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Okay
that's what google says the formula is for yasuo
but that's from bonus
oh it's year old info
The guy I'm trying to solve this for said this
❤️ — Today at 2:30 PM
yea that is what i need
The problem with this is you have to account for the asymptote or restriction at y = 4 while also account for the infinite plateau of y cd at some >= x value
my idea was a negative logistic growth equation
which is just a inverse
equation
Idk what it means
the point is it doesn't automatically go horizontal after the cap
they want to solve that
i don't know what they want to happen on the left side
it's not hard to do the zigzag with abs
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Hello, I posted earlier today my question but I am not sure I understand. Basically I need to calculate Pokemon attack/damage/hp. My math was 44 - ((55/2) * 65/100) = 26.125 but apperently it is not correct. I was pointed out that I should 100-65 and that makes 44 - ((55/2) * 35/100) = 34.375. But I don't udnerstand, what if Pokemon has defense over 100, I will get negative result? Please help me formulate formula for this example. HELP
@craggy hill Has your question been resolved?
Nope
@craggy hill Has your question been resolved?
@craggy hill Has your question been resolved?
Yes, if the pokemon has a defense over 100, it will get negative damage. But that shouldn't happen anyway, since defence is the percentage of damage that will be blocked. A pokemon should not be allowed to blocked over 100% of the damage
In this case, the formula should be quite clear. First, let's label the variables (you can use different labels for your purposes of course):
a is the attack strength of the attacking pokemon
d is the defense of the attacked pokemon
h is the current HP of the attacked pokemon
First, since the attack strength is lowered by half, we have a/2. Next, a certain percentage of this will be blocked. Here we're only interested in the percentage of the damage that isn't blocked, which is 1-d/100. Multiplying these 2, we get the actual damage dealt, which is a(1-d/100). Then, subtracting that from the current HP, we get h-a(1-d/100) as the new HP
Okay, than you kindly for your reply !
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i have the answer already
but
i wanted to ask something about the domain
so basically
thats my work and i was wondering how the forced domain change works
like if the domain is already at -pi <= 2x <= pi
,rotate
do i have to double the domain again?
double the domain?
well like you know hjow normally it would be like
-pi <= x <= pi
like the x is just x
if its already given as 2x
-pi <= 2x <= pi
do i have to double it since my angle is a 2x angle
or does the 2x in the given domain already fulfill that requirement
like the forced domain change thing
i dont understand what you are asking
theres nothing to double
having the domain for 2x works well since thats the input of the trig function
you know there is another solution for tan every multiple of pi
yeah sorry if its a little confusing
but that will exceed the domain
yea
but
ok so for double angles
the domain must fit for the double angle right?
so like normally it would be like
-2pi <= x <= 2pi
right
i think you are confused because the domain is usually given in terms of x
lets say the domain for this question was
0 <= x <= pi
ya
this is just an inequality
you can multiply it all by two
0 <= 2x <= 2pi
then you will have another solution
its useful to have a domain for the body of the trig function
but if the angle im finding is a double angle
doesnt the domain have to be doubled?
like can you do tan2x = -1
in the
-pi <= x <= pi
fancy~
what are you asking
i think ur teacher just confused u
they really did nothing special
they just multiplied the inequality by 2
the point of that is just to have the domain in terms of the input of the trig function
thats all
the "forces domain change" is just confusing
when would i multiply and when would i not
cus like
if i multiply the number of answers would change
you just want to have the middle part be the input to the function
no it wouldnt
its only for convenience
as long as you multiply all parts you will get the same inequality in essence
yes for example
mmmm
so the only important part would be
ya
then lets say you get two solutions for 2x
2x = pi/4, 5pi/4
if you were to multiply both sides by 2
4x = pi/2 , 5pi/2
that first solution is still valid
but the second solution exceeds that domain
you can multiply as much as you want but the solutions stay the same
its just for convenience to have 2x in the middle
wait wdym the second one exceeds it
so you know how many solutions to extract when you remove the trig function
5pi/4 is less than 2 pi
5pi/2 > 2pi
its 5pi/2
you only multiply to have the domain in terms of the input
i got tan 2x = - 1
its all for convenience
wasnt it tan 2x = 1
easier to have 2x in the middle
mmm okay
since thats the input
and we get the number of solutions
when we apply the inverse
so then when i apply inverse i get pi/4
its just easier to see how many solutions we should get at that poi nt
but since its tan 2x i would have to divide by 2 to get x
yeah
ah
you could keep the inequaliyty as is
0 <= x <= pi
its just
its not as easy to tell
so the domain multiplication is purely based off comfort
how many solutions you get
ahhhhh okay
yeah
another method you could do
tan(2x) = 1
then 2x = pi/4+ pi*k
where k is some integer
then solve for x
x =pi/8 + pi/2 * k
oops
wait so i have a question then
i pmesse dp
if the solution i got was pi/4
cus technically tan 1 is just root2/root 2
but isnt tan also positive in quadrant 3?
yep
so would there be another solution?
thats why a solution is every pi multiple
that would be quad 3
but its out of the domain
rn the only solution ihave is pi/8
quad 3 is out of domain
anyway from here
i see
we hae k =0
for x = pi/8
then k = 1
x = 5pi/8
then k = 2
x = 9pi/8
but then that third solution
exceeds domain
so you dont include that and stop there
wait
in this step what is the second pi doing
this is for the domain u gave me
lke the pi*k
0 <= x <= pi
since
what do u put for pi
every multiple of pi?
thats just a method u can do to not change the doman
but its a lot easier for people to just do
0 <= x <= pi --> 0 <= 2x <= 2pi
then at this step
tan(2x) = 1
2x = pi/4, 5pi/4
adding pi again will be out of the domain
so the solutions would be pi/4 and 5pi/4?
so its just for convenience to see how many solutions to extract at that step
for htat new domain
for 2x
ye
well its not a new domain
well the updated one
but those are the solutions for 2x
i see
and the domain is in terms of that
okay so
what happens if
and certain times
i have 2 factors
its all just for convenience
one thats cos3x and one thats sin2x
i see that makes more sense then i guess
like for the domain i just use original domain and multiply accordingly
depending on the x right
yeah
ah okay
its important to note the domain isnt actually changing for x
its like if you had x = a
multiply by 2
2x = 2a
its the same equation
np
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I'm not sure how to start this or how to solve it even
approach it in the same way as you would when finding intersections of simpler lines
you'll have a quadratic equation in one variable
and you can use something like the quadratic formula
to find the x-intercepts. But what do I do with the x-intercepts?
sub back into either original equation to get the respective y coordinates and hence points
wdym into the standard form
like sub the x-intercepts back into standard form or what original equation you talking about?
either original equation
you were given 2 equations
sub the x-coords you found into either one of them
so any of the x-intercepts I found, I can put just one in into one of the original equations
each x-coord you found gives you a point
subing first x-coord gets you its y-coord giving you one of the points
subbing the second x-coord gets you its y-coord giving you another point
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The resistance, R, to electricity of a cylindrical-shaped wire is given by the equation R = pL/πd^2, where p represents the resistivity of the wire’s material, L represents the length of the wire, and d represents the diameter of the wire. What happens to the resistance of the wire as the diameter approaches 0?
The resistance approaches 0.
The resistance approaches Pi.
The resistance approaches L.
The resistance approaches infinity.
show work
anything divided by 0 is undefined right?
well
Here you don't see "the resistance is undefined"
lim x->0 1/x is undefined because the limit doesn't exist
But if you look at said plot what do you notice
yep
ok thank you so much
np
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how do i do this question?
tan (2x) = sin2x/cos2x
Try to turn it into something that looks like a polynomial first
Apply double angle identities here
ye rn i have
8cos^2x - cos/sin - sin2x/cos2x
can i cross out a sin and cos? im assuming no right
mm ok
$8(\cos x)^2 - \frac{\cos x}{\sin x} - \frac{\sin 2x}{\cos 2x}$ = 0
ye thats what i have rn
DerpZ
Use these
do i really have to expand it all though?
theres prob a faster way right
I don't know
cus like my immediate thought was to do that but i feel like theres a faster way to do it
I mean why not do that then
and less tedious
uh
yeah lol
okay
grr wolfie gave decimals >:(
yeah
k so i expanded them out
but like now we have to common denominator and everything right
there is 100% a faster way to do this
without all these steps\
you just asserted it without any proof lol
or is it just a gut feeling
I'm not sure you'll be able to solve for exact forms, maybe Weierstrass substitution will be required 
I think they wouldn't have learnt that lol
well then
does not immediately mean it's not correct lol
8sinxcos2xcosx^2 - cos2xcosx -sinxsin2x/sinxcos2x
I'd do it on the paper, I'm curious
oh
this is what i have rn
its loading
ignore the stuff on the top\
that was from the previous question
oo I have cool form
Modus
what exactly is this identity
like the inside is cos4x right
wait what
hm
it's not cos(4x)
cos(4x) would be 1 - 2sin^(2x)
wait why do u multiply by sin x on both sides
I can do it since cot(x) provides that sin(x) isn't 0
wait what
and main problem is sin(x) in the denominator, we want to have no fractions there
so this is why
also i got the answer after
bt im still conbfused in your process
the answer is pi/24 and 5pi/24
but
like going from
and pi/2 also
step 1 to 2 after the multiply both sides by sinx
no pi/2 wouldnt be one
oh i forgot
to mention the range
i mean domain
its 0 <= x <= pi/4
but from ur work idk how u go from step 1 to 2 after the sinx multiplicatin
ye
I've just distributed terms in the bracket
I've multiplied by sin(x) and that's it
wait no
- was there
in the last few lines I've used sin(2x) twice
wait but then
how does this portion work
like when u multiply
cos2x into 8cos x
and 1/sinx
how do u get cos2x + cos 2x
sin(x) * 1/sin(x) = 1
so from sin(x) * cos(2x) * 1/sin(x) you have cos(2x)
and 8 * sin(x) * cos(x) * cos(2x)
I've used sin(2x) = 2sin(x)cos(x)
and fact that 8 = 4 * 2
also
when u multiply sinx into 8cosx
how does that become 8sinx
by itself
idk this work blows my mind so i dont really know what im looking for tbh
Multiplication is commutative.
then if you have sin(x) * 8cos(x)
u can rewrite this as 8 * sin(x) * cos(x)
it's same thing
like a * b * c = b * a * c
oh
i see
thats where the other cos x came from
ok
so now
how does the cos2x * 8cosx - 1/sinx work again
u did like
cos2x * 4cosx * 2 cosx right
or something
? We've just discussed it, haven't we
Modus
ohhhhh
i see
just gonna send this again so i dont have to scroll up
one last thing
how does cos2x * 1/sinx work again?
o-o
i understand EVERYTHIGN else tho
B)
it's sin(x) * cos(2x) * 1/sin(x)
not cos(2x) * 1/sin(x)
ye
OH MY GAH
ok so uh
i guess that odes it for that question
just quick question how much time do u have
cus i dont wanna keep u here too long if ur busy
nvm i think im good
thanks so much for ur time and patience with me B)
it's fine
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Yes
i wonder if the 3rd side being 4 counts as a triangle
Do this for me please
it will still have 3 sides and have all the angle properties of a triangle
Consider the triangle inequality
thanks guys
Frosst
wikipedia writes this
help me describe the solution
z=x+y is not a triangle it is a line
a degenerate case for the triangle is still a triangle is it not?
no a line only has 1 line
the degenerate case of a triangle still does have 3 sides
they just happen to lie on the longest side of the triangle as well
well can you have a triangle with no area
well yeah why not
any 3 points in 2D space can make a triangle
even if 2 or 3 of the points are on top of each other
In Euclidean geometry, any three points, when non-collinear, determine a unique triangle and simultaneously, a unique plane
or are collinear
from wiki
that doesn't say it's not a triangle
that just says it's not a unique triangle and does not simultaneously determine a unique plane
I see your point but it wouldnt get the person asking the marks
its just to do with definition
yeah i wasn't telling him to say 4
i was just curious to see if a degenerate triangle is a triangle
and it seems so
@lyric fable Has your question been resolved?
Wait does that mean a triangle is a degenerate quadrilateral ?
if you let one of the points be on the side of the triangle?
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Angle A is trisected. Find the length of the shortest side in triangle ABC. I’m really stuck on this, stuff in this unit is generally law of cosines but I can’t seem to figure out if that’s possible.
,rotate
maybe the law of sines can help?
wouldn't I need at least an angle?
what about angle bisector theorem multiple times?
@nimble estuary Has your question been resolved?
<@&286206848099549185>
Sup
hello
Tried triangular inequality?
how would that work with only one side?
Ya got a ratio
i did bisector angle then attempted stewarts
I put point D in between 2 and 3 and point E between 3 and 6 btw
I think if I do stewarts and make a system it could work but idk how i would make the system
This is the idea you want
Oh you’re wanting the short side, but still same idea
Oh my math bad, gimme sec
Set B-D-E-C colinear
AD is the line bisects ∠BAE
AE is the line bisects ∠DAC
Then
AB:AE=BD:DE=2:3
AD:AC=DE:EC=1:2
Set AB=2x,AE=3x,AD=y,EC=2y
∠BAD=∠DAE=∠EAC=z
Then by law of sine
2/sinz=y/(sin∠B)
5/sin(2z)=3x/(sin∠B)
11/sin(3z)=2y/(sin∠B)
3/sinz=3x/sin(∠B+z)
4 equations,4unkowns
But it is too complicated to solve
so just no answer?...
Maybe use law of cosine in ∠B or z can list equations more easily to solve
Solve these equations to reach the answer but it‘s hard lol😩
Ah I've seen this problem before
Exact same one with the exact same side lengths
Twice before
really
Kinda forget tho
😭
Once on a high school math club comp and once in an aops book
You have to set one side length to x I think
If you choose AB then AE is 3x/2
I suppose you could say AD is y and AB is 2y and try stuarts
Maybe Stuarts with triangle ABC and both the AD and AE cevians
iirc the algebra somehow is actually ok
how would you do stewart's with both cevians?
One at a time
ah
system of equations 😭
using AB and AC as the outer lines or AB and AE to find AD
but its ok I think
Second one is a special case: angle bisector
If you know that one you can do it that way instead
But in essence we are finding every single cevian of every single triangle and performing Stuarts on it lol
i didnt even know stewarts til about 30 minutes ago lol
It be like that
a man and his dad put a bomb in the sink
man + dad = bmb + cnc
lol
so for my first case here
i would add DE and EC?
Yes CD = CE + ED
good lord theres no way im doing this right
i did math wrong
b = x, c = 2y
I think unless I've swapped m and n
BD=m=2
DC=n=9
i got (2x^2+36y^2)/11-16
=y^2
and (2x^2+36y^2)/11-30=(9x^2/4)
this seems really bad
bruh
whats d in this case
If you want you can even treat this as a linear equation in x^2 and y^2 and then solve for x^2 and y^2 once you do the other one
Length of the cevian, I called it y
nice
330+(99x^2/4)=20y^2+6x^2?
That's what I get too
Probably add the systems together to cancel out the ys
Well first you cancel like terms
Or you can do substitution if you want
I recommend going about it in a way that you'll solve for x
Since the shortest side is definitely either x or 11
you just saved me a lot of time
:D
i got an imaginary num for y lmao
hopefully y = sqrt(54)
yup
oml that took me an hour
i have a problem solving test tmr
and we get 100 minutes
for 4 questions like this
nope
just a plan ol
honors precalc bc
final
theres no set curriculum cause its not AP
so he just does whatever he wants
my math teacher is lowk psycho lmao
giving us induction proof and stuff within a week of starting
no idea how people like math
no offense lol
i like proofs but not computing
oh yeah thats pain too
For a problem like this it's rough because unless I get into the computational mess to some degree it's not clear that the method I'm thinking of will work
Once I see something like this I would know it works anyways
That seems like a degree 6 polynomial equation
Geometric series or not
I severely doubt it has a rational solution
You can factor a 7 out idk what else to do
is there a diff way to go abt it
given
a+ar=7
a+ar+...+ar^5=91
thats the original problem
and the question asks to find the sum of the first 4 terms
yeah its not
(a+ar)(1+r^2+r^4)
i got r^4+r^2+1=13
(idk how to call it but this is a factorization you'll sometimes run into, it works for geometric series of any composite length)
Ye
now what tho
There's a useful substitution
You see these a lot for solving high degree polynomials that would otherwise seem nearly impossible
just substitute x for r^2?
Example: is 1111111111 prime
x=-3,4
pls help w 2 i've done 1
.
so r=sqrt3?
So we have a case where a geometric series with imaginary components ends up having certain real partial sums
But presumably we're not talking about imaginary sequences so we can ignore the solution
r = sqrt(3) should work
a+asqrt(3) = 7
no
no?
(a+b)/c is not a + (b/c)
with parentheses yes
yeah
could rationalize if u want not too important
4 terms sum
i actually coulda just
found r
then subtracted a+ar from 6 term series
then divide by r^2
to get sum
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hey guys
$8m^{1-1/2}$
Arnab Pal
its a fractional powers question and I'm not sure how to write what it is equivalent to
It is
Arnab Pal
What is 1-1/2?
1/2
Yeah so 8√m
Is the answer
Cause ^1/2=√
You know what I mean
Laws of exponents
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do you know how to calculate 8 - (-15) ?
no
because subtraction is not commutative
Arnab Pal
order matters
Yupp
or at least you would have to write it as -(-15)+8
Nooo
It wasn't right
What is 8-(-15)
Actually tell me what's 8+15
Yeah that's it it's the range
Yess
also it's important to note that range cannot be a negative number
because you are subtracting the lowest number from the highest number right
therefore it's always a positive number
both B and D are negative numbers
therefore you can immediately know that they are wrong
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Hello guys, I have a question regarding to potence series and the radius of convergence. Maybe somebody can help me out with the following exercise where you have to determine the radius of convergence
I'm just unsure how to solve this problem. I know that this is the harmonic series
it's def at most 1 bc it diverges when x=1
i haven't done anything yet but i'd guess it converges when 0 < x < 1
maybe you can compare it to smth
like a geometric series
ig ratio test?
oh yea i think that'll do it for when 0 < x < 1
,rotate
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Hey, thanks in advance for the time people spend on solving this problem, I really appreciate it!
The gps system requires 4 satellites to determine the position of a point, however, a satellite must orbit the planet and the planet must not be between the satellite and the point in order to be able to reach the planet. The question is: given a radius of the planet and the radius of circle the satellites are orbitting in, how many satellites are needed such that every point on the planet can be seen by at least 4 satellites at all times?
I’ve solved the problem already in 2 dimensions, where 3 satellites are needed instead of 4; see picture
assuming general relativity is not considered
yeah
The legendary help 0
"a satellite must orbit the planet and the planet must not be between the satellite and the point in order to be able to reach the planet"
I’ve called the distance where a satellite can be in ‘o’. and the radius of the satellite, r2, I’ve set to 1. o = pi - sin^-1(r1/1)
What does this mean
yes
and in 3D, the part where the satellite must be in to see a certain point is a cut sphere
and I'm guessing the number of satellites is variable based on the two radii
yeah
Interesting problem
I think it would depend on ratio
Ratio of the radii should create an invariant
err yeah ratio*
this does not feel at all easy and my brain keeps going to infinitely far away satellites in which case you only need 8
but i guess you can try to cover the sphere using several circular patches where you stack 4 satellites on the same point at a time
My intuition is thinking:
Total solid angle of a sphere is 4pi
Figure out how much solid angle a single satellite covers
Then you need 4 satellites in that solid angle
by the way here is some clarification on the 2D version of the problem
It's 3am here so I cannot offer much more discussion
But I will probably ruminate on this in my sleep
Feels free to DM me as I find this problem interesting.
thanks! you should go to bed xD
will do
you should ask your question in one of the listed available help channels
I assumed it means thinking about it, I’m not a native enghartig speaker
which chanel should i use?
Yep
To think extensively abt it
lit. definition: to think deeply about something
some kind of sphere covering problem
getting upper and lower bound is easy
but theyre pretty far apart
the radius of the circle that the satellite have to be in is pi-2*sin^-1(r1/1) if you take the distance as having to walk over the big sphere and r2=1, is that what you mean?
yeah
i mean you can work out a rough lower bound and upper bound on how many satellites you'd need
but they can be quite far apart meaning theyre basically useless
true, what makes it difficult is the many ways you can arrange the orbits, even if you assume the orbits are in the shape of a circle
@halcyon delta Has your question been resolved?
@halcyon delta Has your question been resolved?
@halcyon delta Has your question been resolved?
@halcyon delta Has your question been resolved?
H
@halcyon delta Has your question been resolved?
Value x equation 4(6x-9.5)=46
please ask your question in an available help channek
if you do, im willing to help you with it. Feel free to ping me
<@&286206848099549185> any chance you could have a look at this problem?
Why not make a square around the earth, place four satellites on the corners, then rotate that square 45° and then place 4 more
Oh wait nvm that won't work
Big brain moment
,w gps satellite coverage
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welp
@halcyon delta Has your question been resolved?
@halcyon delta are you still looking for some help here?
@bold gate open a help channel.
thats the question i need help with
Stop posting here.
i dont get it
This is someone else's help thread.
ok how do i delet eit
Follow the instructions in #rules and open your own channel.
Anyway @halcyon delta :
I have some pointers to help you frame the problem a bit better if you are still looking for help
-you don't really need to consider the orbits of the satellites for the coverage problem; a static arrangement is sufficient.
-any particular satellite cannot see past the great circle arc which forms the plane orthagonal to the line between the satellite and the center of the globe (i.e. coverage is a hemisphere assuming sufficiently wide field of view, precision, and distance from the earth)
-it's relatively simple geometrically to construct a pattern which clearly provides quadruple coverage to the whole planet; the tricky part is showing when the removal of any additional satellite makes complete surface coverage impossible--ideally, you would like to construct a minimal coverage pattern that has exactly 4x coverage along each point except possibly some great circle arcs, such that clear removal puts you below the lower bound of coverage (namely: total coverage < 4x surface area of the earth, or in other words an arrangement that does it with exactly 8 satellites.
The problem becomes more complex if you limit ranges and fields of view, but if you construct the mathematical relationships for the minimal cover it should become apparent how to start attacking the more restrictive variant...
thanks for your message! Are you sure I don’t need to consider the orbits? since the middle point of all orbits have to be the middle point of the planet, I don’t see why you don’t have to consider them
so, if you read through, I was trying to lead you through a process to illuminate the "more restrictive problem".
if you think about the symmetries of a sphere and an orbit, the same notions that take you from an unrestricted field of view to a restricted one are the same notions that solve the orbits problem. In the words of Polya: solve a simpler problem first.
(Think in radians about how a narrowed field of view changes the math on the static problem and then consider the symmetries of an orbit and a sphere and how the angular sweeps of those symmetries interact)
,w a_1+4a_2=6, a_2+4b_1=-3, a_1+b_1=1
@halcyon delta Has your question been resolved?
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Hey
can i get some help?
how do i calculate the maximum and minimum value of this function:
5sinx - 12cosx
my idea was to make:
5*sqrt(1 - cosx^2) - 12cosx
so its only cos
but what now?
Perhaps a more helpful method might be to write it in the form Rsin(x+α)
Bruh
Please put a disclaimer if you're going to use chatgpt
is it possible without derivatives?
Yes by doing this
You know the max an min values of just a sin function
-1; 1
Expand out Rsin(x+α), and set equal to your original expression
Using angle sum formula^ that'll let you find R
This stuff is called "harmonic form"
Okay you should probably go elsewhere
<@&268886789983436800> 🤷♂️
i know the sum formula


