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1 messages · Page 327 of 1

unkempt robin
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So which point decides when the function stops increasing and subsequently makes it non-injective?

subtle sun
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from when x = 0 ?

unkempt robin
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Yes, but I am asking for a point

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Also need y 🙂

subtle sun
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ahhh alr sorry

unkempt robin
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No problem!

subtle sun
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(0, 2)

unkempt robin
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Correct

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So do you see how we can split the graph into 2 sub-graphs (ignoring the third part where it starts growing again) to make each sub graph injective again?

subtle sun
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yes I can see

unkempt robin
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So then what would you put instead of a

subtle sun
#

since the y=2, then the a=2 ?

unkempt robin
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No, y is the vertical -axis

subtle sun
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ah wait sorry I got confused with D1 for a second

unkempt robin
#

You are asking yourself from which x onward is the function non injective

subtle sun
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In D2, a is the x coordinate so it would mean that a = 0?

unkempt robin
#

Yes, but in D1 as well

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It is injective from (-∞, 0] right

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And then when we split it it is also injective from [0, b]

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And then what is b

subtle sun
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b is 2?

unkempt robin
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Why do you think that

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We are looking for such an x which from the x onward it makes the function non-injective again

subtle sun
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Sorry, I'm a bit confused. Tell me if I'm wrong, (-∞, 0] is the area of the graph which includes and is lower than Y = 0?

unkempt robin
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We aren't talking about y here

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We are finding x's

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Earlier I just wanted you to tell me a point which needs a y coordinate as well

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You can discard that now

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You are looking at such intervals of (x1, x2) where the graph is injective

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Domain of a function = x-values

subtle sun
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hm okay I see, sorry this is taking me a while to process.

unkempt robin
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If you take an interval x€(-2, -1) you see the graph during those x's is injective

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No problem

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Because no parallel line to the x-axis intersects the graph twice or more

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But if we take an interval €(-1, 1)

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We see it is no longer injective

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Because you can draw a parallel line to the x -axis which intersects the graph twice

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And so, still ignoring the third part of the graph where it starts growing again, you need to pick 2 intervals where the graph is injective in both

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Can you think of an x which suffices both intervals (a)?

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From -∞ to which x is the graph injective and from which x to ∞ is the graph injective (ignoring the third part). Let me give you a simpler example

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Is this function injective?

subtle sun
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No, it isn't

unkempt robin
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Okay

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So what would you do to make it injective

subtle sun
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Split it at (2, -5)?

unkempt robin
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Correct

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And you'd get 2 intervals

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From -∞ to that x and from that x to ∞

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It is injective on the yellow interval and on the cyan

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Correct?

subtle sun
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Yes, I can understand

unkempt robin
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Okay, so how would the two intervals look (D1 and D2)

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D1 =

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Think of it as the yellow line

subtle sun
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Just to clarify again, D1 is (∞, 0] meaning that a = 0. Hence, D2 is [0, 4/3]?

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And Domain only consists from values of x

unkempt robin
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Yes that's correct

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And then you are left with D3

subtle sun
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Ahhh I see now, sorry I was thinking too much about x and y coordinates.

unkempt robin
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Hehe

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Also, in D1 it's -∞

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Because you start on the left

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The assignment forgot the minus

subtle sun
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yeah that one is not on me though lol I'll cross the original out and replace it with -∞

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so b= 4/3 hence D3 is [4/3, ∞)

unkempt robin
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That's correct

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You see that in all 3 intervals the graph is injective

subtle sun
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Yes, I can see

unkempt robin
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And that's it

subtle sun
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okay, tysm

unkempt robin
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No problem!

subtle sun
#

.close

lone heartBOT
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finite knot
#

prove that lnx<=x-1, for every x>0
with f(x)=x-1-lnx, x>0

fickle sandal
#

what are you struggling with here?

finite knot
fickle sandal
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we're using differentiation here right?

finite knot
#

yes

fickle sandal
#

so can you explain in words first

finite knot
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i differentiate f(x) and we get f'(x)=(x-1)/x, to find critical points we set f'(x)=0 and we get that x=1 is critical point, so we then know that f(x) is monotonically decreasing when x is between 0 and 1 and f(x) is monotonically decreasing when x is between 1 and +oo therefore knowing this we also know that lnx>=0 when x>=1 and all in all i can comprehand why this inequality is true but cant really mathematically prove it

fickle sandal
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Looks good. First we can rearrange the inequality to get:

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$f(x)\geq 0$

ocean sealBOT
#

chlamydia

fickle sandal
#

which is much easier to look at and prove

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then you've found the derivative that is always decreasing within the domain, but how do you know that f(x) won't cross 0?

fickle sandal
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we can show that that's the case

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Sorry I've just missed something, you said f(x) is monotonically decreasing for x>1, but that's not true.

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because f'(x)=1-1/x is positive for x>1

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so from there, we can show that the global minimum of f(x) is at (1,0)

finite knot
fickle sandal
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yeah for 0<x<1, but that's not the case for x>1

finite knot
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ok

fickle sandal
#

are you sure that's ok

finite knot
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no

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thats what i wrote

fickle sandal
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yeah, so next is to figure out what happens at x=1, since it looks like there's a minimum there

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right?

fickle sandal
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i'll reword and say that there is a minimum there

finite knot
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i know that there is a minimum there

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f(1)=0

fickle sandal
#

so what are you stuck on now?

finite knot
fickle sandal
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so from what you've done above, we can see that f(x)>=0, right?

finite knot
#

yes

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but f(x), x>0,

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what about the values that are lower than 1 and higher than 0

fickle sandal
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then we check x=0, or rather lim(x->0) to see that it's also greater than 0 there

finite knot
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but the limit diverges to -oo which i presume is smaller than 0

fickle sandal
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it doesn't, you have a -lnx term which goes to +inf

finite knot
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o

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that makes sense

fickle sandal
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you sure?

finite knot
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yes

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because we know that the smallest a value of f(x) is 0 therefore any other defined value of f(x) is gonna be bigger therefore f(x)>=0 right?

fickle sandal
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because the smallest value is 0, and the function only goes up from 0 on both sides

finite knot
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fair enough

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so how can i write this mathematically with set notation

fickle sandal
# finite knot

i would go with stating the minimum at x=1 from here, then showing the limit x->0

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depends on how you're expected to set your working out

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or are there other parts you want in set notation?

finite knot
fickle sandal
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I don't think there's anything else, frankly. The only intervals you need to deal with are x:(0,1) and x:(1,inf), right?

finite knot
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yes

fickle sandal
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or you can say that f(x):(0,inf) for x:(0,1)U(x=1)Ux:(1,inf)

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i guess

finite knot
#

.close

lone heartBOT
#
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hallow mesa
lone heartBOT
hallow mesa
#

Can anyone explain this question me

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
hallow mesa
#

1

alpine sable
hallow mesa
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4

alpine sable
hallow mesa
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I don't know 😞😕

alpine sable
hallow mesa
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Wdym

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2 , 5 , 3 , 8 , none

alpine sable
#

it’s a multiple choice question pick one answer

alpine sable
#

and which of these is the correct one then

hallow mesa
#

None of these ?

hallow mesa
alpine sable
hallow mesa
#

🙏🏻🙏🏻

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.close

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daring pilot
#

the first part, not sure what procedure is used here

royal meadow
#

if all else fails, try drawing a graph

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a quick sketch

daring pilot
#

that would work but how would you do it using algebra

royal meadow
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like, there's a big jump

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you can say that the limit from the left converges to one thing but the limit from the right converges to another thing

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so it can't be continuous

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if they converge to the same thing then it is continuous

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by definition

lone heartBOT
#

@daring pilot Has your question been resolved?

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wild delta
#

Helloooo, I’ve done this kind of question before but I genuinely forgot how to so could someone pls help me? 😭 tysm

royal meadow
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a is just sorta obvious

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triangle inequality

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like, no one side can be longer than the sum of the other two sides

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because then it just sorta

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wouldn't work

wild delta
royal meadow
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ok

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so imagine you have two sides of fixed length

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ok like

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two sticks

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joined at a hinge

wild delta
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Yes

royal meadow
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and you sorta just rotate them back and forth

wild delta
#

Yes

royal meadow
#

and then the third line is like idk an elastic band

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between the two ends

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ok

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so imagine you want to stretch the elastic band to be as long as possible

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then you'd want to sorta open it as wide as possible, right

wild delta
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Yes

royal meadow
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ok

wild delta
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I think

royal meadow
#

so the maximum length is clearly kinda like, as long as the two sticks in a straight line

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ok i'll draw a diagram

wild delta
#

Omg ty 😭😭

royal meadow
#

basically

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triangle inequality says that the elastic band can't be longer than the other two sides added up

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and then reverse triangle inequality says that the elastic band can't be shorter than the difference of the other two sides

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and that's basically question a

wild delta
#

Ooooh

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Oooh okay tysm this makes a lot more sense now!!

lone heartBOT
#

@wild delta Has your question been resolved?

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thick lynx
#

The image shows an equilateral triangle with side lengths $1$, whose vertices are midpoints of circles with radii $r > 0$. These three circles touch another circle with radius $s$. \[5pt] How many possibilities are there for the circle with radius $s$ when $r = \frac 1 2$ and $r \neq \frac 1 2$?

thick lynx
#

Does anyone have a hint?

subtle birch
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so the bottom two circles must touch the larger externally?

thick lynx
subtle birch
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for certain radii of the smaller circle, there may exist a case where internal touching yields no equilateral triangle

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lemme think more

thick lynx
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I think we can't have an internal circle when the three circles cover each other in the middle

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So we need to find the r for which that happens

subtle birch
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Oh well, that was neat

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Yeah that is pretty much the only case with r=1/2

thick lynx
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With r = 1/2, we can have both an internal and external circle

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Only for some r >= p > 1/2, it will only be an external one because the triangle will completely be covered, and we need to find that p

subtle birch
#

yes

thick lynx
# subtle birch yes

Hm, I'm thinking about finding the area of the internal circle in terms of r, and then setting that equal to 0, do you think that's a good idea?

subtle birch
#

for the case where all the three circles touch the larger circle externally, you have that centre of the larger circle and centre of the circumcircle of the triangle coincide

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So you can easily get a relation between s and r

subtle birch
thick lynx
subtle birch
thick lynx
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Yes

subtle birch
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why do you think that would help?

thick lynx
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I thought that if the area of that becomes 0, then beginning from that r, the three circles with radius r overlap and completely cover the triangle, so there can only be the external circle

subtle birch
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okay, that would be a specific case

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but we are supposed to work for all radii >1/2

thick lynx
subtle birch
#

yes. you can conclude that

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well, you need not introduce another variable p. The value of p is just 1/2

thick lynx
#

at r = 1/2, the triangle is still not completely covered

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p will be greater than 1/2

subtle birch
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for any r>1/2, the three circles will overlap. So there would be no chance for an internal as wll as external touch

thick lynx
#

Like for

subtle birch
#

yes

thick lynx
#

Oh

thick lynx
#

internal and external touch at the same time, only internal, only external

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So there will be three cases for r < 1/2

subtle birch
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and yeah, I understand you if the centre space left by the small circles is zero then there won't be any small circle who would be externally tangent to them

thick lynx
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and there will be only one case for p <= 1/2 (only external)

subtle birch
#

Okay, so here's my idea

Draw the circumcircle of the triangle. Label it centre as any point O. we also mark the centre of the larger circle as P
Now P and Q must lie on the same line and for some cases they may overlap.
Since we are given the length of side of equilateral triangle which is 1, you can conclude using a tip of trigonometry that the distance from centre of the circumcircle to the vertex of the triangle will always be 1/sqrt(3). Now, I'm a bit unsure how to proceed but I have a feeling that the cirumcircle and the larger circle have the same radii. It just something you may notice aswell after drawing a diagram (considering the case where the upper small circle is tangent internally while the bottom two are touching the larger circle externally)

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I cam to this conclusion by observing behaviour of centre of circumcircle as the radius of smaller circle increases.
When the radius is zero, the larger circle is in fact the circumcircle of the triangle. As the radius increases, there is a down shift in the centre but it is equal to radius of the smaller circle

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@thick lynx

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by increasing the radii of the smaller circle, there is a shift in the circumcircle but the radius of the circumcircle remains constant

lone heartBOT
#

@thick lynx Has your question been resolved?

thick lynx
#

Now, R * (1 - sqrt(3)/2) = r, using trigonometry

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Now, we should let r -> 0 and see what R we get

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But that doesn't seem to work out nicely

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Perhaps there is a mistake?

subtle birch
#

you should have something like R+r=1/sqrt(3)

thick lynx
# thick lynx

By looking at one of the three smaller triangles formed by the larger triangle in this figure,

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So cos(30°) = sqrt(3)/2 = R/(R + r)

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So sqrt(3)/2 R + sqrt(3)/2 r = R

subtle birch
#

Okay, well but why are you solving for that case. Aren't you known that it is the case when R=1/2

thick lynx
#

Oh

thick lynx
subtle birch
#

Okay, and I got it. The 'p' you were talking about is none other than 1/sqrt(3)

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consider it the following way.
Construct circumcircle of the equilateral triangle. Label its centre as O.
Now that point would coincide with the point of intersection of all three circles. And the radius of the circumcircle (distance from centre to the vertex) would be equal to 1/sqrt(3) which the the required radius

thick lynx
# thick lynx

Hm, [cos(30^\circ) = \frac{R}{R + r},] so [\frac{\sqrt 3 }{2}R + \frac{\sqrt 3}{2}r = R] and so [R\Bigl(1 - \frac{\sqrt 3}{2}\Bigr) = \frac{\sqrt 3}{2} r.]

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Solving for r and letting r -> 0 makes R -> 0 for some reason

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There must be a mistake

thick lynx
subtle birch
subtle birch
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Okay I get the mistake

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This length is not necessarily 'R'

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as the circles overlap, that distance becomes actually less than R

thick lynx
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And the circles will overlap, even when r is not 0 yet

subtle birch
#

yes

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At this point all the circles have the same radii

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and you know that radius of circumcircle of equilateral triangle with side length 1 is 1/sqrt(3)

thick lynx
#

I got 1/sqrt(3) using trigonometry too

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Ok, so for r < 1/2, we have three circles, for 1/2 <= r < 1/sqrt(3), we have two circles and for 1/sqrt(3) <= r, we have one

thick lynx
thick lynx
#

That's the other possibility

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Thanks

#

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#
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dawn kettle
#

hello may some of you help me

lone heartBOT
dawn kettle
#

i can send my math problem

fickle sentinel
#

go ahead

chilly dove
#

blud did not send the math problem

near apex
#

@dawn kettle Send your problem here.

lone heartBOT
#

@dawn kettle Has your question been resolved?

dawn kettle
#

sorry i was struggling with some net problems

#

they said that we should demonstrate that first proposition implies the second

near apex
#

,rccw

ocean sealBOT
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@dawn kettle Has your question been resolved?

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minor totem
#

How do you decompose this fractional expression

vital jasper
#

synthetic division to factor it?

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@minor totem Has your question been resolved?

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unkempt vapor
#

oh, Celeste player

#

is this trigonometry problem?

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so physics?

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sorry, can't help with this, i just know that it involves cos

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thick lynx
#

When solving an equation involving a root, e.g. [\sqrt{4 - x} = 8,] you need to check your solution because you squared, which is an irreversible operation. But when solving the same as an inequality, [\sqrt{4 - x} > 8,] then you don't need to check your solution, do you?

thick lynx
tepid drum
#

wdym by check your solution

thick lynx
tepid drum
#

why would you have to plug

thick lynx
tepid drum
#

by solving you get x=-60

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no you wont

tepid drum
#

square then subtract -4 and multiply by -1

thick lynx
#

If you decided to square here, you'd get the same, and that would be extraneous

tepid drum
#

no this isnt the case

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its different when you are working from here and when you are working in reverse

thick lynx
#

What do you mean?

tepid drum
#

for example if you have $x^2=64$ then $x=\pm{8}$

ocean sealBOT
#

calculus is fun

tepid drum
#

but you can start with x=8 and then squaring gives you x^2=64

tepid drum
#

bc you are squaring

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you dont care if you are squaring

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you care when you are taking sqrt of an even power

thick lynx
#

You can get extraneous roots when squaring

half epoch
#

It's not that you need to check your solution but that you are ignoring the domain constraints of sqrt when you do so

thick lynx
tepid drum
#

i mean that you wont face this new root

half epoch
#

When squaring the left side and discarding the root, you are implicitly adding a constraint to your solution

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Your squaring is correct if and only if 4 - x >= 0

tepid drum
subtle birch
tepid drum
#

if squaring will get you in troubles of new roots then why doesnt this root show up upon squaring $\sqrt{4-x}=8$

ocean sealBOT
#

calculus is fun

tepid drum
#

square and you get 4-x=64 i dont see any root other than x=-60 here

thick lynx
# half epoch Your squaring is correct if and only if 4 - x >= 0

Actually, even if you look at the domain, you still need to check if it satisfies it. Let me give you an example. \ [\sqrt{8 - 2x} = 1 + \sqrt{5 - x}.] The domain would be $x \leq 4 \wedge x \leq 5 = x \leq 4.$ Now, squaring twice, rearranging, you will end up wtih [x^2 = 16] and so $x_1 = 4$, $x_2 = -4$. \ Both satisfy the domain, so they are solutions, right? No.

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Plug back in and you'll see x = 4 is extraneous.

tepid drum
#

this is different?

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in the expression we initially had squaring led to a 1st deg pol

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here you got into a 2nd deg thats why new false root

subtle birch
#

well, you still have another bound

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squaring once, you get 2-x=2*sqrt(5-x)

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here you must notice that 2-x must also be positive since the LHS is always positive

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so 2>x. so 4 is rejected

half epoch
#

I guess that is what you mean by "checking", you also need to check the range

tepid drum
#

as long as squaring leads to 1st deg you wont face any new false roots

subtle birch
#

still you need to check the range

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sqrt(-x)=-2

tepid drum
#

this needs to stop here bc sqrt(x)>=0

subtle birch
#

this is satisfied for x=-4 on squaring. So you must consider the range also

thick lynx
tepid drum
#

i am talking if it is defined from first

#

i mean if it is valid

tepid drum
subtle birch
#

so you can conclude to that

thick lynx
#

Then the radicand is not negative

subtle birch
#

well on squaring, we have a new bound which we must also consider

#

since the conditions have changed on squaring, so has the bound

thick lynx
# subtle birch so you can conclude to that

Well, the point is that squaring can turn something wrong (-2 = 2) into something correct (4 = 4), so we need to check our solution afterwards or sort the bad ones out some other way.
It's probably the fastest to just plug back quickly at the end

#

But we don't do that with inequalities that we squared, do we?

tepid drum
#

but you cant even say -2=2

#

you should stop here before squaring

#

bc this is wrong

#

sometimes false statements imply true statements

thick lynx
#

Some equations don't have a root for example, and you set them equal to 0

#

That equation at the beginning would be wrong then aswell

#

I should move this to math discussion, I guess, maybe it fits better there

#

.close

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#
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dawn quail
lone heartBOT
dawn quail
#

This is called implicit differentiation, right?

#

Why does the top answer not work?

#

It’s with respect to y, not r

#

But why am I allowed to just move that r over? Feels like I’m treating it like algebra for the second answer

tepid drum
coral flower
#

u are differentiating the equaion
r = x^3 + t^3
d/dx (r) = d/dx (x^3 + t^3)

#

why is it wrt y tho , y isnt in there

dawn quail
#

The question asks for dr/dy

tepid drum
#

so d/dy=d/dx *dx/dy not (d/dx)(dx/dr)

dawn quail
#

Not d/dx(r)

coral flower
tepid drum
dawn quail
#

I understand dr/dy is the same as d/dy(r) I’m just not sure why

#

Does anybody feel this notation is overly confusing? Or too late to change now we are stuck with it forever

tepid drum
#

so you are initially having d/dy (r) but to write it more nicely you can say dr/dy

#

it is same thing

#

just the way it looks

#

dr/dy is easier to write than d/dy (r)

#

now lets differentiate wrt y

#

$r=x^3+t^5\implies \frac{dr}{dy}=\frac{d}{dy}{(x^3+t^5)}$

dawn quail
#

d/dx(…) is a command. It says to find the derivative with respect to x
dy/dx is the same thing as d/dx(y)
So it does the same thing as d/dx(…)
But why do we have dy/dx if it’s just another way of writing d/dx(y)?

ocean sealBOT
#

calculus is fun

dawn quail
#

Lol…
Btw, your username is false 😂

wheat isle
#

But why would you want to write d/dx(y) over dy/dx

dawn quail
#

I think

tepid drum
#

now $\frac{d}{dy}{(x^3+t^5)}=\frac{d}{dy}{x^3}+\frac{d}{dy}{t^5}=\frac{d}{dx}{(x^3)}{\frac{dx}{dy}}+\frac{d}{dt}{(t^5)}{\frac{dt}{dy}}$

ocean sealBOT
#

calculus is fun

tepid drum
#

derivative is distributive

#

and after that use chain rule

dawn quail
#

Ty

#

I think I understand

tepid drum
#

now $\frac{d}{dx}{x^3}=3x^2$ and $\frac{d}{dt}{t^5}=5t^4$

ocean sealBOT
#

calculus is fun

tepid drum
#

then you are done

dawn quail
#

Ty

#

.close

lone heartBOT
#
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wheat isle
#

d*dx^-1 opencry

tepid drum
#

np have a nice day/night

lone heartBOT
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cerulean surge
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ocean sealBOT
cerulean surge
#

This was how far I got

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blazing ruin
#

can someone guide me through how to do both questions?

blazing ruin
#

for the first part but not sure if its correct

tacit arch
#

You should be using squeeze theorem

blazing ruin
tacit arch
#

Divide everything by e^x

blazing ruin
#

e^x is 0 so both left and right sides are 0?

tacit arch
#

If that makes sense to you sure

blazing ruin
#

but is it really okay to divide by 0? i didnt know that was possible

tacit arch
#

Okay it doesn't make sense to you

#

e^x is never 0

#

It gets large as x goes to infinity

#

But it's in the denominator

blazing ruin
#

so approaching 0 instead right

tacit arch
#

Sure if that makes sense to you

blazing ruin
#

hmmm

blazing ruin
tacit arch
blazing ruin
#

can i just do this

tacit arch
#

That last line is wrong as written

#

The limit of both 3/e^x and -11/e^x becomes 0, but neither are actually equal to 0

blazing ruin
#

yea about that

#

idk how to present it

lone heartBOT
#

@blazing ruin Has your question been resolved?

blazing ruin
coarse niche
blazing ruin
blazing ruin
lone heartBOT
#

@blazing ruin Has your question been resolved?

blazing ruin
#

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dusky kraken
#

Have I differentiated this correctly?

lone heartBOT
dusky kraken
alpine sable
#

yes it's good man

uncut torrent
#

id recomment using quotient rule tho

alpine sable
uncut torrent
#

a lot easier

coral thorn
#

why not do quotient rule, no negative powers

#

yeah

dusky kraken
#

That’s a great point, I forgot about that initially

alpine sable
#

i think the quotient rule is better

dusky kraken
#

.close

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jaunty sierra
#

is this correct?

lone heartBOT
#

@jaunty sierra Has your question been resolved?

magic arch
#

!nosols

lone heartBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

jaunty sierra
magic arch
lone heartBOT
#

@jaunty sierra Has your question been resolved?

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@jaunty sierra Has your question been resolved?

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@jaunty sierra Has your question been resolved?

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@jaunty sierra Has your question been resolved?

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stable warren
lone heartBOT
worn fox
#

"And"

stable warren
#

what is this sign

#

oh..

#

that makes sense

worn fox
#

$\wedge$

ocean sealBOT
#

ΣΑCu

stable warren
#

so math made its own language?

#

💀

worn fox
#

It's a symbol from logic

stable warren
#

ahhhhh

#

thanks

#

♥️

#

.close

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#
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manic jay
lone heartBOT
manic jay
#

What does it mean when 1 goes undee x ?

fickle sandal
#

it's a label for different x'es

manic jay
fickle sandal
#

i'm guessing you've got like a quadratic there or some equation

manic jay
#

Yeah

fickle sandal
#

so x_1 is being labelled as one particular solution

#

which is 3

#

maybe you've got x_2=-3

manic jay
#

Ur goddamn right

#

U gotta explain how you know

fickle sandal
#

so the numbers under x help identify them

#

because it says +-3 there

manic jay
#

I dont get it

fickle sandal
#

what about it?

manic jay
#

So

#

Here in the book

#

It says

#

The equation x^2 = 9 is x_1 = 3 and x_2 = -3

fickle sandal
#

so the equation has two solutions, and we can distinguish between the two solutions by labelling them?

#

imagine we're using a quadratic for some real purpose, where we only want the positive solutions

#

then i can say that i only care about x_1

#

and now i know where that 3 comes from because it's labelled

manic jay
#

So

#

All such equations has 2 answers

#

Both r correct

#

One is negative x negative = positive

#

Positive x positive = positive

fickle sandal
#

not all quadratics have real answers

manic jay
#

Why would we need negative x negative

#

It gives a positive product anyway

fickle sandal
#

what does the product of roots have to do with this

manic jay
#

Idk

#

U told me that

#

x_1 is 3

#

x_2 is -3

#

I think

#

@fickle sandal

fickle sandal
#

that is literally information from your book

lone heartBOT
#

@manic jay Has your question been resolved?

#
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little steeple
#

I don’t know how to do this

lone heartBOT
alpine sable
#

B and D?

little steeple
#

Yh that’s it thank you

#

I’m in set 4 maths so I struggle a lot with the subject

alpine sable
little steeple
alpine sable
lone heartBOT
#

@little steeple Has your question been resolved?

worn fox
#

you are fine to open a new channel with a new question

#

just close this one first

little steeple
#

I closed the last one

#

Oh wait I didn’t sorry

worn fox
#

no i mean, opening a new channel is better for you as it puts your problem back on top of the list

#

so just close this one with .close

#

and open a new one with your new question

little steeple
#

K thanks

#

.close

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little steeple
lone heartBOT
fickle sandal
#

try imagining building the net into the prism

#

when you roll the rectangles up, which length corresponds to the unknown

little steeple
#

Length 6?

fickle sandal
#

yeah

little steeple
#

Oh wow

#

Thanks

#

.close

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#
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little steeple
#

.reopen

lone heartBOT
#

little steeple
#

I got D B C but that was wrong

#

.reopen

fickle sandal
#

look at D carefully

#

it has two very narrow rectangles

#

but the sides you want to join it to aren't the same

little steeple
#

Oh so D is wrong

fickle sandal
#

also check E

little steeple
#

Therefore is must be A b c

#

E is right too

fickle sandal
#

A shouldn't be right

little steeple
#

Wait is that because two of the rectangles interfere with eachother

fickle sandal
#

yes

#

and it won't make a complete prism

little steeple
#

Oh k

#

Sooo what is it

fickle sandal
#

looks like it's BCE

little steeple
#

Ohhhhh I seee it now

little steeple
fickle sandal
#

oh sorry E's wrong, it's got an overlapping face

little steeple
fickle sandal
#

it's got 7 faces

little steeple
#

Now I have a new version of the question

little steeple
#

.close

lone heartBOT
#
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little steeple
#

.reopen

lone heartBOT
#

fickle sandal
#

what's the problem

little steeple
#

I don’t know how to do it

fickle sandal
#

you did it before

lone heartBOT
#

@little steeple Has your question been resolved?

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tough lintel
lone heartBOT
tough lintel
#

i ended up doing something along the lines..... of setting F_1 to be everything but with u_1 = -k, g

#

i then set F_2 to be everything but u_2 = -k, g

#

I subtract them and get zero, which shows the soluton is unique right?

#

and assumed that both u_1 and u_2 are both solutions to the BVP

lone heartBOT
#

@tough lintel Has your question been resolved?

tough lintel
#

idk, am i supposed to use greens formula here???

tough lintel
#

.close

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alpine sable
lone heartBOT
alpine sable
#

How would i start off with this question?

#

I havent done this in class but ive done almsot all of the trignonometry section. I just have no clue where to start here and what this means.

lone heartBOT
#

@alpine sable Has your question been resolved?

alpine sable
#

<@&286206848099549185>

fickle sandal
#

what don't you understand?

alpine sable
# fickle sandal what don't you understand?

I dont get how to answer this question and i cant find any explanations online. I know what arcsin is and what a domain is and i know the graph of arcsin but what does xER mean and what does the function of x tending to pi/2 + arcsinx mean? How would i solve that?

fickle sandal
#

so the notation is foreign to you

#

the function isn't tending, it's mapping notation

#

it's the same as $f(x)=\frac{\pi}2+2sin^{-1}x$

ocean sealBOT
#

chlamydia

fickle sandal
#

$x\in\mathbb{R}$

ocean sealBOT
#

chlamydia

fickle sandal
#

means that x is (an element of) real numbers

#

all it is is setting up the question

alpine sable
#

oh okay i see

#

so do i rearrange this?

fickle sandal
#

rearrange what?

alpine sable
#

The top equation

fickle sandal
#

why would you need to rearrange it

alpine sable
#

Sorry i just read part a. just assumed it wanted me to rearrange it. I dont even know if rearranging is possible.

#

So part a is just to substitute x as 1/2 correct?

fickle sandal
#

but it's just asking for f(1/2)

#

yeah

alpine sable
#

Okay thanks so ive had a look at the other questions. Is part d asking me to rearrange then? as i was trying to before?

fickle sandal
#

yeah that'd be good

alpine sable
# fickle sandal yeah that'd be good

okay thanks so for part b, why isnt the range of f -Pi/2 to Pi/2? Because hasnt the arcsin graph got that range? im also assuming that by f they mean the y axis.

fickle sandal
#

arcsinx itself is -pi/2 to pi/2, but you've got some transformations on f(x) that make it different

fickle sandal
alpine sable
#

okay so then it would be -3/2Pi to 3/2Pi because 2arcsinx is -pi to pi so we add Pi/2 to both but the answer says -Pi/2 to 3/2Pi

fickle sandal
#

when you add pi/2 to the range, what happens to -pi

#

it doesn't turn into -3pi/2

alpine sable
#

Oh it doesnt affect it because were only adding a value

#

In that case, what if it was -2arcsinx + Pi/2

fickle sandal
#

range of -2arcsinx is still -pi to pi

#

so you get -pi/2 to 3pi/2

#

after adding pi/2

alpine sable
#

but thats just the same as the one above no?

fickle sandal
#

the range can be the same

#

what about sinx and cosx? their ranges are the same too

alpine sable
#

Oh right so what would change then?

fickle sandal
#

the arcsin shape flips

alpine sable
#

upside down or sideways?

fickle sandal
#

upside down because you use a minus

#

but they'll look the same either way

alpine sable
#

Okay thanks ill write this down in my notes

alpine sable
#

Actually i just saw the graph but am i not allowed to sketch past like 180 degrees if you get what i mean because youre cuts off

fickle sandal
#

as in stretching arcsin?

alpine sable
#

yh by a factor of 2 right?

fickle sandal
#

yeah

alpine sable
#

Okay but am i not allowed to sketch past 180 degrees because youre one cuts off

fickle sandal
#

where is 180 degrees

alpine sable
#

I mean because it cuts off and the length of the curve respective to its bumps is usually 180 degrees. Im finding it hard to expalin

#

just do i need to have the graph cut off like here:

alpine sable
#

because my teacher also didnt finish the curves completely and i want to know if theres a way to draw these curves specifically

fickle sandal
#

yes, because otherwise it fails vertical line test

#

if it keeps going

alpine sable
#

Oh okay thanks for all your help

#

.close

lone heartBOT
#
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analog robin
lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
analog robin
#

4

unkempt robin
#

Huh

gray isle
#

you didn't facotrise the numerator correctly

#

what you have would expand out to
2x^2 + 4x

unkempt robin
#

Oh nevermind I see it now. That's an x

analog robin
#

i dont undertand

unkempt robin
#

If you expand the numerator back, you get this: $2x(x+2) = 2x^2 + 4x$

ocean sealBOT
#

USS-Enterprise

unkempt robin
#

Which isn't equal to $4x^2 + 4x$

ocean sealBOT
#

USS-Enterprise

analog robin
#

now do i simplify the 2x with the 2

#

to get x

#

?

unkempt robin
#

As we said, you didn't factor 2x out in the numerator correctly.

#

Fix that before doing anything else

analog robin
#

i do not understand do u mind showing me stepo by step

gray isle
#

identify common factors and factor them out properly, you could consider coefficients and variables separately if you want

analog robin
#

can u shbow me pkls

gray isle
#

looking at the coefficients of 4x^2 and 4x,
what's the hcf of 4 and 4

lone heartBOT
#

@analog robin Has your question been resolved?

analog robin
#

no

lone heartBOT
#

@analog robin Has your question been resolved?

lone heartBOT
#

@analog robin Has your question been resolved?

lone heartBOT
#
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strange stratus
lone heartBOT
strange stratus
#

i understand how to get the answer (-20)

#

but i dont know if i should place greater than or lower than

wary stream
#

If it's positive, it opens up (looks like a U)

#

Negative, opens down (looks like a unpside U)

strange stratus
#

like >

wary stream
#

So because x^2 + 6x - 11, a is positive, it opens upwards meaning it has a minimum value

strange stratus
#

OHHHH

#

okkkkk

#

thank you so much

mild fractal
#

you could also think of it this way

wary stream
strange stratus
mild fractal
#

since its a k^2-20 type of expression where k=x-3; the minimum value of a squared term is zero, or greater than that...That means from observation you can tell that at x=-3, youre getting a minimum when you convert it to the required form (ie a(x+b)^2+c); but as you increse or decrease the value of x, regardless of sign, you find that the expression is always greater than -20

#

so your expression will either be -20, or greater than that

strange stratus
mild fractal
#

and yes i definitely recommend understanding the geometric essence of these expressions, because when you know how the graph behaves for a general case, you can quickly substitute the variables and catch upto what the question wants you to answer

strange stratus
#

no offence but i wont be able to understand this

mild fractal
#

dont worry, keep at it and you will

strange stratus
#

thanks for both of yall

mild fractal
#

that's how i did too :>

strange stratus
#

.close

lone heartBOT
#
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twin tapir
#

im confused on what to do here, i got x=-1.47 and x=1.13 but its wrong

gray isle
#

show work

twin tapir
#

i done a=3 b = 1 c=-5 so x=-1+- square root thingy 1 squared - 4 x 3 x-5 over 2x3

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then

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x=-1+- square root thingy 1+60 over 6

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so x either = -1+ square root thingy 61 over 6

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or same with - instead of +

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then put it in calculator

gray isle
#

you didn't round properly

acoustic basin
#

'square root thingy'

twin tapir
gray isle
#

sqrt(stuff)

twin tapir
#

oh

acoustic basin
#

what ramonov said

#

Not the square root thingy' fr

gray isle
#

root over is just as bad

#

,calc (sqrt(61)-1)/6

acoustic basin
twin tapir
#

ok so where did i go wrong then

ocean sealBOT
#

Result:

1.1350416126511
gray isle
#

you didn't round properly

gray isle
twin tapir
#

wait so is it not -1.47 and 1.14

#

ugh it still says wrong

hollow vapor
#

Round the other one again

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Not just the 1.14

gray isle
#

show how you're entering your answer into the system

acoustic basin
gray isle
#

other value seems fine

twin tapir
#

x=-1.47, x=1.14 cant take a pic cause it only shows one of them in the pic

hollow vapor
twin tapir
#

oh wait i accidentally added x=1.14 twice thats why

#

it worked now

lone heartBOT
#

@twin tapir Has your question been resolved?

lone heartBOT
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blazing ruin
#

how to do?

lone heartBOT
blazing ruin
#

all ive done for part a

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this is the part a ans btw

lone heartBOT
#

@blazing ruin Has your question been resolved?

blazing ruin
#

<@&286206848099549185> help..

zealous trench
#

What exactly are you struggling with?

blazing ruin
zealous trench
#

What course is this? How much rigour is expected?

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I'd say the left limit and right limits are both 1

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and x^2 - 3 is cont. everwhere

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and 5/(3+x) is cont when x is not -3

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hence f(x) is cont. on [-3,\infty)

blazing ruin
blazing ruin
zealous trench
#

i'm not american idk what that means

blazing ruin
#

the course is just called engineering mathematics 1

zealous trench
blazing ruin
#

oh like what i did?

zealous trench
blazing ruin
#

so the only discontinuity is x=-3?

zealous trench
#

well, no

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because at x = -3 you are using the x^2 - 3 part

#

the points is that each part of f is cont. on it's interval

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and at the potential problem point (the point where you chaneg how f is defined) has the same left and right limit

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so it is cont. on [-3,infinity)

blazing ruin
#

can you rephrase that cause i dont quite get it @.@

zealous trench
zealous trench
#

okay

blazing ruin
#

yes

#

ohhhhhhhh

zealous trench
#

do you get it?

blazing ruin
#

yes

zealous trench
#

cool, sometimes it just helps to draw these things

blazing ruin
#

what about the other two parts? if you dont mind explaining

zealous trench
zealous trench
#

there is a "hole" at x = -2

blazing ruin
#

is it cause x is supposed to be 0?

zealous trench
#

that is where (x^2-4)/(x+2) is undefined

blazing ruin
#

oh

zealous trench
#

plug in -2 there and you get a zero in the denominatoe

blazing ruin
#

is it cause you can cancel out

zealous trench
#

it should actually look like that

#

where the black circle is the f(0) = 2

zealous trench
#

it simplifies to x-2 but that is not the same as (x^2-4)/(x+2) in this context

blazing ruin
#

but aside from all that, how are you able to sketch out the graph just from looking at the functions

blazing ruin
zealous trench
zealous trench
blazing ruin
#

um

zealous trench
#

the first fraction simplifies to x -2 which is a straight line so it is easy to sketch

blazing ruin
#

polynomials without dividing anything are just curves and if its a polynomial over something its an asymptote

#

thats all i know

zealous trench
#

the asymptote is clearly at x = 4 because that is where you get a zero in the denominator

blazing ruin
#

oh

zealous trench
#

maybe you need some practice in what graphs of the form $\frac{a}{x-b}$ generally look like?

blazing ruin
#

no

ocean sealBOT
#

Scerball

zealous trench
#

?

blazing ruin
#

i cant picture that

zealous trench
#

They are called reciprocal graphs

zealous trench
blazing ruin
#

okay i will

#

but for now is there a way to do these questions without draw them out

#

cause my prof just works around with the inequalities

zealous trench
#

I mean you are searching for discontinuities

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so for part c) find the places where the denominator of the fraction is 0

blazing ruin
#

can i do that for all questions?

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finding the values where denominator becomes 0

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i got 0, 2 and -1

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from factorising the denominator

zealous trench
#

yeah

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so it is cont. everywhere else

#

other than those points

#

idk why you'd try to do this without knowing what the fucntions look like

blazing ruin
#

ill try to brush up on my graph imagining skills

blazing ruin
zealous trench
#

yeah

blazing ruin
#

nice

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thank you so much im enlightened now

#

ill be closing this then, cya around :)

#

.close

lone heartBOT
#
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gray jetty
#

can someone explain this to me, i didnt get this question correct but would still like to understand the solution

pale kestrel
#

explain which parts didnt make sense.

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or what of the solution

gray jetty
#

i dont know how to approach solving this correctly

#

what i did was like substitute in the compositions if this makes sense

gray jetty
#

because f inputs r and G outputs R

pale kestrel
#

ok now i look at this, no way that is correct wtf

gray jetty
#

huh?

pale kestrel
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this isnt right

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is that the solutions they told u

gray jetty
#

no

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thats what i put

pale kestrel
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right ok

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so

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f o g means

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Do g

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then

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Do f

gray jetty
#

im trying to figure out the solution

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so

pale kestrel
#

(f o g)(x) = f(g(x))

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so f o g would be

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Do g then Do f
[0, inf) -> R -> [0, inf)

gray jetty
#

yeah i see why that is incorrect now

pale kestrel
#

Right, then check the rest of the options to see which is valid

gray jetty
#

i dont think the second one is true either

pale kestrel
#

you cant guess, you have to compute.

lone heartBOT
#

@gray jetty Has your question been resolved?

lone heartBOT
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tough dawn
#

Just want to make sure I do these right. Like for #11 would I just say shifted 43 units to the left?

glacial crest
tough dawn
#

Ok thought so thank you

#

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kind patio
#

i understand most of this

lone heartBOT
kind patio
#

I’m just confused for when solving for B how they figured x=2

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Already claimed

azure turret
#

Settle down we sent it at the same time…

kind patio
#

just letting yk my bad

wary stream
kind patio
wary stream
#

I told you how

#

because of the (x - 1) part, when you make x = 2, you just have (2 - 1)

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If you made x = 1232, you have 1232 - 1, or 1231 and you don't want to deal with big numbers

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You can make x anything you want, because you already know what A and C are

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So the easiest value of x, would be x = 2

kind patio
#

The way they found A and C was setting it equal to the x-1 (so x=1)or in C’s case since there was no 3rd factor setting X=0 but

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Bx-1=x^2+9 doesn’t give u 8

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or in this case 2*

wary stream
#

And as mentioned, you already found A and C, so you easily plug that into the equation, and all you have left is B and x, but you're solving for B, so you can just plug in any x value you want

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They picked x = 2 because that's the easiest

kind patio
#

you are allowed to just do that’s

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?

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how come with the A, and C there was a reason they had to plug in x=1 or 0 but for this one there is no reason other than whatever number you like

wary stream
#

$A(x^2 + 9) + (Bx + C)(x - 1) = 10$

ocean sealBOT
#

dldh06

wary stream
#

That's the equation

#

You have 3 variables to solve for, A, B, C and one equation

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One of the ways to eliminate all the other variables, is to utilize what x can be

kind patio
#

wait wait

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oh nvm sorry continue

wary stream
#

To solve for A, you want B and C to be eliminated, so to eliminate B and C, if you do x = 1, then you have $A(1^2 + 9) + (B * 1 + C)(1 - 1) = 10 \to A(1^2 + 9) + (B * 1 + C) * 0 = 10$ then anything times by 0 is 0 so B and C are eliminated so you are left with $A(1^2 + 9) = 10$

ocean sealBOT
#

dldh06

kind patio
#

so they simply made x=2 because it was easier to compute

wary stream
#

Yes

wary stream
#

When you do all that, you get A = 1

#

Since A = 1, you can just plug that into the equation and leave it be $A(x^2 + 9) + (B * x + C)(x - 1) = 10 \to 1(x^2 + 9) + (B * x+ C)(x - 1) = 10$

#

Now all you have left is B and C to deal with, and you want to eliminate one of the two, the easiest is eliminating B, by making x = 0

ocean sealBOT
#

dldh06

wary stream
#

So if x = 0 then $1(x^2 + 9) + (B * x + C)(x - 1) = 10 \to 1(0^2 + 9) + (B * 0 + C)(0 - 1) = 10$

#

B is now gone

ocean sealBOT
#

dldh06

wary stream
#

B is now gone so you have $1(0^2 + 9) + (C)(0 - 1) = 10$, you can solve for C

ocean sealBOT
#

dldh06

wary stream
#

And C = -1

kind patio
#

i got those 2