#precalculus
1 messages Β· Page 275 of 1
I used algebra to solve for each side
But I do not get the correct answer
Which is 7degrees
@viscid thistle I don't understand your query.
A straight line is uniquely identified by 2 points. Meaning given some two points there is exactly one line passing through them.
The points and the straight line, and curved line, and circle and any other weird shape can in mathematics be put not just on simple empty paper, but also on the paper that has a coordinate system define on it.
With its center, and x and y axis that are perpendicular to each other.
The position of points in this coordinate system is given by (x,y), for example (3,0). The line is given as y=kx+b for example y=-2x + 3. The only exception is the line parallel to the y-axis.
@viscid thistle lol you have the correct answer. To find the slope you did it correctly but i don't know what the second half is about. The question gives you the y-int (0,5) so there shouldn't be anymore work you have to do if I am correct.
@gilded fern What was your procedure?
I solved for:
-3theta + 76 = 90
and
-2theta + 49 = 90
Thanks @visual kayak
@gilded fern you cant have tan(90)
So I'm developing a first person game, and I want to make realistic player movement. To move the player, all I have to do is call one line of code AddForce(), in which I pass in a value that acts as the amount of force being applied. The problem with this is that if I add a constant amount of force, then the player takes a really long time to accelerate and it moves really fast, so what I have to do is change how much force is being applied based on the velocity of the player and the drag and gravity but I don't know exactly how to calculate that. Is there maybe a function similar to F=MA that I can use that takes drag and gravity into account? Thank you!
I dont understand, the force applied to the player is independent of the drag and gravity
But the friction might give an opposite force @runic sundial
No I know it's independent
but it's a game engine so it doesn't really simulate drag very well
at least not in my experience
And I just realized I meant to say friction instead of drag
The friction is a constant force, so it applies a constant acceleration.
Okay well then is there a way to calculate the amount of force I need to apply to maintain a constant speed
The friction force is F=mgu where u is the friction coefficient
This is the amount of force you have to apply to maintain the constant speed.
moshill1:
@ancient rampart set up a triangle likely
hm
Either quad 2 or quad 4
def quad 4 cuz inverse tan
i think my teacher said smth abt if the inverse is given in the problem you use the "universally accepted" restricted domain
which for tan is -pi/2 < pheta < pi/2
yeah but arctan is defined for all values 
ill just do it in q4
radius is never negative
ye
can i please get help with #9?
extrema occur when dy/dx = 0
you can get a quadratic in sinx and solve that
using the trig stuff ?
trig identities
@runic sundial
Consider instead a speed cap, which would be much more like real life.
yes
does the 0<x<2 pi change?
no
why?
cause that's just the interval you're looking at for y
i got this rn
yeah
weβd use the quadratic formula
but it doesnβt work since the negative sign is in
yep
so what should i do
write the conclusion statement about the maxes and mins on the interval
but there are none
yeah
oh
You can have no maxes and no mins on an interval
If 0 and 2pi were included in the interval then you'd have some
Im trying to find the length and width of a rectangle inscribed in a circle
so far the online resources I have looked at have only made it more confusing
Hint: write down two equations involving both length and width of the cut-out
Yes I get that
but im confused on how to get those length and width equasions
I know that P = 2W=2L
and A = W*L
but I would need perimeter to find the width and length with systems of equasions no?
You need the area equation, but you do not need the perimeter equation
There's another one that can help you
I also know that 20^2 = L^2 + W^2
Why not?
Apart from the fact that you shouldn't use the negative values for L and W for obvious reasons
oh shi
ur right
sorry most my answers are usually whole numbers or fractions
thank you for the help
np
i know this shit easy, i just dunno how to do it
@fading token could u help me real quick
@drowsy karma first find the r (multiplyer) of the sequence
r = u2/u1 = 12/6sqrt(2) = sqrt(2)
r = u2/u1 = 12/6sqrt(2) = sqrt(2)
do you understand this one?
Not really. He didn't teach us this.
ahh
I've done like dividing/multiplying radicals n stuff
first or all you need to understand what is geometric sequence
ex: 3, 6, 12, 24, 48, 96...
7, 21, 63, 129, 387,...
a geometric sequence has a common multiplyer r
Okay, so you're finding the common multiplier in these two terms?
yeah
and the second term is 12
so the common multiplyer is sqrt2
which means the third term should be 12sqrt2
get it?
let me process this
okay yes i think so
I just had to put it in radical form
now I get it
12 was 144sqrt, 6sqrt(2) was 72
oHHhh
now its 288
That doesn't really work
I tried it and the movement doesn't feel natural at all
Can someone show me their steps for the first problem
I am brain blocked right now
just factorize
It's just not on it ya know
I'm falling behind, if you can just show me the steps for just the first one that would be really helpful
let y = 0 and then factorize
Can someone help me with this
what's giving you trouble here?
I guess you should first start by drawing the triangle and labeling the sides
then it will be clear to you
i mean, heron's formula can work
damn I never used that, I would just draw the triangle and draw the perpendicular and find its height haha
Ima use that thanks
What's wrong with it? Haha
@patent beacon It's being kind of jittery
as if I was using a character controller if you know what that is
No I don't oop
Okay well it doesn't work very well
I have a stack overflow thread for this question: https://stackoverflow.com/q/64978310/9362751
@runic sundial
An object moves at constant velocity if the net force on it is zero
Friction is a force
Anyway so an object moves at constant velocity if the net force on it is zero
That is, all of the forces on that body have to cancel out
So if you do have 10N of friction pulling on an object, then you'd need 10N of applied force to keep it moving
I'm sorry but i don't really know how to apply that into code
@patent beacon You're telling me that friction is a force but unity already has friction built into it
But I still need to find a mathematical way to apply less force over time to retain a velocity
As soon as you have the speed you want, drop the applied force to be equal to friction
As far as unity programming goes, I'm no expert haha. But that's how it's done in real life
Ahhh no that makes sense
Wait one more thing
If I wanted to take into consideration friction AND gravity, would i just drop the speed to the friction + gravity or something instead of just friction?
or like friction * gravity
I'm not sure how unity treats these things oop
Usually the force of friction is increased by higher gravity
In real life,
Max friction force = (friction constant) (mass) (gravity)
That's if you are not going up or down an incline though
are you familiar with half-angle identities
do you what a factorial is
,w factorial
Why is complex number z= a + bi have an inverse w such that $w = \frac {\bar{z}}{a^2 + b^2}$ and not just $ \frac {1}{a+bi}$?
lazypawtato:
it's not inverse but reciprocal
it's easier if you have nothing complex in the denominator
so you are easily able to distinguish real and imaginary part
@viscid thistle could you have a look at my question please?
there's a difference?
reciprocal is more precise
@opaque olive I'm not able to understand how to solve your qustion, does it need calculus or something?
well yeah -_-
whats precalc
everything before learning calcculus
ok
you said because it's easier to not have imaginary partr in denominator, is that why reciprocal is different from inverse?
HoboSas:
i'm sorry if my questions are annoying, but this is the first time i'm hearing about this difference
what is $ \Re\left(\frac {1}{a+bi}\right)$?
HoboSas:
HoboSas:
Re?
real part
Oh okay
$\mathfrak{R}\left(\frac{\bar{\widetilde{z}}}{a^2+a^2}\right)=\frac{a}{a^2+b^2}$
Coleculus:
Hence, $\mathfrak{R}(\widetilde{w})=\frac{x}{x^2+y^2}$
Coleculus:
Is that right?
Hey, can someone teach me calculus for the IB math AI SL.
Im struggling pretty bad and have a test coming up
@small peak teach you all of calculus...?
not all of calculus
Chapter 12 : Analyzing rates of change - Differential Calculus
Chapter 13 : Approximating Irregular Spaces - Integration
just these @sick steppe
idk how to solve for 2nd value for this problem
for first one i just took theta=sin^-1(-.66)
In what other quadrant is sin negative?
@quaint mason well for starts that's cosine not sine
?
ik but im using the cofunction identity
yeah i realize that now lol
cos(pi/2-theta)=sin(theta)
yeah
after i found the value of theta, i then di pi-theta
which gave me 3.8624 for first value
can someone help me with these questions please??
How do you do this?
Ty
np
@quaint mason sine is neg in quad 3 and 4
quad 3 is pi + principle angle, quad 4 is 2pi - principle angle
so the first value is pi-sin^-1(-.66), the second would be 2pi-sin^-1(-.66)?
whats principle angle
$\alpha = |\sin^{-1}{(-0.66)}|$
moshill1:
$\theta = \pi + \alpha \text{and} 2\pi - \alpha$
huh
moshill1:
thats what i did n it was wrong
oh ik what i did wrong w the 2nd value
i rounded it wrong
thank u
also, quick question, what does this symbol mean
Ξ²
is it just like x?
im just tryna simplify tan(-Ξ²)cos(-Ξ²) which is= -tan(Ξ²)cos(Ξ²) but just wanted to make sure if Ξ² meant somethin important
ah
$\beta$
moshill1:
$\gamma$
North:
$\omega$
North:
im trying to solve this fraction decomposition problem
and I dont know how to do it
due to the third variable
<@&286206848099549185>
why don't you multiply both sides with the denominator of the LHS
you will get an equation no longer in fraction form
then make appropriate substitutions for x to solve for A, B, and C
Ok, how about a new problem
i was able to figure out one of radian value is 1.37, how would i solve for the other ones?
2sintheta - 3csctheta = 2
i have to solve for pi radians within the unit circle without using a calculator (using factoring instead)
I got the answer as 1, But I'm not sure of my method
show work
Ohh
damn
Can you show the correct way?
wait, it's 1/|z|^2 right?
wait , |a||b| = |ab| right?
yes
okay I also need help proving triangle inequality then 
just square both sides
try to multiply by conj/conj
|z|^2/conj(z)?
that's it?
wait why to do all that?
$|\frac{z}{\bar{z}}| = \frac{|z|}{|\bar{z}|}$ right?
lazypawtato:
@viscid thistle you there?
not really
Bruh
you could sub in z=a+ib
that is true
yes
thanks man
did he mean value of z/r is 1 or |z/r| is 1?
researcher |z/r|=1 is what he meant
thanks
what steps should I take to find a / b?
do the words "partial fraction decomposition" ring any bells to you
alternatively: have you taken the time to follow the hint?
((a/(x+1))+(b/(x-1))=1/(x^2-1)(x+1)
=
a+b=1/x
I did this because i was multiplying by LHS denominator
like juan said
uh
okay wai
do you have your work ON PAPER
you tried to multiply both sides by... x+1?
that'd give you $a + \frac{b(x+1)}{x-1} = \frac{1}{x-1}$, at best.
Ann:
not a + b on the left hand side, and definitely not 1/x on the right!
ah I see
wouldnt the right hand side be
1(x+1)/x^2-1
or
wait
nvm
i see
ok ill balance that
you're going down a road that is, at best, a massive detour
so then how do I solve for a and b?
why would you need the ratio of a and b
anyway, you might simplify the left-hand side,
as the hint told you
so combine the two fractions into one
so $\frac{a}{x+1} + \frac{b}{x-1}$ simplifies into: $\frac{a(x-1) + b(x+1)}{(x+1)(x-1)}$
Ann:
understand? y/n
is this the right place to post questions on probability?
@gentle fox #probability-statistics
and the numerator, once you expand & collect like terms, becomes: $$(a+b)x + (-a + b)$$
Ann:
so you have: $\frac{(a+b)x + (-a+b)}{x^2 - 1} = \frac{1}{x^2 - 1}$ \ \ and thus, $(a+b)x + (-a+b)$ has to be equal to $0x + 1$ for all values of $x$
Ann:
thus: $a+b = 0$ and $-a + b = 1$
Ann:
so
I am on the first of those four
I simplified
into (ax-a+bx+b)/(x^2-1)
how did you collect the like terms to reorganize it like that
the one I replied to with ghost emoji
I see
ok so
knowing this information
how do i progress back towards the original format
of
I see
a = -1/2
b = 1/2
yes
thank you @willow bear
I understood the question but I didn't understand the answer
Also is e here euler's number or just a notation?
Because he didn't teach anything about why e is used in the notation
it's euler's number from what i recall
yup lmao nice to see you again lol
it talks about the euler identity in the example
Also is e here euler's number or just a notation?
yeah, it is euler's number
you're getting a glimpse of the wonderful world that is the complex exponential
i mean, $(e^{\frac{i\pi}{2n}})^n = e^{\frac{i\pi}{2n} \cdot n} = e^{i\pi/2}$ so...
Ann:
Β―_(γ)_/Β―
eh
i mean yeah i guess it kinda takes a lot of math to explain with any amount of rigor WHY $e^{ix} = \cos(x)+i\sin(x)$
Ann:
yeah, that's what i read in the book
it's still a really nice shorthand
for the polar form lol
help please- with either one or both if possible
if anyone can answer any of these it would be a life saver
please someone help
<@&286206848099549185> please
lazypawtato:
$\frac{z}{r} = 1(\cos(\theta) + i \sin(\theta))$ if you so insist
Ann:
Yeah but the book says only absolute of the fraction is equal to 1 right?
and when did i say otherwise
but z/r isn't absolute right?
i didn't require theta to be 0, did i?
haven't you already seen that every complex number can be written as the product of its magnitude (absolute value, modulus, whatever you wanna call it) and a complex number on the unit circle?
...... I'm confused, it's just that the book said you can have any real number theta such that cos(theta)+isin(theta) when |z/r| is 1. I don't understand how you don't take absolute value of z/r and still use cos(theta)+i sin (theta)
I feel so
give me a min
It says |z/r| is 1
so the solutions exist on the circle of radius 1 right?
@lunar axle are you still stuck? If so come to another channel and tag me there.
so the solutions exist on the circle of radius 1 right?
overthinking alert
i mean yeah z/r is on the unit circle
since
yknow
that's where the points with magnitude 1 are
I'm unable to put it in words what I understand
Wait! I think I got it
|z/r| = sqrt {cos^2(a)+sin^2(a)}
Am I right?
bruh
I'll try again tomorrow I guess
Thanks
BTW why do we use exponent base as e for writing it in polar form?
Do you learn it in calculus?
Is e a variable?
in this?
I thought you hated decimals 
Okay 
transcendental even
what's transcendental?
not expressible as the solution of a polynomial equation with integer coefficients
Oh So use numerical analysis to approximate it?
if approximating the value of e itself is your goal then yeah i guess Β―_(γ)_/Β―
Okay, why do you use that as the base though? You're not even using it to convert it in polar form back again
Ann:
Oh, do you learn in calculus about why it works?
can someone help please? been trying to figure it out myself and with internet tool but couldnt
well you can multiply
i tried to multiply using the rules (a+b)(a-b) and so on, knowing i^2 = -1 and i still couldnt get the right answer
yes solving for a
Paste the work you did
no pressure π
Also in your typed out question
You missed a ()
For where a-2 belongs to
Iβll assume itβs just a 3rd term tho
Same thing
Nice
My pencil just broke
And all the lead is stuck inside
BRB
Ok back
I got 1/2, and -1
@potent berry
Idk where you were going with the second half
But you were doing alright in the first half
haha can u send a pic of your solution?
You got A isolated to be (A^2 + 2A + 4)(A-2) = -9
You keep going there and you can jsut solve for A
i would keep going if i knew how π
ty
second half i used a calculator to solve (a^2+2A+4) but now i realise its stupid because the calculator assumes it equals 0
Hold on still
thank you sir
Oh ok
Youβre welcome : D
You should have ended up with A^3 = -1
But thereβs also x = 1/2 apparently
yeah
theres also x=1/2 +i(root3)/2 and 1/2 - i(root3)/2
but theyre not needed or marked as solutions in my homework
so im fine with just -1 haha
if "a" was defined as complex i could find them tho
its defined as real in the question
Yes. what equation do you have after that?
^
You (x-3)^2 is equal to x^2-6x+9
So you can multiply the bottom left fraction by (x-3) on top and bottom
So you get a common denominator on all 3 fractions
Is this correct?
Check your domain again
^
@sand gate remember that your domain is your x values
So try and draw vertical lines at the extremes
Youβll. Realize that at one of them you canβt (cause it goes to -infinity) but at the other end yo can
given f(x) = x^3 + kx -15 and the remainder when f(x) is divided by x -3 is - 18 then what is the value of k?
i got k = -10
mm
what if
@viscid thistle
if $w^2 = z$ then $ \sqrt{z} = +/- w$, that's it right?
lazypawtato:
I don't think you argument is enough
Oh
i mean
Let square root z=x+iy be another complex number a+ib
i.e βz=a+ib
z=(a+b)Β²
And then you can compare real and imaginery parts
You'll get a quadratic while solving for a or b
So you'd get two values for each a and b
Hence two roots
I guess this should work
Oh okay, what about complex number w^n=z having at most n roots?
Use polar form
It's -b^2,not -b^2i
Okay
could someone help for solving log_2(n) >= log_12(n)? (edited
$\log_2{n} = x$ then $2^x = n$
lazypawtato:
z=(a+b)Β²
@blissful ridge it's (a+bi)^2 right?
Won't taking quadratic roots just give me +- (a+bi)?
Ahh, yes
I missed the i
so what gives?
What??
We are trying to find βz
yeah,that's +- w right?
Our assumption was not z=(a+ib)Β²
It was βz=(a+ib)
We go from βz=(a+ib) to z=(a+ib)Β²
And then prove that it must have two roots
xΒ²=4
And
x=β4
Is there a difference between the two??
I don't get why it's only a positive solution
You cannot get a negative number out of square root
We do that in quadratic equations right?
when we use the square root symbol on its own without a plus or minus we're specifically talking about the positive square root
Okay
How do I show there are two distinct complex numbers then? Just w^2 = z and (-w)^2 = z?
hello this is about exponential growth and decay
im just wondering and trying to distinguish between these qs
why does the first picture question use A (which is a constant representing the initial value)
but then the q in the 2nd pic just says it's A
if anyone can help me, that'd be great
?
so you see that there is a constant A right
yes I see that
what do you mean "applied" ?
like it's not given a value
There's an A in both pictures...?
Typically the A cancels either way
so would air pressure just be 1 π€
oh
i see
i guess that makes sense im just a bit slow
the e^kt part is just what percentage of A do you have after t time units
Hey so I wanted to ask something about polynomials which was bothering me for a long time
Like not a problem, just a doubt about the property
what is it
@willow bear Sorry for delay, I remember asking you this already. But I wasn't convinced.
Give me a min to phrase my question. I had a small errand to do
this again wow
If you remember this, I asked about the exceptional coefficients that exist right?
the what now
what do you want here?
Like he claims adding an n degree term with n-1 degree term doesn't change the degree
yeah because n-1 is lower than n
What about the cases when the coefficients are the case such that it does?
it doesnt
the only way the degreee of a polynomial can drop after adding something is if the leading terms of your polynomial and the thing you're adding cancel out
Okay let's say we have $f(3) = 2*(3)^4+ 3(3)^3$
this is not a polynomial it is a number
Sorry let me correct
lazypawtato:
do you mean degree as in the sign?
degree = highest power
a_n=2, which is a coefficient
no
ok moshill1
2 * 3^4 + 3 * 3^3 is a number
how will the degree change
considered as a polynomial this is a constant, specifically the constant 243, with degree zero
,calc 2 * 3^4 + 3 * 3^3
Result:
243
It's an output of the polynomial f(x) = 2x^4+ 3x^3 right?
yes
where x=3?
well you didn't say your function was that
if you wanted to declare f(x) = 2x^4 + 3x^3 then you should have said f(x) = 2x^4 + 3x^3 instead of introducing it as this mystery function for which only the value at 3 is known!
okay sorry
it was implied the function was 2x^4 + 3x^3
ok so what is it about the polynomial 2x^4 + 3x^3 that troubles you
what the hell do you mean
the leading coefficient isn't a property dependent on any input
the leading coefficient is a property of this polynomial as a whole and is entirely unrelated to what values it may have at which points
i dont think it depends on the input
Okay, it's just I thought that the properities get effected by some inputs like these
because then f(x)=x^4+x^2 at f(1)=1^4+1^2=1+1=2=2^1 it would outright break
I wouldnt call a co-efficient a property of something, i'd call it a characteristic
wow look at you spelling the word "coefficient" all fancy like with your fucking hyphen
why don't you throw a fucking DIAERESIS in there too
because OBVIOUSLY coΓ«fficient is the Only Correcte Wayβ’οΈ to spell the word
Literally do not give a shit ann
(end rant)
if you havent noticed i dont give a shit about your attempts to draw a line in the sand either
At least i dont need to get angry when trying to help π

in what context
here
Its used to be passive aggressive
ohh
i am sorry when i text i dont use emoji's so i asked
i think i should really get with the times
lol i am only 16 and here i am talking like a boomer
I need help with a systems of equations problem
#76. I have so far figured out that:
(w+2)+( l-3)= -6^2
And
(w+1)+(l+2)=30^2
but when I try to solve its no solution
yeah cause neither of your equations make any sense
why are you adding the width+2 and the length-3? why should this equal -36?
similarly, why are you adding the width+1 and the length+2? and why would that equal 900?
think about how you would find the area of a rectangle.
instead of just randomly mashing symbols together like you did there.
can you give me a hint
think about how you would find the area of a rectangle.
and also read the problem carefully. you need to extract more from it than just the numbers.
but first, tell me: if you denote with w and l the original width and length of the room, what is its area?
@ripe adder?
so it should be X and Y for length because thats what they use in the problem
im gonna swap to those
also
lowercase x and lowercase y
it would be
see now we are getting somewhere
and the other one
except you are mixing up the two plans
there we go!
see when you give the problem some thought instead of just randomly mashing things together you get shit that makes sense
you should try it more often
so now you have the equations (x+2)(y+3) = xy - 6 and (x+1)(y+2) = xy + 30, are you able to solve these for x and y?
I dont cheat with it I swear
I just check to see if my progress is pointing towards the solution
also i expected a "yes i am", "no i'm not" or "i have some ideas but am not 100% sure" or something
well I can do substitution method to solve for those right?
you can always try
if it so happens that you can isolate one of the variables in one of the equations then there is no higher force stopping you from substituting it everywhere else
I'm a bit rusty with inequalities. How can I show $n \geq 140 \implies \frac{n}{n-70} \leq 2$?
naveeex:
Just by transforming the left-hand side, not by looking at the graph or intuition/substitution
For some reason I only come up with $\frac{n}{n-70} \leq \frac{n}{70}$
naveeex:
$n-70$ is never negative in this case, so we have $n \leq 2n - 140$, or $140 \leq n$. Thus, this is true.
LifeSource:
how would you prove that for x > 0, arccotx = arctan(1/x) ?
$x = \cot\left(\tan^{-1}\left(\frac{1}{x}\right)\right) \Rightarrow x = \frac{1}{\tan\left(\tan^{-1}\left(\frac{1}{x}\right)\right)}$.
LifeSource:
As you can see, from this we get $x = \frac{1}{\frac{1}{x}}$, or $x = x$. So there you go @jagged orbit
LifeSource:
@earnest jungle What about something like this?
That works @jagged orbit
But then wouldn't you need to restrict x > 0?
Graphing arccotx and arctan(1/x) separately they're not equal when x < 0 @earnest jungle
But I'm not quite sure how to state that formally without saying I used something like graphing software
I am not sure if there is a good way... Other than to say that they donβt intersect on $x < 0$
LifeSource:
I guess you can do it by contradiction and state that $\cot^{-1}(x) = \tan^{-1}\left(\frac{1}{x}\right)$ for $x \leq 0$, and show that this is not true
LifeSource:
how do I do this,I tried using the triangle inequality but it didn't work, maybe there's smth I'm missing idk

<@&286206848099549185>
what if the question has been unanswered for like 1 1/2 hours
@viscid thistle
Commander Vimes:
Alexander Grothendieck:
idk how we get it from this
Hi. These exercises are about the undefined forms.
Number 134 isn't an undefined form and number 135 I don't know how to solve it
@leaden stratus both of them ask about end behaviour of polynomials
That isnβt precalculus lol
@leaden stratus anyhow, for 135 the numerator (when plugging in $-\infty$) explodes to $-\infty$, right?
LifeSource:
LifeSource:
hello i have a doubt in l'hospital rule that why is it only valid in 0/0 or infinite/infinite limits and not in normal limits?
i have seen the proof according to that it shd be universal.....
can you show the proof that you saw
applying l'hop to a limit that isn't in the form 0/0 or β/β can result in bullshit and it's very easily demonstrated
yeah? this will not work if the limit isn't of the form 0/0.
why?
you will not be able to subtract f(a) freely, for one
if we see the proof then it shd be applicable in normal limits also right?
the proof uses f(a) = g(a) = 0 as an assumption
yeah i dont understand the thing why do they subract f(a)
means how do they put it 0
they consider the 0/0 case plus a few extra assumptions
look do you want me to just give you an example of the bullshit that can result from applying l'hop blindly to a limit that isn't 0/0 or β/β?
but how is 0/0 related to equate f(a) and g(a)=0
0/0 is shorthand for "the ratio of two functions both of which approach 0"
and we're assuming f and g are differentiable, hence they're continuous, hence they approach f(a) and g(a) respectively as x->a
look do you want me to just give you an example of the bullshit that can result from applying l'hop blindly to a limit that isn't 0/0 or β/β?
i think this will be the most productive way to move forward with this
Is this solvable? https://i.imgur.com/smMqOnE.png
what am i looking at and what do you want to do with this monstrosity of an expression
Hey I resumed my studies today, thankfully the lorries stopped dumping soil. I have trouble with 4th question
I don't understand how to solve it
write $z = re^{i\theta}$
Ann:
yes I did
one of the possible values for $w$ is $r^{1/n} e^{i\theta/n}$
Ann:
ok?
call this w_0 for convenience
Okay
notice that $w_0^n = z$ by construction, but also $(w_0 e^{2\pi i/n})^n = z$ too
Ann:
Okay
Okay I'll try and let you know, thanks.
Wait that means rest of all the other complex numbers are inside the multiples of 0 and 2pi right?
Sorry
Let me rephrase it
Rest of the complex numbers have polar coordinates which have angles in the range of 0 and 2pi
i didn't really say anything about theta. you can have it be between 0 and 2pi if you want but you don't need to.
the $n$ numbers you're looking for are given by $$w_k = w_0 e^{2\pi ki/n}, \quad k = 0, 1, \dots, n-1$$
Ann:
why have 2pi when it's equal to 1 though?
since when is 6.28ish equal to 1
also note i am not involving e^(2Οi) anywhere. maybe consider reading the whole thing i send instead of cherrypicking symbols
Ok I will. Give me 5
Ann I couldn't understand why to have a 2pi as an exponent, and how the numbers are said to be distinct when we're just multiplying one of the roots with a said exponent. Aren't we using one number to make another?
@willow bear
Aren't we using one number to make another?
distinct doesn't mean unrelated
Okay but it'll just form one number right?
wait
sorry
I got it
What about 2pi as an exponent though?
I didn't get that part
the exponent isn't 2Ο it's 2Οki/n
or 2Οi/n for my first thing
$e^{2\pi i/n}$ is a number that when raised to the $n$'th power gives 1
Ann:
i.e. $e^{2\pi i/n}$ is an $n$'th root of unity.
Ann:
Yes, but I'd need the passages
sounds like you overthought things a lot again @velvet blade
All of this feels new AF. I am unable to figure out how to think about a problem most of the time
does the book teach you how to think of complex number multiplication as scaling & rotation
lazypawtato:
no that is not the answer as written
Is it $e^{i\theta}= e^{\frac{2\pi i}{n}}$ ?
lazypawtato:

what stopped you from at least writing out
1, e^(2Οi/n), e^(4Οi/n), e^(6Οi/n), ..., e^(2(n-1)Οi/n)?
I really don't know
wait why n - 1 in exponent? Isn't it supposed to be n in the end?
no wait
I can't
if you go up to n you'll get e^(2Οi), which is 1 and so you're taken right back to the beginning of the list
Im super confused by question c here
I dont see why they are using velocity x acceleration for these intervals
Acceleration should be the only thing that matters here
What should I do here? Take out x^3 and have [x^3(9+X)/2]???
I think the limit would be inf
just plug in - inf and see what happens
just put inf in there
If I plug -inf we have the undetermined form inf - inf
But isn't x^3 greater and dominate over x^2?
yes
Then I would have to take out x^3 π€
Ok, I'm trying
@leaden stratus I have already explained it man
Yes, but I didn't understand it
So basically, you focus on the higher powers in the denominator and numerator
The highest power in the numerator is x^3, right?
Yes
But we are going toward -infinity and the power is odd, so the numerator will explode to -infinity
@leaden stratus what u did in that pic is alrdy correct btw
Since x^2, although will always remain positive, increases much slower
@astral mountain yes, but we would have -inf * 9+0
-inf * 0 is undetermined
basically, just βplug inβ -infinity to see what happens
Hahaha thanks guys, I'm dumb π
Np
And what can I do here? I tried rationalising.
@earnest jungle
@astral mountain
I'd just pull out the x
Ah right
At the denominator it's a mess
I'll probably have to pull +inf on every x
if you fix it, you should get x^2-1-x^2 at the num
Yes, fixed that
which simplifies to something nicer...
Yes, I already fixed that, thanks
Is induction just used to prove stuff? not derive it?
he just gave the equation for it. No derivation
induction per se is not used for derivations, but the ideas behind induction naturally give rise to the idea of recurrence relations
and a recurrence relation may be analyzed (in a context-dependent manner) and solved
and the solution, if necessary, verified by induction
So binomial theorem isn't derived in highschool?
okayy
when is it derived though?
there is a slightly informal combinatorial explanation for why the binomial theorem is what it is
is that what you're looking for?
depending on the highschool and exactly what goes into its math classes, the combinatorics may be accessible to its students
if you insist
idk like
there is a difference between arriving at a result and proving it
the former tends to be more informal and exploratory
Okayy
I assumed assertion is true and added n+1 numbers. Which gave me $1+3+5+...........+(2n-1)+2n = n^2 + 2n$
Researcher in Pre-algebra
Researcher in Pre-algebra
Is that it?
your last term isnt correct
also why not make a ton more dots in that ellipsis if you like it so much
1 + 3 + 5 + .............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................. + (2n-1)
anyway
I didn't even make comically many
the terms go up by 2 here not by 1.
Okay
the (n+1)st term would be 2n+1
and you would have n^2 + 2n + 1, or (n+1)^2 as intended
I didn't understand


