#help-0
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okay, this is where I’m lost. I got everything else! This is where i need help
Where are you lost?
Integrating. You’re just doing the anti-derivative right?
yes
I’m going back through my notes😭
$\int x^n \dd{x} = \frac{x^{n + 1}}{n + 1} + C$
NEONPerseus
This is all you should need to know
You need to remove the integral sign
And also the 1 = x^0
you need to integrate that as well
So what about the 8?
keep that out its a constant multiple
Okay.
And isn’t the anti-derivative of 1….just 1?
I’ll figure it out. I gotta get to class. Thank you a bunch for doing this! This helped a bunch!
Gotta go!
its u
$\int 1 \dd{x} = \int \dd{x} = x + C$
NEONPerseus
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i really am stuck here and not sure how to caulcate the expected value
what are the values of X we use to get the weights?
Find the PMF if needed first
for which values?
thats my main issue
X is discrete
A PMF is defined for all real numbers
hm
P(X=x)=1/2 for x=1,2 and 0 otherwise is a PMF for example
yes
p(X=x) = p(X<=x) - P(X<=x-1)
idk how to use this property here
hold on do i even need it?
Thats not true in general
Can you tell me P(X=0)? P(X=1)? P(X=-1.6261671),…? Notice anything thats similar for all these?
Still no
0.1 no ?
Are they all 0.1? How did you get that?
it is cdf so 0.1 is the sum of all their probabilities
P(X=x)=1/2 for x=1, 1.1 and 0 otherwise. Then P(X=1.1) is not equal to P(X<=1.1)-P(X<=0.1)=1-0=1. So it doesn’t hold for any discrete RV
???
hmm
im really confused how do we get PMF for all real numbers here
and how are you giving X real number values example when its discrete
You just said yes to an example where I said PMF is for any real number
So which one is it
X is a discrete RV here
So was the one I gave an example of
yeah
So?
1 thing at a time
So agree or disagree its defined for every real number
No matter if discrete or continious?
yeah but its 0 if its like 1.1 for example?
Discrete means countably many values where the density is non zero
It doesn’t mean integers only where its non-zero
Well how did you find P(X=0)?
i usually do the rule we took in class as mentioned before
.
but now that u said its not necessarily integers
that hold non zero values
i dont think this works anymore
Indeed it doesn’t
so what in the world do i do
Could P(X=0) be say 0.1?
i dont see a reason why not
Yes
yes it could be true
You are told P(X<0)=0.1=P(X<=0) for example from that
If P(X=0)=0.1 wouldn’t we have P(X<=0)=P(X<0)+P(X=0)=0.2?
So what must P(X=0) be?
0
just a second where are we told that P(X<0)=0.1=P(X<=0)
where exactly
how did u derive it from this
P(X<=x)=0.1 for any x in [-4.5,3)
Is what that means
So I just picked some values in that interval
these
= and <= is not the same
Yes
p(x=1) is 0
What about P(X=0.5)? What about P(X=pi-1)? Notice anything in common with all the values I picked if you look at the given CDF?
for eample for P(x=0.5) , p(x<=0.5) is equal to p(<0.5)
and its the boundary values that have non zero probability on them?
well not all of them
P(X=6) is 0.3
p
(x=-4.5) is .1
thank you dude everything makes sense now
Yep
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Hey so I get the difference between an lebm and a rebm but I don't get why how we choose the different models
it makes sense that the rebm is e^x/x^3 since that's the most influencial powers
but why is the lebm x^-10/ x^3?
isnt e^x much much more "powerful"?
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What did you try?
2 ways:
bottom edge - top edge = ?
Use the scale
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You don't have to answer but just asking what grade you're in
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how will i do the bottom 2 questions?
i think i filled in all the missing data correctly
.close
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I need help
what grade are you in
show what you tried
go back to your channel
brruh im new on tthis serv
@alpine sable Has your question been resolved?
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i need someone to explain what this expression means
i know that eventually this is the identity operator for psi
but i still don't understand what the bras and kets and the summation mean
it becomes this
why do you need to know
and i believe this means the dot product of vector j with its hermitian counterpart, multiplied by psi
the document you're reading from should explain it
it's a powerpoint with no context
show the whole slide
and a few slides before too
that's fine
and for what purpose do you need to learn
are you familiar with dirac nottion?
quantum mechanics
are you learning qm?
yeh
is the sum j finite?
$| j\rangle$ are the eigenbasis
riemann
see the thing is
riemann
which is why i'm not really following with what the prof is saying
deeper linear algebra resource http://galileo.phys.virginia.edu/classes/751.mf1i.fall02/751LinearAlgebra.pdf
eigenvalues i know, it's a number that scales a vector in the same way a matrix does
but i'm not familiar with eigenvectors
or i forgor
Eigenvectors come paired with eigenvalues
Do you have a definition of eigenvalues you’re used to? Almost always I see eigenvectors immediately defined at the same time
A v = x v
with A a matrix, v a vector and x a scalar
and x is the eigenvalu
That v is the eigenvector corresponding to the eigenvalue x
so eigenvectors are just vectors corresponding to an operation in which the vectors are just scaled and not rotated
in other words all eigenvectors share the same direction
is that right?
the thing that makes this so confusing for me is that i have done much of this math, but not with complex numbers
Pretty much, your eigenvectors just get scaled under multiplication by your matrix (or equivalently under applying your linear map) and how much you’re scaled by is your eigenvalue
For more detailed explanations I’ll probably have to defer to other resources 
And for the most part it’s similar (hah!) but with a lot more benefits when you work under complex numbers (for example more matrices being diagonalisable)
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Make a table of values and find the limts of
lim e^x
x->0
@dark ibex Has your question been resolved?
<@&286206848099549185>
make x closer to zero
make closer in both sides, and see numerical view
?
how do see numerical value
which software are you using?
Desmos graphing calculator in a browser
@dark ibex Has your question been resolved?
<@&286206848099549185>
it should be something like that
Oh ok
A lot more closer to 0
.close
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I might be wrong but
Like
Let's say ln(2)
That's
2^e = x right?
So e x ln(2) = x
Therefore x = whatever
But doesn't that also mean ln(2) = eln(2)
$e^{ln 2}=2$
ThM
this whatever is what you're confused about
I need to think hard about this
ln(2) is log base e of 2 right?
Meaning
2^e = x?
And u can move the e to the front
So u get eln(2) = x
But x is also ln(2) no?
yes
logarithm of x with respect to base 2 is not ln(2) if this is your question.
where does x come from
ln(e^x) = x
Where did ur x come from
ln(e^2) = 2
this
So ln(2) is the same as ln(e^2) = 2, or they are seperate equations?
seperate
So what happened to ln(2)
ln(2) is irrational
ln(e^2) is just 2
which is an integer
you can't simplify ln(2) any further
but ln(e^x) is simply just x
Wait wait that equation is 2 because the ln and e cancel?
thats the definition of ln
e^ln 2 = 2 has the same effect aswell
Yea bc u can move ln to the front right?
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How do I calculate the primitive function of 6 ÷ √x?
power rule
,tex .int rules
pain i removed it
$\int x^n dx = \frac{x^{n+1}}{n+1} + C$
riemann
ah, how would the numbers go in this case?
$\frac{1}{\sqrt{x}} = x^{?}$
riemann
what's the question mark supposed to be?
for you to figure out
He wants you to solve for the question mark
thats what i cant do
,tex .exp rules
riemann
use negative exponent and fractional
You're so cool Riemann
correct
and primitive function of that will be 12*x^0.5
,w diff 12x^0.5
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The graph is a similar shape to sqrtx so it can't ever be concave upwards
what would the interval notation be?
hm, I'm not so sure about that second derivative
For parametric equations, $\frac{d^2y}{dx^2} = \frac{\frac{d}{dt}\left(\frac{dy}{dx}\right)}{\frac{dx}{dt}}$
tatpoj
Is this what you used?
I did that
Hm
I think you missed a factor of 2 somewhere?
and to find where the graph is concave upward, you need to find where $\frac{d^2y}{dx^2} > 0$, so you can just solve the inequality
tatpoj
It is concave up for some values of t. If you don't see any on the graph, I suspect you're only considering positive values of t, but the problem doesn't specify t>0
@strong dirge Has your question been resolved?
Oh ok so it would be (-infinity,0]?
yeah that's the answer bruh
but the second derivative is incorrect
got it
had 2 instead of 4 in the denominator
Could you try this question out of curiosity?
I found it extremely difficult to integrate
@strong dirge Has your question been resolved?
if I multiplay twenty why are these 20 (denominator) gone?
@strong dirge Has your question been resolved?
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Can anyone help with real analysis?
@fickle owl Has your question been resolved?
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mwuahaha help-0 is mine
Here is what I tried doing for this question, the correct answer is p = <1 , 2, 3, 0 > and P is the same matrix as mine but with a zero row below it
I don't understand where I went wrong
could someone take me through from the beginning perhaps?
isn't the projection of b onto A a 3D vector anyways? So I understand that in space <1, 2, 3, 0> and <1, 2, 3> are the same, but why would the answer include a 0 fourth component
<@&286206848099549185>
u can think of it as mapping the input vector from 4 dimension to 3
yes
is there then a real difference between <1, 2, 3> and <1, 2, 3, 0 > as an answer for the projected vector?
well 1 is in R^3 and the other is in R^4 if that makes sense
and should our projected vector be in R3 or R4
we are trying to project it into the columnspace of A
so I would assume that to be R3? since A is 4x3 ?
but supposedly the answer is <1 , 2, 3, 0>
WEll recall for the formula
of the projection space
is defined as P = A(A^TA)^-1A^T
and, when I tried to find the projection matrix using the formula I found it to be 4x3, so can you tell me if I have the proper formula or if I just messed up
yes I got that
as a result of that
u should get P = 4 x 4 matrix where first 3 columns
ya but u will find that u will basically get A
when u multiply if my mental calc
r collect
so u get AA^T
and then multiplying Pb
yields the proper projection u desire
So I did all of these steps in my work
and the reason I am basically missing a dimension
from the projected vector b
and the projection matrix
is because I multiplied by the identity matrix
which was 3x3
well it should be 4 dimension
and it brought down my dimensions
but
where did I lose that row
is my question
because the step above I multiplied a 3x3 by a 3x4
that's why I got what I got
the 3x3 was the identity
from ATA
from what it looks i think u mssed up here since A = 4 x3 so
A A^T = 4 x 3 x3 x4 = 4 x4
well u get 4 x4 matrix
right as output
cuz it
''s outer dimension
that determine the output dimension
of matrix operation
ya
well u still messed up
wouldn't that produce a 3x4
3 x 3
the problem here is that ur missing
features of A
even if u did it correctly
either way u ahve to calculat efor AA^T
3 x4 x4 x 3 = 3 x3 output
ohhh it looks like I forgot to multiply by A aswell
this here is 3x3 and 3x4
ya
also ya ur right it should be 3 x4 i trolled
sorry if that threw u off
hint: when u just have length of side = x
area = (x)^2 perim= 4x
when u have length of side = 4x
perim = 16x area = (4x)^2 = 16x^2
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<@&286206848099549185>
how come?
okay
x=k is a vertical slope where k is a constant
tan of 90 degree is undefined which means slope is undefined
right, thanks
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@buoyant depot Has your question been resolved?
$\frac{b-a}{2n}[(f(x_0)+f(x_n))+2(f(x_1)+f(x_2)+...+f(x_{n-1}))]$
AℤØ
i would usually write it as h/2 where h=(b-a)/n
im not sure since you have a 4(x2) here? where'd the 4 come from?
wait delta x over 3
isnt it
delta x / 3 (x0 + 4(x1) + 2(x2) etc
oh wait hm i see
i’ll give it another go but
wait, i think we're talking about different things - are you talking about simpsons or the trapezoid?
simpsons
i got simpsons wrong havent given trapezoids a go yet
sorry i should’ve specified
ah i see, ive been talking about trapezoids since the box was empty😅 one sec
is it just my delta x / 3 which is wrong?
no worries sorry
my fault
i can see the confusion
my delta x is 9-3/7 i believe? so 6/7
i think you have your 4 and 2 the wrong way around.
should be b-a/3n (f(x_0)+4f(x_1)+2f(x_2)+4f(x_3)+.....+2f(x_n-2)+4f(x_n-1)+f(n))
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i think thats what i did
but i didnt multiply denom by 3
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so that could be it
fucker tried booting me
😭
cause 2.1 + 42 which is my x0 + 4x1
i think its just my initial delta x / 3 which is incorrect tbh
what did you have for it?
6/7
but i think it should be 6/21
because n is 7 i believe
but i didn’t multiply that by 3
its b-a/n which is 9-3/6
the 3 corresponds to x_0, the 9 is x_n so n is 6
yeah
i see okay
thank u very much
simpsons trips me up
its so similar to trapezoidal too
well kinda
I never even heard of it until a few days ago😅
np
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hello
@prime vapor Has your question been resolved?
The Hessian is a matrix with the second partial derivatives of f. You can find it by first finding the jacobian of f, and then taking the partial derivatives of the jacobian
i need to be explained like a primary school child
im really bad at maths, currently having it in uni and hessian matrix doesn't really serve any purpose for my career anyways
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stats has null set?
@alpine sable Has your question been resolved?
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ok so the rationals are not real?
Q != R
Q is a subset of R I guess
a classic example of this is {x in Q | x² < 2}
its sup in R is sqrt(2), but in Q it doesn't have a supremum
oh ok
but if A = Q, Q is a subset of the reals and must therefore satisfy this definition?
it has a sup in R
which in this case would be +inf (the sup in general is in R U {+inf], hence why they say A is bounded)
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hello
What have you tried
im not sure what to do
because the height is the whole bollard
and i cant work out seperate heights for the cylinder and hemispher
What is the distance from the center of the hemisphere to the tip
its not specified
You know the diameter of the hemisphere
Yah
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✅
?
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can anyone explain why 0! = 1?
i feel like youre missing some here @grizzled raptor
@grizzled raptor Has your question been resolved?
5! = 5 x 4 x 3 x 2 x 1 = 120
4! = 5!/5 = 120/5 = 24
3! = 4!/4 = 24/4 = 6
2! = 3!/3 = 6/3 = 2
1! = 2!/2 = 2/2 = 1
0! = 1!/1 = 1/1 = 1
Idk if this would help
ty
how about the last one?
i think some you can just rule out as false
like, the fourth
thats probably what i would do for the last one
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can you think of a function that is normal at x=1 to x=inf
but blows up at x=0
not quite
whats our prototypical function that has 0 as a problem value
think back to algebra or pre algebra
hows division by 0
yea
what happens near 0 with 1/x
$\int _0 ^ \infty \frac 1x \dd x$
jan Niku
do you think this will converge
the point is
we found a counter example
theyre saying if f(x) is positive and continuous
and $\int_1^\infty f(x) \dd x$ converges
jan Niku
then you can always extend the bounds down to 0 and it will still converge
we are saying that is false
for example, f(x) = 1/x
it only takes one counter example to make something false
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@minor needle
I don’t see how you exactly got the answer
Let me take a picture
I don’t see how your able to cancel that put
I know that cos(arccos(x))=x
But once you sub in I don’t see how your able to cancel out the arccos
The answer makes sense that it is that way but I don’t see the property since I can’t separate sqrt(1-cos^2x) to make it just cos(x)
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@remote tulip Has your question been resolved?
@remote tulip Has your question been resolved?
@minor needle
what
I have a triangle where there is the angle b and 2 angles equal to how can I find the sin(b) knowing that sin(a) = 0.6
what do you mean with 2 angles equal to?
yeh
two angles with the same size?
yes
alright so the sum of all angles in a triangle is always 180°
yeh
but without using calculator ?
cuz i have to do an exam without calculator
is there a way to resolve it without calculator ?
Can you look at my question above
On how you exactly got that answer after subbing in
The answer makes sense that it would be like that but I want to know how exactly do if I get something similar but slightly different I know exactly how to get the answer
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Having some troubles with this
I know the basics to where we can set it up
because I know that a is =1 but when I double check my work in desmos its not correct
unless i did something wrong
f(x) is of degree 4, not 3
but I am only given 3 x cords
one of those 3 brackets needs to be ^2
Yeah, the (x+3) should be (x+3)^2 - then you need a constant at the front that brings the y intercept to 1
thanks for clarifying I totally forgot about the ^2
looks about right👍
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can someone explain a please, ik it’s something to do with finding P(Q n T) but idk how to find it
got them
ban this man
dudes 14
id love some help please lol
just not sure how to find P(Q u T)
i need this to find P(Q n T) which is the final answer
P(Q u T) should equal 0.6 but idk how to get to it ;-;
for question a
@tacit flint Has your question been resolved?
<@&286206848099549185> save me 
i am not sure how to do this
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is alpha and beta alternating angle?
@fallen iron Has your question been resolved?
i solved it
@fallen iron Has your question been resolved?
is alpha and beta alternating angle?
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can someone help me with this
Please don't occupy multiple help channels.
@alpine sable Has your question been resolved?
what's the context? idk what any of these symbols mean
It's logic
Thankfully I solved it by myself
Logic is more of a niche subject its only not as general as calculus etc
its only skimmed over in most ocassions
well i know about logic, i just haven't seen these symbols before
and i also don't know what the goal is here, there's just a sequence of statements
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For part b, is it just the probablity is 1?
@lunar ingot Has your question been resolved?
hmmmmmmm perhaps, perhaps not
depends on how you define grandson
after all, you could have a daughter and then she has a son
but the daughter marries a Yale man
lol I think in a question it takes about onlyh males only?
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Yes you can, since multiplication is commutative for real numbers
well, can we?
or does your teacher forbid the use of the commutative law of multiplication?
I know that. But is that became a convention?
cuz I find everyone writes this way
not actually. but the just don't write like this
don't put that much weight into it.
Both are the same thing, you can use either
oh I see
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oh, sorry 😓
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Only just need to know how to seperate the (1+t) in (1+t)u'(t)
I can solve the rest
$1+t=\cfrac{-u(t)}{(u'(t)-1)}$
Appreciate it 🙏
missed - sign
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yeahnote
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how to make connection with the unit circle
ok so
It’s easy but
I don’t understand the numerator
like how is the numerator 7pi/6 in the third quadrant
how is the numerator 5pi/4
wdym numerator
Pi rad = 180 degrees
that will clear everything up
and one quadrant = 90 degrees = pi/2 rad
Well 7/6 = 1.167 and 5/4 = 1.25 so it increases the more you rotate throughout the circle.
think of it like 7pi/6=pi+pi/6. so its 180 degrees and then another 30 degrees, going anticlockwise. so you would end up in third qudrant
And eventually you will reach 2 lots of π
And 2π = full turn which gets you back to 0
@visual depot Has your question been resolved?
so like
oh
ok hgot it thanks
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How do i do this?
plz help i was there is only 1 value of a that works
a=0,b=1
it would be yeah
that's why when you plug in x=1 you get the other case instead
can you imagine what a graph of the function might look like?
@hearty gulch Has your question been resolved?
for all real numbers a other than a=0, there exists a pole at x = 1 for the function a/(x-1). so we know that a = 0, and that the left limit of f(x) as x goes to 1 must equal 0.
now we can solve the equation:
0 = ln(b)
i'll leave the rest to you, sir
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hello, how do you start the problem to C?
i don't understand what it's asking for?
i know it's something to do with linearization with the formula z = f(a,b) + f_x(a,b)(x-a) + f_y(y-b)
@snow cliff Has your question been resolved?
@crisp iron
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how do i "pull out" the constant
is it a^m or just a
$$A^m(a\vec{v} + b\vec{u}) = $$
$$A^m(a \vec{v}) + A^m(b \vec{u})$$
Mr. Gamer
= $A^{m-1}(A(a\vec{v})) + A^{m-1}(A(b\vec{u}))$
Mr. Gamer
$=A^{m-1} (2a \vec{v}) + A^{m-1} (3b \vec{u})$
Mr. Gamer
??
is A meant to be a vector?
you can keep applying it
$A^m \cdot \vec{v}$ = $A^{m-1} \cdot 2\vec{v}$ = $A^{m-2} \cdot 4\vec{v}$
dog.
yeah just figured that out lol
$A^m \cdot \vec{v} = 2m\vec{v}$
dog.
if Av = 2v
then AAv = A(2v) = 2(Av) = 4v
so on and so forth
A is a matrix
ah makes sense
but what do i do with a and b
Just a. A^m is still a linear map so constants can be pulled out
so:
Av = 2v
A(av) = 2av
AA(av) = A(2av) = ?
= a A(2v) = a.2.A(v) = 4av i suppose then
so final answer:
$$2^m a \vec{v} + 3^m b \vec{u}$$
Mr. Gamer
Looks good
Looks amazing
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How am I supposed to solve for the work done by the child? All I could find online is people finding the work done by the frictional force, but that's not what I'm looking for. Given just the frictional force as well as the distance, I feel like it's impossible to compute for the work done by the child, especially since time is not given.
This is not math
It's not?
But a fast internet search gives me that work is the force times the distance
I will look for a physics discord then, I apologize.
You can't find the force of the child cause you aren't given acceleration and stuff
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This is on earth presumably ?
they dont say 💀
Mars child
Yeah but you would still have to assume that the force used by the boy is equal to the friction
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hi,
how would i plot the graph of
sin(|z|) <= 0 and |arg(z)| <= pi/4
on argands plane
!t
@jade hollow Has your question been resolved?
what does that mean?
the angle made by a complex number, z with the positive real axis
(argument)
arg(z) can return either 0:2pi or -pi:pi
0, 2pi
a straight line on real axis?
modulus arg z
right right right
if it's -pi:pi
but this works
your book should have the definition
this all the possible values of z right
yeah excluding the other restriction
ok cool
yea
When is sin(x) less than 0/
then this
yea
So it's not [-1,0], it's [-1,1]
you mean z = pi/2 or |z| = pi/2?
sin|z| belongs to [-1,1]?
yes
but that contradicts sin|z|<=0
so sin|z| => [-1,0] is the minimum condition
go ahead
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Can someone help me with this question please :
What are the coefficients of P=(1+X+X^2+…..+X^n)^2
I have an equation that is n/k + n/k + n/k … is there a way to set this up in summation notation?