#help-0

1 messages · Page 235 of 1

queen river
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2 mistakes

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or there are more but im nearly blind

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first, where is the negative sign?

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second, you sub u to be cosx but you write it as sinx

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Oh bruh you sub it as -sinx and it is still wrong for the positive and negative sings

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signs

lilac jolt
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nvm that

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I have a new problem

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,rccw

ocean sealBOT
queen river
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I think its correct

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but remember after u sub you have to write it as du

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Not dx

lilac jolt
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oops okay

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thanks

queen river
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👍

lone heartBOT
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@lilac jolt Has your question been resolved?

queen river
#

stalin

lone heartBOT
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safe tartan
lone heartBOT
safe tartan
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i did a, b and c

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but cannot do d

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ill provide an image on sec

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im not sure how i would deduce that O.o

queen cove
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Well what happends when you add those vectors

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w + y gets you back to R, so its overall 0

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x + z get s you back to R, so its overall 0

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So the overall sum is 0, as applying all 4 vectors gets you back to where you started

safe tartan
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ah makes sense

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i thought i had to use some algebra or something to show it adds to 0 but it was much simpler

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thanks!

queen cove
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np

lilac jolt
# queen river stalin

Sorry I didn't mean to stall, I was still studying and wasn't sure if Im gonna have another question and just didn't want to create another channel every question I had

safe tartan
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.close

lone heartBOT
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ornate gate
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I've been asket to express this identities as rotation matrices and i don't even know were to start.... sin(α + β) = sin(α) cos(β) + cos(α) sin(β)
cos(α − β) = cos(α) cos(β) + sin(α) sin(β)

ornate gate
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first I created two rotation matrices one for alpha and another one for beta. Multiplied them, but now i don't know how to go further

vale crag
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yeah alright

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multiplying the two rotation matrices for alpha and beta,

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what rotation matrix should that result give you ?

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@ornate gate

ornate gate
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I multiplied rotation matrix A by rotation matrix B

vale crag
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yeah ok

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why did you do that ?

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what do you want to achieve with that ?

ornate gate
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i thought i'd create a transformation matrix, then just will need to multiply this AB matrix for alpha and beta

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but the resuld didn't seem right

vale crag
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there's something you should expect the result to be

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like

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if i rotate a vector twice

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with angles alpha and beta

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how much have I rotated my vector in total ?

ornate gate
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alpha+beta angle (?)

vale crag
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yeah

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exactly

ornate gate
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so, is it right?

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or i'm missing something

vale crag
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if we multiply the two matrices for rotation for alpha and beta,

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can we say something about the matrix which is the result of that multiplication ?

ornate gate
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i'm doing the same job twice (?) the solution is just AB no need to mulitply it again (!?)

vale crag
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i'm trying to make you see why we should find sin(a+b) and cos(a+b) in the result of the multiplication

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maybe we'll just do it a bit more step by step

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and check what you did

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so, what's the rotation matrix for angle alpha ?

ornate gate
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[cos(a)-sin(a)],[sin(a),cos(a] (sorry, no alpha symbol)

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[cos(b)-sin(b)],[sin(b), cos(b)] for beta

vale crag
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alright

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don't forget the commas when you write your matrix

ornate gate
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ok, sorry

vale crag
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you meant [cos(a), -sin(a)]

ornate gate
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very true, sorry:

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[cos(a),-sin(a)],[sin(a),cos(a]
[cos(b),-sin(b)],[sin(b), cos(b)]

vale crag
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ok right

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when you multiply them together what do you have ?

ornate gate
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[-sin(a)sin(b)+cos(a)cos(b), -sin(a)cos(b)-sin(b)cos(a)],[cos(a)sin(a)+sin(a)cos(b), cos(a)cos(b)-sin(b)sin(a)]

vale crag
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yeah alright

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now i just want to know if you're in high school or university (or something else idk) ?

ornate gate
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first semester of university...

vale crag
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alright

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did they just throw the matrix multiplication computation in your face ?

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or did they explain why it is like this ?

ornate gate
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I learned it in a mechanical way, i don't really understand what's going on actually

vale crag
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yeah alright, I should have asked that first before questioning you intensively

lone heartBOT
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@ornate gate Has your question been resolved?

vale crag
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sorry had to go do something

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@ornate gate

ornate gate
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No

vale crag
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the nice idea behind matrix multiplication, is that it represents applying successive transformations on some vector

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i.e. if I apply AB to some vector v

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it's the same as applying B then applying A to v (note the order, it's like function composition)

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so the thing I was trying to make you think about at the beginning

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is that if you multiply the rotation matrix for alpha and the rotation matrix for beta

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then the result is the rotation matrix for (alpha+beta)

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@ornate gate

lone heartBOT
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@ornate gate Has your question been resolved?

lone heartBOT
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vale wigeon
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missing parentheses,

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but also r - 1 is 1/3 - 1, not 1 - 1/3

lone heartBOT
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copper ginkgo
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How do I find the max and min value of 4x+y^2 under the condition that 2x^2+y^2=4?

copper ginkgo
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I already found the max value using a derivative. But I don't know how to find the minimum

alpine sable
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Lagrange multipliers?

copper ginkgo
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what's that

flat ore
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I don't think there is a minimum

alpine sable
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[
\grad \map f{x,y} = \lambda\grad\map g{x,y}
]

ocean sealBOT
flat ore
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since y^2=4 - 2x^2, you have to find the extrema for 4x+4-2x^2

copper ginkgo
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err not sure if this is how I'm supposed to solve it

flat ore
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and that's a downward facing parabola

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which has a maxmimum but no minimum

copper ginkgo
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that's where I'm stuck

flat ore
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what's there to be stuck

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there is no minimum 💀

copper ginkgo
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There is

flat ore
ancient saddle
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The values of x are restricted by the restriction

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xd

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It's an ellipse

flat ore
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ah yes

copper ginkgo
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The answer sheet says it should be -4sqrt(2)

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no idea how

flat ore
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$2x^2 = 4 - y^2$
$x^2 = 2 - (y^2)/2$

$x = \pm \sqrt{2 - \frac{y^2}{2}}$

ocean sealBOT
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Swastik

ancient saddle
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Then remember how you find minimum and maximum given an interval

flat ore
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hmm I think geometrically finding that is easier

ancient saddle
copper ginkgo
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not sure

ancient saddle
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Ok then I think Swastik was doing something that didn't need that 🤔

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I don't know how to do it without the ellipse equation

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You could review that if there's no other way

flat ore
# ocean seal **Swastik**

see 2-y^2/2 has to be greater than 0 for it to be defined

and y^2 is always postive
so if we maximize 2-y^2/2 we get 2 (when y =0) and min is 0

i.e. x lies between (-sqrt2, sqrt2)

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now you can plug these values of x into that quadratic and see which is the lower

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that should be the minimum

copper ginkgo
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I give up lol

lone heartBOT
#
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lone heartBOT
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alpine sable
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help

lone heartBOT
limpid spade
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hi

alpine sable
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im trying to make the 4th excerise

undone lantern
alpine sable
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its using Cos

undone lantern
ocean sealBOT
alpine sable
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im trying to get angle A

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its not fucking working

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c is 0.95

undone lantern
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use the sin rule

alpine sable
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i hjave to use cos

undone lantern
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fine use
$cosA = \frac{b^2 + c^2 - a^2}{2bc}$

ocean sealBOT
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roxyit

alpine sable
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i do that

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and i get the wrong

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answ"er

undone lantern
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skill issue then hehebread

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jk just recheck calculations

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must be a silly error

alpine sable
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how do i store

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nvm

lone heartBOT
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@alpine sable Has your question been resolved?

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chilly nova
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Help

lone heartBOT
chilly nova
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How do i solve this

undone lantern
chilly nova
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😂

undone lantern
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welp go and revise your notes then

chilly nova
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🙄

undone lantern
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you need to at least be familiar with the basics of what you're trying to solve

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no point in solving questions without learning the theory first

chilly nova
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They just asked me to post this

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Since im already here

undone lantern
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being used by friend, how nice

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anyway you need to use the definition for sin

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to solve that

chilly nova
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still not helping

lone heartBOT
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@chilly nova Has your question been resolved?

tardy stag
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go tell your friend to revise their notes then

lone heartBOT
#

@chilly nova Has your question been resolved?

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queen socket
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im so confused on what i need to do next

queen socket
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do i need to inverse it?

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or like..

radiant oasis
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ok so

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One sec

queen socket
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alr

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like ik if its 45 degrees its like square root 2 over 2

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but wb 38..

radiant oasis
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Yes you do i thinm

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You need to get x on ita own

queen socket
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so tan^-1 10/x?

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or tan^-1 38/1

radiant oasis
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I think the first step would be to multiply both sides by x

queen socket
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or..

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IDK LOL

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what am i

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setting it equal to tho..

radiant oasis
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x tan38= 10

queen socket
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why isnt it

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10/x

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OH

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LOL

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is see

radiant oasis
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Because you are multiplying both sides by x

fallow sluice
radiant oasis
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Then you would do inverse tan

fallow sluice
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Are u familiar with this

queen socket
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um

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no lol

radiant oasis
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Thats for law of sines right?

fallow sluice
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Yh in a Triangle

tardy stag
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do not bring the law of sines into this, we don't need it for right triangles

radiant oasis
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I don't think you need law of ainea for this since its a right triangle

shy dove
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you don't need law of sines. They were on the right track

queen socket
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ok so then

radiant oasis
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Yeah law of sinea is not needed sorry for the confusion @queen socket

queen socket
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i inverse it

radiant oasis
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Mhm

queen socket
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um

radiant oasis
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And then you would get x=...?

queen socket
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wait im slow

radiant oasis
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Ok no problems

queen socket
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wait wtf

radiant oasis
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Whats wrong

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Oh wait I was wrong you don't inverse tan im so sorry

queen socket
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oh

radiant oasis
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Go back to x*tan38=10

queen socket
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how do i get

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rid of that tan

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do i just ignore it

radiant oasis
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Since x is being multiplied by tan38, you'd divide

queen socket
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and see it as x*38=10

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o

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so x = tan38/10

radiant oasis
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No

fallow sluice
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Tan38 is a number

shy dove
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Think of tan(38) as a value

radiant oasis
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And you'd divide both sides by tan38 to isolate the x

queen socket
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i got

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12.8

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around that

radiant oasis
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Here let me check

shy dove
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,w tan38 = 10/x

shy dove
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fun

radiant oasis
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Yup you got it es

shy dove
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thought it'd give approximated value

queen socket
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TYSM

radiant oasis
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No problem! Out of curious are you studying for finals?

queen socket
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nope

radiant oasis
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Im honors geo?

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Oh ok

queen socket
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its alg 2

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like the last chapter

radiant oasis
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Oooh i have that next year

queen socket
#

trigonomoollmoetry

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or wtgv

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ooh r u in geometry

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i hated geometry

radiant oasis
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I despise trig but its okay

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Geometey is awful, it like,

queen socket
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i had the worst math teachers for the past 3 yhears so im rlly behind

radiant oasis
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Here's a triangle, we know ita a triangle, now PROVE IT

queen socket
#

ONG BRO

radiant oasis
#

its awful

queen socket
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just look at it

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they buggin

radiant oasis
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ik

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alright well should probably close if you have no more questions bc were holding up the room, but are you all good?

queen socket
#

yeah tysm

#

.close

lone heartBOT
#
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lavish monolith
#

Find the clamped cubic spline S(x) that passes through data points given in the table
X=-1, 0 ,1
Y=1 ,2 ,-1
with the derivative boundary conditions S′(−1) = 1 and S′(1) = 1

lavish monolith
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no matter what i do i can't find it

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no

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we didn't use this way

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i tried this way i end up with tons of linear equation and i don't know to simplify it 😦

limpid turret
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Bro how'd you write all this in one minute?

lone heartBOT
#

@lavish monolith Has your question been resolved?

lavish monolith
lavish drift
#

why did you guys ban @alpine sable#6950

limpid turret
lone heartBOT
#

@lavish monolith Has your question been resolved?

tacit arch
lone heartBOT
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void solar
#

interesting question, but why

silver portal
#

its 10% of my final grade according to my teacher

void solar
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so what do you need help with

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use whatever equations you've learnt in class and try and outline it

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you can put a picture on desmos

silver portal
#

I’ve already tried that

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It’s impossible

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All the videos ive seen on YouTube are examples of logos

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Not pictures like those

wary stream
#

It's not impossible

void solar
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well obviously you cant just copy a video

wary stream
#

You're going to create multiple equations with restrictions

void solar
#

do equations you've learnt about like circles or ellipses or quadratics or linear lines

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you could even do it bit by bit with just linear lines if you create restrictions.

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but you probably wont get full marks

wary stream
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With lines, it's going to take forever, adding quadratics, it'll be easier

void solar
#

like taht would be a circle equation thats been translated

silver portal
#

how do i get that in desmos tho lol

void solar
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quadratic here

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like that

silver portal
#

Its easy to draw it but it aint easy to put that on desmos

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like I’ve never done it before thats why it look’s impossible

wary stream
# void solar

You don't need this one, I don't think, OP was just asking about the outline of the image so the inner stuff might not be needed

wary stream
void solar
wary stream
#

Because in desmos, you can add sliders

silver portal
#

whats a slider

void solar
#

sliders would be a smart way to do it

wary stream
#

Type in ax^2 + bx + c in desmos

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That's the general form of a quadratic

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The site then will say something about a slider for a, b, and c

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So then you can move that around to pick a number for a, b, and c

silver portal
#

So like this

void solar
#

beautiful

silver portal
#

How can i use that same line to finish the rest of the head

wary stream
#

You might not be able to, you might have to create multiple lines

void solar
#

you slowly trace it bit by bit by using multiple lines

lone heartBOT
#

@silver portal Has your question been resolved?

lone heartBOT
#
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austere compass
#

I stumbled upon this and I have no idea how to start lol

The linear map $F \in L(\mathbb{C}{\leq 3} [t], \mathbb{C}{\leq 3}[t])$ is given by $F\left(\sum^3_{i=0} \alpha_i t^i\right) = \sum^3_{i=0} \beta_i t^i$, where
$$
\beta_0 = 3\alpha_0 - \alpha_1, \quad \beta_1 = \alpha_0 + \alpha_1, \quad \beta_2 = 3\alpha_0 + 5\alpha_2 - 3\alpha_3, \quad \beta_3 = 4\alpha_0 - \alpha_1 +3\alpha_2 - \alpha_3.
$$
Determine the Jordan normal form of $F$.

ocean sealBOT
#

Levens

alpine sable
#

do you know how to get the matrix associated with F?

austere compass
#

yeah thats the part i dont know how to do

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but thats how i would start

alpine sable
#

what is the canonical basis for your vector space?

austere compass
#

mmmm if it were R_{<=3}[t] i'd say {1,t,t^2,t^3}... for complex polynomials im not so sure

#

but ig the same?

alpine sable
#

yes, thats correct, its the same

austere compass
#

ok nice

alpine sable
#

find the image of the basis

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then the coefficients form the entries of the matrix

austere compass
#

okay.. would we look at the coefficients for alpha or for beta? like e.g. for $\beta_1$ is it $(\alpha_0 + \alpha_1)t$ or is it $\alpha_0 + \alpha_1 t$?

ocean sealBOT
#

Levens

alpine sable
#

(a_0+a_1)t

austere compass
#

okay, lets see how far i get thanks

#

is it
$$
\left[\begin{array}{cccc}
3 & -1 & 0 & 0 \
1 & 1 & 0 & 0 \
3 & 0 & 5 & -3\
4 & -1 & 0 & 0
\end{array}\right]?
$$

ocean sealBOT
#

Levens

alpine sable
#

yup, correct

austere compass
#

yay

lone heartBOT
#

@austere compass Has your question been resolved?

austere compass
#

So i got the eigenvalues 0,2,5 and 2 has an alg. mult. of 2 so how do I find out to sort this whole thing? so ik that theyre on the diagonal and EV 2 is a 2x2 block somewhere..

alpine sable
#

find the evecs of 2

lone heartBOT
#

@austere compass Has your question been resolved?

austere compass
alpine sable
#

I think thats how the method for jordan form works

#

find the geo mult

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then use the evecs to fill in the block

austere compass
#

ahhh i see for the geo mult

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i only got 1 vector for 2

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same for the other two evals

alpine sable
#

yeah

#

the other ones have to have geo mult 1

austere compass
alpine sable
#

hm yeah, ig you dont need the P matrix

#

ig you are finished then after finding the geo mults

austere compass
#

that's weird, i only got one evec for 2 for some reason, but on wolfram and everywhere else the jordan block for 2 is 2x2...

alpine sable
#

,w jordan [[3,-1,0,0],[1,1,0,0],[3,0,5,-3],[4,-1,0,0]]

alpine sable
#

looks fine to me

austere compass
#

isnt that a 2x2 block

#

with the 1

alpine sable
#

yes, thats what we should get

#

2 has alg mult 2, geo mult 1

#

so it appears twice on diag

#

and theres a 1 on the off diag

austere compass
#

so when would a 0 appear above the 2s?

#

hypothetically

alpine sable
#

I dont think so

#

(I cant find any references for it rn)

austere compass
#

and does the order matter? like could i just write
$$
\left[\begin{array}{cccc}
2 & 1 & 0 & 0 \
0 & 2 & 0 & 0 \
0 & 0 & 5 & 0\
0 & 0 & 0 & 0
\end{array}\right]?
$$

ocean sealBOT
#

Levens

alpine sable
#

I'm not sure, sorry

#

all the examples I see have them in ascending order

austere compass
#

ah i see, i just looked it up, apparently it doesnt matter (i think)

#

but abt that 1 above the 2s... why is it there?

alpine sable
#

theres one block because geo mult = 1

#

if geo mult was =2, then theres 2 blocks (ie no 1 on the off diag)

austere compass
#

ohhh ok, so the geo mult tells us how many blocks there are for each eval

alpine sable
#

yes

austere compass
#

bet thanks

#

i have another question, should i open a new channel or should i jsut say it here

alpine sable
#

a new channel would be a good idea so that the new question gets pinned

austere compass
#

okeee

#

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austere compass
#

Let $\mathbb{F}$ be a field and $n \in \mathbb{N}$. Let $A \in GL(n,\mathbb{F})$ be triangulable (similar to an upper triangular matrix).\
\
i) Show that $A^{-1}$ is also triangulable.\
\
ii) Determine a Jordan normal form of $A^{-1}$.

austere compass
ocean sealBOT
#

Levens

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fair cairn
#

I'm trying to calculate the expected number of tosses of a fair coin, such that we get 3 consecutive heads

fair cairn
#

This is the method I have used, and it gives the wrong answer, but I don't see why

#

My final answer is 10, which is based on calculating the expectations of X and 6, where X is the indicator variable, if a sequences of 3 heads starts at a given index, and Y is the sum of X over the entire sequence

#

I based it off my teachers explanation of infinite money theorem, so I can provide a similar example of my method being used, maybe someone can point me to why it's not applicable potentially? Or a silly mistake

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#

@fair cairn Has your question been resolved?

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@fair cairn Has your question been resolved?

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desert prism
#

dont understand where answer is coming from

desert prism
#

wouldnt i just use the distance formula d=|Ax+by+cz+d|/sqrx^2+b^2+c^

#

plug in the given values then isolate for b?

gleaming ridge
#

Correct

desert prism
#

i guess im doing it wrong as im getting incorrect answers

gleaming ridge
#

Show me

desert prism
#

ooooo

#

one minute

#

oh hold up

#

cant rlly show you cause im on pc n im solving on paper

#

but eventually i get to 8=24+12b/sqr(65 + b^2)

#

multiple the denominator to the other side

desert prism
gleaming ridge
#

Wait, it's -12b

#

And there is the absolute value

#

8 = |24-12b| / sqrt(65+b²)

desert prism
#

oh true

#

and then...

gleaming ridge
#

And then yes, you multiply by the denominator both sides

#

You end up with:

#

8 . sqrt(65+b²) = |24-12b|

desert prism
#

mhm

gleaming ridge
#

As you know, |x| is either x or (-x)

#

x when x>0

#

-x when x<0

#

So, we have two cases here

#

Solve 8 . sqrt(65+b²) = 24 - 12b

#

And 8 . sqrt(65+b²) = -24 + 12b

desert prism
#

oooooooo

#

so yk how its 8sqr...

#

can we deal with the sqrt without dealing with the 8

#

like could i initially just square both sides?

#

ooo id just have to square the 8 too

#

okok makes sense, thank you!

#

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sterile sparrow
#

double integral calc 3

lone heartBOT
sterile sparrow
#

i'm trying to figure out how to set up the integrals

#

since it's bounded by z=16-x^2 and y =5, would it be 0 <= y <= 5 and 0 <= x <= 16-x^2 ?

modern tundra
#

yes'

desert prism
#

nah bros doing math help and valorant at the same time😭(sorry for interrupting)

sterile sparrow
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slender thistle
#

What is standard deviation explained to an 8th grader?

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@slender thistle Has your question been resolved?

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nocturne iris
#

how do i find the antiderivative of xcos(x²)?

solid sonnet
nocturne iris
tardy stag
#

indeed that is true

#

nice integral sign

slender quiver
#

yeah but what happened to the first x

nocturne iris
#

square root

solid sonnet
nocturne iris
tardy stag
#

look up u substitution

solid sonnet
#

Good job

solid sonnet
#

Oh my bad thought you were the OP asking the question

nocturne iris
#

.close

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nocturne iris
#

hello again

lone heartBOT
nocturne iris
#

$\sin(x) \cdot e^{\ln(\cos(x))}$

digital magnet
#

What is exp nnotation

ocean sealBOT
#

lilisworld

digital magnet
#

ah

nocturne iris
#

what is the antiderivative?

wind cloak
#

can you simplify it first

digital magnet
#

^^

nocturne iris
#

yes

#

sin(x)cos(x)

digital magnet
#

good

wind cloak
#

Can you further simplify it

#

Make it a single function?

nocturne iris
#

so it's

wind cloak
#

yes so now just integrate that

nocturne iris
#

ok

#

thanks

#

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tulip cypress
#

I need help

lone heartBOT
tulip cypress
#

This question, How do i solve it?

past sundial
#

hint:
1 is 1/6
2 is 1/6
3 is 1/6
4 is 1/4
5 is 1/4

#

even numbers: 24

#

odd numbers: 135

tulip cypress
#

do i use complementary counting

#

ok

past sundial
#

even numbers: 5/12

#

odd numbers: 7/12

tulip cypress
#

ok

past sundial
#

for one spin ^

tulip cypress
#

odd numbers probability for a spin is 49/144

#

so even numbers one spin is 144/144-49/144 =

#

95/144

#

am i corect

past sundial
#

i don't really get what you're saying

tulip cypress
#

oh i didnt calirfy

#

clarify*

#

since it was two spins, probability of getting an odd number on both spins is (7/12) squared

#

so that is 49/144

#

and so if one of those even, you subtract 49/144 from 1, and you get 95/144

#

probability for even

#

on one spin if it's spun 2 time

past sundial
#

i think it's 15/58 but i could be wrong

tulip cypress
#

let m check the answer

#

ok so the answer says that it is 95/144

#

bruh

full relic
past sundial
#

i might have multiplied it wrong then

#

125/1728?

#

yeah i don't get this either

tulip cypress
#

it is 95/144

#

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upbeat hornet
#

How can I find a curve which all lines of the form $$ x + by + b^{\frac23} = 0 $$ are tangent to?

ocean sealBOT
#

(a + b)^2 = a^2 + b^2

tacit arch
#

Are tangent to what

upbeat hornet
#

The curve

tacit arch
#

There are infinitely many curves

#

Are you just working with polynomials, quadratics perhaps

upbeat hornet
#

I plotted some lines and couldn’t think of a curve whose tangents are all of this form

tacit arch
upbeat hornet
#

I’ll try that, thanks

tacit arch
lone heartBOT
#

@upbeat hornet Has your question been resolved?

upbeat hornet
#

I tried plotting a few more lines

#

I don’t think it’s a parabola

#

After some guessing, I think it’s xy^2 = -c for some c

#

.close

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finite mesa
#

how to do surds on texit bot

lone heartBOT
echo socket
#

$\sqrt{x}$ and $\sqrt[n]{x}$, but ask such questions in #latex-help next time

ocean sealBOT
#

A Lonely Bean
Compile Error! Click the errors reaction for more information.
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echo socket
proven leaf
#

it doesn't like hashtags

echo socket
#

Oh

proven leaf
#

$#$

ocean sealBOT
#

XxMrFancyu2xX

proven leaf
#

\#

#

silly LaTeX kekw

finite mesa
#

.close

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marsh silo
#

In a sine/cos graph how do I figure how the second intercept. I.e f(x) = -2cos(3x)-1
in this example i already know that the reference angle will be pi/3
the problem I have is when finding the second point

Which is when I draw it on the unit circle I know that it should be in the 1st and 4th quadrant, so do I need to 2pi-pi/3 or 3pi/4 + pi/3 to find it?

marsh silo
#

<@&286206848099549185>

tardy stag
#

well it definitely wouldn't be 3pi/4 + pi/3, that's in the third quadrant

#

for the unit circle, when you see cosine think horizontal, and when you see sine think vertical

#

you want the angle that is at the same horizontal point (x-value) as your pi/3

marsh silo
#

so basically basically I reflect the triangle formed?

tardy stag
#

yeah

marsh silo
#

so pi is my horizontal value and 3 is the hyp?

#

adjactent value

tardy stag
#

generally it's best to keep the hypoteneuse as 1

but pi/3 is the angle not the slope. It's an angle of pi/3 radians

marsh silo
#

okay

alpine sable
#

you have the reference angle and you want cos to be negative you'd want to consider the equivalent angles in the second and third quadrants

tardy stag
#

he wants the other angle where cos is positive

#

so the fourth quadrant

alpine sable
#

unless his question changed, i thought he's working on finding the x intercept of -2cos(3x)-1

marsh silo
#

I also just realised that I wrote the questio incorrectly it should be f(x) = -2cos(3x)+1

alpine sable
#

you're working with the first and fourth quadrant then

marsh silo
#

yep

#

so first value would be pi/3

#

then to find the second value i would need to do 2pi- pi/3 since the reference angle is always from a value of pi right?

alpine sable
#

yes

tardy stag
#

for cosine that works, for sine it won't

but yes for cosine it will work

marsh silo
#

yes for sine it is just inverse right?

alpine sable
#

it's counterclockwise counting upwards of positive multiples of n

#

otherwise negative multiples of n

tardy stag
#

$sin(-x) = -sin(x)$ yes

ocean sealBOT
#

kitten.in.a.teacup

tardy stag
#

green is cosine, orange is sine

marsh silo
#

okay

#

so let's say the equation is now f(x) = -2sin(3x)+1

#

the first intercept is pi/6

alpine sable
#

You didn't finish the prevoius question though? Lol

#

If you're working on [0, 2pi] there's more than the two you pointed out btw

marsh silo
#

the question asks for the intercepts in one period

#

one period = 2pi/3

alpine sable
alpine sable
marsh silo
tardy stag
alpine sable
#

i thought he meant the period of a generic periodic function

alpine sable
#

[0, 2pi/3] wouldn't include -pi/6, would it?

marsh silo
#

I would just adjust for domain

alpine sable
#

sure

marsh silo
#

also one more thing

#

if the reference angle is negative

#

i.e. cos (x) = -√3/2

#

which becomes -pi/6

#

is the reference angle just pi/6 or -pi/6

#

so to find the second point do I do pi +( - pi/6) or pi - (-pi/6)?

alpine sable
#

is that -sqrt(3)/2?

marsh silo
alpine sable
#

you want -(sqrt(3))/2

#

if you're talking about the reference angle as to what you should work with to get 5pi/6 then okay fair pi/6 is right

marsh silo
#

coo

#

l

#

thanks

#

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viscid lily
#

Hrllo

lone heartBOT
viscid lily
#

The first one please

granite inlet
#

write out what it means, as it relates to the polynomial's factors, for $\csc{\alpha}$ and $\cot{\alpha}$ to be roots

ocean sealBOT
#

Blue Guilmon

viscid lily
#

Can you elaborate I'm new to this topic

granite inlet
#

if $y$ is a root of a polynomial, the factor theorem tells us that $(x-y)$ must be a factor of the polynomial

ocean sealBOT
#

Blue Guilmon

viscid lily
#

Ok

granite inlet
#

so if $\csc{\alpha}$ is a root, then the polynomial has a factor which is $(x-\csc{\alpha})$

ocean sealBOT
#

Blue Guilmon

viscid lily
#

So you mean to find the equation by using roots and then plugin and try the values for all?

granite inlet
#

what's the degree of the polynomial in question

viscid lily
#

2

granite inlet
#

so how many roots can it have maximum

viscid lily
#

2

granite inlet
#

you were given both roots, and so you know what the polynomial factors into completely

wet nest
#

cosec^2 x - cot^2 x =1

viscid lily
#

Hmm

wet nest
#

Now put sum of roots and differenceof roots

#

Then simplify

granite inlet
#

this channel is occupied

wet nest
#

(Cosecx-cotx)(cosecx+cotx)=1
(-b/a)(rootd/a)=1
Now square and simplify

granite inlet
#

$(x-\csc{\alpha})(x-\cot{\alpha})=ax^2+bx+c$ you know this because this is how the polynomial in question factored for the coefficients $a$ $b$ and $c$. Expand out the left and you'll get 3 equatiosn for $a$ $b$ and $c$, for example, for $a$ you should get $1=a$ by setting the coeffcients equal to each other. For $c$ you should get $\csc{\alpha}\cot{\alpha}=c$ what about to $b$? Plug these values for $a$ $b$ and $c$ to evaluate the expressions in each of the multiple choices to see which is true using what you know from trig.

wet nest
#

b^2(b^2-4ac)=a^4
b^4-4acb^2=a^4
a^4-b^4+4acb^2=0

ocean sealBOT
#

Blue Guilmon

wet nest
#

@viscid lily

viscid lily
#

Ok

viscid lily
#

@wet nest

wet nest
#

Basic trig identity

viscid lily
#

I am trying with x²-sor+por=0

wet nest
#

sin^2x+ cos^2x=1
Divide by sin^2x
1+cot^2 x= cosec^2x

viscid lily
#

Ok

granite inlet
wet nest
#

Basic quadratic identity

granite inlet
#

root d/a?

wet nest
#

Sor = -b/a
|Difference of roots|= sqrt(b^2-4ac)/a

granite inlet
#

discriminant?

wet nest
#

Yeah

wet nest
viscid lily
#

Yes

granite inlet
#

ah ok yeah both methods work then

viscid lily
#

Got it thanks btw

wet nest
#

Solve with this, you will get only 3-4 mins to solve this in exam

viscid lily
#

Hmm

granite inlet
#

this method would only work for quadratics

#

because of the quadratic formula

#

unless we were given an explicit formula for factoring higher degree polynomials in question

viscid lily
#

Yes

wet nest
#

Jee only has quadratic equation in syllabus

#

It won't ask more than 2 degrees

viscid lily
#

But I want to explore mathematics

granite inlet
#

then in general the way I told you is how you would approach the problem, but they both work

#

if you have a formula relating the roots to the coeffcients it cuts the work down a lot

wet nest
#

There is a generalized sequence for sum of roots for any degree

granite inlet
#

yes

#

but memorizing that is more work than solving the system of equations

wet nest
#

What memorising?

granite inlet
#

well either way a problem like this

viscid lily
#

But at last the path to the question matters

granite inlet
#

unless you have a trick or formula relating coefficients to roots like the quadratic in this case

viscid lily
#

What you learn from it

granite inlet
#

you won't be able to cut the work down

#

in general

wet nest
#

ax^3+bx^2+cx+d
Sum of roots = -b/a
Sum of roots taken two at a time = c/a
Product of roots = -d/a

#

Just alternate minus sign

granite inlet
#

degree 4?

#

actually tbh

#

if it is generalized for any number of roots what's degree n

wet nest
#

ax^4+bx^3+cx^2+dx+e
Sum of roots = -b/a
Sum of roots taken two at time = c/a
Sum of roots raken three at time = -d/a
Product of roots = e/a

granite inlet
#

so

#

$\frac{-a_{n-1}}{a_n}$ is always the sum of the roots
everything in between is the sum of roots taken 2 to $n-1$ at a time
and then product of the roots is always $(-1)^n\frac{a_0}{a_n}$

ocean sealBOT
#

Blue Guilmon

granite inlet
#

alternating signs in between

wet nest
#

Yeah

granite inlet
#

where is this from

#

what's it called never seen this before

wet nest
#

I don't know where this is derived from

granite inlet
#

btw

#

what do you mean by sum of roots taken x at a time

wet nest
#

let x1,x2,x3,x4 be 4 roots
Then sum of roots taken two at time = x1x2+x1x3+x1x4+x2x3+x2x4+x3x4

granite inlet
#

ah all possible combinations of 2

wet nest
#

Yeah

granite inlet
#

I'm not sure how useful that would be beyond something like degree 4

#

because that gets pretty huge

wet nest
#

Only sum and products are necessary

granite inlet
#

I suppose but in this case our roots were arbitrary trig functions

#

you're talking about sums and products of potentially 4 different trig functions

#

or more

#

idk I guess it's a neat tool to use but I don't see either method as being particularly better

#

because at the end of the day expanding the poly is also just doing multiplication/addition and you just get sums and products equal to the coeffcients

#

tbh maybe that's how you prove this sequence

#

I might look into that later

#

anywho hope we answered your question!

wet nest
#

There is a limited amount of time

granite inlet
#

no clue what jee is but I'm also not an engineer I'm assuming from the title of this that's what it is for

wet nest
#

Jee is a competitive exam with 1 million candidates each year and only 5000 selection seats

lone heartBOT
#

@viscid lily Has your question been resolved?

viscid lily
#

Yes

lone heartBOT
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alpine sable
#

I am having trouble on how to solve this problem.

fading moth
#

do you know how to convert to polar coordinates?

alpine sable
#

I believe so

fading moth
#

what's the conversion?

#

remember, your goal is to convert the r and thetas into x and y

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#

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glossy hill
#

hi

lone heartBOT
vapid shuttle
#

.close

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#
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glossy hill
#

noooo

#

wait

#

.reopen

lone heartBOT
#

vapid shuttle
#

.close

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vapid shuttle
earnest tulip
#

f(x) = x * (cos(π)^2 + sin(π)^2) - log(e^x) + √(x^2) + (e^(iπ) + 1) 0 + (e^(ln(x)) - x) * (atan(tan(45°)) / π)

lone heartBOT
#
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dire gale
#

The five-number summary for all students' scores on an exam is 32, 42, 67, 67, 99. Suppose 120 students took the test, the mode value is mostly ...
A. 67
B. Cannot be determined.
C. 99
D. 32

dire gale
#

I'm a bit confused by this.

#

The answer is 67, but I'm not sure how

#

I tried to find it with Q3-Q2 < Q2-Q1. Which means it's negatively skewed so Mode > Median > Mean

steep harbor
#

Um

#

And 120 divided by 5 is 20

#

Wait no

#

That's kind of irrelevant

#

But anyways 67 appears the most

dire gale
#

It's the value for Q2 and Q3

#

not raw data

steep harbor
#

Where is Q2 and Q3?

vale wigeon
dire gale
#

32 = minimum value, 42 = Q1, 67 = Q2 , 67 = Q3, 99 = Maximum

steep harbor
vale wigeon
dire gale
vale wigeon
#

why aren't you sure?

#

about a quarter of your data points fall between Q2 and Q3.

#

what could those data points be equal to if not 67?

dire gale
#

Ah I get it, you could also say 25% of the data is 67 right?

vale wigeon
#

give or take, yes

dire gale
#

I got it now, ty.

#

.close

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alpine sable
#

(1/2)² = 1/4 ----- (i) but (2/4)² = 4/8 = 1/2 ----- (ii) even though in eq (i) 1/2 equals to 2/4 the value of squares come different

lone heartBOT
#

Please don't occupy multiple help channels.

vapid shuttle
#

4^2 does not equal 8

#

the value of the squares are not different

#

you just squared the second one wrong

#

but don't occupy multiple channels

#

.close

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#
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alpine sable
#

.repopen

#

sorry

#

.close

#

.close

vapid shuttle
#

the channel will close soon

alpine sable
#

btw which grade you are

vapid shuttle
#

why?

alpine sable
#

just like that

vapid shuttle
#

12th

alpine sable
#

i am in 10th

#

for some second i thought i broke mathematics but i was wrong

#

that's why mathematics is great

vapid shuttle
#

couldn't agree more

rose sigil
#

lol

lone heartBOT
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median oar
#

when i look at something like this (summary in R for simple linear regression)

what's the X for

median oar
#

im guessing (intercept, estimate) is the point estimate of alpha

#

im also guessing that std. error is the standard error of the alpha estimate

#

t value is comparing it to alpha = 0

#

and probability is just the probability of that being true

#

but idk what X's row is

lone heartBOT
#

@median oar Has your question been resolved?

vale crag
median oar
#

yeah

#

linear model

vale crag
#

it's prolly just for the coefficient in front of X

median oar
#

OH

vale crag
#

Y = aX+b

median oar
#

that makes so much sense

vale crag
#

the X line is prolly the estimate for a

median oar
#

yeah that makes a lot of sense

#

lol thank you

#

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severe abyss
#

hi help pls

lone heartBOT
echo socket
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
alpine sable
severe abyss
#

yes

#

but look

#

im so confused

vale wigeon
#

why are you finding cos(A) when you were asked for angle C though?

#

@severe abyss

lone heartBOT
#

@severe abyss Has your question been resolved?

severe abyss
#

i realized that now

mellow grail
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scenic wing
#

i have no clue

#

also why was the domain all real numbers ?

vale wigeon
#

you deleted your original message and now the channel will close abruptly. claim a new one.

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austere compass
#

Let A be in GL(n,F) and let A be triangularisable. How would one determine a jordan normal form of A^(-1)?

lone heartBOT
#

@austere compass Has your question been resolved?

austere compass
#

<@&286206848099549185>

austere compass
#

Would
$A^{-1}$:
$$
A^{-1} = S^{-1}J^{-1}S = S^{-1} \begin{bmatrix} J_{r_1}(\lambda_1)^{-1} & & \ & \ddots & \ & & J_{r_k}(\lambda_k)^{-1} \end{bmatrix} S
$$
with
$$
{J_A}_r(\lambda)^{-1} = \begin{bmatrix} \frac{1}{\lambda} & -\frac{1}{\lambda^2} & \frac{1}{\lambda^3} & \ldots & (-1)^{r-1}\frac{1}{\lambda^{r-1}} \ 0 & \frac{1}{\lambda} & -\frac{1}{\lambda^2} & \ldots & (-1)^{r-2}\frac{1}{\lambda^{r-2}} \ 0 & 0 & \frac{1}{\lambda} & \ldots & (-1)^{r-3}\frac{1}{\lambda^{r-3}} \ \vdots & \vdots & \vdots & \ddots & \vdots \ 0 & 0 & 0 & \ldots & \frac{1}{\lambda} \end{bmatrix}
$$

be a good fit?

ocean sealBOT
#

Levens

austere compass
#

the lambdas are the evals btw

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#

@austere compass Has your question been resolved?

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rapid plover
#

hi

lone heartBOT
#

Please don't occupy multiple help channels.

rapid plover
#

1/2sin(x-pi/2)+3
how do i find x intercepts

narrow rain
#

desmos
unless you can't use that

rapid plover
#

cant

narrow rain
#

It's just the points that intercept the x axis

narrow rain
rapid plover
#

we are not allowed

narrow rain
#

I could probably answer this if I like really focused on figuring it out but idk off the top of my head

upbeat hornet
rapid plover
#

yes i tried

upbeat hornet
#

what got you stuck

rapid plover
#

but im not getting

#

well first trasnpose 3

#

then 1/2

#

sin(x-pi/2)=-6

#

cant go further

queen river
#

sin(x-pi/2)=-sin(pi/2-x)=-cosx

rapid plover
#

then next

queen river
#

just calculate it

rapid plover
#

how

#

1/2cosx +3 =0

#

-cosx=-6

queen river
#

cosx=6

rapid plover
#

then cosx=6

#

inverse

#

i get error

queen river
#

So x does not belongs to real numbers

rapid plover
#

the answer is desmos is

#

pi,2pi,3pi

queen river
#

are you sure

rapid plover
#

yes

gray isle
#

did you type the correct function?

rapid plover
queen river
#

there wont be x intercept

rapid plover
queen river
#

Bro

rapid plover
#

there will be imaginary line

gray isle
#

as this doesn't have any x-intercepts

rapid plover
#

ok take the line as 3.5

#

thank you all for the help. its 10:20 pm and iam tired now

#

i hope you all have a good day/night ahead

#

.close

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stiff surge
lone heartBOT
stiff surge
#

I am not sure how to draw the graph

#

So like for x intercept I got 1 and -4
and y intercept I got -4

#

For minimum point or the turning point I got (-3/2,-25/4)

lone heartBOT
#

@stiff surge Has your question been resolved?

stiff surge
#

Is it correct?

#

<@&286206848099549185>

stiff surge
#

.close

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fair cairn
#

An elevator operates in a building with 10 floors. One day, n people get into the
elevator on the ground floor (Floor 0), and each of them chooses to go to a floor
selected uniformly at random from 1 to 10. What is the expected number of floors in
which exactly one person gets out? Justify your answer.

fair cairn
#

No idea how to approach this question, I tried infinite monkey theorem, or a variation of it

#

Should I be thinking in terms of conditional expectation?

glossy echo
#

HALP

#

how the hell do we make a puzzle of number password

vale wigeon
#

@glossy echo please open your own channel. #❓how-to-get-help has the instructions.
also phrase your question more clearly there.

glossy echo
#

ok

vale wigeon
#

multiply this probability by 10 and you have your expectation

fair cairn
# vale wigeon multiply this probability by 10 and you have your expectation

surely you can't just multiply it by 10, because its dependent on the number of people, which decreases as the lift goes up. Moreover, the chances of each person leaving increases as the lift goes up, as everyone has to exit the elevator by floor 10, so it seems to be all very dependent on each other and circular?

vale wigeon
#

nah you can

#

let X_i be the random variable that's 1 if floor i has exactly one person walking out and 0 otherwise

#

i believe it is clearish that all the X_i are identically distributed, even if not independent

#

X := sum[1,10] X_i is the number of floors with exactly one person walking out

#

E[X] = E[sum[1,10] X_i] = 10 E[X_1] is what i am saying

fair cairn
#

how would you calculate the probability of exactly one person leaving?

vale wigeon
#

the probability they choose floor 1, times the probability everybody else chooses a floor other than 1, times how many people there are

#

basically like using a binomial distribution

#

the number of people leaving on floor 1 follows a binomial distribution with number of trials n and success probability 1/10

fair cairn
#

so at floor 1 we would have 1/10 * n * (9/10), but number n varies by floor?

lone heartBOT
#

@fair cairn Has your question been resolved?

lone heartBOT
#

@fair cairn Has your question been resolved?