#geometry-and-trigonometry

1 messages · Page 261 of 1

silent plank
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that above comment was intended as a joke,

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anyway attempt the substitution again

strong pilot
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ok this may take a minute if thats alright

silent plank
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try not to overthink it

dark sparrow
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intended as a joke,
and explicitly marked as such, mind you

strong pilot
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8(10) + 10(10) = 180
because 8(10) =80 and 10(10) = 100

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im too dumb to understand the joke x3

silent plank
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i mean those are true statements but it wasn't what i asked for

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what i was asking for only required to to replace:
m<A with 8m and
m<K with 10m
resulting in the equation 10m + 8m = 180

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the stuff above doesn't tell me how you got the (10)s

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and/or whether you achieved it via guessing or whether you actually got it through using what i requested but didn't tell me

strong pilot
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can we combine the like terms (10m +8m) in the equation and then divide?
i tried to think what i could multiply each number by to achieve 180--i figured that i could multiply the 8 by 10 to get 80 and then the 10 by 10 to get 100

silent plank
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i figured that i could multiply the 8 by 10 to get 80 and then the 10 by 10 to get 100
that would be considered guess/check mentality

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can we combine the like terms (10m +8m) in the equation and then divide

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yes, they are like terms and you can combine them

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and you can perform some division if you do if properly

strong pilot
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i got 18m = 180
18m/18 = 180/18
m=10

silent plank
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ok thats great

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determining the requested angles should be relatively simple now

strong pilot
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thank you so much ^^! i appreciate it c:

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ill get on to it rn

wild eagle
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can someone help me with these questions? ^^ my ex boyfriend was supposed too but he never did ( ≧Д≦)

vale nimbus
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@wild eagle is the whole angle A 32.4°?

wild eagle
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no only that part in the middle

vale nimbus
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or just the part in that triangle with the 106.6° corner

wild eagle
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the part with 32 is a right angle

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overall

vale nimbus
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oh is that given?

wild eagle
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yes its square

vale nimbus
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k

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aight so since you know 2 angles in BAD

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you can calculate the third, what's the third angle? (B)

wild eagle
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57.6

vale nimbus
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no

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in triangle BAD

wild eagle
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can you get da awnser first then explain how you got it

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thats how my exbf used to do it

vale nimbus
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bruh

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to calculate angle B u gotta do 180° - A - D

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A is 90° and D is 41°

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so u get that B is 49°

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now this is a question for you again

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you have all angles and 1 side

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and you're searching a side

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what formula/law are you gonna use here?

wild eagle
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trigonometry

vale nimbus
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yes that too

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what ratio?

wild eagle
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uhhh isn't that llike 1:2 stuff

vale nimbus
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wait wdym by trigonometry?

wild eagle
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thats like sin cos tan

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right

vale nimbus
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yeah

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which one of those are you gonna use and in which angle

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just realised u dont actually have to know angle B when doing it this way xd

wild eagle
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im confused

raw tiger
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Can you resend the question with all the information you have done filled it? (Like all the angles and sides you have found)

wild eagle
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i did it for like a min then fell asleep

vale nimbus
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you know that sin(A) = opposite/hypotheneus

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cos(A) = adjacent/hypothenuse

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tan(A) = opposite/ajdacent

wild eagle
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yes

vale nimbus
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yes so look at the figure and look at what you're looking for

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@wild eagle if i just tell you will you atleast try remembering how to do it for in the future?

wild eagle
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yes

vale nimbus
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if you take the sin(D) = AB/AD

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sure thing

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try drwing 2 out

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think it'll be obvious then

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well yeah for 1a

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take sin(D) and form it around to give AB = 20sin(D)

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which is 13.12118058

wild eagle
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is that the awnser?

vale nimbus
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yeah for 1a

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also have 2a but dont know how to type it in coherent english holdon

wild eagle
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also can you draw me out how you did the quesiton

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on like paint

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so i can stick it into my notes

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just draw it quickly in like the simplest way

vale nimbus
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work in angle ADC
angle A = 32.4°
angle C = 90°
angle D = 57.6° (180°-A-C)
use law of sines to get 20cm/sin(90°) = CD/sin(32.4°)
then form it around and u get CD : 20sin(32.4°) = 10.70165359

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draw question 2?

wild eagle
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yes please

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is this 1 b or question 2

vale nimbus
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thats 1b

wild eagle
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alright i can write that downb

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so do another one of those for question 1 c

vale nimbus
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ur looking for angle theta

wild eagle
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yes

vale nimbus
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question 1c is just pythagorus

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idk how to spell his name xdd

wild eagle
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i think these are the awnsers

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tan(x)=81/63
tan(14) = x/500 => x = 500tan(14)
32 + 32 + x = 180 => x = 116

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for 2,3 and 4

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can you double check?

vale nimbus
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can you do 1c aswell

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i'll check 2 now but not gonna do the others cuz i have to go soon

wild eagle
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okay

elfin ingot
vale nimbus
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@wild eagle whats your answer for 2?

elfin ingot
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Can someone explain this question really quick? I don't know how to approach it.

wild eagle
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81 / 63 so that would be

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1.29

vale nimbus
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@elfin ingot let me draw it for you real quick holdon

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@wild eagle you're looking for an angle

elfin ingot
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fuck nevermind

vale nimbus
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u figured it out?

wild eagle
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um

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so is that formula not right?

vale nimbus
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are you allowed to use calculators?

wild eagle
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yes

vale nimbus
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take the tan inverse of 81/63

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and put that into an angle

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and thats your answer :p

wild eagle
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whats an inverse

vale nimbus
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tan^-1

wild eagle
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my calculator sucks can you do it for me

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its not on here

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only just tan

elfin ingot
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ok here is a real question

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Would angles OLP and MLP be equal?

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it is a rhombu

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rhombus

vale nimbus
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@wild eagle 52°7'30.0569''

elfin ingot
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press 2nd

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then press tan

vale nimbus
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yes they're equal

elfin ingot
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aii ok

vale nimbus
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do u know why?

elfin ingot
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cpctc

vale nimbus
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what E_MonkaMega

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not a native english speaker so idk what that means E_MonkaMega

elfin ingot
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basically, you can prove that triangles LMN and NOL are congruent

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Corresponding Parts of Congruent Triangles are Congruent = CPCTC

vale nimbus
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yup

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👍

elfin ingot
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wish me luck 😦

vale nimbus
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you got this bro

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@wild eagle do u still need help?

wild eagle
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yeah can you help me find the awnser for 3 aswell

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like is my formula correct?

vale nimbus
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is the angle i marked the angle of depression?

acoustic jungle
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I don't understand why teachers add so many decimals to questions

vale nimbus
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yeah lmfao

acoustic jungle
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literally waste of time

vale nimbus
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@wild eagle i got 2005.390467 for the height of the cliff ._.

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you got it wrong, its 500/x and not x/500

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so x ends up being equal to 500/tan(14°) = 2205.390467

nocturne musk
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Hi I need some help

raw tiger
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post your question

nocturne musk
raw tiger
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Use your sin, cos, and tan identities

nocturne musk
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Im sorry what do you mean exactly

raw tiger
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sin(x)=opposite/hypotenuse, cos(x)=adjacent/hypotenuse, and tan(x)=opposite/adjacent

nocturne musk
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So I have to do each one by their corresponding identities?

silent plank
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no. for this question you should apply the cosine rule

raw tiger
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They will all give you the same answer for each angle since they are ratio's

silent plank
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the ratios for sin,cos,tan can't be applied directly here since you don't have a right triangle

raw tiger
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ahh yeah you are right, i am pretty rusty on geometry lol. Try this formula: a^2 + b^2 − 2ab cos(C) = c^2

nocturne musk
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Thank you

late current
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You could also take the highway and just draw a line in the middle and end up with two right angled triangles

silent plank
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sure, that gets you right triangles, but doesn't really help you solve the problem

nocturne musk
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Wait

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How do I know which one is A, B,

upper karma
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is this the answer

arctic apex
upper karma
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no u fucking tard help me first

dark sparrow
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k first off don't be a rude fuck

arctic apex
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I dont fucking know Im in geometry and 8th grade

dark sparrow
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second @arctic apex you might wanna move to a questions channel just to not clog this up

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now with that out of the way: @upper karma i'm afraid all of your answers are wrong

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55° is not coterminal with 125°, and yet you ticked it.
485°, 845° and -595° are coterminal with 125°, and yet you didn't tick any of those.

sin is positive in quadrant II, and yet you didn't tick it.

csc(A) < 0 in quadrants III and IV, and among those it is quadrant IV in which cos(A) > 0, so you should have ticked IV and not I.

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i'd appreciate an acknowledgment if you read my reply

arctic apex
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Wait but this says geo/trig so where do i put it?

upper karma
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@dark sparrow ty so much

dark sparrow
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the questions channels (#help-1 through #help-0) are not bound to any specific topic. you can just put your thing in any of those that isn't occupied atm

arctic apex
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ohhh

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ok

dark sparrow
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i mean

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otoh

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mayoo and i seem to be done here

upper karma
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wait

dark sparrow
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or not

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sure go ahead

dark sparrow
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oh god that second question ugh

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what even is "QSFR" meant to be lol i've never seen this abbreviation before

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anyway! you got it right on the first and third questions

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and it looks like whatever QSFR is it's the only thing that can be the correct answer: SOHCAHTOA is the definitional mnemonic for right triangle trig, s=rθ is the formula for arc length, and ASTC is a mnemonic about which functions are positive in which quadrant

upper karma
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wat ab these

dark sparrow
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these are both wrong but now i have to go to sleep

acoustic jungle
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@upper karma second and third are wrong

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sec is 1/cos

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if cosine theta = -3/5

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what do you think 1/ cos is

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and for the second question you just made a mistake you should be able to figure it out

plain forge
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This is technically a calculus problem but it’s the trigonometry I am not understanding how are they getting those values for theta? If you solve for theta those are not the values I get

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Wait nvm I think I get it now you need to subtract tan inverse(4/3) from Pi and 2pi to get those values

acoustic jungle
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yes and that is because tan is negative in quadrants 2 and 4

plain forge
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Is there a way to know which r value you use with each theta without plugging it in?

ancient axle
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Can anyone help me with this?

rich wolf
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@ancient axle think about it

ancient axle
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I've been staring at this for like 15 minutes

rich wolf
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bro just think about it

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look at question 3

ancient axle
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;-;

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I mean is W 10?

rich wolf
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what shape is that

ancient axle
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Triangle-

rich wolf
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no it's not

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how many sides does the shape inside the circle have

ancient axle
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four

rich wolf
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lol

ancient axle
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;-;

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online learning is hard ;-;

rich wolf
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preschool has failed this generation

ancient axle
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excuse me ;-;

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my 8th grade math teacher is giving out assignments without any directions ;-;

rich wolf
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bro that doesn't mean you should confuse a triangle with a quadrilateral

ancient axle
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i mena it looks like a triangle

rich wolf
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alright enough messing around be serious

ancient axle
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alr

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my fault

rich wolf
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what do you know about the angle sum of a quadrilateral

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any quadrilateral

ancient axle
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They add up to 360?

rich wolf
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yep

ancient axle
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right

rich wolf
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so make an equation

ancient axle
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5m + 10m + 8m + x(m) = 360?

rich wolf
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yes

ancient axle
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23m + x(m) = 360

rich wolf
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wait i'm sorry

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there are two unknowns you won't be able to figure it out this way

ancient axle
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yeah thats where i kinda got stuck

rich wolf
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you'll have to use the other theorem

ancient axle
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huh-

rich wolf
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if an angle has its vertex on the outside of the circle

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then the measure of its arc is double the measure of its angle

ancient axle
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yeah so...

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10-

ancient axle
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yeh an inscribed angle is 2x the intercepted arc

rich wolf
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measure of the arc is double the measure of the angle on the outside of the circle

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ok

ancient axle
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right.

rich wolf
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do you see any inscribed angles in that problem

ancient axle
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H

rich wolf
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an inscribed angle is an angle with its vertex on the outside of the circle

ancient axle
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yeah...

rich wolf
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make an equation

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you know that the whole circle is 360 degrees

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so the sum of all the arcs must be 360 degrees

ancient axle
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33m = 360

acoustic jungle
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or use the theorem that says if a quaderalteral is inscribed in a circrle that the opposite sides sum to 180

ancient axle
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I dont see opposite sides

rich wolf
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you did it wrong teddo

ancient axle
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they can't be supplementary ;-;

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i figured

rich wolf
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the arc is double the angle

acoustic jungle
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A and K sum up to 180

rich wolf
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10m + 16m + 20m = 360

ancient axle
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How did u get that?

rich wolf
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omg

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the measure of each arc is double the measure of the inscribed angle

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arc AK is two times angle H

ancient axle
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oh alr

acoustic jungle
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46 m = 360?

rich wolf
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arc HK is two times angle A

acoustic jungle
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what??

rich wolf
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and arc HA is two times angle K

acoustic jungle
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That isn't right?

rich wolf
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and arc AK + arc HK + arc HA = 360

acoustic jungle
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HW is two times angle K

ancient axle
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I used the opposite angles are supplementary thingy

rich wolf
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shoot my bad

ancient axle
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And I got m=18

acoustic jungle
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M should be 10???

ancient axle
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yeah 10

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misstyped

acoustic jungle
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The reason the theorem works is because angle K subtends arc WAH and angle A subtends WKH

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and WAH + WKH = 360

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so k+a is half of that

ancient axle
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right

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so

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How do we find angle W?

acoustic jungle
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Way 1: use the fact that the sum of angles in quaderlateral is 360 and you know m =10

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way 2. use the theorem angle and get 5m+W=180

ancient axle
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oh

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I like the first way

acoustic jungle
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ok.

ancient axle
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i got 180-

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wait no

acoustic jungle
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ok.

ancient axle
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130?

acoustic jungle
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ok.

ancient axle
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um

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is it right?

acoustic jungle
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I am not telling you 🙂

ancient axle
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;-;

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fair enough

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can u help me with the second problem

acoustic jungle
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ok

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sum of triangle = 180

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and use the theorem again

ancient axle
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i got 60

acoustic jungle
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wait brb let me try it first so I don't mislead you

ancient axle
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ok

acoustic jungle
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ah you would use the inscribed angle thoerem

ancient axle
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how do u see an inscribed angle ;-;

acoustic jungle
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and 60 degrees is not correct

ancient axle
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damb

acoustic jungle
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wait one sec

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yes not 60

ancient axle
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i dont understand

acoustic jungle
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look at the arc SAE is subtending

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that arc would be double the degree of SAE

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so that arc would be 160

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ARC SE = 160

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do the same thing with angle SRA

ancient axle
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;-;

acoustic jungle
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and also if you manage to prove every single theorem then you will be able to remember them

ancient axle
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okie

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ty

digital gulch
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Hey are u a 138° angle?

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Because I can be your angle bisector 😳

simple slate
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how do I find the total amount of sides with the interior angle sum?

digital gulch
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The measure of each interior angle of a regular n gon is (180(n-2))/n

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So if you have the interior angle sum, then you can solve for n

simple slate
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how

digital gulch
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The sum of all the angles of an n gon is 180(n-2)

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What’s the interior angle sum? @simple slate

simple slate
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2340

digital gulch
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Ok

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2340=180(n-2)

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Solve for n

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That’s the answer

simple slate
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how

digital gulch
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Divide by 180 both sides

simple slate
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oh'

digital gulch
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You get 13=n-2

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Add 2 both sides

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15=n

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That’s the answer

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15 sides

simple slate
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ok

lilac gull
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what is this problem asking for?
32 ° 15' 66" is the same as ______

acoustic jungle
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measurements?

versed river
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probably either radians or decimal form .is there a context as to where this question is from

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by decimal i mean like 32.5 degrees

lilac gull
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its in degrees so decimal form I guess

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idk ill just stick the measurements on a triangle and use inverse trig functions

verbal summit
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may i ask how to find a perimiter using coordinates

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perimeter

versed river
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could you give an example of what you mean? like given 4 points making a quadrilateral, find the perimeter of that? if so, you would use distance formula(pythagoras) and find the length of each side

verbal summit
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A=(-4,0)

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B=(-1,6)

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C=(3,-1)

versed river
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ill help you in a sec, gotta have some lunch first, unless someone comes before i can come back

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ill ping you when im back

acoustic jungle
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either use the distance formula or the shoelace formula @verbal summit

verbal summit
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whats the distance formula

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or shoelace whichever is easier

versed river
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so

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first lets calculate that right side

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idk what shoelace formula is

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so ima say distance formula

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now, how might we apply this formula to that side?

acoustic jungle
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sorry my bad shoelace is for finding the area

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facepalm

ebon pelican
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pls help

dusky surge
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Which part of the question do you need help with?

latent sapphire
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Hello? Thank you for allowing me in! Im really struggling with this sin cos problem can anyone help

silent plank
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our ability to help depends on whether or not we can see the problem

latent sapphire
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Could you possibly break it down as well?

silent plank
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what trig identities do you know?

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and/or what are you allowed to use?

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i'll give semi-vague descriptions
option 1: use inverse trig
option 2: apply something that is essentially pythagoras' theorem

latent sapphire
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Im semi familiar with the inverse trig and i know for this problem you’d use the pothag identity theorem

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My notes^ but this stuff still kinda confuses me

silent plank
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there's quite a bit of bad notation in there

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$\sin^2(\theta) + \cos^2(\theta) = 1$

somber coyoteBOT
silent plank
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$(\sin(\theta))^2 + (\cos(\theta))^2 = 1$

somber coyoteBOT
silent plank
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is also fine

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$\sin\theta^2 + \cos\theta^2 \umwhat 1$

somber coyoteBOT
silent plank
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is not

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anyway, use one of the acceptable forms of this identity and solve for cos(theta)

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$\sin(\theta)^2 + \cos(\theta)^2 = 1$ is also a bit questionable

somber coyoteBOT
latent sapphire
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Thats how far ive gotten... maybe? Im terrible at math sorry guys

silent plank
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one of the basics in algebraic manipulation: do the same thing to both sides

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you indicated an intention to subtract 0.2209 from the left side, and you would also need to subtract that same amount from the right side

latent sapphire
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1-.2209?

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Which would give me -1.2209

silent plank
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its good practice to include the 0 before the decimal point
and no, 1 - 0.2209 isn't the same as -(1 +0.2209)

latent sapphire
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So .7791

silent plank
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its good practice to include the 0 before the decimal point

latent sapphire
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0.7791

silent plank
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that's better

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now you have

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$\cos^2(\theta) = 0.7791$

somber coyoteBOT
latent sapphire
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Right

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So would i sub in 0.7791 for theta?

silent plank
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no

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the **square **of cos(theta) gives 0.7791

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what could you do here to help find theta?

latent sapphire
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Divide on both sides

silent plank
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note that i bolded the word "square"
what did you plan to divide by and how would it help?

latent sapphire
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Dividing by 2 to remove the square but i dont think thats right

silent plank
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dividing by 2 doesn't remove the square

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lets try something simpler.
how would you solve something like:

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$x^2 = 5$

somber coyoteBOT
latent sapphire
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Square rooting?

silent plank
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yes

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and what would that give you?

latent sapphire
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2 square roots of 5

silent plank
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what do you mean by "2 square roots"?

latent sapphire
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2 outside the radical and 5 inside

silent plank
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$2\sqrt{5}$ or $\sqrt[2]{5}$

somber coyoteBOT
latent sapphire
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The one on yhe right

silent plank
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$\sqrt{\ \ }$ already indicates that it is the square root. the 2 there is uncessary.

somber coyoteBOT
silent plank
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however, there is more than 1 solution to that equation

latent sapphire
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As a decimal 2.2

silent plank
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not what i was looking for

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consider negative solutions

latent sapphire
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I actually have no idea what i could get negative out of that

silent plank
#

lets use even simpler numbers.

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$a^2 = 1$

somber coyoteBOT
silent plank
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a = 1 would be a solution here
what other number when squared would give 1?

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generally: $\sqrt{x^2} \neq x$

somber coyoteBOT
silent plank
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$\sqrt{x^2} = |x|$

somber coyoteBOT
silent plank
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for something like: $x^2 = 5$, \
applying the square root to bot sides gets you: $|x| = \sqrt{5}$,
which has the solution: $x = \pm\sqrt{5}$

somber coyoteBOT
silent plank
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depending on how you are taught, the concept of absolute values may be glossed over

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it isn't completely necessary to write the intermediate step and for that reason it is occasionally skipped at this stage.

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alternatively you can attempt to solve it by applying the factorisation of a difference of 2 squares.

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and achieve the same result

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note: for your current trig question, you should identify that there are 2 solutions to cos(theta) from that equation and then choose the correct one based on your given interval

olive scarab
#

is there any way to do problem 1?
I have only worked with $sin^{2} and sin^{3} $ so this is too new for me :( dont even have any idea to solve this
find x that $cos^{2020}x - sin^{2020}x =1$

somber coyoteBOT
dark sparrow
#

note that $\cos^{2020}(x)$ and $\sin^{2020}(x)$ are both guaranteed to be in $[0,1]$

somber coyoteBOT
dark sparrow
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and there's only one way to have $a - b = 1$ with $a, b \in [0,1]$

somber coyoteBOT
olive scarab
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oh oh

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thanksss

tiny halo
silent plank
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what seems to be the issue?

tiny halo
#

im confused because im answering the question and it says its worng

silent plank
#

what's your answer?

tiny halo
#

1,074.7

#

I have to round to the nearest tenth also

silent plank
#

round everything at the end

#

not for each component

#

it feels like you did something like
18.5^2 * 3.14

tiny halo
#

yeah

silent plank
#

which you shouldn't

tiny halo
#

thats what they are gettin

#

its an example but im confused on how to do it

silent plank
#

it doesn't seem to evaluate to ~4300.7 either. what's the full question?

#

,calc 18.5^2 * pi

somber coyoteBOT
#

Result:

1075.2100856911
tiny halo
#

thats the whole question

silent plank
#

where are those 4300.7
7853.8
15393.4 from?

tiny halo
#

those are the same quesiton just different numbers

silent plank
#

who's "they"?

tiny halo
#

?

silent plank
#

because those values don't make any sense

tiny halo
#

ik but its saying its wrong

acoustic jungle
#

those values are wrong because they did 37^2 instead of 18.5

tiny halo
#

really

#

so they are doing 37 instead of 18

#

18

acoustic jungle
#

Yes

tiny halo
#

18.5*

#

wow

acoustic jungle
#

which is wrong

silent plank
#

they did pi*d^2 which is wrong

#

anyway, to get the proper answer, you should only round at the very end

supple wedge
#

rounding at every step wtf

silent plank
#

note that your calculator should have "pi"

tiny halo
#

yeah it does

silent plank
#

and you should enter the value as that

tiny halo
#

ok

#

Thank you guys

vale nimbus
#

(x-h)² + (y-k)² = r²
Center (h, k)
Radius r

#

idk if this helps but it might idk

dire rampart
#

@upper karma what have u tried

rich wolf
#

@upper karma you shouldnt be getting decimals if you keep everything as fractions lol

#

Find the exact solutions

gritty osprey
#

how to find side of a triangle of non right angle given area

silent plank
#

depends on what other information you are given

gritty osprey
#

@silent plank

silent plank
#

trig formula for area (of a triangle)

gritty osprey
#

1/2 ab * sin(angle)

#

but how to find

#

am rlly confused

silent plank
#

Area = 1/2 ab * sin(C)
by convention the angle C is the angle between the sides a and b

gritty osprey
#

yes

#

so far i get

#

0.5 * 17 * sin(68) / 150

#

what is wrong

silent plank
#

that isn't an equation

#

what's that supposed to be

#

and how does it relate to x

gritty osprey
#

x = 0.5 * 17 * sin(68) / 150

silent plank
#

show me what you intitially started with

gritty osprey
#

150 = 0.5 * 17 * sin(68)

silent plank
#

where's the x?

gritty osprey
#

150 = 0.5 * 17 * x * sin(68)

#

now what

silent plank
#

now do the appropriate manipulations to both sides of the equation to isolate x

gritty osprey
#

what

#

my equation was correct

silent plank
#

which equation are you referring to?

gritty osprey
#

x = 0.5 * 17 * sin(68) / 150

silent plank
#

justify why you think that is correct

gritty osprey
#

you are just wasting time

#

just be to the point

#

pld

#

*pls

#

this isn't literature

silent plank
#

i want you to describe clearly what you did and hopefully realise the mistake yourself

#

i.e. does what you did to get from eqn1 to eqn2 make sense mathematically

#

ignoring the degrees, starting with:
150 = 0.5 * 17 * x * sin(68)
is fine

#

from there, what would you need to do to both sides of the equation to get x by itself?

gritty osprey
#

divide

silent plank
#

by:

gritty osprey
#

150 and x

silent plank
#

divide both sides by 150 and x?

gritty osprey
#

divide both sides by x

silent plank
#

that would get you:
$\frac{150}{x} = 0.5 \cdot 17 \cdot \sin(68\deg)$

somber coyoteBOT
gritty osprey
#

yes

fiery steppe
#

wait wait wait

#

how this bot works?

#

lol

silent plank
#

is that what you want?

#

i mean its mathematically valid...but doesn't really work towards isolating x

#

lets try a simpler example.
how would you solve something like
3a = 7

gritty osprey
#

a = 2.3

#

2.3 reccuring

silent plank
#

and how did you arrive at that?

gritty osprey
#

divide

silent plank
#

by:

gritty osprey
#

3

silent plank
#

divide both sides by 3 because 3 is the coefficient of a right?

gritty osprey
#

yes

silent plank
#

and then apply the same idea to your question

#

currently you have:
$$150 = 0.5 \cdot 17 \cdot x \cdot \sin(68\deg)$$
which can be rewritten as:
$$150 = 0.5 \cdot 17 \cdot \sin(68\deg) \cdot x$$
to make it more convenient for you

somber coyoteBOT
silent plank
#

what is the coefficient of "x"?

gritty osprey
#

the answer is 19

#

i just wolframalpha

#

you take too much time

#

be more efficient

silent plank
#

if you only want the answer you've come to the wrong place

#

does putting that into wolfram teach you how to solve equations?

gritty osprey
#

I figured out how to do it in just 2 seconds after wolframalpha

silent plank
#

will you continue to struggle with subsequent problems if you have no idea what you're doing wrong?

gritty osprey
#

I never struggle

silent plank
#

ok then i'm done here.

gritty osprey
#

ok bye

#

pls be more efficient

#

learn to think like a machine

silent plank
#

i just have to interject here

#

my questions are relatively simple and should take you no more than 30 seconds to have answered each one

#

and were aimed to break down the problem and identify the source of the problem

gritty osprey
#

they are taking too much time

#

be fast

#

and efficient

rich wolf
#

Lmao my man couldnt even isolate for x and he says he never struggles

acoustic jungle
#

hi.

onyx cloud
#

@gritty osprey i hope you realize you were the inefficient one in this case

gritty osprey
#

sure

onyx cloud
#

as you couldn't answer his simple questions effectively

gritty osprey
#

ok

#

I don't rlly care abt maths

#

I am more of a programmer

#

so yea...

onyx cloud
#

that's not the topic of discussion

silent plank
#
  1. identify problem
  2. debug
gritty osprey
#

programming > maths

#

too slow man

onyx cloud
#

you were complaining about an inefficient helper where 1. they were offering their help for no compensation, and 2. you clearly couldn't grasp the concept

gritty osprey
#

you gotta finish things fast

onyx cloud
#

you gotta understand them first

#

which you clearly didn't

gritty osprey
#

wolframalpha did

#

and I learnt the thing in 2 secs

onyx cloud
#

great

silent plank
#

great

onyx cloud
#

now stop complaining about free help

gritty osprey
#

he took like 10 mins

acoustic jungle
#

hello.

onyx cloud
#

hello

inland ice
#

there's a difference between being "inefficient" and explaining something in such a way that it helps you understand the material lol

acoustic jungle
#

hello.

unique blaze
#

given point 1 and point 2 on a 3d grid and a length how would i get the coordinates of point2+length perpendicular to point 1 -> point2 and where y is constant?

onyx cloud
#

if y is constant then we have a 2d grid correct?

unique blaze
#

for point 2 and the length, not point 1

#

hope that makes sense xd

onyx cloud
#

first issue with the question

#

there are infinite perpendiculars to a line in a 3d grid

unique blaze
#

but only 1 where y is the same for both the length and point 1, right?

onyx cloud
#

isn't the length just a scalar

#

like a number

#

it doesn't have coordinates

inland ice
#

may you send a screenshot of the question

#

would probably help more

onyx cloud
#

^

unique blaze
#

nvm, i think ive worked it out by calculating the gradient between point 1 and point 2 taking the reciprocal and then using the gradient to find the coords. Its not a like textbook question, its for game design and i couldn't wrap my head around it. thanks tho, apologize for the confusingness of the question.

onyx cloud
#

you can use vectors and dot products as well i'd imagine

round isle
#

Hello everyone

#

Is there any algorithm to find the shared volume of two intersecting cuboids?

#

It is easy to calculate it if both cuboids are axis aligned but what if they can have any arbitrary rotation?

#

Sorry, one more clarification, when I say they are rotated, I mean they are rotated about one axis only. So that means, the cuboids are rotated about the y-axis only

#

My previous method was to just treat it as a 2D problem first and find all the possible intersecting points (from a top down perspective) but that introduced a lot of case statements (intersecting shape could be a triangle, square or rectangle)

#

Is there any clever algorithm to deal with this?

hasty spoke
#

Can someone please help me with this question

#

I just don't know where to start

fiery scroll
#

Hope this is the right channel.. hard to find the right one when im a little lost in here lol

#

hey guys.. i dont mean to interrupt....new member with the need for a simple formula based on some constants.. any one wanna help me tackle it? its for a script similar to c# BUT i can do all of the scripting part, i just need help coming up with the formula.. we know that

If yaw=0 then x= -1.5 & z= -1.5
If yaw=90 then x= -1.5 & z= 1.5
If yaw=180 then x= 1.5 & z= 1.5
If yaw=270 then x= 1.5 & z= -1.5

so we need to find the formula for a floating scale for the following

while yaw floats between 0 and 360 then:
X floats between -1.5 & 1.5 
&
Z floats between -1.5 & 1.5```
round nacelle
#

@clear comet plz help these peasant

#

s

summer spire
#

@round isle sounds like a multivariable calculus problem

fiery scroll
#

one guys says calc, one guys says trig, ive tried questions.. this discord is a gold mine of information...🙄 🙄 🙄

summer spire
#

@fiery scroll no, your question looks like trig to me. I'm just a bit lost on what everything represents

#

I suppose my first question is what is the radius of your circle?

fiery scroll
#

ok.. i can explain.. i had an object on the map that is 2m wide and 5meters long. the model can rotate on the center point 360d, when facing forward, yaw is 0 (we will say south) X and Z are a point on the object that is offset from the center point by they value.

#

when the object is at yaw of 90, then x and Z need to change. i have the 4 known points when the object is at any given yaw.

#

i need to be able to grab the X and Z IF i know the yaw AND we know the max the x and Z can be..

#

not sure if im explaining it properly.

gleaming nova
#

Are sin, arcsin, sinh, and arcsinh the only versions of the sin function?

summer spire
#

@fiery scroll from what I can work out:
$$f(x)=\frac{3\sin(x-135)}{\sqrt2}$$
$$f(z)=\frac{3\sin(z-45)}{\sqrt2}$$

somber coyoteBOT
plucky jacinth
#

can someone eplxain this or have like a notes sheet about this

rich wolf
#

@plucky jacinth think about it

#

what 2D shapes make up a 3D triangular prism

unborn jacinth
#

I had a question about graphs and equations

#

when you have y = (x+3)(x-1)^2

#

logically speaking, how come the even multiplicity causes it to bounce off the x axis but odd multiplicity crosses the x axis

rich wolf
#

@unborn jacinth

#

Let's look at a really simple example

unborn jacinth
#

ok

rich wolf
#

y = x^2

#

That is a second degree polynomial with one root

#

Of even multiplicity

unborn jacinth
#

yes

#

oh

#

so because its squared its never going to be negative

rich wolf
#

Yes pretty much

unborn jacinth
#

but in my example

#

there are other factors that affect it too

#

like for example if I had (x-3)(x+4)^3(x+2)^2

rich wolf
#

This is a fun thing to play around with if you're interested

unborn jacinth
#

sure!

rich wolf
#

Just curious, have you ever heard of the concept of a limit?

unborn jacinth
#

yeah

#

as x reaches infinity / - infinity

rich wolf
#

It doesnt have to be infinity

unborn jacinth
#

ive done end behavior and asymptotes and all that stuff

#

now I'm just trying to analyze

rich wolf
#

It can be as x approaches any value

unborn jacinth
#

why those actually cause the changes in the graphs that they do

#

oh ok

rich wolf
#

Let's take that polynomial you mentioned there

#

$(x-3)(x+4)^3(x+2)^2$

somber coyoteBOT
rich wolf
#

Let's look at the even multiplicity root

unborn jacinth
#

ok

rich wolf
#

(x+2)^2

#

Obviously if x = -2, then f(x) is 0

unborn jacinth
#

yeah

rich wolf
#

But what happens immediately around x = -2 ?

unborn jacinth
#

everything is 0

rich wolf
#

Try it from both sides, getting closer and closer to -2

unborn jacinth
#

oh

#

ok

#

around

rich wolf
#

Like try plugging in -1.9 and -2.1

unborn jacinth
#

ok

#

-1.9 is about -0.5

#

and -2.1 is about -0.34

#

so they "bounce"

rich wolf
#

Can you start to see the pattern?

#

Try it again with the odd root

#

Take the limit as x->-4 from the left and right

unborn jacinth
#

ok

#

yeah if its less than -4 its + but greater is negative

rich wolf
#

Now obviously there's a pattern here

#

The challenge is can you put it into words

#

And explain why

unborn jacinth
#

ok

#

well the pattern is that even multiplicty causes it to bounce off the x axis right

#

and odd causes it to cross

#

im not rlly sure logically why that happens

#

if I plug in numbers it works

#

but like idk

rich wolf
#

let's think about it this way

#

any real number to an even power is always positive, isn't it?

unborn jacinth
#

yeah

rich wolf
#

$(x-3)(x+4)^3(x+2)^2$

somber coyoteBOT
rich wolf
#

let this expression be f(x)

unborn jacinth
#

ok

rich wolf
#

think about what the other roots do

#

what is the sign of (x-3)(x+4)^3 immediately around x = -2 ?

unborn jacinth
#

negative

rich wolf
#

it is always negative around x = -2

#

and (x+2)^2 is always positive

#

because it is a real number to an even power

unborn jacinth
#

yeah

rich wolf
#

so you've got a negative number

#

multiplied by a positive number

unborn jacinth
#

so thats negative

#

o

#

but what if instead of x+4

#

it was x-4

#

then it would be positive right

rich wolf
#

idk off the top of my head

unborn jacinth
#

ok well x-3 is negative

#

the x+2 part is positive

#

meaning x+4 has to be negative

#

because the value we get at -1.9 is negative

#

so if it was x-4 im pretty sure it would be positive around -2

#

lemme graph on desmos

#

I think I get it now

#

there's isn't much of an explanation besides "thats how math works"

#

its basically just plugging in numbers

rich wolf
#

but the point is that the behavior of a function around the root of even multiplicity always has the same sign

#

there's more formal ways to describe it but yeah pretty much

unborn jacinth
#

ok

#

wait same sign?

#

same sign as what

rich wolf
#

f(-1.9) has the same sign as f(-2.1)

unborn jacinth
#

oh oh

#

yeah

#

ye

#

ok tysm!

#

that helped a lot

upper karma
unborn jacinth
#

thats 30 60 90

upper karma
#

but why is it 30 60 90 if the cos and sin are the same?

rich wolf
#

they aren't

unborn jacinth
#

are they?

#

I think thats just a question

#

its not saying they're the same

#

right?

upper karma
#

they're not

rich wolf
#

it's just asking you to find the cos and sin of that angle

upper karma
#

nvm i see what it is pi/3 is 1/3 which is 60 degrees

latent iron
#

is anyone able to help me ? i dont really get what it's specifically asking for

rich wolf
#

@latent iron draw a pic

latent iron
#

@rich wolf yeah thats what

#

i need help with

#

im not sure how to draw it bc i dont get what

#

"54m from the foot of the building" intends at

rich wolf
#

you are standing 54 meters from the foot of the building

#

so that is a line from you to the foot of the building

latent iron
#

so would it be the btm

#

like from bottom of building to point they're measuring

rich wolf
#

yeah

latent iron
#

oh i see

#

i put it as the hypotenuse whoops

ionic bluff
#

hey quick trig question

#

why is wolfram alpha dumb

rich wolf
#

@ionic bluff wolfram is only as smart as you are

ionic bluff
#

i lodged a formal complaint with wolfram alpha

#

i can't believe they would lie like this

tame ore
#

so

#

this is 60 right?

#

cause....

#

it all adds up to 60

silent plank
#

nope

#

what are you adding up and how are you getting 60?

tame ore
#

the sides

#

22 - 8 = 14

silent plank
#

and the rest of your calculations?

tame ore
#

they add to 60

#

and perimeter is when u add them all

#

right?

silent plank
#

"they add to 60" is a claim and not work.
i want you to show me specifically what you did, and the numbers you added to reach that 'incorrect' value

#

to identify what the issue is

tame ore
#

i dont understand-

silent plank
#

fill in the blank
"i got 60 by adding the numbers : ___ together"

#

?

tame ore
#

on the shape

#

11 8 14 5 22

silent plank
#

ok there we go

#

you ignored one of the sides

tame ore
#

ohhh

silent plank
#

note that that shape has the same perimeter as a rectangle with dimensions 11m * 22m
and you can simply do ||P = 2(11+22)m||

rich wolf
#

a + b + c + d + (a-c) + (b-d) = 2(a+b)

#

Omg

#

That is pretty cool ngl

#

Didnt know that

#

Thank you romanoff for your wisdom

silent plank
#

you can consider it as shifting those sides outwards to form a rectangle

#

and would still apply if you had some weird staircase shape

rich wolf
#

Yeah it makes a lot of sense actually

#

Like if you rearrange the segments you can make it into a rectangle

#

Kind of obvious in hindsight

#

But yeah thanks

night summit
#

can someone please help me

#

im a junior in highschool and I have no clue how im suppost to do this because our teacher never even told us to study this

onyx cloud
#

crim

#

im not exactly sure that vocabulary

#

but i think you need to make use of the unit circle

#

and find the cos(pi/6) and sin(pi/6)

rich wolf
#

Oh its asking you the slope of the line

night summit
#

how do i find that

#

i dont understand this at all

#

as in

#

pretend im in elementary school

rich wolf
#

Ok

#

Think about it

#

What kind of equation is y=kx

night summit
#

equation of a line?

rich wolf
#

Yes

night summit
#

with no intercept?

rich wolf
#

Eh

#

Not no intercept

night summit
#

k is the slope?

rich wolf
#

But 0 intercept

#

Passing through the origin

#

And yes k is the slope

night summit
#

so

#

wat does it want from me

#

it says constant of proportionality

onyx cloud
#

have you ever seen this before?

night summit
#

yea a unit circle

#

all strippers take cash

#

ive tought it to myself

onyx cloud
#

ok

#

look at the line for theta=pi/6

rich wolf
#

Thats a good one lol

night summit
#

so

onyx cloud
#

what they want is for you to find the slope

night summit
#

x is rad3/2 and y is 1/2

#

they want me to find the slops of rad3/2 for x

#

and 1/2 for y?

onyx cloud
#

they want you to find the slope of the line

#

you can do that using those points yes

night summit
#

how

onyx cloud
#

what is the formula for slope

night summit
#

the equation to find slope is y2-y1

#

over x2-x1

onyx cloud
#

yep\

night summit
#

what do i put in for the other xs

#

and other y

onyx cloud
#

look at the unit circle

#

what other points are on that line

night summit
#

it only gives me 1 set of coordinates

#

rad3/2

onyx cloud
#

look at the line pi/6

#

what other points are on that line

night summit
#

only rad3/2?

#

i dont see any other points?

onyx cloud
#

there is 2 other points

night summit
#

ohh shittt

raw tiger
#

The center point is on every line. What are the coordinates of the origin?

night summit
#

ohh

#

0,0 is origin

#

oh

flint bloom
#

u could do this

night summit
#

so it wants me to find the slope of those 2 points

raw tiger
#

That might be a really convenient point to use (the origin)

flint bloom
night summit
#

well

#

when it comes to math i have the comprehension of a squirrel

wind heart
#

Hi

#

I need late night help

#

How to get answer

versed river
#

sum of exterior angles of a polygon=360 degrees

#

so you can set up an equation with that fact and solve for y

raw tiger
#

You could also add up all the interior angles and that should be equal to the total angle of a hexagon (720 degrees)

#

Then just solve for y

wind heart
#

Oh

#

That’s easier than I thought

#

Ok then

#

I should sleep

#

This epidemic is really f’ing up my sleep schedule

#

Even though I don’t have to leave the house

#

It’s ironic

#

thanks bye

rose sphinx
#

Hey

#

Is there a way to calculate sin37 without calculator

dark sparrow
#

no

quiet mason
#

ive used the approximation sin37=3/5 before

#

,w sin37-3/5

somber coyoteBOT
quiet mason
#

close

rose sphinx
#

What about sin54 & sin18

quiet mason
#

those are achievable

#

and sin54=sin(3*18)

versed river
#

i think black pen red pen has a pretty good video on sin18

rich wolf
#

Sin(pi/180)

#

,w Sin(pi/180)

somber coyoteBOT
rich wolf
#

Idk

#

Is there a 37th angle multiple formula

#

Sin(pi/180) has a closed form)

dark sparrow
#

well yeah sure you can expand sin(37x) all the way down to a polynomial of the 37th degree in sin(x) to your heart's content

rich wolf
#

Nice

#

So any rational multiple of pi is technically computable

dark sparrow
#

that word doesn't mean what you think it means

#

but yes

#

you can get a closed form

#

more or less for any rational multiple of pi

rich wolf
#

Which word

#

Computable?

dark sparrow
#

yes

fiery steppe
#

guysss help

#

plz

#

i'm stucked here since this morning ç_ç

silent plank
#

what do you know about "tan"

fiery steppe
#

nothing

#

that's the fact lmao

#

if you relate to the exercise

#

i'm tryna learn

upper karma
#

Opposite over adjacent

#

Side

silent plank
#

read up some notes, that tell you the definitions of trig functions and their applications

upper karma
#

Soh Cah Toa

silent plank
#

and come back if there's anything you don't understand about them

cobalt bear
#

How

#

I need the equation

#

(a) and (b)

silent plank
#

which equation?

#

there are many equations and methods that can be used to solve this problem

#

and it may also be more efficient to do part b) before a)

cobalt bear
#

um

#

I mean I need the steps

silent plank
#

did you attempt anything yourself?

cobalt bear
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no

silent plank
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how much trig have you learned so far?
put a little more effort first.

cobalt bear
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Without BC is hard :(

silent plank
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you could consider using
tan(37°) and tan(69°)

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which can be a bit tedious

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alternatively, you can determine angleCAD first and then apply the sine rule to get AC (which completes part B first)

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though there is a formula which you may or not be allowed to use

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which can be derived from tan

upper karma
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okay so im given a parabola x²+y²+2x-6y-2xy+3=0

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i need to find the focus

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and the apex