#precalculus

1 messages · Page 133 of 1

patent beacon
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Yes that's right

main ledge
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tyvm

thick raptor
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yw

patent beacon
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You'd have less steps like so:
ln(2) - 0.5ln(2⁴)
ln(2) - 2ln(2)
-ln(2)

distant flume
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I got 0 as a result, fair enough

thick raptor
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Definitely not 0

distant flume
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If I have (1/t+1/sqrt(t))(sqrt(t+1)-1) With Lim of 0, I rationalize the last part so that I can then divide 1/t+1/sqrt(t) by (sqrt(t+1)+1)/t. I then multiply t and 1/t+1/sqrt(t), which if I put the limit, it gives me 0; the denominator is sqrt(t+1)+1 aka 2

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If you can, tell me what I didn wrong please

thick raptor
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what

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What are you multiplying by to rationalize?

distant flume
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(sqrt(t+1)+1)*(sqrt(t+1)-1)

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I am using (sqrt(t+1)+1)/(sqrt(t+1)+1) to rationalize (sqrt(t+1)-1)

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I don't get where I got the mistake

thick raptor
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Okay, so you have this:

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$$\left(\frac1t+\frac1{\sqrt t}\right)\frac{(\sqrt{t+1}-1)(\sqrt{t+1}+1)}{\sqrt{t+1}+1}$$

obsidian monolithBOT
distant flume
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Yup

thick raptor
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So what does the numerator become?

distant flume
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Everything except for sqrt(t+1)+1

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Oh you mean that I have to multiply all the denominators together

thick raptor
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What no

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What did the numerator become

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Not denominator

distant flume
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The numerator of the last part is t

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Because we get t+1-1

thick raptor
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Okay

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$$\left(\frac1t+\frac1{\sqrt t}\right)\frac t{\sqrt{t+1}+1}$$

obsidian monolithBOT
distant flume
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Yes

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I wish I could do that whole string of input

thick raptor
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Okay so what's sqrt(t+1)+1 approach?

distant flume
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2?

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If t gets close to 0 then sqrt(1)=1 which means 1+1=2

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And that's the denominator part

thick raptor
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Okay

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So what does the rest become?

distant flume
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You have 0/2 on the last part though, and given that the first part has infinite, I don't know

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I think that the logical answer would be infinite since the first part approaches infinite faster than the second part, given how we can simplify the first part to (t+sqrt(t))/(tsqrt(t)) and we multiply that by t/2, getting (t^2+t)/(2t(sqrt(t))

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This problem isn't supposed to be hard man

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@thick raptor I give up

cursive cave
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@distant flume there?

distant flume
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I'll read

thick raptor
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:l

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$$\left(\frac1t+\frac1{\sqrt t}\right)\times t$$

obsidian monolithBOT
thick raptor
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$\frac1t\times t=~?$\$\frac1{\sqrt t}\times t=~?$

obsidian monolithBOT
thick raptor
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@distant flume

distant flume
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But why was the denominator of the second part 1 instead of 2, as I said before?

thick raptor
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??

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the limit of √(t+1)+1 is 2, not 1

waxen ruin
patent beacon
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@waxen ruin. Nah, can do here. You just want to solve these for x?

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For 3, you want to clear the denominators. Just multiply everything by x(x - 5)

waxen ruin
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Ooooooooohhhhhh yeahhhhh, I remember that now. Thanks a bunch! @patent beacon I figured out the other ones too

potent viper
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how the FUCK do i do this mf

patent beacon
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@potent viper
Please keep it to one channel.

potent viper
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o ty

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i still dont get it

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for the first one right

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i' d get like log2M^6+log2N^3

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@patent beacon

patent beacon
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That's a good first step. Then, use the power rule

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6log(M) + 3log(N)

hexed ermine
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Oh Kaynex is helping you lel

potent viper
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wait

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THATS IT

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damn the properties thing rlly helps

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oh theres another thing

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i cannot like understand no matter what

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this

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like i'd get to the part where you do the 1/2+ 1/4 over and over again

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i think this is the answer but i dont understand

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how it gets to that

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waikt nvm

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but um

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when it gets to this part, is there a way to get them faster, or the only way is by looking at the pattern

spiral vale
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Part b

sharp pagoda
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Anyone care to help sketch this word problem?

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I missed a few classes while I was gone for vacation and I regret it haha

shrewd flame
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I hated log

distant flume
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@sharp pagoda positive Cosine function with distance of 12 seconds between periods

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You can work out the function on your own I suppose

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Negative Cosine function, sorry

formal fable
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Yo quick question because I'm dead tired and am not figuring this out

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If I have a function of time and the unit of my time is, say, months
How do I convert that to weeks

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Ie my function is $2\cdot3^{n-1}$ for n amount of months

obsidian monolithBOT
earnest nymph
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We assume that there is 4 weeks in a month

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So 1 month = 4 weeks

formal fable
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Of course

earnest nymph
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No, it's actually n/4 - 1

formal fable
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4 years in uni and I don't realise this shit
Thanks

earnest nymph
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👍

sweet wind
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Heeey guys, does the straight line equation go here? I don't know if that's what it's called in english

patent beacon
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y = mx + b? Linear equations

sweet wind
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Yeaaah but i have learned its like y = kx + m

patent beacon
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Just labels. Same thing

sweet wind
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I feel like a complete fool but im a first year sicence student and im desperate

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Yeah okay

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I need help with a problem

patent beacon
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y = qx + λ

sweet wind
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a:”the rectangle can be puzzled together by the parts to the right. Solve how many pieces of each you need” and b:”Prove that it’s impossible to make a chessboard out of these pieces” there are 77 squares. 39 Black and 38 white.

gritty blaze
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,rotate left pi/2

obsidian monolithBOT
native sequoia
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,rotate 180

obsidian monolithBOT
craggy burrow
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^what?

spice wadi
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please stop spamming channels

vernal lantern
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Does anyone know what is included in the precalc cirriculum?

rocky bison
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precalc mostly

limber bone
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search up precalc exams

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and see

prime prawn
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review from a2

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2nd half is precalc

viscid thistle
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=tex \Re

granite stirrupBOT
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Command disabled

The sever owner has disabled that command in this location.

viscid thistle
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It cost a bus company $225 to run a minibus on a ski trip, plus 30$ per passenger. The bus has seating for 22 passengers, and the company charges $60 per fare if the bus is full. For each empty seat, the company has to increase the ticket price by $5. How many seats should the bus run with maximize profit from this trip?

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how do i solve this

obsidian monolithBOT
compact galleon
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Cos(-x)/1+Sin(-x) = Sec(x)+Tan(x) Proof Got left side to Cos(x)/(1-Sin(x)) and right to (1+Sin(x))/Cos(x)

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Don’t know where to go

swift glacier
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Have you tried seperating the fraction on the left?

compact galleon
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In what way?

slow wharf
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How would you say

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the answer is 2 when n is an even number

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$x = 2, 2n \in N$

obsidian monolithBOT
slow wharf
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I would assume?

flint lichen
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Would someone be willing to help me out with this? I’ve tried solving it my self but haven’t gotten anything close to what the answer is. I’ve also tried mixing up the numbers to make sure I didn’t flub something but nothing matches any of the answer choices.

flint lichen
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(Just specifying what I tried doing) For #1 I tried using 58cos/sin(14) and
196cos/sin (270). I then added the vector points together and used inverse tan to find the angle. However this gave me something like -63.

static vapor
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separate into horizontal and vertical components

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then add them

flint lichen
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I’m sorry I don’t quite understand.

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If you mean like vector point 1 is <a,b> and vector point 2 is <c,d> and add c and a along with d and b that’s what I did

flint lichen
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<@&286206848099549185>

static vapor
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@flint lichen yes

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but for the diagonal vectors you need to use trig to separate the vectors

flint lichen
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@static vapor sorry phone ran out of charge so I didn’t get the notification so like 196cos(270) and 196sin(270) ? Or do you mean something else and I just don’t understand

static vapor
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yes like that

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but where did the 270 come from?

flint lichen
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I did that sorry I did cos/sin because I got lazy totally backfired and wasted even more of yours and my time. It says it comes due south which is 270 on the unit circle

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I’m fairly certain I also tried it with 90 degrees and just got a negative value instead of a positive one on the vertical component

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I’ll try again though

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Yeah just a positive value

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I tried doing the problem again and ended up with 273 (well -87 but I added 360) the same I got before. I have no clue what I’m doing wrong

clever inlet
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some say it's necessary, other's say not

viscid thistle
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Depends on what you already know

clever inlet
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^

viscid thistle
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If you know how to work with functions, took a class on trigonometry and did some analytic geometry, you're basically set already.

static vapor
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@flint lichen sorry for the VERY LATE response i went to sleep

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notice how angles D and E are given?

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you will have to form a vector "triangle" using this

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and use trig

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ive done a triangle for vector a for you

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all you need to do is fill in the numbers whip out ur calculator and use some trig

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remember that EVERY VECTOR is made up of a horizontal and vertical component

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and thus a right angle triangle can ALWAYS be formed

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because horizontal is PERPENDICULAR to vertical

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hence a RIGHT ANGLE is formed

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and theres 3 vectors so its a triangle (horizontal, vertical and resultant technically theres only 1 actual vector but i hope you get my point)

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I got C as my answer

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You need to:
Separate Vectors
Add Vectors
Use Pythagoras (for vector size)
Use arctan (for the angle)

buoyant ore
trim coyote
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I'm seriously too lost

strange prism
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Bruh

trim coyote
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what? 😦

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where in the world does that 12/x come from??

slow wharf
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Any idea how to do this shit?

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$y+cos^2(\frac{x}{y}) = \frac{9}{2}$

obsidian monolithBOT
patent beacon
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What do you mean "do"?

slow wharf
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How do you solve for y...

patent beacon
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No chance. Won't happen for this function

slow wharf
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Really?

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How am I supposed to graph it

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Actually

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I am supposed to get the function for the tangent and normal of the function...

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At a certain point

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Hm

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Hmm

patent beacon
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That's a good question, what are you supposed to do with it?

slow wharf
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It basically says find the function of the tangent at the point T(pi, 4)

patent beacon
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That's much easier, but it needs implicit differentiaton

slow wharf
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What about this

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I solve for x

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So it is an inverse function

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I find the tangent function for the inverse function

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and I inverse the tangent function

viscid thistle
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Someone answer this question

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cause it makes me want to punch my fucking computer screen

patent beacon
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No, you're going to want to apply implicit differentiaton

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It's easy if you know how

viscid thistle
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?

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These questions are so boring I can't concentrate

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My mind repels against it

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so can you answer it for me

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ah I'll take it some where else

slow wharf
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lol

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$y' + 2cos(\frac{x}{y})(-sin(\frac{x}{y})) = 0$

obsidian monolithBOT
slow wharf
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That ain't working out

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Oh

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sec

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Incorrect derivative

swift glacier
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if two vectors are parrellel, then the dot product would be one, right?

swift glacier
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someone pls?

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wait nvm

strange prism
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i wonder if its possible to get an A in precalaus

limber compass
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Guys i think this is precalclulas

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Can someone frking explain thsi too me

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i dont understand it

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and veererererrey new to calc

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--
the guy says :

find the steepest point sloping upwards. What does he mean? by sloping upwards

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and what is a gradient function ?

static vapor
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the most "straight" like close to vertical point

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where the graph is moving up

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so from left to right

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the graph is increasing

serene heath
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points where the gradient is maximum

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so the second derivative is 0

static vapor
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its precalc i doubt he knows what the derivative is

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i think this is more of the start of calc so i think it would be better to describe it graphically

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and doesnt second derivative =0 just mean possible point of inflexion?

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it should be second derivative >0

thick kayak
limber compass
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@static vapor thnx dude 🙂

prime prawn
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"You intercepted the following cryptogram and have intel suffesting it was encoded with a 2x2 matrix."

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8 21 -15 -10 -13 -13 5 10 5 25 5 19 -1 6 20 40 -18 -18 1 16

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The last word of the message is _RON. What is the message?

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How do i do this problem, all I have done is transformed the series of numbers into a matrix w/ 2 columns, and converted _RON --> 0 18 15 14

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the letters follow the alphabet, and _ is 0.

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it's part of the matrix intro in our precalc book.

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<@&286206848099549185>

prime prawn
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I'd be really grateful if anyone could help me, ping me or DM me please. thanks

rare zephyr
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No. 8

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Topic is Quadratic Equations

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I need help on "translating" it into a quadratic equation

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<@&286206848099549185>

fallen cloud
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!15m

spring thunder
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rekt

rare zephyr
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pls help ;(

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pls

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<@&286206848099549185>

viscid thistle
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his speed increases by 5 km/h

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then the time he needs decreases by 15 minutes

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which is also 1/4 of an hour

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so if his speed increases by 5km/h then he needs 25% less time to get there

spring thunder
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1/4 h less doesn't mean -25% tho

viscid thistle
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but it should in this case 02think

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because if his new speed is 20km/h then he needs 0.75h (=45 min) to get to the post office

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so it fits the -15 min part

spring thunder
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how do you know it takes him 1h originally?

viscid thistle
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its based on the assumption that if he increases his speed by 5km/h then the time decreases by 15min

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and given that an hour has 60 minutes

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the time decreases by 1/4

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when the speed increases by 5

spring thunder
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yeah that works

viscid thistle
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what did you have in mind @spring thunder

spring thunder
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actually doing quadratic equations lel

viscid thistle
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uhhh XD

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i missed that point, nice

rocky bison
viscid thistle
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but i don’t know how i would make it quadratic 02think

spring thunder
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we know distance = speed*time

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so if we apply this to the two situations we get

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$$\begin{cases}15=vt \ 15=(v+5)(t-\frac14)\end{cases}$$

obsidian monolithBOT
spring thunder
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(v and t being the original speed and time taken)

viscid thistle
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yea that’s what i had as well

spring thunder
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$$\text{ie }\begin{cases}\frac{15}{v}=t \ 15=(v+5)(t-\frac14)\end{cases}$$

obsidian monolithBOT
spring thunder
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substitute and expand

viscid thistle
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i see 02think

viscid thistle
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Regarding the ambiguous case, my text book says if a<b there are zero triangles, h < a < b there are two, and if a> b there are one

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But for a>b

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Can’t there be two possibilities? If a is long enough it could stretch over b and form a narrow triangle

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Not a right triangle tho

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So really only a = b has one because it’s either line or triangle

odd yarrow
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15 = tv = (v + 5)(t - 0.25)

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tv = vt + 5t - 0.25v - 1.25

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tv = t(v + 5) - 0.25(v - 5)

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t(v+5) - 0.25(v - 5) = (v+5)(t-0.25)

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= 15

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idk I'm in high school Geometry I shouldn't even be posting in this channel :/

static vapor
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@viscid thistle for sine rule?

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its not really related to length

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its more like angle sum

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so say u had a triangle

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35 degrees is the given angle

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youre given 2 sides

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you get a result of say 20 degrees

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but because of the ambiguos case it could be 160 or 20

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but it cant be 160

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because 160+30 is =190>180

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larger than the max angle sum of triangle

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35*

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but say if the result was something like 36 degrees

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then you get either 36 OR 144

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and 144+35 = 179

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which is less than 180

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so if you get a result

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where a 3rd angle exists

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i.e its "degrees/angle" is more than zero

viscid thistle
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Can someone post a problem you were given in your Pre-calc. class. I just want to know what it looks like

open star
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How do?

viscid thistle
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,rotate 270

obsidian monolithBOT
viscid thistle
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How do you solve these nested rectangle problems?

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well you know the area inside is 35cm²

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,$ 35 = a*b \ a = 7-2x \ b = 9-2x

obsidian monolithBOT
viscid thistle
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thanks weeb

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u welcome

viscid thistle
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What if it’s? A cube

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so you know that V = 128cm³

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they wrote cm² but thats a typo

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the height of the thing is 2cm, so you can divide the volume by 2 to get the area of the square

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do you know how to get the rest

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also its not a cube because the height would have to be like 3 or 4 times of what it is

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w*l = 128/2

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And to find w * l

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That’s the part I’m asking abt

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well you have a square so W = L

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ohhh

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but what if a rectangle

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then you have to do the thing you asked above

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Okay

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Thanks

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so what do you get for the length of the cardboard thats needed

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or size, whatever

viscid thistle
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Why is log base-10^-1000 undefined? Shouldnt the answer be 3 since -10^3 = -1000.

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<@&286206848099549185>

sullen shoal
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logarithms do not allow the base to be less than or equal to 0

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or 1

viscid thistle
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Why not?

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Couldnt we define them for negative values in some instances like this?

polar lodge
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You can't because of how logarithm function is defined.

viscid thistle
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Fair enough

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just was curious what the motivation was for defining the log function that way

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Also, does the notation "a sub n" denote a series or a sequence? Or is it ambigous?

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@polar lodge

polar lodge
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But, most of the maths they discuss will probably be out of scope for you depending on your mathematical background.

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@viscid thistle, it depends on where it's used so, it's contextual.

viscid thistle
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So in the case of "the limit as n approaches infinity, of a sub n, equals 8"

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Does the context of the limit clarify it or is it still ambigous?

polar lodge
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Well, you ask yourself then where does limit work on?

viscid thistle
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In my mind I could concieve of it two ways. The limit is the value the sum of all the terms is approaching (series), or the limit could be the value of the nth term (sequence)

polar lodge
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So, here, a_n can be either sequence or function whichever terms the writer uses.

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If it's series it will likely have summation symbol but again, it depends on the pre-assumption before u see that.

prisma scroll
#

t!remindme breakfast in 30 minutes

brisk micaBOT
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⏰ | Got it! I'll remind you in 30 minutes!

viscid thistle
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That makes a lot of sense. Thanks! @polar lodge

knotty garden
#

Hi there. Looking for some help with a logarithmic equation question, can i ask here?

spring thunder
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no?

knotty garden
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I tried to use the latex formatting but I dont think it fully worked

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$\frac{1}{log_y(4)}=log_\frac{1}{4}\frac{1}{8x}$

obsidian monolithBOT
knotty garden
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oh it worked! awesome. So I'm trying to express y as a polynomial

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what would be a good way to approach this? change of base? I'm lost.

knotty garden
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ooh im getting closer

royal gull
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1/log_y(4) = log_4(y)

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and then try to have same base rhs and lhs?

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yeah

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y=8x

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@knotty garden you got it?

knotty garden
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hmmm i got y=2x

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let me put everything i did down and maybe someone could show me what I did wrong

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$\log(y) = log(4) log_\frac{1}{4}(\frac{1}{8x})$

$\log(y) = log(4) \frac{log(\frac{1}{8x})}{log(\frac{1}{4})}$

$\y=4\frac{\frac{1}{8x}}{\frac{1}{4}}$

obsidian monolithBOT
knotty garden
#

ok so this is what i did

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the bottom line should have y= but im not sure how this bot works

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and after evaluating it I get 2x. But I think 8x is the correct answer @royal gull

royal gull
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@knotty garden the way I did it: 1/log_y(4) is just log_4(y) (y is the base)

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then you change RHS to be a log in base 4

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RHS after changing the base is - log_4(1/8x) = log_4(8x)

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so you have the same logs on both sides with constant base, so you just need to compare the things inside

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getting y=8x

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at least that's what I got

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and you cant just multiply the things inside the logs like you did

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log(a) * log(b) =/= log(ab)

knotty garden
#

yeah i just tried getting them all log base 10

royal gull
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ooh

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but still, get them to base 4

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as I said

knotty garden
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yes ok ill try that now

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when you change the base you do log_1/4(1/8x) = log_4(1/8x) / log_4(1/4) right?

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like the change of base formula.. log_a(b) = log_c(b) / log_c(a)

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because doing this i got y=0.5x 😦

royal gull
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umm yeah, you get that fraction

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but log_4(1/4) is just -1

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so its -1 * log_4(1/8x) = log_4(8x) (because you take -1 into the log and you get (1/8x)^-1 )

knotty garden
#

oh ive just been trying to cancel the logs

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by getting them all to the same base

shrewd flame
#

help 😢

shrewd flame
#

Did i do it right?

eternal lotus
#

$cos(2x+x) \ne cos(2x)+cos(x)$

obsidian monolithBOT
eternal lotus
#

Instead use the additional formula: $cos(a+b)=cos(a)cos(b)-sin(a)sin(b)$

obsidian monolithBOT
shrewd flame
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oh okay

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what do i do after?

eternal lotus
#

What exactly are we trying to prove here?

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$cos(3x)=cos(x)(1-2sin(x))(1+2sin(x))$ \
or $cos(3x)=cos(x)(1-2sin(x))(1+sin(x))$

obsidian monolithBOT
eternal lotus
#

Also the picture you just sent, you forgot to multiply the cos(2x) and cos(x)

steady cove
#

In this question I've been asked to find the rate of change in this function

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How do I find the rate of change?

patent beacon
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Usually the derivative

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What's the function? Taking calculus?

steady cove
#

Yea

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One sec

patent beacon
#

The rate of change is the slope of the tangent line. The derivative gives those

steady cove
#

So I just do the first differentiation

patent beacon
#

dy/dt means the derivative of y in terms of t

steady cove
#

Ok

patent beacon
#

So they want you to find dy/dt with the derivative

steady cove
#

So I just do first differentiation then plug in the t value?

patent beacon
#

No t value necessary, dy/dt is just the function from differentiaton

steady cove
#

So that's the rate of change of that function?

patent beacon
#

You'll want to curve your t's, mistaking that for a + is inevitable!

That derivative looks right

steady cove
#

Yea

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Just realised

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Thanks!

steady cove
#

Same question but now I'm trying to find the max temparture

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Is 15 the max temparture?

patent beacon
#

The max temp happens when t = 15. Remember that t represents time.

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@steady cove

steady cove
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Ok

#

Do I sub t=15 into the first function

shrewd flame
#

@eternal lotus it's cos3x=cosx (1-2sinx)(1+2sinx)

eternal lotus
#

$cos(3x)=cos(x)[1-2sin(x)][1+2sin(x)]$ \
LHS: $cos(3x)=cos(2x)cos(x)-sin(2x)sin(x)$ \
$cos(3x)=[1-2sin^2(x)] \cdot cos(x) - 2sin(x)cos(x) \cdot sin(x)$ \

obsidian monolithBOT
eternal lotus
#

@shrewd flame Can you continue from here?

vast star
#

Alright, third time posting this, but it seems like I can't get an answer for this.

#

I just can't find how to perform it.

viscid thistle
#

I mean. You said it - the thing is already symmetric

vast star
#

Ugh, I meant elementary symmetric polynomials.

viscid thistle
#

Ye

#

Expand my guy

vast star
#

I did.

viscid thistle
#

It's that easy

vast star
#

It isn't.

viscid thistle
#

The expansion is elementary lmao

vast star
#

You sure?

viscid thistle
#

Check if you don't believe me

vast star
#

I did.

#

Still sure this is elementary?

#

I'm pretty sure it isn't.

#

Unless your definition is different.

viscid thistle
#

Nah I goofed

vast star
#

No problems.

#

I just want an answer, this was supposed to be so simple. .-.

#

Yet neither I can do it nor I can get an answer.

viscid thistle
#

Woah woah woah

#

Hold up a Dusseldorfing minute

#

(a-b)(b-c)(c-a) = (a-b)(bc-c^2-ab+ca)

#

= abc-ac^2-a^2b+ca^2-b^2c+bc^2+ab^2-abc

#

Check the terms

warm nebula
#

Easier way is just to expand all 3 at once

vast star
#

I did.

viscid thistle
#

And what do you get?

vast star
#

They aren't elementary and cannot be factored into elementary factors.

#

Thing is, you don't have to factorise.

warm nebula
#

Factor what question

vast star
#

You just have to rewrite in terms of them.

#

You can see it above.

viscid thistle
#

We get the premise

#

ab(a-b) should be ringing alarm bells though

#

(b-a) sry

vast star
#

Like, I suppose you know the identity,

a^3 + b^3 + c^3 = (a + b + c)^3 - 3(a + b + c)(ab + bc + ac) + 3abc

It'll be something like this, won't be factored but rewritten.

viscid thistle
#

Ye it's made with the ring of symmetric polynomials of n-variables

vast star
#

And since its square is well known, although a lot more messy, I'd thought this would be easy to rewrite.

viscid thistle
#

Might be easier to attack from the factors

#

For instance how would you write "a-b" in terms of elementary symmetric polynomials?

vast star
#

Well, good idea, it can definetly help to start from simpler things.

flat turret
#

Guys tf are you even doing

viscid thistle
#

Idk Gonzo

#

Enlighten us

flat turret
#

You can't write a non-symmetric polynomial in terms of symmetric polynomials

#

a-b change variables b-a

#

it's not equal

viscid thistle
#

ab(b-a)

flat turret
#

(a-b)(b-c)(c-a) is not symmetric either

#

change a<->b

vast star
#

I'm a complete idiot.
Well, thanks for daring to lighten me!

#

It took a while.

flat turret
#

Kek it happens

vast star
#

Happens a lot more often when you are me.

#

:)

#

Since I managed to get some of you here,

#

Would you like to take a look at this one?

#

The first line tries to say a, b and c are in the interval [0, 2pi).

flat turret
#

Everything is symmetric and the product says cos(x+y)=-1 for some x, y among A, B, C

#

So we can WLOG assume cos(A+B)=-1

#

which means A+B is an odd multiple of pi

#

which means $3(A+B)=n\pi$ for some odd n

obsidian monolithBOT
flat turret
#

so $\cos 3A=\cos (n\pi -3B)=\cos (\pi-3B)=\cos (3B-\pi)=-\cos (3B)$

obsidian monolithBOT
flat turret
#

from parity of cos and the fact that $\cos(x-\pi)=-\cos x$

obsidian monolithBOT
flat turret
#

Wait but if $(A, B, C)=(0, \pi, \frac{\pi}{2})$ it doesn't work I think

obsidian monolithBOT
flat turret
#

$\cos 3A+\cos 3B+\cos 3C=1+(-1)+0=0=12\cdot 1\cdot (-1)\cdot 0=12\cos A\cos B\cos C$

obsidian monolithBOT
flat turret
#

and $\cos (A+B)+1=\cos (\pi)+1=-1+1=0$

obsidian monolithBOT
vast star
#

Don't the equations still hold?

flat turret
#

Oh wait, sin(pi/2)=1 so it's okay

#

So we have $\cos 3C=12\cos^2 A\cos C$

obsidian monolithBOT
vast star
#

Hm-hm.

shrewd flame
#

how does cos3x become cos2xcosx? @eternal lotus

elfin night
#

cos(3x)$\neq$cos(2x)cos(x)

obsidian monolithBOT
rocky bison
#

but what if x = 0 eyesb @elfin night

fallen cloud
#

ye forgot the -sin(2x)sin(x)....

#

with the cos(3x)

elfin night
#

do u wanna die

#

@rocky bison

#

caus this is how it ends

#

triggering a coLEN

serene heath
#

trigering?

#

trig?

slender river
#

smgh

#

simplify cos3x to cos(2x+x) then do a sum simplification and then some double angle stuff

#

idk

#

ok lol idk the context so ignore me maybe?

elfin night
#

Idk the Q but still gonna give my opinion that SA should get the biggest banhammer available

fallen cloud
#

colen

#

nvm

#

o wait, you can play chess with me

elfin night
#

fishthonk no

#

why

gritty blaze
#

Baduk ?

elfin night
#

fishthonk just say go you pleb

gritty blaze
#

Weiqi ?

elfin night
eternal lotus
#

@shrewd flame

obsidian monolithBOT
viscid thistle
#

hello i need some guidance pls

shell salmon
#

For first one, use trig ratios to get horizontal distance between b and c

#

For second one, use triangle area formula to find the perpendicular line length, then trig ratios to find x

#

For the third one, you can create a triangle with a leg through c, perpendicular to ad. Use lengths and trig ratios to find d

viscid thistle
#

thanks @shell salmon

#

much appreciated

viscid thistle
#

Review for exam not worth marks,,, how do I do this question

tawny nacelle
#

=pup maximize x(150 - 3x/2) fro x > 0

granite stirrupBOT
tawny nacelle
#

so the maximum area is 3750

serene heath
#

set up variables and 2 equations

tawny nacelle
#

oh he asked HOW to do the question

serene heath
#

yea

#

thats how u do it

odd yarrow
rocky bison
#

What u confuse about with integral eyesb

odd yarrow
#

the concept of it as opposed to derivates/differentiation

rocky bison
#

You know how derivatives work and such?

odd yarrow
#

kind of

#

its the rate of change of x

rocky bison
#

Well integration is the opposite to that

#

So

#

,$ \int\left(\frac{d}{dx}f(x)\right)dx=f(x)

obsidian monolithBOT
odd yarrow
#

thats the notation for integrals?

rocky bison
#

The integral is the curvy boi

#

,$ \int

obsidian monolithBOT
odd yarrow
#

o

rocky bison
#

,$ \int f(x) dx

obsidian monolithBOT
rocky bison
#

Is the integral of f(x) with respect to x

#

Integration of polynomials is pretty ez

#

like derivs

odd yarrow
#

so lets say f(x) = x^3

#

d(f(x))/dx = 3(x^2)

rocky bison
#

,$ \int\left(x^n\right)dx=\frac{x^{n+1}}{n+1}+C\n\neq-1

obsidian monolithBOT
rocky bison
#

Ok

#

So

#

,$ f(x)=x^3\iff f'(x)=3x^2

obsidian monolithBOT
rocky bison
#

Now let's do

#

,$ \int\left(3x^2\right)dx

obsidian monolithBOT
frozen needle
#

ouch

rocky bison
#

wot eyesb

frozen needle
#

not an equivalence relation

rocky bison
#

huh?

frozen needle
#

,$ f(x)=x^3\implies f'(x)=3x^2

obsidian monolithBOT
rocky bison
frozen needle
#

but no iff

rocky bison
#

PEDANTIC

odd yarrow
#

cool

#

so d/dx(f(x)) = f'(x)

rocky bison
#

d/dx(f(x))

odd yarrow
#

yeah

elfin night
#

Pedantry, my favourite fishthonk

stuck palm
#

Wouldn't this be 4?

patent beacon
#

Yes

#

The limit can come into the square if that doesn't force a limit to not exist

stuck palm
#

So all I do is literally plug the f(x) function which is 2 and just square it in that bracket for this example? No other steps in this instance?

patent beacon
#

Formally,
lim [f(x)]²
= [lim f(x)]²
= [2]² = 4

stuck palm
#

Sweet, that's exactly how I did it. Lol the 1 and 0 functions are just in there to confuse people... smh

patent beacon
#

Indeed, they don't seem related. Are they part of another question?

stuck palm
#

Nope thats all it is LOL

#

I appreciate your help as always 😃 @patent beacon

patent beacon
#

Np! Feel free to ask if you have anything else

stuck palm
#

Thanks will do! 😃

rotund surge
#

tanx-secx=-1, solve by squaring both sides

patent beacon
#

Okay. Have you squared both sides?

rotund surge
#

yes, and i have tan^2x+sec^2x-2tanxsecx=-1

patent beacon
#

Should be +1 on the right

rotund surge
#

oh

#

so it should

patent beacon
#

Hmm. Let me suggest doing this instead
tan(x) = sec(x) - 1

rotund surge
#

yeah

patent beacon
#

Then square that
tan²(x) = sec²(x) + 1 - 2sec(x)

rotund surge
#

and tan^2(x)+sec^2(x)=1?

patent beacon
#

No, tan²(x) + 1 = sec²(x)

rotund surge
#

how do you do that

#

how do you type exponents

patent beacon
#

So you could write
tan²(x) = sec²(x) + 1 - 2sec(x)

tan²(x) + 1 = sec²(x) + 2 - 2sec(x)

sec²(x) = sec²(x) + 2 - 2sec(x)

0 = 2 - 2sec(x)

#

My phone has some exponents on it

rotund surge
#

ah

patent beacon
#

And thus
sec(x) = 1
cos(x) = 1
x = 0 + 2kπ

stuck palm
#

So on this graph for problem g) what would the answer be since there is a point on both sides of that? Would it be 1,-1 or undefined? So confused about that

patent beacon
#

Undefined. The limit does not exist there.

Remember, the limit only exists if the left and right limits agree

stuck palm
#

They would both have to be either open or closed circles? Not one or the other?

rotund surge
#

how do i set it so that wolfram alpha gives me 0-2pi

stuck palm
#

Wait so how would I know on that problem if the left and right limits agree?

patent beacon
#

The left limit at x = 2 is -1
The right limit at x = 2 is 1

stuck palm
#

So just to be clear there can't be 2 limits on the same spot of the x axis?

patent beacon
#

Since the left limit and the right limit are not the same, the total limit does not exist

stuck palm
#

I see i see

#

And if a limit is infinity do I just put undefined or infinity?

patent beacon
#

A limit to infinity is technically undefined, but your teacher probably expects you to put infinity

stuck palm
#

Gotcha I will do infinity/undefined just to be safe. Thanks

stuck palm
#

I got one more for you, I have no idea where to even start on this problem. The entire thing is confusing me

stuck palm
#

@patent beacon Just whenever you have time, no rush

patent beacon
#

Oh boy ε-δ definitions

rocky girder
stuck palm
#

Like I am so screwed

patent beacon
#

@stuck palm
The ε-δ definition is the rigourous definition of the limit.

Imagine we're playing a game. We start with where the limit is, and we want to build a rectangle around the limit point such that the function is contained inside the rectangle.

I start by giving you a height. Call it ε.

I want you to give me back a length, δ.

Use this length and height to create a rectangle with a center on the limit point. If the function leaves the top or bottom of the rectangle, you "lose". If you can contain the function with appropriate choice of δ, you "win".

If you can always win, no matter what ε I give you, then you've proven the limit. If there's a case where you can't win, then the limit must be false.

viscid thistle
#

help help help

patent beacon
#

There's definitely a lot there, this isn't the easiest concept

stuck palm
#

@patent beacon See I understand the concept, it's just the functions and finding out what point they want me to write down for epsilon, delta, b & C

patent beacon
#

From that picture
ε = 0. 05
f(b) = 2 - 0.05
f(c) = 2 + 0.05

stuck palm
#

Epsilon makes sense to me, but how did you come up with B & C?

patent beacon
#

You can see it on the picture. b, when drawn up to the function, has a height 2 - 0.05

#

f(b) = 2 - 0.05

stuck palm
#

So that's what the answers would be for B & C? Since anything between those 2 points is epsilon?

patent beacon
#

I don't know about that, but from the picture, f(b) = 2 - 0.05

#

This is enough to find both b and c

#

Then, δ is the shortest distance necessary to bound the function within ε. In this case, that's a - b

stuck palm
#

Then so how would you go about finding B and C based on the 2+- 0.05?

patent beacon
#

If you start at x = b, then draw up to the function, then you go to a height y = 2 - 0.05

#

Ergo, f(b) = 2 - 0.05

stuck palm
#

Oh I see!

shrewd flame
#

Question: Modelling Exponential Growh and Decay Problems.

#
  • In 1985, there were 285 cell phone subscribers in the small town of Centerville. The number of subscribers increased by 75% per year after 1985. How many cell phone subscribers were in Centerville in 1994?
#

My question is, how does 75% become 1.75??

patent beacon
#

Increase by 75% means take the old amount, multiply by 1.75

#

@shrewd flame

shrewd flame
#

but why 1.75?

patent beacon
#

Or, you can think about adding 75% on.

That is, increasing x by 75 is the same as doing x + 0.75x

stuck palm
#

@patent beacon Btw if you scroll up to my message where I sent the last picture. That definition sucks 😂

patent beacon
#

ε-δ

#

?

stuck palm
#

The definition they gave me on my problem lol yeah the delta epsilon definition. Could be so much easier to explain like you did

viscid thistle
#

How do i do e?

patent beacon
#

You're doing fine with what you've written

#

That method should work

viscid thistle
#

I dont know what to do next though

thick raptor
viscid thistle
#

Sorry

patent beacon
#

You'll need tan(π) = 0

viscid thistle
#

Wont do again

#

Tan pi equals 0?

#

Oh

patent beacon
#

Know your unit circle, of course

stuck palm
#

So I basically squared my epsilon’s since y = square root of X. Do these figures I put on the right look accurate? @patent beacon

patent beacon
#

ε = 0.05, not 2 ± 0.05

#

,calc (2 - 0.05)^2

obsidian monolithBOT
#

Result:

3.8025
stuck palm
#

Sweet! So everything else seems fine apart from that? (I changed it)

patent beacon
#

,calc 3.8025 - 4

obsidian monolithBOT
#

Result:

-0.1975
patent beacon
#

Everything looks good!

stuck palm
#

Yesss I am so glad I am getting the hang of this. Would mean absolutely everything if I can get an A in Calculus.

patent beacon
#

Definitely worth going for. Anything else bugging you?

stuck palm
#

That's everything 😃 I'm sure my professor will assign more difficult problems this week. I got him tomorrow morning and Thursday morning. I'll let you know later this week if I need help! Thanks! 😃

viscid thistle
#

x^0 (the constant) controls the point at which the polynomial starts (y-intercept), x controls the slope at y-intercept, what about x^2 and higher degree terms, what do they control in a polynomial?

limber bone
#

they do not act like lines with like degree 1

#

ax^2 + bx + c

#

c is y intercept

deft flume
#

I need help with finding the exact solution of this equation 8sinxcosx=1 I set the equation to 0 and got stuck Any help would be appreciated.

patent beacon
#

8 sin(x) cos(x) = 1

4 sin(2x) = 1

#

That help? Need further steps?

deft flume
#

oh okay

#

thanks, i will try to evaluate it further

#

wait @patent beacon , wouldn't it make sense to not convert the sinxcosx into sin2x?

patent beacon
#

4 sin(2x) = 1

sin(2x) = 1/4

2x = sin¯¹(1/4)

x = 1/2 sin¯¹(1/4)

#

If you can make your equation have only one x in it, you can always solve for that x

deft flume
#

for the inverse sine, how exactly do you approach that

patent beacon
#

Take the inverse sin of both sides

#

You can use a calculator to get it

#

If you want. The above is an answer as well

deft flume
#

so i would do inverse sin times the sin on the left side?

#

which cancels it out?

patent beacon
#

Not "times" there's no multiplication there

deft flume
#

that's what im confused about

patent beacon
#

sin is a function. It takes a number as an input and gives a different number back as an output

#

As well, there's sin¯¹ which is another function, that does sin in reverse

#

If
y = sin(x)

Then
sin¯¹(y) = x

viscid thistle
#

What is the difference between cos^2(pi) and cos(pi)^2

#

Same thing

#

@viscid thistle

#

Just different way to write

#

Hmm

#

ok so cos(pi)=-1

#

cos^2(pi)= -1^2= 1?

#

@viscid thistle

#

cos(pi)=-1 indeed

#

cos^2(pi)=cos(pi) * cos(pi)

#

-1 * -1 = 1

#

confirm

#

@viscid thistle

#

=pup cos^2(pi)

granite stirrupBOT
viscid thistle
#

OK got it! Thanks man 😃

#

Just a confusion of the notation

#

so

#

x^2 = x * x

#

cos^2 = cos * cos

#

@viscid thistle

#

just remember that

#

Got it, that is intutive

#

Thank you for the hlep

swift glacier
#

How would you find a vector that is parallel to a given vector?

viscid thistle
#

@swift glacier cross

#

oh wait

#

no thats the orthogonal

rocky bison
viscid thistle
#

whats the problem

rocky bison
#

Parallel

viscid thistle
#

if <-1,-1,-1> is a vector

rocky bison
viscid thistle
#

<1,1,1> is parallel

swift glacier
#

Like, is there a particular formula

rocky bison
#

if u got two vectors

#

a and b

deft flume
#

im having trouble with factoring this: 2cos^2x-1+cosx=0 any help?

rocky bison
#

and a=cb

#

for some value c

#

Then they parallel

deft flume
#

just 2(cos^2x)-1 + cosx = 0 ?

viscid thistle
rocky bison
#

Two vectors are parallel if they're scalar multiples of each other

#

wtf

#

@viscid thistle overcomplcating it

#

@deft flume do you know what quadratics are?

swift glacier
#

wouldn't the angle be zero?

rocky bison
#

could also be 180

#

could be opposite directions

viscid thistle
#

Theres 2 reasons they would be paralell,
one is a scalar multiple of the other

swift glacier
#

tru

viscid thistle
#

orrr

#

(looking through notes 1 sec)

rocky bison
#

There is no or tbh the first case always hold

#

unless one is 0

#

or both

#

cos then it make no sense

viscid thistle
#

cos(theta)= u * v / (||u||)(||v||)

#

that one @swift glacier

#

?

rocky bison
viscid thistle
#

denominator = norm of u * norm of v

#

the | wont write out

#

it either boils down to -1 or 1

deft flume
#

oh wait

#

i can do abc ight

rocky bison
#

wot

swift glacier
#

So the angle between the two vectors is 1 or -1?

deft flume
#

well for the quadratic formula

viscid thistle
#

no

#

the angle is either 0 or 180

#

paralell

rocky bison
#

so not -1 or 1 thonkeyes

deft flume
#

oh nvm, just factor using the values

viscid thistle
#

this

#

is it

deft flume
#

nvm that doesn't even work either

viscid thistle
#

@swift glacier

#

if you get the last line

#

to theta = cos^-1 (-1)

#

or to

#

cos^-1(0)

#

then they are parallel

swift glacier
#

Isn't that just the formula for the angle between two vectors?

viscid thistle
#

because cos^-1 (-1) is pi (180 degrees)

rocky bison
#

how is this becoming so convoluted

#

he literally agreed like 10 mins ago plz

swift glacier
#

So, would I just use that formula and set it for 1 or -1

viscid thistle
#

If needed yeah you could

swift glacier
#

I understand the pi180 part

#

I see

#

Thanks

deft flume
#

2cos^2x-1+cosx=0 -> cosx(2cosx+1) -1 =0

#

is that correct?

rocky bison
#

That's not quite factored tho

#

Are you familiar with quadratics?

deft flume
#

i can't seem to get -1 in tho

#

yea

rocky bison
#

So you know how to solve

#

,$ ax^2+bx+c=0

obsidian monolithBOT
rocky bison
#

,$ x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}

obsidian monolithBOT
rocky bison
#

So let's imagine

#

,$ X=\cos(x)

obsidian monolithBOT
rocky bison
#

Therefore you have

#

,$ 2\cos^2(x)+\cos(x)-1=0\implies2X^2+X-1=0

obsidian monolithBOT
rocky bison
#

Solve for X

deft flume
#

i got stuck at x^2+x = 1/2

rocky bison
#

You said you knew how to solve quadratics thonkeyes

deft flume
#

lmao, im kind of trash at it

rocky bison
#

Use quadratic equation tbh if you can't see an obvious factor

deft flume
#

but sometimes i know what im doing

#

i guess that's where my flaw is

viscid thistle
#

factor out an x

#

x(x+1)=1/2

rocky bison
#

doesn't help

viscid thistle
#

x=1/2
x+1=1/2
x=-1/2

rocky bison
#

not sure how you got from that factor to that tbh but ok

deft flume
#

lol

rocky bison
#

also somehow got three roots for a quadratic

#

,$ \left(2x-1\right)\left(x+1\right)=0

obsidian monolithBOT
rocky bison
#

That's our facotered version

viscid thistle
#

which

rocky bison
#

But we need to know how to get there from quadratic

viscid thistle
#

oi i see

rocky bison
#

So are you familiar with quadratic equation thonkeyes

viscid thistle
#

u rite pseudo

rocky bison
#

i always rite

deft flume
#

lmaoo

#

i didn't think to realize to factor the form right off the back

rocky bison
#

,$ ax^2+bx+c=0\implies x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}

obsidian monolithBOT
rocky bison
#

This our quadratic form

#

And we have

#

,$ 2X^2+X-1=0

obsidian monolithBOT
rocky bison
#

So

#

a=2
b=1
c=-1

deft flume
#

ye

rocky bison
#

We just plug those bois in and use calculator

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or work it out in brain

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just takes bit longer

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And you get the solutions

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x=1/2

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and x=-1

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Ye?

deft flume
#

didn't even touch a calc yet

rocky bison
#

make sure you get same answers

deft flume
#

just gonna do it on paper

rocky bison
#

good idea

deft flume
#

i got .911 and -.41

rocky bison
#

That doesn't sound like it

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oke we go thru the process of reducing fraction

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,$ \frac{-1\pm\sqrt{1^2-4\cdot2\cdot\left(-1\right)}}{2\cdot2}

obsidian monolithBOT
rocky bison
#

So we got this

#

We do sqrt first

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,$ \frac{-1\pm\sqrt{9}}{4}

obsidian monolithBOT
deft flume
#

oh no wonder

#

i wrote c as 1

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lmao

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btw, there's no point in using the quadratic formula

rocky bison
#

why not thonker

deft flume
#

since i just needed to factor the expression

rocky bison
#

So?

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This is how to factor it

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If you can't see how to factor it straight off

deft flume
#

oh nvm

#

its the same thing

#

thank you

swift glacier
#

is it possible for a dot product to be greater than the product of it's magnitudes?

eternal lotus
#

Hmm maybe not

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$a \cdot b > |a||b|$

obsidian monolithBOT
eternal lotus
#

The angle between two vectors wouldn't hold I suppose as it would lead to cos(theta)>1?

swift glacier
#

oh true

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I see

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Thanks!

eternal lotus
#

A second opinion would be helpful as im not 100% sure

nocturne wraith
#

I think this is precalc, just trying to make sure my understanding is correct. So if I have a function f(x) with two given points in the form of (a, b) , if it's one to one, if i were to plot it's inverse, I just have to plot the two points (b,a) right?

viscid thistle
#

Yes

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Domain becomes range

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Range becomes domain

nocturne wraith
#

Gotcha, just wanted to double check before I inputed lol

slender river
#

yes

#

there's a lot of cool stuff on inverses hehe

nocturne wraith
#

Taking calc 2 online, little rough remembering some of the previous stuff

hexed ermine
#

Nice, Lagrange Inversion Theorem is pretty cool to learn when you get to a point of learning power series for inverse functions

nocturne wraith
#

It's name sounds like i'll be back in the future for a more in depth explanation xD

hexed ermine
#

If you are given f(x) you can find the power series of f^(-1)(x)

thick raptor
#

Basically Taylor expansion for inverse function

viscid thistle
#

trying to find where these functions intersect, y^2=x , x=2y. setting them equal to each other and solving for 0. i keep getting stuck, would anyone be able to help?

#

nvm, i cant believe i didnt see it before, i got it

hexed ermine
#

:+1:

viscid thistle
#

@Everyone

serene heath
#

really

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@in everyone in a server of 10k smh

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which one

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u need help with

viscid thistle
#

the one in the middle of the third pic

serene heath
#

3x+6 one?

viscid thistle
#

the one above 3x+6

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I can't factorize the numerator

clever inlet
#

this one is a nice enough case

viscid thistle
#

?

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Chu can help?

clever inlet
#

actually nvm

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it's really not a nice case

viscid thistle
#

what am I supposed to do?

clever inlet
#

do you know how to long divide?

viscid thistle
#

I do

clever inlet
#

well

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you know x - 1 is a factor

viscid thistle
#

yes

clever inlet
#

divide by that

viscid thistle
#

then
?

clever inlet
#

h

viscid thistle
#

The limit tends to 1

clever inlet
#

it's a factor twice

#

yes

viscid thistle
#

sth over 0 is undefined

clever inlet
#

you have a 0/0 indeterminate form

#

just long divide