#help-0
1 messages · Page 7 of 1
hmm that feels like it should have a decently nice solution
I've reached the conclusion that:
(a1 - b1)u1 + ... + (ak - bk)uk = w(a1 + ... + ak)
And... I'm not entirely sure what to make of it
well the left is an element of U
so the element on the right also has to be
but w is not in U so the only possible option is that the RHS is 0
RHS?
right-hand side
Ah, gotcha'.
but that would mean that (an - bn) = 0 no?
So... 0 = 0.
I'm still not sure what exists at the intersection if I'm honest ^^;
hmm so we need a_i=b_i and sum(a_i)=0
Oh sorry - I've mentioned earlier that dim(W) = k
I don't know that just yet. and I'm not entirely sure how to explain it either.
I don't think we actually need it atm
Maybe, haven't thought this through entirely
from sum(a_i)=0 we can find the vectors that are in the intersection
I went about proving it, as expected it is k
spanned by the vectors {u1-u2, u1-u3, ..., u1-uk} I think
u1? Are you sure?
Wait, if there's a way to prove that w belongs to U + W, that does it.
Oh, it didn't occur to me haha
w = u_1 - (u_1-w)
so yeah the intersection is k-1 dimensional and spanned by {u1-u2, ..., u1-uk}. clearly all of those are in U and u1-ui = u1-w-(ui-w) so they are also in W
and intersection can't be k dimensional because U+W is at least k+1 dimensional
You basically took both bases and subtracted one from the other?
Could you explain the process again?
I need that a1+...+ak=0
that is satisfied by the vectors which are 1 at a position and -1 at a different position
here I chose (1, -1, 0,...,0), (1, 0, -1, 0,...,0) etc
which then turn into u1-u2, u1-u3 etc
Sheesh.. would've never thought of that honestly
next time you will
Could you examine a solution I came up with and see if it makes sense really quick? It's pretty short
I'm trying to figure out if my intuition is.. there.
sure
Basically:
U + W = {(a1 + b1)u1 + ... + (ak + bk)uk - w(b1 + ... + bk) = 0 | an, bn belong to R}
So:
(a1 + b1)u1 + ... + (ak + bk)uk = w(b1 + ... + bk)
Wouldn't that necessarily prove that w belongs to U + W?
no
U + W = {(a1 + b1)u1 + ... + (ak + bk)uk - w(b1 + ... + bk) | an, bn belong to R}
without the =0
Oh, right.
and I don't know how you want to get that w is in U+W from that
Wait.. so uh
(a1 + b1)u1 + ... + (ak + bk)uk - w(b1 + ... + bk) = w
(a1 + b1)u1 + ... + (ak + bk)uk = w(b1 + ... + bk)as mentioned earlier can only be satisfied when b1+...+bk=0 as otherwise w would have to be in U
(a1 + b1)u1 + ... + (ak + bk)uk = - w(b1 + ... + bk + 1)... Yeah idk where I'm going with this
You're right, shucks
what you want to do is choose a1=b1=1 and ai=bi=0 for i >= 2
which is just this
Wait what?
sorry a1=1, b1=-1
(here)
I'll have to think this through for a little, bit of a hard concept to grasp I guess
Tysm for the help though!
(I think I get what you did btw, don't think your efforts were for naught ^^;)
You just checked for which values of an and bn the equation would make sense for w does not belong to U and LHS = w.
That's the best way I can sum this up I think
more LHS is in U compared to RHS is in span(w), so the vector x=LHS=RHS has to be in the intersection of U and span(w) which is only {0} as w is not in U
that type of argument comes up a few times
arguing that the LHS is in some span and the RHS is in some other span, so the vector has to be in the intersection
and often the intersection is {0} so you get some nice conditions
help
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you're welcome 🙂
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<@&286206848099549185>
@lament pilot Has your question been resolved?
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someone explain the steps
.rotate
quick
Add ten to both sides then divide both sides by 3
what do i do after i rotate
Don't rotate
oh ok
Just add 10 to both sides then divide by 2
oh ok
.rotate
Is it back to normal now
it’s upside down
rotate,
,rotate
Couldn't find an attached image in the last 10 messages.
I see
ik u do
It literally tells you what to do
ik it does
Then why do you need help
cause idk what to do
What year are you in
i’m homeschooled
idk how that helps with my hw tho
Isn't all work hw?
hm
bro i need maths help not philosophical help lol
You said you were homeschool
So all work is homework
What you want to do is get all the numbers on one side and all the x on the other
why did the guy/girl put brackets
hm
but he added 10
to both sides
Yes, to cancel out the minus ten
Then you are left with 3x, so to find x just divide both sides by 3
why tho
Because if three times a number equals 21, then one times a number is 21/3
To get x alone
And you need one times a number
You want to find x, right? Not 3x
why do we want x alone
it didn’t tel me@what i need to find
it just gave me an equations
I tell you
Well what else are you going to find
You need x
why do i have to do what u tell me
Use your initiative
idk
Bro
that’s why i don’t understand the question
Find out the unknown variable
oh ok
In this case x
No
If you saw 3z+5=4 solve to find z
Just find out the letter
Cryptical
MasterOogway
Are you trolling?
Mate it's not that difficult
3-3
Once you get the hang of it, it'll be fine
idk
$5x^2+lnx+5sin3x+4=0$
TactfulMirror15
What's x?
WOW
🤣🤣🤣
Don't worry mate
why is there words now
sin is trigonometric function on ln is natural logarithm
I have to go but good luck with maths
If you need any more help, don't hesitate to ask me
trigo who
natural when
How old are you?
thanks
You won't need to worry about sin and ln until much later on
thanks
5th grade
He's cooked you there pal
i guess u need a separate help channel too huh
He sounds like he is the same age as limit as x approaches 0 of sinx/x
Fr
See ya later bois
what’s that
find it
😂🔥😂😂
I think
why is this channel so long and no one's helping
EXACTLY
Because it’s what you are trying to find
can you post the instructions to the problem?
why do we have to find x
do u even know
Because that’s the question
why
It’s like asking ‘why do I have to do homework’
u are just following orders
😑
yes indeed. are you unable to?
why can’t we live freely
okay i see why this channel went on so long now
You are welcome to close the channel and move on
can you not troll please
Thats ehat i told him
yea i understand now
that’s why i’m trying to learn
Do you agree with this?
it’s not an order
yh
Riemann
yh
Thats what you did in that exercise
3x and x3 is the same
what does it mean in english
Well they are the same thing, but it’s just a convention to write the number first
where are u coming from
Rude…
3x is just 3×x
Yes
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lol 3 lots of x
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according to oogway
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Don't do anything special with the M
Just distribute it
Like you would with normal numbers
@acoustic plover Has your question been resolved?
After distribution and some other steps, yes
But not immediately after distribution
First, tell me what you get directly after distribution
How do you get that?
That's vague
It's correct, but i want you to understand it
Can you see that M(w + 2u) = Mw + M(2u) = Mw + 2Mu
Use definition of eigenvector
Also it's better to say I don't know rather than guessing
What is an eigenvector
Basically, an eigenvector is a vector which is only scaled by some constant by a transformation
Do you have a book that explains eigenvector
I have to recommend 3Blue1Brown
A visual understanding of eigenvectors, eigenvalues, and the usefulness of an eigenbasis.
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Home page: https://www.3blue1brown.com
Full series: https://3b1b.co/eola
Future series like this are funded by the co...
This playlist gives great understanding about Linear Algebra
Skip the first few videos because you probably know them, they just explain what a vector is and what linear transformations are
@acoustic plover Has your question been resolved?
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so im learning polar coordinates
and this dude is showing how to graph but didn texplain how S is put there on the graph
so Im just asking why does S go to there on the graph
.close
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How would I go about proving that BC1 and DA1 are equal length? AC is the diameter. I know that CDE and ABE are similar. BCE and and ADE are similar.
@abstract salmon Has your question been resolved?
<@&286206848099549185>
Don't know the specific answer but I would start with the Intersecting Chords Theorem. A consequence of that theorem is that triangle AED is similar to triangle CBE.
I already know that the triangles are similar. I don't know what to do after that.
Use the fact that there is a constant, c, factor difference between similar sides.
No, still stuck
I was trying to get at the problem using the radius. If I can prove that FGE is an isoceles triangle the problem is done.
One moment, I'm making a graph.
So we know the two lengths are congruent regardless of the position of B and D.
Okay. But how do we know?
I'm working on an addendum to that graph with the two triangles.
Might take a minute, I'm trying to wrap my head around the different orientation of the two triangles.
A few more minutes, almost got this worked out.
Refresh that page to see what I'm doing.
This?
Still don't know how to prove this though. I can see that they are equal. But the question is to prove it using math, not geogebra.
Just laying the groundwork for how to solve it.
Fixed the orientation of the triangles.
,rotate
@abstract salmon Has your question been resolved?
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Hi. I was just wondering why the rational algebraic expression $\frac{2x}{x+2}+\frac{x+2}{x-2}$ is equal to $\frac{3x^2+4}{(x+2)(x-2)}$ and not 3x+2?
Shinutsi
My solution for 3x+2 is this:
you violated fraction laws in your attempt at cancellation
just because an expression appears in the numerator and denominator doesn't my want you can "cancel" it
(x-2) isn't a common factor of the numerator and denominator,
same for (x+2)
I see. How would you know if you can cancel a factor or not?
factorised/product form will explicitly indicate whether there's a common factor
oh. may I know why (x+2) and (x-2) aren't a common factor?
the numerator isn't in the form
(x-2) * something
nor
(x+2) * something
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but you're timesing it by 4
it would be -b^2/64 inside the 4 bracket
but they've pulled it outside
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idk what to do
@lost coral Has your question been resolved?
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yes, then you can solve a
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so m is the number of distinct eigenvalues?
you need to tell us what m represents otherwise how can we know..
its certainly true when m=n, but it can also be true when m < n
Example: the identity matrix has one eigenvalue... But it's pretty diagonal.
the statement you wrote says "is only diagonalisable if m=n"
this is an example of that statement being false
sushi is back with the matrices 😭
what would it mean if v was an eigenvector of A^2?
come on sushi
the definition of an eigenvector
are you guessing?
i have just asked you for the definition of v being an eigenvector for A^2
you should know what the definition of an eigenvector is
then go and look it up!
you have notes
ive seen them
use google
anything
if you dont know the definition of something, dont just sit around waiting for someone to tell you, go and find out
okay then what does it mean for v to be an eigenvector of A?
so you ignored me when i asked you to do this?
like come on sushi you gotta give me something

you've spent all this time doing questions about eigenvalues, eigenvectors, eigenspaces, algebraic/geometric multiplicity and you're telling me you have no idea what an eigenvector is??
i guarantee you
in your notes
is the definition of an eigenvector
in those slides you have
it will be there
and youll have seen it
it tells you exactly what an eigenvalue and eigenvector is
in the definition
mess around with A^2(v) = A(A(v)) given that v is an eigenvector of A
im not going to tell you the answer
until you actually do the question and/or do what im asking you to do
@acoustic plover Has your question been resolved?
you have no idea?
like literally zero idea?
at all?
no idea?
stop thinking about the question if you don't know the fundamental things that the question is asking about
what is an eigenvector?
right a vector that gets scaled up when a matrix is applied to it
so if v is an eigenvector for A
.
That's the definition of what's happening when matrices multiply
you keep trying to skip understanding concepts. should stop that
write down using this notation what it means for
$Av = \lambda v$
riemann
do you have access to a writing utensil and paper @acoustic plover ?
If you don't prove if it's true or not, then you can't figure out if it's true or not
you need to either prove it or find a counterexample
if you don't want to do the most basic thing of writing stuff down, just say so
yeah we can't help you unless you also put in enough effort for you to understand the problem
do you understand the definition for what an eigenvector is?
this this equation exactly on paper
wait you don't need that equation
the proof is very simple
we're trying to answer, if v is an eigenvector of A, is v also an eigenvector of A^2, right?
how can you think this AAAAAAA
who are you, ann?
don't you think it's important for her to know what an eigenvector is?
im on the slippery slope down the helper pipline
well yeah but how does multiplying two 2x2 matrices help w that lol
do you honestly think that, when trying to decide whether a statement about eigenvectors is true or not, the definition of an eigenvector is not going to be useful or relevant?
I said use it as notation to multiply a matrix with a vector
@worn fox it's alright we can tagteam, I'll jump in
okay but if you dont even know what it is, how can you possibly know its "relations to other things"?
and when I rage quit, you can come back
😭
ill jump back in when i wake up
LOL
okay @acoustic plover I know the other helper already answered this for you, but what does it mean if some vector (let's call it v) is an eigenvector of A^2?
sushi are you still here
okay well
if they don't respond, I'll just close the thread lol
I shall set a 10 minute timer for them to come back
aight
awesome
so what does it mean for v to be an eigenvector for A^2
can you write it down as an equation
yep!
well
not 0
the left side is correct though!
let me ask a simpler question
what does it mean for v to be an eigenvector of A?
okay let's work through some basic examples then so you can figure out what it means
let's say $$A = \begin{pmatrix}1&4\2&-1\end{pmatrix}$$ and $$v = \begin{pmatrix}2\1\end{pmatrix},$$ can you tell me what the eigenvalue would be in this situation?
Eric Tao (he/him)
@acoustic plover are you still here
okay
are you trying to figure it out
do you know how to multiply it by hand
I would recommend multiplying it by hand because you get a better intuition for the subject
when you plug things into wolfram alpha, 1) it's kinda annoying and in this case it's probably faster to do it by hand, and 2) wolfram alpha just hands it to you and you have no feel for what's going on
that only makes it true for that matrix
that does not show it is true for any matrix
that is the question that it wants you to figure out
this might give you the idea that it is true
but it doesn't show you that it is true
your job is to figure out when it is true
and we can do that with a really simple and nice proof
how does this show it's false
are you sure
right, but like I'm just asking if you're sure
let me put it this way
is there some number that you can multiply [0 1] by to get [0 0]?
well what about 0
yes 0 works
no that doesn't prove it's always true
okay well the logic works like this
suppose we know that v is an eigenvector of A, with an eigenvalue of lambda; we want to prove that v is an eigenvector of A^2
so if v is an eigenvector of A with an eigenvalue of lambda, what's the equation we can write down
well what's the definition of eigenvector
there's an equation that defines what an eigenvector is
if we know that v is an eigenvector of A with an eigenvalue of lambda, then what does that actually mean
as an equation
we just went over it
it's this equation right?
Av = lambda v
yeah
so now if we want to show that v is an eigenvector of A^2
then our end goal is to show that A^2 v = something * v
right?
awesome
and A^2 v
that is just AAv
right?
so if Av=λv, then A^2v=A(Av)=A(λv) right
@subtle mango I'm gonna explain it
I just don't wanna give the answer right away
lol
okay so we have AAv
a lot of linear algebra proofs are putting "clever choices of parentheses"
so in this case we already know what Av is, right?
yep lambda v
well yeah but how did you get there?
what do you mean by the original thing
yep exactly, it's still a constant times the eigenvector
but first we have to prove that A^2 v = lambda^2 v
we are getting a little ahead of ourselves here
what original formula?
oh
I mean that by itself doesn't show it's lambda squared
you need to manipulate the equation a bit
okay awesome!
no problem; often in math you don't know what you are looking for ahead of time though, so you have to get used to not knowing ahead of time
(this is not just applicable in math, but in life in general obviously)
😭 what happens when you come to a point where you're doing something original
you won't always have people who can tell you the answer
hopefully :)
we're really not supposed to just give away answers even though that's all you want
yeah we're not allowed to give away answers
and it isn't the purpose of the help channels; we're only allowed to give you hints and suggestions for what to try, really
nudges in the right direction, if you will
but that doesn't mean we can just break rules for you
There also is a lot of difference in understanding a proof and making one yourself
well you learn the answer to that question because we told you the answer lol but you won't learn more about the subject in general without grappling with the question
And you aren’t doing yourself any favors by just trying to avoid doing it on your own
I know for me personally, there are problem sets that I struggle with for days, or just never figure out
but it's good mental exercise to think through them
and i learn a lot, even if I never solve them
I wonder if sushi can figure out if v is an eigenvector of A with eigenvalue k, what
$A^{200} v=?v$
riemann
yeah it is
I mean that question is kinda simple
anyways is anyone against me closing the thread lol
or is there more
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I would like to know how I am obligated to prove a statement P(x) considering the quantifier using induction
So if I wanted to prove statement $(x^{y} > xy) = P(x)$, how does the structure of what I want to prove contained outside of P(x) affect how I conduct my proof by induction?
muppetman
@native blaze Has your question been resolved?
@native blaze Has your question been resolved?
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Prove that a³+b³+c³-3abc =
1/2(a+b+c){(a-b)²+(b-c)²+(c-a)²}
How to do it how should I approach
expanding the brackets and seeing if they're equal seems like a start
1/2(a+b+c){(a-b)²+(b-c)²+(c-a)²}```
just prove asq+bsq+csq-ab-bc-ca = (a-b)²+(b-c)²+(c-a)² into 1/2
and then use (a3 + b3 + c3 - 3abc) = (a + b + c)*(a^2 + b^2 + c^2 - ab - bc - ac).
this symbol ^ exists
your algebra seems ok so far
grt
remove the first implication arrow in your proof; if your teacher is very strict he will take off a small mark
Also remember to quantify a,b,c in some set if your teacher cares about that
like rationals
So what should I use?
nothing
for the very first line
you have an equal sign
so you dont need an implication
but honestly if ur teacher isnt strict about that it doesnt matter, i doubt they will care
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I would like to understand how wolfram gets this result
have I typed something in a odd way?
Is there a step you don't understand in the step by step solution ?
(the free version goes deep enough here to show pretty much everything)
I see, I think it would be very much easier to get (1-cos(t/2)) as u and the use substitution
would you agree?
It could work as well
thing is, I don't get that absurd result
I will show what I did if you don't mind
one sec
found my problem
thanks anyway!
.close
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I dont understand this
Have you tried anything to solve the inequality so far?
Ye
case 1 when x>=5/2 case 2 when x<5/2
?
show ur working
\lvert f(x) \rvert > a &\iff\left[\begin{matrix} f(x)<-a \ f(x)>a\end{matrix}\right.\
blueberry faygo
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
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✅
So 3?
What?
Go to sleep
If you want to solve this, you have to divide it into two cases:
First case ) [Absolute value] > [Other side]
Secon case ) - [Absolute value] > [Other side] Notice the - sign!
This is because when you have something like
|x| = 5, x can be both 5 and -5, because |-5| = 5
Ohh
Of course you have to keep the same inequality sign (<, >, <= or >=), in this case we had > and I just went with that because it's pretty messy to always write them all
Oh you are right, my bad! (i'm fixing the old message)
Ok
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Can someone tell me the answer to this question and explain
ratio of areas?
is FG line parallel to BC line
you cant determine specifically if F and G are merely points that satisfy FG//BC
they cant be similar
cus if FG isn't parallel to BC the angles could be wild and it totally wouldnt be similar to ABC
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17
17
do you have any progress or are you stuck at the beginning?
there is a trick that greatly simplifies this
||let u := 3^(x+y) and v := 2^(x-y). you get a linear system in u and v. solve for the values of u and v, hence arrive at the system x+y=__, x-y=__ which is also easy to solve||
@terse cosmos
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How would I modify this curve so that it exponentially goes up, stays mostly flat for a settable amount and then continues exponentially rising?
0.5 - 0.5Cos(pi * x)
I only care about the graph in 0 < x , y < 1
not a lot of exponential growth going on here
paint
depends
what's ur defintion of modify
what are things u can modify
Well I want it to keep that shape for the beginning and end parts, just change the middle
The equation can be completely different
oh ok
can't u use piecewise functions?
I havent heard of it, Ill look into it
my first idea would be to put two logistic curves next to each other. but that's not really exponential
Yeah I could combine functions
Maybe exponential is the wrong word, just a cos curve sort of shape
can u draw it?
Here
u can sample let's say 10 points and get a 9th degree polynomial passing through those points
that would probably look like shit
polynomials of high degree are not good for interpolation
or well, if you want the graph to look good
oh
depending on how strong your restrictions are you could just try multiplying by some sort of gaussian function
So I guess it would have 3 variables
StartPoint, Duration, Slope
Then while x < StartPoint => Cos curve
while StartPoint < x < StartPoint + Duration => Slope
while x > StartPoint + Duration => Cos curve
lemme guess u are coding something 
Yep lol
well then just use peice wise functions
Hence my lack of math expertise
in certain bounds give exponential function
in certain bounds give constant flat
after that give exponential
only problem with that would be if they want smooth transitions
Im worried about how to go from one curve to the next cleanly
lemme code it
well it won't be continious but eye soothing
well it probably should be at least continuous
import numpy as np
def f(x) :
if 0.25>x>0:
return np.exp(x)-1 #first exponential
if 0.75>x>=0.25:
return np.exp(0.25) - 1#flat
else:
return np.exp(x) - np.exp(0.75)+np.exp(0.25) - 1# exponential
Whats np.exp(x) ? x^2?
,w plot 0.5/(1+e^(-50(x-0.25))), 0<x<1
I would maybe choose something like this for the first part
and then piecewise the same kind of thing for the other half of the interval
One thing is the whole graph needs to fit between 0 and 1 for both x and y
,w plot piecewise[{{0.5/(1+e^(-50(x-0.25))), 0<x<0.5}, {0.5/(1+e^(-50(x-0.75)))+0.5, 0.5<x<1}}], 0<x<1
something like this. although I guess that's not actually continuous at 0.5
you would have to play around with the parameters a bit
yeah you can move the plot around by changing the parameters
the 0.25 and 0.75 are the inflection points
It works if I set 0.25 to 0.1 and 0.75 to 0.9 mostly
,w plot (1/(1+e^(-50(x-0.25))) + 1/(1+e^(-50(x-0.75))))/2, 0<x<1
you can also just add the two curves
that probably also generalizes easier
(and is now smooth everywhere)
The graph is a little off when I do that for some reason
It shrinks by 0.25 in the y axis
,w plot (1/(1+e^(-50(x-1/6))) + 1/(1+e^(-50(x-3/6))) + 1/(1+e^(-50(x-5/6))))/3, 0<x<1
you probably need to change the factors
It works if I do f(x) + g(x) - 0.5
Where f(x) and g(x) are the two equations
note that the second function in my example does not have the +0.5 anymore
Ah that was it
but anyway I think this works now. you can change the height of the flat part, you can change how long that part is, you can change how steep the growth part is etc
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which ?
alright ill try them
tysm!!! :)))
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ok so
i proved first 3 parts, except d [ idk what is asked in d part ]
im yet to solve q3
thank you so much!!! for d it says 'find the value of m so that the shortest vertical distance coincides with the y-axis'
thank yo so much!! i absent so i didnt understand much of it before
i couldnt understand that part, sorry
no problem
its alright :))
ill send q3 too give me 5-10 mins
okay 🙂
in b part i didnt calculate the area, but i marked the coordinates of the right angled triangle
omg thank you so much!!!!!
np
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How to do c and d
@hollow lark Has your question been resolved?
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@hollow lark Has your question been resolved?
it feels as if parts c and d may not supply enough information
nothing is known of the relationship between B and C, so how could we possibly calculate P(A|C)?
yeah, no, P(A|C) can LITERALLY have any value between 0 and 1 with the given data.
@hollow lark parts c and d are unsolvable as stated.
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hello
cam soneone help me?
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!15min
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READ THE RULES
@mellow drift are you going to ask a question or are you going to ping us and then disappear?
so my question is: i have two complex numbers (5+23i) and (2+3i) and i have to multiply them. the result should be -59+61i. but i wanted to try to solve this problem with the polar forms of the two complex numbers: sqrt of (5^2+23^2) e^iarctan of 23/5 and sqrt of (2^2+3^2)e^i*arctan of 3/2 but that gives me a completely different result i think i completely fckked up something
Looks correct to me
Why do you think it's wrong?
because i calculated that in a complex numbers calculator and the result wasnt -59+61i but
I think it's the same number written extremely weirdly
,w sqrt(554*13)e^(i(arctan(23/5)+arctan(3/2)))
,w √(554*13)*e^(2.339529366i)
how can i see it
See what
the result of the bot
Is it not showing up for you?
no just either more or trash
but thanks for your help
You have probably disabled embeds in your settings (Text & Images)
Now why did I have to go such a roundabout way for wolfram to display the exponential as a complex number?
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have u done similar question before?
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ok
last question before i go to bed
f(x)=2x³-16x
the tangent line on (a,f(a)) : g(x)
g'(x)=t
number of different roots of |f(x)|=g(x) : h(t)
when lim h(t) =/= h(k), the min value of k=-1
t->k
h(-10)+h(5)=?
do we even need that info about the discontinuities of h
also... wait
i think your g may not be well-defined
what does this part mean
$\lim_{t \to k} h(t) \neq h(k)$
Ann
okay
wdym
idk
y=g(x) is the equation of the tangent line to y=f(x) at the point where f'(x) = t, yes?
except there need not be just one such point...
(a,f(a))
its tangent at x=a
ok then what's the relationship between a and t
if t = f'(a) then how can we say the number of solutions to |f(x)|=g(x) is a function of t
idfk
what do you mean you don't know
it's your question
are you translating it from another language?
whats the purpose of this question
t is a constnat
i'm trying to understand your definition of h.
yeah i know
cause gx is linear, g dash x is constant , g dash x = t
since the slope of g(x) is t
yea same
idk what is the use of h
the number of different roots changes as t changes
what if there are two different tangent lines with the same slope but different amounts of intersection points with the graph of y=|f(x)|
thats why theres (a,f(a))
hold on. let me try to illustrate my point.
can someone change this ques into latex, pls
ok so @alpine sable
let's say i want to find h(0) based on your definition
this will have to be the number of solutions of |f(x)|=g(x), where y=g(x) is the equation of the tangent line to y=f(x) whose slope is 0.
do i understand the setup correctly so far?
yes
ok now look at this graph.
drawn in red and black are the graphs of y=f(x) and y=|f(x)| respectively.
drawn in purple and green are the tangent lines at x=a for a = 4/sqrt(6) [purple] and a = -4/sqrt(6) [green]
the purple line intersects the black graph zero times while the green line intersects it four times.
so according to you, h(0) should be both 0 and 4 at the same time.
what gives?
and i don't really want to hear any excuses along the lines of "we don't care about h(0) for the problem"
figure it out
thats all i have for this question
what do you mean, "figure it out"
lmao
as far as i'm concerned, the problem is ill-defined pending further clarification
and to insist otherwise is just asinine
hell
this same sort of thing happens even for values that we do care about
for h(-10), here are the two tangent lines of slope -10:
see how there's an ambiguity in the intersection count again?
should h(-10) be 2 or 3?
Poor Ann
Just take a picture or screenshot
no
then where do you get your question from
did it come to you in a message directly from the heavens
book
cool, can you take a picture of the book
Do you have a smartphone
at the relevant page
bruh
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Hello everyone !
I'm completely stuck currently due to my lack of math skills ( still working on improving and trying to understand trigo but that's irrelevant here ^^ )
https://www.desmos.com/calculator/i3mmcqw2rt
This is a set of function given a x value give me a C value
Now let's admit I want to reverse that system and start from a C value how could I find the B value that would have generated C ?
Context it will be used for : A shader in a video game, I currently have a shader drawing a grid on top of a sphere with various parameters that use the result of C to draw or not the lines.
Now it don't give me much flexibility on how to balance the grid & i'm looking to improve the shader with custom values of C , but I need to reverse the process to get the B value equivalent so the rest of the shader don't break.
Thanks for your help 🙂
A little bit more of context is that i'm still learning how to read mathematical equation and all ( i'm more used to the programming function usage rather than reading mathematics anotations so sorry if it complicate your explanation for you 😢 )
so given the value of C you want to find what B was?
right...
the problem I can see is the floor function, so you won't get an exact value
expressing B in terms of C (so an equation B = (something with C)) is hard because of the floor
yea
though you could probably get a range of values B could have been
note how the function looks btw
there's no way to reverse the floor function
if you have a specific c (vertical line), it will cross the graph infinitely many times (or zero times) because the graph repeats
you lose some information when it's applied
that's what I was afraid of :/
since you're programming and all, you could try to make a table of all possible c-values (there are finitely many because of the floor) and link it back to a range/approximation for b
or you could ignore the floor to be honest
it'll give you an approximation for b anyway
Ok maybe i'm taking the problem in the wrong angle.
let me give you more context.
I ended up with this shader with the help of someone :
https://www.shadertoy.com/view/sdKBD3
what i'm trying to do is getting more control over how the sphere is split
the problem for this is when there are multiple oscillations in the range you can run into problems trying to reverse sine
here it's just using the lattitude of the sphere to plug into the equations to find the angles theta to apply and deduce when to draw a line or not
Like : at that lattitude split into X segments
Given that i already have a way to provide the X value given the lattitude
yea, if you know that some b-value gives you a specific c-value, then b+2pi is going to give you the same c-value
but that doesn't matter i think because you want to take b in [0,2pi] probably
you can also work from c = 200 sin(b)
Hummmm
then once you get a b-value using arcsin(c/200), you have the starting value of the interval
that could potentially work I guess , let me try real quick
Huuuum I see where the problem is ...
Trying to match W & B values
the complete flow is : x -> A -> B -> D -> C
when I try to input C -> Z -> W it's working for the first half ( kinda )
but then come the other side of the function
Any ideas ?
because ultimately the floor of the D & C function are there to give an integer , the value C that I already have is already an integer so technically I don't need the floor in the reverse system
