#help-0

1 messages · Page 320 of 1

fast nest
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and then third is 0

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so 8?

near apex
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Meaning that third is not possible

near apex
fast nest
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should i show work?

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or like no

near apex
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You can. It's not much. Right?

fast nest
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i wouldn’t say it’s much

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which is why i haven’t been

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because it’s being pulled from the graph

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and he doesn’t state to show work

near apex
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Once again, i dunno your teacher.

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If you think he'll be cool, do whatever you like.

fast nest
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alright

near apex
#

Btw, i'm assuming that your matrix is correct. I haven't checked it.

fast nest
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lord

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well i got help from someone on it

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so i hope it’s correct

near apex
#

Interesting interjection. Lol.

near apex
fast nest
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yeah i would literally have to start all over

near apex
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It's correct.

fast nest
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ok good

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i was nervous ngl lol

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2 1 2

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2 3 2

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2 4 2

#

9

near apex
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Yeah

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Anyway, you will do it now. Right?

fast nest
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i can do those yes

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but idk how to do the last one

near apex
#

Similarly, you can fill the last matrix.

near apex
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We just learned it.

fast nest
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no i meant the matrix

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like idk how to fill it out

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or were you talking about that

near apex
near apex
fast nest
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i’m not comprehending sorry

near apex
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Let's try to fill the first entry i.e. B11

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What does B11 represent?

fast nest
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row 1 column 1

near apex
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yes

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Now, remember that row number is the starting city while column number is the end/destination city.

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So for B11, where do you have to go and from where?

fast nest
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i’m not sure i’m sorry

near apex
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row number is the starting city while column number is the end/destination city.

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What is row number in B11 ?

near apex
fast nest
#

oh

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1 1

near apex
#

Yes. Row number 1 and column number 1.

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Get it?

fast nest
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yes

near apex
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Okay. tell me row and column for B24.

fast nest
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row 2 column 4

near apex
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Nice.

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Now row is the starting city.

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That means for B24, we see the paths which start at 2.

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Column is destination.

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That means for B24, we see the paths which end at city 4.

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Overall, B24 means that paths which start at city 2 and end at city 4.

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Makes sense yet?

fast nest
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yes

near apex
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Good. This was the general logic.

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But

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For matrix B, they have given extra conditions as well.

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What is it?

fast nest
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well i was confusing it i thought you were telling me to say the actual number to write down in the matrix

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i know how the row/column works

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and

near apex
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You have to write actual numbers in the matrix.

fast nest
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i know

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i’m saying i thought you were telling me to already do it

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when i didn’t know how to

near apex
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I'm trying to tell you what each entry $B_{ij}$ means so that you can compute it.

ocean sealBOT
#

Enemagneto

fast nest
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but the conditions are going from one city to another while stopping in one other city

near apex
near apex
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So, B24 finally means - how many ways are there of going from city 2 to city 4 while you can only stop in one city in between.

Possible cases - 2 1 4 and 2 3 4

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Just calculate and put in the matrix.

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Similarly, do for all.

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Still confused?

fast nest
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is it 2

near apex
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You mean B24?

fast nest
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for b24

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is it 2

near apex
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Let me see.

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I don't think so.

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Show calculation.

fast nest
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nvm it’s 4?

near apex
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Yes

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So, confident yet?

fast nest
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possibly

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so like B11

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can we even do that or no

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since they’re the same city

near apex
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We can.

fast nest
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like would it be 0 or

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you still have to do the calculations

near apex
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In fact, we did. In q5 (a)

fast nest
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i’m asking because of the conditions

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it says to another city

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but that’s the same

near apex
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See. It's the same thing.

fast nest
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so would it be

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B11

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= 8

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?

near apex
fast nest
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oh alright

near apex
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so all 16 possibilities.

fast nest
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just wanted to clarify

near apex
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In fact, you have already calculated all diagonal elements already in question 5.

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B11, B22, B33, B44

fast nest
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yes

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8

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9

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7

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6

near apex
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Hopefully, those are correct.

fast nest
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lol

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i did do the work

near apex
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I have to scroll up to matrix again and again. It's a bit irksome.

fast nest
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so i’m confident they’re correct

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i can send it again

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if you’d like

near apex
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No. I have faith in you. Lol

fast nest
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oh ok

near apex
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So, can i extend my faith into taking it that you'll do the rest?

fast nest
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yes

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let me just clarify

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this is what i’m doing

near apex
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Awesome. I have to go to sleep.

near apex
fast nest
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B12

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1 3 2

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1 4 2

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and that’s it

near apex
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Yes. Correct. Add these two.

fast nest
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ok

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and yeah same i have to sleep too but i can’t

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have to stay up doing this

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thank you so much for the help though

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you’re a life saver truly

near apex
fast nest
#

.close

lone heartBOT
#
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misty moat
#

need help

lone heartBOT
atomic harbor
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
misty moat
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i dont know where to begin

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1

atomic harbor
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Okay
what does lim_x--> -3⁻ f(x) mean?

misty moat
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it means that the limit is -3

atomic harbor
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No

misty moat
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then idk

atomic harbor
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That means the value the function f(x) is approaching as x approaches -3 from the left

misty moat
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ok

atomic harbor
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So can you figure it out now?

misty moat
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no

atomic harbor
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f(x) = 3x+11 for x < -3

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What value this function is approaching as x approaches -3?

misty moat
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what?

atomic harbor
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lim_x-->-3 (3x+11)

misty moat
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11?

atomic harbor
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It's a polynomial. How do you calculate the limit of a polynomial function?

misty moat
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finding the sum of the limits of the individual terms

atomic harbor
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Yes

atomic harbor
misty moat
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20?

frosty knoll
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!

atomic harbor
misty moat
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idk how to do it

atomic harbor
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3(-3)+11

misty moat
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im just guessing

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2

atomic harbor
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Yes

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lim_x-->a p(x) = p(a) if p(x) is a polynomial

misty moat
#

so then this would be -(-3) + 1?

atomic harbor
misty moat
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i know

misty moat
atomic harbor
atomic harbor
misty moat
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what would you do if it was just -3

atomic harbor
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Are the left and right limits same?

misty moat
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no

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DNE?

atomic harbor
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Yes

misty moat
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so then would the answer be for this one 3?

atomic harbor
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Yep

misty moat
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alright

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what would I do for this, I know its not dne

alpine sable
atomic harbor
misty moat
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ok

alpine sable
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🆗

misty moat
alpine sable
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just substitue the values until you get stuck into an indeterminant form

misty moat
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ok

alpine sable
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🆗👍

misty moat
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-6?

alpine sable
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(probably)

misty moat
#

DNE?

alpine sable
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yup

misty moat
alpine sable
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do yk lhop?

misty moat
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DNE?

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no i dont know

alpine sable
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lhopitals rule?

misty moat
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nope

alpine sable
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what do you think should you do with this que tbh

misty moat
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plug 3 into the values

alpine sable
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0/0.....

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indeterminant form

opal basalt
misty moat
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ok

opal basalt
misty moat
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x+4/x+3

opal basalt
misty moat
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wdym

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you told me to factorize them

opal basalt
opal basalt
misty moat
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x-3 x+4 and x+3 x-3

alpine sable
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yes

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the x-3 gets cancelled

opal basalt
alpine sable
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and then you can substitue

misty moat
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7/6

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?

opal basalt
misty moat
opal basalt
misty moat
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ok

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x-49 and rootx-7

alpine sable
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uh

misty moat
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not sure how to factor

alpine sable
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you need to cancel the roots

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can you use some identity to turn (x-49) into (sqrt(x) +- smth) ?

misty moat
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7

alpine sable
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not sure what you mean by 7 lmao

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use a^2 + b^2 identity in the num

misty moat
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1/14

alpine sable
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the answer is probably 14

misty moat
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oh

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ok

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7-2(3)

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1?

tacit bobcat
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That's not going from the left

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Or from negative infinity if you do not like 'left/right' descriptors

misty moat
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oh

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so then we would use 2x-5?

tacit bobcat
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Whatever (\lim_{x \to 3^{-}}) indicates

ocean sealBOT
#

Watson

misty moat
#

13

#

.close

lone heartBOT
#
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Show your work, and if possible, explain where you are stuck.
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misty moat
#

need help

lone heartBOT
gray isle
#

do you know how to evaluate one sided limits

misty moat
#

no

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can you help me

gray isle
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one sided limits refer to limits taken from the left or right

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for the left side limit you consider what's happening on the left side of 3,
for which you'd use the piece where x<3

misty moat
#

ok?

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go on

gray isle
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read how the function behaves for x<3,
and take the limit as x→3 of that

misty moat
#

2(3)-5 = 1

gray isle
#

yes

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that's it

misty moat
#

what if it was this

gray isle
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the superscript + indicates right side limit

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and you'd consider what's happening to the right side of 3

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and use the relevant piece

misty moat
#

so we're using x>3

gray isle
#

yes

misty moat
#

1 still?

gray isle
#

yes

misty moat
#

and then what if it was just limx---> 3

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dne?

gray isle
#

for that you'd consider the results for the individual one sided limits

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if they are the same constant value, then that will be the limit

misty moat
#

so 1 again?

gray isle
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yes

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if they are different then it'll be dne

misty moat
#

oh ok

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what about this?

gray isle
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that's asking for that value at x=3

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for that, look at the piece that contains x=3 in its condition

misty moat
#

ok

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7-2x

gray isle
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yes

misty moat
#

so 1?

gray isle
#

yes

misty moat
#

is x=3 continous?

gray isle
#

poor wording

misty moat
#

f(x) continous at x=3 i mean

gray isle
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do you know the definition of continuity

misty moat
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ummm

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like infinite?

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it keeps on going?

gray isle
#

no

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give this a read

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whopps wrong link

misty moat
#

its not continous

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since it isnt continous at each point in the interval

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hello?

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.close

lone heartBOT
#
Channel closed

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Use .reopen if this was a mistake.

gray isle
#

no

misty moat
#

no?

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no what

gray isle
#

.reopen

lone heartBOT
#

misty moat
#

youre back

gray isle
#

please don't close / make new channels like that again

misty moat
#

you werent responding but ok

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so is it continous

gray isle
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what did you read in that link

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is the definition true when a=3?

misty moat
#

I read that A function is said to be continuous if it is continuous at each point in the interval.

gray isle
#

where did you read that

misty moat
#

on your link

gray isle
#

read the equation above that

misty moat
#

ok

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and?

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lim f(x) = f (a)

gray isle
#

see if that applies to what you have

misty moat
#

it doesnt

gray isle
#

from your work what is
$$\lim_{x\to 3} f(x)$$

ocean sealBOT
#

ℝam()n()v

misty moat
#

x 3

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x>3

gray isle
#

no

misty moat
#

7-2x

gray isle
#

the limit isn't an inequality

misty moat
#

and 2x-5

gray isle
#

i just want you to restate the final numerical value

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because we already did all the work for this

misty moat
#

alright lets move on since we're getting nowhere

gray isle
#

wdym

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not getting anywhere

misty moat
#

how do you do this

gray isle
#

so you're just abandoning the previous question now?

misty moat
#

well yeah

gray isle
#

are you going to abandon this too if i'm halfway throuhg explaning?

misty moat
#

no

#

f(x) is continous at x=3

gray isle
#

yes, for the previous example, yes, f(x) will indeed be continuous at x=3

#

as the limit and the value of the function is 1 at x=3

misty moat
#

ok

gray isle
#

as for this, do you know what average rate of change is?

misty moat
#

well no cause thats what were trying to find

#

30 to 40

gray isle
#

the definition of average rate of change in general

misty moat
#

10

gray isle
#

(not specific to this question)

misty moat
#

oh ok

#

carry on

gray isle
#

do you know the definition of average rate of change in general

misty moat
#

yeah

gray isle
#

tell me the definition

misty moat
#

the average rate at which one quantity is changing with respect to something else changing

gray isle
#

can you express that with math

misty moat
#

an average rate of change function is a process that calculates the amount of change in one item divided by the corresponding amount of change in another

gray isle
#

with math

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not words

misty moat
#

can we focus on the question?

gray isle
#

it looks like you copied that definition out of a source
which should also have the mathematical expression/equation for the average rate of change

#

that's what I want you to show here and subsequently try applying

misty moat
#

ok

#

so how do i apply

gray isle
#

which should also have the mathematical expression/equation for the average rate of change
that's what I want you to show here

misty moat
#

ok

#

whats the answer

gray isle
#

i'm aware of the question, no need to repost it

misty moat
#

1920?

gray isle
#

how are you getting 1920

misty moat
#

because its changing to 40 cellphones

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so im plugging in 40 to the values

gray isle
#

that just says C(40) = 1920
will be need in your calculations but by itself says nothing about change

misty moat
#

ok so can you help me

gray isle
#

yes,

misty moat
#

I dont have a lot of time so I would appreciate it if we sped this up

gray isle
#

it will speed up if you follow my instructions

misty moat
#

i will

#

whats your instruction

gray isle
#

did you copy this out of a book / online resource

an average rate of change function is a process that calculates the amount of change in one item divided by the corresponding amount of change in another

misty moat
#

yes

#

cause youre asking for the definition

gray isle
#

in that resource did you see a mathematical equation / expression / fraction
related to that

misty moat
#

no

gray isle
#

what source are you looking at

#

link it

misty moat
#

i just searched it up

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this isnt helping

#

me get the answer

gray isle
#

what did you serach up

#

link it

#

it will speed up if you follow my instructions

misty moat
gray isle
#

click inside the link

misty moat
gray isle
#

instead of just taking the first paragraph google cut out

misty moat
#

im inside the link

#

now what

gray isle
#

you'll see an equation telling you how to get the average rate of change from a to b

misty moat
#

ok?

gray isle
#

try applying that

misty moat
#

im lost

#

it doesnt help

#

just help me

#

stop with this mind games

gray isle
#

which part of the equation confuses you

#

stop exhuding desperateness / trying to rush

misty moat
#

is

#

the

gray isle
#

i'll go even slower

misty moat
#

youve wasted my timew

#

youre not helping me get the answer

gray isle
#

it will speed up if you follow my instructions

misty moat
#

youve spent 30mins on this goddamn question

#

and weve gotten nowhere

gray isle
#

because you're refusing to comply

misty moat
#

cause youre focused on a stupid definition

#

and now i only have 3 minutes left

gray isle
#

is this a test?

misty moat
#

NO

gray isle
#

timed HW?

misty moat
#

yeah

#

youve spent 30mins going on and on about a definition when that doesnt help me at all

atomic harbor
#

The average rate of change of a function f(x) over the interval $\left[ a,b \right]$ is $\frac{f(b)-f(a)}{b-a}$ $\$
Try applying this to the question

ocean sealBOT
#

Normed

misty moat
#

that equation doesnt help

gray isle
#

to know how to do stuff, you NEED to know the relevant definitions

misty moat
#

how am i gonna plug that in

#

how can i plug this into that

#

i cant

atomic harbor
misty moat
#

THATS WHAT I WAS TRYING TO DO

gray isle
#

how the heck are you supposed to do stuff with aroc if you don't know its definition

misty moat
#

but you spent 30minutes not helping me achieve that

#

thanks

gray isle
#

you're spending time arguing here instead of spending that last precious 3 minutes

#

trying to finish the question

misty moat
#

0 progress in that long on the question

#

cause you wouldnt help me

gray isle
#

no,

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because you're refusing to comply

misty moat
#

46.5

#

the answer was 46.5

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and you just wouldnt fucking help me

#

goodjob

#

fucking go on and on about a definition

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when that isnt the fucking answer and isnt helping me getting the answer

gray isle
#

<@&268886789983436800> get this person get a stern taking to

misty moat
#

i might aswell have just put the definition and my answer

#

.close

lone heartBOT
#
Channel closed

Closed by @misty moat

Use .reopen if this was a mistake.

tardy stag
#

$\f{C(40)-C(30)}{40-30}$

ocean sealBOT
#

hayley!

lone heartBOT
#
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hearty citrus
#

What method can I use to solve this differential equation?

hearty citrus
#

when I put it into wolfram alpha it tells me to do step 2. but why?

#

<@&286206848099549185>

tardy stag
#

it's called an integrating factor

#

a standard method for certain differential equations

lone heartBOT
#

@hearty citrus Has your question been resolved?

lone heartBOT
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dark path
#

can anyone help in a circle theorem math

lone heartBOT
dark path
#

stuck in a)

#

<@&286206848099549185>

heavy shale
#

Hmmm

heavy shale
lone heartBOT
# dark path <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

heavy shale
#

@dark path ?

dark path
#

pls

heavy shale
#

Hmm thnx

dark path
#

lemme know

lone heartBOT
#

@dark path Has your question been resolved?

modern nymph
# dark path

the refex angle DOE is 2×75=150 bc angle at centre = 2× angle at the circumference

lone heartBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

modern nymph
#

I can't give out answers so yo come here so that I can explain

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#
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dark path
#

a)

lone heartBOT
lone heartBOT
#

@dark path Has your question been resolved?

dark path
#

anyone

willow frost
#

Ok so, O is the center of the circle

#

we can figure out OED is 65 degrees

#

so we can also figure out AED, since we can subtract from the triangle on the right

#

then from there, we can figure out AEB

#

The angle AEB = the angle of OAE, since it would form an isosceles triangle

#

then from there we can figure out AOE

#

and ABE is half that from this theorem:

dark path
dark path
willow frost
#

yep, it would be alternate angle

#

and triangle AOE is iscoceles because the perpendicular bisector of any chord goes through the center

dark path
#

so AEB would b 45?

willow frost
willow frost
#

75 from the triangle on the right

#

oh, I drew an imaginary line from A to O

#

to make the isosceles

dark path
#

yh i get that

#

but y s it equal

#

AEB and OAE

willow frost
#

because the two angles on the bottom of an isosceles are always equal

dark path
#

OHH

#

YH

#

am so dumb

#

nvm

#

tnx alot!

willow frost
#

ye! no prob

stark path
#

if u r done, consider closing the channel @dark path

dark path
#

.close

lone heartBOT
#
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crimson blade
#

how would i do this question?

lone heartBOT
rose sigil
#

write out some of the sets being unioned in $\bigcup_{i\in\bN}M_i$ and see if you see what’s going on

ocean sealBOT
lone heartBOT
#

@crimson blade Has your question been resolved?

crimson blade
#

i understand how to union 2 sets. like {1, 2, 3} U {3, 4, 5} is {1, 2, 3, 4, 5}

#

but i dont understand unioning these types

#

<@&286206848099549185>

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loud monolith
lone heartBOT
median oar
#

what have you tried

loud monolith
#

wrong question mb

median oar
#

what have you tried

loud monolith
sullen geode
#

You can just check by hit and trial method

sullen geode
median oar
#

well i still ask the same question

#

what have you tried

#

for either of them

loud monolith
#

for first i tried using ln and subbing x and y into their values

#

but idk where to go from then

#

for 2nd idk where to even start

median oar
#

let's do the first one first

#

$x=-2, y=1$ satisfies $y=b^{x+c}$ and$\
x=2, y=81$ also satisfies $y=b^{x+c}$

ocean sealBOT
#

Frosst

loud monolith
#

ye

median oar
#

do you agree?

loud monolith
#

i do

median oar
#

so the first thing i notice is this

#

y=1 is a special number

#

we either have x+c = 0 or b = 1

#

do you agree?

loud monolith
#

i dont understand

#

wdym x+c = 0

median oar
#

so if y = 1

#

then b^{x+c} = 1

loud monolith
#

okay yeah that i agree

median oar
#

and we know something to the power of something else (a^c) means either a = 1 or c = 0

#

like 1^x = 1 for all x

#

and x^0 = 1 for all x (x ≠ 0)

loud monolith
#

okay

median oar
#

that's the first thing i notice here

#

(it might not lead us anywhere, or it might be a quick way to solve this i have no idea yet)

#

but when doing math problems it's good to try things even if you dont know whether it'll lead to the answer

loud monolith
#

17th answer is 5 btw

#

if it helps

median oar
#

doesn't matter we'll get there

loud monolith
#

ok

median oar
#

now if b = 1

#

we run into a problem

#

because if b = 1 then no matter what x is

#

y will always stay at 1

#

but clearly since (2, 81) is on the curve

loud monolith
#

true

median oar
median oar
loud monolith
#

hmm

median oar
#

do you agree?

loud monolith
#

yee

median oar
#

alright so then it must mean x + c = 0

median oar
#

so evidently c = 2

#

does that make sense?

loud monolith
#

ahhhh

#

i understood

median oar
#

so the next step is also kinda simple

#

we jsut sub it into the next equation

#

when $x=2, y=81$ it satisfies $y=b^{x+2}$

ocean sealBOT
#

Frosst

median oar
loud monolith
#

yee

median oar
#

then we slap things in

#

$81 = b^{2+2}$

ocean sealBOT
#

Frosst

median oar
#

oh what do we know

#

81 = 3^4

#

so b = 3 obviously

median oar
#

3 + 2 = 5

loud monolith
#

holy shot thanks

median oar
#

looks like the trick we saw at the beginning did help make it easier

median oar
loud monolith
#

thank you soo much

#

can we tackle the next question

median oar
#

now for the 2nd question, have you seen "systems of linear equations" or "simultaneous equations" before?

loud monolith
#

not really

median oar
#

if i told you that x + y = 5, and x - y = 1

#

how would you go about solving this?

loud monolith
#

eliminate

#

add both get x as 6

#

and then sub

loud monolith
#

yee

median oar
loud monolith
#

ah okay u meant like that

median oar
#

ok

#

can you solve the system of equations

#

what is x and y

loud monolith
#

okay one sec

#

x is 6

#

nooo

#

x is 2

#

and y is 6

median oar
#

ok add them

loud monolith
#

8 and thats the answer

median oar
#

tada

#

yep

loud monolith
#

@median oar fr thank you so much

#

thanks for ur patience

#

i had another ques

median oar
#

sure

loud monolith
#

what is the natural log of a constant

median oar
#

another constant

#

,calc log(5)

ocean sealBOT
#

Result:

1.6094379124341
loud monolith
#

could it ever be 0

median oar
#

,calc log(1)

ocean sealBOT
#

Result:

0
loud monolith
#

😔

median oar
#

e^0 = 1

#

that's why ln(1) = 0

loud monolith
#

hmmm

#

okay thanks

median oar
#

👍

loud monolith
#

i might need some more help later, gonna be starting another paper soon

#

have a test tmrw

lone heartBOT
#

@loud monolith Has your question been resolved?

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timid lark
#

So ultimately this is a geometric gradient question, but I think I've boiled it down to a natural log equation... I'm having trouble solving for a:

3(1.1^a) - 3(1.1^(a-1)) = .363

timid lark
#

Remove the 3 from the left...

1.1^a - 1.1^(a-1) = .121

#

a ln (1.1) - (a-1) ln (1.1) = ln (.121)

#

I'm not sure what I'm doing wrong, because from this point it looks like my variable cancels itself out

long axle
#

$\ln {(1.1^a - 1.1^{a-1})} = \ln {0.121}$

timid lark
#

I know a=3, because this is a rewritten form of the original question in which I decided what the variable would be and just solved the equation... this is me trying to work it backwards

ocean sealBOT
#

Stephen

long axle
#

This is what happens after u take natural log of both sides

long axle
timid lark
#

I can't add or subtract bases with different exponents, though

long axle
#

Ye

#

So this is what u wanna do

#

I’ll show u

#

$1.1^a - 1.1^{a-1} = 0.121 \newline 1.1(1.1^a) - 1.1^a = 0.121(1.1)$

ocean sealBOT
#

Stephen

long axle
#

Do u see what I did

timid lark
#

Looking

#

No, I'm not seeing it

long axle
#

I multiplied both sides by 1.1

#

And distributed it on the left side

timid lark
#

I don't follow the logic...

long axle
#

Let’s make it more abstract

#

Call x = 1.1

#

Now

#

$x^a - x^{a-1} = 0.121 \newline x^a - \frac {x^a}{x} = 0.121$ $\newline$ multiplying both sides by $x$ yields $\newline x(x^a) - x^a = 0.121(x)$

timid lark
#

... trying to see the reasoning, sorry...

#

Oh, wait... ok

#

x^1 * x^1 = x^(1+1)

ocean sealBOT
#

Stephen

long axle
#

Does this make it clearer

long axle
timid lark
#

I don't see it anywhere, it's just a rule for multiplying bases with different exponents

long axle
#

Ah ok

long axle
timid lark
#

But... it just shuffles the problem, really... because looking at the left side of the original problem:

1.1^a - 1.1^(a-1)

Multiply this side of the equation by 1.1:

1.1(1.1^a - 1.1^(a-1)) = 1.1^(a+1) - (1.1^a)

#

the +1 on the first base is the (hidden) exponent on the 1.1 that was distributed

long axle
#

Ok I see what u did

#

Let’s not put that +1 up there

#

Keep it as 1.1(1.1^a)

long axle
timid lark
#

But x * x^2 is x^3... you have to put the +1 there, or you'll come to the wrong conclusion

long axle
#

No u don’t have to put it up there

ocean sealBOT
#

Stephen

long axle
#

It’s the same thing

#

U don’t need to move it up

timid lark
#

Ok

long axle
#

Ok so back to this

#

$1.1^a - 1.1^{a-1} = 0.121 \newline 1.1(1.1^a) - 1.1^a = 0.121(1.1)$

ocean sealBOT
#

Stephen

long axle
#

Now can u simplify the left?

#

Or to make it easier

#

Let 1.1^a = b

timid lark
#

Factor out the 1.1^a

1.1^a (1.1-1) = .1331

#

1.1^a (.1) = .1331

#

Divide
1.1^a = 1.331

#

a ln(1.1) = ln(1.331)

#

There it is

#

Thanks!

long axle
#

Np

timid lark
#

How do I release the channel?

long axle
#

Do .close

timid lark
#

Thanks again!

#

.close

lone heartBOT
#
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glad basalt
lone heartBOT
glad basalt
#

can someone explain how this happens

#

like the integration

tardy tapir
#

they noticed that the integral was derivative of t(log_2(t^3 + 1)) using product rule.

glad basalt
#

ya i noticed that

#

the second term has an extra t

tardy tapir
#

product rule

glad basalt
#

ohhhhh

#

i get it now

#

udv + vdu

#

u and v being log and t

tardy tapir
#

correct.

glad basalt
#

thanks

#

.close

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#
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tardy tapir
#

yw

lone heartBOT
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thick lynx
#

Well, the general limit can only be equal to some value if the left and right limits are equal to that value

#

So both should be 7, yeah

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gentle prism
#

how do i write g in terms of the parent function f

gentle prism
#

which one is it

eager blaze
#

you got the sign of 4 wrong

#

the 4th

gentle prism
#

oh yea i was just trying something

#

yea thats right but how did the squared go away

eager blaze
#

it didnt

#

f = x^2

#

f(x+2) = (x+2)^2

gentle prism
#

oh gotcha

#

.close

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alpine sable
#

how does it work?

lone heartBOT
rustic nimbus
#

multiply n to n and to -2 then multiply -3 to n then to -2

alpine sable
#

ohhh right

rustic nimbus
alpine sable
#

thank you 😅

#

.close

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green sandal
#

how does the ln just spawn in then moves to the other side

jagged cobalt
#

if two things are equal, then when plugged into a function you should get the same value if x=y then f(x)=f(y)

#

it doesnt move to the other side

#

its just because of how ln is defined that ln(e^a)=a

green sandal
#

okay makes sense

#

so

#

ln is there because of e

vale wigeon
#

"one to one property" is a bad name for this tbh

#

i'd call this "apply ln to both sides"

#

and yes you CAN summon it out of thin air like that

#

as long as you do it on both sides

green sandal
#

alr

#

ty

#

.close

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mystic nebula
#

how do i find the x intercept of a negative slope?

mystic nebula
#

i dont know when it will intercept

thick lynx
mystic nebula
#

yea i found it already

thick lynx
#

What is it?

mystic nebula
#

-1/3

thick lynx
#

Yes

mystic nebula
#

y = -1/3x + 6

thick lynx
#

You start at 6, now you want to find how long you need to go with that slope of -1/3 to reach 0

mystic nebula
#

yea

thick lynx
#

-1/3x + 6 = 0

#

Solve for x

mystic nebula
#

18?

thick lynx
#

Yes

mystic nebula
#

okay

#

how do i find the zero of f

#

would it also be 18?

thick lynx
mystic nebula
#

yea

#

i need to estimate the zero

thick lynx
#

Then yes, the zero of f is at x = 18.

mystic nebula
#

its wrong

#

this is the wrong answer

thick lynx
# mystic nebula

Did they already put the brackets or did you add them?
Maybe they just want 18 to be entered

mystic nebula
#

nope it has to be formatted correctly

#

i already lost a point for not including the brackets

#

wait nvm

#

it told me to type it as an integer

#

why though? the other one demanded it to be written as an ordered pair

#

why doesnt it have to be (18,0)?

thick lynx
#

(18, 0) would be a point. A zero usually means a single number, after its definition

thick lynx
mystic nebula
#

oh

#

if the x intercept is 0 is a line horizontal or vertical

thick lynx
mystic nebula
#

huh??

#

since the intercept is 0

#

how is the slope wrong

thick lynx
mystic nebula
#

m = 0

#

thats the x intercept right

thick lynx
#

No

mystic nebula
#

oh shit its the slope

thick lynx
#

m usually denotes the slope

#

Yes

mystic nebula
#

so would the line be vertical?

thick lynx
#

No

#

When you go 1 in positive x-direction, you go 0 in positive y-direction

#

m = change in y/change in x

mystic nebula
#

so this?

thick lynx
#

Or are those two blue ones just for you to drag it

mystic nebula
#

yea

#

well i marked the point and since its the line i needed it to end on the graph

thick lynx
#

Then yeah, should be correct

mystic nebula
#

but its horizontal

#

yea

#

.close

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#
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fiery tangle
#

Is the domain for this:

lone heartBOT
fiery tangle
#

is the domain [-5,-3)∪[-3,-1]∪[1,3]∪[3,5]

atomic harbor
#

!show

lone heartBOT
#

Show your work, and if possible, explain where you are stuck.

atomic harbor
#

You can condense that a bit though

fiery tangle
#

i can?

atomic harbor
#

Yes

fiery tangle
#

my teacher sent a practice website for us

#

will it accept my long form?

atomic harbor
#

Not sure

fiery tangle
#

[-5,-3)∪[-3,-1]∪[1,5]?

atomic harbor
#

[-5,-3) U [-3,-1] = [-5,-1]

fiery tangle
#

thank you

#

.close

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unreal kestrel
#

corrections?

lone heartBOT
edgy path
thick lynx
#

Also x for leading coefficient is wrong

cursive cosmos
#

.open

#

how do i get hlep

edgy path
#

Btw cubic is for 3rd degree

#

There is something for 4th degree

unreal kestrel
#

oh

#

quartic

edgy path
unreal kestrel
#

is leading co efficient -8

edgy path
#

NOOooo

#

I misread

#

It’s the coefficient of the highest term

unreal kestrel
#

oh

#

1?

edgy path
#

Yep

unreal kestrel
#

whats a constant term

#

💀

edgy path
unreal kestrel
#

ahh

#

1/3

#

got it righ

#

am i missing anything

covert wraith
#

you're only missing one right now

covert wraith
#

yess

unreal kestrel
#

mane what

#

nevermind

#

??????????????????????

covert wraith
#

its telling you to write no real solutions

unreal kestrel
#

SKULL

covert wraith
#

instead of the answer you gave it

#

LOL

lone heartBOT
#

@unreal kestrel Has your question been resolved?

#
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dim terrace
lone heartBOT
dim terrace
#

how do i do the bottom two

wet linden
#

So

#

On the top one

#

Any value that is equal to 0

dim terrace
#

sorry i mean bottom 3

wet linden
#

Would make the function undefined

dim terrace
#

right

wet linden
#

So can you find what x value makes it 0?

dim terrace
#

uh

wet linden
#

2x-10=0

dim terrace
#

5

#

wait so only one of the values need to be 0?

wet linden
#

,rotate

ocean sealBOT
#

Couldn't find an attached image in the last 10 messages.

wet linden
ocean sealBOT
#

Couldn't find an attached image in the last 10 messages.

dim terrace
wet linden
#

,rotate

ocean sealBOT
wet linden
dim terrace
#

5

wet linden
#

yes

tidal fox
#
  1. x=5
wet linden
#

so 5 is not included

dim terrace
#

right

wet linden
#

so now try to work the one above it

tidal fox
#

2.5= 10-7=3

#

square root of 3

#

is 1.73

wet linden
#

or you could just find the domain of the function

#

and then figure out which numbers trhat includes

#

@dim terrace

#

what did you get for the 2nd?

dim terrace
#

0.6

wet linden
#

.

dim terrace
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LMAO

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idk what im doing

wet linden
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x+3=0

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what is x

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?

dim terrace
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-3

wet linden
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yes

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x cannot equal -3

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because -3 +3 would equal 0

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and anything divided by 0 is undefined

dim terrace
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oh i was doing the wrong question

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mb

wet linden
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oh

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ok so for the final

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theres 2 ways to do it

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you can either plug in each value for x

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or you can solve for the domain

dim terrace
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right

wet linden
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so

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it might honestly be easier to plug in numbers

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unless you know how to find the domain

dim terrace
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ill plug the numbers

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so how do ik which one would be the answer

wet linden
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ok so ill help you with asnwer choice a

tidal fox
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The function f(x)= (x-2)/(x+3) is not defined when the denominator is equal to 0. This occurs when x=-3. Therefore, the value of x that does not belong to the function is x=-3.

If you try to calculate f(-3), you get the following division:

f(-3) = (-3-2)/(-3+3) = -5/0
This division is undefined, therefore f(-3) is an undefined value.

wet linden
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so 2(0) -7