#geometry-and-trigonometry

1 messages ยท Page 361 of 1

upper karma
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you can post those questions that you are stuck with and we can help you.

dense marsh
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perfect then .........

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i quit got a lot of them tbh

upper karma
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you mean integrating those functions?

dense marsh
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so alright

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yeah exactly

dense marsh
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but

upper karma
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well first let's start with your question on complex numbers unless you wanna dive into calculus first

dense marsh
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i dont wanna just keep saving things like sublime text do ....

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not really

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i'll start it with complexe numbers .........

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so

upper karma
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well do you know the form for how complex numbers are written?

dense marsh
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writing any complex number under the trigonometrical form ..........

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yeah

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i've studied that 2 weeks ago

upper karma
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so you know z = a + bi

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perfect

dense marsh
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right at the night of my big brother's birthday ...........

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yeah

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i know why did they made it

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and well

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i can calculate and multiply

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things like that

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usual ...........

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and when i figured out abot the exponontial form i

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i knew that m gonna need first to see how it works for the trigonometrical form first

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that's why i got a bit stuck ........

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and youtube didnt help thta much

upper karma
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well here's the general "formula" for how the trig form should look like (using polar coordinates, smth I don't have that much intuition in unfortunately)

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$z = r(cos\theta + isin\theta)$

somber coyoteBOT
upper karma
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where r is the modulus of z

upper karma
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the modulus is represented as

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$|z| = \sqrt{a^2 + b^2}$

somber coyoteBOT
upper karma
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so that's your r

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and theta

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is a bit more complicated

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$\theta = \arctan(\frac{b}{a})$

somber coyoteBOT
dense marsh
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yeah i can see

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so first

upper karma
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or you could just write it as tan(theta) = b/a to make it look simplier

dense marsh
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i gotta find [r]

upper karma
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yup

dense marsh
upper karma
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it should, arctan is just inverse tan

upper karma
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when you move a function to the other side of the equation you have to make it, its inverse

dense marsh
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but hey

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where is the relation i mean

upper karma
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I wish I knew, but I don't really have the intuition for that

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something I'll also be looking into so thank you

dense marsh
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what interpretation that would help me to get why did we wrote that theta equal to arctan(a/b)

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how old are you mate btw

upper karma
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16

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sweet sixteen

dense marsh
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i hate when it comes to work with someone i have no idea about ........

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16 years and you know about that

upper karma
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still learning

dense marsh
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16 years old kid here still face problems with polynomial divisions ...........

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tbh

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m 12

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or 13

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yeah who care time is relative anyway

upper karma
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I wish I started when I was your age but all well that ends well I guess

dense marsh
upper karma
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so good job

dense marsh
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i can see that .........

dense marsh
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tbh

upper karma
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uhh well I gtg eat dinner, try and solve this I guess -4 + 4i

dense marsh
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well

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solve like that

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that's a complex num so

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what should i

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oh yeah

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i get it

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so it'll be i guess

upper karma
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and you can ask your calculus question in #calculus and ping a helper if no one responds cuz I may not be around

dense marsh
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basing on what you said ........

upper karma
dense marsh
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r would be sqr(32)

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and ..........

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alright i gotta need a paper

upper karma
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the derivation of the formula that was shown?

upper karma
# upper karma it should, arctan is just inverse tan

also this isn't true, tan itself doesn't have an inverse, if we restrict the domain to just (-ฯ€/2, ฯ€/2) then it does have it's inverse, arctan. this also explains why if you "arctan" both sides or vaguely "do the inverse" with tan and arctan, you will restrict the domain to (-ฯ€/2, ฯ€/2), so you won't receive any solution outside this range.

placid gate
upper karma
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What have you tried

placid gate
oblique grove
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well if u see this u basically need to find the unknown angle in the top triangle first

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then that angle's opposite angle is also the unknown of the bottom triangle

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then use the fact that all the angles in the angles have to add up to 180 and write an expression for all the angles in the bottom triangle

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which needs to be equal to 180

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then find x from that

placid gate
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it was D

oblique grove
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ye

near lichen
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how can I find the volume with just the width and height

dark sparrow
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this doesn't seem like enough information.

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is there anything here you're cropping out?

onyx cloud
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if those ends are circular there's enough information, otherwise ann is right

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in the case that they are circular:
you need to find the area of the shape from the top view, and find the volume by doing area*height

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as for finding the area from the top, you need to somehow find the radii of those half circles at the end

olive cove
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Also there is no side view so who knows what the back looks like. There might be a hole or a slope. No way to know.

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Maybe its a trick question

soft arrow
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Hey
I'm trying to convert 3ds max camera fov to lens.. but I'm failing... can any1 help ? >

def camLens():
    #a = 0.5 * (rt.GetRendApertureWidth() / math.tan(rt.selection[0].fov / 2.0))
    # Lens = 0.5 * (GetRendApertureWidth() / tan(FOV / 2.0))
    # and backwards
    # FOV = 2.0 * atan(GetRendApertureWidth() / Lens * 0.5)
    print("\n\n\n")
    print("Aperture : ",rt.GetRendApertureWidth())
    print(" Cur Fov : ",rt.selection[0].curFov) # the fov can be specified as horizontal/vertical/diagonal 
    print("     Fov : ",rt.selection[0].fov) # horizontal fov val
    print("    Lens : ",0.5 * (rt.GetRendApertureWidth() / math.tan(rt.selection[0].fov/ 2.0)))
    print("     Fov : ", 2.0*math.atan(rt.GetRendApertureWidth()/50*0.5))
camLens()
Aperture :  35.970001220703125
 Cur Fov :  94.07093048095703
     Fov :  39.56732177734375
    Lens :  13.298355324706613
     Fov :  0.6905799705312679
jaunty pilot
soft arrow
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๐Ÿ˜„

upper blaze
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Guys, does anyone remember is Center of triangle ABC only point that satisfy TA+TB+TC=0 where those are vectors?

slender wasp
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there are so many different 'centres' of triangles that the question isn't specific enough

upper blaze
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Haha i found it and i though in english when you say center you mean intersection of medians xd

acoustic jungle
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How do you prove the larger the length of a chord on a circle, the larger the segment without using x-sin(x) (radians) is always increasing

pure cape
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dont you just need the chord length and arc length formula?

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as the chord increases, i.e 2rsin(x/2) increases, x is increasing since r is staying constant

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hence the segment, or rx will increase

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hmm nvm, maybe proving that the arc length increase might not be enough

upper karma
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dis would be 2.87 right

dark sparrow
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that doesn't sound right at all

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not only is it a decimal (which you weren't asked for), it's even bigger than 2.

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how can the sidelength of this octagon be longer than that of the square enclosing it?!

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@upper karma

upper karma
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*4

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sorry

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oh wait :skil

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๐Ÿ’€

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i meant the area of the hexagon would be 2.87 right

dark sparrow
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what hexagon?

upper karma
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I meant octagon

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sorry its 12am in the us

dark sparrow
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the area of the octagon is definitely not 287/100.

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how did you get that value? do you have any work to show?

upper karma
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I um divided it into two squares and 6 trianles

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prob not the best method

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Cry ahahha- I have no idea how to do dis besides using the 45,45,90 method

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but than I hit a stagnant and I have no idea what to do afterwards

dark sparrow
upper karma
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ahdkeed wait

dark sparrow
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you may start by doing this

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i am using the letter s for the side length

upper karma
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I also think thats another method

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to appraoch this problem

dark sparrow
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this does not really get you any closer to finding the sidelength of the octagon.

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oh wait, nevermind.

upper karma
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Cry sorry im really new to advanced geo

dark sparrow
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this is doable, sure

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it'll just take more know-how

upper karma
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Cry ahhaa

dark sparrow
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do you understand what i did? (yes/no/i need time to digest it/i want to try something on my own)

upper karma
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errr I would prefer an explanation

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actually wait

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ahah I have no idea why u did that

dark sparrow
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did what?

upper karma
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why s/sqrt 2 works

dark sparrow
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and did you mean why or how? sounds like you meant how.

upper karma
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sorry

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I meant how

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yeah

dark sparrow
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be careful to say exactly what you mean and mean exactly what you say in the future. not just with me but every time you speak to someone else.

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makes things easier on both you and the other party.

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anyway...

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you see those little white triangles in the corners?

dark sparrow
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you see how they are 45-45-90 triangles with hypotenuses equal to s?

upper karma
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yes yes

dark sparrow
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and you know that in a 45-45-90 triangle, the hypotenuse is sqrt(2) times either leg, yes?

upper karma
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yes

dark sparrow
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do you understand why i marked the legs of those little triangles as s/sqrt(2) now?

upper karma
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wait how can we determine that this is a definite hypotenuse

dark sparrow
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what else could it be? the vertex opposite to it is the corner of a literal square.

upper karma
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I assumed that the side opposite of s/sqrt 2 is the hypotenuse

dark sparrow
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sides are not opposite to sides in a triangle...

upper karma
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sorry im thinking of soh cah toa

dark sparrow
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also why did you assume that

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when

upper karma
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Cry sorry

dark sparrow
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do you understand where the s/sqrt(2) marks come from now, Y/N

upper karma
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yes

dark sparrow
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okay

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do you understand how to get the value of s now?

upper karma
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Cry err no

dark sparrow
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you see the side of the square is broken up into pieces of length s/sqrt(2), s and s/sqrt(2), yes?

upper karma
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yes

dark sparrow
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can you write that as an equation?

upper karma
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o yes

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idk how tho-

dark sparrow
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you have just sent mixed signals

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you said "yes" and then immediately followed up with "no"

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please do not do that

upper karma
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sorry

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im a freshman in hs

dark sparrow
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unless you are deliberately trying to confuse me, in which case you should admit it explicitly

upper karma
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so i am actually very confused

dark sparrow
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if you mean you can't write the equation then say you can't write the equation, there's no shame in that

upper karma
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Cry yeah thats what I mean

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sorry for using the freshman in hs excuse Cry

dark sparrow
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if a line segment is broken into several non-overlapping pieces, and you know the length of each piece, how do you find the length of the whole thing?

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(i'm looking for a description in words here)

upper karma
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do u add all the pieces

dark sparrow
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i don't know, do you?

upper karma
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um yes

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idk

dark sparrow
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so if i gave you a segment made of a 9ft piece and a 3ft piece you would be uncertain whether or not the whole thing has length 12ft, did i get that right?

upper karma
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no

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u would def add

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all of them

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to find the whole length of a line segment

dark sparrow
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great, so why feign uncertainty like you just did?

upper karma
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sorry

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Cry i just realized what u meant

dark sparrow
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and now let's take that 'add all the parts to get the whole' idea and apply it to your problem

upper karma
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so s/sqrt 2 + s/sqrt 2 + s

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right

dark sparrow
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that's the sidelength of the square in terms of s, yes.

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now make that into an equation.

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use the fact that you know how long the side of the square is.

upper karma
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ummm Cry so (s/sqrt 2 + s/sqrt 2 + s)^2=4

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?

dark sparrow
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why did you square it

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what stopped you from writing $\frac{s}{\sqrt{2}} + \frac{s}{\sqrt{2}} + s = 2$?

upper karma
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becuz wouldnt u square one side to get the area of a squre

somber coyoteBOT
upper karma
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OHH WAIT

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ye

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mb

dark sparrow
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WHO SAID ANYTHIGN ABOUT AREA LMAO

upper karma
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that is the faster way yeah

dark sparrow
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at no point

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in our discussion

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did area

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EVER come up

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in any way

upper karma
dark sparrow
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nor did the problem ask for the area of anything, not even indirectly

upper karma
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Cry sorry

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xd

dark sparrow
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i don't like how you keep apologizing. it strikes me as the wrong thing to do if i were you.

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though i can't say i can suggest a good alternative.

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anyway, now we have the equation.

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are you able to solve it for s?

upper karma
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so x = -2 + 2 sqrt 2

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I mean s

dark sparrow
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that was fast.

upper karma
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yeah

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I figured it out

dark sparrow
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did you do the work for it as we were talking?

upper karma
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๐Ÿ’€ er i tried figuring it out on my own

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as well

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xd

dark sparrow
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but yes, s = 2(sqrt(2) - 1).

upper karma
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i used my calc and got 0.82

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0.83*

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so thanks

dark sparrow
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who said anything about decimal approximations?!?!

upper karma
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um isnt that what ur supposed to do

dark sparrow
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no

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"simplest form" does not mean "approximate to two decimal places"

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you are asked for an exact answer

upper karma
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Cry oh sorry

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@dark sparrow wait sorry for the ping but is it alright to assume that all values of s are the same length

dark sparrow
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what?

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what do you mean "all values of s"

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s doesn't have multiple different values

upper karma
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sorry im a bit lost because like idk if we can assume all values of an octagon are equal

dark sparrow
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if several different sides are marked with the same letter it means they all have the same length

upper karma
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but thats the thing

dark sparrow
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idk if we can assume all values of an octagon are equal

upper karma
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the question didn't mark them all

dark sparrow
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you meant sidelengths

upper karma
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ye

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sorry

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side lengths of the octagon

dark sparrow
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you don't need to assume anything

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you are told

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the octagon is regular

upper karma
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oo right

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sorry

dark sparrow
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it helps to read the problem

upper karma
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err are u from the us

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its like almost 1am

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in the U.S

dark sparrow
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no, i'm not from the US

upper karma
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ooo where are u from

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(if u dont mind me asking)

dark sparrow
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russia

upper karma
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o.O u live in russia?

dark sparrow
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yes.

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i was born here.

upper karma
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10/9

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use soh cah toa

dark sparrow
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please don't present obviously incorrect answers as fact

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they are being asked for sin(ฮธ), while the calculation you made gives tan(ฮธ).

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(plus, 10/9 is bigger than 1, so how can it be sin(anything)?)

keen nova
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hey I've got this question that I've had for over a year now and still cant prove it, i just came up with this question on my own

"given an arbitrary quadrilateral consisting of 4 distinct points, it can always be translated/rotated around in the co-ordinate plane such that all 4 of its points lie in different quadrants"
intuition is telling me it should be true but i cant seem to prove it.

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I made a desmos thing to help test it

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and thus far it works

dark sparrow
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this is equivalent to saying there exists a pair of perpendicular lines which crosses each of its sides once, is it not?

keen nova
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no not really? do you mean each pair of opposite sides?

dark sparrow
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i mean if you treat the pair of perpendicular lines as a single shape

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a plus-shape for lack of a better word

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what i mean is there exists a plus-shape whose four arms each intersect a side of your quadrilateral

keen nova
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well in the desmos graph there is an example that doesn't cross all the sides lol

dark sparrow
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??

keen nova
dark sparrow
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well this one is not aligned as we need

keen nova
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OH IM DUMB

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nvm

dark sparrow
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theres no vertex in Q4

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if you were to move it up tho

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hm

keen nova
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yeah it would ok yeah

dark sparrow
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this feels like the polygon's convexity may play a role but im not 100% sure

upper karma
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What about rotating the plane

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We could just inter change the positions of the points and prove the congruency of the new quadrilateral with the older.

keen nova
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improved the desmos thing

keen nova
upper karma
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And as Ann said we could use the plus as the diaconals

keen nova
onyx cloud
dark sparrow
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can you present an example of one

onyx cloud
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unless i'm missing something obvious

dark sparrow
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hmm

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ah yes i think you might be right

onyx cloud
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your idea should work for convex and some types of concave quadrilaterals, though, so it could still be worth exploring with an amended question

plush cliff
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how do i do the 8th one

onyx cloud
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have you heard of the law of sines, and the law of cosines?

white jasper
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Help pls

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I feel embarrased not being able to solve this.

onyx cloud
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uhhhh

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are you given anything else?

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those side lengths could be anything

white jasper
onyx cloud
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well it could be any of those answers

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they all make sense

white jasper
onyx cloud
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yes. you aren't given any other side lengths, so these triangles could be of any size

white jasper
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Understood.

onyx cloud
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i'm baffled by this. there's gotta be more to it

white jasper
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I guess so, why would a 16 years old kid get this -_-

onyx cloud
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the better question is, why is a 16 year old in middle school

white jasper
onyx cloud
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ah nvm then

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but yeah this question is odd

white jasper
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He is not in highschool but the year before it. ( do you understand now ๐Ÿ˜€ )

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He should be in highschool but he didnt pass one year.

onyx cloud
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ah makes sense

still mica
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if i pass sin(36.87) into a calculator which gives .6 and Cos(36.87) which gives .8 i know the ratio of lengths of a right triangle. what is the calculator actually doing to get the value of .6 and .8 ?

wintry tundra
fast gate
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There's probably a few ways to do it, and I assume calculators would use one I don't know for better precision and/or speed and/or how much stuff it has to store. One I do know is using Taylor series, which is a way of representing a function (not just sin and cos) as an (in)finite sum. I doubt it is this exactly, because it doesn't work well for x far away from 0 (maybe it adds or subtracts to get closer to 0 because the functions repeat?)

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Oh this also isn't in degrees, but calculators can easily convert away from that.

subtle palm
#

find alpha and just go with the-OHHHHHHHHHHH I SEE THE PROBLEM

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damn

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uhm

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i could assume; key word assume

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that alpha must -mmm nah that aint gonna do

dawn temple
#

anyone here familiar with the zBuffer concept for 3D graphics?

fading galleon
golden holly
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hi

fading galleon
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<@&286206848099549185>

upper karma
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so i get the part of trigonometry for the sin(x) cos(x) and tan(x) and how you can use them and the reverse functions to find missing angles and sides etc, stuff like that. i'm familiar with. the thing i dont get is what the calculator actually does when you put them into it. e.g if you put cos(30) in it gives 0.15.... but what is the calculator actually doing to get from 30 to 0.15...

storm portal
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Addition, subtraction, multiplication, and division are much easier for a computer to handle, so I think that is what calculators use to computer things like cos(30) or cos(30หš)

small trail
#

How would you calculate the sides of an rectangle if you know the following:

  1. The area of the rectangle.
  2. The aspect ratio (e.g. 16:9)
onyx cloud
#

what does the aspect ratio tell you?

silk patio
#

Socrates?

small trail
fervent valley
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What does the working of c mean?

olive cove
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there are 12 months in a year

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The compounding interest is 3%

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So xยนยฒ = 1.03

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And then you solve that equation

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And then substract 1 of course for the interest percentage

upper karma
#

,rccw

somber coyoteBOT
upper karma
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what you wrote is good so far

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do you have issues solving the equation?

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okay, do you have any ideas on what our next step can be? @upper karma

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note that we have on the left side a x+2x and a 34+120 which can be simplified.

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34+120*, but yes.

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which gives us 154.

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and now anything else that you think we can simplify?

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do you not know what x+2x is equal to?

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great, yes

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so we have $3x+154=154$.

somber coyoteBOT
#

Al๐Ÿ›dium

upper karma
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do you have any ideas at all on what step to do now?

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by what precisely?

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okay we can do it, but you can also substract 154 from both sides

upper karma
#

if we divide by 3, we get $\frac{3x+154}{\color{green}{3}}=\frac{154}{\color{green}{3}}$

somber coyoteBOT
#

Al๐Ÿ›dium

upper karma
#

yes, if you notice we can substract 154 like the following: $$3x+154{\color{green}{-154}}=154{\color{green}{-154}}$$

somber coyoteBOT
#

Al๐Ÿ›dium

upper karma
#

simplified further, 3x=0

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why not

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@upper karma please stop spoiling stuff, i know your intentions are good but i want them to solve it

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oh

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sorry

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i didnt realise sorry

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x can perfectly be 0, yes

upper karma
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what about it you didn't understand?

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did you learn to solve equations with the vague "move to the other side with the opposite operation"?

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okay then what is causing your confusion?

upper karma
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$/frac{2/3}

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$\frac{2/3}

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o>O

fervent valley
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How do u derive this?

pure cape
#

the non-existent part a, your question is a very interesting one

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anyhow, whatever part a asks, you are supposed to be using one of the cross section of the pyramid that includes h as a side to find h

fervent valley
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Oh ok

feral musk
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can someone solve this please?, i don't really get it

silent plank
#

what specifically don't you get?

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do you know your trig ratios?

ancient tusk
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idk how to approach this sum can anyone help me

onyx cloud
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have you heard of the double angle formulas

ancient tusk
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no

onyx cloud
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its a good place to start

dark sparrow
#

@ancient tusk sin(2x) = 2sin(x)cos(x)

does this sound familiar to you?

feral musk
light loom
# feral musk

The answer is A since arcsin of 2/3 is angle a which simplifies the expression to tan(a) which you get option A

feral musk
upper karma
#

can someone help me prove excenter property

silk patio
#

Which one

upper karma
quartz goblet
#

Central line of triangle is SD/2 - diameter. so circle have a radius so the square of circle is (SD/4)^2*pi and you need just the half of (SD/4)^2pi

umbral snow
#

SAD

upper karma
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sorry im lost lol

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oh wait

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nvm

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wait wut

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no

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wait wuts

umbral fossil
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By diameter of 170feet is it talking about the maximum height?

dark sparrow
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no, the max height is not 170ft

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the bottom of the wheel isn't on ground level

umbral fossil
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@dark sparrow Could u help me

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Ik since one trip is three minutes

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that should be the frequency

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or one full cycle

dark sparrow
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i mean okay sure but we weren't talking about the period yet

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are you able to identify the heights of the peaks and troughs of your sinusoid?

umbral fossil
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Sorry the what?

dark sparrow
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the min and max values

umbral fossil
#

Well since it's 5 feet above the ground

#

and diameter of 170 feet

#

Max value 175 min value 5?

dark sparrow
#

correct

umbral fossil
#

Amplitude would be 85 then

dark sparrow
#

yes

umbral fossil
#

vertical displacement 90

#

Now for the period

#

would I display this is 2pi/b?

#

so 2pi/3?

dark sparrow
#

you're confusing the period and the coefficient on x

umbral fossil
#

So it takes 3 minutes for one cycle

dark sparrow
#

if you're measuring time in minutes then yes the period will be 3 and you'll have cos( (2ฯ€/3)x ) pre-vertical transformations

#

yes the period is 3 minutes

umbral fossil
#

Right

dark sparrow
#

you need to decide if you're measuring time in minutes or seconds here

umbral fossil
#

Which would be easier

dark sparrow
#

unless you're allergic to the number sixty, they're both equally easy

umbral fossil
#

We could just do it in minutes

#

Would there even be a phase shift?

dark sparrow
#

i mean, sure, if they really want there to be a phase shift, you could give them a phase shift

#

since our function 'starts' at a trough rather than a peak as would an un-shifted cosine function

umbral fossil
#

It's asking for one but I don't see a possible phase shift

#

Is this correct so far?

dark sparrow
#

yes this is correct (so long as you put a y= in front of it) but it may not 100% fit the form

#

they might want you to write $y = 85\cos\paren{\frac{2\pi}{3} x + \pi} + 90$

somber coyoteBOT
dark sparrow
#

to be in full compliance with their asking for a phase shift

#

and nothing more

umbral fossil
#

the phase shift is pi?

dark sparrow
#

yes

umbral fossil
#

how come

dark sparrow
#

i know this makes it sound like -85 cos(2ฯ€/3 x) + 90 is illegal or something but it isn't. this is just an unfortunate side effect of strict grading criteria and bureaucrat teachers

#

well $\cos(t + \pi) = -\cos(t)$ doesn't it?

somber coyoteBOT
umbral fossil
#

I'm pretty sure my teacher accepts it either way

deep zodiac
#

Hi, Iโ€™m having some trouble finding an exact value for cos15 by using the diagram of this equilateral triangle inscribed in a square. Any help would be greatly appreciated

silent plank
#

@deep zodiacyou messed up your length for AK

deep zodiac
#

In what way?

#

Yep I see it now

#

Thank you

#

Still doesnโ€™t give me the value for cos15 though

silent plank
#

show your updated work

deep zodiac
silent plank
#

expand and simplifiy

deep zodiac
silent plank
#

yes

deep zodiac
#

And then factor

silent plank
#

don't really need to

deep zodiac
#

Thank you very much

silent plank
#

its fine as it is

deep zodiac
#

Alright

hasty mesa
#

How do I find the centre(point equidistant from every vertex) of a N sided convex polygon?

dark sparrow
#

it's not guaranteed to exist, is it?

#

@hasty mesa

#

like, the way you're defining it, there's no telling whether your polygon even has a point equidistant from every vertex

#

unless N=3

hasty mesa
#

Shit that's why I didn't get anything when I searched for it

onyx cloud
#

is this possible for any N-sided polygon in N-1 dimensions?

hasty mesa
#

Okay, I need a point as demonstrated in pic such that if we extend lines from that point through every vertex and join the ends we get a up-scaled version of polygon. Will centroid do the job? (sorry for bad diagram)

onyx cloud
#

so you want the side ratios to remain equal and the angles to stay the same too?

hasty mesa
#

Yes, the perpendicular distance from every side should also be the same

onyx cloud
#

what do you mean?

hasty mesa
#

Do you see x? that's the distance between every side in the initial polygon and the up-scaled polygon

onyx cloud
#

that won't always be the case

#

i don't think there's a point where that will remain constant across sides

#

let me rephrase that

#

i don't think there's a point where that distance will remain constant across all sides for every convex polygon

#

as a quick example, take a very stretched rectangle

#

nevermind I confused myself

#

let me give it some more thought

hasty mesa
#

I think it'll work

onyx cloud
#

hm i don't think it would

#

the distances to the sides are much larger than to the top and bottom

hasty mesa
#

And all the sides moved parallel to their respective perpendicular vector away from the centroid??

onyx cloud
#

yes, while maintaining the side ratios

#

obviously this image isn't perfectly centered or perfectly scaled

#

but it should give you an idea of scenarios where this isn't possible

hasty mesa
#

Let's not worry about the maintaining the side ratios

hasty mesa
#

Every side moves parallel to their respective perpendicular vector away from the centroid. And I just need the area of the final polygon

dark sparrow
#

so you want to push each side 'out' by x units?

hasty mesa
#

Yes

dark sparrow
#

i'm not sure the resulting polygon would be similar to what you started with

#

it may even have less sides if some of the original's sides are too short

hasty mesa
#

I forgot all the co-ordinate geometry that I studied in high school sad

onyx cloud
#

that's why i wanted to maintain the side ratios lol

dark sparrow
#

maybe im wrong about that

onyx cloud
#

no you're correct ann

#

unless we're strictly talking about convex polygons

hasty mesa
#

The polygon is convex

onyx cloud
#

do you have a more contextualized example of the question>?

#

it could give more variables to work with and a more concrete question

hasty mesa
#

Like this?

onyx cloud
#

i mean, what are you applying this question to? where is it coming from?

#

is it a random convex polygon?

hasty mesa
#

yes

#

Wait can I dm you? (if you don't mind)

onyx cloud
#

i'd rather keep it in here. does the question come from a private project or something?

hasty mesa
#

Yes something like that

onyx cloud
#

then that's alright

#

i just want some more context

deft veldt
#

What's the best book/resource for learning euclidean geometry from the ground up?

upper karma
#

Euclid's elements themselves

#

I guess :D

stray void
deft veldt
brazen pendant
#

any chance this can get pinned?

graceful spear
shadow shadow
graceful spear
#

they have this pinned

#

i mean i dont see those on the list unless im blind

shadow shadow
#

it can pretty easiely be derived

#

and also

#

i see a problem

#

xD

#

for the periodicity one it should be

#

$for all n \mathbb{Z}^{+}$

somber coyoteBOT
#

Elonmosqito96

shadow shadow
#

eww thats gross

upper karma
#

No, it works just fine for Z

shadow shadow
#

no?

#

oh

#

im an idiot

#

xD

#

i read Z though R

#

xD

#

also no idea why i thought Z+

onyx cloud
#

$\forall$

somber coyoteBOT
#

maximo

onyx cloud
#

$\forall n\in\mathbb{Z}^+$

somber coyoteBOT
#

maximo

shadow shadow
somber coyoteBOT
#

Elonmosqito96

onyx cloud
#

you're right

#

i thought for a sec this was latex-help

shadow shadow
#

xD

pastel moon
#

lol

brazen pendant
#

i think thats the right formula

upper karma
#

Can someone help with this one?

#

which theorem is to be applied

velvet arrow
#

hmm did you figure that one out yet?

upper karma
#

no i dont even know if there is theorem

#

for this

velvet arrow
#

ptolemys theorem?

#

I think it might work

#

I will also try to solve it with you

upper karma
#

let me read about this theorem, then i'll be back

velvet arrow
#

I think it can work but, seems to be very complicated if we wish to find the angle

#

It is better for lengths

#

It may be possible to try some type of law of cosines

upper karma
#

dude,

#

i dont think its that complicated,

#

but i just want to know where to start

velvet arrow
#

Well when i think about it

#

if we shift P around, that has no effect on angle AOB

#

Maybe it cannot be determined?

humble umbra
#

||the angle at the center is twice the angle at the circumference or whatever it's called||

upper karma
#

yeah this is the theorem,

humble umbra
#

should be a direct application of that

upper karma
#

yeah

upper karma
#

The translation by Thomas Heath in english is easy to find.

velvet arrow
#

135?

upper karma
#

yes

humble umbra
#

looks like it

velvet arrow
#

This dude Archimedes had a lot of time on his hands

upper karma
#

I believe you might also find an answer in Euclides' elements

velvet arrow
#

Idk what else I would have done in 240BC

upper karma
#

There must be a section which lists how to construct different shapes.

#

with compass and straightedge

#

Look for how to construct polygons of the same angle and sides

#

in this case the angle belongs to an octagon

#

Again, Mr. Heath seems to have covered it for us

#

yeah thx

#

i will look it up

#

Another topic. I have the sines of 30, 45 and 60 memorized. What is a good proof to help me memorize other common values like sine of 20, 40, etc..?

upper karma
#

there is no pattern in sines or other trig functions, they're just values , i just use a calculator

#

you can use pythagorean theorem to work out 45ยบ for example.

#

sine(22.5) seems to be 1/sqrt(5)

#

calculator disagrees ๐Ÿ˜ฆ

fierce tendon
upper karma
#

sin^-1(n1/n2 sin(th1)) = th2

#

does that make sense?

fierce tendon
#

no

upper karma
#

I applied the inverse sine,

#

Maybe it can be simplified to something like n1/n2 th1= th2

slender wasp
#

sin theta2 = n1/n2 sin theta1

upper blaze
#

If I have 2 fixed points and 1 arbitrary point in plane. Can I somehow look at formula for area of triangle that has no absolute values or roots?

dark sparrow
#

i doubt it

#

you're going to at least need the distance between the two fixed points, and that is impossible to calculate without access to square roots

#

@upper blaze

#

also i'm assuming you have those points given in terms of their coordinates, is that correct?

upper blaze
#

yes

#

Actualy I am doing something for my thesis and roots must disapear

#

so I used formula with absolute value but even that isnt that pleasent to have but probably better then roots

dark sparrow
#

do you have any more context for this?

#

wait hold on i just remembered something

#

if you really are given the coordinates

#

ah yes

#

the shoelace formula will work

#
Wikiwand

The shoelace formula or shoelace algorithm is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane.[2] The user cross-multiplies corresponding coordinates to find the area encompassing the polygon, and subtracts it from the surrounding polygon to find the area...

#

three points in your case

#

my apologies for misleading you earlier

upper blaze
#

Oh I have to check this ๐Ÿ˜„ Well I am doing my master thesis and its from algebaric geometry and I deal with polinomials so if I have root of x... you know ๐Ÿ˜„

#

Oh this might solve my problems hehe thanks a lot I never heard of this though

#

Oh this still has absolute value but that I can manage and this actualy may solve things in generalization hmm

short iris
#

how would i find an area of a circle thats circumference is 1/2 pi squared?

pure cape
#

Find the radius, then find the area

short iris
#

how do i find the radius

#

like

#

wait nvm

smoky flower
#

Just that 10th question

vestal lily
vestal lily
smoky flower
#

Ohhhh understood thx

brazen pendant
#

does anyone have any tricks to remembering the product to sum and sum to product formulas?

dark sparrow
#

rederive them from angle sum/difference formulas

brazen pendant
#

how?

dark sparrow
#

here's an example

#

$\cos(x+y) = \cos(x)\cos(y) - \sin(x)\sin(y) \ \cos(x-y) = \cos(x)\cos(y) + \sin(x)\sin(y)$

somber coyoteBOT
dark sparrow
#

adding these two gives $\cos(x+y) + \cos(x-y) = 2\cos(x)\cos(y)$

somber coyoteBOT
brazen pendant
#

oh cause the sins cancel

#

thx

#

how about the other way though

#

@dark sparrow

#

from product to sum

dark sparrow
#

this is product to sum

#

you meant sum to product

#

i... guess those are just product to sum but backwards

brazen pendant
#

oh yeah i meant that

dark sparrow
#

like if you take u = x+y and v = x-y then you have x = (u+v)/2 and y = (u-v)/2 and you can put them into the above and get the corresponding s2p identity

brazen pendant
#

what does s2p stand for?

#

oh wait its sum to product

#

@dark sparrow i was going through the formulas and im stuck on sin(x+y)+cos(x-y)

#

its not symplifing

dark sparrow
#

nyeh? how did you get that

brazen pendant
#

so sin(x+y) = sinx cosy + cosx siny

#

and cos(x-y) = cosx cosy + sinx siny

dark sparrow
#

yeah but then why would you multiply these

#

what formula are you trying to derive here

brazen pendant
#

i meant sin (x+y)***+***cos(x-y)

#

sry type

#

*typo

dark sparrow
#

ah

#

sin(x+y) + cos(x-y)?

brazen pendant
#

yes

dark sparrow
#

why that would just be (sin(x) + cos(x))(sin(y) + cos(y)), no?

brazen pendant
#

wait how did you do that

dark sparrow
#

sin(x)sin(y) + sin(x)cos(y) + cos(x)sin(y) + cos(x)cos(y)

brazen pendant
#

oh then you factored

#

i see

#

ok imma keep working through the rest of the variations

#

well with a bit of algebraic manipulation i got em all!

#

๐Ÿฅณ

upper karma
#

Can anybody help me here. Obviously to calculate the area of a triangle we do base * height over 2. Somehow he calculated the height as the magnitude of B * sine theta and I'm a bit unsure how that equals the height of the triangle? If anything, I would have done (A/2)^2 + C^2 = B^2 and took the square root to find it.

silent plank
#

consider treating the length of the base as |Aโ†’|

#

the altitude of the triangle is represented by the dashed line

#

which given |Bโ†’| and theta, can be determined using basic trig

upper karma
#

Ah, okay I figured it out. Sine theta = opp/magnitude of B. He's multiplying it by B to get just the opposite.

#

Doh! Thanks a lot.

#

simple stuff lol

#

Mhm, here's another one actually, how is this true exactly?

storm portal
dark sparrow
#

@upper karma make a right triangle in which one of the acute angles is ฮธ, then the other will be ฮธ'

#

cos(ฮธ') and sin(ฮธ) are the exact same ratio of sides

upper karma
#

Thanks a lot.

brazen pendant
#

Express this product as a sum

#

i got sin(5x)+sin(-x)

#

am i right?

dark sparrow
#

think you might be missing a 1/2 factor...

brazen pendant
#

hmm

#

well i got sin(2x+3x) + sin (2x-3x)

dark sparrow
#

sin(u)cos(v) = 1/2 (sin(u+v) + sin(u-v))

brazen pendant
#

ooo

#

what i did is times 2

#

thx

#

express this product as a sum

#

1/2[sin(5x)-sin(-3x)]

#

is this right @dark sparrow ?

dark sparrow
#

yes but it can be simplified a little

#

-sin(-3x) = sin(3x) after all

brazen pendant
#

oh yeah

upper karma
brazen pendant
#

not like that i swear

scenic oxide
#

I was thinking that since each angle in the regular 10-gon case is 144, you can play a game of give and take with the angle degrees. You can make one angle acute, say 89, by giving another angle (144-89=55), but that would make it obtuse so you have to give it to two angles (27.5 each). You end up only being able to do this 4 times.

rich wolf
#

180*8=1440

#

90 * 10 = 900

#

A convex polygon may not have any angles greater than or equal to 180

#

1440 - 900 = 540/0 = โˆž (not possible)
1440 - 810 = 630/1 = 630
1440 - 720 = 720/2 = 360
1440 - 630 = 810/3 = 270
1440 - 540 = 900/4 = 225
1440 - 450 = 990/5 = 198
1440 - 360 = 1080/6 = 180
1440 - 270 = 1170/7 = 167 + 1/7

#

So at most 3 acute angles. In the process above I subtracted the maximum sum of the non-obtuse angles from the total interior angle sum and then divided that by the number of remaining angles, repeating the process by removing one non-obtuse angle at a time until the average measure of the obtuse angles was less than 180.

(1440 - 90n)/(10-n) < 180

#

In fact ANY convex ngon may only have 3 acute angles

#

Let me actually make this a bit more rigorous. The interior angle and exterior angle at any vertex of a convex n-gon form a linear pair that sums to 180 degrees. This means that 180 - interior angle = exterior angle at each vertex. So the sum of the exterior angles must equal 180n - 180(n-2) = 180(n-(n-2)) = 180(n-n+2) = 180(2) = 360.

#

Let us represent the average measure of the acute angles in the polygon by 90-ฮต, for 0<ฮต<90. Then each corresponding exterior angle to the acute angles is 180 - (90 - ฮต) = 90 + ฮต. For some number k of acute angles, k(90+ฮต) must be less than 360. For k = 4 we have the sum of the exterior angles as 360 + 4ฮต which is not possible as the exterior angle sum must be exactly equal to 360. For k = 3 we have the sum of the exterior angles as 270 + 3ฮต, which depending on the exact measure of the acute angles allows for the other non-acute angles of the polygon to be less than 180, avoiding the degenerate case. Therefore the maximum number of acute angles in a convex n-gon is 3.

rich wolf
#

You can extend this to show that in a convex polygon with three acute angles the average of the acute angles will be greater than or equal to 60, with equality occurring only in the case of a triangle.

scenic oxide
idle bobcat
#

can someone tell me why this is wrong?

#

or i guess "partially" correct

umbral snow
#

Consider instead xยฒ - x = 0

#

There's two solutions to it, x = 0, and x = 1

#

If you divide both sides by x, then you lose x = 0 as a solution

#

The better method is to factor:
x(x - 1) = 0

#

Same with yours:
cos(x)(cos(x) - 1) = 0

#

That is, the incorrect solution above is missing ฯ€, (3/2)ฯ€

#

@idle bobcat

idle bobcat
#

oh wow

#

that makes a lot more sense

#

i need to make sure i dont make this mistake on a test cause i feel like i would make this mistake 9 times out of 10 lol

umbral snow
#

Basically, never solve by dividing. Polynomial problems are solved with factoring always @idle bobcat

idle bobcat
#

gotcha thanks

ionic bluff
#

yes

#

unless you have something that can only be solved with division

#

take for instance

#

sinx = cosx

#

there is no way to solve this without saying that tanx = 1

idle bobcat
#

makes sense

#

also is it just me or is the answer key wrong here

#

shouldnt it be neither

#

-(-x)^3 should be -x

ionic bluff
#

-x^3 = (-x)^3

#

-(xxx) = (-x -x -x)

#

lol

slender wasp
#

tbf there is a way to solve sin x = cos x more nicely in that way lol just say that if cos x = 0 then |sin x| = 1, so if x is a solution then cos x is non-zero

ionic bluff
#

you have to divide and take the arctangent

slender wasp
#

yh

idle bobcat
#

for the domain how come the constraint it greater than or equal to

#

why isnt it just greater than

slender wasp
#

It's because sqrt(y) is defined for all y >=0

idle bobcat
#

why is it not defined for y=0?

ionic bluff
#

it can be 0

#

just not LESS than 0

idle bobcat
#

oh sorry my brain was broken earlier lol disregard

peak mesa
#

hey guys, what is the name of this geometric shape?

dark sparrow
#

looks like it might be an astroid, but it's impossible to tell for sure

#

it may just be 4 quarter-circle arcs arranged in a pointy shape

peak mesa
#

But I was looking for a specific name, because I'm creating something with geometric shapes and each shape needs to have its own name and I don't know what to name :/

#

oh lmao

#

its a astroid yeah

#

not 100% but yeah

#

thank you

#

and this one btw xD??

#

can i called Star 4?

#

its because a star 4 normally is something like

dark sparrow
peak mesa
dark sparrow
#

i think obsessing over names is kinda pointless...

peak mesa
#

i need to have names for all the shapes im using

#

i can give the name "Ninja Star"

#

but i think its not the correct one

dark sparrow
#

why do you need names

peak mesa
#

programming - enum

#

and class names

dark sparrow
#

just give them names you recognize then

proud merlin
#

any software similar to wolfram alpha? WA is really broken , so any similar recommendations

upper karma
#

How is it broken?

#

I think it generally works pretty well

proud merlin
#

lot of wrong answers , and not good presentation , at least from my experience

#

like so many errors in integrating functions and solutions of differential equations

upper karma
#

Wolfram alpha is a Computer Algebra System, so you can use that term to do research into alternative ones

#

Sage math is the most prominent free alternative

#

But it has a learning curve

placid gate
storm portal
# placid gate help?

For this problem, youโ€™ll have to identify what you do/donโ€™t know, and how you can use the given information to find unknown angles. These unknown angles may help you get other unknown angles, or they can help you directly find the angle youโ€™re looking for.

placid gate
storm portal
#

How can you use the angles you know to find angles you donโ€™t know?

#

The new angles you find can subsequently be used to find either one of the following:

  1. Other unknown angles
  2. The answer: QRT
placid gate
#

what other unknown angles are there other than QRT

#

?

storm portal
#

Well, what angles were you not given?

#

There is one angle where (if you find it), you can solve the problem

#

In order to find that angle, you may need other angles

placid gate
#

they gave me all of them

storm portal
#

If they gave you every angle, then you should be able to solve the problem using the following concepts:

Vertical angles are congruent
The sum of the 3 interior angles in a triangle is 180ยฐ
A line has an angle of 180ยฐ

storm portal
#

Correct. Call that angle FRT

#

You can use the 3 concepts I gave you to find QRT

placid gate
storm portal
#

Vertical angles are essentially angles that are opposite each other

#

The second one is just that the angles in a triangle sum to 180ยฐ

storm portal
placid gate
#

but how do i find the measurment?

placid gate
#

i got it

#

it was 145

hoary wedge
#

Can someone help? The answer is x= -0.47 but i dont know how

dark sparrow
#

take u := arcsin(x), then your equation becomes u(pi/2 - u) = -1, a quadratic in u

hoary wedge
#

thankyou :)

silent plank
#

<@&268886789983436800>

spark stag
#

sorry, it seems harmless but we dont allow advertising

versed flame
#

what does multiplying the radian with the area of a circle and dividing it by 2pi (360 degrees in radian) do?

#

i saw it somewhere and im confused

silent plank
#

not sure what you mean exactly

versed flame
#

so like if i have a circle with a radius of 2, does ((pi*2^2)(pi/2))/2pi give me the area of 1/4 of the circle?

silent plank
#

oh 1 sec

versed flame
#

sry idk how to use latex

silent plank
#

$\frac{\theta^c}{2\pi} \cdot \pi r^2 = \frac{\theta^c}{2} \cdot r^2$ \ \
$\frac{\theta \deg}{360ยฐ} \cdot \pi r^2$

somber coyoteBOT
#

โ„amonov

silent plank
#

this gives the area of a sector with angle theta

versed flame
#

wait gimme one sec to process that

silent plank
#

fraction of a full revolution, multiplied by the area of the full cicle

versed flame
#

wait whats that c?

#

oh waiut that means radian

#

right

silent plank
#

c in superscript can be used to denote radians

versed flame
#

ah

#

wait but what does dividing by 2pi do?

#

$\frac{\pi}{2\pi} \cdot \pi 2^2 = \frac{\1}{\4} \cdot \pi 2^2

#

it not working

#

i cri

#

ok but i kidna figured out

silent plank
#

there are 2pi (radians) in a full revolution

spare iris
#

In a certain right angled triangle one acute angle is double the other . Prove that hypotenuse is double the smallest side.
Can anyone help with this one?

upper karma
brave needle
# upper karma

The conversion factor is rad=deg*ฯ€/180 since ฯ€=180ยฐ

#

So for i) 10ยฐ*ฯ€/180ยฐ=ฯ€/18

low oak
#

<@&286206848099549185>

nocturne remnant
#

There are interesting length properties of equiangular hexagons (hexagons with all angles 120) which may help you.

nocturne remnant
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(Note that x can be negative.)

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This should be quite helpful cuz thereโ€™s 3 equiangular hexagons lying in your diagram

upper karma
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Nvm sorry

nocturne remnant
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By setting up extra variables x,y,z you can find the perimeter of the biggest hexagon

nocturne remnant
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Proof of lemma: ||Consider the side lengths as vectors. Then opposite sides can cancel each other out. (Such as a and d cancels to d-a which can be negative) Then we have d-a = f-c = b-e, as desired. ||

lyric kettle
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Can someone explain how to obtain the coordinates of the vertices of this triangle?

upper karma
rose karma
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I know it may be easy to some but I donโ€™t even understand what this is asking me and I have been looking everywhere.

onyx cloud
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an angle ABC means the angle between lines AB and BC

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or in other words, the angle created by going from A to B to C

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so $\angle AEC$

somber coyoteBOT
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maximo

onyx cloud
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the angle i drew in black (lmk if you can't see it)

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$m\angle AEC$ is the measure of that angle (here the angle is measured in degrees)

somber coyoteBOT
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maximo

oblique tiger
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Can any one help me with thatโ€™s

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Theses

onyx cloud
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wdym

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@oblique tiger can you be a little more descriptive

oblique tiger
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In geometry

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I fail this and I wanna know what I did wrong

onyx cloud
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you fail what?

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can you show the problem?

oblique tiger
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Six questions I didnโ€™t get

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I would but when I send it

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It takes forever

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Do you have any other apps

onyx cloud
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no

oblique tiger
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Hmmm

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Let me try

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Again

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Hopefully it loads

onyx cloud
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maybe you could send 1 question at a time

oblique tiger
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I did

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But itโ€™s not loading

onyx cloud
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could you type out the question?

oblique tiger
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Yes

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It is find the volume

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Of

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12 is my height

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And the

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L is 10

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W 6

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And there is eight too

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My only answer choice I got are

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288cm^3

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360^3

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96^3

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120^3

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Choices -

onyx cloud
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is there a picture?

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do they show you a shape

oblique tiger
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Yes

onyx cloud
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what does it show you?

oblique tiger
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But it wonโ€™t load

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Is there a way I can show you

onyx cloud
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you could describe it

oblique tiger
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There

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Are you able to see it

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?

onyx cloud
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yes

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what about it is confusing you?

fervent valley
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I need help boiss

umbral snow
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Thoughts on the problem? Anything getting in your way?

fervent valley
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nah

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Im just stuck I cant think of a solution

dark sparrow
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try calculating some other angles

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look at triangle ABD for instance

upper blaze
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Have anyone ever saw any equations that can help determine is poligon positivly or negativly oriented? :/

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Like I have triangle with 2 fixed points that I know coordinates A(0,0) and lets say B(1,0) and C is arbitrary in plane so C(u,v), and I wanna determine using equations (not v>0, v<0 couse I know that determins it) but some equation concerning u,v and maybe some other points posibly

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Any idea would be wellcome

wintry harbor
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I think that works

upper blaze
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But determinants still requiers comparing it with 0 no?

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I need literaly equation

wintry harbor
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Yeah

upper blaze
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like something = something else

wintry harbor
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I don't follow