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alpine sable
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.clpse

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lone heartBOT
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dire dew
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Hi, I was trying to solve for the average distance between two randomly chosen points on a circle and came up with the following two formulas, but I don't know which one is correct or why they are different. I am assuming the second one is correct but I'm not sure. Can someone give me some insight? https://i.redd.it/avqor86msmpb1.jpg

dire dew
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<@&286206848099549185>

lone heartBOT
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@dire dew Has your question been resolved?

dire dew
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Yeah, I saw that, but why is the first one incorrect?

dire dew
tacit arch
dire dew
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I understand that, but how would I go about calculating this with a cartesian coordinate system

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In other words, how would I adjust the first integral or function, to give me the right answer

dire dew
# tacit arch I explained that here

and, this is helpful, it's the same as my second solution, but I want to understand how I need to adjust the first one in order for it to be correct

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@tacit arch

tacit arch
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You change the distribution/density

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I don't know what you're looking for

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It's like asking "how do I change a fair coin to make it turn up heads twice as often"

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You change the coin to turn up heads twice as likely as tails

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So change the integrand in the integral

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subtle sand
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anyone knows how to do the MLE part?

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tough dawn
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For this problem I need to estimate the intervals on which the function is increasing or decreasing. Would this one be (-infty, infty)?

lunar ravine
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It's not (-infinity,infinity) no

thick lynx
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What do you mean, (-infty, infty)?

tough dawn
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Because the arrows mean it goes on forever in both directions

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I thought that was the intervals

lunar ravine
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a function is increasing when f(x) increases as x increases

haughty pollen
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3x+3= 3(x+3)

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x^2 -1 = ???

lunar ravine
lunar ravine
lunar ravine
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now determine these intervals where the curve is going up and the other ones where the curve is going down

tough dawn
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You mean like where the turning points are? Like 1 and 4

lunar ravine
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these are the points where the curve goes from increasing to decreasing and from decreasing to increasing

tough dawn
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Right

lunar ravine
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you need the intervals before and after these points

tough dawn
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How do I find those?

lunar ravine
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like (-infinity,1) is the interval before 1

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basically the interval where the curve exists like its domain at that specific part of the graph yk

tough dawn
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Oh ok so it would be (-infinity,1) and (4,infinity)?

lunar ravine
tough dawn
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So that would be the correct answer right?

lunar ravine
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you have to say if it's increasing or decreasing too at each interval of these

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and you have to write all intervals

tough dawn
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So like (-infinity,1) increasing and (4,infinity) decreasing?

lunar ravine
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yes right but there are two missing intervals still

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the part between 1 and 4

tough dawn
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Oh what would that even be? Just 3?

lunar ravine
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Not really see that part here what is the interval of that part?

tough dawn
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(1,infinity)?

lunar ravine
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1 yes not -infinity tho check the x value not the y one

tough dawn
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Oh ok

lunar ravine
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no not infinity either it stops at that red line

tough dawn
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Oh so is it (1,3)?

lunar ravine
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yes right

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now the interval next to it can you figure that one out?

tough dawn
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(3,4)

lunar ravine
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yeah

tough dawn
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Ok so are those the intervals in between?

lunar ravine
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they are yes

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you just need to determine whether the curve is increasing or decreasing at those intervals

tough dawn
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(1,3) decreasing and (3,4) increasing

lunar ravine
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yes

tough dawn
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Ok I get it now. Thank you for helping me

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serene pilot
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hannah earned 149 prize tickets playing pinball, she spends 85 tickets on a bracelet and the rest on candy that costs 10 tickets each. at most how much candy can hannah get?

serene pilot
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so far i have calculated 140=10x+85

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then i subtracted 85 from both sides

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and now i am at 55=10x

reef crown
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yeah well done

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now it's simple

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if you divide by 10 you get 5.5 right?

serene pilot
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yes

median oar
serene pilot
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oh i must have pressed the wrong key sorry

reef crown
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doesn't make sense so you have to think about how much candy you can get until you get more than 5.5, which would get out of your range

serene pilot
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so at most she would only be able to get 5

reef crown
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yeah correct :)

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if she got 6 she would pay more than she actually has

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so she can get 5 at most as you deducted

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well done

serene pilot
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i just struggle really badly with math

reef crown
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ahaha dont worry man you solved it in the end so that's good

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:)

serene pilot
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thanks

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do you mind if i do more than one?

reef crown
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yeah ok if they're simple

serene pilot
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they ar just like these ones

reef crown
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ok then

serene pilot
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trisha is saving 25 a week to go on a vacation. she determines that she will need 350 but also wants to have over 100 left in her bank account after the trip how many weeks should trisha save up?

reef crown
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which equation did you think of?

serene pilot
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350=25x-100

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  • 100 to both sides
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which i ended up with 450=25x

reef crown
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yeah well done

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you have it then

serene pilot
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so i divide 450 by 25 and ill have the answer/

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?

reef crown
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yeah

serene pilot
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i came up with 18

reef crown
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yeah that's the result

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and the equation is correct as well

serene pilot
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ok thank you very much

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valid void
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hey guys I need help with this for my homework.

valid void
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I already drew the functions but im just a bit confused with the questions they are asking me

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<@&286206848099549185>

lone heartBOT
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@valid void Has your question been resolved?

valid void
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no

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<@&286206848099549185>

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<@&286206848099549185>

valid void
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<@&286206848099549185>

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<@&286206848099549185> PLEASEEEEE

gloomy forum
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is it 3/8 (x+5) -3 ?

valid void
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it is

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5/8

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instead of 3/8

gloomy forum
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okey i will help in 10 minutes

valid void
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ok tha k you so much

gloomy forum
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g is 1/3 (absolute(x-1)) right?

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-5

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because of 5/8 is greater than 1/3 rx will be always ahead of gx

valid void
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how do I write that using the interval notation line?

gloomy forum
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i now realize that 115/23 is 5

valid void
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ok thank you so much

gloomy forum
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npnp

valid void
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can u help with the second prt too?

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@gloomy forum

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<@&286206848099549185>

gloomy forum
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so you need to find the values between blue lines to do that you need to equalize p(x)=r(x) which gives us x=3 and otherone is -5 as we found earlier so its (-5,3)

valid void
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sorry im not at home right now so I cant show you how I would write my answer. How do you think I should write it?

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@valid void Has your question been resolved?

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@valid void Has your question been resolved?

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dim sundial
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im having trouble finding the vertex since
the distance between focus to directrix is only 5
units\

dim sundial
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focus (-2,3) and directrix is x = 3

gray isle
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why'd the distance being "5" an issue for you?

dim sundial
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uneven

gray isle
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same principle applies

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how would you do this if you were instead given
focus (-2,3) and x=4, (distance of 6)

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cinder mist
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I am focusing on deritatives, I know that derivatives are related to the acceleration of original graph. So far I choose graph C. But I don't know which 6 answer choices it could be for the second one.

dim sundial
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Oops my channel timed out uhh

gray isle
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make another one

cinder mist
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lol

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@cinder mist Has your question been resolved?

cinder mist
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There must be a lot of people who need help

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@cinder mist Has your question been resolved?

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@cinder mist Has your question been resolved?

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narrow flint
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Given the boundaries of a 2D surface area, an initial position and a brush diameter, are there algorithms that would help calculate or approximate what is the shortest trajectory that would paint all of the surface ? Is it also possible to determine the shortest distance without generating the trajectory ?
The problem can also be viewed as a Roomba robot that has to clean a room by travelling the shortest path.

remote heron
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cool question. i hope someone else knows because im not sure lol

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interesting heres discussion about the problem from a robotics pov

fallen verge
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Are we assuming a flat area? I feel like curved surfaces might make this crazier

lone heartBOT
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@narrow flint Has your question been resolved?

remote heron
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man what a bummer they ghosted

narrow flint
narrow flint
fallen verge
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Ok so as i understand it for now, lets say you have a grid of pixels and you want to create a path between said pixels to minimize the distance traveled

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Ive simplified the problem a lot, but its better to start somewhere

remote heron
fallen verge
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Unfortunately, with the way ive phrased it, this seems akin to the traveling salesman problem

narrow flint
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Yes, but unlike a travelling salesman problem, moving to a pixel has impact on its surounding pixels.

remote heron
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i have a friend who does robotics, this is what he asid its called

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it looks complicated blobsweat

fallen verge
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This does seem complicated

narrow flint
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I suppose you could imagine it as a travelling salesman who's marketing has influence and spreads around him, so if he were to visit New York then he doesn't need to go to Philadelphia since people have heard about him*

fallen verge
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Give me some time to think, ill come back soon with whatever findings i have

remote heron
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i do wonder if its solved in a really constricted case

narrow flint
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One non-optimal solution that I thought about so far would be to move along the boundaries of the shape so that the circle always touch the edge

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Then repeat using the newly formed boundary until it completely collapses

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You would end up with a set of layers that you can then follow one by one.
Not optimal, but that would provide one possible path. Perhaps it's easier to optimise an existing path rather than optimising while creating. I dunno

fallen verge
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I actually think the whole locality thing makes this harder to solve

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Obviously the most optimal solution is to find a path with 0 overlap but also you want to make sure the path does not make more than 90 degree turns or the overlap of the brush is suboptimal

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That means I have solutions for rectangles and circles

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But not much else

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Oh any polygon with interior angles more than 90 degrees it seems

narrow flint
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What would it look like ?

fallen verge
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Not convinced on that one

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For circles you start at the center and make concentric circles

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For rectangles, you start at a corner and follow a wall

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Ok wait is the brush round or square?

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Bc this will leave some gaps in corners

narrow flint
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Yes it's round.
I feel like the corners of a rectangle would be painted using diagonals lines or something. I don't think I'm not sure if the answer is probably straightforward even for a rectangle since the start position could be anywhere inside, but it could be useful to study the most "basic" case first(unless it's one of these problems where it's the opposite..)

lone heartBOT
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@narrow flint Has your question been resolved?

lone heartBOT
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@narrow flint Has your question been resolved?

lone heartBOT
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tough nacelle
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translation

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A.
Write an expression that calculates the area of ​​this trapezoid.

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B.
Calculate the area of ​​the trapezoid,
when a = 4 cm and b = 3 cm.

lone heartBOT
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tough nacelle
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.close

modern imp
tough nacelle
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.close

tough nacelle
modern imp
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Wait 'c' here is area right

tough nacelle
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yea i thought of it too

modern imp
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i mean the variable c

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bitter cloak
#

what are the 2 values of x :( i'm lost with the exponents+ factorization part

white crater
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try letting u = x^3

bitter cloak
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i tried looking up how to factorise it but it threw me into this

bitter cloak
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substituting the original x value?

white crater
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nvm i dont think my idea works

bitter cloak
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i'm soooo lost

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lol

bitter cloak
stark path
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Are u familliar with reminder theorem?

bitter cloak
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not really

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mind explaining?

stark path
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Sure

bitter cloak
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thanks!

timid temple
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Solve $u^2+7u-8=0$

ocean sealBOT
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KTMath

bitter cloak
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i tried this just now

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but it confused me later on

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i tried using it in the pq formula but idk there were a lot of decimals/fractions

stark path
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So like
In this theorem

Considering a function f(x) = something
U have to try and find for indivitual values for x that sum up to 0 in the function

Lemem give u an example
If f(x) = x^2 -2 x + 1
If u do f(1) = 0
So hence u can say x-1, is a factor for the function f

timid temple
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Tell me two u values

stark path
bitter cloak
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ohhhhhhhhhhhh

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wait that makes sense

stark path
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If u have any other ideas on factoring
U can choose that as well
It's not like u have to stick to one single formula

bitter cloak
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thanks i'll try to do this now to see if it makes more sense

stark path
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Rog that

timid temple
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Sorry to interop find u first and consider cubic root of u

bitter cloak
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we have mainly been using factorization

bitter cloak
stark path
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U can chooss that path as well

bitter cloak
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is it more efficient?

stark path
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That depends on whther u r assigned to factor using indivitual rules or not

bitter cloak
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i mean both methods have been shown to us

stark path
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Then it's ur wish to proceed

bitter cloak
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i just havent been working with cubic roots a lot / the substitution method but my teacher has said it's fine

stark path
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It's ok

bitter cloak
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how would i go about if i did the substitution method? just normal pq formula?

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but then once i have value of u i take the cubic root out of it?

stark path
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Yea u can take it out once u r done factorizing the substitioned equation

stark path
bitter cloak
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is that like

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(u-1)(u+8)=0

stark path
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Yes

bitter cloak
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ohhh and then the cubic root of -8 is -2?

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WAIT

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THAT MAKES A WHOLE LOT OF SENSE

stark path
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Yea lol

bitter cloak
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omg i feel so stupid doing maths sometimes 😭

stark path
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Actually cubic root of 1 and -8 :V

bitter cloak
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thank you both so much!!!

bitter cloak
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but

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cubic root of 1

stark path
bitter cloak
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is still 1

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no

stark path
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Yea

bitter cloak
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yea

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LOL

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okay thank you so much

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srsly

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saved my grade

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i get it now

stark path
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Lmao no mention

bitter cloak
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have a nice dayyy!!

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.close

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stark path
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snow spade
#

I have a question

lone heartBOT
snow spade
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Whenever you're using an angle to the vector do you have to always use force or can you use like the soh cah toa as substitute?

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Or that's on a different equation?

alpine sable
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may you give me a example?

snow spade
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Wait lemme just rephrase that actually

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it might be confusing

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So whenever you have force as given in your freebody diagram

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to find the tension, moment or etc

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Can you use soh cah toa to pair with force instead of cos and sin?

alpine sable
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give me a couple minutes to think about this. however you have a well-grasped understanding of your subject.

snow spade
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Like this

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Can I like do 3/5.8 (200) for the x

alpine sable
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assume the following. imagine your self on a hill, you’re going done the hill. would you feel going down or up? Within that case, in which direction you feel. you may use the trig functions. you’re correct.

snow spade
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Thanks a lot!

alpine sable
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sorry if it seems obvious or trivial, what other problems you might need help with

snow spade
#

That's it I just probably got confused.

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Thanks a bunch!

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.close

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maiden lotus
#

hi all, I tried various ways to solve this equation but I always got stuck at 4^x(2-sqrt(3))^x = 1 but I don't think it's correct.
Equation in question (2+sqrt(3))^x + (2-sqrt(3))^x=4^x

opal jolt
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$(2+sqrt(3))^x + (2-sqrt(3))^x=4^x$

ocean sealBOT
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LordFelix

opal jolt
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the solution is very obvious by trial and error, but im having trouble getting it analitically

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are you expected to solve it analitically or numerically?

maiden lotus
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analytically

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I don't want a numerical solution

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like I get it if it's 1

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but why i

opal jolt
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it is 1, im looking into how to properly compute it

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obviously 2+sqrt3 +2-sqrt3=4

lone heartBOT
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@maiden lotus Has your question been resolved?

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minor nebula
#

Here:2x=18+2

lone heartBOT
winter light
gray isle
#

(also though gpt is correct in this specific question, it is mostly unreliable and shouldn't be used for math)

winter light
#

If you have a + before a parentheses you can delete the parentheses and add what you had inside. On the contrary, if you have a - before parentheses, you delete the brackets and change all signs of what you had inside brackets

gray isle
#

the presence of () here don't really do anything here

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if you want to bring stuff like associative property into this

winter light
#

Also, remember that in math:
$$\text{stuff} = +\text{stuff}$$

ocean sealBOT
#

Alberto Z.

gray isle
#

$\begin{aligned} x + (x - 2) &= x + (x + (-2)) \
&= (x+x) + (-2) \
&= (2x) + (-2) \
&= 2x - 2 \end{aligned}$

ocean sealBOT
#

ℝam()n()v

gray isle
#

or just drop the () since they were unnecessary and
x + x - 2
naturally simplifies to 2x - 2

minor nebula
minor nebula
winter light
#

Subtraction occurs only between 2 things

#

In this case the x (the one in the brackets) and the 2

minor nebula
#

Question: sum of two consecutive values which are even is 18 then find find those numbers

gray isle
#

its unclear what you issue still is

minor nebula
gray isle
#

that's how you wrote it

minor nebula
winter light
gray isle
#

because the () pretty much do nothing

minor nebula
gray isle
#

if you want to bring stuff like associative property into this
look at the above image

#

x + (x - 2)
is essentially the sum of three values:
x,x and -2
and from the associative and commutative properties of addition you can add those in any order you want

minor nebula
#

Oh ok

#

Wait what if we there is division in parenthesis

#

@gray isle

gray isle
#

write what you mean

minor nebula
#

2+(14÷7)

#

16÷7 is not equal to 2+2

gray isle
#

well that would violate the order of operations

#

as you have division between 14 and 7
that division takes priority over addition

#

again those () were uselss here, division takes priority regardless

minor nebula
gray isle
#

because there associative property of addition is applicable

#

here it isn't

minor nebula
#

It isnt applicable when there is division but it is with multiplication and substraction?

gray isle
#

$2 + (14 \underbrace{\divisionsymbol}_{\textbf{NOT} +} 7)$

ocean sealBOT
#

ℝam()n()v

gray isle
#

do you know what the associative property for addition states?

winter light
minor nebula
#

Ok

gray isle
#

$$a + (b+c) = (a+b) + c$$
that doesn't apply here

ocean sealBOT
#

ℝam()n()v

minor nebula
#

How do u solve x+(x÷2)

stark cosmos
#

x/2

#

first

gray isle
#

you could combine into a single fraction consider common denominators

minor nebula
winter light
minor nebula
#

Oh ok

#

Where could i get all important and even micro rules all together

#

Anyway thx everyone

lone heartBOT
#

@minor nebula Has your question been resolved?

lone heartBOT
#
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chilly idol
lone heartBOT
chilly idol
#

Need some help on 40 and 41

#

For 40 I'm assuming that since their is a absolute value applied for x that all points below the x axis, will have their x coordinate taken in the absolute value

#

I'm guessing for 41. I do the same thing I did with 40 but I take anypoint that is on the left side of the y axis and do the absolute value of its y coordinate.

#

I just want to know if im on the right path

#

The answer are kind of weird though

stark cosmos
#

f(abs(x)) = {f(x) if x=>0, f(-x) if x<0

#

what happens if you plug in x = -2 in this function?

chilly idol
#

You would get f(2)

stark cosmos
#

right, so now it means that for all negative x:s then the function should look something like the positive side

#

right?

chilly idol
#

Yeah

stark cosmos
#

okay now just do some values for example

#

x = -4, x = -6, x = -8

#

what would you get?

chilly idol
#

Well I would get x=4, x=6, x=8

stark cosmos
#

plug those values in your f(x)

#

and draw dots on your graph

chilly idol
#

When we plug it into f(abs(x))

stark cosmos
#

does it look familiar ?

chilly idol
#

hold on

#

let me just make a rough sketch

#

@stark cosmos So everything is getting smushed into the right side of the x axis

#

Because we are doing absolute value to all of the negative x values

stark cosmos
#

i am not sure what you mean

#

but if you make dots

#

and draw them together

#

you will see it is a reflection of the positive x axis

chilly idol
#

Like if we took (-9,-3) and did abs value of the x value, we would get (9,-3)

stark cosmos
#

almost my friend

#

so

#

let us look at the negative x - values

chilly idol
#

ok

stark cosmos
#

f(abs(-4)) = f(4) = -2

#

so a point would be

#

(-4, -2)

chilly idol
#

(4,-2)

stark cosmos
#

x will still be the same

chilly idol
#

oh ok

stark cosmos
#

only the function will do something

#

it will do... f(abs(x)) = y

#

now do this for the points that you see in the positive x axis

#

(x =4, 6, 8)

#

but do them for the negative values

chilly idol
#

ok

stark cosmos
#

x = (-4, -6, -8)

#

then you make dots on the graph

#

and you should see a pattern

chilly idol
#

Ok, I'll try right now

#

I also do this for x=-9, -3, -6

stark cosmos
#

you don't need to

chilly idol
#

ok

stark cosmos
#

you will see the pattern quite fast

#

have you done it?

chilly idol
#

yeah Ill send a picture

#

,rotate

ocean sealBOT
chilly idol
#

Blue is orginial graph

stark cosmos
#

yeah i see

#

now can you see that the purple looks awful a lot like the right side?

chilly idol
#

I see a reflection of the y axis

stark cosmos
#

kind of like it is mirrored or something

chilly idol
#

yeah

stark cosmos
#

there is your answer

#

now for abs(f(x))

chilly idol
#

yeah

stark cosmos
#

abs(f(x)) = {f(x) if f(x) >= 0, -f(x) x<0

#

so all values of f(x) must be positive

chilly idol
#

ok

stark cosmos
#

just do all the f(x) positive then

#

and you are done

#

so for example:

chilly idol
#

So all y values must be positive

stark cosmos
#

abs(f(-3)) ) = abs(-9) = 9

#

yes

chilly idol
#

ok

maiden lotus
chilly idol
#

,rotate

ocean sealBOT
chilly idol
#

@stark cosmos I got it

#

Is it correct?

stark cosmos
#

nope

chilly idol
#

hmm ok

stark cosmos
#

abs(f(-3)) = abs(4) = 4

#

you don't need to do what you did before

#

just plug in all the x values

#

and look what you get

chilly idol
#

oh ok

stark cosmos
#

the trick is that when ever f(x) < 0

#

meaning when f(x) is negative

#

it has to be positive

chilly idol
#

ok

chilly idol
stark cosmos
#

and ofc abs(f(-9)) = abs(-3) = 3

chilly idol
#

I did the graph, sending picture right now

#

,rotate

ocean sealBOT
stark cosmos
#

you are right

chilly idol
#

Blue line is the new graph

stark cosmos
#

but there is one place

#

where it is wrong

chilly idol
#

hmm ok

stark cosmos
#

this place is already positive

#

the y axis is positive ther

#

e

#

so you do not have to change anything there

chilly idol
#

ok

#

wait so I leave it as (4,-2)

stark cosmos
#

oh i thought that it was the old one

#

the red line

chilly idol
#

oh ok

#

yeah the red line is the old one

#

blue is the new one

stark cosmos
#

alright then it is okay there

chilly idol
#

ok

#

Thank you for your help! @stark cosmos

#

.close

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clear comet
lone heartBOT
clear comet
#

I got -2*sqrt(a) and wolframalpha too but answer key says:

#

is the answer key wrong or wolframalpha ?

nimble fern
#

it seems like -2√a to me

sharp thorn
#

answer key is incorrect

clear comet
#

okay, Thanks :)

#

!close

#

.close

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#
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opal jolt
maiden lotus
#

Check bottom left

opal jolt
#

yeah, but i'm not seeing that either

lone heartBOT
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deep hornet
#

Question about the fixed point theorem in numerics, p. 796 i Kreyszig 10th edition.

Am tasked in an exercise sheet to prove that a given g(x) for a given equation has a unique solution for x >= 0.
I've found a fixed point by doing the x_n+1 = g(x_n) iteration steps. additional iterations with this x_n i found gives the same value.
Analyzing the derivative of g i've found that it is strictly < 1 (it converges towards 0) for any x >= 0.

Am i missing anything at this stage? Do i just insert the x_n i found into the original equation and see that it holds?

deep hornet
#

I guess my real question is just at what point have i "shown that is has a unique solution for x>=0", what criteria are there. I've read the relevant pages in the textbook and looked at the examples. Our lectures aren't recorded and the notes aren't very helpful

proper leaf
#

Youve covered the nessacery steps to show g(x) has a unique solution for x greater than or equal to 0 by finding a fixed point through iteration and confirming that the derivative of g(x) is strictly less than 1 for all x greater than or equal to 0 you have addressed important aspects of proving uniqueness

deep hornet
#

hm okay, idk it just feels like there is supposed to be more but I couldn't see what else there was to do. If those are the only requirements I'll move on to the next one, Thanks!

proper leaf
#

Welcome!

deep hornet
#

.close

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surreal meteor
lone heartBOT
surreal meteor
#

Since f''(x) is not > 0 for all x in the interval I

#

does this mean we have that f(x) does have an inflection point at the point A on the graph

lone heartBOT
#

@surreal meteor Has your question been resolved?

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atomic bobcat
lone heartBOT
atomic bobcat
#

I feel like Im missing something with the acceleration. In order to do part b I need to find the tension first.

#

I get ma = ft, but I have a = 0 because the velocity of the cart is constant so I get Ft = 0 which doesnt seem right

wary stream
#

Constant would be a horizontal line

atomic bobcat
#

Its early, I missed something stupid like that lol

#

I appreciate you pointing that out for me

wary stream
#

Happens to the best of us

atomic bobcat
#

.close

lone heartBOT
#
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fickle mesa
#

how do I calculate this bearing?

lone heartBOT
wanton umbra
#

define bearing

fickle mesa
#

already figured it out, ty tho :D

#

.close

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fickle mesa
#

These 3 are all very confusing to me

lone heartBOT
gray isle
#

what about bearings is confusing you?

fickle mesa
#

I'm just not sure how to calculate them

gray isle
#

are you able to identify the angle they want you to find?

fickle mesa
#

U from T?

gray isle
#

or the definition of bearing

gray isle
fickle mesa
#

48

gray isle
#

no

#

that 48° is given,

#

not the angle they ultimately want

#

the (true) bearing of A to B, or B from A
is the angle measured clockwise from the North axis from A to B

#

can you apply this and mark like the red arrow i used
(only mark, don't calculate yet)
the required angles for your questions

lone heartBOT
#

@fickle mesa Has your question been resolved?

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alpine sable
lone heartBOT
#

Please don't occupy multiple help channels.

charred summit
alpine sable
charred summit
alpine sable
#

$$a^2+b^2 = c^2$$

ocean sealBOT
#

What should I do

alpine sable
#

in this case

#

each side is either $a$, $b$, or $c$

ocean sealBOT
#

What should I do

charred summit
# alpine sable

Is it used to get the value of something like
$$\sin^{-1}(tan(\frac1{\sqrt{n}}))$$

ocean sealBOT
#

Sherif Player

charred summit
#

@alpine sable
Where did you find the photo?

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
#
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barren portal
#

If Sup A $<$ Sup B, Prove that, $\exists$ b $\in$ B that is an upper bound for A

ocean sealBOT
wanton umbra
#

supB is one

marsh rapids
#

Not in B

#

But the definition of sup suffices to show existence

#

For a good choice of epsilon

wanton umbra
#

oh yes, sorry

#

supB \neq maxB

barren portal
#

I feel like b= SupA+ (k), where k<(supB-SupA) will work

#

that’s just the geometry i saw

barren portal
wanton umbra
#

depends what A and B are, ig

barren portal
#

b must be such that supA<=b<=supB right?

wanton umbra
#

like if A {1,2,3} B {2,4} then there is no such b

barren portal
barren portal
marsh rapids
marsh rapids
barren portal
#

so I can guarantee ‘b’in B such that b is upper bound for A?

wanton umbra
#

lol me messing up upper bound and least upper bound ie sup

marsh rapids
barren portal
#

I mean, i’m looking for a hint actually

marsh rapids
marsh rapids
barren portal
#

@marsh rapids

#

Whcih definition of sup should I use?

marsh rapids
#

Whichever one you were given

barren portal
#

I have two, first one having 2 conditions, 1) upper bound 2) uniqueness

marsh rapids
#

Or an equivalent characterization, depending on how much theory you did

marsh rapids
barren portal
#

second def, for any e>0, s is sup of A iff there exist m in A such that s-e < m

tired bone
#

yeah i need help with 374 x 85

wanton umbra
#

completely roasted opencry

marsh rapids
marsh rapids
#

Also that's not 2 definitions
That's 1 definition and 1 property

barren portal
#

This is not correct right?

marsh rapids
#

No

barren portal
#

I don’t think b<= sup B can imply b in B

marsh rapids
#

You're implying [sup A, sup B] is in B

barren portal
#

The desired b will be such that supA <=b <= SupB right?

marsh rapids
#

Yes

barren portal
#

and show b holds the conditions ie it’s upper bound for A and in B

marsh rapids
#

You don't choose b
You show such a b exists

barren portal
#

I think i might need a little more hint with this

#

sorry

wanton umbra
#

just look at def of supB and that supA<supB

barren portal
#

Definition of Sup B tells, $b \leq$ supB $\forall$ b $\in$ B

ocean sealBOT
barren portal
#

also, if b’ is any other upper bound, then SupB $\leq$ b’

ocean sealBOT
barren portal
#

Sup A less than sup B will mean SupB is an upper bound for A right?

wanton umbra
#

but supB is not always in B

barren portal
#

yes

wanton umbra
#

and I meant the property of sup

barren portal
#

which the episilion one?

wanton umbra
#

yea

barren portal
#

for any e>0, SupB -e cannot be an ub for B

#

ie there is some b in B such that supB -e $\leq$ b

wanton umbra
#

\geq

ocean sealBOT
barren portal
#

my bad, b has to be right of supB -e

barren portal
#

or what epislion should I take ?

wanton umbra
#

small 🙂

barren portal
#

🙂

barren portal
wanton umbra
#

something like e<supB-supA

barren portal
#

yes

#

so how do i proceed?

barren portal
marsh rapids
#

You can set it too

#

Rather than argue it must exist
Always better when the definition is simple

barren portal
#

now that i’m guranteed for any epislion

barren portal
#

I’m very noobie in analysis

marsh rapids
#

That's expected of people learning about sup I think

marsh rapids
barren portal
#

makes sense, is that how we actually prove?

#

or you are mentioning alternate proof

#

?

#

I mean, is it always about choosing epislion?

marsh rapids
#

Still doing the same proof

marsh rapids
barren portal
#

sure

wanton umbra
#

also property is strictly less

marsh rapids
marsh rapids
barren portal
#

$supB - \frac{supB- SupA}{2} \leq b$

ocean sealBOT
barren portal
#

does this makes sense?

marsh rapids
#

Well rewrite it in a more useful way for our intent

barren portal
#

Sure

#

hold on $\sup{A}$

ocean sealBOT
barren portal
#

Great

marsh rapids
#

Didn't need to latex that one

barren portal
#

$\frac{Sup B - Sup A}{2} \leq b$

#

So I need to show this quantity is greater than sup A right?

marsh rapids
#

May I point out the suspicious panda face

wanton umbra
barren portal
marsh rapids
barren portal
#

$\frac{Sup B + Sup A}{2} \leq b$

ocean sealBOT
marsh rapids
#

Better

#

If you struggle to finish
||Remember what you need to prove, visualize what you have, deduce how to get there||

wanton umbra
#

so close zoomEyes

barren portal
#

Sup A < Sup B

#

ie supA + Sup A < Sup B + Sup A

#

2SupA $\leq$ SupA + Sup B

ocean sealBOT
barren portal
#

SupA $\leq$$\frac{ SupA + Sup B}{2}$

ocean sealBOT
barren portal
#

by definition of sup, quantity in right side is a upper bound for A

#

ie SupA $\leq$$\frac{ SupA + Sup B}{2}$ $\leq$ SupB

ocean sealBOT
barren portal
#

@marsh rapids is it correct?

marsh rapids
#

Nothing wrong here

barren portal
#

@wanton umbra

wanton umbra
#

/spoiler but b...

marsh rapids
#

Just took a step in the wrong direction

barren portal
#

oops

marsh rapids
# ocean seal **.doc**

When your conclusion is the hypothesis, you know that's not where you should have gone

barren portal
#

ie SupA $\leq$$\frac{ SupA + Sup B}{2}$ $\leq$ b

ocean sealBOT
marsh rapids
#

Cmon now
Everytime I think you're 1 step away, you manage to do half of the step
Xeno issues

#

This should end nonetheless

wanton umbra
#

we are approaching!

marsh rapids
#

There's only so many times he can halve it before reaching the elementary step

marsh rapids
barren portal
#

my bad

marsh rapids
#

I'm just doing some geometric series jokes

#

Showcasing my incredible sense of humor

marsh rapids
wanton umbra
#

be more strict

barren portal
#

I just want to make sure I know where I should get this to

marsh rapids
#

Trans

barren portal
#

I think i don’t know how far i’m or close

marsh rapids
barren portal
#

I didn’t see it myself unluckily

#

I see that the there some b in B, such that b is less than the choice of epsiliom we had

marsh rapids
barren portal
#

and that choice is bigger than Sup A

#

and less than or equals b

barren portal
#

That choice is a upper bound for A

#

and is in B

marsh rapids
#

Yes

barren portal
#

by def existence in B was already guaranteed

#

now being bigger than supA means it’s upper bound for A.

wanton umbra
#

/spoiler elementary step shall be repeated up to inf

marsh rapids
#

No

barren portal
marsh rapids
#

I'm waiting for you to realize you're done

barren portal
#

transitivity holds?

#

ie sup A less than choice and choice less than b

#

this means sup A less than b

barren portal
marsh rapids
barren portal
wanton umbra
#

man, you are DoNE

barren portal
#

Thus transitivity of order

marsh rapids
#

He's gone

barren portal
wanton umbra
#

inf loop

marsh rapids
barren portal
#

I don’t how to thank 😭

marsh rapids
#

For taking away 90 minutes of your life you'll never get back ? Don't
Happy existential crisis

wanton umbra
#

there is enough humour in here to prolong my life by more than 90 mins

barren portal
#

sorry for being a clown

marsh rapids
#

Alright let's recap (I'll introduce a slight optimization)

Let e = sup B - sup A > 0
By characterization of sup B, there exists b in B such that sup B - e <= b
hence b >= sup b - e = sup A
By definition of sup A, that means b is an upper bound of A
Q.E.D

marsh rapids
#

And had a good time

barren portal
#

Thank you

#

I don't know what to say. May both of your goals in life come true.

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.close

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marsh rapids
wanton umbra
#

oh no, 0 goals for me

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wanton umbra
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.close

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marsh rapids
mystic vortex
#

.oh that's cool

marsh rapids
#

Doesn't matter when it's closed though

mystic vortex
#

.yeah but what if it went into the open channels right as I was typing

marsh rapids
#

Gotta be on the lookout

mystic vortex
#

.yeah fair enough

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polar plaza
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polar plaza
#

I got part a but I need help with parts b and c

unkempt vapor
#

i guess you know what is mean?

#

you just have to explain what mean gives here

#

for c, ig you have to plot a graph

polar plaza
#

Hmmmm but it says to explain though

unkempt vapor
polar plaza
#

Hmmm okay

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Thanks

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long panther
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long panther
#

Why does the solution use pi/3

#

and not the root of unity, which is 2pi/n and n is 3 so 2pi/3

#

In every other example I've used e^2pi/n and the solutions have also followed this

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rustic coral
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Send the original question

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long panther
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long panther
#

Sorry yeah I should've

near apex
#

!status

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sacred tundra
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Hi

#

Could anyone help me out on some probability trees

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alpine sable
#

hello i need some help with math for my game.
lets say i have 2 cameras of which the views are split evenly on a plane vertically.
i also have one fake camera, which defines the position, orientation and fov.
i need to change the position, orientation and fov of the 2 real cameras to make it look as if it was one singular view.

alpine sable
#

im going mentally insane

#

!status

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alpine sable
#

1

wanton umbra
#

draw a diagram

alpine sable
#

i haven't a clue where to start

#

im trying to, but i just cant visualize it

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lyric light
#

hi plz i neeed help

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lyric light
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.close

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native bramble
#

When writing a cosine function, is the periodicity found with 2 x pi / 2 or 3 x pi / 2

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jagged cobalt
#

what do you mean by that? The standard period of a cosine function is 2pi
if it were something like cos(1/5 x) then the period becomes 10pi
if it were cos(5x) it becomes 2pi/5

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terse lichen
#

for (ii), what if a | y and not c? is that solution right

raw fractal
terse lichen
#

what i mean is: how does a | (bx + cy) mean that a | c. I understand how it does the other way around, but how do we know a | c instead of something like a| y

raw fractal
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valid halo
#

"Can you prove the 4th Pythagorean identity shown from 4:35-5:05 in the video?"

valid halo
#

is this just a^2 + b^2 = c^2

#

and then sub in the identity

blissful whale
#

Simplify both right hand side and left hand side by using sin and cos only.

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granite rapids
#

i need my answers verified

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Please don't occupy multiple help channels.

granite rapids
#

Hi

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Just want someone to verify if these answers are correct.

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twilit gull
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twilit gull
#

Is the pulley 2 moving? I cant imagine the motion here.

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night mountain
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night mountain
#

Not sure where I'm going wrong here. I wind up with the equation m1gsin26+0.446m1gcos26+m2gsin26+0.446m2gcos26-m3g

#

which I think accurately depicts what is going on in the image.

#

assuming left, down the ramp as being positive.

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night mountain
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.close

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stable warren
lone heartBOT
stable warren
#

Just a minor quetsion

#

it can also be simplified as..

#

$sqrt32$

#

whaaa

#

i am saying

vale wigeon
#

can you state your question again? maybe write it out on paper...?

stable warren
#

sqrt of 32 can be simplified as 2sqrt8?

vale wigeon
stable warren
stable warren
#

if i solve like any of them both are correc?

upbeat gorge
#

“Simplify” usually means the number remaining inside the square root has no perfect square factors other than 1

vale wigeon
lone heartBOT
#

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vale wigeon
#

because it can be simplified further into 4 sqrt(2) ...?

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subtle sun
#

Hello, I don't understand how I should solve (a). Does it mean coordinates by domain? I'm just confused about the question in general, and don't know how I should get started on this problem.

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unkempt robin
#

Hm, did they forget - at infinity in D1?

#

So that it's D1 = (-∞, a]

#

Let me ask you this

#

Does the function as a whole have an inverse?

subtle sun
#

I'm calculating the inverse function but it's proving hard for me to do so. I replaced x with y (switched them) and I am stuck at y^2(y-2) = x + 2

unkempt robin
#

You didn't answer my question

subtle sun
#

I'm guessing yes, the next question is telling me to answer it so..

unkempt robin
#

Hm.

#

Do you know when a function is invertible?

subtle sun
#

No, honestly no

unkempt robin
#

Have you heard of bijection?

subtle sun
#

I don't think we've done that yet so no

unkempt robin
#

Hm, if you haven't been taught what makes and doesn't make a function invertible you shouldn't have been given this assignment

subtle sun
#

well the teacher told me to "think" lol but I guess I'll try n look up bijection

unkempt robin
#

Hm

#

A function is bijective (and consequently has an inverse) when it is both injective and surjective

#

It is surjective if every element in the set it is mapping to is represented by at least one x

subtle sun
#

Ah, I see I was able to understand.

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unkempt robin
#

And it is injective if no two different x's map into the same y

#

Can you reopen?

subtle sun
#

kk

lone heartBOT
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subtle sun
#

I was able to understand the concept, ty. But I am still confused about the question.

unkempt robin
#

Yeah I am getting there

subtle sun
#

Sorry sorry, but yes thank you for the clarification

unkempt robin
#

Graphically, injection means, if you can draw a parallel line to the x -axis and it intersects the graph more than once, it is not injective (0 and 1 is okay, >1 is not okay) and consequently not bijective and doesn't have an inverse

#

Do any parallel lines to the x -axis intersect the graph more than once here?

subtle sun
#

Yes it does. I'm guessing it does not have an inverse function in this case.

unkempt robin
#

That's correct. Because in this case, if you draw a line y=1, all x=-2/3, x=1 and x=1/2 (approximate) go into y=1

#

This is okay in this case, because different x's can go into the same y in functions

#

But in its inverse you'd have the same x going into different y's

#

Which is impossible

subtle sun
#

Ah I see, that explains a lot ty

unkempt robin
#

So, let's get back to the assignment

#

You have figured out the function as a whole does not have an inverse

#

However, a) is asking you to split the graph into 3 "sub-graphs" that will allow each to be invertible

#

Do you know which a and b to pick now?

subtle sun
#

hm..

unkempt robin
#

Okay, let me ask you this

#

As x approaches 0 from -∞, is there a problem with injection?

subtle sun
#

I don't think so. The line does not intersect the graph twice

unkempt robin
#

Correct

#

Another way to say this is the function is strictly growing

#

If a function is either strictly increasing or strictly decreasing it is always injective

#

But then what happens when x crosses 0 with the graph

#

Is it still increasing?

subtle sun
#

no it isn't

#

But yes? after a certain point?

unkempt robin
#

And this let's you make a parallel line to the x - axis which let's you know it isn't injective

unkempt robin
subtle sun
#

Ah, I see it now