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ruby sleet
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how can you simplify by "a" in your last line

cloud coral
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are you sure you aren't missing any extra conditions?

ruby sleet
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that requires at least a and n being coprime

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otherwise your proof is not worth anything

cloud coral
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well strictly, it's worth a lesson

ruby sleet
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well I was saying the proof is not valid

cloud coral
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fair

ruby sleet
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here's an even tamer result

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taking n = 10 and a = 4

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say b = 0 just for the sake of it

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then x = 1 and x = 6 result in the same value of ax+b mod n

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as soon as a and n are not coprime

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the statement is null

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now the reason why your proof doesn't work: you try to simplify by "a"

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in modular arithmetic, that makes no sense unless a has a modular inverse mod n

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meaning some u such that ua = 1 mod n

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that only happens when a and n are coprime

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because when they are, then bezout theorem =>

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$au + nv = 1$ for some $u,v$ integers

rocky lotusBOT
#

rafilou is not not born in 2003

ruby sleet
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then $au \equiv 1 \mod n$

rocky lotusBOT
#

rafilou is not not born in 2003

ruby sleet
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(this is even an equivalence)

gritty carbon
#

yeah i probably misunderstood a properties of modular arithmetic

ruby sleet
#

yeah... as you can see

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$a \equiv b \mod n$ IMPLIES $ka \equiv kb \mod n$

rocky lotusBOT
#

rafilou is not not born in 2003

gritty carbon
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but the converse is not true

ruby sleet
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the converse is indeed not always true

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which is why we need the existence of $u$ such that $uk \equiv 1 \mod n$

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if we do, then having $ka \equiv kb \mod n$

rocky lotusBOT
#

rafilou is not not born in 2003

ruby sleet
#

then $uka \equiv ukb \mod n$

rocky lotusBOT
#

rafilou is not not born in 2003

ruby sleet
#

so $a \equiv b \mod n$

rocky lotusBOT
#

rafilou is not not born in 2003

#

rafilou is not not born in 2003

gritty carbon
#

Ok, understood, sorry for the stupid question

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.close

vale dockBOT
#
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ruby sleet
#

there are no stupid questions

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and no worries

vale dockBOT
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small crystal
#

do I use arc length here or smth? I don't know how sum is gon give the length

sharp knot
small crystal
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yea

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wait im given f'

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dawg ๐Ÿ˜ญ

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im blind

sharp knot
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Do you see it now?

small crystal
#

so i do sum to find f'(x) over the interval?

sharp knot
small crystal
#

i know the int a to b sqrt (1 + (dy/dx)^2 ) dx

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but i dont get how im solving this problem

sharp knot
small crystal
#

do i have to do sum for all three f' and add that together?

sharp knot
small crystal
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would it be like this? I used the interval instead of integral for sum

sharp knot
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wait

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why do you have f'(7) for the last one? It should be f'(5).

small crystal
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I wrote it wrong ๐Ÿ˜ญ but I plugged correct value

sharp knot
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Ah, I think you see the idea, though.

small crystal
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yea

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thanks for helping ๐Ÿ™‚

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sharp knot
#

np

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balmy iris
#

i need some help with how to start this

vale dockBOT
daring basalt
#

current student in quantum physics coop placemnet needing imediate help on fixing this quantum wave equation:

vale dockBOT
daring basalt
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but mine needs attension pls

stark wedge
#

this is someone else's channel. get your own.

dapper osprey
#

cold

balmy iris
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thanks ann

daring basalt
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I am sorry about the difficult situatino however these tought times call for important leadership decisions one of qhich should be adressing myproblem imediatly.

stark wedge
balmy iris
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its okay you guys can help him

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ill open a new ticket

stark wedge
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@balmy iris am i off base or like... doesn't the fourier sine transform simply involve taking the integral of f(x) sin(xi*x) dx

stark wedge
#

this channel has your name on it

balmy iris
daring basalt
#

anna is right

stark wedge
#

@daring basalt can and should open his own channel

daring basalt
#

let me find a different one

balmy iris
#

thank you ann idk why im slow

dapper osprey
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some people are just born that way

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โ˜น๏ธ

stark wedge
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....

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what was the point of that comment again

balmy iris
#

!close

vale dockBOT
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sturdy niche
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.close

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small crystal
#

how do I solve this? I'm not given int f(x)

safe fulcrum
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Integration by parts

small crystal
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oh

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lemme try

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im getting f(x)g'(x) - int f'(x)g'(x)

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is this correct?

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do i plug in the bounds

safe fulcrum
leaden cobalt
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you also could find f(x) if you wanted lol

small crystal
#

huh?

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wdym

leaden cobalt
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f'(x) = 3 for all x, so f is linear
and you have a point (x,f(x)) = (2,7)

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ri?

small crystal
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hmmm yea for IBP do i plug in bound for both parts?

small crystal
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for f'(x) inside the integral i js treat it as constant and pull out right?

leaden cobalt
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yeah, and if you want you can just replace it with "3"

small crystal
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yea i did that

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i got the right answer

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thanks yall ๐Ÿ™‚

leaden cobalt
small crystal
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huh?

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wdym

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oh yea i never seen someone use that but

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ok

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stone aspen
#

!help

vale dockBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #โ“how-to-get-help for instructions.

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blazing rover
#

Can f(x) ^ g(x) ever diverge as x goes to infinity if the limit as x goes to infinity of g(x) is 0?

blazing rover
#

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mild parcel
#

I'm having an extremely tough time figuring out this problem

mild parcel
#

I only got to the poiint where I found the intersection points

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but I don't understand which method i should use

safe fulcrum
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and the inner volume by x = y^2 or y = sqrt(x)

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one sec

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ah that's nasty: okay so you need one integral for 0 < x < 1

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and another integral for 1 < x < 4

mild parcel
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wutdahel

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i think i found the lower and upper bounds

safe fulcrum
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and actually yeah disk/washer method works better

mild parcel
#

that means theres an inner and outer radius

safe fulcrum
#

so what you need to do is to find the outer distance, so the distance between the bottom part of the red curve and y = 1

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and then the inner distance

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for example, the inner distance between the blue line and y = 1 is (2 - x) - 1 = 1 - x

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(or x - 1, it doesn't matter if you square it)

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(technically it's |x - 1| = |1 - x|)

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okay I'll just post this

vale dockBOT
#

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spare pawn
#

can anyone help me with this question

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slow stone
vale dockBOT
heady pawn
#

For this I always remember AB, so we have to do b - a

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like switch em around

slow stone
#

me and my friend are having a conflict wether we subtract them or not since they arent points but vectors

slow stone
crimson yoke
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Points r vectors and vice versa

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Points r nothing but 2d vectors

slow stone
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So do I just solve it as if theyre 2 points?

crimson yoke
#

Yep

slow stone
#

100% sure?

crimson yoke
#

Yes

heady pawn
#

not entirely

slow stone
#

alr thank youu

slow stone
heady pawn
#

a - b is not the same as b - a

slow stone
#

i know that part i meant subtraction or addition

crimson yoke
heady pawn
#

just be carefull XD

slow stone
#

Haha alright dont worry, thank you!

#

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pine spire
#

Can someone explain example 2? How did they evaluate it?

glass kelp
crimson yoke
#

Try applying this there too

pine spire
#

Got that but how did they evaluate (x+1) and (x-1)

crimson yoke
#

xยฒ - 1 = (x+1)(x-1)

dusky pulsar
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(a+b)(a-b) = a^2 -b^2

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this?

crimson yoke
#

There's an identity

pine spire
#

Okai got it thanks guys

#

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pine spire
#

.reopen

vale dockBOT
#

โœ…

pine spire
#

pls explain

crimson yoke
#

Which step?

pine spire
#

the 3rd step

crimson yoke
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$(x^2-x+1)(x+1)$

rocky lotusBOT
crimson yoke
#

Expand it

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$(x^2-x+1)x+(x^2-x+1)1$

rocky lotusBOT
pine spire
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alr okai

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wont -x^2 + x^2 get canceled?

crimson yoke
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Yes

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They will

pine spire
#

Cant I cancel x^2 over here?

crimson yoke
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Yes u can

pine spire
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alr thanks

crimson yoke
#

But there is another xยฒ here, it remains

crimson yoke
pine spire
#

yep got the answer thanks

crimson yoke
#

Okay

pine spire
#

.close

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vale dockBOT
atomic pewter
#

can someone explain how to do this question please

#

idk what to do

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mb wait

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wrong one

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atomic pewter
#

can someone explai how to do this question please

mild kernel
#

where'd you get stuck

atomic pewter
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I tried to do an iscoles trianglew

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but i dk what to do

mild kernel
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Can you get the area of the pentagon?

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Let's say the inner grey circle wasn't there

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are you allowed to look up the formula?

atomic pewter
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well we could just devide it into 3 triangles find the area of on and times it by 3

mild kernel
#

three?

mild kernel
#

how about 5

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alternatively, we could just use the formula

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if you're allowed

atomic pewter
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cuz there are 3 triangles in the pentagon

mild kernel
#

can you draw what you mean

atomic pewter
atomic pewter
#

thats what I mean

vale dockBOT
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mild kernel
#

oh, geez

vale dockBOT
mild kernel
#

I didn't see that

mild kernel
#

this seems suboptimal to me

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i think youre going to need to further split things here to make progress

atomic pewter
#

yea

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I got 30.433.......

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so just 30

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for the area of one triangle

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so the area of the pentagon is 90

mild kernel
atomic pewter
#

how

mild kernel
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because I know the answer

atomic pewter
#

how do you do it then

mild kernel
#

split it into 5 triangles

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that are all identical

atomic pewter
#

how

nova thicket
# atomic pewter

hey! you are on the right track ๐Ÿ˜„ the area of the two of the 108ยฐ triangles combined is 8x8xsin(108)
but the middle triangle is not the same area as the other two!

nova thicket
mild kernel
#

yea

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then draw a line from the center to the center of each side

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you get 10 identical triangles

mild kernel
#

they're all right

atomic pewter
#

that makes more sense

nova thicket
# atomic pewter ohhh I see

you can correct your approach, by finding the length of the unknown sides of the middle triangle by using the cosine rule ๐Ÿ˜„

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the cosine rule says that cos(108) = (8^2 + 8^2 - EC^2)/(2x8x8). So now you can find EC, and similarly EB. then you can calculate the area of the middle triangle, since you know all three of its sides!!

atomic pewter
#

but dont you need an angle for that

nova thicket
#

what do you mean,?

atomic pewter
#

to find the area you need 2 sides and one angle

nova thicket
#

if you know all three sides, you dont need any angle ๐Ÿ˜„

atomic pewter
#

how

nova thicket
#

are you aware of herons formula?

atomic pewter
#

no I havnt heard of it before

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the one highlited in red?

nova thicket
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yes

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first find EC and EB ๐Ÿ˜„ (using cosine rule)

atomic pewter
#

alright

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so each side is 12.9

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so B and C are 12.9 and A is 8

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the angle is 36

nova thicket
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yes ๐Ÿ˜„

atomic pewter
#

I meant like the letters in the formula

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of the cosine rule

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so now ill find out the area

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48.9

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so 108.9 for the area of the pentagon

nova thicket
#

its supposed to be around 110, but i think its because you rounded the two triangle areas to 30

atomic pewter
#

yea I did

nova thicket
#

dont do that, first add up the areas and then round it

atomic pewter
#

alright

#

so is it

#

109.8

nova thicket
#

๐Ÿค” still not sure how you got that, because its approximately 110.11

atomic pewter
#

you can round up to 110 for mine and round down to 110 for yours

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I think I rounded the triangle in the middle

nova thicket
#

dont do any rounding after calculating the areas of the triangles!! add them up without rounding

atomic pewter
#

alright

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so is it overall 110

nova thicket
#

the answer is supposed to be upto 3 sigfigs, why are you rounding at all in the first place?

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lets keep everything unrounded. lets move onto finding the radius of the circle so we can calculate its area

atomic pewter
#

alright

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so now we can use area of secter to calculate one of this

nova thicket
#

but then you should have followed jan-nikus suggestion from the beginning

atomic pewter
#

then times it by 5

nova thicket
#

all this area calculation was useless

atomic pewter
#

oh

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what do we do then

nova thicket
#

we can simply find the radius of the big circle, and subtract the area of the pentagon from the big circle

atomic pewter
#

how do we find the radius of the big circle

nova thicket
#

cosine rule, again

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this time draw lines from the center, connecting to each vertex of the pentagon

atomic pewter
#

ohhh

nova thicket
#

so the more efficient approach to this problem would have been:
calculate radius of the big circle
find sector area
multiply by 5

atomic pewter
#

oh we can use the circle therom to work out the angle in the middle

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andgle in the middle twice angle at circumference

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so 36 x 2

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so the angle in the middle is 72

nova thicket
#

well, more simple would be that 360/5 = 72

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but this is also fine

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now find the radius using cosine rule

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find the area of the sector

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multiply by 5

atomic pewter
#

I used the sine rule

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to work out the radius

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which is 6.6 ........

nova thicket
#

why? cos(72) = 2r^2 - 8^2/(2r^2)

atomic pewter
#

it seemed easier

nova thicket
#

okay, sure ๐Ÿ˜„

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now find the area of the sector and multiply by 5

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or, find the area of the circle and subtract the pentagon area

atomic pewter
#

yea ill do the area of the circle

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is quicker

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cuz am doing this to practice for my exams

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cuz I got paper 2 and 3 gcses in 2 weeks

#

paper 1 was abit hard so am practicing more

nova thicket
#

then what we just did was not the best method! i continued with it because you had already done some work in it, but let us keep in mind the fastest method:
find radius
find area of sector
multiply by 5

atomic pewter
#

ohhh

#

I need to do more of these questions to get to think more of finding the fastest methods cuz I dont have much time in the exam

nova thicket
#

anyways, let us get back to the problem

atomic pewter
#

so the area of the circle is

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136.847776

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so 136.85

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136.85-110.11

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26.74

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what do I do now

nova thicket
#

so you need to find the radius of the small circle

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dont forget what the problem asked for

nova thicket
#

anyways, you know the area of the smaller circle, its 26.74

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so you can find the radius

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by making pi * r^2 = 26.74

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then once you find r, you are finished ๐Ÿ˜„

vale dockBOT
#

@mild kernel Has your question been resolved?

atomic pewter
#

is it 2.92

#

@nova thicket

spark sluice
# atomic pewter is it 2.92

The correct answer is closer to 3.34, but this error seems to be because of the small errors which have been pointed out in your estimates for the areas. The method is fine, though

atomic pewter
#

alright thank you very much

spark sluice
#

For example you found the pentagon area = 109.8, but in reality its closer to 110.11

#

The big circle radius is closer to 6.80, but you got 6.6

atomic pewter
#

yea

spark sluice
# atomic pewter yea

If you find the radius of the small circle using these correct values, you get around 3.34

#

,calc sqrt((pi6.86.8-110.11)/pi)

rocky lotusBOT
#

Result:

3.345280023003
spark sluice
#

As you can see

vale dockBOT
#

@mild kernel Has your question been resolved?

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knotty musk
vale dockBOT
knotty musk
#

i have done a really similar question where the degree of P(x) was specified and p(x) was x/x+1

#

so i was able to define a g(x) = (x+1)P(x) - x and then figure out P(-1)

#

but in this case i dont know how to determine the degree

knotty musk
#

and i assumed g(x) is a 11 degree polynomial

#

but then i realised that it doesnt satisfy g(-1) = 1 and g(-2) = 2

#

so thats where i got stuck

#

<@&286206848099549185> help pls sadcat

vale dockBOT
#

@knotty musk Has your question been resolved?

tame wolf
#

This is extremely tedious otherwise

knotty musk
#

thats what is shown in the answer key

tame wolf
#

Oh alright

#

You can use Lagrange interpolation for this

#

So at each point (0, 1, 2, ...) there is a polynomial which evaluates to 1 at that point and 0 at the others

knotty musk
tame wolf
# tame wolf So at each point (0, 1, 2, ...) there is a polynomial which evaluates to 1 at th...

For example for 2 it is the following polynomial:
$$\frac{x-0}{2-0}\times\frac{x-1}{2-1}\times\frac{x-3}{2-3}\times\frac{x-4}{2-4}\times\dots\times\frac{x-10}{2-10}$$
Notice how it is a polynomial (with degree 10), such that when $x=2$, the product is exactly 1 (because each fraction becomes 1), but when it is any other number, one of the numerators is 0 and so the whole product becomes 0

rocky lotusBOT
knotty musk
#

so we write those polynomials for 0, 1, .. 10 and then add them?

tame wolf
tame wolf
tame wolf
tame wolf
tame wolf
knotty musk
#

as a matter of fact, this is from our first math chapter which is called fundamentals of math

tame wolf
#

Maybe you have a book which contains some relevant piece of theory

#

A theorem or something

knotty musk
#

there was a question before this which was similar, perhaps that could help in solving this

tame wolf
#

Yes

knotty musk
#

this was solved by taking g(x) = (x+1)f(x) - x

knotty musk
# knotty musk

heres the solution for this (sorry for the bad handwriting)

tame wolf
tame wolf
knotty musk
#

and 0,1,2, .... , 50 are zeroes

#

so u can write g as Kx(x-1)(x-2)..(x-50)

tame wolf
#

Yes, I mean if g had 52 zeroes then g would be 0

#

But I tried to apply that property with 51 instead of 52

knotty musk
#

ah ok

knotty musk
tame wolf
#

So g(x) = kx(x-1)...(x-10)(x-a)

#

For some k,a

knotty musk
tame wolf
#

But what is clear is that it is at most 12

knotty musk
tame wolf
# knotty musk

There are 11 points so you can find a polynomial P with degree 10 or less

#

If you choose n numbers (here n=11) and want a polynomial which evaluates to some specific values at those numbers (in this case the values were 0/(0^2 + 3 0 + 2), 1/(1^2 + 3 1 + 2),...), then there is a polynomial with degree n-1 or less

tame wolf
tame wolf
tame wolf
#

So in this case deg(P) <= 10 and g(x) = (x^2+3x+2)P(x)+x so deg(g) = 2 + deg(P) <= 12

tame wolf
#

So we can do something

#

If deg(g) < 11 then g = 0

#

So that means (x^2 + 3x + 2) P(x) = x, this is impossible

#

Therefore deg(g) is 11 or 12

knotty musk
#

ok that makes sense

tame wolf
#

Oh wait

#

If we define g like that, when we choose x = -1 the equation becomes g(-1) = 0 P(-1) + (-1), g(-1) = -1 and we lose the P(-1)!

#

So we want another g

knotty musk
#

but i think we can work around that using the same logic as that other question

#

the main problem was determining the degree

tame wolf
tame wolf
#

Maybe choosing g(x) = (x+2) P(x) + some fraction helps

knotty musk
#

because the constant terms would cancel out and u can collect the coefficient of u

#

and the rest would become zero

#

but i guess itll be harder to apply that here since we're dividing by u(u+1)

tame wolf
knotty musk
tame wolf
#

How?

knotty musk
#

im working it out right now

knotty musk
#

and we have 2 unknowns, k and a

#

so we can solve for both

tame wolf
#

Right

#

Oh we also have to discard the case deg(g)=11

knotty musk
#

yeah

tame wolf
#

Hopefully there is no solution

knotty musk
#

i think from here it is just tedious calculation

tame wolf
knotty musk
#

deg(g) = 12

#

for 11 there's no solutions

tame wolf
#

But why is g(-1) = 1?

knotty musk
#

g(x) = (x+1)(x+2)P(x) - x

tame wolf
#

Shouldn't it be -1?

#

Oh -

#

Yes

tame wolf
tame wolf
knotty musk
#

alright i still cant work it out

#

i guess ima give up on this one for now

#

thanks a lot for your help though @tame wolf

#

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vale dockBOT
#
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#
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small crystal
#

for part (a) i dont get why my setup are not giving the right answer

vale dockBOT
#

@small crystal Has your question been resolved?

wraith heart
#

your limits are incorrect

small crystal
#

wait why? idk where i got it wromg

wraith heart
#

in general for areas of polar curves, your angle should never be outside of [0, 2pi]

small crystal
#

but this is also wrong

wraith heart
#

your limits are still incorrect

#

$\int_a^b = - \int_b^a$

rocky lotusBOT
#

riemann

wraith heart
#

have you learned that yet?

#

your limits on the first integral is correct. it should be the same for the second integral

small crystal
#

yea i know this

#

then what would be the bounds for r=3

wraith heart
#

the bounds on the second integral should be the same as the first integral's bounds

small crystal
#

i did that but the area is wrong

wraith heart
#

you typed cosine instead of sine for some reason

small crystal
#

got the right answer

#

thanks ๐Ÿ™‚

#

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#
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#
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quick tartan
vale dockBOT
quick tartan
#

Can someone help me with this

#

I used chebyshev's but then realized it was the lower bound

#

P(40<X<60) >= .75

#

Is it just 1 then?

viscid spade
#

May we see your work

quick tartan
#

P(40<X<60) = 1 - P(|X -50| >= 10) >= 1 - (25/100)

#

-> P(40 <X <60) >= 0.75

viscid spade
#

I see nothing wrong

quick tartan
#

It wants the upper

viscid spade
#

Thats not chebychev at start

jaunty briar
#

oh wait nvm

viscid spade
#

Chenychev is <= V(x) / epsยฒ

jaunty briar
#

my bad

quick tartan
#

Okay i think it might just be 1 then

#

lol

#

idk what else it migh tbe

#

Cuz this hw unit is literally markov and cheby

viscid spade
#

Maybe they ask for lower bound and they typo also

quick tartan
#

yehh maybe

viscid spade
#

Ask them next time

quick tartan
#

aight

#

thx

#

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#
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real summit
#

So

vale dockBOT
real summit
#

About limits and shiz

plush crater
#

yuh what ab em

real summit
#

I read about the epsilon delta definition

#

And it say something like, it a limit if you can go far enough out into the sequence so that the distance between ANY (?) number you find (after some particular N) and the proposed limit, is smaller than that epsilon

#

Wait

#

Oh wait

pine prairie
#

that's pretty close

#

the definition is talking about the existence of such an N

#

but you start with the epsilon. Given any positive epsilon, there exists an N such that bla bla bla

#

we need to actually be able to find this N

#

we need to show that for any epsilon > 0, we can find a suitable N such that so and so holds

#

the so and so is the ANY (?) number you find (after some particular N) and the proposed limit, is smaller than that epsilon

#

also ANY (?) number you find should be replaced with any term after the Nth one

real summit
#

So if i keep coming across a number in the sequence whose distance to the proposed limit is NOT less than epsilon, call em s_big, and i keep on finding such numbers, EVEN THOUGH most numbers that surround those s_big ARE less than epsilon, and in fact they get smaller and smaller-- because i cant find an appropriate N such that ANY term with n>N yields an appropriate distance, i can't call the sequence converging and it diverges

pine prairie
#

yes

#

so for example, if i have a sequence 1/n

#

clearly we know this converges to 0 right?

real summit
#

Yes

pine prairie
#

okay if i tell you

#

when n is even, the sequence is 1/n

#

when n is odd, the sequence is 2

#

this will not converge

#

because no matter how big you look for this N

#

all the odd terms after will not be less than 2 away from 0

#

so if you picked any epislon to be less than 2

#

you will fail to find convergence to 0

#

which means there is an epsilon you can pick that breaks it, meaning you don't have "for all epsilon > 0"

#

it could still possibly converge to something else, not 0, but we know that isn't the case

real summit
#

Is that kind of the same as this?

#

:

#

What i drew is like

#

So you do keep finding numbers that do get closer and closer to the limit, but ALSO sporadically there are numbers far away

#

So then you cant say it converges

pine prairie
#

yep

#

from the perspective of a drawing, convergence means that if you label those points, any (open) shape you draw around that limit point will contain the entire sequence, save a finite amount at the beginning

real summit
#

Oh yeah

pine prairie
#

so maybe you need to throw away the first 5 points or first 100 points

#

but everything afterwards will be inside the shape

#

for any shape you draw

#

well, any open shape containing the limit point

#

open as in dotted lines for the boundary (an open set)

real summit
#

So if the points that are far away is infinite, then that means the entire sequence isnt contained within like say a circle around the limit point

pine prairie
#

that too

real summit
#

But then what does it even mean to converge because an infinite part of the sequence does get arbitrarily close right or no

pine prairie
#

you need so that any circle you draw around the limit point, however small, will contain all but a finite number of points in the sequence

real summit
#

Oh yeah

pine prairie
real summit
#

Oh

#

Interesting

pine prairie
#

but the sequence itself will not because there are circles that exclude infinitely many points

real summit
#

Rigt

real summit
pine prairie
#

there is a cool theorem about bounded sequences always having convergent subsequences but that's further down the line

real summit
#

But a subsequence converging does have the same 'weight' as a sequence converging?

pine prairie
#

it's a completely different thing

real summit
#

Okok

#

Thankyou thankyou

#

Merci beaucoup

pine prairie
#

๐Ÿ‘

real summit
#

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small crystal
#

why C? idk how to deal with limit with composite function

storm perch
#

Notice what happens

small crystal
#

i tried -0.11111 and +0.11111 and it does give same value but the graph is different ?

frozen ledge
#

donโ€™t do that

small crystal
#

wot ๐Ÿ˜ญ

frozen ledge
#

just notice that whether you approach from the right or left that 1 - x^2 approaches 1 from below

small crystal
frozen ledge
#

so youโ€™re really looking for lim x -> 1^- of f(x)

storm perch
#

That was what I was trying to point at

frozen ledge
#

itโ€™s a waste of time

#

and leads to mistakes honestly

storm perch
small crystal
#

ive been taught to use acutal numbers when its conusing ๐Ÿ˜ญ

glass kelp
#

1-x^2 < 1 for x โ‰  0

frozen ledge
small crystal
#

so we ignoring x and we js looking at f(1)?

frozen ledge
#

no

#

why ignore x?

#

wdym ignore x

small crystal
#

cuz its gonna be same doenst matter we going from right or left

frozen ledge
#

be careful

small crystal
frozen ledge
#

this implies 1 - x^2 approaches 1^-

small crystal
#

so it approach 0 in same sides?

frozen ledge
#

what

small crystal
#

ummm

frozen ledge
#

maybe itโ€™s easier to do what k said

#

1 - x^2 < 1 for x โ‰  0

#

so when you approach 0, 1 - x^2 approaches 1

#

but from below

small crystal
#

oh so its like its not actually 0 and somewhat zero so if we do when its not zero its gonna approach from less then that to 0

glass kelp
#

I approach something close to that thing

#

But not actually be there

small crystal
#

but i didnt thought of its gonna approach from one side

frozen ledge
#

it only does that here because of how x^2 behaves

small crystal
#

im failing this exam ๐Ÿ”ฅ

frozen ledge
#

thereโ€™s like one limit question tops

small crystal
#

yea cuz it cancels the sign

frozen ledge
#

you need like a 65% for a 5

small crystal
#

i suck at mcq

#

im really slow at solving problem

#

anyways

#

thank for helping!

#

.close

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#
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hoary needle
#

Is a marginal distribution of a bivariate distribution = to the actual distribution of one of the variables

hoary needle
#

let me phrase this better, if I have p(x,y) and p(y) is some function defined over 0 to 5 and p(x) is somefunction defined over 0-10 now if we compute the marginal which is often written as
p(x)=โˆซp(x,y)dy
p(x)=โˆซp(xโˆฃy)p(y)dy
right so even if i integrate over x's domain (0-10) the values (5-10) would just go to 0 bcz p(y) is not defined there
so we sort of "lose" p(x) from 5-10 right so the marginal p(x) is NOT equal to the actual p(x) yes or no?

vale dockBOT
#

@hoary needle Has your question been resolved?

wraith heart
#

the first equation is the right definition.

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#

@hoary needle Has your question been resolved?

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#
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hybrid torrent
vale dockBOT
hybrid torrent
#

im familiar with the inclusion-exclusion principle but not in this form, I would love some clarity

vocal tusk
#

N_n = {1, ..., n}

#

I is a subset of this

#

@hybrid torrent

hybrid torrent
#

what is i_1, i_2 then

#

?

#

are they just elements of N_n?

vocal tusk
#

numbers from 1 to n

hybrid torrent
#

what is r then

vocal tusk
#

the I is basically to pick sets from A_1, ..., A_n

#

I formalizes which of these elements to pick

vocal tusk
#

which will be the size of I

#

like u can't write I = {1, ..., r}

#

cuz the numbers could be different

#

example:
N_n = {1, ..., n}
I = {1, 2, n}
i1 = 1, i2 = 2, i3 = n
r = 3

hybrid torrent
#

ok so I is an random subset of N_n, and we use the elements of I to pick sets to find an intersection with?

hybrid torrent
#

ok that part makes sense now

#

thank u

#

as for the second line

#

oh ok

#

it makes sense now that i fully understand that

#

thank you so much

vocal tusk
#

np

hybrid torrent
#

.close

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#
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hybrid torrent
#

.reopen

vale dockBOT
#

โœ…

hybrid torrent
#

@vocal tusk sorry to ask smth again but

#

for the base case for the proof

#

n=1

#

only subset of N_n, I, would be just a single element

#

so its one set A_1, for example, that makes up A_I

#

nvm typing it out

#

made me figure it out

#

lol

#

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crystal wing
#

ok, im trying to figure out a critical region for a test X~B(50,0.25).
null hypothesis is p=0.25, and alt hypothesis is p is not 0.25.
now here's where i'm confused because im supposed to get P(X<=a)<=0.025 (since it's a two tailed test), and i got that area under the curve from looking at a cumulative binomial distribution table and finding n=50, and p=0.25, which is 0.237
but if i try to get P(X<=b-1)>=0.975 (a value that's barely larger than 0.975, i don't know where to look because the table i was looking at only has one value for n=50 and p=0.25, which is the critical value for the lower tail.

crystal wing
#

here's the table i was using

vale dockBOT
#

@crystal wing Has your question been resolved?

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#

@crystal wing Has your question been resolved?

uneven oracle
#

.open

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jade verge
#

my current thouht process was the sum of the two small triangles have a "base" of 10 and so i could merge them to form a triangle with base 10 height 10 giving me an area of 50. Idk if thats right or not but anyway i cannot figure out how to get the big triangle, i didnt know whether or not to try a huge triangle and just minus the area of the square or split it up

drifting hornet
jade verge
#

yeah thats what i was thinking first

#

geometry doesnt come very intuivtively to me though so i couldnt see anything instantly on how to find the height

drifting hornet
#

it takes 10 units to get from "height" 20 to "height" 10

#

how many units do you think it will take to get from "height" 10 to the vertex ("height" 0)?

#

you can also use similar triangles if you want to

#

the big triangle is similar to the small triangle (which is 2x smaller)

#

these 2 triangles are similar to be exact

#

@jade verge you here?

jade verge
#

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normal swan
#

Hello, id like help understanding this part of a proof, its a part of a proof that uniform convergence "carries over" riemann integrability, i know how to continue after this point, its just this one part
Maybe theres some clever trick with suprema you can do that i dont quite get

normal swan
#

the closest i got was that the abs of the difference of their suprema would be smaller than the suprema of the abs of all their possible differences on that interval, which isnt enough, im assuming it will use the supremum of the abs of their differences at each point as thats what we know will be less than epsilon

wraith heart
#

can you just show the whole proof and explain which line you don't understand first

normal swan
#

well, its this one, how do we show that the abs of the differences of their suprema is less than or equal to epsilon if, at each point, the abs of their difference is less than epsilon
once i have that, i can show that for any partition the difference of upper integral sums of f(x) and fn(x) will be smaller than epsilon times the lenght of the interval, and a similar inequality will have to be shown for the difference of their infima if i want to compare the lower integral sums, but i might be able to do that one on my own once i understand this one, for the suprema

wraith heart
#

can you just show the whole proof

stark wedge
wraith heart
karmic bloom
#

no modulus

hard panther
normal swan
#

This is it, i know how to do the rest

hard panther
#

even if its a sketch

midnight pier
normal swan
#

and then i should be able to break apart the outer suprema

#

and then just subtract sup of f(x)

#

i think i see

#

alright that makes sense, thank you
and i think if i were to apply the infimum to that inequality i should be able to get the same thing but for the infima

midnight pier
#

Yes

normal swan
#

yep yep, got it

#

thank you once again

midnight pier
#

Welcome. Have a great day

normal swan
#

.close

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#
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jolly stream
#

need help with series

n cannot be a incomplete number so how am i wrong?

crisp flare
#

yo guys pppllllllssssssss dm me help me to understand powers must talk frensh but its ok if its english

wraith heart
#

!original

vale dockBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

jolly stream
#

if i solve the equation this way then i get the correct answer but how do the two different ways make a difference? they are both correct ways to solve equations๐Ÿ˜‘

jolly stream
#

these are my earlier calculations if it helps

wraith heart
#

,calc (201 - 13)/4

rocky lotusBOT
#

Result:

47
wraith heart
jolly stream
#

ooh it was supposed to be -4

#

but still, in that case i get n=48

#

but the answer is 47

rancid oxide
#

maybe the answer is 47 because you need to add 47 steps to d

wraith heart
#

yea if the first term is indexed by n=0 and last term is n=47, then there are n+1 = 48 terms.

#

13, 13 + 4, 13 + 4 * 2, ..., 13 + 4 * (48 - 1)

#

,calc 13 + 4 * (48 - 1)

rocky lotusBOT
#

Result:

201
rancid oxide
#

i would answer the same, i think the provided answer is wrong tbh

#

the instruction was "Find how many terms in the series if known"

jolly stream
#

also chatgpt calculated n=48

wraith heart
#

show the video

jolly stream
#

oh wait no i'm an idiot,
the video at the end shows n=48
i only focused on the 47 before the final answer

#

so sorry guys but thanks for helping

#

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wet tundra
vale dockBOT
wet tundra
#

what does b mean by yz plane

peak edge
wet tundra
#

oh ok

peak edge
#

so if you evaluate |x(t)|

wet tundra
#

do u have anhy idea holw to do dis question

wet tundra
peak edge
rocky lotusBOT
peak edge
#

if you find the minimum of x(t) you should get the minimum distance to the y-z plane

wet tundra
peak edge
#

you wrote it in ur answer?

#

where you wrote out s(t) and the constants

wet tundra
#

ph

#

oh

#

wait minimum distance from y-z plane

#

i would thinkk we have to use the yz plane

#

not the x

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#

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safe fulcrum
#

@wet tundra can't wait for you to trash our server with uni maths

#

next year

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zenith pier
#

based on what i know, you do the opposite of what is being done to x. so why is it 6x-6x, and done to the opposite side too? yes you have to make that disappear but i dont get it, why its 6x-6x

lyric sundial
#

Because you need to bring the things containing x on one side (of the equation) only, in this case the LHS

#

In other words, you should rearrange your first degree equation in this form:

something with x = something without x

cold salmon
lyric sundial
cyan jacinth
#

This happened because in the explanation 6x was subtracted from both the sides to maintain equality

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#

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wanton sinew
#

hi, im trying to solve a 2nd order differential equation, i found the roots from the characteristic equation and they are both imaginary, i and -i. so my general homogenous equation would be Ce^(ix) + De^(-ix)

wanton sinew
#

but how would I go about finding the particular solution?

#

this is the first time i get imaginary roots

#

the problem looks like this:

#

y'' + 100y = e^x

#

should i just guess that the particular solution is Ae^x?

hot tide
#

yes

#

maybe Ae^(Bx) but i'm not sure

#

my ODEs are rusty

wanton sinew
#

ok if i try Ae^x first I would get Ae^x(101) = e^x

#

weird way to write it

#

101Ae^x = e^x

#

so A would have to be 1/101

torn jungle
#

hallooooo i am new here

wanton sinew
#

hi new here

#

this channel is occupied but there are other help channels if you look above, it will say Math Help (Available)

#

you can ask your questions there

#

also welcome

torn jungle
#

well i am here to improve my math cuz maths in my country is extra dumb and i love maths for that o am here

wanton sinew
#

nice this is definitely the right place to improve your maths i would say!

torn jungle
#

thanks ๐ŸŒŸ

wanton sinew
#

i see what went wrong

#

in my problem now

#

i didnt multiply by 100 XD

#

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karmic wave
#

hi, im trying to get a remainder for something, but the number is too big, i can solve it with exponentiation with powers of 2 but the format of the number isnt right and i have no clue what to do, for context i was solving a RSA decryption example, which was

(25760^26633) mod 41567

i used exponentiation for this and at the end got

(27539 ร— 24167 ร— 565 ร— 35935 ร— 25760) mod 41567

but as u can see this number is also too big, im stuck here. what im thinking of is shrinking this number to a power and redo exponentiation on it, but idk how and if that would even work

the answer to this should be 28.

karmic wave
#

,w 348083040473900732000 mod 41567

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lapis meteor
#

Numerical Integration (my clg taught this in the class when i was outside of the country and when i returned back they were on a new chapter๐Ÿ˜ญ) need help learning it.

polar oxide
maiden isle
#

Send here a question we will help

lapis meteor
#

alr

#

Ahhh

odd jackal
#

,rccw

rocky lotusBOT
maiden isle
lapis meteor
maiden isle
#

Yes

lapis meteor
#

OKKK

#

( I am solving by composite trapezodial rule )Alr so i wrote vakues of y0 y1 and y3 and i am thinking it is because it is divied into 3 equal parts and the difference (h) is 1?

#

is there a formula or u can just assume

#

Its also saying estimate the error how do i do that?

#

i got 4

#

its saying 9 ๐Ÿ˜ญ

#

Wait

#

The equal value difference is supposed to be for x

#

mb

#

i got it

#

still havent found error yet

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#

@lapis meteor Has your question been resolved?

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#

@lapis meteor Has your question been resolved?

lapis meteor
#

.closed

#

.close

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noble saffron
#

Hello all, I'm new in the server!

I just posted this on Computational Science Stack Exchange, but decided to try my luck here as well.

I am solving the heat-equation $\frac{\partial u}{\partial t} = \alpha\nabla^2 u$ on the domain $\Omega = [0,1]^2$ and interval $t\in[0,1\times10^{-2}]$ with homogeneous Dirichlet boundary conditions in 2D. I am using a central finite-difference method to discretize in space and the forward Euler method to discretize in time, and end up with a scheme like:

\begin{equation}
u^{n+1} = u^n + \delta t\alpha L u^n,
\end{equation}
where $u^n$ are the nodal values of the numerical solution and $L$ is the discrete analog of the Laplacian operator in 2D.

If I compute the relative global error as $e \colon = \frac{||u^T-u^\text{exact}(t_f)||_2}{||u^\text{exact}(t_f)||_2}$ and plot it against the mesh spacing $h$, I get the following plots for $\delta t = 5\times 10^{-4}$ and $\delta t = 1\times 10^{-4}$ (plots in the attached figures)

The red dots correspond to simulations done outside the CFL stability condition $dt \leq \frac{1}{4\alpha h^2}$.

I have two questions about these graphs.

Question 1
Why isn't the error blowing up sooner (for larger $h$) in the case of $\delta t = 5\times 10^{-4}$, since the points in red all violate the CFL condition? Might it be a sign of a problem in my implementation?

Question 2
I find this to be weird behaviour since I would expect the error to be a monotonic increasing function of $h$, instead it seems that there is an optimal $h$ for which the error is minimal.

An explanation I found for this behaviour is that, as $h$ decreases, the condition number of $L$ increases, namely $\frac{\lambda_\text{max}}{\lambda_\text{min}} \approx h^{-2}$. This causes the ODE system to become increasingly stiffer, and thus the local truncation error for an explicit method, such as the Euler method, becomes increasingly large. Is this the correct explanation for this behaviour? If so, can someone give me a more quantitative explanation? In specific, can I predict where the "inverted peak" will happen?

boreal quartz
rocky lotusBOT
#

Rui Martins

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formal storm
#

Hi! I was wondering if someone could help me solve for x?

vestal gyro
#

We will guide you.

formal storm
#

I'm pretty sure it has to do with pythagorean theorem but don't know exactly how to solve toro_cry toro_cry

vestal gyro
#

Do thou know similarity?

formal storm
#

pardon?

vestal gyro
#

Similarity.

formal storm
#

Ah yes

vestal gyro
#

Triangle ADE is similar to triangle ABC.

formal storm
#

.close

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polar oxide
#

trying to solve :
$n\geq 2 , (E)_n = (z-1)^n-e^{2i\theta}=0$

rocky lotusBOT
#

<rajel />

polar oxide
#

$z = e^{\left(\frac{2\theta}{n} + \frac{2k\pi}{n}\right)} + 1$

#

thats what i did , and im not sure if its correct

rocky lotusBOT
#

<rajel />

ruby sleet
#

you're missing some i in the exponent

#

but looks ok

polar oxide
#

so i should take some values for n ?

ruby sleet
#

no

#

n is fixed

#

it's the k that you introduced

#

that can take multiple values

polar oxide
#

alr , so i keep taking values for until it get periodic

#

like the values start to repeat

ruby sleet
#

sure, but you should already know that without "trying values until it repeats"

polar oxide
#

so for k=n-1 it would repeat ?

#

im just guessing , how would to know it without plugin valuespandathink

#

<@&286206848099549185>

#

@ruby sleet sorry to disturb

#

is what i said correct

#

.close

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summer heath
vale dockBOT
summer heath
#

is there any property or trick to solve this or i have to multiply them and subtract only?

worn hemlock
#

Do you know about row transformations

next vortex
#

hm, my first instinct might be to use row operations pikathink

dusky pulsar
#

You could use row manipulation

viscid spade
#

Apply the formula ๐Ÿ—ฟ

summer heath
summer heath
#

i don't know i mean

viscid spade
#

There is probably manipulation such as factorisation

#

Ima try

autumn lantern
#

after using the det formula yes

dusky pulsar
#

C1 to c1-c2

#

?

ebon glade
#

I would have written 7579 as x and then everything else as x+(something small), then multiply out and it probably simplifies nicely

dusky pulsar
viscid spade
#

Yeah factorisation is working after det formula

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#

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errant parrot
#

hi, i dont understand why there are i and j values for the normal force and friction?

#

oh this channel is bugged

errant parrot
cinder creek
#

i and j represents the x- and y-axis (horisontal and vertical). Since normal force and friction is not vertical to the ground (if so, there are no horisontal component, only vertical), you need to decompose the forces into components.

errant parrot
lyric sundial
#

Normal means perpendicular to the plane of contact

#

In this case the inclined plane surface

cinder creek
#

If you see the gravity, it's vertical to the ground. If the normal force is vertical to the ground, it need to point opposite to gravity.

clever sentinel
#

Normal force is vertical to the base at which the object is placed.
Here, the base is elevated 30ยฐ above ground so the normal force's angle with ground is also increased by 30ยฐ.
So angle between normal force and ground = 90ยฐ+30ยฐ=120ยฐ

twilit elk
#

.