#help-0

1 messages · Page 248 of 1

mystic comet
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i mean in +infinite

tardy stag
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$\lim_{n\to\infty} (-1)^n$ is undefined yeah (can you explain why?)

ocean sealBOT
#

Hayley

mystic comet
#

it's always going to go from 1 and -1 depending of the n if it's pair or impair

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so this should be 0 since the denominator is bigger

tardy stag
#

just because the denominator is bigger doesn't mean it'll be zero

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eg $\lim \frac{n}{2n}$

ocean sealBOT
#

Hayley

mystic comet
#

1/2

tardy stag
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yeah not zero

does something similar apply here? does the limit even converge?

mystic comet
#

it doesn't since we have (-1)^n

ruby current
#

you can also add and subtract 0.5 from the numerator

gray isle
#

just because a certain component doesn't converge doesn't make the whole thing diverge

tardy stag
ocean sealBOT
#

Hayley

tardy stag
#

the extra parenthesis is free

mystic comet
#

ohh i see your point

ruby current
#

you can also try approaching +infty by using the sequence of even numbers/odd numbers

mystic comet
#

lim to infinity

ruby current
#

i.e. changing variables to 2t = n or 2t + 1 = n

mystic comet
gleaming ridge
#

You could have from the start divided both the numerator and the denominator by n

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Then take the limit, it's quick!

mystic comet
#

ah yes

ruby current
vale crag
#

you could also factor (-1)^n from the numerator and denominator

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then squeeze it (théorème des gendarmes pour alitoo si tu connais)

ruby current
#

good method

vale crag
#

it's pretty much your idea tushar

mystic comet
#

his idea devided the squeeze in two pieces

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i think

vale crag
#

$$\frac{n - 1}{2n + 3} \leq u_n \leq \frac{n + 1}{2n - 3}$$

ocean sealBOT
#

_aplatypus

vale crag
#

then it's easy peasy

ruby current
#

gg

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squeeze is always good when you have (-1)^n

mystic comet
#

I'm used to only use squeeze with cos and sin that's why i didn't notice it :/

#

.close

lone heartBOT
#
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tribal valve
#

Find all complex numbers $z$ such that $|z-1|=|z+3|=|z-i|$.

ocean sealBOT
#

dabbbingpotato

tribal valve
#

i tried replacing z with a+bi

tardy stag
#

this has a very beautiful geometric interpretation but algebraic should work as well

tribal valve
#

on a complex plane?

median oar
#

yeah

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consider what it means for the absolute value of z - 1 to be some particular value

tribal valve
#

okay so isn't the point just moving left by 1 unit

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and |z+3| would move right 3 points

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and |z-i| would move down 1 point

median oar
#

no no

tribal valve
#

oh

median oar
#

let's maybe try consider what |z| means

tribal valve
#

magnitude right

median oar
#

what does |z| = c look like (for some real value c)

molten pivot
#

that's not always defined

tribal valve
#

isn't it just $\sqrt{a^2 + bi^2}$

median oar
#

good catch

ocean sealBOT
#

dabbbingpotato

median oar
#

what does |z| = c (for some positive real c) look like

molten pivot
#

c has to be nonnegative

median oar
#

0 is degenerate and doesn't really matter in this case so i've chosen positive c

median oar
#

what kind of complex numbers satisfy |z| = 1

tribal valve
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1

median oar
#

1 does yes

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what else

tribal valve
#

uhhhh

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-i

median oar
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what else

tribal valve
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-1

median oar
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anythng else?

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what kind of thing has the property "has distance = 1 for every point"

tribal valve
#

circle

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wait

median oar
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if u plot every complex value that satisfies |z| = 1 you get a unit circle in the Re, Im plane

molten pivot
#

😮

wind cloak
#

Argand plane

median oar
#

yeah i know

wind cloak
#

ReIm plane sounds better though

median oar
#

it seems they dont know it

wind cloak
tribal valve
median oar
#

the Real/Imaginary plane is normally referred to as the argand plane or an argand diagram

tribal valve
#

oki

median oar
#

so if |z| = c (for some positive c) gives you a circle centered at the origin

tribal valve
#

right

median oar
#

what would |z - w| = c (for some positive c, complex w) give you?

tribal valve
#

and c would be the radius?

median oar
#

yes

tribal valve
median oar
#

offset by how much

tribal valve
#

w

median oar
#

ok

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let w = 1

tribal valve
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to the left

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okay

median oar
#

now we have |z-1| = something

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hey look that's the first part!

tribal valve
median oar
tribal valve
#

wait so its the overlapping parts of the three circles?

median oar
#

so we have some circle centered at 1+0i

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exactly

tribal valve
#

:0

median oar
#

that's what hayley meant by "a very beautiful geometric interpretation"

tribal valve
#

it is indeed beautiful

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better than the algebra solution

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okay so three circles

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one of them is centered at 1+0i

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wait

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-1+0i

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another is at 3+0i

median oar
tribal valve
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and then the last one is 0-i

median oar
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wait what

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hold up

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wait yes

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you are right

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sorry whoops

tribal valve
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oh ok

#

-1+0i

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-3+0i

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and 0-i

median oar
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wait what

tribal valve
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huh

median oar
#

z = 1 gives you the center for the first one

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because |1-1| = 0 so that's the center

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,w graph x-3

median oar
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x-3 means you move it to the right

median oar
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so the center is at 1+0i

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-3 + 0i

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and 0 + i

tribal valve
#

ah ok

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i get it

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(i have a doctors appointment in like 5 minutes do you think we could pick back up on this later its been a ton of help, if not thanks so much for your help so far)

median oar
#

have a think about it, i probably will be asleep by then

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but there'll be others to help you

tribal valve
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alright thanks so much for your help

#

.close

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barren scroll
#

can someone explain why they are sitting g(x)=2

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ill screenshot original problem too

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turbid root
lone heartBOT
turbid root
#

I am unable to do part b.

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These are my workings.

timber latch
#

Does the answer not match?

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Wait what even is that method

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The coordinates of c will be something of the form (x,0)

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Since BC is 10 and lies on the x axis

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It must be (x-10,0)

turbid root
turbid root
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.close

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median oar
#

if $\underline \theta = (\theta_\mu, \theta_\sigma)^T$ and $X \sim N(\theta_\mu, \theta_\sigma)$

ocean sealBOT
#

frosst

median oar
#

how do we know that $\mathbb{E}[(x-\theta_\mu)^4]=\theta_\sigma^2$

ocean sealBOT
#

frosst

naive valley
#

is $\theta_\sigma$ the standard deviation of $X$?

ocean sealBOT
median oar
#

no it's the variance of X

naive valley
#

isn't there a factor of 3 as well

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$3\theta_\sigma^2$

ocean sealBOT
median oar
#

oh there is

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well

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how do you get there

naive valley
#

offhand I'd think the moment generating function?

median oar
#

that means i have to go detour and learn mgfs first

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D:

naive valley
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i mean you could just brute force the math for the special case of the 4th moment

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it'll probably be very grungy

median oar
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theyve got this step here

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then it goes here

naive valley
#

what's the left hand side of that first screenshot?

median oar
naive valley
#

ha, i call bs on their magically writing 3sigma^4 there

median oar
#

exactly

naive valley
#

the expression on the previous line is actually more complicated

median oar
#

where did it come from

naive valley
#

because it involves the non-central 4th moment

median oar
#

idk how we can evaluate E[x^4]

naive valley
#

exactly

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the central moments are easier as usual

median oar
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when in the previous case i had E[x^2] it was not too hard

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i just expanded E[(x-mu)^2] = Var(x)

naive valley
median oar
#

and i just simply used the fact Var(x) is defined to be the 2nd central moment

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ok lets see

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FUCK

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IBP

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lmao

naive valley
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twice, always fun haha

median oar
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ooh that second answer is simplier

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choosing a better ibp

naive valley
#

ah yes i just saw that one

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yep

median oar
#

man whoever came up with this stuff is smart

naive valley
#

turns out easier than i thought

median oar
#

i guess i can do the same for x^3 term as well

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ibp it with x and x^2 pdf

naive valley
#

well remember this is for the central moment (the MSE question assumes mean zero)

vapid shuttle
naive valley
#

so you don't actually need that complicated expression in your screenshot

median oar
#

oh

naive valley
#

doing the central moment directly is almost always easier

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because you can assume it's zero mean

median oar
#

right right

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oh i see what you mean

naive valley
#

then if you want the noncentral moment, you can do like:

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Y = X + mu, where X is zero mean and mu is the mean of Y

median oar
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doing E[(x-mu)^4] is the same as doing E[(x)^4] with 0 mean

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so i can kinda just sub say Y = x-mu

naive valley
#

so E[Y^3] = E[(X + mu)^3] = E[X^3] + 3E[X^2]mu + 3E[X]mu^2 + mu^3

median oar
#

then go E[Y^4]

naive valley
#

where everything on the RHS are central moments

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and similarly for the 4th moment

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i once had this question on a midterm exam, still sticks in my memory for some reason

median oar
naive valley
#

"express the nth moment of a random variable in terms of its nth central moments"

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binomial theorem ftw

median oar
median oar
#

this year they had an assignment question about a trinomial expansion

naive valley
#

oh fun

median oar
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idk what i was doing but i tried my best to help the 2nd year students

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by sheer will power and algebra without knowing what the symbols meant

naive valley
#

haha nice

naive valley
median oar
#

mgfs are cool because they exist in physics too

naive valley
#

that's beyond my pay grade haha

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but the idea behind them is similar to various tricks for computing tricky integrals as well

median oar
#

In mathematics, the moments of a function are certain quantitative measures related to the shape of the function's graph. If the function represents mass density, then the zeroth moment is the total mass, the first moment (normalized by total mass) is the center of mass, and the second moment is the moment of inertia. If the function is a probab...

naive valley
#

ah yeah, physical moments that makes sense

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defined basically the same way as the probabilistic ones

median oar
#

yeah

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so you have the same mgfs

naive valley
#

yep cool indeed

median oar
#

they just mean different things

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super cool

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Hmm something happened

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I’ve managed to lose the expectation on the first part

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also the 3 disappeared??

naive valley
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hmm, lemme check what you did

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i don't really get your integration by parts

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shouldn't it be:

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hmm one moment i'm gonna write it out instead of trying to do it in tex

median oar
#

integration in tex despairge

naive valley
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ah here we go

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instead of splitting it as y^2 and y^2 f_Y, try y^3 and y f_Y

median oar
#

OH

naive valley
#

lol

median oar
#

Ok now I got this

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Still looks wrong

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It looks closer than before I guess

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i have a feeling my first ibp is wrong

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FUCK

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shouldn't the ∫yf_Y dy = 0

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cos that's the expectation of Y

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noooooo

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(Also I’m so tired it’s 6am)

naive valley
#

hmm, let's be explicit here with the integration by parts:

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$\int y^4 f(y)\ dy = \int y^4 c\exp(-y^2/2)\ dy$, where $c = 1/\sqrt{2\pi}$

ocean sealBOT
naive valley
#

let $u = y^3$, $dv = yc\exp(-y^2/2)\ dy$, then $du = 3y^2\ dy$, $v = -c\exp(-y^2/2)$

ocean sealBOT
naive valley
#

then integration by parts gives $\left.uv\right|{-\infty}^{\infty} - \int{-\infty}^{\infty} v\ du$

ocean sealBOT
naive valley
#

the first term is zero since exp(-y^/2) goes to zero faster than y^3 goes to infinity

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so you're left with

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$\int_{-\infty}^{\infty}3cy^2 \exp(-y^2/2)\ dy$

ocean sealBOT
naive valley
#

which integrates to $3\sigma^4$

ocean sealBOT
lone heartBOT
#

@median oar Has your question been resolved?

lone heartBOT
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pale rock
#

What is 362/20 equiv to

lone heartBOT
torn elk
#

it's equiv to a lot of things, you have to be more precise in your question.

pale rock
#

Ok what's 362/20 simplified as much as possible if that makes sense

torn elk
#

Do you know what simplified refers to?

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When you simplify something, what you're doing is making it easier to work with.

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Right now you have 362/20, which is a big fraction and hard to work with. The exercise is telling you to make an equivalent fraction whose numbers are smaller or even solve the fraction and use decimals.

pale rock
#

Like common denominators for example 5/10 is equiv to 1/2

torn elk
#

Yes.

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Or writting as 0.5

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That depends on what's the best way you put something to work with.

pale rock
#

I write fractions

lone heartBOT
#

@pale rock Has your question been resolved?

gilded vessel
pale rock
#

No I figured it out by division but thanks anyways!

gilded vessel
#

alrighty

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@pale rock Has your question been resolved?

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hot bluff
#

quick partial fraction decomp question. part b

hot bluff
#

that was my answer, but im missing a + 1

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where does the 1 come from

tardy stag
#

PFD doesn't work if the numerator is the same degree or higher than the denominator

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you need to do polynomial division first

hot bluff
#

ummm

naive valley
#

or you could write the numerator as $x^3 + 1 = (x^3 - 3x^2 + 2x) + (3x^2 - 2x + 1)$

ocean sealBOT
hot bluff
naive valley
#

which amounts to the same thing

hot bluff
#

is this right?

naive valley
#

yep

hot bluff
#

this would be the end of it, since i get a remainder that isn't easily reached with x^3 right?

naive valley
#

yes correct

hot bluff
#

so what does the result look like? 1 + 3x^2 - 2x + 1?

naive valley
#

1 + (3x^2 - 2x + 1)/(x^3 - 3x^2 + 2x)

hot bluff
#

ah

naive valley
#

now do partial fractions on the fraction

hot bluff
#

my man

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thanks

naive valley
#

sure

hot bluff
#

.close

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vapid steppe
#

$\lim_{x\to 1}{\frac{xe^x-e}{x^2-1}}$

lone heartBOT
ocean sealBOT
#

jashxdlol

vapid steppe
#

how to do

plain flame
#

are you allowed to use lhopital?

vapid steppe
#

no we havent learned it

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im just wondering if i have to use my calculater to do it

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since i looked it up and it turns out to be just e

plain flame
#

you can always check for values close to 1

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yeah

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its should be e

vapid steppe
#

so i guess there must be a algebraic way to do it

vapid shuttle
#

does 362 and 20 have any common factors?

vapid steppe
#

also i was wondering can u use lhopitals rule when x is approaching one of the infinities

raven rover
#

You could factor out an e and try a substitutiton?

plain flame
vapid shuttle
#

woa

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sorry my screen was showing an old question apparently

vapid steppe
#

i was wondering if i could use lhopitals to solve $\lim_{x\to -\infty}{\frac{3-2^x}{4-5^x}}$

ocean sealBOT
#

jashxdlol

raven rover
#

No

plain flame
#

you can just plug it in

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dont overthink it

vapid steppe
#

doesnt the denominater decay faster tho

raven rover
#

Doesn’t matter

plain flame
#

this is abuse of notation but $2^{-\infty} = 5^{-\infty} = 0$

ocean sealBOT
#

heavy0201

vapid steppe
#

so when do i have to compare the dominant function

proven leaf
#

wouldn't that be better thonk

vapid shuttle
#

no

ocean sealBOT
#

XxMrFancyu2xX

plain flame
#

negative

vapid shuttle
#

yes

plain flame
#

yeah

proven leaf
#

ye i messed up lol

plain flame
#

thats better

vapid steppe
#

cuz like if u have polynomial/polynomial u have to compare the degrees

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wait is that only when u get an indeterminate form

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when u compare the dominance

proven leaf
plain flame
fallen verge
#

You sure it isnt xe^x-e^x?

vapid steppe
#

this was a khan academy question and the answer was to approximate

proven leaf
fallen verge
#

Bleh

plain flame
proven leaf
fallen verge
#

Sure you can do numerical approximarion

plain flame
#

well yes the answer is e

vapid steppe
plain flame
#

but algebraically

fallen verge
vapid steppe
fallen verge
#

I know

vapid steppe
#

i swear it wasnt that lol i wish i took a screenshot but this was a couple hours ago

fallen verge
#

I dont think its possible algebraically

vapid steppe
#

i mean the question was what are the steps to find this limit and the answer ended up being approximation

plain flame
#

it has to be

vapid steppe
#

and if it was the one u sent u could have done it algebraically

fallen verge
#

Yeah thats why i wanted to make sure

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Exps dont play nice with polys tho

vapid steppe
#

since its xe^x maybe it has to do something with productlog

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idk its fine

#

.close

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frank quail
#

When you have two well ordered sets with greatest elements but one's least element is removed and to find a contradiction we suppose we have an order isomorphism between them. How do you find the contradiction?

molten pivot
#

There is no bijective function between the two sets once you remove the endpoint

frank quail
#

I doubt that, the theorem is that there's no is order preserving bijection

molten pivot
#

How would you construct a bijection at all between [0,1] and (0,1]?

frank quail
#

I am pretty sure you can with uncountable sets

molten pivot
#

Try it. Lol

worn fox
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toxic elk
lone heartBOT
toxic elk
#

Hello

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From the last line i wrote, x = 1

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And then we drew that on the graph

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In red, x < 1, or x > 1

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But which of those two are the answer?

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And why

lone heartBOT
#

@toxic elk Has your question been resolved?

toxic elk
#

<@&286206848099549185>

rancid granite
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dapper lynx
#

I could use a hand with this...

lone heartBOT
dapper lynx
#

I can feel, on the tip of my frontal cortex, the direction this is pointing me in

#

But I'm a bit lost

surreal meadow
#

do you know how to, in general, show things are linearly independent?

dapper lynx
#

There can only be a nontrivial solution to av1 + bv2 = 0

surreal meadow
#

yes

dapper lynx
#

Sorry, more generally, there cannot exist a nontrivial solution to Ax=0 where the columns of A are the vectors in question

surreal meadow
#

so assume there exist a and b so that
a(2u) + b(u - v) = 0

#

show a = b = 0

dapper lynx
#

Oh

#

Simple enough, I suppose

#

Lemme try that

#

One thing that's sorta throwing me is that

#

In the context of av1 + bv2 = 0

#

a and b are known to be zero and only zero

surreal meadow
#

the direction of implication is
av + bu = 0
implies
a = b = 0

#

your goal is to rearrange terms so you reach

#

(some constant) * v + (some other constant) * u = 0

#

the conclusion will then be clear

dapper lynx
#

Aight

#

Thanks

surreal meadow
dapper lynx
#

Off the top of my head

surreal meadow
#

that works, i was hinting at going the other way though

surreal meadow
#

and arriving at a = b = 0

dapper lynx
#

Hmmm

surreal meadow
#

ok nvm it should work

#

but yeah i was still trying to get you to go the other way

dapper lynx
#

I'm not entirely sure HOW it would work

#

I've proved that some constant times 2a fits nicely into this

surreal meadow
#

so

dapper lynx
#

But I'd somehow need to prove that a = b in order to wrap (v-u) into a single term

surreal meadow
#

we assume
a(2u) + b(v - u) = 0

#

then we get

#

2a * u - b * u + b * v = 0

#

(2a - b) * u + b * v = 0

#

what do we know about u and v

#

oh i had it slightly backwards sorry

#

let me edit

dapper lynx
#

K

#

I'm working my through this on my end, too

#

😛

surreal meadow
#

ok should be good now

surreal meadow
#

c * u + d * v = 0

#

what do we know about c and d in this case

dapper lynx
#

Well, we know the must be zero by the definition of linear independence

surreal meadow
#

yes

#

so 2a - b = 0
and b = 0

#

the rest should be boilerplate

dapper lynx
#

Okay!

#

Thanks

#

.close

lone heartBOT
#
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scenic wing
#

$x^3-8$

lone heartBOT
ocean sealBOT
#

putridplanet

scenic wing
#

how do you factor this

long axle
#

Do u know difference of cubes factorization

scenic wing
#

no

oblique whale
#

Hi people I need help about eigenvalues and eigenvector, what book do you recomend me to learn this topic?

long axle
long axle
#

Use that image to help u factor @scenic wing

scenic wing
#

so

#

$(x-2)(x^2+2x+4)$

#

@long axle

long axle
#

ab = 8x ? U sure?

scenic wing
long axle
#

And b^2 ?

ocean sealBOT
#

putridplanet

long axle
#

Yep

scenic wing
long axle
#

Yea ab isn’t negative

lone heartBOT
#

@scenic wing Has your question been resolved?

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lapis fractal
#

I need help with this geometry question:

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
lapis fractal
#

heres the accompanying construction

#

I dunno where to begin

lone heartBOT
#

@lapis fractal Has your question been resolved?

foggy current
#

You should extend PK to A and QK to C

lapis fractal
#

I dont think PK can be extended to A

#

at least doesnt look like it can

#

I can however join A to K and K to C

#

Oh wait, I got the answer!

#

K is the circumcentre of ABC

#

thus AK = KB = KC

#

Hence proved

#

.close

lone heartBOT
#
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vital oriole
#

Rational Equation

lone heartBOT
vital oriole
tacit arch
#

What is the question

vital oriole
#

Solve for the Solution set

#

For 3x+6/x-1 = x+2/x

tacit arch
#

You're on the right track, you just left out parentheses

vital oriole
#

So far but i’m sure it ain’t right

median oar
#

There’s a bracket in (x+2) on step 2

#

And what happened to the = sign on step 4

vital oriole
#

all better?

median oar
#

Nope

#

You didn’t expand it properly

#

The reason you need the bracket is because it expands differently

vital oriole
#

O

lapis fractal
#

did you get the answer?

vital oriole
#

Still doing it

#

All good now

lapis fractal
#

Did you get x=2, 0.5?

vital oriole
#

Ah crap.

#

And I already submitted it devastation

lone heartBOT
#

@vital oriole Has your question been resolved?

lone heartBOT
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granite rapids
#

Hi

lone heartBOT
granite rapids
#

Is my answer correct for (a)?

vale wigeon
#

6 times more lines than necessary

#

and in your quantifier-y statement the word "where" is unnecessary

#

$\forall n \exists p( p \text{ is prime} \land p>n)$

ocean sealBOT
vale wigeon
#

you don't need to put any of this fluff around it

#

also your handwriting is mid

granite rapids
#

xD

vale wigeon
#

also you are not yet showing anything just restating it

granite rapids
#

so (a) is not correct

granite rapids
vale wigeon
#

erase everything except the quantifier-y statement

granite rapids
#

hm

#

i wont lose any marks for exessive words

#

i think

#

@vale wigeon

vale wigeon
#

suit yourself

#

the more you write the more chances you give yourself to make mistakes

tacit arch
#

Nobody can read your teacher's mind

granite rapids
#

What about b

#

I already got the answer but im not sure if its right

#

(b) To negate the expression in (a) and simplify it to resemble the logic used in the proof of Euclid's Theorem, we need to negate the quantifiers and change the logical connectives. The negation of the original statement would be:

Explanation:
∃n ∀p (p is a prime number → p ≤ n)
This negation can be read as "There exists a natural number n such that for every prime number p, p is less than or equal to n." This negation essentially claims that there exists a natural number n for which all prime numbers are less than or equal to n.

This negation contradicts Euclid's Theorem, which states that there are infinitely many prime numbers, as it suggests that there is a maximum prime number (represented by n) that bounds all prime numbers.

granite rapids
lone heartBOT
#

@granite rapids Has your question been resolved?

lone heartBOT
#
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safe tartan
#

What transformation is applied when 2^x becomes 2^xsquared-4x+3

upbeat hornet
#

Do you mean $$ 2^{x^2} or (2^x)^2 $$

ocean sealBOT
#

even order group => solvable

safe tartan
#

First

#

X^2 is the exponent

#

To two

vale wigeon
#

2^(x^2) - 4x + 3?

safe tartan
#

No the whole quadratic is exponent

#

So 2^quadratic

lament forge
#

$2^{x^2-4x+3}$?

ocean sealBOT
#

bee [it/its]

safe tartan
#

Yep

upbeat hornet
#

You can complete the square in the exponent

lone heartBOT
#

@safe tartan Has your question been resolved?

lone heartBOT
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vapid shuttle
#

Let ${x_n}$ and ${y_n}$ be bounded sequences s.t. $x_n \leq y_n \forall n \in \mathbb{N}$ Then, show that $$\limsup{x_n} \leq \limsup{y_n}$$

ocean sealBOT
#

austinu

vapid shuttle
#

I was hoping someone could check my proof for this. I will be typing it out below

#

$\limsup{x_n}=\lim_{n \to \infty} {\sup{{x_k:k\geq n }}}$ $\newline$ and $\newline$ $\limsup{y_n}=\lim_{n \to \infty} {\sup{{y_k:k\geq n }}}$ $\newline$ Then we want to show that $\newline$ $\sup{{x_k:k\geq n }} \leq \sup{{y_k:k\geq n}}$ $\newline$ $\forall k \in \mathbb{N}$

rose sigil
#

lots of typos?

vapid shuttle
#

Since $x_n \leq y_n \forall n \in \mathbb{N} \implies x_k \leq y_k \forall k \in \mathbb{N}$ $\newline$ Then $\implies \sup{{x_k:k\geq n }} \leq \sup{{y_k:k\geq n}}$ $\newline$ Then $\implies \limsup{x_n} \leq \limsup{y_n}$

vapid shuttle
#

or what are my typos

rose sigil
#

does this make sense to you?

vapid shuttle
#

it did, but now I see it should be n-> inf

mortal trellis
#

have you shown before that a<=b implies lim a <= lim b?

vapid shuttle
#

and also that limits respect inequalities (if that is the right way to word that)

ocean sealBOT
#

austinu

vapid shuttle
#

Without the typos now (hopefully that was the only typos?)

ocean sealBOT
#

austinu

naive valley
#

since the whole content of the proof is to show that inf and sup respect inequalities, maybe it is worth elaborating slightly on that

mortal trellis
#

imo you don't spend enough time on showing that the supremums follow the inequality. by def you only know that x<=y pointwise (local) but you want to establish some global property

vapid shuttle
#

so

#

in the second textbox of mine

#

the step in between the end of the first line

#

and second line

#

I need to elaborate more there?

naive valley
#

i think you should

#

really just one more line

mortal trellis
#

why can't it be that eg x100 is the supremum of the xs and y200 is the supremum of the ys and x100>y200

vapid shuttle
#

is there where the bounded part comes in

mortal trellis
#

no

vapid shuttle
#

I see what you are getting at, but I'm not sure what to do about it Denascite

mortal trellis
#

the bounded part comes in when limsup is defined in the first place

naive valley
#

no, sups and infs respect inequalities even without the boundedness assumption

vapid shuttle
naive valley
#

i think taking an extra step when you go from x_n <= y_n to sup x_n <= sup y_n is warranted

#

like do one sup at a time

#

just to make it crystal clear why it's true

vapid shuttle
#

okay well

#

whatever the sup of x_n is

#

y_n at that n must be greater than or equal to it

#

so y_n necessarily has an element that is greater than or equal to the sup of x_n

naive valley
#

what do you mean "at that n"

vapid shuttle
#

whatever nth element

#

wherever the sup is

#

(how do we even know that the sup exists tbh?)

#

bounded isn't enough

#

we don't know that xn isn't nonempty?

naive valley
#

sup always exists in the extended reals

vapid shuttle
#

extended reals?

naive valley
#

how could it be empty?

vapid shuttle
#

oh right it is a sequence

#

nvm

naive valley
#

i mean you are given sequences haha

vapid shuttle
#

I was thinking sets

naive valley
#

extended reals = real line along with +inf and -inf

vapid shuttle
#

Okay Bungo

#

here is what I think

#

We have $x_k \leq y_k \forall k \in \mathbb{N}$

ocean sealBOT
#

austinu

mortal trellis
vapid shuttle
#

I was thinking about sets

#

nvm about that

mortal trellis
vapid shuttle
#

that's true

#

hmm

#

Okay

#

I think I got it

#

so

#

sup y_k is greater than or equal to all y_m

#

and y_m is greater than or equal to all x_m

naive valley
#

y_m is greater than or equal to x_m for that m

vapid shuttle
#

then sup y_k >= y_m >= x_m

#

fimfowmfwdaowd

#

okay nvm

#

hmmm

naive valley
#

but you're on the right track

#

that inequality holds for all m

vapid shuttle
#

which

naive valley
vapid shuttle
#

well

#

I was going to just insert sup x_k

#

in between the y_m and x_m

#

and then that would give what I wanted

naive valley
#

nope

#

can't do that

mortal trellis
#

well sup x_k could be bigger than the particular y_m

vapid shuttle
#

you guys are having fun with this aren't you

mortal trellis
#

yes

vapid shuttle
#

XD

naive valley
#

i am for sure

mortal trellis
#

but thats the hard part of real analysis

naive valley
#

you will too once it clicks for you

#

(probably)

mortal trellis
#

these little questions

vapid shuttle
#

hmm

#

is it to do with

mortal trellis
#

these are the questions you have to ask yourself when doing any proofs. are these inequalities true for all m? for a single m? can it be that its true for some and not true for others? and so on

#

lets take a step back and try to see the bigger picture. what is the definition of sup

vapid shuttle
#

least upper bound

mortal trellis
#

ok so it fulfills two things, its an upper bound and its the smallest one of those

vapid shuttle
#

yes

mortal trellis
#

how can you show that a sup is smaller than some other number

vapid shuttle
#

that number is another upper bound?

mortal trellis
#

yes!

#

and now think about what you have written above

vapid shuttle
#

so we want to show that

naive valley
#

yep look back at that inequality

vapid shuttle
#

sup x_k is an upper bound of y_k?

mortal trellis
#

no

#

remember what you want to show

vapid shuttle
#

sup x_k <= sup y_k

#

oh

#

do we show

#

sup y_k is an upper bound of x_k

#

?

mortal trellis
#

yes!

naive valley
#

and just for reference, recall that you have x_m <= y_m <= sup y_k

vapid shuttle
#

then there it is

#

^

mortal trellis
#

yes!

naive valley
#

that right hand side is just a number

#

it doesn't depend on m

mortal trellis
#

its easy to get lost in the inequalities. often its good to try take a step back like this to see whats going on

vapid shuttle
#

true

#

okay so

#

sup y_k >= y_m for all m

#

and y_m >= x_m

#

then

#

x_m <= y_m <= sup y_k

#

then sup y_k is an upper bound of x_k

#

then sup x_k <= sup y_k

naive valley
#

yes perfect!

vapid shuttle
#

then limsup x_k <= limsup y_k

naive valley
#

which is actually another application of the same technique

#

because as you probably know,

#

limsup is actually inf sup

vapid shuttle
mortal trellis
#

limsup is the smallest one of these supremums sup x_k for k->infty

#

"smallest" of course in the sense of inf, not necessarily attained

#

because the sequence sup x_k is decreasing

naive valley
#

and since the sequence of supremums is decreasing, the inf and the lim of that sequence are the same thing

vapid shuttle
#

why is hte sequence of supremums decreasing

naive valley
#

because you're taking supremums of smaller sets as n increases

vapid shuttle
#

nvm

#

shh Bungo

#

I got it

naive valley
#

haha sry

vapid shuttle
#

XD

naive valley
#

but the characterization of limsup as inf sup is often useful

#

because arguments that work for sup also work for inf with small modifications

#

that's the end of my soapbox for now, i have to go and wash dishes haha

#

gl with the rest

vapid shuttle
#

haha ty

#

goodluck with the dishes

naive valley
#

tx! cheers

mortal trellis
#

whenever you use any "obvious" implication in your proof, like you did in your line 2. think really about why its true. if you cant find an idea (you dont need to find the details yet), then you need to spend more time on that step

#

also the implication in line 3. you say you have proven it before, so it should not take long to think about the idea of that proof. if you cant, again spend more time on it. you will need that practice

vapid shuttle
#

Okay that is good advice

#

TY Denascite!

#

I revisted that proof

#

and I just proved the other way that they wanted of me too, that liminf xn <= liminf y_n much easier the second time around lol

mortal trellis
#

half the time when I speak with a friend and we are using some basic result of linear algebra or something, we will stop for a few seconds and think about why its true. you need to get in the habit of doing that

#

yes also good to prove the symmetrical version explicitly

vapid shuttle
#

Okay great

#

thanks alot

#

I should be doing that

#

studying is hard, and it is easier to ignore the difficult bits like that and kind of kid yourself

#

but you learn less that way

mortal trellis
#

yes

#

definitely

vapid shuttle
#

cya!

#

.close

lone heartBOT
#
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nocturne niche
lone heartBOT
nocturne niche
#

help pls 😦

vale wigeon
#

show progress?

nocturne niche
vale wigeon
#

potentially thorny but ok

#

keep going

nocturne niche
vale wigeon
#

...

#

did you confuse your own 1 for a 7?

nocturne niche
#

oh

#

mb

vale wigeon
#

also 3^[-2 log_3(1-x)] is (1-x)^-2 anyway

#

so you're going to be in medium-large amounts of pain and suffering with a 4th degree equation on your hand

nocturne niche
#

I don't know how to continue

vale wigeon
#

backtrack, divide both sides by 2 before incorporating the 2 into the log on the left.

#

get log_3(x+3) = -log_3(1-x)

#

and now raise 3 to the power of both sides to get x+3 = 1/(1-x)

nocturne niche
#

thanksss ^^

#

.close

lone heartBOT
#
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lone heartBOT
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distant frost
#

is there anyone who is willing to hop in a vc with me to explain this

distant frost
#

i have to calculate the formula from the graph

#

but i don't fully understand how and this also applies for the parabola version

distant frost
mortal trellis
#

you can calculate the a first

#

a is the slope

#

rise/run if you heard that before

#

after that you can calculate b by plugging in one of the points

distant frost
mortal trellis
#

close but not quite

#

(difference in y)/(difference in x)

distant frost
#

ohh so i would first need to difference between 10 and 14 / differnce between -3 and -4
so then i would end up with 4/-1

mortal trellis
#

which is?

distant frost
#

-4

mortal trellis
#

yes

#

so a=-4

#

y=-4x+b

#

now you can plug in one of the points and solve for b

distant frost
#

how would i exactly do that?

mortal trellis
#

what does it mean for (-3, 10) to be on the line

distant frost
#

like in those are coordinates of the line so they are on the line at a given point

#

or more they indicate a point where the line is

mortal trellis
#

yes. and in terms of x and y, it means that x=-3 and y=10 satisfy the equation y=ax+b

#

so 10=(-4)(-3)+b

distant frost
#

ohhh

#

so then you would just solve it for b

mortal trellis
#

yes

distant frost
#

so then b would be 3 right

mortal trellis
#

no

#

(you can compare with the graph that the y intercept is not at 3)

distant frost
#

would i neet to multiply the -4 and -3

mortal trellis
#

yes

#

which gives?

distant frost
#

12

mortal trellis
#

yes

#

so 10=12+b

#

so b=...?

distant frost
#

2

mortal trellis
#

no

#

-2

distant frost
#

oh yeah since you kinda want to end with -2 = b right?

mortal trellis
#

yes

distant frost
#

so then the formula would be y =-4x -2

mortal trellis
#

and you can compare with the graph that the y intercept is at -2. so thats reassuring

#

yes

distant frost
#

thank you so much for the help

#

.close

lone heartBOT
#
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#
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grim berry
#

HI

lone heartBOT
grim berry
#

hi*

#

i need help with uh

#

thi

#

s

naive crystal
#

Do you know distributive property?

grim berry
#

yeah but i forgot

#

can we go through it again

naive crystal
#

Well basically
a(a+b) = a×a + a×b

#

We distribute a

grim berry
#

wat about the 7'

naive crystal
#

We distribute 7a

naive crystal
#

If there is 45a(a+b), we distribute 45a

grim berry
#

yeah

#

i know the basics

naive crystal
#

Alr

grim berry
#

so lets do it step by step now

naive crystal
#

Ale

#

Alr

grim berry
#

7ax3a

#

21a

#

^2?

#

cause its a^1 + a^1

#

right

naive crystal
#

Yes

grim berry
#

21a^2b^2?

naive crystal
#

Yep

#

You distributited 7a to the first term... you need to distribute it to evry term

grim berry
#

ob so

#

ok*

#

21a^2b^2 is the first term right

naive crystal
#

Yes

grim berry
#

ok next term is 8ab

#

so

#

56a^2b?

naive crystal
#

You second term is not 8ab rather its -8ab

grim berry
#

ohhh

#

you right

grim berry
naive crystal
grim berry
#

alright

#

21a^2b^2 - 56a^2b - 7a?

naive crystal
#

Yes

#

,w expand 7a(3ab^2-8ab-1)

grim berry
#

rip

#

u gotta redo it

grim berry
#

xd

#

oh what

#

it fixed ur edit?

#

how

naive crystal
#

Ye

#

See

grim berry
#

I got

#

-4b^2+3a^1b^1+1a^4

naive crystal
#

,w simplify (-16a²b⁵+12a³b⁴+4a⁶b³)/(4a²b³)

grim berry
#

so do i get it wrong

naive crystal
#

Ye

#

Re check it

grim berry
#

oof

grim berry
naive crystal
#

Wolfram is telling some other stuff so I though so it must be wrong dude, I didn't check manually

grim berry
#

oh word

lone heartBOT
#

@grim berry Has your question been resolved?

#
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lone heartBOT
#

@acoustic cedar Has your question been resolved?

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torpid kestrel
torpid kestrel
#

I'm looking for the green line and not the purple one

#

In other words, for vectors v_1 = [x_1, f(x_1)] and v_2 = [x_2, g(x_2)], I wish to minimize the L2 norm v_1-v_2

upbeat hornet
torpid kestrel
#

So far, I've come up with the following loss function:
$$
L = (x_1-x_2)^2 + (f(x_1)-g(x_2))^2
$$

ocean sealBOT
#

lucasyerz

torpid kestrel
#

$$
f\left(x\right)=\sin\left(x\right)
$$

ocean sealBOT
#

lucasyerz

late mango
#

and g(x)?

torpid kestrel
#

$$
P\left(x\right)=x+\frac{\sqrt{2}}{2}-\sqrt{2\sqrt{2}x+0.5} \
$$

$$
g\left(x\right)=P\left(x-2\right)+1.1
$$

late mango
#

and g(x) = P(x-2)?

ocean sealBOT
#

lucasyerz

modern sedge
torpid kestrel
torpid kestrel
modern sedge
#

Gradient is a vector, in your case it would be vector of derivative wrt x and derivative wrt y

#

both of these should equal 0

#

Lemme try it....

torpid kestrel
#

I just came up with that formulation, so haven't tried it yet, just figured there'd be a known famous solution. Anyway

lone heartBOT
#

@torpid kestrel Has your question been resolved?

torpid kestrel
#

I'm not sure if there is a general solution for any function, but doing:
$$
L = (x_1-x_2)^2 + (f(x_1)-g(x_2))^2\
\frac{\partial }{\partial :x_1}(L)=0\
\frac{\partial }{\partial :x_2}(L)=0\
$$

lone heartBOT
#

@torpid kestrel Has your question been resolved?

mellow grail
harsh swallow
#

that's the gradient

#

the distance formula is a function of x and y

#

and by doing the gradient and setting that to 0 you find a peak or a valley

torpid kestrel
#

$$
L = (x_1-x_2)^2 + (f(x_1)-g(x_2))^2
$$

$$
\frac{\partial }{\partial :x_1}(L)=0
$$

$$
\frac{\partial }{\partial :x_2}(L)=0
$$

ocean sealBOT
#

lucasyerz

torpid kestrel
harsh swallow
#

you have the formulae

#

to do that

#

by just filling in f and g

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into L

#

and then doing the derivative

#

you get the two equations you need to find x1 and x2

torpid kestrel
#

the f and g here are just example functions.

harsh swallow
#

yes but you can fill the functions you want to find in

keen plinth
harsh swallow
#

the problem is whenever there is no solution it might be funky

#

actually i think there's always a solution

torpid kestrel
ocean sealBOT
#

lucasyerz

torpid kestrel
keen plinth
#

note that this is actually two equations wrapped into one

harsh swallow
#

i wonder what happens if the solution is at a point where the derivative doesn't exist

keen plinth
#

[
f'(a) = g'(b) = -\f {a - b} {f(a) - g(b)}
]

ocean sealBOT
keen plinth
#

this is what you actually want to solve

torpid kestrel
keen plinth
#

sure

#

[2\textwidth] results may vary depending on if you do
[
(f'(a) - g'(b))^2 + \parens {g'(b) + \f {a - b} {f(a) - g(b)}}^2 = 0 \textqq{or}
(f'(a) - g'(b))^2 + \parens {f'(a) + \f {a - b} {f(a) - g(b)}}^2 = 0
]

ocean sealBOT
keen plinth
#

if you're solving numerically

torpid kestrel
#

can I just take the loss average of the two?

#

or is that inefficient?

keen plinth
keen plinth
torpid kestrel
keen plinth
#

you do need to make sure that you find a global min rather than a local min/max though