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night path
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but how do I do it algebaraeicaly or whatever you spell it

fierce prairie
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uh that is algebraic lol

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f(0) = 250 - 25(0)

night path
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it says show work

fierce prairie
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it's just math from there

winter tangle
night path
fierce prairie
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can you do 25 times 0?

night path
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oh

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what is f(0) tho

fierce prairie
night path
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so f(0) = 250 what else

winter tangle
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that's it

night path
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oh ok thanks

fierce prairie
#

ye

night path
#

.close

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sick pilot
lone heartBOT
sick pilot
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question is asking about solutiosn to the system of equations

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i already deduce that the matrix A can not have one solution by showing that the inverse cannot be computed

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If A is a square matrix, then if A is invertible every equation Ax = b
has one and only one solution. Namely, x = A’b.

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and applying the above

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would using,

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If Ax = 0 has only the zero solution. THen Ax=b has at most one solution

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justify that there are no infinite solutions

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hence the matrix A is inconsistent

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or are there betters way to approach this question

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@sick pilot Has your question been resolved?

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@sick pilot Has your question been resolved?

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@sick pilot Has your question been resolved?

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@sick pilot Has your question been resolved?

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bleak root
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prove that (12)(34) is a normal subgroup of A4

bleak root
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I think that I can brute force it by using the aHa^{-1} \in H as a normal subgroup test, but that would take a while

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any one know any better solutions?

mortal trellis
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well first off (12)(34) is an element of A4, not a subgroup. but ok

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instead of bruteforcing it's enough to just calculate (abcd)H(abcd)^-1 (where that's not cycle notation but instead pi(1)=a, pi(2)=b etc)

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and in general it might be useful to know the formula for pi tau pi^-1 for a cycle tau and any permutation pi

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@bleak root Has your question been resolved?

bleak root
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I don't think that i have it in my notes. Can you refer me to some online/book resources that might answer my question?

mortal trellis
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$\pi (a_1 a_2 \cdots a_k) \pi^{-1} = (\pi(a_1) \pi(a_2) \cdots \pi(a_k))$

ocean sealBOT
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Denascite

mortal trellis
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in cycle notation

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try proving that

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glossy geyser
#

Hello, I have a normal vector of a plane and I now want to calculate a family of vectors (dependent on a parameter) which are orthogonal to the normal vector.

My first idea was to say that x,y,z are the cords of my vectorfamily. Then say that normal vector * {x;y;z} = 0, but then I have 3 variables, how should I do this? Let’s say for example I have a normal vector {3;5;0} then I would do 3x+5y+0z=0 but how do I continue?

limpid turret
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You should read up on vector equation of a plane

keen pasture
glossy geyser
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I have a plane in normal form and want to get a family of lines which are in the plane.

keen pasture
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Normal form is n1x1+ n2x2+n3x3 + a is = 0

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You can just plug in random values for x1, x2, x3 and find points in the plane

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Each of these points is connected by a line in the plane

glossy geyser
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like this:

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where g_a is in E and n is the normal vector of E

glossy geyser
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in german this is called „Geradenschar“, I guess its family of lines in english?

lone heartBOT
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@glossy geyser Has your question been resolved?

mortal trellis
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Planes are given 2 parameters

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That said, n*(x,y,z) is just a linear system of equations with one equation and three unknowns

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Solve it like any other linear system

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i.e. here introduce two parameters and then calculate the third coordinate from them

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After that you can set one of the parameters arbitrarily and then get a family of vectors only depending on one parameter

glossy geyser
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sorry, I dont get it, like this? But how do I continue?

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what should I do with the 0z?

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inner kayak
#

The solar radiation power per unit area depends on the distance from the sun. The Earth's distance from the Sun is very large relative to its distance from the Moon. Find with the help of the data appearing in the body of the question, what is the solar radiation power per unit area that reaches the surface of the moon on the side facing the sun?
You were assigned to design the first solar power plant on the moon. The power plant needs to generate electrical energy with a capacity of 25 megawatts (megawatts = million watts) for the first lunar settlement. You have at your disposal panels of photovoltaic cells with an efficiency of 22%, that is, 22% of the light energy that strikes them is converted into electrical energy. The average power per unit area of ​​the solar radiation that reaches the Earth's atmosphere during the day is 1360 watts per square meter (square meter). The solar radiation power on the surface of the moon is unknown. The lunar system is built so that the panels are directed towards the sun during the daytime

inner kayak
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How on earth shall I even start approaching this question

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?

alpine sable
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Bruv 💀

tribal haven
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first thing is to summarise useful figures

and you might've not pasted the full question, with information given you can only get an answer with some assumptions

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wary hound
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help

lone heartBOT
wary hound
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i can't find a

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my work

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<@&286206848099549185>

strong furnace
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@wary hound think about the limit of sin(1/h^2) and whether it converges

wary hound
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i know limitx x to 0 hsin(1/h^2)=0

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but i don't know how to deal with sin(1/h^2)

strong furnace
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you can't use l'hopitals since the limit of derivative does not exist

wary hound
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But the question stat that f(x) is differentiable everywhere

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so the limit should be exist

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i am stuck

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<@&286206848099549185>

strong furnace
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in this case the derivative will still have an existing limit but that is only because you have the choice on a ( which you can choose such that it works ) however you can have functions whose derivatives exist but the limit does not exist an example would be limit of sin(x) at infinity where clearly the derivative exists but the limit of the derivative does not exist

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for this case you have to adjust the value of 'a' such that you get a differentiable function, you don't need to use l'hopital's, look at the initial limit, and get rid of all the 'h' and you'll notice the problematic a*sin(1/h^2) in the limit (which will diverge for certain values of a), which you can remove by choosing 'a'

wary hound
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so if i choose a=0,how to explain ?

strong furnace
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for any other choice of a you can show the limit diverges

wary hound
wary hound
#

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dire sage
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Would this be correct? I am trying to proof Collorary 4 of Spivak's Differential Geometry Vol.2 but I have very weak Linear Algebra.

long nexus
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holy

dire sage
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this are the definitios used

long nexus
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idk how to do this sorry🤔

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im in 7th grade in swiss

wanton tusk
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hahaha this is uni lvl math

long nexus
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i will learn this in 9th or 10th grade

dire sage
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Oh My Bad lol

wanton tusk
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huhhh

long nexus
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ik XD

dire sage
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what age is 7th grade?

long nexus
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13-14

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im 14

lone heartBOT
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@dire sage Has your question been resolved?

west girder
#

not in usual school curriculum

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@dire sage Has your question been resolved?

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alpine sable
#

Why is it that when finding an angle in the third quadrant

alpine sable
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You’d do 270 - theta

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Or 180 + theta

serene flame
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because that way you can roll it to the first quadrant

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and its trig functions are equal in magnitude

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as for why specifically those angles, well you're taking the difference between the extreme of the 3rd quadrant and the 3rd quad angle so you get the 1st quad one

ornate condor
serene flame
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roll indeed

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also I can't.see that first symbol

ornate condor
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:c

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tall coyote
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Hello can someone explain to me this pls ?

tall coyote
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There's someone ?

lone heartBOT
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@tall coyote Has your question been resolved?

hard patio
#

it is generally frown upon to have to download some file here

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it would be better

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if you send in screenshot

alpine sable
tall coyote
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ok

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but there 12 pages

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I dont understand

lone heartBOT
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@tall coyote Has your question been resolved?

alpine sable
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Lmao me neither

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Fuck theory of computation

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tall coyote
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.close

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steady basin
#

how do they get that to be the cumulative density function

noble sinew
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You don’t how to get CDF from PDF?

steady basin
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but wheres the -16/9 come from

noble sinew
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From integrating?

steady basin
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when u integrate 2t

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u get t^2

noble sinew
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You are not just finding antiderivative

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There are bounds in your integral

steady basin
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but that gives u 1

noble sinew
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No

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Check again how to find CDF?

steady basin
noble sinew
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Clearly you aren’t sure how to find CDF from PDF

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So check that since you tried twice and was wrong both times

steady basin
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if thats not correct than idk

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cuz CDF is P(X<=x)

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so u integrate between x and - infinity

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of the PDF

noble sinew
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And not 5/3?

lone heartBOT
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@steady basin Has your question been resolved?

wheat crystal
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@vale wigeon help i just understood what u meant when cancelling the 6!s lmaoo

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i forgot u can rewrite a/b divided by c/d as a/b * d/c

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alpine sable
#

is : hypotenuse/2 = height of the triangle

alpine sable
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always correct?

tired kettle
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This is not generally true no

alpine sable
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ah okay

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shit

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how do i solve this shit then

tired kettle
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depends on the triangle

alpine sable
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for the A1 triangle

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in my teachers sketch she found the hypothenuse with this theorem

tired kettle
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is h here the length you are calculating?

alpine sable
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no i just need to find how tf did she get 2h

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this is her sketch but she skips like 5 steps

tired kettle
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so you know all three angles in the triangle

alpine sable
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yes

tired kettle
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do you know sohcahtoa?

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i.e sin(x) = opposite/hypotenuse

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if you call the height of the triangle h

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as she has

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then you have sin(30) = h/hypotenuse

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sin(30) = 1/2

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so 1/2 = h/hypotenuse

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or hypotenuse = 2h after rearranging

alpine sable
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sorry to interrupt

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we cannot use that unfortunately

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oh hold on

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yeah we can’t

tired kettle
alpine sable
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but for example for random triangles

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is this theorem true?

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like 2•height=hypotenuse

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i know using trigonometry is better it’s just that we get points removed if we do..

tired kettle
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no that is not true in general

alpine sable
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ah man

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do you know how i could potentially find 2h without trigonometry?

tired kettle
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what is d?

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c+h?

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when what is c

alpine sable
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d is the basis of the whole triangle

tired kettle
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yes

alpine sable
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the base of both triangles

tired kettle
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she has used this

alpine sable
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c is the base of the square triangle we created

tired kettle
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area is a1

alpine sable
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she only used certain theorems

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and i cannot find them, she mentionned this one once and i wrote it down but it’s wrong

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or i misheard something

tired kettle
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she is using trig implicitly

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for example

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on the 45 degree 45 degree 90 degree triangle

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she can label the two lengths h

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because of the angles

alpine sable
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yes right

tired kettle
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just like on the 60,30,90 triangle

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she can label them h and 2h

alpine sable
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how doe?

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is this theorem true for 60 30 90 triangles then?

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we call it isosceles in french but idk if it exists in english

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so is it true for isosceles triangles?

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no its not isosceles im dumb

tired kettle
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the 60 30 90 is not an isoceles

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yeah the 45 one is

alpine sable
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yes

tired kettle
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its true for 60,30,90 triangles yes

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because sin(30) = height/hypotenuse

alpine sable
#

finally 🥲

alpine sable
#

thanks a lot doe

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i can finally move on

tired kettle
#

all good

alpine sable
#

❤️ 💗💯💯💗💯

#

.close

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swift monolith
#

The Baltic Sea has an area of ​​approx. 413,000 km² and holds approx. 20,000 km³ of water. The salinity varies between 2‰ and 20‰ depending on the areas and depth. How much does all the salt in the Baltic Sea weigh? Assume that the average salinity is 9‰ and that 1 liter of seawater weighs 1 kg. Answer in basic power form.

swift monolith
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i need help answering this question

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what i did was 0.009 x 20,000

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but i think im missing a step

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swift monolith
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!close

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.close

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hot marsh
lone heartBOT
hot marsh
#

Can anyone help with physics

viral pagoda
#

Dude

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There's a separate server for physics

hot marsh
#

It asks me to verify via phone

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I dont wanna

viral pagoda
viral pagoda
hot marsh
#

The what

viral pagoda
viral pagoda
hot marsh
#

FML

viral pagoda
hot marsh
#

@100 server limit

viral pagoda
hot marsh
#

.close

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fading aurora
#

Given
The Laplace transformation of a function f: $$\frac{4-z^2}{(z^2+4)^2} \cdot e^{-z}$$

fading aurora
#

ah crap

#

texit bot down everywhere?

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nvm then ill come back later

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.close

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mellow linden
lone heartBOT
mellow linden
#

how did they get 1.5 and 4

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this is precalc btw

alpine sable
#

'seems' probably means read off the graph

solemn juniper
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The derivative is 0 at x=1 and x=2, so they guessed it was highest in the middle

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Not a bad estimation tbh

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(Or means of estimating, rather)

mellow linden
#

what about the 4

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.close

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severe mural
#

can someone explain how I would find rate of change for b

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#

@severe mural Has your question been resolved?

severe mural
#

<@&286206848099549185>

deep fable
#

im not a helper, but i think the rate of change would just be delta y over delta x

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so change in y over change in x

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might want to double check that

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rustic zinc
lone heartBOT
rustic zinc
#

<@&286206848099549185>

manic wind
#

!15m

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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

manic wind
#

do you know how to find the slope?

rustic zinc
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i forgot

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my teachers dont teach me enough

manic wind
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slope can be thought as how steep the line is

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have you seen rise / run?

rustic zinc
#

ok so I can use this example you showed me on the current question I am on?

manic wind
#

yeah

rustic zinc
#

ok

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okay, so what would the y-intercept be?

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the slope is 3

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y=mx+b ?

alpine sable
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you have to find b right? and you have y = mx

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you said slope is 3 so y = 3x + b

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you just said the slope is 3?

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or i read it wrong

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so m = 3

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ok I will write it down for you, one second

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so y would be your output for x right?

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so you want the y-intercept, when x is 0

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Holy shit I'm bad at math I need to write this down

#

slope should be -3/2?

#

your points are (-2,6) and (4, -3)

#

so rise/run like the other guy said is change in y divided by change in x

#

you should have:
(-3 - 6) -9 -3
--------- = ------ = ------
(4 - [-2]) 6 2

#

So now your equation is
y = (-3/2)x + b

#

Yeah, it's -1.5

#

Exactly

#

So here is how you find b: you already have two points to choose from to solve for b

#

Yes

#

I am dearly sorry if I barely helped blobsweat but do you understand how you're supposed to solve for b?

#

Nah I have too much time

#

Ask away

#

Now I got a notebook so I can solve it myself if my brain can't comprehend it :p

#

Sure

#

Idk what to say to prove I am not an npc

#

Yes, I would first convert each of the answer choices to y = mx + b format so you should do that

#

I think you can plug in the point and slope better if you have it written in the format already

#

Not quite

#

So when there's parentheses, you have to multiply the 4 to both of the terms in the parentheses

#

For 4(x+2 ) you have to multiply x by 4 and 2 by 4

#

Yes

#

No, that's y - 5 not 5y

#

you're subtracting 5 from y

#

So you can add that 5 to both sides

#

So you want to find y alone

#

You don't want y - 5 because that's not the proper y = mx + b format

#

Yeah so you add 5 to 4x + 8

#

so yeah it equals 4x + 13

#

that's a

#

now try b on your own

#

like answer choice b

#

and it's the y intercept

#

where will the point be on the y axis when x is 0

#

Do you think it's correct?

#

Try plugging in the point you have

#

(-2, 5)

#

Well I can't just tell you the answer KEK

#

Yeah but I'm pretty sure that's against the rules and generally this is a really important topic to grasp

#

Yeah but understanding is not the same as giving you the answers

#

Anyways we can work it out together

#

Plug in (-2, 5) into y = 4x + 13

#

So you should do it

#

Also I feel like you should ask your teacher for help on this if you still need some help

#

yeah but that's not how life works lol

#

I cannot emphasize enough how important this is for higher math, even if you're not planning on taking calc or anything

#

Either way we can do it together but genuinely slopes are incredibly important

#

That's awesome!

#

Either way if you want to work on this I'm happy to help but if you don't want to do it then you should probs close the ticket

#

So, we should get back to work lol

#

Dang really angerysad I wish I stopped high school in sophomore year

#

also you're my little brother's age which is tripping me up

#

Anyways back to algebra

#

can you plug in (-2,5) to y = 4x + 13 and see what you get

#

if 4(-2) + 13 equals 5 that means a is one of the answers

#

yes

#

if you see that the points plug into the equation where the right side equals y and the slope of the equation is 4, then that is an answer

#

Idk about b but I agree with a and d

#

wait what's your equation for b

#

How did you get that

#

I got y = 4x - 13

#

so the original is y + 5 = 4(x-2)

#

it can be both

#

We've already established 4(x-2)

#

so that is y + 5 = 4x - 8

#

yes I'm trying to show you how b looks in y = mx + b form

#

so y = 4x - 13 for b

#

I didn't see that (-2,5) plugged into that

#

I got A and D

#

I said I didn't know if b was right

#

So I showed you how I was doing it and why I don't think it's right

#

if you plug (-2,5) into y = 4x - 13 you get:
5 = 4(-2) - 13
so 5 = -8 - 13
5 = -21

#

but 5 ≠ -21 so it can't be b

#

I just showed you why it's not b blobcry

#

I mean I am not you so if you think it's a and d go for it

#

3 tries, if you mess up we can try again

#

I gtg after this though so

young crow
#

Hey

#

I think its A and D

alpine sable
#

I swear that's not an alt

young crow
#

I ve been reading

#

But in B you get 10=-16

#

When you plug in the point

#

Alright

#

I d start by calculatong the slope

#

Do you know how to do it?

#

Or well you can try plugging in the points and checking if the equality holds

#

Yeah

#

Thats right

#

Yes

#

Haha

#

Correct

#

Now i d suggest you check with the points if the equality holds

#

You should try both of them

#

The points you are given represent (x,y)

#

So you replace the x with the first number of the pair

#

And y with the second

tacit arch
#

oh they got banned

#

.close

lone heartBOT
#
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grave niche
#

i dont understand why we take half of your A value

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summer merlin
#

how would you solve this problem?

lone heartBOT
severe mural
gray isle
#

by substitution

summer merlin
#

but like how

gray isle
#

do you know what substitution is, have you ever done it before?

summer merlin
#

yeah but not with much practice

gray isle
#

the variable y is already isolated in your first equation

#

substitute that into your second equation

elfin moat
#

or u can multiply the second equation by -3 :>

gray isle
#

that'll give you an equation with a single variable x, which upon solving will give you its value

#

or u can multiply the second equation by -3 :>
the question wants you to do it by sub

elfin moat
#

oh

summer merlin
#

ok

gray isle
#

that'll give you an equation with a single variable x, which upon solving will give you its value
then sub that value of x back into either equation to get the value of y

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#

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pliant yew
lone heartBOT
pliant yew
#

what is this question even asking

#

like what does it mean for a vector to take a column vector as an input

#

oh nvm

#

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orchid shore
#

It's asking for the chances that it's negative, but I would assume its when it passes the Y-axis, but would it be the same as the chance a variable is drawn? I have no clue

orchid shore
#

I think maybe the writing should be in the second section

lone heartBOT
#

@orchid shore Has your question been resolved?

orchid shore
#

no

opaque lynx
#

https://i.imgur.com/rMhHsbg.png
is it possible that a line at any angle other than 0 degrees in the x/z plane is infinately large in the x dimension (occupies the whole X dimension)?

crude rose
#

wdym?

#

like the line hits the plane z = 0 at all points?

opaque lynx
#

at 0 degrees the line is pointed directly at you, and at any other angle it occupies the entire x dimension

crude rose
#

well tilt it 90 degrees

#

so i guess not?

opaque lynx
#

the z dimension is the one orthagonal to the plane we're looking at the line from

#

if it rotates in X/Z dimension (towards or away from you), does the line occupy the entire X dimension for any angle other than 0 degrees (where it's pointed directly at you)

crude rose
#

rotating in the xz dimention is up and down

#

right?

opaque lynx
#

no

crude rose
#

how

opaque lynx
#

rotating around the y axis

crude rose
#

yes

opaque lynx
#

where it goes in/out

crude rose
#

so 90 degrees

opaque lynx
#

not up down or left right

#

the z dimension is the one pointed at you

#

if the x/z plane is at any angle other than 0 degrees does the line occupy the entire X dimension?

crude rose
#

Yes

#

90 degrees

#

u cant

#

or any degree

#

to span the x axis

opaque lynx
#

what does this mean?

crude rose
#

if u rotate the line by anything in the x z plane

#

it comes up

#

off the x axis

opaque lynx
crude rose
#

or towards u

#

i suppose

opaque lynx
#

it rotates around the red pole

crude rose
#

the way u drew it

#

yea

#

if u lift it

#

its no longer on the x axis

opaque lynx
#

if you rotate it around the red pole going up and down

#

does it occupy the entire x dimension for any angle other than % 180 degrees?

crude rose
#

no

opaque lynx
#

you sure?

#

let's say the slope of the line is infinity to 1 in the z,x dimensions

#

so for every one unit in the x dimension it is infinity units on the z dimension

orchid shore
#

yall in my channel dawg

tired echo
#

i was about to say that you hijacked this poor man's channel

orchid shore
#

im just tryna get my thing done LMAO 😭

lone heartBOT
#

@orchid shore Has your question been resolved?

lone heartBOT
#

@orchid shore Has your question been resolved?

orchid shore
#

close

#

!close

#

.close

lone heartBOT
#
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keen seal
#

So
Reimann’s sum and area under a line

lone heartBOT
keen seal
#

How did they get the 2 and the 10 for the part c?

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#

@keen seal Has your question been resolved?

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keen seal
#

.reopen

lone heartBOT
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wind bloom
#

i dont get why theres a zero cuz -12 and 9 is not on the interval 0,7

alpine sable
#

It changes signs as seen with the turn from negative 12 to positive 9,so there must be a root in between

wind bloom
#

so dont need to find the y values?

#

just factor and find the zeros?

alpine sable
#

You have to find the y values just to verify that there is a sign switch on that interval

#

If both y values were positive or negative, you cannot say that there will be a root on that interval with IVT

wind bloom
#

oh wait i think i kinda get it

alpine sable
# wind bloom wdym by a sign switch?

By the intermediate value theorem, if there is a continuous function with an interval of [a, b], then that function needs to take all values in between f(a) and f(b) too

wind bloom
#

so first i have to plug in 0 and 7 which gets me -12 and 9, then find the zeros and see if any of the zeros are in between -12 and 9 since thats the interval?

alpine sable
#

It basically means, if you have an interval running from 0 to 7, and you figure out that f(0) = -12 and f(7) = 9 then that means you can find values for numbers in between -12 and 9 on that interval too

wind bloom
#

yeah

alpine sable
#

Which includes 0 because 0 is in between -12 and 9

wind bloom
#

ok got it

#

thanks!!

#

.close

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#
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alpine sable
#

This is for continuous functions on closed intervals, though

#

So keep that in mind

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wind bloom
lone heartBOT
wind bloom
#

why is 6 a guaranteed zero

#

why not -2

alpine sable
#

X = -2 is not in the interval from 0 to 7

#

It may be a root, but you can't say anything about it with IVT, because it's outside of that interval

wind bloom
#

ohh

#

what about the interval -12 and 9?

alpine sable
#

That just tells u that the thing takes any value in between -12 and 9 on the interval from 0 to 7

#

Which is why we were able to say that there was a guaranteed root there by IVT

#

Which is x = 6 with f(6) = 0

wind bloom
#

ok got it lol

alpine sable
#

Aye aye

wind bloom
#

thx

#

.close

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alpine sable
#

Ofc

#

Good luck with studies

wind bloom
#

thansk

lone heartBOT
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tulip summit
#

how would I solve this without using l'hospital's rule?

vale wigeon
#

your last step is incorrect

#

sin^2(x)/cos^2(x) - 1 does not mean sin^2(x)/cos^2(x) * (-1)

tulip summit
#

Ah ok ok

vale wigeon
#

recommend substituting t := x - pi/4 to turn this into a limit at zero

#

may be easier to see how to proceed from there

tulip summit
#

I will try that

#

Also nice pfp

vale wigeon
#

thank you

alpine sable
#

thank you

tulip summit
#

I changed it to this, how would I go about turning it into a limit at zero?

vale wigeon
#

well, the first step would be to actually format your work properly and not fragmented

tulip summit
#

So just leave it like the step before?

vale wigeon
#

$\lim_{x \to \pi/4} \frac{\tan^2(x) - 1}{x - \pi/4} = \lim_{t \to 0} \frac{\tan^2(t + \pi/4) - 1}{t}$

ocean sealBOT
vale wigeon
#

this is what you should have

#

now apply difference of squares and/or tangent sum identity on the top

#

do some algebraic fuckery to it

tulip summit
#

Oh ok ok

vale wigeon
#

eventually, hopefully manage to pair up tan(t) on the top with t on the bottom

tulip summit
#

So they cancel into 1?

alpine sable
#

thank you

#

Whats the square root of 66?

tulip summit
#

.close

lone heartBOT
#
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alpine sable
#

How do I calculate this? aside from making the pi 3.14 and subtracting

Arg Z = -(π - tan^-1 (-4/-4))

trim wagon
alpine sable
#

tan ^-1(-4/-4) is 0.78

trim wagon
#

?

tacit arch
#

wot

trim wagon
#

,w -4/-4

trim wagon
alpine sable
#

O

tacit arch
#

,calc -(pi - atan(1))

ocean sealBOT
#

Result:

-2.3561944901923
alpine sable
#

.

#

Thanks-

trim wagon
tacit arch
#

,calc pi/4

ocean sealBOT
#

Result:

0.78539816339745
tacit arch
#

oh i never thought about that

trim wagon
alpine sable
#

Jeez man

#

I appreciate it

#

.close

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#
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tacit arch
#

,calc -3pi/4

ocean sealBOT
#

Result:

-2.3561944901923
tacit arch
#

great, i can still add basic fractions in my head

trim wagon
lone heartBOT
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lost pond
#

how to i determine if it is side angle side or side side side?

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#

@lost pond Has your question been resolved?

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trim wagon
#

<@&268886789983436800>

lone heartBOT
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sleek gyro
#

.close

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fair swallow
#

Can you paint 9 pairwise non-adjacent squares of a 5x5 grid black such that, on the 16 remaining squares, you can draw 4 lines, each connecting 4 adjacent squares, each without lifting your pen or going over the same square more than once? (adjacent squares must share a side)

Here's an example with 8 squares painted black instead of 9.

night geyser
#

Does a t shape make a valid "line"? If so, simply colour the diagonals black

fair swallow
night geyser
#

I mean I think you can

#

But if you mean without passing through the same cell twice

#

Then sure

fair swallow
#

sorry, i meant *each without lifting your pen or going over a square more than one.

#

*once

#

<@&286206848099549185> ?

night geyser
#

No

#

Any collection of 9 circles must divide the grid into at least 2 regions (why?)

#

Reason about the shapes of those regions.

fair swallow
#

hmm

night geyser
#

Hint: a lot of circles must share corners

#

If two squares share corners of the same line segment, it becomes very hard to draw a line "out of" that inlet

#

It's possible but quite forced

fair swallow
night geyser
#

As an example, a construction like this is already impossible

#

Because both these inlets need lines leading out of them

#

Which is illegal

#

Sorry for the low quality sketch, I'm on phone

fair swallow
#

oh yeah
but how can i prove that we must make one of these constructions?

#

i get that lots of black squares must share corners, which makes it hard to draw lines

nimble jackal
#

Guys please help me with this h/w

#

I don't get the concept

fair swallow
#

but i cant really [[formalize?]] it for a proof

nimble jackal
#

What does 1/3 = to?? In equivalent fractions

night geyser
nimble jackal
#

Wdym?

night geyser
nimble jackal
#

K

night geyser
#

random-internet-guy here's perhaps a better way to look at it

#

Every valid line is composed of two "sublines" of length two

fair swallow
#

yes

night geyser
#

This rules out the T shape (why?)

fair swallow
#

so you can't make it by connecting 2 segments of length 2

night geyser
#

Colour the grid two different colours

#

Note that 13 are yellow, 12 are blue

#

But our 8 sublines must have equal parts yellow and blue

#

So there are 5 yellow dots, 4 blue dots

fair swallow
#

yes, i get that

#

(i actually already got this result before, but i just didn't know what to do with it)

night geyser
#

WLOG pick a blue circle on the edge (why do we know at least one blue circle is on the edge?)

#

Now proceed by cases

fair swallow
#

if4 blue circles are all in the center, we wouldnt be able to draw a line to the square in the middle

#

oh alright

#

thanks!

#

.close

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#
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versed crater
#

why cant u divide both sides of a congrugence

versed crater
#

simply i mean

#

for example 3x = 12 mod (15)

#

sure x = 4 mod 15 is one soltuion but there are others

ornate condor
#

um

#

there are zero divisors

echo socket
#

3x = 12 = 27
x = 9 ?

#

3x = 12 = -3
x = -1

#

I'd rather look at this congruence by referring to the definition of it

versed crater
#

ah Thanks that is a mcuh bvetter way of lookjing at it

echo socket
versed crater
#

i was watchign a vdieo where they had some wierd methods for doing this

vale wigeon
#

you can divide everything by 3 and get x = 4 (mod 5)

#

and that way it is legitimate

echo socket
#

Yeah, 3x = 12 (mod 15) means that 15 | 3(x - 4), 5 | (x - 4), x = 4 (mod 5)

versed crater
#

similalry i thought that if a=b mod m and if d divides me a=b mod d

#

is this true

#

for example lets say x= 4 mod 12 then does x = 4 mod 4

#

but also 4 mod 3

vale wigeon
#

yes

versed crater
#

ah thanks

#

.close

lone heartBOT
#
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versed crater
#

.reopen

lone heartBOT
#

versed crater
#

sorry one last thing

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consider the congrugence 4x=4 mod 12

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x = 1 mod 12 is a leigitmate solution

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x= 1 mod 3 and thefore x = 4 mod 3 and x = 7 mod 3 so x = 1 mod 12 x= 4 mod 12 and x = 7 mod 12

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are all legitimate solutions

lost roost
#

How should I factor x^4 + x^3 + 2x^2 -x + 3

#

thanks

versed crater
#

but these dont satify 4x = 1 mod 12

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how come ?

versed crater
lost roost
#

sorry

versed crater
#

sorry one last thing
consider the congrugence 4x=4 mod 12
x = 1 mod 12 is a leigitmate solution
x= 1 mod 3 and thefore x = 4 mod 3 and x = 7 mod 3 so x = 1 mod 12 x= 4 mod 12 and x = 7 mod 12
are all legitimate solutions

#

but surely x= 1 mod 4, x= 5 mod4 , x= 9 mod 4 so x= 5 mod 12 x=9 mod 12
but these dont satify 4x = 1 mod 12
how come ?

lost roost
#

you were thinking 4x=4 mod 12 but why did it end up being 4x = 1 mod 12

versed crater
#

ah yes

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buyt strill

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it dosent satisfy

lost roost
#

we know x = 1 mod 12

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wait

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(x-1) is a multiple of 12, so it is also a multiple of 4

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so we know (x - 1) = 0 mod 4

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and

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x = 1 mod 4

lone heartBOT
#

@versed crater Has your question been resolved?

versed crater
#

Not yet

lost roost
#

so what

lone heartBOT
#
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primal lintel
#

need help with c

lone heartBOT
primal lintel
vale wigeon
#

let's call the picky girl and boy Alice and Bob respectively

#

then Alice's neighbors are both girls and Bob's neighbors are both boys

primal lintel
#

yep

#

it would kind of have to look like this

vale wigeon
#

not quite

#

number the positions around the circle 1 through 8, starting from Alice

#

(i.e. Alice stands in position 1)

#

then Bob can stand in positions 4, 5 or 6, but in no others

#

so he has 3 options

primal lintel
#

Okay, yeah that makes sense

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bob could be any of these

vale wigeon
#

yeah

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but whatever he is, there will be 6 ways to pick who gets to be next to him

primal lintel
#

3p2 right

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okay

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and there will be 6 ways to choose who's next to alice

vale wigeon
#

indeed

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and after that there will be 2 people left and 2 seats for them

primal lintel
#

6 * 6 * 2?

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@vale wigeon they also have a * 3 in there

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6 * 6 * 2 * 3

vale wigeon
#

bob has 3 options for where he could be.

primal lintel
#

ah shit

#

thanks

#

any chance you could help me with one more little one?

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@vale wigeon i'm not sure why they are multiplying by 12 in the second line

vale wigeon
#

the probability of exactly one voter voting for party B is 12C1 * 0.4^1 * 0.6^11

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the number of voters for party B follows a binomial distribution

primal lintel
#

ah okay

#

little confusing but just need some sleep haha

#

thanks

lone heartBOT
#

@primal lintel Has your question been resolved?

lone heartBOT
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broken wraith
#

i^52

lone heartBOT
broken wraith
#

I need to understand this

echo socket
#

i^52 = (i^2)^26 = (-1)^26 = 1

broken wraith
#

How?

#

I need to learn how can I solve it by myself

echo socket
#

Just remember that i^4 = 1, that's it

broken wraith
#

Ok

echo socket
#

So i^4k = 1 is also true for integer k

broken wraith
#

K

broken wraith
echo socket
#

That's just a further explanation

#

i^2 = -1
So
(i^2)^26 = (-1)^26

broken wraith
#

If the power from multiples of four the the solution equals one?

echo socket
#

Yes

broken wraith
#

Ok , thanks

lone heartBOT
#

@broken wraith Has your question been resolved?

lone heartBOT
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echo socket
#

It's correct

#

Show your work

#

Limit of f is not the same as limit of f'

#

I'd recommend rewriting x^x as e^(xlnx) and finding the limit of xlnx

zealous drum
#

i need helpp

#

about

echo socket
#

Post your question in an available help channel

zealous drum
#

ok

echo socket
#

$\lim_{x\to{0^-}}e^{x\ln{x}} = e^{\lim_{x\to{0^-}}x\ln{x}}$ since the function $e^x$ is continuous

ocean sealBOT
#

A Lonely Bean

echo socket
#

It does

#

Rewrite xlnx as lnx/(1/x) and apply L'hopital's rule

#

Oh wait 0^-

#

x^x isn't even a real function for all x < 0 though

#

It's weird to approach it like that

lone heartBOT
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upbeat hemlock
#

Hellow ! I wanted to know how to get the derivative number... I figured out -h-2a+17 ? What should I "take" ? -2 ?

#

I toke Tf(a)

#

I probably know what to do next I use the equation of tangent and get the limit with

lone heartBOT
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uneven burrow
lone heartBOT
uneven burrow
#

How to do this?

ocean sealBOT
upbeat hemlock
uneven burrow
#

like prove it

wanton tusk
#

use identities

stark grotto
wanton tusk
#

no need so complex actually hahaha

stark grotto
#

i just want to be more detailed hahaha

wanton tusk
wanton tusk
#

bec I’m very careless HAHA

uneven burrow
#

TYSSMMMM

wanton tusk
#

welccc!

uneven burrow
#

.close

lone heartBOT
#
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bitter vessel
#

Taylor series (I get the concept of estimating a function with polynomials i just don't know how to math it)

vague coral
#

do you know the formula of the taylor expansion ?

lone heartBOT
#

@bitter vessel Has your question been resolved?

bitter vessel
#

Something like that??

bitter vessel
lone heartBOT
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lone heartBOT
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sharp rock
lone heartBOT
sharp rock
#

Playing with the actions, I've got things like

#

$g = x (x \star g) x^{-1}$

ocean sealBOT
#

todadqa

sharp rock
#

and similar expression for x

lone heartBOT
#

@sharp rock Has your question been resolved?

sharp rock
#

.close

lone heartBOT
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lone heartBOT
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lyric osprey
lone heartBOT
lyric osprey
#

Hello, I do not understand this question

#

Please help 🙏

#

<@&286206848099549185>

lone heartBOT
#

@lyric osprey Has your question been resolved?

lone heartBOT
#

@lyric osprey Has your question been resolved?

lone heartBOT
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untold pond
#

plz solve this equation 310(2700-2d)=1116d

slate jolt
#

you want to learn how to do it or just the answer?

untold pond
#

how to do it

slate jolt
#

so basically you have an equation

#

meaning that it states that both sides are equal

#

so you can keep construct a new equation from this one by appliying the same thing on both sides

#

since both sides are equal

#

applying the same thing on both sides will give equal results

#

so the equal results will be part of a new equation

#

and the goal with this kind of exercise

#

is to construct new equations that are implied by your first

#

using this rule

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"apply the same thing on both sides"

#

ideally you want to end up with an equation

#

with

#

d = something

#

and you'll have it solved

#

so for now i think you should expand the bracket first

untold pond
#

i tried to solve it but cannot get d value

slate jolt
#

to simplify

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i'll guide you

untold pond
#

thanks sir

untold pond
#

so do i have to multiply 310 with (2700-2d)

slate jolt
#

yeah

#

distribute

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310 * 2700 + 310 *(-2d)

untold pond
#

837000-620d

slate jolt
#

okay so now lets isolate the term with d

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by subtracting 837000 on both sides

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do you see the logic?

untold pond
#

how to subtract 837000 on both side

#

can u show me how to do it

slate jolt
#

oh actually nvm you shouldnt do this there is also a d term on the right

#

actually we should add 620d on both sides

#

which would be like this

#

837000 - 620d +620d = 1116d +620d

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and after simplifying

#

837000 = 1736d

lone heartBOT
#

@untold pond Has your question been resolved?

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lunar lintel
lone heartBOT
lunar lintel
#

how are we supposed to do this

#

part

#

dy/dx

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for my dy/dx i got 2t^2

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t= 0

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but they didnt

worn fox
#

Show your work

lunar lintel
worn fox
#

Why are you setting it equal to zero

lunar lintel
#

to find t?

worn fox
#

But why do you think dy/dx = 0

lunar lintel
#

idk

#

what am i supposed to do?

worn fox
#

Use the equations for x,y to find t for the point (1,3)

lunar lintel
#

how

worn fox
#

(x,y)=(1,3)

#

You can solve equations

lunar lintel
#

there is no where to plug that in

#

the equations involve t

#

not x and y

tacit arch
#

x = 1 + ln(t) = 1

worn fox
#

The equals sign is a wonderful thing

lunar lintel
#

??? how does x= 1 + ln(t) = 1

tacit arch
#

and this

faint estuary
#

You need to find the t that makes the equation work.

lunar lintel
#

oh nvm

tacit arch
#

if x = a and x = b, then a = b

lunar lintel
#

ln(t) = 0

faint estuary
#

Yup.

#

Now put the same value of t into the y equation to check it.

lunar lintel
#

t = +-1

#

for the 2nd

#

but its not -1 since ln(-1) is not 0

faint estuary
#

t=1 is the solution for both the x and y equations, to get the point (1,3)

lunar lintel
#

so now i plug that into the dy/dx

#

to get slope

#

ok

faint estuary
#

Yep. Once you have your dy/dx, put that value in to get the slope.

#

Best of luck

lunar lintel
#

2 values