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serene junco
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oblique meadow
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Hey, I am having a difficult time understanding a problem. First we represent a 10 by 10 square and a circle. The circle fits perfectly into the square (Figure 1). Let's say we take off a 1 by 1 cube off of each corner of the square.(Figure 2) The second shape has the same perimeter as the original square. Both have a perimeter of 40. Now let's say I repeat the same process of taking off squares a bunch of times.(Figure 3) It should still have the same perimeter as the original square. If we do this and infinite amount of time to get to the exact shape of the circle wouldn't that mean that both the square and the circle have the same perimeter. Obviously this is wrong, the square has a perimeter of 40 and the circle of 10 x pi but I can't figure out how it's wrong.

mortal trellis
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Well you wouldn't have a circle

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It's not smooth

oblique meadow
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But if you do it an infinite amount of time.

high wadi
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it's representing a circle

oblique meadow
mortal trellis
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It looks like a circle

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But it's not

high wadi
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but you can understand

oblique meadow
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Btw the drawings are not precise. I've simply drawn them for better comprehension

high wadi
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yes, I understand them

mortal trellis
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The process isn't continuous. Taking length and then taking the limit is different from first doing the limit and then taking the length

oblique meadow
mortal trellis
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When doing stuff infinitely often you can't expect that everything works as nicely as you would hope

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As another example, if you take a sequence of rational numbers and take their limit, that limit can be irrational even tho all of the numbers in the sequence are rational

harsh swallow
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this is similar to trying to find the length of a diagonal by taking smaller steps to the side and up.

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i don't know a rigorous way to prove it but basically the reason is that every step you take towards your 'limit' has to change in some way

oblique meadow
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Ok I think I understand.

harsh swallow
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if every step is constant then you're not 'correctly' looking for the answer

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if that makes any sense

oblique meadow
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.close

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hazy silo
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if y=-x+4 is tangent to y=(x-a)^(2)+3, what is the variable 'a' equal to

last ether
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Find the derivative of y=(x-a)^2 + 3

hazy silo
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ok

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floral willow
lone heartBOT
floral willow
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Why was n = mi+1 used instead of l = (m-1)i+1 ?

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This is the rule:

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A full m-ary tree with i internal vertices has n = mi+1 vertices, and l = (m-1)i+1 leaves.
Thus, when m is known and the tree is full, we can compute all four of the values e, i, n, and l, given any one of them.  
^ (e)dges, (i)nternal vertices, (n)odes, (l)eaves 
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I have this:

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(3-1)*(100+1) = 2*101 = 202
lone heartBOT
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@floral willow Has your question been resolved?

floral willow
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updated pic

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<@&286206848099549185>

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@floral willow Has your question been resolved?

lone heartBOT
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@floral willow Has your question been resolved?

lone heartBOT
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buoyant pulsar
lone heartBOT
buoyant pulsar
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i need to find the volume of the specified area while it rotates around x=-1

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i set up the integral but i think im supposed to include -1 somewhere because of the gap between x=-1 and x=0

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idk where im messing up

remote heron
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yea

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can you tell which way you need to be integrating?

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i mean dy or dx

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sometimes these are easier if you sort the direction first, then try to make radius functions

buoyant pulsar
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dx

remote heron
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sorry tea

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so, so i'd think of these as inner and outer radius

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does that make sense?

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your inner radius is where the volume "starts" as you head outwards from x=-1

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and the outer radius is where it "stops"

buoyant pulsar
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yeah, inner being from x=-1 to x=0 and then outer from x=-1 to x=2?

remote heron
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sort of

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first off radius is always positive

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if i told you inner radius is 1, does that make sense?

buoyant pulsar
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yea

remote heron
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as in, if you rotate this thing

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you have to go 1 distance to reach where the solid shape begins

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from -1

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the outer radius isnt so easy, its a function of x, right

buoyant pulsar
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right

remote heron
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if we start at x=-1 but y=0, itll be a different radius, than if we start at x=-1 but y=2

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but you know some things about it

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like at y=8, its 1

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wwhat should it be at y=0?

buoyant pulsar
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3?

remote heron
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yea

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so we need to make a linear function of x that moves in this way

buoyant pulsar
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wait so

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when we say x is the distance from rectangle

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is it from the rectangle to the y axis

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or all the way to the axis we rotate upon

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cause if its to the y axis then it would be x+1 correct?

remote heron
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oh wait am i doing the dy way flonshed

buoyant pulsar
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i thi nk thats where i messed up

remote heron
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sorry im kinda sleepy bearlain

buoyant pulsar
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no youre good haha i think i just solved my own question

remote heron
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oh

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for real?

buoyant pulsar
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should be like this instead

remote heron
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you sure this is right?

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we can get the answer pretty easy

buoyant pulsar
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im prety sure

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how would you do it?

remote heron
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take two cylinders

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height 8

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one radius 1 and one radius 3

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concentric

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less the volume of the 1 radius from the 3

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then divide it by 2

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thats your answer

chrome salmon
remote heron
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which is uhh

buoyant pulsar
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80pi/3 is what i got for volume

remote heron
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$\frac{8(\pi \cdot3^2-\pi\cdot 1^2)}{2}$

chrome salmon
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nice answer

remote heron
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o man discord dont freeze

ocean sealBOT
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jan Niku

remote heron
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but

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who knows

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i think 32 pi

ocean sealBOT
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fÀf

chrome salmon
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getting 80pi/3 this way

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but need someone to confirm

lone heartBOT
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@buoyant pulsar Has your question been resolved?

remote heron
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hmm i get 8/3 pi

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but i am bad at math happy

chrome salmon
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and here me trying to be half as good as you

remote heron
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i figured its $\pi\int _0 ^8 \qty(1-\frac y4 )^2 \dd y$

ocean sealBOT
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jan Niku

chrome salmon
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i wonder'

remote heron
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same

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i dont like all these different answers

chrome salmon
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I got the same answer as Dariush tho

remote heron
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ah

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then just im wrong

chrome salmon
lone heartBOT
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ivory gull
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Could someone please show me how to integrate ln x, this is what I have so far and I think its wrong

ivory gull
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I think its supposed to be x ln x - x

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but I am not sure how to get there

maiden arrow
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uv-vdu

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you accidentally did uv-dvdu

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(sorry, i don't know how to use the rich text bot here)

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it would be xln(x) - int(1)dx

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= xln(x) - x

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ach no

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sorry

ivory gull
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It's okay

maiden arrow
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you just forgot that du is 1/x (dx)

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which multiplied by x is just int(1)dx

ivory gull
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Ohhh

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So

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Integral x dx/x

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makes it integral of 1

maiden arrow
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yep

ivory gull
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which makes it x

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Ahhh

maiden arrow
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i got confused there because you wrote v = int(dx)

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i normally write dv instead of v for that step

ivory gull
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I understand my mistake now, but could you please tell me how you would solve it?

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Like

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I feel like I get so messy

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because really this is only one part of a bigger question

maiden arrow
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I would write it the same as you did

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you just forgot to multiply du into v

ivory gull
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Ohh okay

maiden arrow
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instead you just wrote x

ivory gull
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Do I need to do by parts twice here?

maiden arrow
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what is the upper bound there?

ivory gull
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e^2

maiden arrow
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gotcha. let me do this one myself real quick

ivory gull
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Thank you!

maiden arrow
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also, is that the natural log cubed of sqrtx or the natural log of the cube root of x

ivory gull
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x^(1/3)

maiden arrow
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gotcha

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okay. let me see if i can work this rich text bot real quick

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forgive me if i mess this up

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$1/3intxlnx$

ivory gull
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This is what I have so far

maiden arrow
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well that didn't work

maiden arrow
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do you know LIATE?

ivory gull
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I did integration by parts twice, but not sure if it was necessary

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Yes I learned that today, but tbh I don't know what is really considered what

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Like

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What is x?

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From liate

maiden arrow
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alright. LIATE is the order for which you choose u for integration by parts

ivory gull
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Yes

maiden arrow
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x is algebraic

ivory gull
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Ohh

maiden arrow
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for this, u would be ln(x)

ivory gull
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and not x

maiden arrow
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so du = 1/x

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dv = x

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v = (x^2)/2

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that should get you on the right track

ivory gull
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Would u be ln x^(1/3)?

maiden arrow
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no

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ln(x^(1/3)) can be simplified

ivory gull
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Ohh

maiden arrow
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to just 1/3lnx

ivory gull
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yeah

maiden arrow
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log rules

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pull the 1/3 out

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and you're just integrating xlnx

ivory gull
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Thank you so much

maiden arrow
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np

ivory gull
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Im going to restart

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Really appreciate the help!

maiden arrow
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no problem. should be fairly quick now that the u's and dv's are good.

ivory gull
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Yes, thank you again

lone heartBOT
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@ivory gull Has your question been resolved?

ivory gull
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How can I make this

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Look like this?

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I know I have to factor out a 1/4

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But because there is that e^4

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It makes me confused a bit

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Nvm I think if I just get the common denominator it will be clear to me

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lmao im so stupid

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.close

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spare moss
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Can someone give me the answer to all the questions with solution...

spare moss
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Find the area of the shaded region

plucky token
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they're all just finding the area of the separate shapes and either adding or subtracting

spare moss
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Yo can you show the solutions? From number 1 to number 3 with answers im pretty confused with our topic on math rn...

lone heartBOT
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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

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@spare moss Has your question been resolved?

lone heartBOT
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limber vapor
lone heartBOT
limber vapor
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can I please get some help on this question
(this question is in the topic of proofs- math ext 2 year 12-australia)

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also this one pls

desert crane
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okay so are you generally familiar with the structure of an induction proof?

limber vapor
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yes

desert crane
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so what will your base case be?

limber vapor
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1?

limber vapor
desert crane
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yep, since we're showing this for positive integers n. can you verify that the base case works when n = 1?

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ok sure

limber vapor
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thanks

desert crane
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what are you not sure about on that one?

limber vapor
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I am not quite sure where to start
is it possible for you to write (hand write in fine) me a working out so I can ask questions to you within the working out?

desert crane
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sure

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so what inequality could be useful here, when comparing two sides of a triangle to the third?

limber vapor
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the one with absolute values?

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💀 sorry if I sound stupid

desert crane
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"triangle inequality" should ring a bell

limber vapor
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yeah yeah, that one
the one with absolute values

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oh right, so we start with this one?

desert crane
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yeah, this means that the sum of two sides of a triangle is always greater than the third side (if the three points aren't collinear)

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here, what are the candidates for longest side?

limber vapor
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not sure

desert crane
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well it definitely can't be $log_{10}(19)$ right

ocean sealBOT
desert crane
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depending on $n$, would you agree that the longest side has length either $log_{10}67$ or $log_{10}n$

ocean sealBOT
desert crane
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?

limber vapor
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$log{10}n$?

ocean sealBOT
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Mastermind_879

limber vapor
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wouldn't this be just the question

limber vapor
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😭 sorry for my lack of knowledge at my own school topic

desert crane
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no need to apologize

limber vapor
desert crane
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yeah working on it

limber vapor
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thank you

desert crane
limber vapor
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thanks, I will try it out

desert crane
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sounds good, let me know what you get

lone heartBOT
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@limber vapor Has your question been resolved?

limber vapor
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yeah, I was able to find it đŸ„č

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but since N is an integer but N>67/19

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but 67/19 is not an integer

limber vapor
# limber vapor

is the possible values just all the integers inbetween them

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thank you for helping me with this question btw

limber vapor
desert crane
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sure i can help w that

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so we said base case is n = 1. can you check that this works?

limber vapor
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in theory it wouldn't work, and log 1 is 0

desert crane
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why's log coming into the picture? we just want to check if the formula proposed in the question works for n = 1, i.e. take the first derivative of sin ax and check that it is equal to the right-hand side

limber vapor
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right

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my bad

desert crane
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OH sorry yeah oops

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should've specified mb

limber vapor
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😅 no no, I am slow

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okay

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let me see

limber vapor
desert crane
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well it doesn't matter what a is to find the derivative of sin ax (it will depend on a, but that's fine)

limber vapor
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oh

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I don't think it is
the answer is negative to the original thing... I might have made a mistake

as far as I know cos(x+90) doesn't equal to sin(x)

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did I make a mistake?

desert crane
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well on the right-hand side you'll get a*sin(ax + 90), which simplifies to what?

limber vapor
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a*cos( ax)

desert crane
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yep, and that's also the form we want from the derivative right

limber vapor
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OH
but it is still neg to what we want tho

desert crane
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how? the derivative of sin ax is a*cos(ax), which lines up with what you got

limber vapor
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brain fart. yes. you're right

desert crane
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lmao all good

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okay so now we can carry out the induction step: how would you set this up?

quiet tinsel
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sorry to disturb you guys but I had that doubt

limber vapor
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or do you mean for me to write the actual thing

desert crane
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yeah thats the setup

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how would you apply it here

limber vapor
limber vapor
desert crane
desert crane
limber vapor
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okay

quiet tinsel
# limber vapor

really sorry to disturb you guys again but I just wanna check the final answer of this question. Mine is coming out to be 1270

limber vapor
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@desert crane I am stuck on proving k+1 is true
I tried differentiating f^k(x) to get to it to prove it
but am having trouble, am I going towards the right direction?

lone heartBOT
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@limber vapor Has your question been resolved?

limber vapor
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resolved

floral kiln
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hello

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can someone help me with 3659 x 26 with a screenshot of working out

gusty gorge
floral kiln
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yes pls

lone heartBOT
#

@limber vapor Has your question been resolved?

lone heartBOT
#
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true sandal
#

is my solution wrong?

lone heartBOT
true sandal
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I used the method here at the last example

worn fox
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Why do you think its wrong

true sandal
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I am struggling with this topic alot

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with sequences and series

worn fox
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It looks fine to me

alpine sable
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You could re-state the boundary over which the sequence decreases.

But It also increases over second boundary, which you should add.

lone heartBOT
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@true sandal Has your question been resolved?

true sandal
alpine sable
true sandal
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why is it blue

alpine sable
#

it might be because of my addon that forces dark-mode on sites

lone heartBOT
#

@true sandal Has your question been resolved?

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tulip hound
#

On the first trip, the car spent 0.375 parts of the gasoline that was in the tank and another 5 liters. On the second trip, 80% of the remaining gasoline and the last 4 liters. How many liters of gasoline were in the tank initially

flint pecan
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!status

lone heartBOT
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What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
tulip hound
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1

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I mean if I take total gasoline amount as x, would first day be x-0.375x-5?

gray isle
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yes

flint pecan
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yeah so that would be the remaining gasoline after the first trip

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20% of that minus 4 liters would be 0

gray isle
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80% of that minus 4 liters would be 0
no to that

tulip hound
#

So whole solution is

x-0.375x-5-(x-0.375x-5/2)-4=0

gray isle
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no

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wheres
-(x-0.375x-5/2)
coming from

tulip hound
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I mean not /2

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4/5

gray isle
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can you rewrite it

tulip hound
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one sec

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x-0.375x-5-(x-0.375x-5×4/5)-4=0

gray isle
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misplaced (),

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don't use cross for multiplication

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you want something representing 4/5 being multiplied to the whole x-0.375x-5
not just the -5

tulip hound
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Oh yes

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But

gray isle
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x-0.375x-5-(x-0.375x-5) * 4/5-4=0

tulip hound
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You know Ickwant that

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Meant*

gray isle
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no i do not

tulip hound
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Well I meant u know now then

gray isle
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and solve that equation

tulip hound
#

Yeah thanks

#

.close

lone heartBOT
#
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fierce delta
#

show that;

lone heartBOT
fierce delta
#

ignore the fraction line in the n-1 over k part

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i tried expanding everything first,

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n!/(n-k)! x k! = (n-1)!/(n-k-1)! x (k-1)! + (n-1)!/(n-1-k)! x k!

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does this look correct?

lone heartBOT
#

@fierce delta Has your question been resolved?

fierce delta
#

.close

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silver zephyr
#

How do i find the x intercepts and domain of a sin graph

silver zephyr
chrome salmon
#

First find domain I'd say

silver zephyr
#

alright

#

how do i know when y=0?

#

when y=0 x=0 too?

#

oh like that

#

and to find the domain what do i do

#

find the derivative?

flint pecan
#

why would x=0 when a denominator can't be 0

silver zephyr
#

no clue, just a guess

#

so, y=0, making it 0=sin(1/x)

#

and now what do i do to find a domain

#

a domain is the ~"height" right?

wide oxide
#

No that’s the range

#

Domain is the horizontal

silver zephyr
#

ohh okay

wide oxide
#

Domain is basically all the values of x for which the graph is not undefined if it correct

silver zephyr
#

how do i find all the values for x

wide oxide
#

Hmm ok so what value of x would leave the graph undefined or the equation undefined

#

As u can see it’s 1/x

#

What would x need to be for 1/x=undefined

upper hull
#

y = sin(1/x) oscillates infinitely many times between -1 and 1 as x approaches zero, but it never touches or crosses the x-axis.

#

The amplitude of the oscillations also increases without bound as x approaches zero.

silver zephyr
upper hull
#

and domain is intuitively all real numbers except for x=0

upper hull
wide oxide
#

The domain would either be in set notation set builder notation if I’m correct

flint pecan
#

it does have x intercepts

silver zephyr
#

so essentially its all real numbers excluding 0, written sa (-∞, 0) U (0, ∞) ? (using interval notation.)

wide oxide
#

Uhh yes I would think so

chrome salmon
silver zephyr
#

Alright, thanks guys catthumbsup

#

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lone heartBOT
#
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solar trail
#

what do i do

lone heartBOT
solar trail
#

should i take y common or smt?

#

or should i consider the lcm of their denominators?

#

y is supposed to be 0 i dont exactly know how

alpine sable
#

what are you trying to do

solar trail
#

find y

gray isle
#

factorisation helps

upper hull
gray isle
#

should i take y common
yeh

solar trail
solar trail
alpine sable
#

try writing root{8}y with root{2} denominator

gray isle
#

what do you have after taking y common

alpine sable
#

then you get the answer

upper hull
#

just time sqrt 2 on both sides

alpine sable
#

y = 0 !!!

upper hull
#

-7y=0

#

y is 0

#

-3y-4y

alpine sable
solar trail
#

tysm yall got it

#

.close

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#
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alpine sable
#

how do i solve this? the answer to b) is "no"

whole shell
#

the answer for a

#

what is it

alpine sable
#

i have the answer key, though

#

brb

upper hull
#

ig introduce coordinate, (0,8) is vertex, and one of the point on the graph is (6,0)

whole shell
#

@alpine sable now

#

that you have the answer for a

#

what you do is

#

since the truck is 3.9 wide

#

it means its

upper hull
#

0=a(6-0)+8

whole shell
#

1.95

#

from either end

upper hull
#

and find a and expand to get A

whole shell
#

so sub in x = 1.95 or x = -1.95 (doesnt matter which)

#

and see if f(x) is >= 4.8

upper hull
#

sub in 4.8 to the quadratic to find the width of the tunnel at the height

carmine reef
#

just ignore him he's a troll

upper hull
whole shell
#

yet you said (6,0)

#

and not (3,0)

upper hull
#

(3,0)

#

is the point, mb

whole shell
#

its easier to find the height at the width you have, than finding the width at the height you have

upper hull
#

u should prob test both, but one being not fitting is a sufficient condition

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
#
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potent ferry
#

can someone help me with this question?? a ball has a radius that is 5.2mm what is the volume

gray isle
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
upper hull
#

V = (4/3) * π * r^3

#

is the formula

#

just plug radius in

#

,w (4/3) * π * (5.2 mm)^3

carmine reef
#

did Mr ou need to help with that one

vale wigeon
#

OP is nowhere to be seen đŸ‘»

gray isle
#

also nfi why wolfram rounded

#

does it hate units or something

carmine reef
#

maybe pi is just rational after all

gray isle
#

,calc 590/(5.2^3 * 4/3)

ocean sealBOT
#

Result:

3.147047109695
astral briar
#

588.977413115

gray isle
#

back to being serious

#

!nosols

lone heartBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

#

@potent ferry Has your question been resolved?

lone heartBOT
#

@potent ferry Has your question been resolved?

lone heartBOT
#
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turbid root
#

Hi

lone heartBOT
turbid root
#

I need help with last question. The answers for the first few questions are

A)The median height: 35cm
B) the first and third quartile are 30cm and 39 cm respectively

C) the 30th percentile is 31cm

D) 4 plants.

#

I need help with 4 ii)

lone heartBOT
#

@turbid root Has your question been resolved?

lone heartBOT
#

@turbid root Has your question been resolved?

lone heartBOT
#
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alpine sable
lone heartBOT
tacit arch
#

might want to translate

alpine sable
#

Ű§Ù„ŰłÙ„Ű§Ù… Űčليكم

#

Űč۱ۚ

#

Ù‡Ù„Ű§ ÙˆŰ§Ù„Ù„Ù‡

#

engleezy no

#

no englez

#

arbic

worn fox
#

There are not many Arabic speaking helpers

alpine sable
#

unfortunately😞

#

dw im just missinf arounf i dont need actual help thank you though

worn fox
#

? Why waste time

alpine sable
#

trying to find arabic helpers

#

so we can discuss something

#

also if ur curious

#

the problem here is

#

x^2+4x+4😂😂

tacit arch
alpine sable
#

okđŸ‘đŸ»

#

close

tacit arch
#

.close

lone heartBOT
#
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high wolf
#

could someone help me understand how they got final answer?

high wolf
#

Like,.I know they plugged asin(pheta) in for x..

#

But somehow they got (1-sin^2(pheta)) afterwards

vague coral
#

theta* 💀

vague coral
high wolf
vague coral
#

aÂČ-aÂČsinÂČ(theta) = aÂČ(1-sinÂČ(theta))

#

cosÂČ(theta)+sinÂČ(theta) = 1

#

cosÂČ(theta) = 1-sinÂČ(theta)

#

so aÂČ-aÂČsinÂČ(theta) = aÂČcosÂČ(theta)

high wolf
#

God I’m confused on this..

#

It’s just factoring trig functions are a pain..

#

Hold on

high wolf
vague coral
#

I said you factor

lone heartBOT
#

@high wolf Has your question been resolved?

lone heartBOT
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twin haven
lone heartBOT
tacit arch
#

you really shouldn't be mean

twin haven
#

i thought nobody would see it

echo socket
#

!status

lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
sly mantle
twin haven
#

2

alpine sable
#

provide what you have tried

echo socket
#

Could you show what you've got so far?

twin haven
#

i like cat

alpine sable
#

and what your confusion is

twin haven
#

i didnt know what to do

alpine sable
#

why choose number 2 then...?

echo socket
#

You said you got stick midway sully

echo socket
# twin haven

Anyways, start by calculating how much area do the walls have in total

twin haven
echo socket
#

Perhaps it would be nice to know how much area does just one wall have

#

Any idea on how to get that given each wall is 2.7m high and 4.2m long?

twin haven
#

2.7 times 4.2m ????

echo socket
#

Yeah

#

So four of those walls will take 4 * 2.7 * 4.2

alpine sable
#

also this question is weird lmao. Did they include the door part to exclude it or include it with the walls? since I don't see many people painting the doors themselves

echo socket
#

But we need to account for the door

twin haven
#

so i times

echo socket
echo socket
twin haven
#

1.6

echo socket
twin haven
#

so 45.36 subtract 1.6=43.76

echo socket
#

You should get 43.76

#

Yeah

#

So we need to have an area of 43.76m^2

#

Let's now evaluate how much litres of paint that is

twin haven
#

87.52

echo socket
#

Each litre of paint can cover 15m^2 of wall, so we will have to divide 43.76 by 15

#

And, yeah, not multiply

twin haven
#

2.197333333333333333

echo socket
#

Yeah

twin haven
#

then whs

#

what

echo socket
#

And since 1.4litres of paint costs 12pounds

#

Each litre of paint should cost 12/1.4 pounds

twin haven
#

okay

echo socket
#

Or 60/7 pounds

#

Meaning we have to multiply what we got by 60/7

#

And that should be the answer

twin haven
echo socket
#

You got 420?

twin haven
#

yes

#

times

#

or is it divide

echo socket
#

Times 60/7

twin haven
#

mmm

#

im confused

twin haven
echo socket
#

You should get about 25

twin haven
#

ohh

twin haven
echo socket
#

Yeah, 60/7 though

#

You can just multiply by 60 and then divide by 7 if you are using a calculator

echo socket
#

You should get 25

twin haven
echo socket
#

Yes

twin haven
#

ok

twin haven
#

its 30

echo socket
#

Does it show the solution? Cause I don't see what's wrong with my reasoning

echo socket
#

Hm, so it's supposed to be 2.5*1.4 litres of paint

#

Or 52.5m^2 of area painted

twin haven
#

@echo socket so its 52.5m times 2

twin haven
twin haven
twin haven
#

@echo socket what is it

#

Tom is applying for a visa.
He has to pay ÂŁ1,500 for the visa as well as a 8% charge on the visa price for an on-the-day service.
If Tom has 1 year to save, how much money should he save per month to be able to cover his costs?
Round your answer to the nearest ÂŁ10.

#

.close

lone heartBOT
#
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twin haven
#

.reopen

lone heartBOT
#

✅

twin haven
lone heartBOT
#

@twin haven Has your question been resolved?

twin haven
sullen dome
#

So how much area needs to be painted?

twin haven
#

i dont know

twin haven
sullen dome
#

Each wall is 2.4×5.2

#

In area

twin haven
#

okay

sullen dome
#

But we don't want to paint the door

#

So we remove the area of the door from the total

twin haven
#

ok

sullen dome
#

So 2.4×5.2-2×0.8

twin haven
#

s0 8.384?

sullen dome
#

That's for the one with the door

#

Then we have 3 normal walls

#

Which will just be 3(2.4×5.2)

twin haven
#

ok

sullen dome
#

So sum it all up

#

We get the total area we need to paint

#

I get that to be 48.32

twin haven
#

okay

#

i got 37.44

#

okay#

twin haven
sullen dome
#

So we know one tin is 2 liters and that will cover 24m^2

twin haven
#

okay

twin haven
#

or is it 24 squared

#

if it is so 576

sullen dome
#

No

#

m^2 just means area

#

So know we know 2 tins won't be enough

#

Right

twin haven
#

okay

sullen dome
#

Because it's going to be that 0.32 left

#

So we need 3 tins

twin haven
#

okay

sullen dome
#

But the 3rd is 1/2 price

#

So 12+12+1/2×12

#

Which is 30

twin haven
#

okay

sullen dome
#

Any questions hmmCat

twin haven
#

so the answer is 30

sullen dome
#

I believe so

twin haven
#

oi

#

i understand

#

is it 2.1 times 4.5-0.9

#

to be 8.55

sullen dome
#

Where did you get any of these numbers from

twin haven
#

2.1 and 4.5

#

and 0.9

sullen dome
#

Area of the wall is 2.1×4.5

#

Area of door =?

twin haven
#

9.45

sullen dome
#

1.8×0.9

#

B×h

twin haven
#

1.62

twin haven
lone heartBOT
#

@twin haven Has your question been resolved?

lone heartBOT
#
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celest stump
#

is the derivative of ln(x) 1/x ? I'm only asking because desmos doesn't show 1/x when getting the derivative

worn fox
#

ln(x) is only defined for x > 0, so the derivative of ln(x) is 1/x for x > 0

celest stump
#

but when solving should i just consider it 1/x ?

worn fox
#

solving what?

celest stump
#

general equations

#

or should i write that x > 0

worn fox
#

you need to be more specific really

celest stump
#

like this

weary wyvern
#

My guy, write down what's correct

celest stump
#

finding the derivative

worn fox
#

well that function is defined for all $x \neq 0$

ocean sealBOT
#

ÎŁAC

celest stump
#

well obviously there x can be less than 0

weary wyvern
#

The domain and codomain are part of the definition of a function

#

Which is not specified here but that's fine

celest stump
#

thank you

#

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vapid steppe
#

yo

lone heartBOT
vapid steppe
#

can someone explain 9

#

,rotate

ocean sealBOT
vapid steppe
#

why did they multiply 12 and 80

fallen verge
#

12(lb)*80(dollars/lb)=960dollars

#

Since we are looking at cost, the unit is dollars as expected

vapid steppe
#

how did you know to multiply 12 and 80

#

and not the other numbers

lone heartBOT
#

@vapid steppe Has your question been resolved?

#
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alpine sable
#

i dont get how to do this inductive proof

lone heartBOT
alpine sable
remote heron
#

were you able to do the base case

lone heartBOT
#

@alpine sable Has your question been resolved?

alpine sable
#

Yes sorry

alpine sable
#

right

#

so 3 > 1

lone heartBOT
#
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simple gull
#

Hi, can anyone please give me a hint why this proof is wrong? Personally, I think m/pn is just a specific case and therefore not representative for other cases.

potent garnet
#

to me the last sentence looks a bit sketchy

#

actually, yea i agree with u

lone heartBOT
#

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brazen osprey
#

So far I've just tested basic points like -3, -1, -2, 0, 1, 2. I know that 0, 1 and 2 are all =. However when I tried [-1, 1] it said I was wrong. Don't understand why and how to fix it

gray isle
#

well the interval you just wrote includes
-1, 0, 1
which you've just stated are values where |x| = x^2

brazen osprey
#

yeah

gray isle
#

where f(x) isn't greater than g(x)

#

which is why its wrong

brazen osprey
#

but negative and positive numbers wouldn't work because of the exponent

gray isle
#

it would be helpful to graph these two functions

brazen osprey
#

ok

#

So just 1 and -1?

gray isle
#

no

brazen osprey
#

Oh wait nevermind

#

x<-1 and 1<x

gray isle
#

no

#

can you indicate the locations where the red graph of |x|
is above the blue graph of x^2

brazen osprey
#

x>-1 and x<1?

#

(-1,0)U(0,1)

gray isle
#

x>-1 and x<1?
not quite, you forgot about exclusion of zero there

(-1,0)U(0,1)
yes

brazen osprey
#

Thanks : )

#

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#
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simple zealot
lone heartBOT
simple zealot
#

I dont understand why this is incorrect

#

Am I missing something here?

gray isle
#

where is x^4 in the denominator for your planned decomposition coming from?
and also the degree of 4x^4 is still higher than that of x^2 - 4
so you should continue with your long division

simple zealot
#

i was adding the x^4 and getting the lcd for the equation i had but i now see what your talking about

#

so i keep going until theyre arent equal ?

#

So like this ?

#

.close

lone heartBOT
#
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thorny moon
#

how

lone heartBOT
thorny moon
#

this is what i did

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but its wrong

spice tide
#

so you should have -4.9m/s^2

#

wait a second that's wrong I think xD

scarlet oriole
#

displacement is given by Vot+1/2(a*t^2)

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you divide by two after you square

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@thorny moon

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note that it says 30degrees from the vertical

spice tide
#

yeah they got the 30 degrees part right

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he using 5.5m/s

scarlet oriole
#

that's wrong

#

should be around 9 m/s

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9.5

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11*cos30

spice tide
#

oh from the vertical lol

spice tide
scarlet oriole
spice tide
#

no it says how long till max height

#

v^2=(v_0)^2+2a(x) do you solve that for x

scarlet oriole
#

max height is when derivative is 0

spice tide
#

and then use the formula you posted?

scarlet oriole
#

the only problem they made is velocity reference

lone heartBOT
#

@thorny moon Has your question been resolved?

thorny moon
scarlet oriole
thorny moon
#

im only using 5 equation of motion

#

im noob

scarlet oriole
#

what are those equations?

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post them

#

you are working with acceleration the equation i posted is something you should be familiar with

thorny moon
#

bro whats the difference if its launched vertically vs horizontally

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ok wait a sec

scarlet oriole
#

@thorny moon

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if we divide 2 axes Vertical y and horizontal x

thorny moon
#

its posting

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my wifi

scarlet oriole
#

yeah

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i posted equation 5

thorny moon
#

oh

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why didnt it work with my equation?

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equation2?

scarlet oriole
#

all equation you posted are deriving 1 equation

#

they are put in a way to help you find what you need faster

#

last column explains that

thorny moon
#

yes

scarlet oriole
#

"variables not in equation"

spice tide
#

you can use equation 2

scarlet oriole
#

literally means this variable is missing so probably you are looking for it

thorny moon
#

i mean we basically have vi

scarlet oriole
#

wait

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that's the mistake you did

scarlet oriole
thorny moon
#

idk what being launched from the vertical is

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😭😭

spice tide
#

you did used the wrong value for v

scarlet oriole
#

you got the wrong answer because you calculated with wrong Vi

thorny moon
scarlet oriole
thorny moon
#

what

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help

spice tide
#

the angle is from the vertical not the horizontal for some reason

scarlet oriole
#

meaning you aim up and tilt either right or left with 30degrees

thorny moon
scarlet oriole
#

that's the meaning of referece from vertical

spice tide
#

so use cos(30)

spice tide
thorny moon
scarlet oriole
#

just referencing to trick students

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than you either aim right or left doesnt matter

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and from there you tilt 30 degrees up

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cause down is the ground

spice tide
#

you can think of it as 60 degrees from the horizontal if you want

thorny moon
thorny moon
#

acc?

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thats legal?

scarlet oriole
#

bro

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💀

thorny moon
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oh it worked

scarlet oriole
#

people learning physics only to pass

thorny moon
#

💀💀

scarlet oriole
#

ofc it did

thorny moon
thorny moon
spice tide
#

:{

scarlet oriole
#

basically dina

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acceleration -9.8

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is only vertical

thorny moon
#

mauskateer op

thorny moon
spice tide
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;-; lance noticed the vertical thing

thorny moon
#

acceleration is in vertical plain yes

spice tide
#

i assumed it was horizontal when i read question xD

scarlet oriole
#

that's something to keep in mind when you get into X,Y physics

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when problem asks to find displacement vertically and horizontally

thorny moon
#

wait

scarlet oriole
#

basically the equations you have only work when there is acceleration

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whatever ask again when you get to them

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but start learning physics with more practicality it will get much easier

thorny moon
#

IF HORIZONTAL PLAIN IS THE OPPOSITE THEN I GOT THIS QUESTION WRONG TOO

thorny moon
scarlet oriole
#

what i mean no acceleration i mean that a = 0

thorny moon
#

i did this

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i think im confused on what launching vertically means

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cuz what the hell

scarlet oriole
#

dina do you VC?

thorny moon
thorny moon
scarlet oriole
#

go in the call

lone heartBOT
#

@thorny moon Has your question been resolved?

lone heartBOT
#
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celest stump
#

how do you do this?

lone heartBOT
celest stump
#

I started with doing nPr(26,6)*nPr(6,2) but apparantly thats wrong

lone heartBOT
#

@celest stump Has your question been resolved?

celest stump
thorny moon
#

im pretty sure u use combinations bc its a pattern

#

the order doesnt really matter

celest stump
#

but then why multiply by 8!

thorny moon
#

im tryna figure that out

celest stump
#

wait if igured it out

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it doesnt matter what order you picked out the red/black cards

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but it does matter what order they are on your hand

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i think thats why

thorny moon
#

tbh i just learned the intro to combinations tdy ask someone else

#

😭

lone heartBOT
#

@celest stump Has your question been resolved?

celest stump
#

.close

lone heartBOT
#
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ember glacier
lone heartBOT
ember glacier
#

I am confused about this, because I do not know where to go from aftter finding the second derivative of e^5x(25x^2+20x+2)

chrome salmon
#

what do you check for concave up?

ember glacier
#

open intervals

chrome salmon
#

I mean what's the condition for f' and f'', do you know them?

ember glacier
#

no, i am confused about it

chrome salmon
ember glacier
#

no this is for f''(x) > 0 and< 0

chrome salmon
#

yes that's what I'm asking for, what did you try?

ember glacier
#

e^5x(25x^2+20x+2) > 0 and e^5x(25x^2+20x+2) < 0

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im confused on how to find that tho

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im stuck there

chrome salmon
#

you got f'' but you still need to find values for which it's positive and negative

ember glacier
#

i dont understand

chrome salmon
#

check the procedure if you have a solved example

ember glacier
#

i dont

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theres no example for that problem

chrome salmon
#

ok let me see if i can find any

ember glacier
#

okay thank you

chrome salmon
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found this video

ember glacier
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yes

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thank you for finding me a resource that helps me with the process

chrome salmon
#

you can ping me in case of doubt

ember glacier
#

yes

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i am im doubt still

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once i set it equal to 0

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what do i do

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to factor out the possible critical points?

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for concavity

brazen dew
#

hi