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1 messages · Page 341 of 1

keen fossil
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ok wait

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<@&286206848099549185>

tacit arch
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!show

lone heartBOT
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Show your work, and if possible, explain where you are stuck.

keen fossil
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i cant

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im not on phone

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i can talk it out

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but i cant screenshot anything

tacit arch
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...

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You can clearly type numbers

keen fossil
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ok so

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i went from

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7√45 - 2√80 right

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7√9 √5 - 2√16 √5

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and then i did this thing where you simplify 16 into 4√5

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so now we have 7√9 √5 - 2 times 4√5

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which basically equals

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7√9√5 - 8√5

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wait

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so then

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7 times 3√5 - 8√5

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equals 21 - 8√5

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which technically equals uhh

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13√5

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wait so did i do it wrong

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probably

tacit arch
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Use a calculator to check

keen fossil
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yea that was correc

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thanks riemann

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.close

lone heartBOT
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serene marlin
lone heartBOT
serene marlin
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im not sure what im doing wrong

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or where to start to fix it

tepid sundial
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thats your difference quotient formula

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ill tell you your final answer 8x is correct but you didnt setup the limit correctly

serene marlin
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okie!

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.close

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lone heartBOT
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vague briar
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how would i start off this indentity? (prove the identity is real)
tanx + cotx = 2csc2x

tardy stag
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turn everything into sin and cos

vague briar
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my teacher insists that i chose one side and stick to it throughout the equation, Should i start off with double angle identity on the right?

tardy stag
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a neat trick is that you can go down one side and up the other

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but yeah sure double angle seems like a good idea

vague briar
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would i convert that to 1/sin2x and then expand out with it in the denominator? or should i times both sides then factor it out

tardy stag
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should i times both sides
i thought you weren't allowed to do that

would i convert that to 1/sin2x
yes that seems like a good idea unless you have an identity for csc2x memorized lol

vague briar
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figured it out, thanks!

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.close

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echo goblet
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Can someone help me with another related rates problem?

stark crater
echo goblet
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Ok so I got

stark crater
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But other than that it looks good

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You want to find how fast x is changing, so solve for dx/dt

echo goblet
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oohhh thats the part i missed

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ok thanks

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.close

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vapid shuttle
lone heartBOT
vapid shuttle
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I'm working on this, but not getting very far.

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So, what I've gathered is that each face has atleast 3 edges

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the total degree of the faces is 2 times the edges

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and

ocean sealBOT
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Austin

vapid shuttle
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also eulers formula applies because it is a 3D convex polyhedra

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so v-e+f=2

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so I have all of these tools at my disposal

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but really not seeing anything to do with them

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I want to create some sort of contradiction I'd assume. Suppose P does not have a triangular face or a vertex of degree 3, then........

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but I don't see at all what this tells me about any of the stuff I know has to be true for my polyhedra

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any ideas or comments?

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@rose sigil

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@bright hedge

bright hedge
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Have you found an example where it has a triangular face and no vertex of degreeb3

vapid shuttle
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I have not, I don't really know how to draw 3D convex polyhedra at all

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so

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there's also that

bright hedge
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Tbh I don’t think you can

vapid shuttle
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so how could I find an example?

bright hedge
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Because if Hou have a triangular face and it’s 3D one of the edges need to be connected to some other face

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Which gives you a third degree

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Which is weird

vapid shuttle
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if you have a triangular face

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it is degree 3

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one of the edges does need to be connected to some other face yes

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what do you mean after that though?

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Chad there is also this

bright hedge
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Like if this were true why does it mention triangular face

vapid shuttle
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if there are no triangular faces

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then all of the faces have degree >= 4

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so this becomes

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$2e=\sum_{F}d(F)\geq 4F$

ocean sealBOT
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Austin

vapid shuttle
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if there are no triangular faces

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could we work with that to show there is a vertex of degree 3?

bright hedge
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Pigeonhole almost solves this from here

vapid shuttle
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yeah that would be better

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that is a better method

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not pigeonhole, idk what you mean yet

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but

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Suppose there is no triangular face show this implies a vertex of degree 3

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and additionally proving

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suppoose there is no vertex of degree 3 show this implies a triangular face

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instead of contradicting both at once

vapid shuttle
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that is nicer aprroach

bright hedge
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Cuz we showed it would have to have a vertex of degree 3 to be 3D

vapid shuttle
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?

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how did we show that

bright hedge
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Start with the triangular face. If none of the vertexes had degree 3, they all have degree 2. But then we just have the triangular face which is not 3D

vapid shuttle
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that seems like too trivial, why would the part about a vertex of degree 3 be included then?

bright hedge
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That’s what I’m saying it’s weird

vapid shuttle
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and why does it say "Or"

bright hedge
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Oh wait

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Does it mean exactly degree 3

vapid shuttle
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yeah it does man

bright hedge
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My b

vapid shuttle
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okay so

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Suppose there is no triangular face show this implies a vertex of degree 3
and additionally proving
suppose there is no vertex's of degree 3 show this implies a triangular face

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this is our approach

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seems decent enough right?

bright hedge
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Yeah

vapid shuttle
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okay that's better

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and if there is no triangular face

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so working on the first statement

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then we have this

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and we have to think about if this would be useful to imply there is a vertex of exactly degree 3

bright hedge
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Can we find an example where the polyhedra has no vertexes of degree 3

vapid shuttle
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like I said earlier

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I don't know any examples of 3D convex polyhedra

bright hedge
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Yes octahedron

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And it has triangular faces

vapid shuttle
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this?

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how tf am I supposed to imagine that

bright hedge
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Be better idk

vapid shuttle
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skill issue

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pain

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okay

bright hedge
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Yeah

vapid shuttle
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so an example

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the thing we are trying to prove seems likely it is true

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rejoice

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but no progress

bright hedge
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What goes wrong if it has all square faces

vapid shuttle
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like a cube

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nothing goes wrong

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but the vertices have degree 3

bright hedge
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Suppose they’d I didn’t

vapid shuttle
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..

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then our cube is not a cube

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and is just like empty strings floating attached to eachother in my mind

bright hedge
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V - E + F = 2

vapid shuttle
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square faces

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degree 4

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4C-E+V=2

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why does this help

bright hedge
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E is multiple of 4 too

vapid shuttle
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no

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it could be a multiple of 2

bright hedge
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Yes dumbass all the faces are squares

vapid shuttle
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but in like a more abstract sense

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or are we just working only with the cube

bright hedge
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Ik we dealing with this first

vapid shuttle
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ok cube

bright hedge
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Anyways this says the # of vertices is 2 mod 4 but it should be a multiple of 4 a contradiction VM

vapid shuttle
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4(C-E)+V=2

bright hedge
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Wait

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Nm

vapid shuttle
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lamo

vapid shuttle
bright hedge
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Yeah this is tough

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Lmso

vapid shuttle
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@ocean seal

bright hedge
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@vapid shuttle

vapid shuttle
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@fierce herald

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bruhhh

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I went to office hours for this one and he gave me a hint

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but it isn't helping

bright hedge
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What was it

vapid shuttle
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it was basically the stuff I told you

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eulers formula should apply

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and

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2e= total degree of all the faces >=3f

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basically the sketch was

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since 3d convex polyhedra -> planar -> eulers formula -> contradictons

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that is what Ricky said

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and he did as an example proving that K5 is not planar

bright hedge
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Because V - E + F is not 2?

vapid shuttle
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no

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because 2e = 20 and 20 is not >= 21

bright hedge
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Ah

vapid shuttle
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2e=total degree of all the faces >= 3f

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20 >= 21

bright hedge
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Do you have an equivalent classification for triangular face

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Other than face of degree 3

vapid shuttle
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no

bright hedge
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I think the triangular faces come in pairs

vapid shuttle
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idk if that is true or not

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idk how to prove if that is true or not

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idk if that helps us if it is true or not

vapid shuttle
fallen verge
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bink

vapid shuttle
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bonk

fallen verge
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oh

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this problem

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the one i was lowkey scared of

vapid shuttle
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I got hints in office hours

fallen verge
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tis fine i will power through

vapid shuttle
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maybe they will help you

fallen verge
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v-e+f=2

vapid shuttle
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so basically what I got was

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yes eulers formula

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but also

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2e=(total degree of faces) >= 3f

fallen verge
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assume the opposite and prove by contradiction?

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ok yeah

vapid shuttle
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no

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I don't think that is a good appraoch

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a better one would be

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suppose there is no triangular face

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show this implies a vertex of degree 3

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and then prove the opposite statement yknow

fallen verge
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its time to

vapid shuttle
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instead of trying to contradict both

fallen verge
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d-d-d-d-d-dual

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you can use duals since they are convex polyehedra

vapid shuttle
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what are duals?

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also Garlic

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another potentially good hint for you

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this

fallen verge
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duals are sort of the inverted polyhedron

vapid shuttle
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which I couldn't quite follow

fallen verge
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hold on lemme think

vapid shuttle
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I also recieved a hint for #4 if you wanted to talk about that one

fallen verge
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couldnt think of anything quick, checking the mathoverflow problem

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actually just consider one vertex

vapid shuttle
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consider any one vertex of our 3D convex polyhedra

fallen verge
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if it cannot have triangles and has to have at least 4 shapes, what must be around the vertex?

vapid shuttle
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something larger than a triangle?

fallen verge
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yes

vapid shuttle
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more than 2 edges

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more than 3 edges actually

fallen verge
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at least 4 edges

vapid shuttle
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yes

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I did get that earlier

fallen verge
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oh wait they need not be regular

vapid shuttle
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our formula becomes

fallen verge
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my dumbass

vapid shuttle
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2e=(total degree of faces)>=4f

fallen verge
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if theyre regular, its a lot easier

vapid shuttle
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if there is no triangular faces

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we have that

fallen verge
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are you allowed to use the fact that K_5 is not planar?

vapid shuttle
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OHOHOOHOOHO

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IWNDIWNIDNWDow

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Garlic

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we proved that as an example

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as a hint

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so

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yes

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I imagine you are onto somethin

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because he showed us that as an example hint for this question

fallen verge
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hmm one sec

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im trying to find a way to "simplify" the graph to get a K5

vapid shuttle
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Garlic

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I do already have the eulers formula applies for convex 3D polyhedra

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btw

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if that is what you are looking for

fallen verge
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yes i know

vapid shuttle
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okay just making sure

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I'm gonna be reading my textbook to see if there is any helpful examples

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tag me if u think of something pls

fallen verge
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alright

lone heartBOT
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@vapid shuttle Has your question been resolved?

fallen verge
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@vapid shuttle i think i have a way

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it might be a little finicky

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but it works

fallen verge
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so remember how i wanted to prove that a K5 must exist in the graph somewhere?

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so we look at a vertex in the graph

vapid shuttle
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sure

fallen verge
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we know that there must be at least 4 polygons connected to it

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that creates a graph with 8 out of the 10 edges

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after simplification

vapid shuttle
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Garlic

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can I have 10 minutes and then talk?

fallen verge
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sure

vapid shuttle
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@fallen verge okay I am ready when you are

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so we look at a vertex in the graph

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this vertex has at least 4 edges connected to it

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if it does not have 3 edges connected to it

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indeed this is true

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when you say, "with 8 out of the 10 edges" what do you mean?

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don't we only have 4 edges from our vertex? not 8? and the 10 edges of what?

maiden glen
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I think I have a solution if you are interested

vapid shuttle
maiden glen
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Suppose every face has $>3$ edges. Then, $4f\leq 2e$ (at least $4$ edges per face, but $2$ faces per edge), so $2f<e$. If every vertex has $>3$ incident edges, then $2e\geq4v$, or $e\geq 2v$ (similar double counting argument).
By Euler's formula,
\begin{align*}
v-e+f&=2\
2v-2e+2f&=4\
2v-2e+e&\geq4\
2v-e&\geq4
\end{align*}
so $e\leq 2v-4$, violating the bound on the second inequality with vertex/edges.

vapid shuttle
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why does 4f<=2e => 2f>e ?

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this seems the opposite of true

maiden glen
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probably mistyped the inequality

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hold on

vapid shuttle
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also what are incident edges?

maiden glen
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edges that touch the vertex

vapid shuttle
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ah ok

maiden glen
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an edge (a,b) is said to be incident to vertices a and b

vapid shuttle
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I've never actually worked with them in a coordinate system

ocean sealBOT
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Desync

maiden glen
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ah, that's not a coordinate

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it's an ordered pair

fallen verge
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ah thats better than my idea

maiden glen
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formally, edges are ordered pairs (or tuples for hypergraphs) of vertices

vapid shuttle
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formally ordered?

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but anyways

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ah

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okay so

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if every face has >3 edges

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then 2e=sum of all the degrees of the faces

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2e>=4f

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yes

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I had gotten this far earlier

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okay and then

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2f<e

maiden glen
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that should be nonstrict

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I'm used to typing with macros but they don't activate on discord 😭

vapid shuttle
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okay so 2e>4f

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why?

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every edge has atleast 4 faces

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but what if they all just have 4

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is that not allowed someway

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oh nonstrict

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the other one

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I see sorry

maiden glen
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yeah

vapid shuttle
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and should it be flipped aswell

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nvm

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not flipped

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geez

maiden glen
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inequalities happy_cry_cat

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in terms of graphs it's basically this theorem

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my proof is just probably scuffed

vapid shuttle
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suppose every face has >3 edges (so no triangular faces) then this impies 2f<=e yes. if every vertex has strictly greater than 3 edges, (so no vertex with 3 edges) then 2e>=4v or e>=2v

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I understand up until here

maiden glen
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so substitute 2f<=e into euler's formula

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and we get e<=2v-4

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which can't hold at the same time as e>=2v

vapid shuttle
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so contradiction

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yet eulers formula should hold

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for convex 3D polyhedra

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so it must be the case that one of our assumptions

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no triangular faces or no vertex with 3 edges

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is true

maiden glen
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I think it's slightly clearer phrased as a direct proof

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assume no triangular faces, so 2f<=e

vapid shuttle
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but that is the gist indeed?

maiden glen
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by euler, e<=2v-4

vapid shuttle
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I think I do understand that

maiden glen
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so the >3 degree for all vertices can't hold, so no triangular faces implies degree 3 vertex

maiden glen
vapid shuttle
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ty Desync, do you mind if I take some time to try to sort through this and then tag you once I have ?

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maybe 10-15 mins

maiden glen
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sure

vapid shuttle
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okay awesome

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@maiden glen hopefully I’ve adequately summarized your points?

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I think it makes good sense

maiden glen
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yeah

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technically, both assumptions could be false, so you should handle that separate case if you're doing it as a contrdiction

vapid shuttle
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if both assumptions are false

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then we have a triangular face and a vertex with 3 edges

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this is fine

maiden glen
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sure yeah

vapid shuttle
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I should write

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"atleast one.."

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but it is fine

maiden glen
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yeah

vapid shuttle
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nonetheless

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alright ty very much desync

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that one had me stumped

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goodnight!

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.close

lone heartBOT
#
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maiden glen
#

time for lectures for me devastation

vapid shuttle
#

rip

lone heartBOT
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quick thorn
#

Hello, I was wondering if anyone knows how to do this step by step. Any help would be appreciated, thanks.

quick thorn
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for context, its a high school maths investigation for calculating the area of k trapeziums under this sine curve:

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I know I can use integration but I am trying to find other methods

lone heartBOT
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@quick thorn Has your question been resolved?

lone heartBOT
#

@quick thorn Has your question been resolved?

lone heartBOT
#

@quick thorn Has your question been resolved?

quick thorn
#

ok

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does anyone know why this works

quick thorn
#

at least for natural numbers

lone heartBOT
#

@quick thorn Has your question been resolved?

quick thorn
#

Yeah ill try that

lone heartBOT
#
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Ask your math question in a clear, concise manner.
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After 15 minutes, feel free to ping <@&286206848099549185>.
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alpine sable
#

To get Mass can you do M=F(g+a)?

lone heartBOT
dim oasis
#

Seems like more of a physics question, we have a server in #old-network

alpine sable
#

I’ve asked plenty of physics questions here before

tardy stag
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F = ma

worthy oar
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Yeah thats correct.

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It's F = ma

dim oasis
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If it has mass in it and you know the other variables, I don't see why you can't find mass with it

alpine sable
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Ok thanks

tardy stag
#

keep units attached

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it's an easy check

alpine sable
#

,rotate

ocean sealBOT
alpine sable
#

How would I do 12?

tardy stag
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figure out how fast you were accelerating the cart

alpine sable
#

Would final velocity be 0?

worthy oar
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Initial will be 0 I think.

alpine sable
#

Oh yea

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To get vf can I use gravity for acceleration in this case)

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?

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Or would it not work like that

worthy oar
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Nope.

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As it's not vertical.

tardy stag
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you are accelerating the cart, gravity isn't doing anything here

alpine sable
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👍

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Can’t I get Vf from doing x/t

tardy stag
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no because you're not traveling at a constant velocity throughout that time

alpine sable
tardy stag
alpine sable
#

I’m actually not sure where to start can I get some help

tardy stag
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you should have an eqn for motion under acceleration

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but here I'll give u one

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$s_f = s_0 + v_0t + \f12a_0t^2$

ocean sealBOT
#

hayley

alpine sable
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👍

tardy stag
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oh that should just be at² bc this only works for constant acceleration

alpine sable
#

Is that right

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It seems too small

tardy stag
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it is too small

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you elected to divide by 1/2 which confused you instead of multiplying by 2

alpine sable
#

Yeah sorry I just noticed

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I got 9.122kg

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Thanks I think I got it

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👍

worthy oar
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You got it. Good job.

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@tardy stag Thanks for the help 👍

alpine sable
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@tardy stag want me to make you anything in return for you helping me?

tardy stag
#

they look so pretty! but those look like they take so much time, I'd feel bad asking you to make something like that for the like two minutes I spent on you

worthy oar
#

2 minutes is still time lol

alpine sable
#

.close

lone heartBOT
#
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alpine sable
#

You can decide next time if you want anything KurisuGoodJob

lone heartBOT
#
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strange fractal
#

um..

lone heartBOT
strange fractal
#

why is it -1/2 at the start

tardy stag
#

so that the y intercept matches

round geyser
strange fractal
#

do i have to do that every time to check my answer

round geyser
#

yeah

strange fractal
#

🥲🥲🥲🥲🥲🥲

#

why cant it be normal 😭😭😭😭

strange fractal
#

so to make it pos 3

#

u need -1/2...?

tardy stag
#

yeah

strange fractal
#

this is devastating

#

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potent plank
#

In this video of 3blue 1 brown}
https://www.youtube.com/watch?v=e50Bj7jn9IQ&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab&index=15

He is equating the mean of eigen values and mean of diagonals

Why is it equal ? Am I missing something?

How to write the eigenvalues of a 2x2 matrix just by looking at it.
Need a refresher on eigenvalues? https://youtu.be/PFDu9oVAE-g
Thanks to Tim for the jingle: https://www.youtube.com/acapellascience
Help fund future projects: https://www.patreon.com/3blue1brown​
An equally valuable form of support is to simply share the videos.
Special thanks ...

▶ Play video
glacial patrol
#

Trace of a matrix is sum of its eigenvalues

potent plank
#

Oh ok got it, I will check for the proof on the internet thanks.

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strange fractal
#

I thought everything to the power of 0 is 1

strange fractal
#

But if its -2^0

#

Is it -1?

#

no

#

t

alpine sable
strange fractal
#

oh

#

i c ic

#

ok thx

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slender granite
#

help would be greatly appreciated. This shouldn't be hard I just don't understand what could be wrong here

#

❤️

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acoustic ether
#

tf

keen pasture
#

<@&268886789983436800>

#

If you are NF fan: Great music taste

#

Don't think it is possible as the server has to many members

pliant oracle
#

Please don't troll / be inappropriate like this @alpine sable

acoustic ether
#

indeed but not for your bichazz ass

#

and please stop this nonesence

tardy stag
#

I'll give u 2 weeks

acoustic ether
#

2 weeks is kinda much i can do same in 2 days with yo mom

#

but

#

am a normal man without any autism or dawn sindrom so

#

and please stop this. this is chat for normal ppl not with retardations like u

#

be more serious

tardy stag
#

.close

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mellow linden
#

how come the direction vector if a line is parallel to the norm of a plane? or is that false

mortal trellis
#

what is the relationship between the line and the plane

vale wigeon
#

!original

lone heartBOT
#

Please show the original problem, exactly as it was stated to you. A picture or screenshot is best.

If the original problem is not in English, then post it anyway! The additional context might still help helpers help you. Do your best to translate.

mellow linden
#

Ex. 12. Give an equation of the plane that is orthogonal to the line (x, y, z) = (1, 0, 1) + (1, -1, 2)t andpasses through the origin.

#

Why can n = (1,-1,2)

mortal trellis
#

thats what it means for a line to be orthogonal to a plane

vale wigeon
#

^

mortal trellis
#

basically by definition

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real gazelle
acoustic ether
#

i wont but that guy was really messy (sorry)

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sly tundra
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stone breach
#

.claim

#

claim

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stone breach
#

Can somone solve the Integral for me? and also explain their steps? please

#

i have no idea how to solve the integral and it seems complicated

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noble frost
#

L = int_{a}^{b}sqrt(1+f'(t)²)dt

stone breach
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alpine sable
#

this question right here

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alpine sable
#

<@&286206848099549185>

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scarlet ridge
#

45-The image representes a center circumference 0.

It is known that:

• [RST] is an equilateral triangle inscribed on the circumference;

• [SU] is the side of a square inscribed on the circumference.

Determines, in radians:

45.2- UST

scarlet ridge
#

idk why its not pi/6

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woven sphinx
#

how would i workout which ones are subsets

woven sphinx
#

and how would i test whether they are closed under addition or multiplication

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thorn niche
#

help

#

ok

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thorn niche
#

help

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forest heron
#

i have to use the product rule to differentiate the function, but I'm lost on where to start and the process

coral thorn
#

do you know what the product rule is?

limpid turret
#

Do you know product rule?

forest heron
#

yes i do but what mean to differentiate the function

limpid turret
#

calculate the derivative

coral thorn
#

how’d you learn the product rule without learning what differentiate means hmmCat

forest heron
#

i was having a brain fart thanks for the help

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nocturne iris
#

hello again

lone heartBOT
nocturne iris
#

Show that the subgroups of ( (\mathbb{Z}, +) ) are the ( a\mathbb{Z} ) where ( a \in \mathbb{N} ).

ocean sealBOT
#

lilisworld

nocturne iris
#

i need a hint

#

<@&286206848099549185>

#

it's my section

prime anchor
nocturne iris
#

np

#

<@&286206848099549185>

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fair musk
#

what is |a + b|^2 and why

lone heartBOT
mortal trellis
#

what are a and b

fair musk
#

any real numbers

mortal trellis
#

then the same as (a+b)^2

#

cause it doesnt matter whether a+b is negative or positive, the square is the same anyway

fair musk
#

If we want to prove that for all real numbers a and b, |a + b| <= |a| + |b| is true, can I do cases?

  1. if a < 0 and b < 0, they're equal
  2. if a >= 0 and b >= 0, they're equal
  3. if a < 0 and b >= 0, the left side is less than OR EQUAL TO the right side.
#

◻️

mortal trellis
#

is it?

#

the last case?

#

what if a is so much negative that |a+b| is huge again

#

you can do it by cases but it needs to be slightly more involved

fair musk
#

i dont follow

#

doesnt my case work for that too?

mortal trellis
#

you just state the result

#

where is your argument

fair musk
#

I argue the same thing as the problem says

mortal trellis
#

you basically just write "case 3: works out"

fair musk
mortal trellis
#

you just state what you want

#

you dont state why

fair musk
#

we want that to be true for all cases so the entire thing is true

mortal trellis
#

well we want it to be true

#

doesnt mean that it automatically is

#

we still have to argue that it is true

fair musk
#

Oh so we just add "assume that this is true" at the beginning?

#

Then prove that assumption?

#

ok so then i add "assume that this is true." and then do my cases.

mortal trellis
#

no you cant just assume what you want to show

#

so one possible case is that b>0 and a<0, but 0<-a < b. then 0< a+b<=b and therefore |a+b| = a+b <= b = |b| <= |a|+|b|

#

I have to go now

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silver tangle
#

a

lone heartBOT
silver tangle
#

can someone explain the last term

mortal trellis
#

if you start at a vertex v and have two neighbors u,w, then a path of length 4 could be v,w,v,u,v. but you dont want to include those

silver tangle
#

does it also count u->v-w->v-u because its deg*(deg-1)*2 to count his case and the one u mentioned?

#

since deg edges can come in and only deg-1 can go out

#

@mortal trellis

mortal trellis
#

well you can either go to u or to w first

#

but if you start at u and then go over v to w and back thats just the same path

silver tangle
#

so 4 ways to count it then?

mortal trellis
#

why 4

silver tangle
#

start at v or u = 2, start at w go left or right = 2

#

and need to choose 2 points adjacent to v

mortal trellis
#

you cant go right at w. I am not sure what you mean

#

ok sry its too late for me to be awake and trying to help

#

good luck

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foggy mica
#

How do I simplify this to that? Can someone break it down into steps? Thank you.

wild umbra
#

square both side

foggy mica
#

ok that makes sense

#

thanks

#

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thin sedge
#

what quadrant is -5pi/3 on the unit circle

lone heartBOT
thin sedge
#

first quadrant?

#

,rotate

ocean sealBOT
thin sedge
#

Nick

#

finish typing

#

brb

#

yep

#

is it the first quadrant

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high zealot
lone heartBOT
high zealot
#

z table related

upbeat gorge
#

You might want to draw this so you know what part of the z-table to look at

high zealot
#

yeah this is when im stuck at lol

upbeat gorge
#

If x exceeds 150, are we concerned with values to the left or to the right of 150?

high zealot
#

right?

#

@upbeat gorge

upbeat gorge
#

Yes

upbeat gorge
#

So that means the area to the right of 150 is 0.9

upbeat gorge
high zealot
#

huh then what should this look like?

upbeat gorge
high zealot
#

?

upbeat gorge
#

Yes (though my that is not a good-looking bell curve lol)

high zealot
#

lol i agree i drew that with 2400 dpi mouse

#

so the probability for this is z score + table value?

#

@upbeat gorge

#

0.5*

upbeat gorge
#

I mean it depends on your z-table

high zealot
#

pls explain

upbeat gorge
#

you’re looking for the mean tho

high zealot
#

right

upbeat gorge
#

Well first you want the z-score of 150

high zealot
#

my z table only goes to 3.09

ocean sealBOT
#

CST (please ping when replying)

high zealot
#

isnt 150 the x ?

upbeat gorge
#

It is

high zealot
#

i dont get how the z score could be found in this case

#

looked online and its 1.28 but idk why

#

@upbeat gorge

upbeat gorge
high zealot
#

its this but 1st decimal only goes to 3.0

#

wait hold on no

upbeat gorge
#

Oh ic

#

Yeah you want to look for 0.90 inside the table itself

high zealot
#

This is the one

upbeat gorge
#

ah

#

So it calculates the area from the mean to the z-score

#

in our case, the area from z-score to mean plus the entire second half is 0.9

high zealot
#

Ok

upbeat gorge
#

So we’re looking for what value

high zealot
#

The z score of x > 90

#

?

#

Sorry I m lost at this point

#

@upbeat gorge

upbeat gorge
high zealot
#

@upbeat gorge oh the .40!

#

my table says ?= .1554

upbeat gorge
#

0.4 is not the z-score

#

0.4 is the probability in the inner rows/columns of the table

high zealot
#

right i mean the z score for .40 = .1554

#

@upbeat gorge

#

or is it the z score closest to .40?

#

.4015?

upbeat gorge
high zealot
#

oh mb i confused those 2 together

#

let me try again, the z score corresponding to the probability on the table closest to .40 is 1.28

#

right @upbeat gorge

upbeat gorge
#

Yes

#

That is best

#

Although

#

Recall 150 is under the mean

#

So the z-score isn’t 1.28

high zealot
#

could you show what that situation looks like graphically?

#

so its actuallly -1.28?

#

@upbeat gorge

upbeat gorge
upbeat gorge
high zealot
#

the red part you drew is the 150 right

#

is the mean the center line? or is it a dot or value within the red shade? could you explain that?

#

@upbeat gorge

upbeat gorge
#

The red part is the probability lmao

high zealot
#

😅 but i don't get what "under the mean" means

upbeat gorge
#

basically if it’s below the mean the z-score is negative

#

And if it’s above the mean it’s positive

high zealot
#

where is the mean

#

or is the mean just 0

upbeat gorge
#

We’re looking for the mean

#

(The z-score of the mean is 0, but the mean itself isn’t 0)

high zealot
#

hm

#

ok

upbeat gorge
#

But yeah, you have the z-score, you have X, and you have the SD

#

you can now solve for the mean

high zealot
#

yeah i just wanted to make sure i don't confuse anything

#

thanks for your help man really appreciate

upbeat gorge
#

np

high zealot
#

.close

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hardy aspen
#

how come for this when I move 20 to the right, it subtracts it and I eventually end up with x = -1 right

hardy aspen
#

so

#

i solved this

#

did the sam ething

#

and ended up with

#

d=7

#

checked the answer sheet and its apparently 5?

#

and the only way to get that

#

is to do the opposite and keep it the sanme when i move 3

#

to the right

ocean sealBOT
#

QuasiStar 超新星

hardy aspen
#

ah so the answer sheet was wrong

#

alr ty i knew sum was up

#

.close

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sweet basin
lone heartBOT
sweet basin
#

Wouldn’t both sides of the equation be the same?

#

If 2ln(e) is the same as (ln(e))^2

weak field
#

Urs would have been true if it was ln (e^2)

#

But it's (ln e)^2

sweet basin
#

oh

#

so how would that be expanded

#

you can’t expand it right

weak field
#

Solve ln e
And then square it

#

Follow the brackets

#

It asks for squaring on ln e

sweet basin
sweet basin
#

.close

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rustic nebula
#

I need to show that if 5 divides n with a remainder of 4, than 10 divides 2n^2 + 2n + 3 with a remainder of 1.
I dont know what I did wrong but I found that, if 5 divides n with remainder of 4, than 2n^2 + 2n +3 has a remainder of 7

rustic nebula
#

<@&286206848099549185>

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found the error

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I wrote down the problem wrong to begin with. my math is right

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.close

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cloud token
#

Can I get some help on part b?

lone heartBOT
cloud token
#

I was thinking of something like this but obviously it includes integrals

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also pretty unfamiliar with indicator random variables so not sure how to apply that here

lone heartBOT
#

@cloud token Has your question been resolved?

lone heartBOT
#

@cloud token Has your question been resolved?

cloud token
#

<@&286206848099549185> ;-;

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harsh sparrow
#

I’m horrible at math and could really use some help with a couple of problems, starting with this one. :(

formal shard
#

I'm assuming the next question is for range, in which you would do the exact same thing but for the y-values instead

harsh sparrow
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Ohhhh okay thank you

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For some reason I kept getting [8, -9]

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I could also really use help on this one too

formal shard
harsh sparrow
formal shard
harsh sparrow
formal shard
#

you had the right numbers, just need to put them in the right order

harsh sparrow
#

Ohhh okay that actually helps a lot I’ll have to fix some of my past answers then

formal shard
# harsh sparrow

For this you would do the same, but since you arent given any values on the axis you would just need to count the number of lines

formal shard
#

So its similar to the first question where yoiu want to find the range of x-values in the graph

harsh sparrow
#

Ohhh okay

formal shard
#

Since there are two lines, you would just go off of the furthest left point and furthest right, which in this case is the whole graph

harsh sparrow
#

Last question,

formal shard
#

and since there is no numbers labelling how far it goes you would just need to count

harsh sparrow
formal shard
# harsh sparrow

I'm not exactly sure what it's asking, since theres two questions technically

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Ignoring the top line, you would just substitue the x-values into the equations, so for example in the first one a) f(x) = x - 4 find x = 7, you would just put 7 where the x is for f(x) = 7 - 4 and so on for the other questions

harsh sparrow
#

OMG okay that makes things a lot simpler

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Thank you :)

formal shard
#

happy to help

harsh sparrow
#

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lone heartBOT
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plucky dagger
#

help

lone heartBOT
plucky dagger
#

To be more specific. The last two parameters
I have an equation already that fits the first three
r(x)=(x-2)(x-1)/(x+3)^2(x-2)

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Please someone help

formal shard
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just looking at it analytically

plucky dagger
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it touches I think. but it doesnt intersect or have an x intercept

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thats why i am confused

formal shard
#

touching it still counts as an x-intercept technically

plucky dagger
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I know it bounces due to multiplicity but idk how to do that

formal shard
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since it also asks for a turning point at the same point for the last condition

plucky dagger
#

would I have to change something in the numerator to still have it touch and have an intercept at (1,0)?

formal shard
#

Just graphed it, and looks like there is still an intercept

plucky dagger
#

ohh ok. I thought the bend would be more drastic. Like a parabola alsmot

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almost

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so does my equation seem to fit all parameters?

formal shard
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It definitely fits the first 4, i'm just very stumped by the last one sorry

plucky dagger
#

No worries. Hopefully I get a 9/10. Thank you for the help. I don’t have a great professor so I normally teach myself and I just had trouble with this one.

formal shard
#

It seems like it will also fit the last condition

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I'm not extremely familiar with how to check for it, but the concavity is positive at and after 1

formal shard
plucky dagger
#

The multiplicity is odd I think if you take the two factored pairs. So that would mean it touches and bends

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If I’m not mistaken

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I think I got it. Thank you again!

#

.close

lone heartBOT
#
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tribal valve
lone heartBOT
tribal valve
#

WIAT

naive valley
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ow my eyes

tribal valve
#

i think i know

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how

long axle
#

Or if u wanna get that result in a more convoluted way, do some division

tribal valve
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yeah thats what i was thinking

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so just long division x^4/x^4-16

long axle
#

Nah just do this

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Same thing just shorter

tribal valve
#

$

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$\frac{x^4}{x^4 - 16} + 16$

ocean sealBOT
#

dabbingpotato

long axle
#

$\frac {x^4 -16+16}{x^4 -16}$

ocean sealBOT
#

Stephen

long axle
#

This^

tribal valve
#

oh

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can we just do that

long axle
#

Now u can just break the fraction apart

long axle
tribal valve
#

oh

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ah

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so you get

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$1 + \frac{16}{x^4 - 16}$

ocean sealBOT
#

dabbingpotato

long axle
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Yes

tribal valve
#

so just

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wait

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right hand side integral is hard

long axle
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Why?

tribal valve
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nvrmind

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power rule

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bruh

long axle
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Wat

tribal valve
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no

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not power rule

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is it trig sub

long axle
#

Rewrite it as difference of squares

tribal valve
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i'm ending myself

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right

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$\frac{A}{x-2} + \frac{B}{x+2} + \frac{CX + D}{x^2 + 4}$

ocean sealBOT
#

dabbingpotato

long axle
#

Ew

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Nick u got this bruh

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LOL

tribal valve
#

bro

long axle
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gg

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Org chem tutor go hard

tribal valve
#

i know how to do it

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its just

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gonna take

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lots

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of

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time

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and

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i

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hate

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clamaculus

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fuck

long axle
#

Well it’s a good thing u hate clamaculus and not calculus cuz calculus can be pretty fun once u get the hang of it

tribal valve
#

wait

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why didn't we just use partial fraction decomposition in the first place

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oh wait

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nvrmind

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i know why

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okay i can do this by myself from now

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but basically

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you would just use ln on a/x-2 and b/x+2

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and just use u sub on cx + d/x^2 +4

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right

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ok i got it

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thank you guys so much for the help

#

.close

lone heartBOT
#
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junior warren
lone heartBOT
junior warren
#

could anyone explain how that 2x3 maxtrix was formed here

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is it just this?

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aka applying the transformation to the basis elements of P2, then representing them in columns of a matrix

lone heartBOT
#

@junior warren Has your question been resolved?

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raven field
lone heartBOT
raven field
#

how is f not differentiable at one it has a defined point and no discontinuity

tardy stag
#

it's a sharp turn though

fallen verge
#

if you take the derivative, you will notice it is not continuous

raven field
#

i forgot about that one

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😭

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tysm