Sincere apologies. I made a mistake too

#

It would be
$$ -\ln\mid x\mid + \frac13\ln\mid x+1\mid + 2\ln \mid 2x - 1\mid $$

ocean sealBOT
stark yew
#

Wait no

#

Gah.. I'm too lazy

#

,w int 4/(6x-3)

stark yew
#

Did you get a matching answer? @alpine valve

#

Aight fine lemme do it

alpine valve
#

uhhh no

#

I got 2/3 ln(6x-3)

stark yew
#

u = 6x - 3
du = 6 dx

4/(6x - 3) dx
= 4/u du/6
= (4/6)du / u

#

Hmmmm..

#

It's 3am and i really don't wanna go and get a notebook : |

alpine valve
#

I don't see why 2/3 ln(6x-3) is wrong

#

u sub is right

stark yew
alpine valve
#

maybe bot wrong

stark yew
#

But 2/3 ln|2x - 1| doesn't appear to be wrong either

stark yew
alpine valve
#

lol

stark yew
#

,w plot (2/3)ln|2x-1| and (2/3)ln|6x-3|