#help-0

1 messages · Page 136 of 1

lone heartBOT
orchid perch
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i.e. given a tree that starts with event A and branches out to event B

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i get that one of the arms that branch out of the event B are P(B|A)

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i mean

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im not sure how to explain this

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does a path represent P(A cap B) or P(A)* P(B)?

tacit arch
prime badge
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a path is an outcome

prime badge
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it represents A and ~B for example

orchid perch
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yes thats whaht i mean

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a path can be A and ~B

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or A and B

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or ~A and B

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or ~A and ~B

prime badge
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exactly

orchid perch
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yes but

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what is thhe probbability here

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like for example

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or ~A and ~B

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the fourth one

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is that $P(\overline{A} \cap \overline{B})$

ocean sealBOT
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metnal

orchid perch
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or P(~A) multiplied by P(~B)

prime badge
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yes

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not conditional

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the first one

orchid perch
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alright thanks thats what i needed to know

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wait but

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so if a path has 0.1 and 0.4 probbabbilities for example

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the path ~A and ~B

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does that mean $P(\overline{A} \cap \overline{B})=0.1 \cdot 0.4$

ocean sealBOT
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metnal

prime badge
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a path is an endpoint

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you mean like a branch

orchid perch
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i mean a path of 2 branches each with a given probability

prime badge
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i don't know, you stopped making sense

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ima go

orchid perch
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oh k 😦

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i meant like a route

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like from an event to the next

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if ~A is 0.4

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and then we jump onto ~B or B

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and B is 0.1

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that means P(~A and B) is 0.1 * 0.4?

prime badge
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it means P(~A) × P(B | ~A) and also P(~A and B)

orchid perch
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ohhh righttt

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because we cant know if theyre independenbt or not

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hmmmmm

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righht thanks 😄

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.close

lone heartBOT
#
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vapid steppe
lone heartBOT
obtuse bronze
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let |x|=y (y+5)(y-1)=0 y>=0 since |x|>0 so y=1 |x|=1 which yields x=-1,1

vapid steppe
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Can I use Quadratic Formula

obtuse bronze
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I guess you could, but factoring would be a lot easier

vapid steppe
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so (|x|+5)(|x|-1)=0
|x|=-5
|x|=1

obtuse bronze
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ya but |x|=-5 is absurd so |x| only equals 1

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9-T/6=5

vapid steppe
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9- T/6 = 5

obtuse bronze
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Moving the points is so satifying

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I made this yesterday

fallen verge
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Please move this discussion somewhere else

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This is a help channel

pseudo ice
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...you don't have access to Google, but you do to Discord?

wind cloak
obtuse bronze
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3n-2=x+5

fallen verge
vapid steppe
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bro what happened to my help channel

wind cloak
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And the kid is using Discord to learn math how nice of him catlove

fallen verge
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I suggest reopen one

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Open another one not reopen lol

vapid steppe
obtuse bronze
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x^2/4-9=9

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where x is the diMeter

lone heartBOT
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@vapid steppe Has your question been resolved?

lone heartBOT
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torn dagger
lone heartBOT
torn dagger
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I understand that y = 6 part however where it says 6 = -6/-1

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im confused how it got that this is Graphing piecewise functions btw

solid gust
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My guess is that: since you know the slope is +6, which means when x-coordinate decreases with 1, so does the y-coordinate with 6.

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And the opposite, when x increases with 1, y increases with 6.

lone heartBOT
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@torn dagger Has your question been resolved?

lone heartBOT
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@torn dagger Has your question been resolved?

lone heartBOT
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sand creek
lone heartBOT
sand creek
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Need help with question 3

lone heartBOT
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@sand creek Has your question been resolved?

rocky grove
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Could you post a more high-res image please?

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Nvm

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I suggest rewriting the expression as fractions

tacit arch
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factor out (x-2)^(-5) and (5x+3)^(-7)

lone heartBOT
#

@sand creek Has your question been resolved?

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alpine sable
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I'm new to trigonometry

lone heartBOT
sullen meteor
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What’s the question

alpine sable
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And need some help understanding what I'm actually doing

sullen meteor
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Ok

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Do you know soh cah toa

alpine sable
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Yeah we learned those last class ( I have class Tuesday and Thursday )

sullen meteor
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What question is hard for you?

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Could you give an example

alpine sable
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So the first question is sin 11pi/3

sullen meteor
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To find the answer of this plug it into a calculator

alpine sable
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Sorry

sullen meteor
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But make sure the calculator is in radians

sullen meteor
alpine sable
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We have to find it with no calculator

limpid turret
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gotta know your unit circle here

sullen meteor
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First simplify it into the first quadrant form

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Actually first subtract 2 pi from it

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Cause it’s one rotation

alpine sable
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The professor said to do it using the reference angel

sullen meteor
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So it’ll be 5pi/3

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The first quadrant would be sin pi/3 however since it’s in the fourth quadrant it’ll be -sin pi/3

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Do you know the 30 60 90 triangle

alpine sable
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No we have not leaned that yet

sullen meteor
alpine sable
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Only memorized 30°,45°,60°

sullen meteor
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Cause pi/3 is 60 degrees

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And 60 degrees is root3/2 for sin

alpine sable
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So the first quadrant of the graph

sullen meteor
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So your answer is -root3/2

alpine sable
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The answer is the book says -1

sullen meteor
sullen meteor
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What

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@limpid turret no way is this -1 right?

limpid turret
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for sin(11pi/3)?

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Impossible

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books tell lies all the time

alpine sable
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I'm sorry!!

sullen meteor
alpine sable
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It's over 2

limpid turret
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-1/2?

sullen meteor
limpid turret
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-1/2 sounds right in my head

sullen meteor
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Cause sin pi/3 is root3/2

alpine sable
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Let me start over its sin 11pi/2

sullen meteor
sullen meteor
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Subtract 2 pi until it’s impossible to

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@limpid turret could you help @alpine sable I gtg to class rn

limpid turret
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sure

alpine sable
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So in sa sense reversing the rotation

limpid turret
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I'm at work so I'll have slow replies

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But I am indeed around

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Like a ghost

alpine sable
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All good

limpid turret
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👻

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okay so, we are looking for sin(11pi/2), correct?

alpine sable
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Ok so I minus 2 pi from it. And correct

limpid turret
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Yes. But do you know why you subtract 2pi?

alpine sable
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Because 2pi is a full 360 rotation

limpid turret
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yes perfect answer

alpine sable
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So when we subtract we get...

limpid turret
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Okay so what is 11pi/2-2pi?

alpine sable
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9pi/2 ??

limpid turret
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Not quite. You did 11-2 to get 9

alpine sable
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Yes lol

limpid turret
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Do you remember how to add and subtract fractions?

alpine sable
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Yes

limpid turret
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$\frac{11\pi}{2}-2\pi=\frac{11}{2}\pi-2\pi=(\frac{11}{2}-2)\pi=?$

ocean sealBOT
alpine sable
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Ok I'm confused how u got that

limpid turret
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which part?

alpine sable
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How to subtract the fractions

limpid turret
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this part?

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Are you not sure what to do next from here?

alpine sable
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Yes

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From there

limpid turret
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You need to have the same denominator for both numbers

alpine sable
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So 2

limpid turret
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you have 11 halves and 2 wholes

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1 whole is two halves, so 2 wholes is 4 halves

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So now you are subtracting 11 halves and 4 halves

alpine sable
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So 7pi/2

limpid turret
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huzzah

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exactly right

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Now

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Tell me you if you notice something with 7pi/2

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Something important, perhaps something you should consider

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(that's a little vague, so sorry if you don't get it)

alpine sable
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Equals 630 degress???

limpid turret
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Probably (I didn't check)

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Okay lemme say this, we want the angle to be between 0 and 2pi

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Is 7pi/2 between 0 and 2pi?

alpine sable
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No it's not

limpid turret
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correct

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So we must subtract 2pi once more. KEK

alpine sable
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So keep unwinding let me do the math

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So 3pi/2

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So still keep unwinding??

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No that would make it negative and we would over shoot right?

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So what's next

limpid turret
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Now we have our angle

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We need to know where it points to on the unit circle, and then measure the coordinates of that point

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x coordinate is cosine, y is sine

alpine sable
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So sine falls right down the middle so -1

alpine sable
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Awesome!!

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The next one is cos (7pi)

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We can bring it down to just pi that Is half a rotation

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So 180

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So cos equals 0?

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Cos is x right

limpid turret
alpine sable
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The terminal side is along the x axis going to 180

limpid turret
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what?

alpine sable
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Wait

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It negative

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It's to the left so it's negative

limpid turret
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negative what, exactly

alpine sable
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-1

limpid turret
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bingo

alpine sable
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Next is tan (6pi)

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So tan is y/x

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But since it's 6

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We will rotate back to the origin so it's zero

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Next is cot (7pi/2)

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So also zero??

limpid turret
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You're getting faster

lone heartBOT
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@alpine sable Has your question been resolved?

alpine sable
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Ok this one is tricky. Cos (-3pi/2)

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So we are adding now to go the other way

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So we would add 4/2 that would give us pi/2

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So zero?

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Great! Takes me a little bit to think about lol

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So next ones are sin 45°+ cos 60°

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Do I convert them to radiant?

limpid turret
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If you don't know the value in degrees, then yea

alpine sable
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So sin pi/4 + cos pi/3

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Hmm

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Not sure

limpid turret
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two ways:

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  1. review your unit circle
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  1. Geometry
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I recommend 1

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2 only if you want to to know why the answers in the unit circle are what they are

alpine sable
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So I'm guessing

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Sqrt 2/2 +1/2

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Hmm

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So you have to remember that whole circle ???

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Are just the first part

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Quadrant

limpid turret
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first quadrant is fine

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Really, all you need is 0, 30 and 45, then trig identities

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sin(30)=cos(90-30)

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sin(x)=-sin(-x)

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cos(-x)=cos(x)

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cos(x)=-cos(180-x)

severe ice
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What is the sample skewness formula? Here are the two things i get
$\tilde{\mu}{3}=\frac{\sum{ }^{ }\left(C_{i}-\overline{x}\right)^{3}}{n\cdot S_{C}^{3}}$,
$\tilde{\mu}{3}=\frac{\sum{ }^{ }\left(C_{i}-\overline{x}\right)^{3}}{\left(n-1\right)\cdot S_{C}^{3}}$

ocean sealBOT
severe ice
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;-;

spiral bronze
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Find the unit rates. If necessary, round your answers to the nearest hundredth.

6 ounces for
$7.89

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can someone help please

lone heartBOT
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@alpine sable Has your question been resolved?

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lone heartBOT
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plucky monolith
lone heartBOT
plucky monolith
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so

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i just need help with all the statements

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the question below doesn't matter

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<@&286206848099549185>

wind cloak
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What angles do you know 13 is equal to

plucky monolith
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15 3 1 5 7 11 9

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right?

wind cloak
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If you know 13 is equal to 3

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What do you need help with

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I assume you have the rationale behind it

plucky monolith
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okay ill try to do it

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like this???

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what would the reasons be😭

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mb

wind cloak
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I'd say 3 = 11 and then 11 = 13 thus 3 = 13

plucky monolith
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i thought u were offline

wind cloak
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You should try figuring out why

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Have you learnt properties of transversal lines

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Corresponding angles and what not

plucky monolith
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yeaish

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i dont really know them well

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alr

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yea

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itll work

#

ty

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.close

lone heartBOT
#
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restive chasm
lone heartBOT
restive chasm
#

Question from conic section ellipse.

wind cloak
#

Screenshots

restive chasm
#

I tried to first get parametric points and get the intersection of tangents at those points. Then, I made them lie on the director circle of ellipse. After that, I tried to get the normals at those points and tried to get their intersection. Now, the question was to get the locus of intersection of normals. I tried substituting but could not get anywhere after that. Sending my attempt.

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Handwriting is a little messy. Sorry for that.

lone heartBOT
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@restive chasm Has your question been resolved?

restive chasm
#

Anyone got something?

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<@&286206848099549185>

wind cloak
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Screenshot the question

restive chasm
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OK

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Question no 10

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Got something?

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Coming back in around 20 minutes.

lone heartBOT
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@restive chasm Has your question been resolved?

restive chasm
#

Someone got something?

limpid turret
#

I'd start by finding the equations of the tangent lines

peak cipher
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man this was a really lengthy sum, had to take some help to finish it

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did you get it though?

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@restive chasm ?

restive chasm
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Nope.

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At the end, I was unable to completely eliminate the parametric coordinates in theta

peak cipher
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ah

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well this isn't my idea but you can consider the quadrilateral formed by the (x1,y1), the parametric coordinates and (x,y) to be a rectangle

restive chasm
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Ah yes.

peak cipher
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yeah so by doing that

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you'll get two coordinates for the mid point

restive chasm
#

Let me try. 1 min

peak cipher
#

yep

restive chasm
#

Hello, I am done.

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Thank you. That little observation of rectangle makes the question a lot easier.

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Help me again sometime.

peak cipher
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haha surely

restive chasm
#

Bye for now.

peak cipher
#

bye bye

restive chasm
#

.close

lone heartBOT
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alpine sable
#

Uhh help

lone heartBOT
agile raptor
#

is it subtraction property equality in the first two ? in 1.

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damnit

alpine sable
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What is arc length if BC

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Diameter is 7

autumn condor
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first calculate the angle BC

alpine sable
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100 degrees ?

autumn condor
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then you can determine the arc lenght by using the formula 2pi r (angle/360)

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yes

alpine sable
#

So the answers non of the above

lone heartBOT
#

@alpine sable Has your question been resolved?

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alpine sable
#

.close

lone heartBOT
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tough flame
#

For this question, is there anything that hints what the lower of integration going to be? I'm guessing its "0", but where is it mentioned in the question, is it just assumed?

tough flame
#

$\int_a^{1} \bqty{\pqty{ 3 - \arctan x}^2} :dx$

ocean sealBOT
wind cloak
#

$\bqty{A}$

ocean sealBOT
#

NEONPerseus

wind cloak
#

😲

lone heartBOT
#

@tough flame Has your question been resolved?

lone heartBOT
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lone heartBOT
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broken falcon
lone heartBOT
broken falcon
#

Help with the limit pls

crimson totem
#

translate

broken falcon
#

the limit of the succession

pliant cedar
#

well it just asks to evaluate the limit ig

broken falcon
#

yes

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in this case becuase is +infinite taylor can't be used right?

#

.close

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cyan drum
lone heartBOT
cyan drum
wind cloak
#

Keep plugging in

cyan drum
#

Or just plug in x=1

wind cloak
#

Just x = 1

cyan drum
gray isle
#

you'd do one sided limits

cyan drum
gray isle
#

have you made any attempt to eval the one sided limits?

cyan drum
#

I did, but im not sure if what I did was even correct

gray isle
#

show work

cyan drum
#

You can refer to the graph but I took the value of f(1) by the left and right hand side

gray isle
#

you shouldn't be using the value of f(1)

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gimme a min to double check my own math

cyan drum
cyan drum
gray isle
#

should should be considering stuff like
what value f(2-x) approaches as well as whether its from above/below as x→1^-

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do you have any idea what i'm referring to

cyan drum
#

this part?

gray isle
#

what value f(2-x) approaches as well as whether its from above/below as x→1^-
(instead of evaluating f(1))

cyan drum
#

so I have to consider the top and bottom

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when x tends to 1 from the left side, f(2-x) tends to 2

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when x tends to 1 from the right side, f(2-x) tends to 1/2

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is that what you mean?

gray isle
#

you have those mixed up

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(and also ignored stating whether you'd be approaching above/below)

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note that for

x→1^-
2 - x could be donated as 1^+

cyan drum
#

could you write a few steps for me, I cant really understand through text, maybe the x->1^- part?

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sorry 😢

gray isle
#

if you subtract a number slightly less than 1 from 2,
will get a number slightly more or less than 1.
eg is 2 - 0.999 more or less than 1?

cyan drum
#

more

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1.001

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oh....

gray isle
#

same idea applies to

x→1^-
2 - x could be donated as 1^+

cyan drum
#

so when x tends to 1 from the left side, f(2-x) is to the right side of f(1)

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since 2-x > 1 in this situation

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vice versa for x tends to 1 from the right side

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is that it

gray isle
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of f(1)
you shouldn't be using f(1) here

cyan drum
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alright

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so when x tends to 1 from the left side, I should consider the value of f(2-x) to be 1/2

gray isle
#

well you'd also want to state whether you're approaching 1/2 from above/below

cyan drum
#

from above

gray isle
#

yes

cyan drum
#

right?

gray isle
#

which you could now denote as
f(3/2 - 0.5^+)

cyan drum
#

and then for when x tends to 1 from the right side, f(2-x) tends to 2 from above

gray isle
#

and then for when x tends to 1 from the right side, f(2-x) tends to 2 from above
yeh

#

and apply the same idea to continue from

f(3/2 - 0.5^+)

cyan drum
#

and then calculate the values of both functions, if they are different then the limit does not exist

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if its the same then thats the limit

cyan drum
gray isle
#

no

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you shouldn't be using f(1) here

cyan drum
#

3/2 - 0.5^+

#

wait is that not 1

gray isle
#

note that \verb|f(3/2 - 0.5^+)| might be considered a bit of notation abuse; is supposed to represent
$$\lim_{u\to 0.5^+} f\br{\frac32 - u}$$

ocean sealBOT
#

ℝamonov

gray isle
#

its pretty much the same idea as what we just went through

cyan drum
#

ohhh

#

$$\lim_{u\to 0.5^-} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

so the other one is like this

gray isle
#

i have custom commands

cyan drum
#

did I do that wrong

#

oh lol

gray isle
#

and no

#

note that for the right side limit, the value was different: 2^+

cyan drum
#

$$\lim_{u\to 2^+} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

forgot to change that

gray isle
#

$$\lim_{u\to 2^+} f\br{\frac32 - u}$$

ocean sealBOT
#

ℝamonov

cyan drum
#

yep that was what I was going for

#

so now I have these 2 limits

#

and I have to find out if they are equal?

gray isle
#

yeh

cyan drum
#

Is this right

gray isle
#

seems alright

lone heartBOT
#

@cyan drum Has your question been resolved?

cyan drum
#

I just finished dinner, whats the difference between

#

$$\lim_{u\to 2^+} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

and

#

$$\lim_{u\to 2} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

How do you combine 3/2 and u?

gray isle
#

same idea as before

#

consider what 3/2 - u
approaches and whether its from above or below

cyan drum
#

$$\lim_{u\to 0.5^+} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

so for this one, f(3/2 - u) approaches 2 from above

#

since (3/2 - 0.5^+) < 1?

gray isle
#

yeh

cyan drum
#

$$\lim_{u\to 2^+} f\br{\frac32 - u}$$

ocean sealBOT
#

Tangerine
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

cyan drum
#

so for this one, f(3/2 - u) approaches 1 from above

#

since 3/2 - 2^+ < -0.5

gray isle
#

yeh

cyan drum
#

and because 1^+ =/= 2^+ , limit when x-> 1^- =/= limit when x-> 1^+, so limit when x-> 1 DNE?

gray isle
#

you don't need the + at the very end anymore

cyan drum
#

ah

gray isle
#

those were for the intermediate results

#

but yeh, 1 isn't 2, limit doesn't exist

#

matches the results you reached

cyan drum
lone heartBOT
#

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dim matrix
#

How can I figure out what to take common in these kind of problems? (1/3n) taken here

wind cloak
#

If it exists in every term in a parenthesis

#

It can be factored out

echo socket
#

If you factored with n and continued, you'd end up with n(4n^2/3 - 1/3) and then you'd (probably) factor the 1/3 out

#

So doesn't really matter

dim matrix
#

okay thanks

#

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half bone
lone heartBOT
half bone
#

how do I evaluate this?

#

my friend gave it to me and said the answer is ln(2)

autumn condor
#

I believe this is done by approximating an integral with a sum. In the limit you then get ln(2) .

half bone
#

wdym?

autumn condor
#

Rewrite the sum starting with x and ending at 2x.

#

The expression after the big sigma will then be 1/n

ocean sealBOT
half bone
#

ahhh, i kind of get it now

#

thanks

keen plinth
#

now this is a riemann sum

ocean sealBOT
half bone
#

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echo vessel
#

how would i integrate both sides

dA = dt

lone heartBOT
echo vessel
#

so I would get A= t

wanton pebble
#

+c

echo vessel
#

can u integraet that though?

#

thats what i am confused about

wanton pebble
#

yeah

echo vessel
#

is there any working out to show how you could do this

wanton pebble
#

what are A and t

echo socket
#

What's the original problem?

echo vessel
#

so like you have c = dA/dt

#

so dA=c dt

#

so how do you integrate both sides so that you get
A = ct

mortal trellis
echo vessel
#

could you draw it out or explain it please

#

cause im not sure how it cancels out

#

so that dA= cdt

#

becomes A = ct

mortal trellis
#

you have c = dA/dt

#

the left side is a constant, if you integrate that with respect to t you get ct

#

the right side is the derivative of A with respect to t, so if you integrate it again you get A back

#

(plus constant of integration)

ornate ginkgo
#

So shouldn't it actually be
$A + C_1 = ct + C_2$

ocean sealBOT
#

ColdTee

mortal trellis
#

yes but you can just pull one of the constants to the other side and then just call the difference a new constant

#

A = ct+C2-C1 = ct+D with D=C2-C1

ornate ginkgo
#

Makes sense

thorn tapir
#

Yeah

#

If this confuses you, you can think it of like this

#

$\frac{d}{dt}\left(A\right) = c$

ocean sealBOT
#

rikusp2002

thorn tapir
#

Now, antiderivative is the opposite of derivative (not exactly but here it works)

#

So

#

A = ct + k

#

As

#

$\frac{d}{dt} (A) = \frac{d}{dt}(ct) + \frac{d}{dt} (k) = c + 0 = c$

ocean sealBOT
#

rikusp2002

thorn tapir
#

In general

#

$\frac{dy}{dx} = u \implies y = \int udx + c$

#

That's how an antiderivative is defined

ocean sealBOT
#

rikusp2002

thorn tapir
#

This way your solution would be like this

#

$\frac{dA}{dt} = c \implies A = \int cdt + k = ct + k$

ocean sealBOT
#

rikusp2002

lone heartBOT
#

@echo vessel Has your question been resolved?

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reef dawn
#

What do I do next? So far I have u = cos^2 and du = -sin(2x)
-1/6(u)

raven haven
#

oh that's actually really good

#

I don't see a dx

#

your du is missing a dx somewhere

reef dawn
raven haven
#

as in

#

you have du= -sin(2x) -1/6 u

#

btw I'd pick u = cos^2(x) + 6

reef dawn
#

no I just have du= -sin(2x) the -1/6(u) is seperate

reef dawn
raven haven
#

one second

#

,w differentiate (cosx)^2

raven haven
#

ok yup

#

and then your top term is uuseful

#

-1/6(u) is incorrect

#

because the derivative of a constant is 0

reef dawn
raven haven
#

du = -sin(2x) dx

#

you got pretty far actually

reef dawn
raven haven
#

yep

reef dawn
raven haven
#

so far so good

reef dawn
raven haven
#

,w integrate [(sin2x)/(6+(cosx)^2)]

raven haven
#

you made a mistake

#

the integral of 1/u is not that

reef dawn
raven haven
#

do you know what the integral of 1/x is

tacit pollen
#

40y+30x=100 Help me
i know y =1 and x =2
but how

raven haven
#

do not hijack the help channel

vale wigeon
raven haven
reef dawn
raven haven
#

i'm using it as an example

reef dawn
#

oh wait

raven haven
#

yeah

#

sorry

#

I didn't see either

reef dawn
reef dawn
raven haven
#

yup

#

well

#

yes

#

wolfie expanded it so

reef dawn
#

thanks for the help

#

.close

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#
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steep widget
#

Hi, I am trying to calculate the symmetry of a function to find if it's even, odd or neither. Organic chem teacher has an easy trick for this

steep widget
#

if all the powers of x are even then it's even, odd then it's odd and both then it's neither

#

so this even right?

#

since it's basically x^2 + 1 / x*2 - 1

#

( I know I am better off learning the actual way to solve this but I don't have much time left before my exam )

dim oasis
#

If all the powers of x being even means it's even, then I guess it's even? That's not really what defines even functions though

alpine sable
#

$\frac{x²+1}{x²-2x+1}$

ocean sealBOT
#

rbit ✨

steep widget
#

Symmetry ( even, odd or neither)

  • even = if all the powers * of X are even ( 2, 4 , 6 , 8 ) x*2
  • odd = if all the powers * of X are odd ( 1, 3 , 5 , 7 ) x*3
  • neither = if all the powers * of X are both odd and even ( 1 , 2 , 3 , 4 , 5 , 6 ) x*2 + x *3
#

here's what I wrote in my notepad

dim oasis
#

Even functions are symmetric about the y axis

alpine sable
#

this is what we get when we expand the denominator

dim oasis
#

Yeah you could consider the +1's to be raised to an odd power

#

Namely 1

steep widget
#

I always forgot that a + b ^ 2 doens't equal a^2 + b^2

#

so it's neither

alpine sable
#

no the +1s are x^0, so an even power

steep widget
#

1 is odd

#

so doesn't it make it neither?

alpine sable
#

yeah

steep widget
#

nice nice nice

#

I appreciate the help

#

.close

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#
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dim oasis
#

Oh durr sorry lol I blanked

steep widget
lone heartBOT
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brisk parrot
#

How would i find the perimeter of this if the angle was something other than 90 lets say 60

pliant cedar
#

(300/360) * circumference = curved length, if the angle there was 60 instead of 90

last ether
#

Arc length + 2(radius)

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#

@brisk parrot Has your question been resolved?

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warped topaz
#

So I dont really understand the question

#

I translated the bullet points as:

  • No circles are blue
  • There exists a circle and there exists something blue
  • a is right of b
  • a is left of b OR c is a square
#

I think the answer to the first question is 'yes it can exist with these properties' since none of the properties contradict eachother, but not sure if thats the right answer

#

And I dont understand the 2nd question at all

lone heartBOT
#

@warped topaz Has your question been resolved?

pliant cedar
warped topaz
pliant cedar
#

im not sure how to interpret "right of"

#

so maybe a list of things like a red circle, a blue square, blue triangle etc

pliant cedar
#

so u must include circles in the list and none of the circles must be blue

pliant cedar
#

💀

pliant cedar
lone heartBOT
#

@warped topaz Has your question been resolved?

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alpine sable
#

Yall

#

Help 😭

lone heartBOT
alpine sable
near dove
#

which

alpine sable
#

Farmer joe need to calm down fr fr

#

14

#

Number 14

near dove
#

they ask you to find perimeter

#

so open the roots

#

like root45 equals 3root5

alpine sable
#

Okur

near dove
#

do it for all of them

alpine sable
#

Ok slay ty

near dove
#

👍

lone heartBOT
#

@alpine sable Has your question been resolved?

alpine sable
#

Yas

lone heartBOT
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sharp bloom
lone heartBOT
sharp bloom
#

can anyone pls provide the soln to this qs

lone heartBOT
lone heartBOT
#

@sharp bloom Has your question been resolved?

sharp bloom
#

<@&286206848099549185>

sharp bloom
#

.close

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willow herald
#

Could someone help me understand if this relation is a total or a partial function or neither?

raven haven
#

recall definition of a function

#

||this is not well defined lmao||

willow herald
#

For each element of the domain set, there is exactly one corresponding element in the codomain set.

raven haven
#

okay

#

now

willow herald
#

It's descrete math

raven haven
#

yes, I am aware

willow herald
#

I don't understand the whole multiplication of sets idea

raven haven
#

cartesian product?

willow herald
#

yeah, Like I get it when I watch youtube videos visualizing it but I don't see what the x's and y's are

#

like is x all integers and y all positive integers?

#

So for this would it be the opposite?

raven haven
#

yep

#

actually this one is a function (can you see why?)

willow herald
#

hold on 😄 I wanna figure out the first one first

#

So (posInt) = (int) - 1

raven haven
#

also totally forgot to ask you to recall the definition of partial function

willow herald
#

Um hold on I had it a sec ago xD

raven haven
#

no worries

willow herald
#

It only works for some specific inputs whereas total function works for all

raven haven
#

ok

#

now can you proceed?

willow herald
#

yea so (posInt) = (int) - 1
got distracted

#

-4 - 1 is not a pos int so its a partial function

#

because 4 - 1 is a posInt

#

does that make sense?

#

And for the second one (int) = (posInt) - 1
so total function because every posInt - 1 is inside the Z set

raven haven
#

very good

willow herald
raven haven
#

err

#

let R be that set

#

exists a z in the natural numbers such that y = xz

willow herald
#

@raven haven What does it mean when it says "on Z"?

raven haven
#

a relation is defined on a set

lone heartBOT
#

@willow herald Has your question been resolved?

lone heartBOT
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pliant estuary
lone heartBOT
pliant estuary
#

Are my calculations incorrect?

#

Apparently it should be this

hollow sparrow
ocean sealBOT
#

Mehdi_Moulati

hollow sparrow
#

the original matrix

mortal trellis
#

you know, instead of equal signs you should really write down what steps you are doing

pliant estuary
#

yeah, i know that, i was doing it fast, cause im doing some problems for my exams recapitulation, so i dodnt write down the steps when im doing this

pliant estuary
hollow sparrow
pliant estuary
#

so the one that should be the answer is wrong?

hollow sparrow
# pliant estuary

since the starting matrix is the same as i wrote then your works is correct

#

,w invert [[2,1,1],[0,2,2],[0,0,2]]

ocean sealBOT
hollow sparrow
pliant estuary
#

.close

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severe timber
#

Hello math enthusiasts! I have a question regarding roots: Why does an even root produce a positive and negative number (numerical value), while odd roots (e.g. cube roots) give only the positive number? Is it because an odd root written as factors will always produce a negative number — which is not possible within real numbers?
Thanks 🤓

severe timber
mortal trellis
#

sqrt(9) is not equal to both 3 and -3

#

it is only equal to 3

#

by definition

#

in your example, (-3)^3=-27 and not 27

#

so really why should it be a possible value for the third root of 27 at all

#

it doesn't even equal 27 when you cube it

#

it's not an even function. it isn't even defined for x<0. (lets leave complex numbers out here)

severe timber
#

Can you elaborate?

severe timber
mortal trellis
#

yes it is

#

so -3 is also a solution to x^2=9

#

but by definition, sqrt(9) is only equal to 3

#

a function always can only have one output

severe timber
#

I see. Playing around in GeoGebra revealed the answer, visually. I think.
I mean, the odd function allows negative outputs, while the even ones don’t

#

.close

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young spear
lone heartBOT
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tacit bridge
#

how do i find the other term when i only have the sum = 44 and second term =-3

vale wigeon
#

wdym "other term"...?

#

can you show the problem in full

tacit bridge
#

geometric series

#

its only text

vale wigeon
#

yes, show the full text of the problem.

tacit bridge
#

In a convergent geometric series with sum equal to 44, the second term is equal to −3. Determine the first term in
this row

vale wigeon
#

... you translated this from another language, didn't you?

#

anyway

tacit bridge
#

yes

vale wigeon
#

are you able to write out the sum and 2nd term of a general geometric progression in terms of its first term a and common ratio r?

tacit bridge
#

yes

vale wigeon
#

ok, then do it here.

tacit bridge
#

s = a_2/1-r

#

$s = \frac {a_2}{1-r}$

ocean sealBOT
tacit bridge
#

$44 = \frac {-3}{1-r}$

ocean sealBOT
tacit bridge
#

am i on the right path? @vale wigeon

vale wigeon
#

you are on the right path but you misstepped and didnt do what i asked for.

#

i was expecting you to write $ar = -3$ and $\frac{a}{1-r} = 44$.

tacit bridge
#

i did not fully understnad

ocean sealBOT
tacit bridge
#

ok

#

$a_2= -3$

ocean sealBOT
tacit bridge
#

okei so what now? @vale wigeon

#

got $r = \frac {41}{44}$

ocean sealBOT
vale wigeon
#

i have a feeling you went wrong somewhere.

tacit bridge
#

is r sapose to be r^2

vale wigeon
#

no...?

#

i am using the letter a (without a subscript) to mean the 1st term, so the 2nd term is a*r

tacit bridge
#

ok

lone heartBOT
#

@tacit bridge Has your question been resolved?

tacit bridge
#

.close

lone heartBOT
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civic spindle
lone heartBOT
civic spindle
#

I've tried solving it but got a wrong answer blobcry

#

wait I found the mistake

last ether
#

Shouldn't this just be 2 lol

civic spindle
#

yeah

#

how did you do that?!

last ether
#

The -n^2 end behavior ain't gonna do jackshit against 2^n

#

So it's just the nth root of 2^n

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Which is just 2

#

The limit of 2 as x approaches infinity is ... 2

civic spindle
civic spindle
last ether
#

End behavior allows you literally erase low-end terms

#

So you don't care about the -n^2

civic spindle
#

I think Ive messed up

lone heartBOT
#

@civic spindle Has your question been resolved?

tacit arch
#

mistake here

#

you used power rule to differentiate 2^x

civic spindle
tacit arch
civic spindle
#

so the derivative of a^n is a^n * ln a?

#

ok thanks 🙂

#

.close

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scenic crescent
#

where's the yellow stuff come from

lone heartBOT
scenic crescent
#

i know sinB = cosA but then ?

civic spindle
#

I don't want to mislead you but maybe this could help

#

its a trigonometric identity

scenic crescent
#

thank u

lone heartBOT
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plucky blade
#

How many integers in the range 1000 to 9999 (inclusive) have at least one repeated digit?

plucky blade
#

Having trouble applying the product rule to this

mortal trellis
#

count how many have no repeated digits

plucky blade
#

how would i do that with this big of a range

#

in the context of the product rule there are four different events(digits) right

alpine sable
#

if you count how many there are with no repeated digits, how many ways are there to choose the first digit? then how many are there to choose the second digit? and the third? fourth?

plucky blade
#

9

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for the first

#

is the second 9 as well?

alpine sable
#

yeah

plucky blade
#

Ok

#

so 8 and then 7

#

so 9x9x8x7?

alpine sable
#

yeah

plucky blade
#

ah ok

alpine sable
#

then how to get the final solution from that?

plucky blade
#

not sure

#

is it just

#

9000- 4536

alpine sable
#

how many possible numbers are there in total?

#

yeah

#

,calc 998*7

ocean sealBOT
#

Result:

4536
plucky blade
#

ohh

#

ok

#

thanks

#

.close

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weary rose
lone heartBOT
weary rose
#

How do I do this

#

Is the first one 2/3?

worn fox
#

are you asking if $\theta = \frac23$?

ocean sealBOT
lone heartBOT
#

@weary rose Has your question been resolved?

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lethal badger
#

Need help with this problem, The probability that an uptake rate from the sample dataset is <19 or >34 umol/m^2 sec. Round your answer to 3 decimal places.

lethal badger
#

since its asking probability of a number thats anything but 20-33 can i just get the probability of getting 20-33 and subtract 1 with it to get the probability of <19 or >34

gusty gorge
#

1 - P(20 <= X <= 33) = P(X < 19) + P(X > 34) if that's what you're asking

lethal badger
#

yeah do you think that will work

gusty gorge
#

well it's mathematically true

lethal badger
#

cause during offic hour i asked the assitant teacher and they werent sure

gusty gorge
#

whether it works for your particular problem

#

not sure

lethal badger
#

thanks

#

@gusty gorge

#

.clsoe

#

.close

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ocean sealBOT
tacit arch
#

define college math

#

if you mean calculus, no

inland crystal
#

depends on curriculums, but usually its seen before calculus i think

tacit arch
#

if you mean complex analysis, yes

inland crystal
#

wait you mean i, right?

ocean sealBOT
tacit arch
#

well shit

#

This algebra 2 video tutorial explains how to perform operations using complex numbers such as simplifying radicals, adding and subtracting complex numbers, simplifying it in standard form, graphing complex numbers and calculating the absolute value of complex numbers. This video contains plenty of examples and practice problems. It's useful f...

▶ Play video
limpid turret
#

This isn't right

#

C/R should be a=0 also

#

Oh wait nvm

#

That's pure imaginary, not C/R

#

I am telling you lies

#

You seem to know more than me by this point. :p

#

I think you're just stressed and maybe feel a little out of place.

raven haven
#

hold on C/R - are you sure you're not taking abstract algebra?

limpid turret
#

I just think of complex numbers in a naive way. Let i^2=-1 and treat the rest like algebra

#

You should be taking calculus separate from complex analysis

#

Taking both together at the same time, and for the first time, can be difficult

#

Limits of real or complex functions?

#

Then I'm assuming reals. Maybe you should talk to your professor. It would help to actually know what will be taught to you

#

Do you have a syllabus?

#

I speak Spanish casually

#

Mexican Spanish

#

Looks like just calculus of a single, real, variable

#

You don't need to worry about complex analysis

#

I see no mention in the syllabus either

#

Looks like at most, you will touch on them a bit when discussing quadratic equations

#

Looks like you'll just start with some algebra review, and only mention of complex numbers is how understanding algebra helps you understand complex numbers

#

I don't think you need to worry

#

Worst case, pregunta tu profesora

lone heartBOT
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lone heartBOT
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waxen spruce
#

Yo

lone heartBOT
waxen spruce
#

I got no clue how to solve this

#

I got da voltage for each bc Vt=V1=v2

#

But since im only given quantity for one resistor i can only calculate value for one current

naive valley
#

is it intentional that they do not give a value for R1?

waxen spruce
#

I assumed that it was an unknown quantity,

#

But idk

naive valley
#

obviously the current through R1 will depend on that

#

i don't think it's something you can solve for

waxen spruce
#

I thinkwe have to solve for it

naive valley
#

you can build such a circuit with any R1 you like

waxen spruce
#

Yeah meneither

naive valley
#

and you'll get different currents

waxen spruce
#

Yeah so shouldI assume its 8 like the second resisteor

naive valley
#

maybe they want the answer as a function of R1

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i.e. treat it as an unknown constant

#

and express I1 and IT as a function of R1

waxen spruce
#

Thank you!

naive valley
#

192 can't be right for I2

#

isn't it V = IR

waxen spruce
#

Yeah I mean to do 24

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/8

#

so 3

naive valley
#

yea

lone heartBOT
#

@waxen spruce Has your question been resolved?

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empty forge
#

Any assistance to get started would be appreciated

empty forge
#

I am completely lost.

rocky grove
#

Hmm