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rough crown
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so Gn would be the sum of (1+2+3+…+n) integers

native nebula
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like 1 is an integer

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then 2+3 is 5 which is another integer

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likewise n terms will give n integers right?

rough crown
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well yeah but to keep it simple, we don’t simplify and keep it as 1+2+3+4+5+… to make use of sum of integers

native nebula
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yeah

native nebula
rough crown
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nono

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we keep them separate

native nebula
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then how n integers ?

rough crown
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because adding 1+2+3+… is much easier than 1+5+20+…

native nebula
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yeah

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I got this

native nebula
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right?

rough crown
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Gn does have n terms, But it is the sum of n(n+1)/2 integers

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take a look at each term

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first term is just 1

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second term is 2+3

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third term is 4+5+6

native nebula
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I got the terms one

rough crown
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so in the 4th term, it is the next 4 integers and so on

native nebula
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but i am asking you about the integers

rough crown
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yes okay

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now we are asked to find the sum

native nebula
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first tell me what is the first integer of Gn

rough crown
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its just 1

native nebula
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then second

rough crown
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it would be 2

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then 3 and so on

native nebula
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then how come it will have n integers ?

rough crown
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it doesnt

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there will be n(n+1)/2 integers

ancient bridge
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hello

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anybody can help me

rough crown
native nebula
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it's not a free channel

rough crown
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this is occupied

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okay so the first term has 1 integer, 2nd term has 2 int, 3rd term has 3 int

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do u get that?

native nebula
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yupp

rough crown
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okay and so on the nth term will aslo have n int yes?

native nebula
rough crown
#

thats the total number of integers from All of the terms

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num of int in first n terms = num of int in first term+ num of int in second term +… num of int in nth term= 1+2+…+n=n(n+1)/2

native nebula
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do you think this question is complicated?

rough crown
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its a bit tricky id say but not too much

rough crown
native nebula
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hmm

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understood

rough crown
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u sure?

native nebula
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yeah I think 😅

rough crown
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you don sound sure lol

native nebula
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actually I should scribe this in my notebook

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then it will be into my head permanently

rough crown
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maybe

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try writing out a few of the first few terms

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see that they have an increasing amount of integers

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and try to sum them up

native nebula
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yeah okh

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but thanx for the help

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i appreciate it

rough crown
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well okay yeh gd luck w ur maths

native nebula
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haha thanx buddy

#

.close

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vale lichen
lone heartBOT
vale lichen
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It would become cos(infinity) which dne right?

tawny condor
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Yeah, cos(-inf) to be precise

vale lichen
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Ok great thanks

#

.close

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fiery chasm
lone heartBOT
echo socket
#

Try completing the squares in x and y

lone heartBOT
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@fiery chasm Has your question been resolved?

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alpine sable
#

@eager parcel ask for help with !help

alpine sable
#

.close

lone heartBOT
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eager parcel
#

But it’s just bots man

#

.close

lone heartBOT
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tulip gale
#

Someone help me with this?

lone heartBOT
tulip gale
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Sorry if its in swedish

high rapids
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Vad betyder grundpotensform?

tulip gale
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u swedish?

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well obv

high rapids
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Jag

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Ja

tulip gale
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vet du inte grundpotensform?

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potenser

high rapids
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Aha

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"scientific notations"

tulip gale
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ja fattar hur det blev 1,4

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men inte 3

high rapids
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Oki aså 14 * 10^2

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Och sen 1,4 * 10 * 10^2

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Därför 1,4 * 10^3

tulip gale
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aha

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okej tack ja fattar

#

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prime dragon
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If something is compounded continuously what number would you put in the place of N

mortal trellis
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what number? I mean that depends on what I wanna calculate

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usually I would choose x for a continuous variable if that is what you mean

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alpine sable
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A

lone heartBOT
alpine sable
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I need help

high rapids
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Ask

ivory pivot
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too small

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try to type something

alpine sable
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Okay

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I'll type it down

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Jeff is choosing a shrub and a rose tree for his garden. At the garden centre, there are 17 different types of shrubs and some rose trees
Jeff says, "There's 215 different ways to choose one shrub and one rose tree"
Could Jeff be correct?
You must show how you got your answer.

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So like, total ways = 215
Let's say every shrub and tree has 5 ways of finding each other's characteristics and their looks.
So, 5x17x2 = 170?

ivory pivot
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what a story

alpine sable
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5 = Diff types of characteristics
17 = Total amount of a single object
2 = Both the shrubs and tree = 34

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So 5x34

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170?

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<@&286206848099549185> (Sorry for the ping)

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@fallen verge

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Can you help?

lone heartBOT
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@alpine sable Has your question been resolved?

fallen verge
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why did you ping me?

alpine sable
#

Geoffrey?

lone heartBOT
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@alpine sable Has your question been resolved?

lone heartBOT
#

@alpine sable Has your question been resolved?

valid island
#

@alpine sable

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I think u divide it by 17 and show its not a whole number

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alpine sable
lone heartBOT
alpine sable
#

please may i have help with this equation

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<@&286206848099549185>

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im sorry for disturbing you

pallid scarab
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to get the perimeter of the pond, you basically have to get every side of the right triangle

alpine sable
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i have done that

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and is apparently incorrect

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so im doing something wrong apparently

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do you know what the answer is?

pallid scarab
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did you use trigonometry ?

alpine sable
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yes

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sohcahtoa

pallid scarab
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so the total perimeter is (1 + cos(78°) + sin(78°)) * 1.95m

alpine sable
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is that multiply by 1.95

pallid scarab
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1.95m is the length of the hypothenuse, sin(78°)*1.95m that of the adjacent side, cos(78°) x 1.95m that of the opposite side.
So adding those 3 lengths you get the total perimeter

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(also verify that your calculator is set in degrees and not radians)

alpine sable
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gotcha

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i was adding 1.95

lone heartBOT
#

@proper mason Has your question been resolved?

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alpine sable
lone heartBOT
alpine sable
#

Need help with the circled one

#

I add 4 plus 24 and I get 28 squared where do I go from there

slate jolt
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28 =4*7

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so sqrt(28)=?

alpine sable
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No square root

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Idk

slate jolt
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sqrt(a*b) = sqrt(a)*sqrt(b)

alpine sable
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I guess you can split it up?

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7

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?

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Oh sh

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I think I realized somethin

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I'm very confused

alpine sable
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Like this

slate jolt
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yeah it can be 14*2

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but sqrt(14) you dont know the value

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its not 7

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7²=49

alpine sable
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Oh I'm dumb

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Sorry

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Ok ok

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So factors of 28 that also have perfect squares

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Is this correct?

slate jolt
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yeah

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but you can simplify

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all these 2s

alpine sable
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Yes I have to find the x's

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Hmmm

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How

slate jolt
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factorize the numerator by 2

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then you have 2*(.....)/2

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which is just equal to whats inside the parenthesis

alpine sable
#

Is this correct

slate jolt
#

it is

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
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trail meadow
#

Two metrics d1 and d2 on X are equivalent if there exists positive constants a, b such that

a* d_1(x,y)<d_2(x,y)<b*d_1(x,y) for all x,y in X

trail meadow
#

Now, I know that this forms an equivalence relation but im asked to show that these define the same open sets in X. (That a set S is open with respect do d_1 iff it is open with respect to d_2)

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So suppose S is an open set with respect to d_1 then for all x in S we have B_r(x) is a subset of S

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with d_1(x,y) in B_r(x)

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and I want to show that S is open with respect to d_2

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So I assumed x is in S and I want to let r'=? such that d_2(x,y)<r'

carmine reef
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ok so

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S is an open set in d_1

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x is in S

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we have an open d_1 r-ball around x that's in S

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right

trail meadow
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yes

carmine reef
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so d_1(x,y) < r

trail meadow
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yes

carmine reef
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now how can we bound d_2(x,y)

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using that

trail meadow
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I thought that we could bound it by d_2(x,y)<b*d_1(x,y)

carmine reef
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yeah

trail meadow
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so let r=b*d_1(x,y)?

carmine reef
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hmm let me think

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so we just want to show that there's an open d_2 r' ball around x for any d_2

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so we need to find an r' such that the d_2 r' ball is entirely contained in the d_1 r ball

trail meadow
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yes

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oh

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i have an idea

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choose r'=b*r

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then by definition d_1(x,y)<b*d_2(x,y)<b * r=r'

carmine reef
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well i think the problem here

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suppose d_1 and d_2 are the euclidean metric both

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but suppose i'm really nefarious and don't tell you that

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and worse, i give you a b value of 10000

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now you choose r' = 10000

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and now you're telling be a 10000-ball is a subset of a 1-ball

trail meadow
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oh damn

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yeah that would be nefarious

carmine reef
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missing is i give you a ball of radius 1

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so i think we need to go the other way

trail meadow
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other way meaning...?

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1/b?

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or the other inequality

carmine reef
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choose r' to be the smaller number

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i think a

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1/b is a decent candidate as well if a doesn't work but it should probably be a

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if b works, a works, since a is always smaller than b

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and we want to choose a small enough r'

trail meadow
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but

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a*d_1(x,y)<d_2(x,y)

carmine reef
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oh

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ha

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maybe we do want 1/b

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ok

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d_2(x,y) < bd_1(x,y)

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nah this calls for latex

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$d_2(x,y) < b*d_1(x,y)$

ocean sealBOT
#

monikanicity

trail meadow
#

we know that d_1(x,y)<r

carmine reef
#

right

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$d_2(x,y) < b*d_1(x,y) < br$

ocean sealBOT
#

monikanicity

trail meadow
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but this may capture too many things

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like in the example you gave above

carmine reef
#

ok let's think

trail meadow
#

if b=1000 then we are saying that a 1000r ball fits inside a ball of 1000

carmine reef
#

we want to find an open ball in d2 that fits in an r-ball of d1

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we want to find a collection of points r' d2-units away from x that's a subset of a given collection of points r d1-units away from x

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we want to make the condition of being r' d2-units away from x strictly stronger than the condition of being r d1-units from x

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we want to show for any x,y, if d2(x,y) < r', then d1(x,y) < r

trail meadow
#

we need r' to be strictly smaller than or equal to r in order to be inside of it

carmine reef
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d2(x,y) < b*d1(x,y)

trail meadow
#

damn this question is weird

carmine reef
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let y be an element of a d1 r-ball around x

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d1(x,y) < r

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d2(x,y) < b*d1(x,y)

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i keep losing it lol

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d2(x,y) < r' needs to imply d1(x,y) < r

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AHA MAYBE

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d2(x,y) < r' and a*d1(x,y) < d2(x,y)

trail meadow
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hmm

carmine reef
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so d1(x,y) < (1/a)d2(x,y) < r/a

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?

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i give up

trail meadow
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hmm

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if r'=r/a

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nah

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thats a bound on d1(x,y)

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damn this hard asf 😭

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well hold on

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we know that it forms an equivalence relation

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so why can't we just say that there exists constants c,f such that

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cd_2(x,y)<d_1(x,y)<f * d_2(x,y)

carmine reef
#

those constants would be 1/b and 1/a respectively

trail meadow
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oh right

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yeah

carmine reef
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lol

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mood

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maybe r' is r/a

trail meadow
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but how

carmine reef
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screw it

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1/b

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ur right r' needs be small

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it probably directly follows from

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$\frac1bd_2(x,y)<d_1(x,y)$

ocean sealBOT
#

monikanicity

carmine reef
#

then

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let r' = r/b

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if y is in our d2 ball

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then $d_2(x,y) < r'$

ocean sealBOT
#

monikanicity

carmine reef
#

$d_2(x,y) < \frac rb$

ocean sealBOT
#

monikanicity

carmine reef
#

$bd_2(x,y) < r$

trail meadow
#

what

carmine reef
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lmao

ocean sealBOT
#

monikanicity

carmine reef
#

right

trail meadow
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yes

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okay wait

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yeah

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1/bd_2(x,y)<d_1(x,y)<r

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so 1/bd_2(x,y)<r

carmine reef
#

we don't know d1(x,y) < r sadly

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so

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$d_2(x,y) < r'$

ocean sealBOT
#

monikanicity

carmine reef
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$kd_2(x,y) < kr'$

ocean sealBOT
#

monikanicity

carmine reef
#

ok

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i don't know why i'm doing this but yesss it's a at last my intuition squares with the problem

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let r' = ra

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let y be in a d2 r' ball

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of x

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$d_2(x,y) < r' \
d_2(x,y) < ra \
ad_1(x,y) < d_2(x,y) < ra\
a
d_1(x,y) < ra\
d_1(x,y) < r$

ocean sealBOT
#

monikanicity

carmine reef
#

thus choosing r' = ra works, as it ensues any point in a d2 r'-ball will also be in a d1 r-ball and thus in S

lone heartBOT
#

@trail meadow Has your question been resolved?

trail meadow
#

wait

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so you're going from d_2 to d_1 right?

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like showing that if S is open with respect to d_2 then its open wrt to d_1

carmine reef
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nah other way

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I'm taking a d1-open set

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Taking an arbitrary point in the set

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claiming the existence of a d1 r-ball around it

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finding a smaller d2 r'-ball

trail meadow
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Oh so you're showing that B_r'(x) is a subset of B_r(x)?

carmine reef
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since x is general this shows there's a d2-ball (in S) around x for every x

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so S is d2-open

trail meadow
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okay

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and now the other direction 😭

carmine reef
#

nah

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equivalence classes

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we showed for any 2 elements in the same equivalence class, if S is open in one then it's open in the other

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no other direction

trail meadow
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wait but

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Oh

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they are related to eachother

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but how do we know that the other direction will follow like that

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i don't understand

carmine reef
#

well

trail meadow
#

yes

carmine reef
#

so suppose A and B are equivalent metrics and S is open in A

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Then S is open in B

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Now

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Suppose B and A are equivalent metrics and S is open in B

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Then S is open in A

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see how I just switched A and B

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If (A,B) is a pair of elements in the same equivalence class

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Then so is (B,A)

trail meadow
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is it because of symmetry?

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acc nah its just the equivalence class

placid bramble
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help me

carmine reef
#

yeah

carmine reef
trail meadow
#

if b is in the equivalence class of 'a' then 'a' is in the equivalence class of 'b'

carmine reef
#

yeah

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every equivalence relation is symmetric

carmine reef
trail meadow
#

okay

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thank you so much

carmine reef
#

no problem!

trail meadow
#

.close

lone heartBOT
#
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alpine sable
lone heartBOT
alpine sable
#

am i correct

#

rate is my worst enemy

carmine reef
#

wow

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you skipped the entire fraction step

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somehow it's mostly good

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only complaint is 70+72 isn't 144

alpine sable
#

OH SHIT

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AHAHHAHHA

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mybad

alpine sable
carmine reef
#

i have no idea what 4(18x) represents even

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and the 800

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were you copying off something else when you were working?

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normally what u do is u say like

slate jolt
#

they just multiply both sides by 5 and 4 to get rid of the denominators

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its valid

carmine reef
#

i know but i'm not sure they know

slate jolt
#

why wouldnt they

carmine reef
#

if they were copying off something else

slate jolt
#

yeah but you cant verify this

carmine reef
#

also cause they think rate is their worst enemy

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bruh chill

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i'm not running the inquisition here

slate jolt
#

yeah dw

alpine sable
slate jolt
#

but i was wondering why do you find this suspicious

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it just didnt occur to me so i wanted to know

carmine reef
#

mainly cause they said they were bad at rates lol

lone heartBOT
#
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carmine reef
#

nice job

carmine reef
#

i believe you

lone heartBOT
#
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crude jungle
lone heartBOT
crude jungle
#

Someone pls verify if ok

#

2nd half

somber escarp
#

Correct

#

Now first half

crude jungle
#

i see i forgot to take the ln of e

#

i fixed it now

somber escarp
#

?

#

I thought you were working out what c should be

#

That's what i meant with 1st half (left part of the equasion)

crude jungle
#

both parts have to do with one another

#

i messed up the first pic

#

shouldvd of taken ln

#

so other pic needs to be done again

#

i understand it now tho

#

👍

somber escarp
#

I mean op not following you thoughts but im glad you figured it out haha

crude jungle
#

.close

lone heartBOT
#
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static breach
lone heartBOT
static breach
#

Where wouldn't this be continuous?

vale wigeon
#

nowhere

lone heartBOT
#

@static breach Has your question been resolved?

lone heartBOT
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night dome
#

can anyone help me with this

lone heartBOT
#

Please don't occupy multiple help channels.

languid bolt
#

just use one channel bro

#

@night dome

night dome
#

sorry

carmine reef
#

can .close this one

#

:o other one gone nvm

#

wait no it's back lol

#

oh I'm dumb

lone heartBOT
#

@night dome Has your question been resolved?

#
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idle steppe
#

hi

lone heartBOT
idle steppe
#

so i know the criteria for a subspace is:

zero vector has to belong
a+b is in the vector
scalar multiplication

#

my question is, since mu is any real number, that means that the zero vector doesnt exist right?

slate jolt
#

well µ isnt any real number

#

its the one you chose

#

but yeah for most choices

#

this set is not a vector space

idle steppe
#

since 0 is the only value of mu, i can just provide a counterexample that if mu is anything else 0 vector does not exist

#

and also, may i ask how u typed mu lol

lone heartBOT
#

@idle steppe Has your question been resolved?

lone heartBOT
#

@idle steppe Has your question been resolved?

carmine reef
#

μ

lone heartBOT
#

@idle steppe Has your question been resolved?

pallid scarab
#

All you have to do is prove mu = 0 is the only possible value of mu such that the set is a subspace.

#

To do that :
"Suppose lambda, mu are real numbers such that the set {(x,y)|y= lambdax + mu} is a subspace of R²"

#

"Then using [insert a certain property verified by subspaces], we get mu = 0"

#

Finally you do it the other way around to show that the values you got for lambda and mu work :
"Take any real number lambda.
Let us prove that {(x,y)| y = lambdax} is a subspace..."

#

If you need more help ping me @idle steppe

idle steppe
pallid scarab
#

"Inverse addition property" is for groups, not real subspaces. Because when you're working with a real subspace you've got -1 as a scalar... so "inverse of addition property" falls into scalar multiplication property

mortal trellis
#

ehh

#

the additive part of a vector space is defined as an abelian group. and then the vector space axioms tells us that scalar multiplication is supposed to be compatible with that

#

that -1*v = -v follows from that

lone heartBOT
#

@idle steppe Has your question been resolved?

lone heartBOT
#
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wind silo
#

How do you start with direct proof?

lone heartBOT
wind silo
#

Assume n to be an odd integer 2k+1?

#

But after that the first part works out to be k^2 + k + 1, and second to be 2k^3 + 3k^2 + 1.5k + 1

#

How is it possible to match them being equal

harsh girder
#

I think there is a printing error. It should be
$$\lceil \frac{n^2}{4} \rceil=\frac{n^2+3}{4}$$

wind silo
#

woah

#

if its printing error then no wonder

#

because i have no idea how cube = square

#

could i ask if my general direction is correct? for direct proof i assume the first part to be true hence let n = 2k+1 where k is any integers

#

afterwards i assume q to be true and sub 2k+1 into n in the second part

golden canyon
#

yes, just plug n = 2k+1 and simplify both sides

wind silo
#

thanks a lot! ill check to ensure its actually a printing error

ocean sealBOT
#

秋水

golden canyon
#

I checked and the message above holds

#

with the square

harsh girder
#

let $n=2k+1$, it's not difficult to prove

ocean sealBOT
#

秋水

wind silo
#

got it! thanks for the help, it should work with n^2 + 3 😃

#

was stuck trying to make cube = square for past 2 hours

#

.close

lone heartBOT
#
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formal ocean
#

I’m confused with this

lone heartBOT
formal ocean
#

I know that the derivative of 12 will be 0

golden canyon
#

do you the derivative of ln(x)?

runic trench
#
  1. sum rule
  2. evaluate
  3. differentiate using constant rule
formal ocean
golden canyon
#

yup

formal ocean
#

So just multiply it?

#

2(1/x)

golden canyon
#

yes, the derivative of a constant times a function is the constant times the derivative of the function

#

d/dx(c * f(x)) = c * d/dx(f(x))

formal ocean
#

So it would be d

golden canyon
#

that's right

formal ocean
#

Okay thx

#

.close

lone heartBOT
#
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mighty musk
lone heartBOT
mighty musk
#

how do you multiple the top part

#

I know the sqrt will cancel out

#

but will -4 * 4 make it -16?

stable pecan
#

Yes

mighty musk
#

ok

rough crown
#

(a+b)(a-b)=a^2-b^2

stable pecan
mighty musk
#

thx

stable pecan
#

.close

lone heartBOT
#
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patent swallow
#

how can I make the intersection of a plane and a line 0

patent swallow
#

like not the point 0 but none

#

there is no intersection

#

I know nothing about the plane, I just have a line

arctic mango
#

Take any line on a plane parallel to and distinct from the original plane

patent swallow
#

I need the normal of the plane to intersect the line?

patent swallow
#

right?

#

that means the line and the plane dont intersect?

#

well wait no... the line could be in the plane

arctic mango
patent swallow
#

uhh no idea tbh

patent swallow
#

I need to create it

arctic mango
#

Take the easiest case

#

Do you know of any plane?

patent swallow
#

x+b+y=1 for example?

#

I can create one that I like?

arctic mango
#

Is z = 0 a plane?

arctic mango
patent swallow
arctic mango
#

Yes, you can consider any plane whatsoever. First you think geometrically, feel free to draw it on paper

#

And then you'll realise that the answer you seek will appear right in front of you

#

All that will remain is to figure out the equations

patent swallow
#

nah I dont get it mate...

arctic mango
#

The normal to z = 0 is the line?

patent swallow
#

nvm

#

but I need to find a plane

arctic mango
#

What is a plane parallel to the plane z = 0?

patent swallow
#

I have a line and I need to find a plane that doesnt intersect with the line

arctic mango
#

Oh, I see. So you are given a line?

patent swallow
#

yeah 🙂

arctic mango
#

I apologise

patent swallow
#

Maybe I didnt explain myself correctly

patent swallow
arctic mango
#

It's just as simple if you think about it geometrically

#

Draw a line first

patent swallow
#

I got it

#

the line

arctic mango
#

Find a plane that the line is on

patent swallow
#

something like this

arctic mango
#

The "original plane" will simply be any plane which contains the given line

patent swallow
#

if the director of that line is (-2, -1, 1) then a plane could be
-2x - y + z = 0 ?

arctic mango
#

Does the director satisfy the equation?

#

First of all, what are you given?

patent swallow
#

the line!

arctic mango
#

What is the line exactly?

patent swallow
#

u(-2, -1, 1)

arctic mango
#

In what form is it given?

arctic mango
patent swallow
#

parametric

patent swallow
arctic mango
#

Fair enough. That makes it easier

#

Okay, so you have this line. What is a plane that contains this line?

patent swallow
#

idk

#

tbh

#

gimme a sec

#

I'll think about this

#

-2x - y + z = 6 could it be this?

arctic mango
#

The origin doesn't satisfy this equation

patent swallow
#

so = 0

#

that way it satisfies the origin

arctic mango
#

Then the direction vector doesn't satisfy it

patent swallow
#

yerah

#

right

#

I'm just more confused now tbh

#

well

#

but

#

I need a plane that DOESNT intersect with the line

#

so if the line doesnt satisfy the plane

#

then we good

arctic mango
#

How do you know it doesn't intersect with the line still?

#

It can intersect at some other point than the direction vector and the origin

patent swallow
#

I would need to do
param(director) E/E Plane

#

ok so wait

arctic mango
#

You are basically given two points which describe a line.

patent swallow
#

yeah

arctic mango
#

So find a line parallel to this line
The plane containing this line can't intersect the original line, right?

#

Well, it actually can. The original way is what works

#

If I write P(x, y) = x(-2, -1, 1) + y(1, 0, 0) say?
Is this the parametric equation of a plane?
Does our given line lie on this plane?

patent swallow
#

wait

#

lets go to the begging

arctic mango
#

The way I would think about a plane is like av + bw, where v and w are vectors and a and b are scalars

patent swallow
#

I have a line, that doesn't need to be in a plane named X.

If I find the plane that contains the line, then I need to find a plane (X) that never intersects the plane where the line is contained

#

right?

patent swallow
#

ok so

arctic mango
#

That's the first approach

patent swallow
#

first step find the plane that contains the line

#

the line in this case is parameter(-2, -1, 1)

arctic mango
#

And there will be infinitely many of them. We just need to find one

patent swallow
#

a plane has the following form ax + by + cz = d

#

where a b and c are the normal of the plane

#

and d is the dot product of the normal times (I forgot what)

#

it shouldnt be difficult

#

😭

arctic mango
#

I also forgot

#

I just know the linear algebra way 😦

patent swallow
#

how is that way

arctic mango
#

That's actually all to do with vectors

patent swallow
#

I'm doing linalg too

arctic mango
#

Let me think for a bit

patent swallow
#

just read in the theory

#

for an intersection to be null

#

normal . director = 0

arctic mango
#

Okay. I have an idea

#

Let's use the vector way to go about it

#

The first thing we need to determine the plane passing through our line is to find a normal for it. Right?

patent swallow
#

for an intersection to be null

arctic mango
#

The normal of the line and the plane should be the same. So we need to find any unit vector normal to the line

#

What's a vector normal to the original line?

patent swallow
#

the whole problem here

#

is that idk what the plane is

#

I know how to do it with a plane

#

but idk without it

#

idk I just wont do it

#

cant spend 30 mins in the test figuring it out

arctic mango
#

It's fine. Even I'm not able to do it. I've become rusty on my "practical" skills

lone heartBOT
#

@patent swallow Has your question been resolved?

lone heartBOT
#
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alpine sable
#

This is what its asking for

lone heartBOT
alpine sable
#

43 is the problem I'm having trouble on

#

This is what I got so far, so I did rational zero theorem and descartes rule of signs but I dont know where to go from here

#

Should I do synthetic division?

pallid scarab
#

Are you trying to factor this ?

alpine sable
#

I dont know

#

If I should

pallid scarab
#

What's the goal of the exercice ?

#

Find x such that f(x) = 0 ?

alpine sable
#

I think so maybe

pallid scarab
#

So... whenever you have this for a polynomial, you're gonna want to factor by roots to simplify the problem.
Because A × B = 0 if and only if one of A or B is 0

alpine sable
#

This is what its asking for

pallid scarab
#

So, recall what the Rational Zero Theorem is

alpine sable
#

I'm sorry my phone is going to die I will brb

#

Ok I'm back

pallid scarab
alpine sable
#

I could show you the answer if that could help

#

This is the answer for 43

pallid scarab
#

I know

alpine sable
#

Sorry

pallid scarab
#

I got them already

pallid scarab
alpine sable
#

I'm so confused an I'm scared

pallid scarab
alpine sable
#

I dont know

pallid scarab
#

(You can note "a0" the non-zero constant coefficient, and "an" the coefficient of highest degree)

#

Like you write P(x) = a0 + a1•x +...+ an•x^n

#

With a0...an all integers and a0 is non-zero

#

Let me get this clear : do you know what the "Rational Zero Theorem" is ? If not, you might want to check your lessons

alpine sable
#

No I guess not

#

I just know its p/q with p being the number in the back and q being the number in the front

#

And then you find the factors of those numbers

#

Atleast I think

pallid scarab
#

p divides the number in the back
q divides the number in the front

#

In our example :
f(x) = x⁴ + 2x³ + x² - 12x + 8

#

So if p/q is a root, then p divides 8 and q divides 1

#

So the only rational roots possible are {1,-1,2,-2,4,-4,8,-8}

alpine sable
#

Yep makes sense

pallid scarab
#

So now, which roots work ?

alpine sable
#

So do I just plug those numbers into the polynomial

pallid scarab
#

And see if it gives 0

alpine sable
#

Ok

#

Is there a point to doing descartes rule of signs

#

On this one

pallid scarab
#

When you do find a root, immediately factor f(x) by (x-root) using polynomial division

#

Another very important thing to check is that, once you've found a root, check "how many times" you can factor by (x-root)

lone heartBOT
#

@alpine sable Has your question been resolved?

alpine sable
#

I found that -1 works

lone heartBOT
#

@alpine sable Has your question been resolved?

#
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Channel closed

Closed due to the original message being deleted

weak iron
raw latch
#

dont occupy multiple channels please be patient

weak iron
#

im not

#

i closed them

lone heartBOT
#
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ionic dove
#

2 numbers sum to a 100 and their product is 200this is what i got, i should factorize it into (y-something)(y-something) how do i get that something?

vale wigeon
#

...why did you write Zero as a word and not as a number?

ionic dove
#

#

I like to do that

vale wigeon
#

you might be misunderstood if you keep doing that

#

anyway

#

you have the equation y^2 - 100y + 200 = 0

#

do you have access to completing the square or maybe even the quadratic formula

ionic dove
#

Idk what quadric formula is

#

Explain what i can do as if i was 13 because i am

vale wigeon
#

do you know how to complete the square

#

if not then now's the time to look that up

ionic dove
#

Idk y value

#

Do you have any sources

#

Wait

#

Do you mean solve for y and substitue

gray isle
#

solving for y will get you y yes

ionic dove
#

So i solve for y and substitute

wary stream
gray isle
#

if your quadratic doesn't seem factorable and/or you can't be bothered,
quadratic formula won't fail

ionic dove
#

I dont know quadratic

wary stream
#

Because you're interrupting someone's channel

ionic dove
#

How have to temperarly occupy a chennel

#

So do i solve for y and substitute it

gray isle
#

solving for y will get you y yes

ionic dove
#

Ok i will do it real quick

lone heartBOT
#

@ionic dove Has your question been resolved?

ionic dove
#

Can you quadritic formula it for me

gray isle
#

try applying it yourself

#

identify your a,b,c values and plug

#

don't let the variable that isn't what you'd be normally used to intimate you

lone heartBOT
#

@ionic dove Has your question been resolved?

ionic dove
#

I have learned quadratics in 20 minutes but i still cant apply it

#

I tryed solving for y and tryed quadratics but i dont know how, root 9200 is 20 root 23

#

How do i work with this

carmine reef
#

i think something goes wrong between what you wrote second to last and your circled answer

#

or no nvm

#

you just found 1 particular solution

carmine reef
ionic dove
#

.close

lone heartBOT
#
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static spoke
#

answer is B

#

now close the channel kid

fluid moat
#

Lol

static spoke
#

yogurt

#

lol

alpine sable
#

if you take miles walked over days, you'll get the rate of change

static spoke
#

just multiply ur answer of 1.2 times by 5 and u get 6 miles for every 5 days

#

fr

alpine sable
#

the fraction simplifies to 6/5 for each row, which implies that Mary walks 6 miles for every 5 days

#

and you did it right since 6/5 evaluated as a decimal is 1.2

lone heartBOT
#

@alpine sable Has your question been resolved?

#
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bleak galleon
lone heartBOT
bleak galleon
#

@honest pasture

#

Your question

echo socket
#

Usually it's helpful to solve for first couple of derivatives and noticing a pattern

#

f(x) = (x + 9)^(-1)
f'(x) = -1 * (x + y)^(-2)
f''(x) = 1 * 2 * (x + y)^(-3)
f'''(x) = -1 * 2 * 3 * (x + y)^(-4)
...

#

Do you see the pattern?

bleak galleon
#

yes

bleak galleon
#

@alpine sable

tawny condor
#

$n! = n \cdot (n - 1) \cdot (n - 2) \cdot \text{ ... } \cdot 2 \cdot 1$

ocean sealBOT
#

RedstonePlayz09

tawny condor
#

Do you know about factorials?

bleak galleon
#

Yes

tawny condor
#

You could use this to express the multiplication.

bleak galleon
#

3! = 321

#

fuck

tawny condor
#

yeah I get what u meant

#

XD

#

space it out

bleak galleon
#

XD

tawny condor
#

3 * 2 * 1

#

Ok, so what's the general formula you get?

bleak galleon
#

that's the problem for us

#

@tawny condor is this right

tawny condor
#

you forgot something there

#

and the exponent is incorrect

bleak galleon
#

Could you work it out please @tawny condor

#

So that we can have an idea

tawny condor
#

Yes you do... so why did you add n?

bleak galleon
tawny condor
#

Try again.

#

Look

tawny condor
#

I can't just give you the answer

ancient meteor
#

Yes

bleak galleon
#

Put that in de website and check if it works @honest pasture

ancient meteor
#

But still the answer is incomplete

bleak galleon
#

Help him please @ancient meteor

ancient meteor
#

How can n be negative here .-.

#

n is the mumber of times you differentiate
How can you you differentiate negative number of times

#

Yea

#

Scrim has the right idea

bleak galleon
#

Wow @alpine sable

ancient meteor
#

But a bit incorrect

#

Ok ill give a hint

  • appears when n is odd and doesnt appear when n is even
#

Now try to include it in the formula

#

How would that work ?

#

No

#

Ok another hint
Any negative number with an even exponent is positive and any negative number with an odd exponent is negative

bleak galleon
#

That's a fact

distant pagoda
#

Hi

#

just wanted to know

empty mica
#

I got this bit earlier

distant pagoda
#

@honest pasture have u done the part i dmed

#

like till that part?

ancient meteor
#

Not really wrong but just incomplete

bleak galleon
#

Send ur part here @distant pagoda

distant pagoda
bleak galleon
#

R u maths professor @ancient meteor

distant pagoda
ancient meteor
#

No

distant pagoda
#

just consider the numerators now
1,-1,2,-6
it's a gp

#

every term is being multiplied by
-1,-2,-3,-4
which is the ratio itself
and itself is in ap
-1,-2,-3,-4 is the ap

#

idk more

bleak galleon
distant pagoda
#

i tried my best considering am in 10th grade 😭

#

bru

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😭

bleak galleon
#

Arithmetic progression

#

Geometric progression

distant pagoda
#

s

ancient meteor
#

(!n)(x+9)^(-n-1)
So this is your formula so far
You are just missing how to include the negative signs for alternate differentiations

bleak galleon
#

Plus first one is not even in GP

distant pagoda
#

yeah same shit

ancient meteor
#

Yes

bleak galleon
#

Bye

#

Gn

distant pagoda
#

o

#

@ancient meteor can u give my solution a read

#

like it's a part of the solution

#

but yeah

bleak galleon
#

It's not even in gp tho

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-1, 1,2,-6

ancient meteor
#

Yes

bleak galleon
#

put that in and check if it works

distant pagoda
#

hmm

#

idk

ancient meteor
#

Np

distant pagoda
#

10th class knowledge it is 💀

bleak galleon
#

GP means the common product should be same

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Like 1,3,9,27

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Etc

ancient meteor
#

I used to play
Stopped playing this year to focus more on studies

distant pagoda
#

yeah yeah

#

got it

#

just realised

bleak galleon
#

Play it @ancient meteor

distant pagoda
#

lol

bleak galleon
#

Lol

ancient meteor
#

F

#

also i understand hindi

distant pagoda
#

ki hal chal

#

it is agp my wrong

stable pecan
#

<@&268886789983436800>

#

<@&268886789983436800>

sly mantle
#

ty

lone heartBOT
#

@bleak galleon Has your question been resolved?

lone heartBOT
#
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ashen scaffold
#

hello, can someone help me with: Calculate at what distance the gravitational force on a body with a mass of 5 kg is only half as great as on the earth's surface?

teal lagoon
#

hi

ashen scaffold
#

hello

#

can you see my question?

teal lagoon
#

no sorry

ashen scaffold
#

okay: hello, can someone help me with: Calculate at what distance the gravitational force on a body with a mass of 5 kg is only half as great as on the earth's surface?

#

u here?

abstract fractal
#

What have you tried

ashen scaffold
#

bro i have 0 clue, i thought of doing 5kg x 1/2 9,81m/s² but thats so dumb i guess.

abstract fractal
#

What's the force on a body with a mass of 5kg on earth's surface?

ashen scaffold
#

49,05 N?

abstract fractal
#

,calc 5 * 9.81

ocean sealBOT
#

Result:

49.05
abstract fractal
#

Yes

#

What's half that?

ashen scaffold
#

24,52

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24,53*

abstract fractal
#

So we need to find the distance that gives a force of 24.53 N

#

What's the equation for gravitational force?

ashen scaffold
#

one sec

#

is it the one with m1 x m2 on top

abstract fractal
#

Yes

ashen scaffold
#

F=G x m1 x m2 : r²

abstract fractal
#

Yep

ashen scaffold
#

ah okay.

abstract fractal
#

You know F, G, m1, and m2

#

So you just need to solve for r

ashen scaffold
#

so :r or x r

abstract fractal
#

Wdym

ashen scaffold
#

like switch i guess is the word

abstract fractal
#

Wdym

ashen scaffold
#

so its like r= m1 x m2...

abstract fractal
#

$F = \frac{GmM}{r^2}$

ocean sealBOT
#

Gamer Dio

abstract fractal
#

Whats the first step to solve for r?

ashen scaffold
#

i am puzzled, either its :r or x r or root r

abstract fractal
#

There's and r² in the denominator

#

How do we get rid of it

ashen scaffold
#

:r²?

#

or just -r²?

#

ahhh wait multiply by r²

#

no

abstract fractal
#

Yes

ashen scaffold
#

oh

abstract fractal
#

Multiply both sides by r²

ashen scaffold
#

so F x r² = m1 x m2 x r²

#

?

#

x r²

abstract fractal
#

Where'd G go?

ashen scaffold
#

small g?

abstract fractal
#

Newtons gravitational constant

ashen scaffold
#

ah

#

F=G x r² = m1 x m2 x r²

#

like that?

abstract fractal
#

No

abstract fractal
#

Just multiply both sides by r²

ashen scaffold
#

F x r² = G x m1 x m2 x r²

#

?

abstract fractal
#

What happened to the r² in the denominator?

#

On the RHS

ashen scaffold
#

doesn't it just dissapear

abstract fractal
#

Yes, but then why are you still multiplying by r² on the right?

ashen scaffold
#

i don't know actually, english and physics at the same time is difficult

#

F x r² = G x m1 x m2 ?

abstract fractal
#

This is just math rn

#

And yes

#

So how do you isolate the r²

ashen scaffold
#

what does that mean

abstract fractal
#

We want to solve for r

#

Which means we need r by itself

#

Which means we need r² by itself

ashen scaffold
#

you want r to be alone`?

#

ah

abstract fractal
#

But right now we have F * r²

ashen scaffold
#

F x r² = G x m1 x m2 | : F?

abstract fractal
#

Yes

ashen scaffold
#

okay its r² = G x m1 x m2 : F?

#

then?