#help-0

1 messages · Page 182 of 1

alpine sable
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So I'm not sure if I should say it

north hemlock
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I went from 3^103 to 3^503

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which doesn't help

alpine sable
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I have no idea how we could've figured it out from scratch

north hemlock
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shit

alpine sable
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Should I tell you?

north hemlock
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sure

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idm

alpine sable
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3^100==1(mod 1000)

north hemlock
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o

alpine sable
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No freakin' idea how we could've figured that out

north hemlock
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hmm

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so really just 9 mod 1000 is the answer?

alpine sable
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27 mod 1000

north hemlock
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3^3 =9 ?

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oH AIGN

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RGN

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AMEPINGR

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shhh

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LOL

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yes

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I def know exponents 🤡

alpine sable
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📸

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Now that I'm done getting free social points for your mistake, let me get back into the problem

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Like we have the answer but didn't use Euler's totient theorem any bit

vapid shuttle
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Euler has too many things anyways

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we need to stand up every once in awhile and reject his theorems

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use new methods

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"use Euler's totient theorem"

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Oh crap, sorry guys I thought this was the helpers-lounge channel

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Sorry for interrupting your help channel so much

north hemlock
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I just realized

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1000 = 125 * 8

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so

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$3^{100} \mod 1000 \implies 3^{\phi(1000)}\equiv 1 \mod 1000 \implies 3^{400} \equiv 1\mod 1000$

ocean sealBOT
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Juke | ping me if no response

north hemlock
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since

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400 = 4 * 100

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$3^4 \equiv 1\mod 8 \text{ and } 3^{100} \equiv 1\mod 125$

ocean sealBOT
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Juke | ping me if no response

north hemlock
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and multiplying those gives 1 mod 1000 ofc

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as I wrote above

alpine sable
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@north hemlock Is this meant to be proof that 3^100==1(mod 1000) or are you not finished?

north hemlock
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yes

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that's just that part

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I think

alpine sable
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I don't get it

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Okay right so "multiplying those gives 1 mod 1000", sure

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But...

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Hmmm

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Oh wait

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So 3^4==1(mod 8)

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Meaning (3^4)^25=3^100==1(mod 8)

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Hence we have 3^100==1(mod 8) and 3^100==1(mod 125), meaning 3^100==1(mod 1000) since 1000 is the LCM of 8 and 125... Well I think you can justify it like that? That LCM part made intuitive sense in my head but I haven't seen proof of that

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@north hemlock Does what I just said make sense?

north hemlock
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yesh

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to me at least kekw

alpine sable
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Good

north hemlock
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time to move onto even more cringe problems that'll suck

alpine sable
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I guess the general strategy is to split the number into coprimes, apply Euler's totient function to both, then conclude 3^(LCM of powers)==1(mod LCM of coprimes, which is just the original number)

north hemlock
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yeha

alpine sable
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@north hemlock Where are the even more cringe problems that'll suck?

north hemlock
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I'm doing this one rn

alpine sable
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ono

north hemlock
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I think true, but I haven't finished

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wait

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this should be obvious bc gcd of any two primes is always 1?

alpine sable
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This is the Mersenne number of a prime

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Not necessarily a prime itself

north hemlock
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oh shit

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$2^{2^n-1}-1$

ocean sealBOT
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Juke | ping me if no response

north hemlock
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this thing hmm

alpine sable
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What the fudge

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Why is it nested

north hemlock
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mersenne primes are 2^n-1

alpine sable
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The prime itself is not necessarily a Mersenne prime

north hemlock
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so this is what we're working with

north hemlock
alpine sable
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Plus you're reusing n in a way that doesn't match with the original question

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Now n means something else

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I have a feeling this is gonna be a proof by contradiction

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Say there exists m and n such that 1<=m<n and M_(p_m) shares a factor with M_(p_n)

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Actually wait, we don't even have to set m<n like in the question

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So we'd actually be assuming that there are 2 distinct primes who's Mersenne numbers share a factor then show how that leads to a contradiction

north hemlock
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hm

alpine sable
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Alright hmmm

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This is a case where I feel like playing with the values might help

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Let me see what the prime factorization of the Mersenne numbers up to 2^10-1 is...

north hemlock
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2^10- 1 crazy

alpine sable
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ikr

north hemlock
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$p_n = 2^a- 1 \implies M{p_n} = 2^{2^a-1}-1$

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um

ocean sealBOT
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Juke | ping me if no response

north hemlock
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Idk why but I feel like this is

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nah idk, this is weird

alpine sable
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I on the contrary have a feeling this is irrelevant

north hemlock
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yeah

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but for some reaosn I keep gravitating to it

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yeah I'm gonna do this later

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I have no idea

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.close

lone heartBOT
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alpine sable
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Deleted his epic ,close failed attempt

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Like come on

lone heartBOT
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icy nymph
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how would ones self complete this question without trial and error:

woven tiger
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I am not too sure but turn it into an equation so 2n plus 1 equals 3n -1

limpid turret
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I would just write out the values between 20 and 40 and match them

icy nymph
limpid turret
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Or you can solve 2n+1=3m-1 and find integer solutions, but that requires a lot of mental math

ocean hawk
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you can just note which set of numbers can be represented by "2n + 1", and see which are also in 3n - 1 between 20 and 40

icy nymph
#

.close

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dull nymph
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i felt like it was but for my p value when i input it in my calculator i got 0.0000

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@dull nymph Has your question been resolved?

dull nymph
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<@&286206848099549185> sorry its been 15 min and im still stuck </3

ocean hawk
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what do you mean by "1 propztest"?

dull nymph
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the tests the calculator runs

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like z test and t test and such

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im in a college statistics class

dull nymph
ocean hawk
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well you have 2 groups, 2 proportions

dull nymph
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for that other one

dull nymph
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kirbeesobs bru

ocean hawk
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for that other one, then yes it would be the 1 prop z test I think. with appropriate H1

dull nymph
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Thank you I'm being killed by this assignment

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humble heron
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@alpine sable can i dm?

lone heartBOT
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Please don't occupy multiple help channels.

alpine sable
#

!onechannel

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Please stick to your channel.

alpine sable
#

.close

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solar maple
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fastest way to find sin(110)

lone heartBOT
solar maple
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it can be in any form

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I was thinking of splitting it but sin of 20 is stilll hard

alpine sable
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maybe sin(3x) can help u

solar maple
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wdym

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sin(330?

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then splitting it

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then dividing by 3?

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or something?

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also i'm looking for the fassstest way

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like zoom speed

alpine sable
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using 110 = 90 + 20

solar maple
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but what's sin of 20

alpine sable
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u can have sin(90+20) and use the sum

solar maple
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ik

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I was thinking that irst

alpine sable
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yes and now u use sin(60) = sin(3 * 20)

solar maple
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but idk what sin of 20 is

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Oh

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interesting

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maybe

alpine sable
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u will have a cubic equation

lone heartBOT
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final badge
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Whers did i go wrong on number 7?

lone heartBOT
red hedge
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hi guys how do i solve this question?

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the options are 2,3,4 and 8

limpid turret
limpid turret
lone heartBOT
worn fox
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<@&268886789983436800>(if that wasn't deleted by a mod then check deleted spam message of Kitty....)

final badge
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load.inernet issues

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Brub this it still not loading

final badge
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FINALLY

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IT LOADS NOW

limpid turret
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Understandable. Sorry about your slow load times

final badge
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What did i do wrong on number 6?

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I have a feeling its its something with the division/fraction sign it came as

limpid turret
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7 looks perfect

final badge
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...

limpid turret
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,w plot y=2(x+1)^2-3

final badge
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Oh wait i meant 6

limpid turret
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Are you solving $\frac{7^x}{7^2}=343$?

ocean sealBOT
final badge
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Yes

limpid turret
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Mistake here

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-2, not 2

final badge
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Figures

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So, whenever its 7^x/7^2

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Its always gonna be a negative?

limpid turret
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yup

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$\frac{a^b}{a^c}=a^{b-c}$

ocean sealBOT
final badge
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Ah. Kay

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Thank you!!

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:)

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.close

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@tiny mango Has your question been resolved?

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dire gale
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dire gale
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It would be a bar chart because it's discrete?

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.close

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lone heartBOT
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@ember mango Has your question been resolved?

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low scaffold
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low scaffold
#

are these right?

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drowsy fractal
lone heartBOT
drowsy fractal
#

∫ (|x-2|+1)dx
b = 3
a = 0

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
drowsy fractal
#

I'm not really sure how to integrate with the absolute value

jagged cobalt
#

i recommend splitting the integral into 2;
one where the bounds will have x-2 to be positive so its just (x-2)
and another where the bounds have x-2 to be negative so its -(x-2)

drowsy fractal
#

So along the the lines of this?

bright prawn
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(x-2) is positive if x is between 2 and 3, and negative if x is between 0 and 2

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So those should be the bounds of the two integrals respectively

drowsy fractal
#

Ohh, thank you that makes sense

#

.close

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foggy knot
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Please don't occupy multiple help channels.

foggy knot
#

can someone help me with this

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@foggy knot Has your question been resolved?

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foggy knot
#

Yes

lone heartBOT
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visual depot
#

halo

lone heartBOT
visual depot
#

@wary stream

#

,rotate

ocean sealBOT
visual depot
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.close

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rustic juniper
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rustic juniper
scarlet oriole
#

bro I'm lance

rustic juniper
rustic juniper
scarlet oriole
#

what's variable x representing?

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since it's not determined I'm going to say that x represents just the number of pink items out of 20 mothers

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meaning probability that out of 20 mothers 11 get a female is 0.160

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still something seems a bit off I don't get what the problem is asking

rustic juniper
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P (4 pink nursery kits needed out of 20) = 20C4 * (0.60)^4 * (1-0.60)^(20-4) = 0.0003 is this right?

scarlet oriole
#

yes

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binomial probability law

scarlet oriole
#

answer to what

rustic juniper
scarlet oriole
#

problem had no question

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like literally problem had a solved table of values

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unless you filled those up

rustic juniper
scarlet oriole
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here's a thing

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if it asks ≥4 you need to add

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each probability p(1)+p(2) and so on till 4

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and when it comes to other cases X=x

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you just use binomial formula you posted above

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if it's asking of normal distribution then gl

rustic juniper
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So if it's asking for ≤4 i will use Binomial Distribution formula?

scarlet oriole
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you will but you use it 4 times

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for each case of success 1/2/3/4

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cause it's essentially asking what's the probability to get any of those specific scenarios

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not just 1 scenario

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for example lance what's the probability of me getting ≥20 kits?

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it logically is 1

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i expect on the trial that 1 of those scenarios will happen

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i might get 1 kit only

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or even 20

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so chances are 100 that ≥20 will happen

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makes sense?

rustic juniper
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Yes thankyou for that explanation i got the point for this binomial distribution thing

scarlet oriole
#

no problem

rustic juniper
scarlet oriole
#

no problem Lance 💀

rustic juniper
#

.close

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random latch
#

I'm stuck on this example work on stokes' theorm. My first issue is that I would have to take curl of F=<x,y,z> which is just the zero vector, and I tried parametzing the boundary of the graph which is a circle and doing a line integral from that but I also get zero because again F=<x,y,z> which makes F(r(t)) orthogonal with r(t) which gives me zero, maybe I have this all wrong, I can send an image of the problem to help. They state the answer is -pi which is my issue

mossy burrow
#

young modulus

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here’s what i have so far

mossy burrow
random latch
#

My bad g

mossy burrow
#

it’s ok

random latch
#

I can close if you need the help

mossy burrow
#

no i’ll move lollll thank u tho

#

sorry ahaha

scarlet oriole
#

24 post the question again

random latch
#

I'm stuck on this example work on stokes' theorm. My first issue is that I would have to take curl of F=<x,y,z> which is just the zero vector, and I tried parametzing the boundary of the graph which is a circle and doing a line integral from that but I also get zero because again F=<x,y,z> which makes F(r(t)) orthogonal with r(t) which gives me zero, maybe I have this all wrong, I can send an image of the problem to help. They state the answer is -pi which is my issue

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I meant r'(t)

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Bad with LaTEX

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Here's an image for context

lone heartBOT
#

@random latch Has your question been resolved?

random latch
#

No

#

<@&286206848099549185>

random latch
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.close

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hollow tartan
lone heartBOT
hollow tartan
#

I need help

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Not sure what to do after this

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Supposed to solve as simultaneous

molten pivot
#

What is log_3(1)

hollow tartan
#

Log_3(1) is 0

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Wait shit

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Yea it is

lone heartBOT
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@hollow tartan Has your question been resolved?

chrome salmon
hollow tartan
#

??

#

Can help?

chrome salmon
hollow tartan
#

Can help first?

chrome salmon
#

yes

hollow tartan
#

Ya then?

chrome salmon
#

For $a,c >0$ when we have $\log_a b = \log_a c$ then $b=c$

ocean sealBOT
hollow tartan
#

Wait

#

Then is it

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a=b2

chrome salmon
hollow tartan
#

I see

chrome salmon
hollow tartan
#

Not yet

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Then what do I do next ah

chrome salmon
#

nothing more

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@hollow tartan Has your question been resolved?

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proper creek
#

hello! i just wanted to know whether in this formula, if we put x=1, does 1/(n!) converge to e?

vale wigeon
#

the sum of 1/n! for n from 0 to infinity converges to e, yes.

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ornate condor
#

can i think of a tensor as a n dimensional matrix

heady pollen
#

Not always

#

Numbers are 1d
Vectors are 2d
Matrices are 3d
Tensors can be nd

#

Notice that vectors can also be 1d
Matrices can be 2d and therefore also 1d
Tensors can be 3d therefore also 2d and also 1d

#

Every number is a vector, not every vector is a number

#

Every vector is a matrix, not every matrix is a vector

#

Every matrix is a tensor, not every tensor is a matrix

#

An example would be if you have a fluid and want to know the temperature everywhere. You would have a 3d tensor, a cube i guess

ornate condor
#

like a tensor is a generalised matrix?

heady pollen
#

Ah yes, isomorphism is better said

ornate condor
#

also sry im new to tensors, what operations exist

#

like what are these

heady pollen
#

Mind you i never used tensors except for the once that are below 3d

ornate condor
#

oh these are 3d

#

oh wait below

#

um ok lol

#

i realised i cant quite understand this as they perform some operations on tensors which i dont quite get?

#

what are these operations called and what do they do

#

nvm sry i found it earlier in the paper, outer tensor product

#

ill b back

#

thanks martin

#

💕

#

.close

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alpine sable
lone heartBOT
alpine sable
#

I’m stuck

#

Nvm

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I got it

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alpine sable
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sharp plaza
#

I don't understand how this integration is done. I would like to know the steps.

sharp plaza
mortal trellis
#

try differentiating the resulting expression

#

see what you get from the chain rule

#

normally you'd do a u-sub to get there but they skipped that

#

maybe they thought it was obvious enough, not sure

lone heartBOT
#

@sharp plaza Has your question been resolved?

thick wyvern
#

Please help me with this question:

#

Sarah and Eric are skating and holding a constant speed. Their position after t seconds is ls:{x=10+6t, y=8+3t} and {x=18+3s, y=25-5s}. Find the smallest distance between Sarah and Eric

sharp plaza
#

Why would the answer be important?

thick wyvern
#

It is my homework

sharp plaza
#

this is not how this problem solving works type !help to find it out

thick wyvern
#

!help

lone heartBOT
sharp plaza
#

.close

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spiral basalt
#

if i use u substituon of u = sin^2x will my answer be wrong?

echo socket
#

No, it won't

#

Would even be better to pick the entire denominator as u

vale wigeon
#

you deleted your original message, now you must abandon this channel and claim a new one

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silent roost
#

Is there a way to solve this without using u-substitution? The tip is that the numerator is the derivative of the denominator

silent roost
#

by my understanding, i am supposed to use

#

along with

#

where G is the integral of the factor of y, above

#

I get

#

but I can't solve that integral, using just the tools above

ocean hawk
#

partial fractions maybe? substitution is much simpler

pseudo ice
silent roost
#

hmmm, not really? tbh

#

It's been a few years since I did any calculus

#

and this specific problem seems unlike all the others before which i solved effortlessly

#

crap I gotta go apparently - if anyone has any ideas PLEASE dont hestitate to PM me for later, I WILL read and appreciate it! I have spent hours on this shit

#

.close

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hollow root
#

hey

lone heartBOT
sharp thorn
hollow root
#

oh a second

#

but this is what I get for the first graphical question:

tame tangle
#

In first equation,

#

$x=1\implies y=-7$

ocean sealBOT
#

Void Walker

hollow root
#

oh

#

alright is anything else right?

tame tangle
#

I'm checking

hollow root
#

okayy

tame tangle
#

And also, a tip is to set x=0 once and then y=0 next

hollow root
hollow root
tame tangle
#

It doesn't matter, you can plot approximately

#

Graph paper makes it easier to approximate

hollow root
#

my teacher told me to not do that, but that is true, yes.

tame tangle
#

Then it's a different story

hollow root
#

btw you have time until I redraw, right?

tame tangle
#

Yes, absolutely

hollow root
#

tysm

tame tangle
#

Np fellow human

hollow root
ocean sealBOT
#

aadi_mone

tame tangle
#

Which equation?

hollow root
#

I mean its the point of intersection?

hollow root
tame tangle
#

Yes, looks to be it

hollow root
#

btw

tame tangle
#

Yes?

hollow root
#

I knew the answer before, but sometimes when I draw lines straight it doesn't meet to the real answer

#

the line moves a bit forward the solution changes

#

(-1, -2) but real answer is (-1,-1)

#

any tips to avoid this?

tame tangle
hollow root
#

the question is based on 5 marks

tame tangle
#

Because there can be a number of reasons

tame tangle
hollow root
#

or sometimes

#

if its 3

#

I get like 3.5

tame tangle
#

That is most probably just some sketching error, when you do things by hand it usually occurs

hollow root
#

yeah :/

#

so I can't really do anything about that?

#

anyway lets move on to the second question

tame tangle
#

I did use to get that but can be solved by just being a bit more careful

tame tangle
hollow root
tame tangle
#

First step: plot them

hollow root
#

yeah I am finding x and y

#

do you think my speed is okay?

tame tangle
#

Yes it is

hollow root
tame tangle
#

Looks to be

hollow root
#

okay let me plot

#

I plotted

#

both equations have a same point

tame tangle
#

Show me please

hollow root
#

it looks a bit ugly, but I hope you can bare with me

tame tangle
#

I shall

#

Looks good tbh

hollow root
#

is it correct?

#

please check

tame tangle
#

Your line for the first equation is slightly off at (1,4), but otherwise all good

hollow root
#

okay

#

now we should find the area of the triangles

#

and form the ratio

#

what is the height of the triangle in the y axis?

tame tangle
#

Did you identify the triangles first, and if so, which are they (shade them lightly and send me a pic)

hollow root
#

there are 2 triangles btw

tame tangle
#

Correct

#

Now here, for the y-axis triangle, you can take the length on the y-axis as the base and the perpendicular to (1,4) from the y-axis as height

#

(just rotate the triangle 90⁰ anticlockwise and you should see the reason)

#

The height is thus 1 unit

hollow root
#

oh

#

and base is 5 units?

tame tangle
#

No, the base is 5-2=3 units

hollow root
#

5-2?

tame tangle
#

No, sorry, 6-2

#

=4

hollow root
#

uhh

tame tangle
#

Just calculating distance from (0,2) to (0,6)

#

That's since the triangle has vertexes (0,2), (0,6) and (1,4)

#

And we're taking the side from (0,2) to (0,6) as our base (the y-axis)

#

Was that clear enough?😅

hollow root
tame tangle
#

Correct

#

For a reminder, you can write base = DH

hollow root
#

what is the base of the second triangl?

#

the line is supposed to hit on 3 so

tame tangle
#

CB

#

Bcoz the 2nd $\Delta$ is ABC

ocean sealBOT
#

Void Walker

hollow root
#

what is CB?

tame tangle
#

You marked in your graph

tame tangle
hollow root
#

oh that

#

yes what is the value of CB?

#

is there no numerical value for that?

tame tangle
#

There is

#

It is the distance between (3,0) and (-1,0)

#

Which is 3-(-1) =4

hollow root
#

so all the time bigger value - smaller value?

tame tangle
#

IF AND ONLY IF you're measuring on an axis (or a line parallel to the axis)

#

Otherwise there's a formula

hollow root
#

I don't know the formula, but mind sharing it?

tame tangle
#

One min

hollow root
tame tangle
#

Distance between $(x_1,y_1)$ and $(x_2,y_2)$ is
$\sqrt{ (x_1 - x_2)^2 + (y_1 - y_2 )^2}$

hollow root
#

oh crap

#

I guess I'll study it later

#

but thanks

ocean sealBOT
#

Void Walker

tame tangle
hollow root
#

thank you my questions are solved

tame tangle
#

Actually it's just the Pythagorean theorem in disguise

tame tangle
hollow root
#

yeah I know it I guess, but I never used it

#

thank you so mucuh

tame tangle
#

Happy to help

hollow root
#

I hope everything gets sorted for you 🙂

lone heartBOT
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rigid mesa
lone heartBOT
rigid mesa
#

could someone help with this geometry problem?

quasi vector
#

what is p?

mellow grail
#

find p..?

rigid mesa
#

p is perimiter

mellow grail
#

i see

rigid mesa
#

like ive literally tried everything

#

the furthest i get is

mellow grail
#

I amma see

rigid mesa
#

and the way i do it is very very tedious

mellow grail
#

well how are you calculating cosine of alpha?

#

what triangle are you considering

#

also, let AN = x, AM = y.
y = x-5

rigid mesa
#

im not

#

its given by the problem statement

mellow grail
#

also whats beside 2 and 3? or is that 12/13 (i think its an arrow)

mellow grail
rigid mesa
#

the drawing is a summarizatio nof the problem statement

mellow grail
#

got it 👍

rigid mesa
#

btw its parallelogram

mellow grail
#

yes, i have spotted that

mellow grail
rigid mesa
#

wait wdym

#

its just cos(alpha) = 12/13

mellow grail
#

ah yes, i was confused

lone heartBOT
#

@rigid mesa Has your question been resolved?

mellow grail
#

i figured out alpha

lone heartBOT
#

@rigid mesa Has your question been resolved?

lone heartBOT
#

@rigid mesa Has your question been resolved?

rigid mesa
#

<@&286206848099549185>

pearl void
#

hi

alpine sable
#

Ok

#

I got it

#

@rigid mesa

rigid mesa
pearl void
#

a very special number, 4533333345, and no, it's not sheesh

rigid mesa
#

tell me 😭

alpine sable
#

Is the answer 52?

rigid mesa
#

yeah

alpine sable
#

Ok

#

Just a min I'll send a pic to explain this

rigid mesa
#

ok sure

alpine sable
#

Do the same thing for the other two parallel sides

rigid mesa
#

holy shit

#

its right there

#

omg

#

im so dumb

alpine sable
rigid mesa
#

its literally right there

alpine sable
#

It took me long as well lol

rigid mesa
#

how much time

#

did u think on this

alpine sable
#

Idk like 10min

rigid mesa
#

yeah thats not long

#

it took me 30 mins before i asked the question😂

#

ah anyways

#

thank u

alpine sable
#

Np np 👍

rigid mesa
#

im so dumb... smh

#

.close

lone heartBOT
#
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brittle sun
#

Is the following function:

f(x) = x for any x < -1
      -x for any x > 1
      undefined for any x in between -1 and 1

bound?

brittle sun
#

Essentially, is a function that is undefined in some area still considered bound

#

Like is f(x) bound in [-2,2] because -2 <= f(x) <= 2?

marsh rapids
#

a function can only be bounded on some part of its domain

#

that's the only kind of set for which the question can be asked

plain flame
#

in ordered to be bounded it needs to be defined

#

undefined is neither less nor greater than any number

#

its bounded on [-2, -1) union (1, 2]

brittle sun
#

I see

#

I couldn't quite recall the definition

#

Thanks fellas

#

.close

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#
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vagrant dagger
#

I´m trying to calculate the intersect of two lines, both lines are made up of measured values.

Basically trying to figure out how to do interpolation with 2 missing values.

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#

@vagrant dagger Has your question been resolved?

vagrant dagger
#

.close

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brave stratus
#

hey, can someone help with finding inflation points for y=^3√(x+1)-^3√(x-1), second derivate is ( 2/9)*(1/(x - 1)^(5/3) - 1/(x + 1)^(5/3))

alpine sable
#

inflection points?

#

equate the second derivative to 0

lone heartBOT
#

@brave stratus Has your question been resolved?

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#

@brave stratus Has your question been resolved?

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@brave stratus Has your question been resolved?

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ionic sedge
#

if f' has a maximum at x=c then f switches from concave up to concave down at x=c

lone heartBOT
#

Please don't occupy multiple help channels.

ionic sedge
#

i believe it is true because if f'(x) has a local maximum at x=c, then the second derivative test tells us that f''(c) is negative, meaning f is concave down at x=c, which implies that f switches from being concave up to concave down at x=c.

#

can anyone verify if im correct

vapid shuttle
#

!15mins

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#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

ionic sedge
#

ok

#

<@&286206848099549185>

late sage
#

sup

ionic sedge
#

if f' has a maximum at x=c then f switches from concave up to concave down at x=c

shell widget
#

@ionic sedge If c is an endpoint then it is possible that the statement is false, otherwise it's true I believe. For c in say (a,b), f'(c) is a local max, so f''(c) > 0 for x < c and f''(c) < 0 for x > c so there is a change in concavity at x = c.

#

Better to show first derivative test which shows the change in concavity.

ionic sedge
#

oh

#

so is it still true?

#

@shell widget

shell widget
#

Yes

ionic sedge
#

the statement is: **
if f''(c)=0 then f has an inflection point at x=c**

#

i believe it is true

#

<@&286206848099549185>

lone heartBOT
#

@ionic sedge Has your question been resolved?

ancient saddle
#

try a constant function

ionic sedge
ancient saddle
lone heartBOT
#

@ionic sedge Has your question been resolved?

pallid scarab
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frosty prawn
lone heartBOT
frosty prawn
#

i've tried to put this in the coordinate system

#

there are just so many cases for this problem

#

and i have to figure out the probability of each one

#

is there a simpler way of doing this?

fallen verge
#

Consider the bottom face with relation to the height

lone heartBOT
#

@frosty prawn Has your question been resolved?

frosty prawn
#

there are just so many different cases depending on the position of I

#

actually, maybe there are only two?

#

either I is inside of WXYZ or I is outside of WXYZ

#

okay

#

let W=(1,a), X=(b,0), Y=(0,c), Z=(d,1)

#

let the area of WXYZ=m and let the area of the right triangle with hypotenuse WZ=n

#

the probability that I is inside WXYZ=m/(m+n)

#

<@&286206848099549185>

alpine sable
#

Hey there.

#

How can I help?

frosty prawn
frosty prawn
# alpine sable How can I help?

i know the areas of the triangles that surround the sides of the base pentagon (which i can then subtract from the area of the unit square), but i don't know how to calculate the area of the quadrilateral with points WIZ and the corner of the cube

#

if i knew the area, i would be able to find the area of the base pentagon

waxen flame
waxen flame
lone heartBOT
#

@frosty prawn Has your question been resolved?

wild skiff
#

what is happening to the server

waxen flame
lone heartBOT
#

@frosty prawn Has your question been resolved?

wild skiff
#

ye

prime crown
#

hawo

lone heartBOT
#

@frosty prawn Has your question been resolved?

dense jacinth
#

as in f''(c) goes from negative to positive or vice versa

lone heartBOT
#
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quartz granite
#

could anyone categorize these 10 questions? like for example, 1 combinatorics, 2 probability, 3 calculus, etc etc?

jagged jewel
#

wheres it from

#

?

lone heartBOT
#

@quartz granite Has your question been resolved?

quartz granite
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wheat isle
#

What are the reciprocals of trig functions used for?

vale wigeon
#

are you asking why they were historically important enough to warrant their own names, or specifically for places where they appear

wheat isle
#

im not asking why they have their own name. im asking what is its uses

last ether
#

Finding the angle between two vectors

#

Bearings

#

Mapping

#

Momentum

#

Anything with physics

wheat isle
#

like if regular trig ratios are used to find the angles and sides of an unknown triangle

#

what would the reciprocals of that do

vale wigeon
#

same thing but with slightly different input data perhaps.

last ether
#

Well if you know the side lengths of a right triangle, you can use those rations to find the two non-right angles

vale wigeon
#

but then again you could rewrite sec and csc in terms of cos and sin

last ether
#

Oh wait reciprocals, not inverses?

#

Kek I'm blind

vale wigeon
#

there are no use cases for csc and sec and are not served also by cos and sin.

gray isle
#

reciprocals are a type of inverse, specifically the multiplicative inverse

last ether
#

I mean volume of a cone using spherical coords uses sec. To me, it's just nicer to write

#

Also helps cheese trig ratios like instead of writing 2/x = cos(23), I can say x/2 = sec(23) and I know immediately x = 2sec(23)

vale wigeon
#

x/2 = 1/cos(23) => x = 2/cos(23)

#

same difference

wheat isle
#

so in what i guess examples would you use reciprocal trig functions instead of the normal one

serene junco
#

sec is convenient sometimes for how it's related to tan through derivitive identities and pythag identity. Makes trig subs nicer

#

But that's very specific

serene junco
#

The real answer is basically none

wheat isle
#

okay

#

i was also wondering

#

where we get those values

#

the 2 and root3 or is that just a property of a triangle

last ether
#

Well

#

Really it should be x, x sqrt(3), 2x

wheat isle
#

oh

gray isle
#

doesn't really matter

#

anyway those values can be obtained from splitting an equilateral triangle (with side length 2) in half

wheat isle
#

and also, is there a reason for the specific 30-60-90 and 45-45-90 triangles

gray isle
#

the relations between the sides of those triangles can be determined with ease

vale wigeon
vale wigeon
#

you're not gonna like the answer

#

the reason these triangles exist is that for any triple of positive numbers adding up to 180, a triangle with angles measuring that many degrees exists.

#

the reason why we care about those in particular is that their side lengths can be easily calculated by elementary geometric considerations, which lets us calculate trig functions of a few special angles

wheat isle
#

oh okay

#

so for example if we try to find the co secant of 45 degrees we would use the 45-45-90 triangle?

gray isle
#

yes

wheat isle
#

so then its xsqrt(2)/x ?

#

and you cancel to just get root 2 im assuming

#

.close

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grim swift
#

Does -x^4 have any coefficients?

lone heartBOT
gusty gorge
#

coefficient of -1 yeah?

grim swift
#

Yeah cause -x can substitute for -1 right

#

Just making sure

#

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tender latch
#

Given a collection of points (2-dimensional), how would I get a circle that is as small as possible but contains all points within it? So basically, trying to find the "center" of all points and then the radius would just be the distance from that center to the furthest point in the collection. Perhaps a drawing might help if I'm not clear:

tender latch
#

I guess my example drawing isn't even the correct solution to what I'm proposing as my problem I'm trying to solve, but I hope it paints an idea.

vapid shuttle
#

hmmm

#

just throwing some ideas at this

#

would maybe finding the two furthest points

#

and then drawing a line in between them

#

choosing the center of that line as the center of your circle

#

would that work?

gleaming mantle
#

Average of x and average of y would be the “centre of mass” of your points

tender latch
tender latch
#

that could probably work

gleaming mantle
#

Are you given coordinates of the points?

tender latch
#

Yes

gleaming mantle
#

Okay yep

tender latch
#

Alright thanks guys.

#

How do I close this?

#

/close

#

woops

gleaming mantle
#

I think .

tender latch
#

.close

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oak walrus
#

Hello, can I get advanced python math help in any of these channels? :3

vale wigeon
#

you can certainly try

gusty gorge
#

what in the world is advanced python math LOL

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#

@oak walrus Has your question been resolved?

oak walrus
#

I dont know, im gonna find out

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alpine sable
#

Hi all, i have a doubt about this

lone heartBOT
alpine sable
#

$a\sqrt{ab}$

#

the book says that the result is $sqrt{a^3b}$

pallid scarab
#

The LaTeX bot may be down

alpine sable
#

but why?

vale wigeon
#

a = sqrt(a^2)

crimson carbon
#

development

alpine sable
vale wigeon
#

[since a is under the square root to begin with, it must be that a ≥ 0, and so it is legal to say sqrt(a^2) = a]

alpine sable
pallid scarab
alpine sable
#

it's a*sqrt(a^3b)

vale wigeon
#

now you are confusing yourself

#

your expression was a * sqrt(ab)

pallid scarab
vale wigeon
#

not a * sqrt(a^3 b)

#

and what i am saying is that, BECAUSE a (times something else) appears under the square root, it must be that its value is positive.

alpine sable
modern sedge
vale wigeon
#

ok you got me there

vale wigeon
alpine sable
#

oh now i understand, i just saw another square root property

alpine sable
vale wigeon
#

i did not say a * sqrt(ab) = sqrt(a^2).

#

i said a * sqrt(ab) = sqrt(a^2) * sqrt(ab).

alpine sable
#

i know, i'm just focusing on the sqrt(a^2) part

modern sedge
#

this is true for a>0

vale wigeon
#

if you wish to ask me why a = sqrt(a^2) then ask why a = sqrt(a^2)

alpine sable
# modern sedge this is true for a>0

ok, this is what i wanted to understand, thank you. i just saw this property on another page on my book, it's strange that they didn't put it before other properties, but anyway

modern sedge
alpine sable
pallid scarab
#

We don’t judge your questions nor your answers

vale wigeon
#

you did.

alpine sable
#

thank you again for the help

vale wigeon
pallid scarab
vale wigeon
#

as in you consider me a madwoman?

#

or you share the sentiment i expressed

pallid scarab
#

The latter one of course

#

You can ask in another channel

vale wigeon
#

@hazy quest open your own channel

alpine sable
#

i clear the channel for other people. thank you again for the help and patience, have a nice day

#

.close

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alpine harness
lone heartBOT
alpine harness
#

I’m having trouble understanding question 3 c and confused about how to figure it out

#

Also an explanation on terminology of what a hat and unit vectors mean

vale wigeon
#

a unit vector is simply a vector whose length is 1.

alpine harness
#

And hat is what represents it right?

vale wigeon
#

not quite.

#

putting a hat on top of a vector represents normalizing it, i.e.:

alpine harness
#

What does that mean? 😮

vale wigeon
#

$\hat{a}$ is the vector that points in the same direction as $a$, but has length 1

ocean sealBOT
alpine harness
#

Ahhhh that makes sense

vale wigeon
#

its actually very easy to do c

#

you just find $\frac{1}{2} (\hat{a} + \hat{b})$ and normalize it

ocean sealBOT
alpine harness
#

Ooh ok ok

#

How would I normalize it?

vale wigeon
#

you have already done so on two occasions

#

normalizing a vector is simply dividing it by its own norm

alpine harness
#

Oh I got confused cause of wording 😭

#

Ok ok

#

Thank you

#

.close

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marsh sedge
#

Hello I have a question about part b of this question. I solved part a and got it right but in part b the mark scheme used the same quadratic as we worked out in part a to find the invariant lines. How come they can use this same equation when we don’t know that all the invariant lines pass through the origin in part b?

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marsh sedge
#

No

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marsh sedge
#

.reopen

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marsh sedge
#

.reopen

lone heartBOT
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marsh sedge
#

<@&286206848099549185>

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errant dagger
#

ω=1+2k (1)
3/2+ω/2=2+k (2)
-1/2-ω/2=-1-k (3)

errant dagger
#

if I have these three simultaenous equations

#

hmm

#

actually nvm

#

if i want to show that two parametric versions of a line are the same line

#

how would I do that?

sour verge
#

I guess there are several ways you can do that.
One of them :
Show that the two lines are parallel (direction vectors are proportional to eachother) and then show that they share a point (try whichever one is the easiest). It follows that both lines are the same.

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#

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oblique knot
lone heartBOT
oblique knot
#

I’m a bit confused as to how to find the answer to a) when I don’t know TS and the radius of the smaller semi

#

I tried doing like (6+r)^2=6^2+(TS+r)^2 but got stuck

upbeat gorge
oblique knot
#

Im not sure what to express it as besides just a variable

upbeat gorge
#

Note that TS and two radii of the smaller semicircle form the radii of the quartercircle

#

Based on the diagram

oblique knot
#

Ohh right but how do I find that out?

upbeat gorge
#

wdym

oblique knot
#

Because there isn't the line for TS that SR has

#

that states they're equal

upbeat gorge
#

Yeah they may not be equal

oblique knot
#

ohhh 12-2r

upbeat gorge
#

yes

#

your pytha strategy should work now

oblique knot
#

Tysm

upbeat gorge
#

np!

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#

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upbeat gorge
#

Follow the hint

alpine sable
#

it means write 4 in terms of a power of 2

#

yeah

upbeat gorge
#

Laws of exponents

paper maple
#

try to answer these questions
what is

  1. (2^2)^5
  2. (2^2)^1/2
  3. (2^2)^5/2
lone heartBOT
#
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paper maple
#

now you should be able to solve your initial question....

lone heartBOT
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wicked spear
lone heartBOT
wicked spear
#

pls help

upbeat gorge
#

Look for similar triangles

#

Then use proportions

earnest panther
#

(Going to label the point where the weather balloon is as D.)
Just to be sure, did you notice that the angle at point D is a right angle? (the right angle symbol is very small and potentially hidden by the perpendicular line from station B)

lone heartBOT
#

@wicked spear Has your question been resolved?

wicked spear
#

no

#

<@&286206848099549185>

wicked spear
#

i noticed

#

but i quite dont understand how to solve it