#precalculus
1 messages · Page 221 of 1
oh true this is precalc
That's like 5 year old stuff lol
maybe they had that in a precalc question ¯_(ツ)_/¯
True haha
Soo, circumference?
It's been awhile
and 2r is 2* the radius
you are given the diameter which is 2* the radius
also there is google
$C=πd$
MisterLJGibson:
The real question is why is this in precalc
Where $d=2r$
because it's part of my school's precalc lesson
I would say this is more pre-alg
you mean $d=2r$?
andrwxlin:
Ofc, what an idiot I am, sorry lol
lol np
MisterLJGibson:
@lost mesa I'm solving a fractional calculus problem atm where and I need to find the $πth$ derivative of a function, so I have π in my head rn haha
MisterLJGibson:
lol
angular speed by radius probably
Yes
@lost mesa do you want to try the problem?
sure
i dont think i've gotten into fractional calc
but it might be fun to try
$\pi'th$ derivative tho
andrwxlin:
Ok, I'm gonna try and use the Text bot
we just answered your question
Yup
find the circumference
it's going 7200 circumferences per minute
convert that to a circumferences per hour unit
then you have your answer
Evaluate ${d^π}/{dx^π} of x at x=π$
MisterLJGibson:
Compile Error! Click the
reaction for details. (You may edit your message)
$\frac{a}{b}$
andrwxlin:
Oh thanks
I'm still confused, but I'll try it
Ok
ok you're given the length of the diameter
actually let's back up for a second
which part is confusing you
All of it. I'm a visual learner, so if the question is broken down visually, I'll be able to understand
it's also easier to see where I'm getting stuck
People also ask
What is the circumference of a circle definition?
In geometry, the circumference (from Latin circumferens, meaning "carrying around") of a circle is the (linear) distance around it. That is, the circumference would be the length of the circle if it were opened up and straightened out to a line segment.
Speed is a measure of how quickly an object moves from one place to another. It is equal to the distance traveled divided by the time
got it
diameter is the width of the circle
a circular disk is a disk that is a circle
ok
ok here's a diagram
if we were to take that red circle
and stretch it out into a straight line, that's the length of the circumference
the green line, which goes from one point in the circle to another and passes through the center, is the diameter
the radius is half of the diameter and a straight line drawn from the center to the edge
now let's say that the point they're asking for in your question is represented by the black dot
ok
when that black dot goes all the way around the circle and back to its original position, that's 1 rotation
when i say "around the circle", i mean it follows that red line back to its original position
you follow?
yes
so in other words, that black dot just travelled the circumference of the circle
sooo, in my case, the black dot goes around 7200 times?
per minute, yes
it's asking for the linear speed of that black dot per hour
linear meaning it's a constant speed throughout
speed = distance/time
speed is the measure of rate of change of distance in a certain time interval
so like a car goes 60 miles/hour, its speed is 60 and then unit is miles/hour
it goes 60 miles in one hour
ok
so in order to find the distance unit, we need to find the circumference of the circle
the equation for circumference is $C = \pi d$, where $C$ is circumference and $d$ is the diameter
andrwxlin:
c= pi(2.5)?
yes
and that's how far the black dot travelles every 1 rotation
in this case, it states that the disk rotates at 7200 revolutions per minute
and it asks for the speed (how far it's gone in a time interval) in miles per hour
so we have two ways of approaching this
we can either find the inches/minute speed, or we can find the inches/hour speed
wait, before we go on, do i need to round the answer for the circumference
right now, we're keeping the answer for circumference in terms of pi
so we're keeping it as 2.5pi
ok
just because that makes life easier
so let's say we want to find the inches/minute
if we know that it goes 2.5pi inches per revolution, and the disk goes 7200 revolutions per minute, how many inches does it go per minute?
give me a minute to calculate
treat pi as a variable for now
9047.79?
ignore the pi for now
I divided the 2.5pi by the 7200 revolutions
you should be multiplying 2.5pi by 7200
because if it goes 2.5pi inches per 1 revolution, and we're finding how far it goes in 7200 revolutions, we have to multiply 2.5pi in/revolution by 7200 total revolutions
do you understand why?
ummm, no
if im walking at a constant pace (linear speed) of 1 mile per minute
and you want to know how far i will be in 10 minutes
how do you calculate that?
yes
so now let's apply this same logic to the question at hand
if this disk is going at a linear speed of 2.5pi inches per revolution, then how far will it go in 7200 revolutions
correct, 18000pi inches
I'm asking because i want to understand
we dont divide because the original unit is smaller than the one we're finding
like back to the walking example i gave you
how did you find 10 miles?
here let me show you in fractions
it took some time, but then I thought, If you are walking 1 mile per minute, and I want to know how far you have gone in 10 minutes, then you must have walked 10 miles
andrwxlin:
so the easy way to solve for x is by getting rid of that 10 in the denominator
so we multiply the left and the right side by 10
then you get $\frac{10}{1} = x$
andrwxlin:
ok
therefore, x=10
which shows that 1 mile/minute, then in 10 minutes i must have gone 10 miles
so in this case, we multiply to find the answer
let me show you a case when we would divide
$\frac{x mile}{1 minute} = \frac{10 miles}{10 minutes}$
andrwxlin:
if i asked you how many miles i have gone in 1 minute, then how would you find that?
remember, our unit of speed in this question is miles/1 minute
would that be one?
yes
if i told you that i had gone 20 miles in 10 minutes, how many miles do i go per one minute?
hm haven't worked with velocity questions in a while
what i would do is set time to the x-axis, set velocity to the y-axis, and plot those two points
since they're asking for a linear model, what i would do is find the equation of a line that passes through both points
and then plug in 4.9 to find the predicted velocity
does that make sense?
@native crag
5?
@carmine elbow how did you get 5
you said 20 miles in 10 minutes, so I thought it was 5 @lost mesa
@sharp marsh evaluate each function at 2pi and pi, then express that in whatever format it's asking
i think express it as a range interval?
because sin(2pi) = 0, and sin(pi) = 0
but the curve of sin(theta) from pi to 2pi goes down to (3pi/2, -1)
Oh?
i think my explanation was kinda crappy, but do you see what im trying to get at
Nope
you said you traveled 20 miles in 10 minutes, so I thought it was 5
heard you the first time
oh
sorry, but i've tried my best explaining it
it's fine
maybe we could just move on from 18000 and I could just figure how I got it later
kk
so 18000pi inches travelled in 7200 revolutions
7200 revolutions per one minute
therefore, 18000pi inches travelled in one minute
does that make sense?
yes
and it's asking for the speed miles per hour
60 minutes/hour
18000pi inches per minute * 60 minutes = 1,080,000pi inches per hour
does that make sense?
kind of
it moved 18000pi inches in the first minute, then another 18000pi inches in the second minute, etc etc for 60 minutes
so that's basically 18000pi added to itself 60 times
which is the same thing as 18000pi * 60
so we have 1,080,000pi inches per hour
but it asks for miles per hour
there are 63360 inches in 1 mile
so to convert 1,080,000 inches to miles, we divide 1,080,000pi inches by 63360 inches per mile
cora do you know about dimensional analysis
no
let me show you
it's way easier to keep track of unit conversions
I'm open to learning it
$\frac{18000\pi \space inches}{1 minute} \times \frac{60 minutes}{1 hour} \times \frac{1 miles}{63360 inches}$
i dont think latex counts spaces
eh good enough
andrwxlin:
lmao it's fine
anyway the whole principle is that you can cancel units diagonally
just like numbers
1 minute = 18pi in?
18000pi inches/minute
AMD:
ok
Yeah exactly. You can treat units just like numbers in that sense
Units cancel
So you are left with
(18000pi * 60) miles /(63360 hours)
Then you just simplify it so you have the rate per hour
looks good
ok good!
Thank you for the help! Sorry it took soo long for me to get it @fleet yew
also a question from me, if we have 2 black rabbits and 4 white ones in a cage and they start to randomly leave it, what is the probability of the last reabbit leaving to be a white one?
@harsh cipher yes
wouldnt that just be the same as the probability of picking a white rabbit?
Idk
cause it says it has to exist the last
so I am not sure if there are any other conditions
im pretty sure that it should just be the prob of picking a white rabbit, but i would wait for someone else to give an answer
hopefully someone will come soon
can you try helping me with another one?
if there is a colored cube
and it is divided into 1000 equal parts
how many new cubes have 2 sides colored
Yeah, same
I tried doing this by thinking of the cube as 10x10x10
but when I added everything up, got 1005 cubes
which is 5 too many
You can always rearrange the events to get an equally likely scenario
what 1005?
calculations please
2 sides exactly or 2 sides or more?
of, forgot to write
colored cue is divided into 1000 parts
how many of them have 3 sides colored, how many 2, how many 1 and how many 0
when I added everything up I got 1005
oh, 2 would just be the amount of edges that arent on vertices
I divided the cube like 10x10x10
yes
for 2 sides I looked at edges
3 sides are the 8 corners
1 side are 12 sides * (8*8) ?
this leaves me with much more than just 1000
my main problem here is not knowing how to divide the big cube
because it seems that dividing it into 10x10x10 doesn't work
and for the rabbit problem, can I write out of 4 w rabbits choose 1 and out of 2 black ones chose 0 ?
because they already left
@past meadow ty
you still here?
huh
i am, what do you mean by
1 side are 12 sides * (8*8) ?
by side do you mean face?
2 sides is edges minus vertices, 3 sides should just be vertices, 1 side should be faces - vertices-edges
yeah, I meant faces
you sure there are 12 faces on a cube
is this for one side painted?
yes
just realized I am stupid
I wrote it in my notebook correctly
but read the part for 2 sided
sounds right to me i think
which was 12x8
yes
and on each edge 2 are taken by the corners
yes
and for the non colored ones
it will be 8x8x8
which is 512
wtf
it fits now
ye
8+96+384+512 = 1000
yup
how the fuck did you get an odd number
I have no clue
that is why I was so confused
because I was pretty sure that I can divide a cube correctly
so I thought that maybe it shouldn't be divided into 10x10x10
can you check out what I wrote for the rabbits?
out of 4 w rabbits choose 1 and out of 2 black ones chose 0
im not sure what you mean, i would have just thought 2/3
since you're choosing 1 white rabbit, essentially, the change of doing that is 4/6=2/3
Im a thinking this because it is supposed to be the last
and there can't be any black rabbits left
why cant there be any black rabbits left?
because this one is the last one to leave
im not sure what your problem is, it seems pretty obviously like it would be 2/3 to me but idk, im pretty sure element agreed. repost and ill give one last look at the problem, and someone else can try answer i guess idk
i could be wrong too
nobodys helping in the calc channel ;-; how do I figure out which quantities vary, are constant, and which are parameters.
@past meadow if we have 2 black rabbits and 4 white ones in a cage and they start to randomly leave it, what is the probability of the last reabbit leaving to be a white one?
but the more I think about it the more logical your solution sounds
they probably said last just to confuse us
why are you pinging this one random person
its his niche
I just realized, arent the chances of a white rabbit being last, much smaller than the chances of picking any whjte rabbit, not regarding the order
Can anyone here help me with this?
would a valid approach be to calculate the probability of the 5 others getting out first?
and then getting the probability for the last from that?
This doesnt really make sense
That the probability would be so low
I know that I am probably annoying with the rabbits, but I am really confused
Hi guys, i got a question about "special factoring formula's for polynomials" specifically the $A^3+B^3$ one.
So my book states that $A^3+B^3 = (A+B)(A^2-AB+B^2)$
Should it not be $A^3+B^3 = (A+B)(A^2+2AB+B^2)$ because $A^3+B^3 = (A+B)(A^2+B^2)$ and $A^2+B^2 = A^2+2AB+B^2$?
꧁༺Vocal༻꧂:
no
$A^2+B^2 \umwhat A^2+2AB+B^2$
ramonov:
A^2+B^2/=A^2+2AB+B^2
$A^2 + B^2 \wtfeq A^2 + 2AB + B^2$
Ann:
oh, i meant $(A+B)^2$
꧁༺Vocal༻꧂:
$\fdream$
ramonov:
$A^3 + B^3 \wtfeq (A+B)(A+B)^2 = (A+B)^3$
Ann:
vocal try expanding the (A+B)(A^2+2AB+B^2) out if you want
I still need to figure out why the factoring formula is the way it is.
it wont be what you want
expand out $(A+B)(A^2 - AB + B^2)$ and see.
Ann:
$A^3 - B^3$?
꧁༺Vocal༻꧂:
no
okay, how do they came up with that right trinomial?
factor theorem with long division and/or alternative methods
also that expression above doesn't expand to A^3 - B^3
$(A+B)(A^2-AB+B^2) = A(A^2-AB+B^2)+B(A^2-AB+B^2) = A^3-A^2B+AB^2+A^2B-AB^2+B^3$ it expands like this right?
꧁༺Vocal༻꧂:
oh
Looks right to me
A^3+B^3
ty.
alright, hopefully it will tell me how they came up with these factors.
I gave up on the rabbits, now I am stuck on another one
if x can range from (0, 1/2], and y(1/2,1]
what are the chances of picking x and y randomly and fulfill the condition |y-x| < 1/3 ?
are their distributions uniform?
what do you mean?
on a scale from 0 to 1, the points x and y are randomly picked
x=(0, 1/2] and y=(1/2,1]
and I have to find the probability of them fulfilling |y-x| < 1/3
Hey can any1 help me with this quest?
@willow bear any idea how I can do it?
sorry for bothering you, but i really need help
@forest crypt your thing is false as stated bc the left hand side is undefined for x = -1
is it defined for x = 0?
no
so yeah this thing is weird
there's an x inside a log
@novel dirge ok so uniform
graph the region {0 < x <= 1/2 < y <= 1} in the plane and take its intersection with the strip {|y-x| < 1/3}
the ratio of their areas will be your probability
draw an xy plot
idk how to do it
this is the best attempt so far, but I am not sure if it is correct and how to fill/use it
,rccw
so what I started is good?
yes, you can also make sure that zero on x is dotted and 1/2 on y is dotted
then use |y-x| < 1/3
since we're concerned with areas here it really doesn't matter what's dotted and what isn't
thats true
so how exactly do I make that "path"?
the blue one
I can see that it is probably going from 1/3
you can start by expanding the absolute value
you can rewrite |y-x| < 1/3 as -1/3 < y-x < 1/3
but do I just take some random samples that fit the criteria or what_
I understand the first 2 parts
but not the last one
how do I get x and y from that?
well think of x+1/3 as a line
I am supposed to find the probability
and my teacher probably didn't even look at what problems she gave us
because she doesn't care if we learn anything
if you could plot that strip, you could take the intersection of it with the square
i.e. that triangle
and then find its area
and divide that by the area of the square
bc you said x ∈ (0, 1/2] and y ∈ (1/2, 1]
the set of all points (x,y) which meet those conditions is that square up there
This one says 2 people are meeteing eachother bwtween 7 and 8PM, and they made a deal that the first one to arrive will wait 20 minutes and go home
and what are the chances of that encounter happening
below is the solution
looks like the same kind of graph
think of the square as the set of all points x and y that you currently have and you're going to pick 2 random points x and y from that square such that |y-x|<1/3
that triangle is the set of all points x and y such that the distance between x and y is less than 1/3
so it makes sense that this set of points when divided by the total set of points gives you the probability
do you understand?
the triangle is formed from the inequality x-1/3 < y < x+1/3
so..
look at x+1/3 for a moment
set x=0, then you get y<1/3
btw my limit problem is done
same for the negative side
oh, so y is x+1/3?
by using sin x and cos x mc lauren expansion
y is inscribed in the region
bounded by x-1/3 and x+1/3
you can think of these two as the lines
y=x+ 1/3 and y = x-1/3
then draw the 2 lines
idk if you're familiar with lines
if you're not, then try taking y=x+1/3 and set x=0 and see which y you get, then plot that point, then try setting y=0 and see which x you get, plot that x, then join the two points together
thats the line y=x+1/3 you tried it yourself?
now you can do the same for y=x-1/3 , it doesn't really matter here because its outside the region, but its good practice
yes
and the second line is y= x + (-1/3) ?
exactly
okay so remember what was the goal
you wanted to know how likely it is to pick x and y from that square such that |y-x| <1/3
good
so now you have the given |y-x|<1/3
which is the region between the 2 lines
and you have the square, which is the thing that you 'pick' from
so the intersection of |y-x| <1/3 and the square is what?
you know a pie chart right
imagine a small slice in a pie chart
it represents the probability
its kinda the same situation here
the square is the whole pie
and the triangle is the slice
so use the area of the triangle and the area of the square now
https://cdn.discordapp.com/attachments/501175742504239106/699246707321602098/674711032127553540.png wondering how to start solving this, just not sure cause theres many variables
Yeah, i do
try using exponent properties on 5^(2x-3) and 5^(x-2)
how am I supposed to do that?
I am terrible at geometry
and is it possible to do something similar to what is done in the pic I sent?
@novel dirge well the most important thing is that you understand why we've been doing all that
Up untill now, I understand what is done
the area formulas dont matter
you can look up the area of the triangle and the area of the square
but just not sure what to do next
ok, the height atleast?
I have an idea
the base of the triangle is from x(1/6,1/2) to x(1/2,5/6)
so it is just 1/6 to 1/2
which is 1/3
so the base is 1/3
and the height is from 1/2 to 5/6
which is 1/3 again
and since this triangle has an angle of 90
it will be (1/3)^2 +(1/3)^2 = c^2 ?
the base of the triangle is from x(1/6,1/2) to x(1/2,5/6)
@novel dirge notice that the base is at a constant y value which is 1/2
so 5/6 cannot possibly be right
damn
wait
I said those coordinates
because that is the y for the x I want
because the sqare ends at x = 1/2
and y for that is 5/6
yes
now the height is from (1/2 , 1/2) to (1/2 , 5/6)
yes
so the length of the base is 1/2 - 1/6 , right?
and do the same for height
then use the area formula of the rectangle which is A = (1/2) * (base) * (height)
sorry, triangle
what do you get
correct, now calculate the area of the square which is length * width
(1/2)^2?
which is equal to
1/4
so you got the area of the triangle and the square now, what should you do with them?
divide the triangle by the square
thats the probability i hope you understood now
@warped dagger and make 5^x as U and solve for U
uh I have imaginary number - edit from the future - because I did it wrong
then I covert it to $(5^x)^2/(5^3)=2*5^x/(5^2)+3$
Fishraider:
and I covert 5^x to U
and I get u is imaginary
oh I am dumb
I got it
(u+15)(u−25)
very nice, now it is goo
PhysicsMonster:
how do you do this
try combining the fractions
actually you could try squeeze theorem
@stable pasture
$\lim_{x \to 0} \frac{x-\sin(x)}{x^3}$
the one n only:
@stable pasture just keep applying L'Hopital's Rule
yes but I dont want a solution use Lhopital
if you can evaluate this then your limit is straightforward
yes I can evaluate this, using sin x mc lauren series
but how do I go from @serene heath series to the one I posted?
u sub for arcsin(x)
um I mean I dont want a solution using Lhopital, as I'm sure there's a slick solution without it
$\left(\frac{\sin\left(x\right)^{2}-x^{2}}{x^{2}\sin\left(x\right)^{2}}\right)$
sanath1237:
obtained by substituting x=siny
@stable pasture yea what sanath said
ah nice, got it. I think I can do this now using mc lauren on sin x
I already have, its quite boring honestly
-1/3
thats right?
yes
I haven't done it yet
also don't you need derivatives to find the mclaurin series of sin(x)
i don't see the point
Indeed
ofc you dont
What do you mean by that? @stable pasture
I mean you can now just apply McLauren for f(x)=sin x into what @viscid thistle said
I mean using the power series is kinda the same as applying lhopital
😆
I have a question
I needed help identifying the mistakes my teacher made
there are multiple, but the only one I can seem to find is that he factored the difference of squares of x^4 - 9y^4 incorrectly
can anyone help?
he is not exactly the best with wording, sorry
is that it?
seems so
yes
u can
that's the error
okay so a difference of squares is when a square of a number - another square of a number can be factor as its conjugate pairs so you want some the powers on the variables to be 1
so you just gotta find numbers A and B that you can factor 4 or 3 times to get (cx-dy)
so like uh
exept i think in ur case ud actually write the 2^8 to its full number to get A
and B
but that is just an example
okay, thank you!
oof big factoring
@eager path are you asking for help?
I figured it out
okee dokee
i didnt know complex numbers was precalc
i'd say demoivre's theorem counts as precalc
and in precalc (at least in my US public high school) complex numbers are used
Hi
how do i factor a^2+1a/4+1/2
I'm trying to factor by inspection by finding a factor that adds to 1/4 and multiplies to 1/2 but I don't know if I'm doing it wrong or?
,w a^2+a/4+1/2
Yeah, that cant be factored in the reals
Not possible
You can figure out yourself whether it can be factored by considering the discriminant
my brain no work rn
tbh for lack of a better channel I’m going to throw this in here.
let’s say I have $15k in the stock market, expecting an average annual return of 10%. I want to purchase a new car for $15k, so I finance it at 0 down, 5% interest, over 5 years, which is a payment of $283. every month I’m making money from stock market growth, but also making the payments on the car, how would I model this mathematically?
Why am I being asked to fill the table without the calculator? How is it possible to do without it? The "hepful hint" is making no sense.
Nah...
Doesn't really matter. Forget it
Is this channel taken?
guess not
Hi, could someone explain to me how to factor a polynomial where the coefficient of the term with the highest power is not 1?
Let me send an example.
$8x^2-14x-15$
꧁༺Vocal༻꧂:
a quadratic specifically?
Aa yes.
one way to do this is to just use the quadratic formula and get the roots
another is to divide out by the leading coefficient, factor that, then multiply the leading coefficient back in
I've seen someone suggest this, but i don't quite understand what they say divide out by the leading coefficient.
so, in this case it's 8.
?
oh, so now i need to look for factors which will sum up to 14/8 and give a product of 15/8?
yes, though you might consider simplifying 14/8 to 7/4 before doing so.
er
you need the product to be -15/8
not 15/8
You should do decomposition
another way is prime factoring the 8 and 15, but that takes a lot of guesswork
I think it's called the cross method or something
I got it
first you want to try this
log a=p*logx
so a=x^p
similarily b=x^q
c=x^r
b^2=x^2q
then you divide and get the answer
@viscid thistle
Could I get help with 3?
idk what it means by simplest form because I have never done this subject
but you can subsitute 2^-2k as U
and then end up with something that looks like a/b^k
@viscid thistle
Still kinda confused
have you tried substituting $2^{-2k} = U$
Fishraider:
you don't have to do that, but it makes it easier
also am I dumb
I can't solve question 4
We have our days lol
did you solve 3 yet
wdym
2^-(2k+1) = U/2
you can do that with the others can get something that is nice
how do i show a graph is symmetrical in the line y=x?
are there asymptotes in a rose curve?
@viscid thistlecan explain to me how you solved 4
lmao
Oh-, but I picked this book for pre-calculus so asking it in Advanced Maths category might be, um, awkward ?
Well, I did heard that it's bit too technical but good to catch up with US curriculum
It's Basic Mathematics
Serge Lang
What page was your picture from?
371
I just wanted to know that we arrived at that conclusion because no. of orbits of this permutation is invariant, right?
Or there is something else too
Dunno why just that + an odd/even integer bother me a bit
I'm not sure which conclusion you're talking about
Well nevermind
I was thinking on it for a while
I was just confused on that last part
No. of orbits - n is either odd or even
I thought of it backwards so far and confused myself
Lels Thanks though to consider it !
how do you fractional negative exponents
like 2^(-1/2)? just like you would with any normal fractional or negative exponent
if you're talking -2^(1/2). then thats not a real number
although there are situations where it might be real, like -2^(-2/3)
if you're talking -2^(1/2). then thats not a real number
au contraire, $-2^{1/2}$ is just $-\sqrt{2}$
Ann:
you meant $(-2)^{1/2}$.
Ann:
"you know what i mean" is no excuse for improper notation
=1/5
ok not sure why that doesn't work
Sneaky:
Compile Error! Click the
reaction for details. (You may edit your message)
I don't know what's happening anymore
am I insane or is this unsolvable
this is what we were given as a practice problem
there are 4 other questions like it
there's no other info on the pdf
literally none
it's a bunch of stuff about orthogonal angles
and then that
its 7
it's a true or false on the pdf
post the whole thing
this is the most crackhead study sheet I've ever seen
let me just post the other problems specifically as there's some school and location info elsewhere on the page

what am I supposed to be learning from this
post the entire problem
thats not a problem
thats just an equation
that's why I'm asking
it's saying "true or false, circle one" beneath it
with no values
so its not the whole thing then
it's listed as a whole problem
and there are 4 of them
I guess it's just a weird error?
idk
no
nope
anyway can someone explain this to me
I don't really get the dot product stuff
and I haven't been able to ask the teacher about it because of eschool and shit
what does it mean for 2 vectors to be parallel
they have an angle of either 90 or 270 between them
how are they related
in terms of their components
ok well if theyre parallel then theyre scalar multiples of each other
that should help you
honestly, I still don't really get it. I probably sound stupid, but explain it to me like I know nothing past the basics of what vectors are, because I don't. There hasn't really been any instruction on this.
sorry if I sound stupid, as I said
also I just realized I meant "0 and 180" not "90 and 270"
You should search it up
I did, and didn't find anything specifically on the question there
I mean I guess I sorta get dot product I just don't get that problem specifically
god all this weird school closure stuff stuis messing me up
What if imaginary numbers were included with a hyperbola? Could it still be graphed on a complex plane?
hello friends
this is a physics question but it is confusing the hell out of me
basically these are momentum vectors
and at the top you can see that the initial object collides with the object at rest
i've ruled out all the ones at angles because this is linear momentum
and i know that 4 and 7 are wrong for some reason
but i have no fucking clue how or why
it's gotta be 2
but i don't know why
@copper vigil
Conservation of momentum. The sum of the momentums before collision = the sum of the momentums after
Why do you say it's 2? I'd say it's very clearly not
There's no reason why angles can't happen. Let's say one ball hits another on the edge
@patent beacon
what do you mean by the sum of the vectors?
sum of their magnitudes?
or the actual sum of the vectors
The literal vector sum
Did I studder?
Jk fair question. Conservation of momentum still holds
You also get conversation of energy but that's not related here
Again, there's no restriction on angles
ohh ok
i was assuming center of mass
but i guess it could go off at an angle
OHH
It's number 6
because the upwards and downwards cancel out
and the horizontal length is the same
i think both the objects are meant to be point sized
also since the initial velocities of the objects is in the x direction only (also the centre of mass velocity), velocity at angles arent possible
unless they arent point sized ofc
yes that's exactly what i was thinking
4 is wrong, 7 is wrong, 6 is wrong
wtf
2 must also be wrong because there is no leftwards motion
A planet is point sized, if you take an approximation
it's gotta be 3 then?
3 is one of them!
this question is unfair lol
there's no way it could go off at an angle if it's point sized
and there's only velocity in the x direction
3 is right
wtf
i ended up having to use an online ruler to actually measure the pixel lengths
i have a quick question about proving trig identities
why isn't it ok to manipulate both sides?
could you give an example
let's look at something trivial like
tan * cos = sin
the way my teacher expects me to do it
is to keep the right side the same
and then arrive at
sincos/cos = sin
so that sin = sin
that's dodgy too
generally you shouldn't be using
= like that for stuff that hasn't been confirmed to be true
but isn't it equally valid to say that if tan*cos = sin, then tancos/cos = sin/cos so that sin = sin
ramonov:
but here's the thing though. you still end up with the identity that sin=sin which is always true. if you don't end up with an identity after manipulating both sides then you would instead only have a conditional eq
there are ways to mix sides, but its frowned upon by most teachers as the required notation isn't included by students.
and most up them just want you to do
LHS = ...
= ...
=RHS proofs
yeah i see what you're saying
they just want me to do it a certain way
but it's not technically invalid to manipulate both sides as long as you still end up with an identity though right?
as long as you include the extra symbols and/or comments
so it would look something like this
$\tan(x) \times \cos(x) =\sin(x) \iff \tan(x) = \sin(x)/\cos(x)$
is that how you use the iff symbol?
EndTimes:
yeh
and then you just use the definition of tan(x) which is sin(x)/cos(x) so then the identity is proven
i see thanks
so it's a matter of notation really
you can't use equal signs like that
in cases like these, you may also need to clearly describe how you're getting that. (i.e. dividing both sides by cos(x))
You run the possibility of something like
x = 2
x² = 4
But x = -2 satisfies that, so -2 = 2
Where instead showing that both sides are literally the same thing is error-free
not an identity though
do you know the law?
i have no idea what this even is my teacher is just giving us work and not teaching the material
like we arent even doing zoom classes or anything
i kind of know how the law of sines works
but this is cosine so idk if that helps me at all
$c^2 = a^2+b^2 - 2ab\cdot\cos(C)$
ramonov:
have you ever seen that before?
yes
like how the sin has the formula rule thijg
aii bet
so how can i use it to solve these
if you know the sin law already, you should know the convention for labelling sides and angles of a triangle right?
yes
in your diagram, you are given 2 sides and the angle between them right?
si
which would be represented by a,b and C in the formula
conveniently this form matches the placement of variables of the diagram and you can just sub in the values and solve for c
ok thank you
C) it’s sine graph how would I go finding the b and c value

