#geometry-and-trigonometry

1 messages · Page 380 of 1

dark sparrow
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what is your native language and the word in it

opaque gull
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Yeah

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Swedish

En cirkel tangerar linjen 3x-4y=0 på punkten (8,6)

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Tangerar is the veb

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Verb

dark sparrow
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okay so that sounds like... touch

opaque gull
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BRUH

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Yeah touch

dark sparrow
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a circle touches the line 3x-4y=0 at the point (8,6)

opaque gull
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Yes

dark sparrow
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and you are asked for its center

opaque gull
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Whats the midpoint yes

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I used the midpoint formula

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(x1+x2)/2 (y1+y2)/2

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I used another point (0,0)

dark sparrow
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the word midpoint is used for line segments only

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usually

opaque gull
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Which I thought I could do idk

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Oh sorry, the center then.

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(Was called midpoint on the exam tho)

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I think cuz the line seg. goes through the circle

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Like a diameter and radius

trim breach
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Center is the midpoint of a diameter, yes.

opaque gull
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Oh no

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So it's not that easy?

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I had to calculate the radius and all that?

trim breach
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I haven’t actually looked at the problem. Just clarified why it might have been called a midpoint.

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I am not really in a place to sit down and help, sorry.

opaque gull
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That's fine

opaque gull
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this is how I thought the graph looked like

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but it could have been a teeny tiny circle too so I am just dazed

wanton edge
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You said “tangents”, but the circle in the picture you just show isn't tangent to the line 3x - 4y = 0.

Y'know what, I will try

nocturne remnant
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Correct me if I’m wrong but isn’t the question asking for something like this?

wise pawn
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that's what I had in mind too

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but the wording was kind of vague from the translation so not 100%

opaque gull
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SORRY GUYS

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THATS WHAT I MEANT

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Oops caps

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the pic elon musk sent, something like that is what i meant

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WAIT

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OH YEAHHHHH THE CIRCLE IS TANGENT TO THE LINE

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FUCK

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I made it so the line goes through shit

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anyways can you explain how to find the center?

nocturne remnant
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well are many things we could do

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firstly, we can show that the point of tangency of the circle and the x-axis is (10,0)

opaque gull
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oh shit

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you're right

nocturne remnant
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this is because the lengths of the tangents are the same

opaque gull
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so what does it mean that the point of tangency of the circle is (10,0)

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means we can go up draw a line

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thats the center?

nocturne remnant
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i would probably do sth like

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this

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we can solve for the center by finding the equations of the two blue lines and then solve for when they intersect

opaque gull
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that's all i needed

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thanks man

nocturne remnant
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:)

wanton edge
opaque gull
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OMFG

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NOOOOOOOO

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i knew it was too good to be true

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and the distance I knew it was 10 cuz of 8^2+6^2

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sqrt(100)

opaque gull
wanton edge
opaque gull
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:D

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Geometry is fun but tough

vestal siren
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can someone help me

runic beacon
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,rotate

somber coyoteBOT
opaque gull
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Use pythagorean theorem but now you want b^2

wanton edge
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This one basically use trigonometry. But we can approximate by using the first few terms from infinite series of sin(x) and/or cos(x) [in radians]

opaque gull
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Oh

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Nevermind, thought that the other side was known

solemn osprey
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(Unrelated to question above) "Parallel lines are two lines that never meet. Find an example that contradicts this definition. How would you change the definition to make it more accurate?"

for the first part of the question I'm having trouble figuring out an example of a parallel line that contradicts the afore mentioned definition

wanton edge
runic beacon
opaque gull
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(Arya can I DM you?)

runic beacon
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not sure though

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hope that is what you were looking for

vestal siren
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i’m confused on this one

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can someone help me

runic beacon
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you dont need to ask to ask

vestal siren
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i need help with this

opaque gull
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,rotate

somber coyoteBOT
terse breach
# somber coyote

is there a trigonometric rule for finding the height of the right triangle with 20 degrees?

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I mean, atan will be (x/3) in this case

wanton edge
terse breach
runic beacon
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which question are you talking about? i also want to know

terse breach
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17

wanton edge
wanton edge
# terse breach cubic roots in trigonometry? When are cubic roots used in trigonometry?

Let's take the example for cos(3x). Look,
cos(3x) = 4cos³(x) - cos(x).
Substitute x = t/3 and we get
cos(t) = 4cos³(t/3) - cos(t/3)
Now the real challenge is solve the cubic equation in terms of cos(t/3).
And surprisingly, it's possible.
Unsurprisingly, it's more complicated than quadratic equation
And If you want to see the cubic equation, it uses cube roots and square root inside it.

terse breach
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but ffs my school doesn't even go through trigonometry

terse breach
wanton edge
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The cubic equation is proven to be solvable. I'm not gonna do that this time

coarse prism
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<@&286206848099549185>

upper karma
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<@&286206848099549185>

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in r=+-sqrt(x^2+y^2) is +- determined by the quadrants the given coordinates (such as (1,4) are in on the tangent graph?

upper karma
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can i get help?

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im stuck on a question

rain bay
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<@&286206848099549185>

silent plank
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what;s your issue with this question?

upper karma
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a prism is just half the volume of a cube

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so bwh/2

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love the pfp btw, aot is fire

nocturne remnant
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This is not a prism

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It’s a pyramid, whose volume is [1/3 x base area x height]

strong mica
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how to solve

gleaming nova
strong mica
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i figured it out eventually

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tks btw

weak patio
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I have question i have to prove that BO AND EC make 90 degrees

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It’s given that EOC =90 and BEO AND BCO = 90 and this shape total angles is 360 so EBC = 90 too

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EB =BC and CO = EO

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so this shape is dalton (or wt ever it’s name in English ) is that right ??

wanton edge
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,rotate

somber coyoteBOT
wanton edge
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I make the accurate version of your drawing

weak patio
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Thx

weak patio
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And BEO = BCO =90 right

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And this shape angles is 360 so EBC also 90 right ?

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So EO = OC =r and BE =BC

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What this shape called in English xd ?

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3 sides r equals and the angles in front of each other’s r also equals

wanton edge
weak patio
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Why 95 ?

wanton edge
weak patio
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I see xd

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And yes those r 45

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This is square if I look it that way 😅

weak patio
wanton edge
weak patio
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Might be

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Hmm

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Kk thx u

coarse prism
wanton edge
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I think the answer is greatest common factor of 1186 and 4151
(593)

magic lichen
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shouldnt it be like 2

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cuz at max u can have 1 edge touching 1 edge of the other polygon

wanton edge
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we'll talk about vertex, not edge

magic lichen
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ye i know

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in 1 edge u have 2 verticies

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so at max u can have 2 vertices from each polygon touching each other

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but why?

magic lichen
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at max only 1 edge can touch which is 2 vertices touching

opaque gull
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How do you make a circle in GeoGebra freely?

magic lichen
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wuts geogebra?

opaque gull
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A graphing calculator

smoky cave
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can someone enlighten me

opaque gull
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Also a 3D calculator and such

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Search it, Alpha.

magic lichen
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ye ye

magic lichen
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problems?

smoky cave
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I forgot how to answer this step by step

magic lichen
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which one?

smoky cave
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this

magic lichen
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what are u supposed to find?

smoky cave
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sin 30

opaque gull
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Sin(30)=1/2

magic lichen
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ye

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its a 1: root 3 : 2 triangle

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root 3 is ur 2 root 3

smoky cave
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is c= square root of 3

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answer

magic lichen
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no

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its 2

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.-.

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1: root 3 : 2

opaque gull
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,rotate

somber coyoteBOT
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Couldn't find an attached image in the last 10 messages.

magic lichen
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.-.

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wait guys sin 60 is 1/root 2 right?

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dude geo

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here

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applies for all 30 : 60 : 90 triangles

wanton edge
opaque gull
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Oh thank you a lot.

magic lichen
opaque gull
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A person.

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What are you talking about?

magic lichen
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jeezus christ man learn to not know stuff

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its usefull.

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trust me

opaque gull
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What?

magic lichen
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i k n o w

opaque gull
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Arya is smart.

magic lichen
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no hes not smart

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hes google itself

magic lichen
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imma dip

wanton edge
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Nah I'm not that smart, but why can't I be smarter than myself in the past?

opaque gull
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Knowledge is great

smoky cave
opaque gull
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I know them by heart

magic lichen
opaque gull
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Something like that

wise pawn
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this seems silly and more difficult than just thinking about the literal 45-45-90 and 30-60-90 triangles

tidal patrol
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can someone plz help me with this

dark sparrow
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have you done problems like this before but with only one angle?

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such as "given sin(x) = [number] and x in such-and-such quadrant, find tan(x)" or whatever

upper karma
# tidal patrol

sin(A+B) = sinA cosB + cosA sinB, you're given sinA which is -(6/7), you can use tanB to find sinB. cosA = sqrt of 1-sin^2A, so you just need to find sinB

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If I'm not mistaken

nocturne remnant
upper karma
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sin(A+B) = sinAcosB + cosAsinB no?

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oh yeah my bad I put another + by mistake

nocturne remnant
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It’s good now

rain bay
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<@&286206848099549185>

nocturne remnant
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Didnt you post this a while ago

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Also don’t tag helpers immediately

rain bay
silent plank
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what have you tried?

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the formula for volume of any pyramid is pretty much the same

tidal patrol
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Explain briefly, in words, how you would determine which equivalent trigonometric identities can be used in a
scenario modelled by the following diagram.

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could someone help me with this?

amber nebula
azure crown
frigid hinge
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i feel bad for the 8th graders in my school who taking geometry and trigonometry this looks scary

robust dune
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The area of the triangle created?

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In that case it is sin x × cos x × 0.5 i think

terse breach
# rain bay

you must first find the base area of the triangle, the height which you need to find using pythagoras theorem

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so 6^2 yd - 5.5^2 yds = height of the triangle

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then when you have calculated the area of the triangle, you multiply the area by the height, then divide the product by three

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that way, you should get the volume of the triangular pyramid

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I hope this helped

upper karma
frigid hinge
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omg they take math as something like if u dont memorize a formula youll be stupid

robust dune
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My teacher wrote his master of education how there is 2 types of doing maths

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One type is doing it through understanding the other through memorizing

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Of course the understanding one has better chances but it's not easy to make someone understand maths especially in higher maths since it gets more abstract

terse breach
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Use the inverse trigonometric formulas to find the angle

slim anvil
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very confused on what im supposed to be trying to find the area of

glossy oasis
upper karma
azure crown
wanton edge
opaque gull
still hatch
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A polygon of n sides has 𝑛(𝑛−3)/2
diagonals. How many sides a polygon has with 54
diagonals?

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i got the answer but would appreciate if anyone would give suitable explaination

dark sparrow
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do you want an explanation of how the formula came about, or an explanation of how to use the formula to solve the problem?

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@still hatch

still hatch
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I would like both pls@dark sparrow

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cuz I didn't used any formula

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i want to see how it's done so yeah

dark sparrow
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which one first?

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to derive the formula: fix one of the vertices, and observe that it has n-3 diagonals coming out of it: one each to each vertex other than the one we started with & its two neighbors. adding n copies of this together (one for each choice of starting vertex) gives n(n-3), but doing this counts each diagonal exactly twice, so we divide by 2 to get the true number of diagonals.

to solve the problem: solve the equation n(n-3)/2 = 54 for n.

still hatch
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🙏 thanks

obsidian urchin
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I have a quick question: Is the formula for a mathematical pendulum's oscillation time (the unprecise one) the same as taking the area of the triangle that's formed in the circle

mg*sin(v)

vagrant ore
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I need help with this problem

hasty sun
vagrant ore
hasty sun
vagrant ore
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1/6?

vagrant ore
hasty sun
vagrant ore
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Because there are 3 numbers on a die bigger than 3 and 2 that smaller

hasty sun
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which numbers on a die are greater than 3?

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and which ones are smaller than 3?

vagrant ore
hasty sun
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ah, i'm sorry.. i was thinking otherwise

hasty sun
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now

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what's P(A) and P(B) then?

vagrant ore
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P(A) would be 3/6 and P(B) would be 2/6

hasty sun
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correct! now.. what about P(A and B)?

vagrant ore
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P(3/6 and 2/6)

hasty sun
vagrant ore
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Do you add them?

hasty sun
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event A is that the outcome of the red die is greater than 3. event B is that the outcome of the green die is smaller than 3. are the events dependent or independent?

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For independent events A and B, P(A and B) = P(A)*P(B). So you multiply the probabilities.

So P(A or B) = P(A) + P(B) - P(A and B) = P(A) + P(B) - P(A)*P(B). Don't forget to reduce your answer to lowest terms as your question asks you to.

vagrant ore
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Independent

hasty sun
hasty sun
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wait

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err.. thinks

vagrant ore
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So P(1/2) + P(1/3) - P(1/2) × P(1/3)?

hasty sun
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nooo

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P(A) = 1/2 and P(B) = 1/3

hasty sun
vagrant ore
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1/2 + 1/3 - 1/2 × 1/3

hasty sun
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and that simplifies to?

vagrant ore
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2/5 - 1/6

hasty sun
vagrant ore
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1?

hasty sun
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wait

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1/2 + 1/3 is NOT 2/5 : |

vagrant ore
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Is it 2/6?

hasty sun
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no : |

dark sparrow
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do you know how to add fractions

vagrant ore
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Wait it's 5/6

hasty sun
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Tell me. Did you just crunch them in a calculator? stares intimidatingly

vagrant ore
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Yes

dark sparrow
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you really should review fraction arithmetic

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you will get nowhere in probability if you do not know how to add fractions

vagrant ore
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I'll do it when I have spare time

hasty sun
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apparently my spare time's over so.. good luck!

vagrant ore
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Ok

dark sparrow
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also tbh

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why is this in geometry anyway

vagrant ore
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Ok I got a little refresher on adding fractions and it's 1/6

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Idk where else to put it

dark sparrow
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what's "it"

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1/2 + 1/3 definitely is not 1/6

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1/2 + 1/3 - 1/6 definitely is not 1/6 either

vagrant ore
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I thought you were supposed to multiply the numerators and denominators

dark sparrow
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i thought you were supposed to not be cryptic in what you mean when you say "it"

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it is not clear what you were trying to do and why you got 1/6 and what you were supposed to do instead and where exactly you messed up

vagrant ore
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I'm trying to do 1/2 + 1/3

dark sparrow
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okay

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and if you tried to claim that this is (1 * 1)/(2 * 3), then congratulations, you correctly multiplied those fractions together.

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you multiplied, but you were supposed to add.

vagrant ore
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I thought that's how you add

dark sparrow
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no, that's not how you add fractions. that's how you multiply them.

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by your logic, two halves added together make a quarter and not a whole

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which should strike you as nonsense

vagrant ore
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Wait it is 5/6

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I just added them and it is 5/6

dark sparrow
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1/2 + 1/3 is 5/6, yes.

vagrant ore
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I said that before and you guys made it seem like it was wrong

hasty sun
vagrant ore
#

Oh ok

vagrant ore
hasty sun
vagrant ore
#

Simplified it would be 2/3

hasty sun
vagrant ore
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No I did 5-1 and got 4/6 then simplified that

hasty sun
#

Hm. Tell me what 5/6 - 1/5 would simplify to.

vagrant ore
#

Don't you need common denominators to subtract?

hasty sun
#

what's 5/6 - 1/5?

vagrant ore
#

Alright one sec let me do the maths

hasty sun
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DO NOT use a calculator

vagrant ore
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I won't

hasty sun
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i'm watching you

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watches

vagrant ore
#

19/30

hasty sun
#

very good!

hasty sun
vagrant ore
#

Cool thanks

hasty sun
vagrant ore
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No I have more like this one on my computer

hasty sun
#

Ah. Best of luck with them!

vagrant ore
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Thanks

rancid sequoia
#

Can someone help me with this

static jolt
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choose a diagonal and divide it in half

rancid sequoia
#

Bro idk what a diagonal is man I’m dumb as shjt

bright pivot
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guys

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can someone help me with an easy problem pls

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its urgent

static jolt
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so so one diagonal would be (2,4) to (4,-4)

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so the ((2 + 4)/2),(4+-4)/2)

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which is (3,0)

rancid sequoia
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Ok thanks man

bright pivot
static jolt
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you could also choose the other diagonal

bright pivot
#

help pls

static jolt
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to double check

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they both should be (3,0)

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DB = sqrt(6^2 + 2^2)

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DB = sqrt(40)

rancid sequoia
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Dude I’m screwed I have a geomtry assignment by 8:25 and I don’t know like any of it I have to go to tutoring I think

static jolt
#

then AC = sqrt(6^2 + sqrt(40^2))

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AC = sqrt(36 + sqrt(40))

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which is the answer but i would use a calculator

rancid sequoia
#

Contrapostive is like all opposite right

static jolt
#

idunno what contrapositive is

rancid sequoia
#

I have this like 20 question practice I have to do for a grade I can repeat it but this stuff is hard

static jolt
#

the line of reflectoin is the origin i think

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but idunno which one that is from the multiple choice

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i guess its y=x and not origin

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just because the other 3 arnt right

rancid sequoia
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Thanks

static jolt
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idunno

rancid sequoia
#

This one I think is more advanced im sorry

static jolt
#

i wouoldnt do y=x actually

rancid sequoia
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It was right

static jolt
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lol nice 😜

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(8,-6)

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becaus its symmaetric across the x-axis

rancid sequoia
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Damn

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You on something man damn

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This one is less confusing but I don’t really understand it to much

static jolt
#

G

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because alternate exterior angles are congruent not suplementary

rancid sequoia
#

I only have like 2 questions left do you think you could help me with them

static jolt
#

mebbe

rancid sequoia
#

Ok I got that one write I just need 2 more and than I’m done

static jolt
#

was it 130?

rancid sequoia
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I believe so

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I don’t really understand the other one

static jolt
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i think its H

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its basically asking how to draw a perindicular line using a special tool

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but dont do h yet

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caause i dunno

rancid sequoia
#

It wasn’t right and I’m kinda fed I need to get 2 more right

static jolt
#

😦

rancid sequoia
#

It’s ok I need 80 percent I just need 2 more

static jolt
#

this one idunno

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i would say F

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because i dont think its rotation

rancid sequoia
#

Good job man

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One last one

static jolt
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that was luck lol

rancid sequoia
#

This is the last one and then I’m good

static jolt
#

bisector is the middle of the line

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maybe use a ruler?

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thats a weird question being on a computer screen

rancid sequoia
#

I went with x and was correct

static jolt
#

ok nice good job

rancid sequoia
#

3 total left I don’t really understand this one

static jolt
#

H

rancid sequoia
static jolt
#

H

rancid sequoia
#

Somehow wasn’t right I just need one last one though

static jolt
#

H

rancid sequoia
#

I can’t thank you enough you saved me dude

static jolt
#

okay np

vague bison
#

missed class when learning this- how would i solve sinθ=-.7 from 0 to 2pi. ive figured out how to graph it with desmos but i dont know how to actually find the answers algebraically

nocturne remnant
#

You need to solve for theta?

sly vale
river marten
#

I have this geometry problem to show that the side of a rectangle with an inscribed 'snowflake'(beginning of fractal) is 1 by 2/3 sqrt3. It seems quite straightforward but using 30 60 90 triangles i can't seem to solve it..

terse flume
#

geometry question , what is sinus ? (sin)

silent plank
#

sine is a trigonometric function

terse flume
#

ye ye i know but like what is it?

silent plank
#

there are multiple levels of answers to that

terse flume
#

but like what should i imagine if we re talking bout sinus , like wtf is that alien shit

silent plank
#

think of it as a function that can do certain things

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in a right triangle
the sine of an acute angle gives the ratio of the side opposite that angle and the hypotenuse

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and you can also consider the unit circle definition

river marten
#

what is the calculation behind trigonometric functions

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what does your calculator do when you take the sine of a number

sly vale
terse flume
#

its so easy

sly vale
#

It's more like a tool

sly vale
#

Bro no one is that free to tutor you every day. Can surely help you on a concept or two but asking for a tutor is probably too much.

vagrant ore
#

can you slice a tetrahedron and make a square cross section?

sly vale
#

Yes

sly vale
vagrant ore
#

Ok thanks

buoyant garden
#

I'm not sure if this is considered Algebra or Geometry but I've been put of school all week because I've been sick and I'm extremely confused. Can someone help?

sly vale
#

Number is a perfect square of 17

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@buoyant garden

buoyant garden
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Ok thank you!

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Can someone explain how to do these?

sly vale
#

As volume is mentioned in unit ^3

buoyant garden
#

How do I cube root it on a online calculator?

sly vale
#

So basically it says, side x side x side = something

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What's side?

buoyant garden
#

Do you divide the number by 3?

sly vale
#

6 would be the answer

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No

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What's the formula for volume of cube?

sly vale
buoyant garden
#

Not really.

sly vale
#

Ok

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So volume of a cube is Side ^ 3

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Or side x side x side

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So you're given Side ^3 = 216

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What's Side?

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Side will be root cube of 216

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You know what's a root cube?

buoyant garden
#

No

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Sorry, im just very confused.

sly vale
#

You know what's a square root?

buoyant garden
#

Yes

sly vale
#

Man you will have to study about them from your school textbook before doing these questions.

buoyant garden
#

I dont have a textbook for this year 😅

sly vale
#

Then you can look up online what are square , square roots, cubes and cube roots.

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There you'll find a detailed explanation

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You can try Khan Academy or YouTube

buoyant garden
#

Alright thanks.

vagrant ore
#

I have a question. Two cards are selected from a well-shuffled deck of 52 playing cards. What is the probability that neither of them is an ace? My question is would I do 48/52 times 47/51?

dark sparrow
#

that is one possible way to phrase the solution

#

yes, 48/52 * 47/51 is correct

vagrant ore
#

ok I thought so

dark sparrow
vagrant ore
#

ok

sly vale
#

~~ 0.85 . So yep your answer is correct

upper karma
#

Have been struggling with this question lately and would greatly appreciate it if someone could give me some tips or advice on how to solve it. Thank You.

umbral snow
#

Beni is not 0.8 km away from the pad

#

Let Alessio be "a" km away from the pad

grave pond
#

I wonder if the author of that problem has ever seen any video of a rocket launch. They generally pitch over (i.e., stop following a vertical line through the launch pad) long before they "disappear from view". That makes the task woefully underspecified, even if we assume that "disappearing from view" is somehow an intrinsic event that happens at the same time no matter where you're viewing the launch from.

upper karma
ember stratus
#

I have a coordinate system, shown in black below, in which a point is situated along the 𝑥-axis. There is a different coordinate system rotated along the 𝑧-axis by 𝑎 degrees, shown in red in the figure. I can switch between these two systems by a rotation matrix 𝑅.

Two lines (in the black coordinate system) have constant 𝑦-values. These two lines intersect the projections of the 𝑥-point onto the red coordinate system.

I would like to find these two points 𝑃1 and 𝑃2, but it is not clear to me how I can do that. Can I get a hint?

enter image description here

grave pond
#

Is the point x supposed to lie on the red line between p1 and p2?

strange umbra
#

"Let ABC be a triangle with AC < BC. The circle with center C going through B intersects the line AC in D. The line DI, with I being the incenter of ABC, intersects the circle around C in another point (E).

Prove that CE is tangent to the circumcircle of ABC."

or something like that, I'm not really good at translating

strange umbra
#

ignore it

sly vale
upper karma
upper karma
#

@sly vale your correct! I just did the calculations, and the total distance from the launching pad was 5km and the altitude (h) of the rocket was 3.1 km. However my text book says it is 4.2 km...

#

I'm not sure why, but 4.2 km was the distance between beni and the launching pad, though.

sly vale
#

4.2 km for Beni and 5km for Alessio

upper karma
#

Yes, I figured that

#

And the altitude of the rocket is 3.1km right?

sly vale
#

Yes

upper karma
#

Okay, than I have no idea why my textbook says it is 4.2km for some reason

sly vale
#

It's wrong

upper karma
#

I'll have to consult my teacher about this, this textbook has had numerous mistakes from the past chapter...

sly vale
#

Most probably a printing mistake

upper karma
#

Definitely, but thank you for the support 💖

sly vale
#

Welcome

grave pond
# ember stratus yes

Then you know the angle between the red line and the black x-axis, so you can draw some right triangles and use trigonometry to find the diffence in x-coordinate betwen x and p1 or p2.

nocturne remnant
strange umbra
#

oohhh

median matrix
#

Can someone help me with this exponential regression problem that i've been having trouble with

#

i tried a help room but the person didn't know how to solve these types of problems

terse flume
#

@Rock123222#6687 just put some ice in the soup it ll be quicker

lapis moon
#

put y = 80 and solve for x in the equation in part (a)

#

when you've finshed you may use wolfram alpha to check your answer

#

,w solve 80 = 180(0.9)^x

grave pond
#

Note that for temperatures,, a function of the form 180·0.9^x doesn't really make sense -- that would mean that if left for long enough, the temperature of the soup would approach 0 °F -- but the zero point of the Fahrenheit scale is arbitrary, not something soup will spontaneously converge towards in the real world.

#

The exercise is almost certainly looking for a best-fit solution in the form f(t) = b·a^t+c rather than just b·a^t.

#

(Hmm, the asker already left. Oh well.)

scenic gust
#

Could somebody help me?
Al I got is a triangle with 1 know side but don't know hot to continue.
Thanks in advance

#

That's what i got so far.

cursive fossil
#

Let d equal distance of the person from the wall.
tan = (altitude of painting-altitude of eyes)/d

#

Instead of solving for theta, the question asks for a general expression of tan of given a distance.

scenic gust
#

Thanks let me try to work it out

#

So tan theta= (2,25-1,75)/d

#

@cursive fossil ?

grave pond
#

Why do you subtract 1.75 from 2.25?

#

You already got 2.25 by subtracting 1.75 from 3+1...

scenic gust
#

Yeah sorry my mistake

#

Ah so it is tan theta = 2,25/d

grave pond
#

I find it unclear in the problem whether the angle it is talking about is the angle to the top of the painting (as in your sketch) or the middle of the painting -- as well as whether the 3 meters are measured between the floor and the top, middle, or center of the painting. The best you can do is probably to explicitly state what your assumptions are in the solution.

scenic gust
#

Yeah thanks

#

You got some more time @grave pond struggeling with another question as well trigonometry really fucks with me

grave pond
#

In truth I don't really. Trying to pry myself away from the laptop ...

scenic gust
#

No problem have a good day

willow vessel
#

Why a line in hyperbolic geometry must contain two distinct ideal points?

unborn gulch
#

Anyone able to help me with this? I don't really understand the question and got it wrong the last time I did this same practice exam (not for a grade)

keen furnace
#

Please help

rare wasp
#

is 91 degrees trisectable?

lapis moon
#

consider

#

,,\cos(3x) = 4\cos^3(x) - 3\cos(x)

somber coyoteBOT
#

vin100

lapis moon
#

$z = \cos(x)$ is the root of the cubic polynomial

somber coyoteBOT
#

vin100

lapis moon
#

,,4z^3-3z-\cos(3x) = 0

somber coyoteBOT
#

vin100

lapis moon
#

for a fixed $x$

somber coyoteBOT
#

vin100

lapis moon
#

so the extension degree $[\Bbb{F}(\cos(x)):\Bbb{F}(\cos(3x))] = 3$ if $\cos(3x)$ isn't constructible

somber coyoteBOT
#

vin100

lapis moon
#

here $\Bbb{F}$ is a field of constructible numbers

somber coyoteBOT
#

vin100

lapis moon
#

classical rule & compass construction can only construct numbers whose extension degree with respect to $\Bbb{F}$ is a power of 2.

somber coyoteBOT
#

vin100

cyan glacier
#

fuck trig

#

just kidding

#

where can i get help again

#

for trig

lapis moon
#

to trisect 91°, you're constructing (91/3)°

lapis moon
gleaming nova
cyan glacier
#

yes

lapis moon
#

once we know that an angle of 91° isn't constructible by rule & compass, then we may apply the above arguments with x = (91/3)° to conclude that that's not construtible.

#

looking back the condition that $\cos(3x)$ isn't constructible is too strong. i've quit U for a few yrs. i can only recall the rough ideas.

somber coyoteBOT
#

vin100

lapis moon
#

but once we can that $\cos(91\pi/180)$ isn't constructible, then we would see that the desired trisected angle is neither constructible.

somber coyoteBOT
#

vin100

lapis moon
#

by a rotation of right angle, we see that that's equivalent to asking whether $\cos(\pi/180)$ is constructible

somber coyoteBOT
#

vin100

inner sandal
#

for this question i assumed for all x in S² that f(x) is in S² too and tried to reach a contradiction. if T is a translation T(x)=x+b b≠0 then ||T(b/||b||)|| = ||b/||b||+b|| = ||b||+1 > 1, which means f can't contain any translations (reflections in parallel planes), so its decomposition of 4 reflections which preserves orientation must be 2 rotations, 1 rotation and 2 reflections, or 4 reflections. Since the pairs of reflections aren't translations, they're rotations around the intersection of the planes, so we just have 2 rotations either way. But that can cancel to just 1 rotation, which contradicts the fact that f is no fewer than 4 reflections. Is this correct

vagrant ore
#

I need help with these problems

rare wasp
#

but if we suppose 91 degrees to be constructible, would it be trisectable?

magic lichen
#

guys where do i learn intermediate trignometry?

lilac whale
# keen furnace Please help

It would be C. Basically you use the top number and multiply it to what t is. Then you use that number for t and use algebra from there. Add each sum.

#

Is it okay to give the answer or nah?

rare wasp
#

I believe 3pi/7 is trisectable but not constructible for example. I'm having trouble finding a definitive way to determine if some angle is trisectable

lilac whale
#

To divide into three equal parts

magic lichen
#

check if its divisible by 3?

lilac whale
#

Yea

magic lichen
#

how is it hard then

#

check using divisibility by 3 rule

lilac whale
#

It has to be an integer answer

#

Thats probably why

magic lichen
lapis moon
#

from the half-angle formula for cosines

#

,,\cos(\frac{x}{2}) = \pm\sqrt{\frac{1+\cos(x)}{2}},

somber coyoteBOT
#

vin100

lapis moon
#

so we consider $\cos(\pi/45)$. apply the tripe angle formula to see that it's of extension degree 3 from the field $\Bbb{F}$ equiped with $\cos(\pi/15)$, which is not constructible since that again of extension degree 3 from $\Bbb{F}(\cos(pi/5))$.

somber coyoteBOT
#

vin100

austere hull
#

I have a doubt

#

Plz anybody can come voice chat

#

Anybody ??

static pasture
#

It may be useful to some of you to know there is a rational parametrization of the unit circle
It is e(t)= [(1–t^2)/(1+t^2), 2t/(1+t^2)]
This gives you all rational points on the unit circle except for [–1, 0] but we can modify our previous parametrization to get
e(u : t)= [(u^2–t^2)/(u^2+t^2), 2ut/(u^2+t^2)] (know that a : b is the proportion of a to b and a : b= c : d if and only if ad–bc= 0) now all rational points on the unit circle can be reached through this modified parametrization e(0 : t)= [–1, 0] and e(1 : t)= e(t)

hard coral
#

Quick question, for a cut hollow cylinder, how do I find the surface area of that segment/chrod if I have its radius

#

Its arc length is 24.74 cm

#

but the segment is 6 cm

strong mica
#

geometry: how to find the missing value

silent plank
#

apply formula for volume

lilac whale
#

oh thats actually cool

viscid ore
pliant roost
# viscid ore

it is pretty simple
First, we know r = 8
We also remember that circle's area is πr²
Area of the sector is just α/360° * circle area, so, in final we get 80/360 * 3.14 * 8², and you can calculate that

pliant roost
# viscid ore

Circle circumference is 2πr, knowing r = 5 cm, it is 10π.
Remembering that arc is a part of the circle again, the length is just (substituting for π) 72/360 * 10 cm * 3.14, which you can calculate too

tulip vector
#

how to solve for x and y?

dark sparrow
tulip vector
dark sparrow
#

if you had a similar question but with only one variable, would you be able to do it?

magic lichen
#

u can take 17x-70 = X
3y + 5 = Y
5y+15 = Z
2x+5 = A

#

u dont need to :U

#

actually its simple

#

17x-70 = 3y+5

#

thats a hint

magic lichen
magic lichen
#

wuts the formula

#

im lazy to use logic

#

._.

pliant roost
#

you don't even have to learn it tho

magic lichen
#

tell me formula >:(

#

oh wait

pliant roost
#

just α/360° * πr^2, and if you use radians it' just α/2 * r^2

magic lichen
#

dude

#

πr^2 is what u did

#

._.

pliant roost
#

f

magic lichen
#

he screwed up his exam XD

pliant roost
#

i don't even have trigonometry

magic lichen
#

i just started learning so i basically dont

pliant roost
#

though it's not trigonometry

magic lichen
#

ye

pliant roost
#

though I somewhat know it (trig) since it's pretty simple

magic lichen
#

ye its a part of a circle

#

so u calculate full area of circle

#

and find out how much of the circle

pliant roost
#

and multiply

magic lichen
#

which is ur angle/360

#

ye

pliant roost
#

easy 5th grade math

magic lichen
#

XD

#

not like i didnt learn in 5th

pliant roost
#

well we did know

magic lichen
#

oh ok then indian math is bad

#

._.

#

-._-.

pliant roost
#

though we didn't pass circles on geometry yet

magic lichen
#

XD

pliant roost
#

I mean I am in like 7th grade

#

and even though my class is math one it's still slow

#

so I just cover math by myself

magic lichen
#

ye its what i hate about my school math

pliant roost
#

I mean how can you live without trigonometry

magic lichen
#

it doesnt teach what im learning at home

#

just boring at school

#

:U

#

we havent started trig and im in 9th.

#

they start in 10th

#

how bad is this school

pliant roost
#

we start in 8th

magic lichen
#

.

#

name of the school?

pliant roost
#

it is not indian

magic lichen
#

dc

#

tell name

pliant roost
#

school №1540

magic lichen
#

im transfering rn

#

yo what is that

pliant roost
#

I mean it's just a school

magic lichen
#

.

#

aight

#

imma go help some duds in alg

pliant roost
#

ok

dark sparrow
magic lichen
steep axle
#

Has anyone here taken the Geometry SOL

echo siren
#

Hi could anyone kindly go through how the ans (2nd pic) solves the qn (1st pic)? Been looking at the ans for a while but not really sure what's the approach used

lapis robin
#

Looks like you just expand sin(x+c) into sinxcosc+cosxsinc

#

Find cosc as well

#

Also you didn't give all the information provided for this question

echo siren
#

oh ok thanks! Makes sense to use the sin expansion identity

echo siren
outer lagoon
#

Can anyone help me with unit vectors

lapis robin
#

I don't believe that

echo siren
lapis robin
#

There's information for the start of 1

#

?

echo siren
#

Nopee, it just starts with 1A-1 and so on

#

the information you thinking of is trigonometry identities?

lapis robin
#

no

low karma
#

Can someone fill this completely out with the correct answers and message me when complete please and thank you

runic dirge
upper karma
#

Can anyone help me understand unit circles?

#

I cannot do them fast enough and always get it wrong

trim breach
wanton edge
#

Is this true?

#

I mean proving
$$\alpha = 2\beta \Leftarrow a = b$$
is easy for me. But how about the other way?

somber coyoteBOT
#

Si Arya

nocturne remnant
#

Suppose on the contrary that a ≠ b. Then there must exist some other point on side a that is b units away from the uppermost point

#

I think you can fork out some sort of contradiction from there

#

Well.. I don’t think we have to use a “contradiction” proof; a phantom point construction will work as well

magic lichen
wanton edge
#

Thanks. And now we want to prove the converse of that.\
$\alpha = 2\beta \implies a = b$

somber coyoteBOT
#

Si Arya

sudden anchor
#

Well since $\alpha=2\beta, AD=AC \implies B\in k(A,AB)\implies AB=AC=AD=a=b$

somber coyoteBOT
#

Лукар

nocturne remnant
#

I feel like you’re skimming over the most important part here… how did you get “B ∈ k(A,AB)”?

wanton edge
#

It might be better to prove the contrapositive first.\
$a\neq b \implies \alpha \neq 2\beta$

somber coyoteBOT
#

Si Arya

royal portal
#

heyo folks

#

im having trouble solvin a geometry problem

#

id need just an idea'

sudden anchor
#

Are BB1 and AA1 angle bisectors(just making sure)

#

if AA1 and BB1 are bisectors then this is good

sudden anchor
pliant roost
#

How can I prove this identity?

#

For the people who can't work with series notation, the left-hand side is sin(α) + sin(α + β) + sin(α + 2β) + ... + sin(α + (n - 1)β)

#

An example is sin(2°) + sin(4°) + sin(6°) + sin(8°) + ... + sin(176°) + sin(178°) (α = 2°, β = 2°, n = 90)

pliant roost
wanton edge
#

My first thought is\
$\sum_{k = 0}^{n - 1}\sin(\alpha + k\beta)=\sum_{k = 0}^{n - 1} Im\left(e^{i(\alpha + k\beta)}\right) = Im\left(\sum_{k = 0}^{n - 1}e^{i(\alpha + k\beta)}\right)$

somber coyoteBOT
#

Si Arya

pliant roost
#

I would like the proof not to use the exp(x) function properties, also this is a sum anyway, when I need that exact formula

#

Maybe it is somehow connected to series like geometric or arithmetic

#

But I didn't study series yet so I am kind of stumbled. I could study them tomorrow though, but I don't think it will help that much

lapis moon
# pliant roost How can I prove this identity?

When I was in high school, I was fascinated with exponential function with complex indices, but with improved comprehension, I'm more comfortable explaining with trigo identies that you wanted

pliant roost
#

exp(x) is cool but boring

#

you can use it sometimes because of its nice properties but I of course would like a more... trigonometric proof?

lapis moon
#

Let's consider a simpler problem: forget about the sine, just take sum on some consecutive terms in an arithmetic progression. The most difficult part is $$\sum_{k=1}^n k.$$. Gauss has a nice idea, but we would take a "differential approche", rather than his "global way". We observe that each term is "equidistant" with its two neighboring terms.

somber coyoteBOT
#

vin100

lapis moon
#

we write k to be a difference of two things, then do telescopic sums

#

,,k=(k+1/2)^2-(k-1/2)^2

somber coyoteBOT
#

vin100

lapis moon
#

This can be easily seen using difference of squares identity $a^2-b^2=(a-b)(a+b)$.

somber coyoteBOT
#

vin100

pliant roost
#

Yeah sure, I remember it

#

no need to explain simple math

lapis moon
#

The choice of 1/2 is no magic

pliant roost
#

though wait

#

isn't that 2k?

lapis moon
#

That's the mid-point of our "1D-grid system"

#

Oops sorry

pliant roost
#

arithmetic))

lapis moon
#

,,k=\frac{(k+1/2)^2-(k-1/2)^2}{2}

somber coyoteBOT
#

vin100

pliant roost
#

sorry to interrupt

lapis moon
#

I got that fixed.
It's like marks on a ruler. Sorry idk what's the right word in our daily lives.
But that doesn't affect the main idea.

pliant roost
#

yeah seems about right

#

the point from which we build up on

lapis moon
#

,,\sum_{n=1}^N a_n = \sum_{n=1}^N (b_{n+1}-b_n) = b_{N+1}-b_1

somber coyoteBOT
#

vin100

lapis moon
#

I'm on 📱 excuse me for speed

pliant roost
#

no problem

lapis moon
#

The second sum is called telescopic sum.

pliant roost
#

ok, I will derive this sum by hand tomorrow (too late today)

lapis moon
#

That allows us to get the sum for n-th term

#

No worries it's also late on my side.

#

I'll just type so that you can read tmr

pliant roost
#

yeah of course

#

is a_n that k term but with index to clarify its... index?

#

well yes

#

why wouldn't it be

lapis moon
#

In fact in prefer writing

#

,,a_k=b_{k+0.5}-b_{k-0.5}

pliant roost
#

so you just have a set and a_n is it's nth element

somber coyoteBOT
#

vin100

pliant roost
#

oh ok

lapis moon
#

A set with order, or a sequence

pliant roost
#

well yes

#

and what is b?

#

fractional indices seem scaryish

lapis moon
#

$b$ is a hidden sequence to be found out

somber coyoteBOT
#

vin100

pliant roost
#

ohh ok continue

#

and fractional indices?

lapis moon
#

There're some rules to make an educated guess about this sequence

lapis moon
#

Like Ms paint

pliant roost
#

there can be some apps you may download

lapis moon
#

wwwwww

pliant roost
#

my mobile has image editor for example with a marker

lapis moon
#

imagine the 'v' connected like vvvvvv

#

below are a_n's

#

above is b_?-b_?

pliant roost
#

so you have a_n correspondence to b_? - b_?

#

uhh I am bad on terms, it has a better name

lapis moon
#

Yes, and I want the b_?'s in the middle cancel out.

pliant roost
#

hm

#

and what about fractional indices

#

is it like set length is 2 but there are 3 elements?

#

so you have {a,b,c} 's length 2
1 1.5 2

lapis moon
#

Sorry I'm not thinking about counting here. Actually I don't really care what's inside. Instead I'll focus on the boundaries

plush portal
#

hello i need help with trigonometry at #help-11

lapis moon
pliant roost
#

so it gets shifted? and bigger by 1 in length?

lapis moon
#

It's just my personal habit that's not seen elsewhere.

lapis moon
pliant roost
#

continue so I understand

lapis moon
#

Yeah nice catch

pliant roost
#

oh

plush portal
#

hello i need help with trigonometry at #help-11

pliant roost
#

just on the pic it looks like some items in a set are inbetween the items

lapis moon
#

My strange habit would turn out relevant to your desired identity coz in the denominator your see beta over two

pliant roost
#

cool

#

anyways we shall continue on

lapis moon
#

Yes I give up on online drawing pad. I'm gonna download drawing app afterwards

#

The problem with splitting a_n with b_? using integer indices is that you can split that in at least two ways

#
        a_n
        |    \
        |       \
      b_n    b_{n+1}
#

and

#

a similar picture for

#

,,a_n=b_n-b_{n-1}

somber coyoteBOT
#

vin100

pliant roost
#

so you can do both + and -?

lapis moon
pliant roost
#

yes, like you do it in one way or another

lapis moon
#

Represented in pictures, if we use integer-valued indices for b_n, you'd need to face "|\" vs "/|"

royal portal
lapis moon
#

Let's get back to your problem. You have $(\sin(a+kb))_k$

somber coyoteBOT
#

vin100

lapis moon
#

It's like "arithmetic progression" wrapped with sines

sudden anchor
#

and do sum of angles

lapis moon
#

Sorry I'm using latin alphabets to save time

pliant roost
#

yeah np

lapis moon
#

It's like a 1D grid system with points ...,a-b,a,a+b, a+2b,...

#

wrapped with sines

#

So we are writing each grid point as a difference of two terms

#

,,a_n = b_{n+1/2}-b_{n-1/2}

somber coyoteBOT
#

vin100

lapis moon
#

with

#

,,a_k = \sin(a+kb)

somber coyoteBOT
#

vin100

lapis moon
#

I wonder if you know sum-to-product and product to sum formulae

pliant roost
#

yeah I do

#

It's just sin(a + b) = sin(a)cos(b) + sin(b)cos(a)

lapis moon
#

Nice observation of the principal behind

pliant roost
#

I don't think you will care about needing to do smth with sin or cos(kb)

#

since it's just sum in a sum, which is overly complicated and useless I think

lapis moon
#

triple angle formula would too complicated
Before I go out and take metro, I will type this:

pliant roost
lapis moon
#

observe that in our "splitting of a_n" into b_n, the n is the midpoint/average of the two indices in b_?

#

You've found the right formula

#

in face the (a+b)/2 captures this idea of "midpoint"

pliant roost
#

Ohhhh!!!

lapis moon
#

You might worry about the second factor containing (a-b)/2

#

but that depends on the grid length

#

note that our 1D grid has evenly-spaced grid points

#

I'll let you think about these observations and take a look in the metro compartment on my way home

rancid sequoia
#

Yo I’m kinda dumb as shit can someone help me with this

pliant roost
slender mist
#

can anyone help.

pliant roost
pliant roost
slender mist
#

that

pliant roost
#

What's the problem?

#

oh no msg edited

slender mist
pliant roost
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?

rancid sequoia
pliant roost
slender mist
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i did the pythagrous theorem and i got it wrong 🗿

rancid sequoia
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I thought it was

pliant roost
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or bad rounding

slender mist
pliant roost
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Wait lol

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I see now

slender mist
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oh sorry.

pliant roost
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well it's still easy since it's just √(24²-5²)

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Since if you connect center and chord ends you get an isosceles triangle with a height in it

slender mist
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oh.. i did do that 🗿 my answer was off by 0.3 😭

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i put it in the calculator wrong

pliant roost
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23.5 should be it

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if rounding to the nearest tenth

pliant roost
rancid sequoia
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Yeah I got it i just wanted to make sure this one I have no clue how to do

pliant roost
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Angle R is the least

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There is an interesting property of triangles

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to the bigger side corresponds a bigger opposite angle

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and in reverse

rancid sequoia
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This is a bit confusing to me

lapis moon
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The one that we're searching should look like ?(a)-?(b) = sin((a+b)/2) * ?

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The problem with sin(a) - sin(b) is that it "wraps the average (a+b)/2 with cosine"

rancid sequoia
upper karma
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A triangle ABC is intersected by a line I at point F on AB, point E on AC, and point D on
the extension of BC. If triangle ABD has a right angle at A, BC=CD=13, AD=24, and DE
bisects angle ADB, what is the length of AF?

I got 12/5 for this question however the answer is 24/5, can anyone tell me what i'm doing wrong? thanks

rancid sequoia
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I don’t really know how to do this one

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Yeah but I don’t know which one

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To choose the answer

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None I just know they bisect each other

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Reflexive thing

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Sas

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How do I know which one is the side and angles

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I know some but not a whole lot this is my first year

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I just forgot a lot of this stuff

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So it is just Side side side

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It is asking which Theron can be used to prove it is congruent so and you said their was 2 sides so is it h side-angle-side

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I’m still confused

slender mist
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can any1 here, thats free, provide some assistance

rancid sequoia
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Oh no second one

lapis moon
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,,\cos \theta -\cos \varphi =-2\sin \left({\frac {\theta +\varphi }{2}}\right)\sin \left({\frac {\theta -\varphi }{2}}\right)

somber coyoteBOT
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vin100

lapis moon
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use $\theta = a + (k+1/2)b$, $\varphi = a + (k-1/2)b$.

somber coyoteBOT
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vin100

lapis moon
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their ``average'' is $a + kb$.

somber coyoteBOT
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vin100

lapis moon
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their ``semi-difference'' is $b/2$. observe that in the formula that i quoted, it's "wrapped by sine".

somber coyoteBOT
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vin100

lapis moon
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rearrange to match the term in the original sum
sum "average" = sum "difference"

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,, \sin (a+kb) = -\frac12 \frac{\cos[a+(k+1/2)b] - \cos[a+(k-1/2)b]}{\sin(b/2)}

somber coyoteBOT
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vin100

lapis moon
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,, \begin{aligned}
& \sum_{k=0}^n \sin (a+kb) \
&= \sum_{k=0}^n -\frac12 \frac{\cos[a+(k+1/2)b] - \cos[a+(k-1/2)b]}{\sin(b/2)} \
&= -\frac{\cos[a+(n+1/2)b] - \cos[a-(1/2)b]}{2\sin(b/2)} \
&= \frac{\sin[a+(n/2)b]\sin[(n+1)b/2]}{\sin(b/2)}
\end{aligned}

somber coyoteBOT
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vin100

lapis moon
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,tex % https://q.uiver.app/?q=WzAsNyxbMSwwLCJhXzEiXSxbMCwxLCJiX3swLjV9Il0sWzIsMSwiYl97MS41fSJdLFszLDAsImFfMiJdLFs0LDEsImJfezIuNX0iXSxbNSwwLCJhXzMiXSxbNiwxLCJiX3szLjV9Il0sWzAsMiwiKyIsMSx7ImNvbG91ciI6WzI0MCw2MCw2MF19LFsyNDAsNjAsNjAsMV1dLFswLDEsIi0iLDEseyJjb2xvdXIiOlswLDYwLDYwXX0sWzAsNjAsNjAsMV1dLFszLDIsIi0iLDEseyJjb2xvdXIiOlswLDYwLDYwXX0sWzAsNjAsNjAsMV1dLFszLDQsIisiLDEseyJjb2xvdXIiOlsyNDAsNjAsNjBdfSxbMjQwLDYwLDYwLDFdXSxbNSw0LCItIiwxLHsiY29sb3VyIjpbMCw2MCw2MF19LFswLDYwLDYwLDFdXSxbNSw2LCIrIiwxLHsiY29sb3VyIjpbMjQwLDYwLDYwXX0sWzI0MCw2MCw2MCwxXV1d
[\begin{tikzcd}
& {a_1} && {a_2} && {a_3} \
{b_{0.5}} && {b_{1.5}} && {b_{2.5}} && {b_{3.5}}
\arrow["{+}"{description}, color={rgb,255:red,92;green,92;blue,214}, from=1-2, to=2-3]
\arrow["{-}"{description}, color={rgb,255:red,214;green,92;blue,92}, from=1-2, to=2-1]
\arrow["{-}"{description}, color={rgb,255:red,214;green,92;blue,92}, from=1-4, to=2-3]
\arrow["{+}"{description}, color={rgb,255:red,92;green,92;blue,214}, from=1-4, to=2-5]
\arrow["{-}"{description}, color={rgb,255:red,214;green,92;blue,92}, from=1-6, to=2-5]
\arrow["{+}"{description}, color={rgb,255:red,92;green,92;blue,214}, from=1-6, to=2-7]
\end{tikzcd}]

somber coyoteBOT
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vin100

lapis moon
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\begin{align}
a_k &= \sin (a+kb) \
b_{k+1/2} &= -\frac12 , \frac{\cos[a+(k+1/2)b]}{\sin(b/2)}
\end{align}

somber coyoteBOT
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vin100

lapis moon
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in the picture, $$a_1 + a_2 + \dots + a_n = b_{n+1/2} - b_{1/2}.$$

somber coyoteBOT
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vin100

lapis moon
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there's a deep math meaning behind this trigo identity. this gives us a way to find us the definite integral of the sine function.

slender mist
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is their anyone here... who can explain this

lapis moon
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use the formula $\pi r^2 \cdot \frac{\theta}{360^\circ}$

somber coyoteBOT
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vin100

lapis moon
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where $\theta$ is in degrees

somber coyoteBOT
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vin100

lapis moon
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say we have a closed interval [a,b] divided into n equal subintervals.
we write the partition P = {a = x₀, x₁, ..., xₙ = b}
xₖ = a + k Δx with k = 0, 1, ..., n.

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the sum of the area of "these approximating rectangles" is called the Riemann sum. The height of each strip depends on both the function and the choice of point in each subinterval.