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ripe elk
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that would solve that problem

manic wind
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the structures can be in any direction, sure you could check the max bounding box and determining whether you'd go vertically or horizontally before hand, but I'm not sure how big of a difference that would make

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but it could be worth it to test

ripe elk
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well it would turn this from 5 rectangles to 3

manic wind
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eg

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there's no one best way

ripe elk
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well just make it favor horizontals then

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a tiny bias

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it doesnt really matter for that

manic wind
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eeveeThink what would be the point of any bias at all

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always going horizontally would probably be sufficient

ripe elk
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true

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also remember that not all maps can be made

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cause of the offhang

manic wind
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not sure what you mean, for the overhang you would just add the overhang tiles and perform the GDM on that

ripe elk
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like this is not possible

gaunt dirge
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here one sec

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actually i don't even need to draw it

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after you add overhang, it would just become a 7x5 rectangle grid

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you're essentially just bordering the squares (their faces and corners) with another square

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similar to the stroke effect in photoshop

manic wind
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formal definition would probably just be looping through all tiles and adding a 3x3 outline, and the new shape formed includes the overhand

gaunt dirge
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i think of it similar to minesweeper rules

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where you count how many empty squares are adjacent and diagonal to each square

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and put new squares there

ripe elk
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oh wiat

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nvmd

lone heartBOT
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@gaunt dirge Has your question been resolved?

lone heartBOT
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obsidian tapir
#

i need help 😦

lone heartBOT
violet wagon
lone heartBOT
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@obsidian tapir Has your question been resolved?

obsidian tapir
lone heartBOT
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@obsidian tapir Has your question been resolved?

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sturdy sequoia
lone heartBOT
karmic pulsar
#

What have you tried?

naive valley
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"the" graph is misleading, there are infinitely many functions that satisfy these conditions

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see if you can come up with a parabola that works

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@sturdy sequoia Has your question been resolved?

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ornate condor
lone heartBOT
ornate condor
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what do they mean order of elements?

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so for n=1, we have s, 1 for a total of 2 elements?

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idk what does order of each element mean tho

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like i guess the order of the group would be 2?

limpid turret
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Order is the value m such that x^m=1

ornate condor
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so what does it mean for say D6

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we have

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{1, r, r^2, s, sr, sr^2}

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so the order would be

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{0, 1, 2, 0, 1, 2}?

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for each of those elements respectively

ornate condor
limpid turret
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Does r^1=1 for D6?

ornate condor
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no

limpid turret
ornate condor
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i guess they r all order 3?

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hm no

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order 6?

ornate condor
limpid turret
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Each element will typically have it's own order

ornate condor
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wait every element has a different order right

limpid turret
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Ya

ornate condor
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{1, r, r^2, s, sr, sr^2}

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has orders

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{0, 3, 3, 2, 2, 2}

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like this?

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or is 1 actually 1

limpid turret
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1 is 1, yes

ornate condor
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the rest r fine?

limpid turret
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(sr)^2 is not right

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Nor the last

ornate condor
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hm

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isnt that

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srsr = sr r^-1 s = s^2 = 1

limpid turret
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Oh word you're right

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Haven't done algebra in a good while

ornate condor
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yayy

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im right

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ok thanks

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💕

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.close

lone heartBOT
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civic dagger
#

how many triangles can be formed by joining vertices of polygon such that no two triangles share a common side?

solid pasture
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need help on cos of EHF

civic dagger
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I was trying to divide number of possible sides a polygon have to 3, but I realised some sides can just not intersect

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Can someone give me a hindsight to solve the problem please?

solid pasture
#

hmm well
HF=7.5
FG=9
HG=10
EH=5
EF=6
and it said fond the cos of EHF and i have to idea

civic dagger
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use cosinus law

solid pasture
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doesnt that only work on 90 degree trangle?

civic dagger
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no

solid pasture
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ow
well Thank you very much

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hyp is the longest
opp is shortest
adj the middle man
so
hyp=7.5
opp=5
adj=6
am i right?

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cos=adj/hyp

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6/7.5 ?

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@civic dagger is it right?

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<@&286206848099549185>

manic wind
fallen verge
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Rounded down

civic dagger
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let n=5, your formula gives 3 while in this case it is 2 so no I guess

lone heartBOT
#

@civic dagger Has your question been resolved?

lone heartBOT
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@civic dagger Has your question been resolved?

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polar trout
#

what equation would I use to relate the variables?

polar trout
#

I also drew a diagram for easier understanding

lone heartBOT
#

@polar trout Has your question been resolved?

polar trout
#

<@&286206848099549185>

tacit arch
# polar trout <@&286206848099549185>

Try watching this
https://youtu.be/dUBeikdfK10

This calculus video tutorial on application of derivatives explains how to solve the angle of elevation problem in related rates. It discusses how to determine the rate at which the angle of elevation changes given the altitude of the airplane and the horizontal speed at which it travels in miles per hour. You need to know implicit differentia...

▶ Play video
polar trout
#

alright thanks

#

.close

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median oar
#

Confidence Interval:

if i am given some normally distributed data, with an average ${\bar {X}}$, a standard deviation $S$ and a sample size of $n$

from the wikipedia page, $\Pr \left({\bar {X}}-{\frac {cS}{\sqrt {n}}}\leq \mu \leq {\bar {X}}+{\frac {cS}{\sqrt {n}}}\right)=0.95$

do i just plug and get the range? and let c = 0.975 for a 95% confidence

tribal haven
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0.95 = 95%, not 0.95**%**

everything else looks correct

ocean sealBOT
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Frosst

median oar
#

example:
$\{\bar {X}} = 9584.70\
S = 291.41\
n = 1000\$

plugging in the values,

$\Pr \left({9584.70}-{\frac {0.975\cdot 291.41}{\sqrt {1000}}}\leq \mu \leq {9584.70}+{\frac {0.975\cdot 291.41}{\sqrt {1000}}}\right)=0.95\$
We can be 95% certain that the true mean is within $9575.72\leq \mu \leq 9593.68$

ocean sealBOT
#

Frosst

lone heartBOT
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@median oar Has your question been resolved?

median oar
#

Can someone just check this is correct please

tribal haven
median oar
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So I’m putting in 0.025 for the lower bound?

tribal haven
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you plug in the x value corresponding to the 0.975 quantile of the distribution of mu, which since you've normalized it is just the standard normal distribution

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should be something like 1.96

lone heartBOT
#

@median oar Has your question been resolved?

lone heartBOT
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weak pagoda
#

hi, I need help differentiating this

lone heartBOT
weak pagoda
#

where y=y(x)

limpid turret
#

you know about implicit differentiation?

weak pagoda
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yeah I do, but I think my answer is wrong

limpid turret
#

show

weak pagoda
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dy/dx(y*x^(1/3)=ln(y))

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=

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1*(dy/dx)x(1/3)+y1/3x^-(2/3)=1/y*dy/dx

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hard to type math on discord lol

limpid turret
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looks good

weak pagoda
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and then further

limpid turret
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well so far so good at least

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Surround text in backticks (`) to remove formatting

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1*(dy/dx)*x*(1/3)+y*1/3*x^-(2/3)=1/y*dy/dx

weak pagoda
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dy/dx(x^(1/3))-(1/y)=(-1/3x^-(2/3)*y)/(x^1/3)-(1/y))

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ahh it got kinda messy there

limpid turret
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I'm not good at LateX, but here's what you wrote so far at least:

weak pagoda
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uhmm

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end answer i got was dy/dx=(-1/3x^-2/3)y/(x^1/3)-(1/y)

limpid turret
weak pagoda
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I did, its so hard to type so I just skipped ahead

limpid turret
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for sure

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Yes that answer looks right

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I got the same

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so good work

weak pagoda
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thanks, but when I type it into wolframalpha and symbolab i get something completely different

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so idk whats right or wrong, I guess I just needed someone to double check it

limpid turret
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Probably just does extra algebra

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Well yeah, I got exact same answer

weak pagoda
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but this answer is still fine, right?

limpid turret
#

yes

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you could probably simplify the fraction stuff a bit, but I don't see a need personally

weak pagoda
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nahh im good 😄

limpid turret
#

Wolfram will sometimes give strange looking answers which -in reality- are just your answers but with some aggressive algebra changes

weak pagoda
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ahh okay, I see

limpid turret
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A byproduct of how it solves things and using limited resources to respond to your queries.

weak pagoda
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makes sense

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but yea, there's two parts to this problem really

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this is the full problem, in norwegian though but I can translate

limpid turret
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Better be speedy, because I'm off to bed in like 5 min

weak pagoda
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alright

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so it says that y=y(x) which is a function of x

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which is fair

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such that y(1)=-1

limpid turret
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you're given y(1)=-1, then user Euler's method to approximate y(2)?

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Did I get that right?

weak pagoda
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yes

limpid turret
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So you need to find the equation of the tangent line at (1, -1)

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you have one of the points, (1, -1)

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Now you just need the slope

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which is dy/dx

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You can calculate that since the x and y were given to you.

weak pagoda
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ah so we use x=1

limpid turret
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yee

weak pagoda
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which is y=-1?

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gotcha

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and then we just put in the values in the differentiated equation?

limpid turret
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yup

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that will give you dy/dx (your slope)

wet meteor
limpid turret
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Then you have your y=mx+b line

weak pagoda
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alright

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but where does eulers method come into play?

limpid turret
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Oh right it's a repeated process.

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(Been a good decade since I've done this stuff)

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I think just reading up would be more helpful

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In mathematics and computational science, the Euler method (also called forward Euler method) is a first-order numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. It is the most basic explicit method for numerical integration of ordinary differential equations and is the simplest Runge–Kutta method....

weak pagoda
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we're supposed to find a numerical approximation to the value y(2)

limpid turret
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There's a nice example in there so that should help

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wish I could stay to help but I'm an hour past my bedtime

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So best of luck

weak pagoda
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alright, thank you for the help

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hope you sleep well ^^

ripe glen
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Hi

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I need help for this

lone heartBOT
#

@weak pagoda Has your question been resolved?

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sudden nebula
#

Scenario: Mr. and Mrs. Torre are planning to have their own home but have limited budget. They went to a bank for some advice as to how they can produce enough for the down payment on a house and lot they have chosen. This is the advice of the bank:

sudden nebula
#

If you will invest P20,000 at the end of each year for 5 years in an account that pays interest at 10% compounded annually, you will have the amount for the down payment of the house and lot at the end of 5 years.

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What type of annuity is being asked in the problem?

Future Value Simple Ordinary Annuity
Present Value Simple Ordinary Annuity
Future Value General Ordinary Annuity
Present Value General Ordinary Annuity

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I'm very confused with this problem I hope someone can help me and sorry for bad English

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<@&286206848099549185>

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please help :< this is the only question im stuck at :>

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@sudden nebula Has your question been resolved?

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rigid island
#

Hey, I’d like help with a problem

lone heartBOT
rigid island
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4x-2=6

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I’m starting algebra so I don’t really know how to even begin this

thorny haven
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Hello zoraida

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$4x-2=6$

ocean sealBOT
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ItzAine

thorny haven
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if youre still new to algebra, theres a whole number of different ways to look at these equations

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personally I look at them as sides, left side or right side

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when you move something to the other side, a + becomes a -, a * becomes a /

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in our real day to day life we dont say we have positive 6 apples, we just say we have 6 apples. In algebra we dont need to write the + if there is no addition to it

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lets move the -2 to the other side of the =

thorny haven
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-2 becomes +2 when you move it to the other side of the =

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the = will be the "middle"

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we then have $$4x=6+2$$

ocean sealBOT
#

ItzAine

thorny haven
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can you complete this? @rigid island

rigid island
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so

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would i move the two back to the other side

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because that’s how they gave it to us

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@thorny haven

thorny haven
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just complete the right side

sly comet
#

bro why are u teaching it incorrectly @thorny haven

thorny haven
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wdym @sly comet

sly comet
#

4x-2 = 6

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because whenever u wanna get rid of 2

thorny haven
#

theres a ton of ways to do it

rigid island
#

so would the right side be 4

sly comet
#

u subtract

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so its 4x -2 -2 = 6-2

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which is 4x = 4

thorny haven
#

bruh

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u add 2 not subtract 2

sly comet
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no because ur trying to get rid of 2 bro

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stop trolling

rigid island
#

why don’t we divide it

thorny haven
#

yea -2 -2 is not 0 dumbo

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🤦‍♂️

sly comet
#

stop fucking calling me dumb

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ur so stupid bro

thorny haven
#

bro look at ur math

sly comet
#

im gonna get my proffessor

rigid island
#

guys relax

sly comet
#

to prove it

thorny haven
#

u said 4x-2-2

keen pine
#

What

sly comet
#

yeah mother fucking fucking

thorny haven
#

when is negative 2 minus 2 a 0

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LMAOO

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-2 -2 = -4

rigid island
#

but we don’t we divide it

keen pine
rigid island
#

why don’t we divide it

thorny haven
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because we cant

rigid island
#

why

thorny haven
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we need to have 4x alone to divide

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not 4x-2

rigid island
#

why do we need to have it alone

sly comet
#

bro r u fucking clapped in the mind???? u can divide both sides by 4x-2

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and then its equal to 1

rigid island
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but why are we dividing

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YOURE CONFUSING ME DUDE

keen pine
#

Bro what

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Ok what's the question

rigid island
#

please stop i need to submit this tmrw please

keen pine
#

💀

sly comet
#

we divide because like u want to solve the thing and dividing cancels out everything to get x

rigid island
#

4x-2=6

sly comet
#

@thorny haven bro

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sometimes u need to not troll because people nbeed genuine help

keen pine
rigid island
#

so then we would divide both sides by 4x-2

keen pine
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Because 4x = 8

rigid island
#

and that gives us 2

thorny haven
#

well u can divide but u gotta do both sides

rigid island
#

is that why it’s 2

thorny haven
#

and not one side

keen pine
#

4 * x has to be 8

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So x is 2

rigid island
#

how

thorny haven
keen pine
#

4x/4 = 8/4

rigid island
#

where did the 8 come from

thorny haven
#

6+2

keen pine
rigid island
#

but then where did 6+2 come from

keen pine
#

4x - 2 = 8

rigid island
#

aren’t we looking at 4x

keen pine
#

Bro 💀💀💀💀

rigid island
#

yeah

thorny haven
keen pine
#

Ok so

keen pine
sly comet
rigid island
#

STOP SWearing and let me learn

#

so 4x-2=8

thorny haven
#

4x-2=6

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was the original question

rigid island
#

the we times both sides by 2

keen pine
sly comet
#

aight laters im going deuce and peace 🤘

rigid island
#

oh sorry that one

keen pine
#

What grade are you in?

rigid island
#

year 5

keen pine
#

I see

thorny haven
#

they teach algebra in YEAR 5

keen pine
thorny haven
#

damn

sour jolt
#

4x-2=6
4
x=6+2=8
x=8/4=2
Am I right?

keen pine
keen pine
rigid island
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i go to advanced school

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wait so

keen pine
rigid island
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4x-2=6

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then we times both sides by 2

keen pine
#

Yes

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No

rigid island
#

because x=2

thorny haven
#

whaa

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nonno

keen pine
#

Not times

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Add

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Ok I learnt it like this:

Take -2 to the right hand side of the equation

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-2 becomes positive

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So it's plus

thorny haven
#

yes thats how i learned it as well :)

keen pine
#

But you could also think of it by adding 2 to both sides

keen pine
rigid island
#

why are we adding 2

keen pine
#

Because -2+2= 0

rigid island
#

but why aren’t we getting 4x

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but isn’t x what we trying to find

keen pine
keen pine
#

We dont know what 4x is

thorny haven
#

to get 4x by itself from 4x-2, we need to add 2

keen pine
#

But we know when we -2 from 4x we get 6

#

So 4x has to be 8
Because 8-2=6

rigid island
#

so to if we took the second derivative of both side then divided it by e, and multipled it by i, then intergrated by parts we would get x=2

thorny haven
keen pine
#

Not second derivative what 💀💀💀💀

thorny haven
#

this not no calculus 😭

rigid island
#

but we did that today at school

keen pine
#

Lmaoaoa

thorny haven
#

YOURE TROLLUIBNG

keen pine
#

Ok this guy's trolling

rigid island
#

what

keen pine
#

My godddd bro

#

Lmao

rigid island
#

so wait let me try again

thorny haven
rigid island
#

4x-2=6

keen pine
#

e^πi = -1

rigid island
#

that’s beautiful

#

idk how they calculated that

#

when both e and pi are irrational

keen pine
#

When you skip algebra and jump straight to calculus:

keen pine
rigid island
#

wait pi * i would need to give you an even integer no

keen pine
#

No

rigid island
#

since e^pi i would need to be real

keen pine
#

I actually haven't studied this yet so idk

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I just know e^pi i = -1

rigid island
#

yeah

keen pine
#

yeah

#

I have no idea why it's e

lone heartBOT
#

@rigid island Has your question been resolved?

pliant estuary
keen pine
lone heartBOT
#
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vale wigeon
#

show work

keen pine
#

If each side increases by 5m/s then the volume will increase at 125m³/s

#

Yes

#

Wait I got it

#

So the initial volume is 1000m³

#

So each side is 10m

#

If one side increases by 5m every second

#

The volume increase per second would be 5×10×10 which is 500m³/s

#

Yea

#

Yea

#

Let's just think any one side increases by 5, maybe the L

#

Yea

open hound
#

i think all sides increase by 5, thats why it refers to it as a cube, stupid worded question tho

lone heartBOT
#

@grizzled raptor Has your question been resolved?

open hound
#

you could also argue that

#

mhm

#

thats why its a stupid question

lone heartBOT
#

@grizzled raptor Has your question been resolved?

lone heartBOT
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haughty yoke
#

hey how do i compute the minimal distance between an ellipse(the edge) and a point?
i know how to calculate the distance between two points but im not very good at math in general?)
is there any way i can find like a equation for a ellipse if i have the two radius?
im trying to make a code that checks if two ellipses are overlapping.

lone heartBOT
#

@haughty yoke Has your question been resolved?

lone heartBOT
#

@haughty yoke Has your question been resolved?

haughty yoke
haughty yoke
#

i give up whatever

ocean sealBOT
#

Mehdi_Moulati

haughty yoke
#

What is a what is b?

hollow sparrow
haughty yoke
#

Hmm this us complex

hollow sparrow
#

What language do you work with?

haughty yoke
#

c++

#

I mean the programming is easy or atleast i can figure it out

#

Im just unsure how id check if two ellipses are overlaping

hollow sparrow
#

there is three variable to draw an ellipse
the center , major axis and minor axis

haughty yoke
#

Yes

#

I have a framework that allowes me to draw ellispes

#

Using these three variables

#

My makeshift solution is just checking if the distance between all point on the circumfrence on ellipse 1 and ellipse 2 are < 1 pixel

#

Essentially

#

But this is a very bad solution

#

And doesnt work if one ellups is fully inside the other

hollow sparrow
#

you can optimize that and check only the distance between the center of two ellipse

haughty yoke
#

For what

#

I have to check a number against something XD

#

I cant just check a number

hollow sparrow
#

if the distance between the center > 2*Max(a,b) than is not overlapping

haughty yoke
#

Whats Max(a,b)

hollow sparrow
#

function

#

a and b are distance

haughty yoke
#

A+b?

#

What does Max() do

#

Tehec

hollow sparrow
#

find the maximum value between a and b

haughty yoke
#

The max value between two radius?

#

What does that even mean

#

And i have 4 radius 2 a's and 2 b's

#

Since theres two ellipses

hollow sparrow
#

let me see your code

haughty yoke
#

Ok

#

any specefic code you want?

#

you're asking me for code that doesnt work.

hollow sparrow
#

one loop is enough

#

take one point from an ellipse

haughty yoke
#

if i remove a loop i will only check if they are perfectly overlapping

#

and even then this is a bad solution

hollow sparrow
#

i know

haughty yoke
#

cause it only take into account the circomfrence

hollow sparrow
#

let E1 is ellipse with center (cx,cy) and radius X and Y

haughty yoke
#

the annoyence is that the intersection isnt on the line

#

from 1 center to another

hollow sparrow
#

the equation of an ellipse in generale :
$\frac{(x-cx)²}{X²} + \frac{(y-cy)²}{Y²} \le 1$

ocean sealBOT
#

Mehdi_Moulati

hollow sparrow
#

if one point from other ellipse

#

<= 1 of this function then the two ellipse are overlapping

haughty yoke
#

i have no clue wht x and y are

hollow sparrow
#

x and y are coordination of a point (x,y)

haughty yoke
#

which point

hollow sparrow
#

any point

haughty yoke
hollow sparrow
#

any point from the space

haughty yoke
#

k

hollow sparrow
#

for example point (1,2)

#

if i replace x by 1 and y by 2

haughty yoke
#

i dont understand how a random point in space has effect on my ellipse

hollow sparrow
#

and i found that the equation is less or equal 1 then that point is inside the ellipse

#

,w graph x²/9² + y²/1 <= 1

haughty yoke
#

a ellipse

#

so do you want me to check for every point of a ellipse if its forfill that equation?

#

cause like i think an ellipse has alot of points

hollow sparrow
#

you can make it like a function

bool isOverlapping(point,Ellipse){


float X_2 = pow(Ellipse.radiusX,2);
float Y_2 = pow(Ellipse.radiusY,2);
float C_X = Ellipse.center.x;
float C_Y = Ellipse.center.y;

return (pow(point.x - C_X,2)/X_2 + pow(point.y - C_Y,2)/Y_2 <= 1);
}
haughty yoke
#

yeah

hollow sparrow
#

this code is to test if a point is inside an Ellipse

haughty yoke
#

its not working

hollow sparrow
#

so we will take every point from the other ellipse and test it

hollow sparrow
haughty yoke
#

oh bruh you mispeled radius

hollow sparrow
#

i just want to give you the hint about what i'm saying

haughty yoke
#

it work

#

okay i see this is a good start

#

so now i need to figure out what points would go inside of eachother ?

hollow sparrow
#

if a point in the edge of an ellipse inside other ellipse

#

then both ellipses are overlapping

haughty yoke
#

well the thing is id be silly if i have t check every single point

hollow sparrow
#

there is a way

haughty yoke
#

i mean effeciency wise

hollow sparrow
#

i know

#

but you need to solve an equation

#

more complicated

haughty yoke
#

i guess i could like get a few points from ellipse 2

#

using a for loop and chaning an angle

#

no wait then i get the same problem

hollow sparrow
#

what problem ?

haughty yoke
#

well if my first ellipse is smaller then my second one

#

then the point on circomfrence will all be outside the ellipse

hollow sparrow
#

now you need to test the distance between the centers

haughty yoke
#

i have a distance etween centor function

#

i have a distance function

#

i have all these function that sortof do what the name suggests

#

OMG

#

wait i can determin ethe angle

#

between the centers maybe

hollow sparrow
#
return getDistance(Ellipse.center,Ellipse1.center) <=
 min(Ellipse.radiusX,Ellipse.radiusY)
haughty yoke
#

im still not sure what min is supose to be

hollow sparrow
#

the minimum

haughty yoke
#

i get that min implies the word minimum

#

but what is minimum of two numbers

#

???

hollow sparrow
#

in C language you need to import #include<math.h> to use it

haughty yoke
#

you mean a subtraction?

hollow sparrow
#

i don't know for c++

haughty yoke
#

like what does min do

#

i want to understand it

hollow sparrow
#

min(1,2,3) = 1

haughty yoke
#

AHHH

#

wow

#

ok

hollow sparrow
#

i guess in c++ :
std::min()

haughty yoke
#

im just saying that it wont work

#

two ellipses can overlap

#

when

#

they are next to eachother

hollow sparrow
#

when at least one point is commun between two ellipse

#

i know

haughty yoke
#

like look if i do the distance between the centers

#

is less then either the x radius or y radius of onl one

#

then its not gonna work

#

like do you understand what i mean

hollow sparrow
crude brook
haughty yoke
#

?

hollow sparrow
haughty yoke
#

the distace of the center doesnt matter

#

i dont know how to explain this to you

#

the intersection of two ellipses doesnt happen on the distance with the two centers

#

Look my two ellipses are overlaping but the distance from the centers is larger then the radius

hollow sparrow
#

we will use it only if we find that the ellipse inside the other one

#

we that happend

#

be sure that the center of one of them will be inside the other one

haughty yoke
#

right..\

#

so you want me to check if all the points of the circomference of one ellipse inside the other ellipse

#

and or if the distance from the two centors are withing a certain radius

hollow sparrow
#

if(ellipse intersect with other )
return true
else
take point from an ellipse1 and test on ellipse 2
if true
return true
else take point ellipse2 and test on ellipse 1
if true
return true
else
return false

haughty yoke
#

right

#

but like what is the first thing supose to be

hollow sparrow
#

the for loop that you did

haughty yoke
#

but thats terrible

hollow sparrow
#

you take all the point in the edge

haughty yoke
#

i chec all the poiints on the edge??

hollow sparrow
#

i know but for now

#

i m trying to find a better solution

haughty yoke
#

math is too hard

hollow sparrow
haughty yoke
#

why is it so hard

hollow sparrow
#

haha who knows

#

it's hard for our brain

haughty yoke
#

i really want to like it but like why am i so bad at it

hollow sparrow
#

you need to start from the basic

#

that's why I join this group

clear current
#

can someone. help with 17

hollow sparrow
hollow sparrow
#

@haughty yoke i guess something like that

bool isPointInEllipse(point,Ellipse){
    float X_2 = pow(Ellipse.radiusX,2);
    float Y_2 = pow(Ellipse.radiusY,2);
    float C_X = Ellipse.center.x;
    float C_Y = Ellipse.center.y;

    return (pow(point.x - C_X,2)/X_2 + pow(point.y - C_Y,2)/Y_2 <= 1);
}

bool  isOverlapping(Ellipse,Ellipse1){
  if(isPointInEllipse(Ellipse.center,Ellipse1) ) return true
  else if(isPointInEllipse(Ellipse1.center,Ellipse) ) return true
  else{
    for(deg = 0 ; deg < 360; deg+=1){
      double rad = Math.pi *deg /180
      double x = Ellipse.center.x + Ellipse.radiusX * cos(rad)
      double y = Ellipse.center.y + Ellipse.radiusY * sin(rad) 

      if(isPointInEllipse( point(x,y),Ellipse1)) return true;
    }
  }
  return false;
}
lone heartBOT
#

@haughty yoke Has your question been resolved?

hollow sparrow
#

i have an idea

#

i just need to verifier something

#

we can test only four point (the points intersect between the black line and the two ellipses)

hollow sparrow
#

i just need to know if there's a function (already build-in) to find the angle between tree point

haughty yoke
#

Between three point?

#

What

#

Theres many angles between three point

#

I havw a function between two points

#

An the x axis

hollow sparrow
#

what i want to do is find the coordination of points D, C, E and F

#

and that by find the angles GBF and GBC

#

if one of the points D, C, E or F inside both of the Ellipses then the two ellipse overlapping

limber stirrup
haughty yoke
#

i mean do i evne need to check all four points?

#

no that doesnt work actully

haughty yoke
#

your assumption that the overlap is on the line connecting the 2 centors which isnt always true

haughty yoke
hollow sparrow
haughty yoke
#

?

#

no like im saying checking those four points

#

wont work

#

cause if you look at my picture

#

none of those four points are in both

#

ellipses

#

yet the ellipses are overlapping

hollow sparrow
#

we are not check if the point is on the edge

#

we check if the point is inside the ellipse

haughty yoke
#

yes

#

you said four points

#

right

#

you wanna check four point for if they are in both ellipses?

hollow sparrow
#

at least one of them

haughty yoke
#

and you say the points

#

that are intersetting the circumference of the ellipse

#

and the line made my the two centers

#

which would mean this

hollow sparrow
#

the point D and E of the orange Ellipse are inside the blue Ellipse

haughty yoke
#

for mycase it doesnt work

hollow sparrow
#

ohh

#

now I understand your point

haughty yoke
#

the intersections isnt always on the line

#

yeah...

#

i guess i wait for smart math people to help

lone heartBOT
#

@haughty yoke Has your question been resolved?

lone heartBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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flint badge
#

There are twice as many quarters as half-dollars and two more than twice as many dimes as half-dollars. If the total for the coins is $5, how many coins of each type are there?

icy crane
#

any ideas?

#

@flint badge

flint badge
#

Let quarters = 25x
Let half-dollars = 50x
Let dimes = 10x

#

25x * 50x + 2(10x)*2 = 5?

icy crane
#

hmmm no no you're starting off wrong

flint badge
#

i got stuck there

icy crane
#

instead write it like this.
let quarters = x
let half-dollars = y
let dimes = z

flint badge
#

ok

icy crane
#

(these are the quantities of coins. what you wrote was how many cents each coin is worth)

#

ok. so now write the first sentence in terms of x,y,z

#

"There are twice as many quarters as half-dollars"

flint badge
#

x * y?

#

wait no

icy crane
#

no no, it has to be something = something else

flint badge
#

2x

#

2x = y

icy crane
#

close, but in fact it's the other way around

flint badge
#

2y = x?

icy crane
#

yes

flint badge
#

k

icy crane
#

now the second sentence

#

"two more than twice as many dimes as half-dollars"

flint badge
#

2y + 2 = z

#

2z + 2 = y

icy crane
#

one of those two is correct 😄

flint badge
#

2z+2=y?

icy crane
#

nope

#

the other one

flint badge
#

2y + 2 = z

icy crane
#

yes.

#

now the 3rd equation

#

5 dollars in total

flint badge
#

i got stuck on the third equation

icy crane
#

alright... how many quarters did we say we have

flint badge
#

twice as many as half dollars

icy crane
#

sure sure. but without mentioning half dollars

#

we just said we have "x" quarters

flint badge
#

right

icy crane
#

if we only look at our x quarters, how much money would we have? remember that one quarter is 0.25 dollars

crude brook
#

1÷0=0 certain?

flint badge
#

2(25x) = 50

#

50x=50
x=1

icy crane
#

@crude brook go to another help channel

icy crane
#

before you write any equations

#

answer this very simple question:
if we have 1 quarter we have 0.25$
if we have 2 quarters we have 0.5$
if we have 3 quarters we have 0.75$
if we have 4 quarters we have 1$.

if we have x quarters we have ???

flint badge
#

x?

#

no

#

wait

icy crane
#

the answer contains x but is not just x

flint badge
#

ok uhh

#

1x?

#

no

icy crane
#

1 times x equals x so no 😄

flint badge
#

25x?

icy crane
#

well. close enough. it's 0.25x

flint badge
#

if we have x quarters we have 0.25x

icy crane
#

we have 0.25x dollars , yes

#

what if we have y half dollars? how many dollars is that?

flint badge
#

*0.50y

icy crane
#

yep

#

wait what's that star doing there 🤔

flint badge
#

oh i accidentally wrote 0.50x before and was making a correction

icy crane
#

alright alright

#

and what if we have z dimes? how many dollars is that

flint badge
#

0.10z

icy crane
#

great

#

now the total amount of money is the dollars we have from all our quarters half dollars and dimes put together

#

and it's equal to 5$

#

can you write the equation now?

flint badge
#

2(0.50y) + 2 = 0.10z?

#

0.50y+0.25x+0.10z=5

icy crane
#

the second thing you wrote is correct

flint badge
#

ok so

icy crane
#

so to recap we have three equations:
x = 2y
z = 2y + 2
0.5 y + 0.25x + 0.10z = 5

#

you can substitute x and z in the third equation and solve for y

flint badge
#

0.25 = 2(0.50)?

icy crane
#

not sure what you did here but it's definitely wrong

#

follow my instructions, "substitute x and z in the third equation and solve for y"

#

basically take the third equation. but wherever you see x, write 2y instead

#

and wherever you see z, write 2y+2

#

I have to go now, so I'll just tell you the solution.
the 3rd equation becomes:
0.5 y + 0.5 y + 0.2y + 0.2 = 5 . and if you solve it you get y = 4. then you go back to the other two equations and set y=4, so x = 8 and z = 10.

lone heartBOT
#

@flint badge Has your question been resolved?

icy crane
#

@flint badge that problem was too hard for you. you have to go back and do simpler problems before you can understand it

flint badge
#

oh its my homework lol

icy crane
#

you have to look at the homework you did 2 weeks ago then. get the basics right first

elfin moat
#

dam

lone heartBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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stoic gyro
lone heartBOT
stoic gyro
#

So my prof told me we are not dealing with edges that loop in on itself

#

didn't teach it in the class and then asks a question about it

#

any suggestions on how to do this

lone heartBOT
#

@stoic gyro Has your question been resolved?

spice aspen
#

how to make tht into a pie chart?

stoic gyro
#

@spice aspen I'm trying to use this channel right now. If you go up to the "math help(available)" section you can post your question in there

#

<@&286206848099549185> does anyone know how to solve my problem? or help guide me to the solution

remote heron
#

sub graph thonk

#

i do not

stoic gyro
#

D:

remote heron
#

what is a subgraph

#

,w subgraph

remote heron
#

oh

#

can it just be the powerset? thonk

stoic gyro
#

I have no idea

#

what's throwing me off is the loop

#

our prof specifically said we are not going to cover those problems

remote heron
remote heron
stoic gyro
#

erm give me a sec

#

What do you mean by this part

remote heron
#

the loop

#

it only adds two graphs

#

well

#

one it doesnt add

#

one it adds

stoic gyro
#

i mean How i was thinking about it

#

is the loop makes a group of sub graphs

#

if the loop is present point a -> b is counted once

#

if the loop isn't present point a -> b is counted

remote heron
stoic gyro
#

so whatever my final answer is shouldn't i just double it?

#

double it - 1

remote heron
#

well it might not exist in every subgraph

#

the loop cant exist if x2 doesnt

#

actually i think

#

i think you lose half the vertices if you remove x2

#

right

#

no, all but 1

stoic gyro
#

i'm talking about e1 sorry

#

if e1 isn't there

remote heron
#

okay we can find 2

#

lets start enumerating

#
  1. No graph
  2. Original Graph\
#

actually, screw 3

#

lets count it with combinatorics

#

so the 2 obvious ones

#

then you have uhh

#

$\sum _1 ^4 \binom4i$

ocean sealBOT
#

jan Niku

remote heron
#

removing only vertices

#

sorry, edges

#

removing only edges

stoic gyro
#

4 choose 4 + 4 choose 3 + 4 choose 2 + 4 choose 1 ?

remote heron
#

yea

#

since you could remove all, only 3, only 2 or just 1

#

removing none is already counted

#

as 2 above

#

i think removing vertices takes more care

#

unless theres a nice formula

stoic gyro
#

This is the formula that is in our lecture

#

at the top?

remote heron
#

complete graph?

#

this isnt complete tho

#

maybe youre talking about something else

#

theres only uhh

#

theres only 6 cases

#

for removing vertices

#

id juts enumerate them by hand

stoic gyro
#

im not going to lie I have attempted to do that

remote heron
#

actually

#

its just 6 right

#

the only concern would be like

stoic gyro
#

4 choose 4 + 4 choose 3 + 4 choose 2 + 4 choose 1 isn't right either

remote heron
#

you have duplicates

#

but i dont think that will happen

remote heron
stoic gyro
#

okay i'm 100% lost

remote heron
#

so you have

#

in my mind

#

4 things

#

you can remove everything or nothing

stoic gyro
#

yes 4 edges

remote heron
#

or remove just some edges

#

or remove just some vertices

#

or both

#

weve enumerated the first 3

#

idk because this graph is so simple

#

you might not pick up any extra cases in the last one

#

also id say for sure idk how to do this the right way

#

im just trying to think of A way to do it

#

so what you need to check is

#

lemme draw the 6 graphs that result from removing vertices

stoic gyro
#

I thought i wasn't allowed to remove the x2, x3, x1

remote heron
#

why not

#

and

#

i think doing this constructively is the wrong way now

#

but

#

were close anyways

stoic gyro
#

erm if you say so? I have guessed everything between 12-20

remote heron
#

its more than that

#

we have 23 so far

#

plus i think there are at least another

#

4 or 5

stoic gyro
#

30

#

the answer is 30

remote heron
#

yea

#

getting close

stoic gyro
remote heron
#

fun question

#

this would be a fun combinatorics problem

stoic gyro
#

i have no idea what's going on

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:' )

remote heron
#

yea the MSO

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read the MSO*

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its essentially a combination problem

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with a tiny amount of graph rules strapped on

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(edges can only connect vertices)

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i wonder what the general form of this is

stoic gyro
#

I'll ask my prof for help tomm

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to better understand + ill read this doc

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thank you!!!

remote heron
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ah

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more technical stuff here

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and np

molten pivot
#

Lol

remote heron
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do you like my link

molten pivot
#

You can delete the tracking

remote heron
#

i dont wanna be tracked

molten pivot
#

You are being tracked.

molten pivot
#

I am tracking you.

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🐸

remote heron
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oh crap

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they bring in isomorphisms into this

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so that would actually collapse some of your 30

stoic gyro
#

why did my thing get deleted

remote heron
#

i think

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you lose at least

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4?

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wild

stoic gyro
#

well thank you again! on to the next impossible question

remote heron
stoic gyro
#

!answered

remote heron
#

.close

lone heartBOT
#
Channel closed

Closed by @remote heron

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remote heron
stoic gyro
#

thank

lone heartBOT
#
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thorn patio
lone heartBOT
thorn patio
#

anyone spot anything wrong with this?

wind cloak
#

Looks good to me

thorn patio
#

H was wrong 😦

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apparently theres a specific case

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where h is false

#

is mod(zw) = mod(z) x mod(w) ?

remote heron
ocean sealBOT
#

jan Niku

remote heron
#

whats $wz$

ocean sealBOT
#

jan Niku

remote heron
#

a way to think it through

thorn patio
#

$24e^{{i\theta_z}+{i\theta _w}}$

ocean sealBOT
#

Techno

remote heron
#

it boils down to like

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$|a||b| = |ab|$

ocean sealBOT
#

jan Niku

thorn patio
#

so the same thing with argument?

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but with addition

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arg(wz) = arg(w) + arg(z)

remote heron
#

that should give you the answer

thorn patio
remote heron
#

obviously you have to be careful about Arg and arg

thorn patio
#

woah

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whats the difference?

remote heron
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i just mean

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obviously you have non-uniqueness in the argument

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you need to be aware of that

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maybe thinkies

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depends on your hw

thorn patio
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im confused

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is Arg and arg different notation?

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do they mean different things?

remote heron
#

yea

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Arg is unique

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like $\arg (i) = \frac \pi 2 + 2k\pi$

ocean sealBOT
#

jan Niku

remote heron
#

but $\text{Arg} (i) = \frac \pi 2$

ocean sealBOT
#

jan Niku

thorn patio
#

i see

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is Arg the principle argument?

remote heron
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it might not be important

remote heron
#

principle value, principle argument

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Arg

thorn patio
#

then arg is just a general argument of the complex number

remote heron
#

sure

thorn patio
#

what does iirc mean as well

remote heron
#

if i remember correct

thorn patio
#

right ok

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thank you for your help 👍

remote heron
thorn patio
#

.close

lone heartBOT
#
Channel closed

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#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

alpine sable
#

The Casino at Monte Carlo uses a European Roulette wheel. It offers even odds against the ball landing in a red slot. What probability of landing on red would this correspond to if the offered odds (also called posted odds) of even were the correct odds?

Ive never been more confused in my life

vale wigeon
#

even odds means 1:1 odds

alpine sable
#

and its asking what percentage is that?

vale wigeon
#

you're asked to convert that into a probability yes

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not necessarily a percentage, though it would do you no harm to give the answer that way.

sly comet
#

@vale wigeon do u like ur pfp?

vale wigeon
#

why are you asking me here and not in #discussion or #chill? help channels are not for casual chatter.

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also who are you lmao

sly comet
#

sorry bro

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loosen up though

alpine sable
vale wigeon
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don't call me bro.

sly comet
#

@alpine sable do u like ur pfp?

alpine sable
sly comet
sly comet
alpine sable
#

bro and dude are gender neutral right?

vale wigeon
#

...can we get back on topic?

alpine sable
#

yeah sorry

night geyser
#

@sly comet please stop interrupting random help channels

vale wigeon
#

milkman, you have so far not said whether your question has been answered

alpine sable
#

yeah its answered

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ty

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how do i close

vale wigeon
#

alright, you can go ahead and .close

alpine sable
#

.close

lone heartBOT
#
Channel closed

Closed by @outer hedge

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