#geometry-and-trigonometry

1 messages Β· Page 131 of 1

hybrid kestrel
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I just knew the useless thing wouldn't have a preview

cinder dagger
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What am i looking at bro

chilly wasp
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the question says "Consider points P(-2, 3, 5) and Q(1, -4, 3). Find the point where PQ meets xy, yz, and zx plane". im lowk confused how one line can meet all three planes

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also how do you solve this

buoyant socket
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How can I tell which side is hypotenuse and which side is adjacent

lone panther
chilly wasp
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thanks 😭

buoyant socket
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The one opposite from it is adjacent and the one left is the opposite one

chilly wasp
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i think im supposed to solve it using the section formula

lone panther
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adjacent = the side next to the angle

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adjacent is different from the hypotenuse

exotic yarrow
lone panther
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opposite = the side not next to the angle

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also different from the hypotenuse too

exotic yarrow
lone panther
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this also means if you choose a different angle, you get a different adjacent and opposite

buoyant socket
lone panther
#

yea

buoyant socket
lone panther
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if you pick the other angle in the triangle, they swap

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notice that they do that

chilly wasp
buoyant socket
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Right.

exotic yarrow
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basically testing what multiple of a given direction vector is needed to "travel" along to reach a plane

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I suppose you could also find the equation of the line and set each of the coordinates equal to zero

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but even that is kinda still doing ratio stuff, albeit less explicitly

chilly wasp
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whaaaaattt

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hold on i gotta comprehend this

lone panther
chilly wasp
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whats csp

lone panther
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Im gonna give you 30 seconds to look for a three-word phrase in this area

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that starts with C, S, then P

chilly wasp
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OHHH

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😭 😭

lone panther
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bro that was 40 seconds

chilly wasp
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whatever im slow

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why do you think im asking questions in the first place

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ANYWAY

lone panther
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the normal way you usually do this is first find the line through P and Q

exotic yarrow
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tbf the first time someone abbreviated me like that, it also took me a second opencry

lone panther
#

its a 30-second question after all

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not a 10-second one

lone panther
#

you at least gotta find the line

exotic yarrow
lone panther
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now you have some choices on what answer you ultimately get for the line

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these kinds of choices

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thats not a concern for now, get a line first then we can try out stuff with that

chilly wasp
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i got the line

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(x+2)/-3 = (y-3)/7 = (z-5)/2

lone panther
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thats interesting

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you think youre missing something there or

chilly wasp
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eh

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i think that should be the line equation

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let me check

lone panther
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youre missing (s

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for your )s

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usually theyre written in pairs

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( ... )

chilly wasp
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ah right

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i got lazy

lone panther
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yea

chilly wasp
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there

lone panther
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alr with this, heres how the Normal Way does it

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you remember how you find how 2D lines intersect with the x- and y-axis?

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how do those go?

chilly wasp
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yeah you for x intercept you put y = o and opposite for y intercept

lone panther
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now this time, we arent exactly dealing with axes

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were using planes this time

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planes are similar to axes in that you set something to 0 though

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use the xy plane for example

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what do you think you set to 0 to get the xy plane

chilly wasp
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z

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duh

lone panther
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yep

chilly wasp
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im so smart

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😎

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thanks

lone panther
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np

chilly wasp
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OH MY GOD IT WORKS

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THIS IS SO COOL

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🀯

lone panther
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you deal with the same ratio-related business either way, but this shows the fastest way to use them

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usually textbook ways show the most direct or easy way you can find something

chilly wasp
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yeah that was so much easier

lone panther
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theyre rather specific though, Ill warn you that

chilly wasp
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than the textbook solution

lone panther
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yea we used the textbook solution from the 2D case

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you still gotta pick and choose what you want best

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its really ideal you went for a line equation btw

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if you went for parametric this wouldve been messy (and Id have to convince you to use the other version)

chilly wasp
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parametric?

lone panther
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theres another way you can draw lines

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in a way its more direct

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say you start at P

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then you add (Q - P) t

chilly wasp
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uh huh

lone panther
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where t is any real number, its a variable

chilly wasp
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oh right

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i know this

lone panther
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for example t=0 gets you P, t=1 gets you Q

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and since its a line, real number t gets you the line between P and Q

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between them, and outside of them

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now seeing when that crosses the plane is messier

chilly wasp
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i kinda forgot tho

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let me check

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the ohter way of expressig lines

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i remembered

lone panther
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cool

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now checking when this intersects the plane isnt as easy

chilly wasp
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it was (P)t + q i think

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where p is a vector along line and q is point on line

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is that what ur talking about

lone panther
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we have two points though, not a point and a vector

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we need a vector along that line there

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this vector is to tell us what direction the line's gotta be in

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"direction vector"

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easy way is to do P - Q

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or Q - P

chilly wasp
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yeah

lone panther
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both of these are vectors that start/end at P and Q

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so thatll always work

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P + (Q - P) t

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Q + (Q - P) t

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lol

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Q + (P - Q) t
Q + (Q - P) t

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these all work as lines, the same ones as that equation you have

lone panther
chilly wasp
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oh well if you already know the vector and a point its better it use the other form

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ur right

lone panther
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you saw how the equation was more straightforward

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once you have the vector and the point, you can still just write the equation version anyway

chilly wasp
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yk yesterday i was doing some physics and in it there was a question about finding the magnetic inside a circular loop at a distance r where r<R (R is radius of loop). now in the solution it says to use ampere's law and it treats the current being spread over the whole area of the loop but tbh that seems wrong

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so i was thinking

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more accurate would be the small circle of radius r on the perimeter of the bigger one

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and then find the arc length which is enclosed by the small circle

lone panther
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dont know physics unfortunately

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maybe the Pigeon does

chilly wasp
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no its more of a math question atp

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what will be the arc length enclosed by a small circle of radius r situated on the perimeter of a bigger circle of radius R

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yk

lone panther
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youll have to draw this

chilly wasp
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hold on

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this

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and you gotta find the arc length of red circle inside the blue

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take radii R and r

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R>r

lone panther
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theres certainly one messy way you could solve this

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there should be something convenient though

chilly wasp
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what is it

vernal notch
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Can someone help me in topology?

lone panther
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@chilly wasp it turns out the "messy" way isnt that bad

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Ill show you what it is then

lone panther
chilly wasp
lone panther
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no way, its the Civil Service Pigeon

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z^2 what

chilly wasp
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the radii are kinda random here tho

lone panther
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why not capital and lowercase r

chilly wasp
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cuz z is cool

lone panther
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bro

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this is for your own good, you gotta name them reasonably

chilly wasp
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😭

lone panther
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go expand the second one, then substitute the first one
solve for x

chilly wasp
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okai

exotic yarrow
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ok I leave y'all to it

lone panther
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cya

lone panther
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its hard not to point that out

chilly wasp
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x = R - (r^2/2R)

lone panther
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alr with this

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I want you to think about how you can get the angle you need

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to figure out what that arc inside the big circle is

chilly wasp
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alright

lone panther
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you should try drawing some lines first to see what angle you want

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then you need a way to get angles from lengths of lines

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you gotta see how you can get an angle first before looking for ways to get it from your r and R

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remember, the bottom half is identical to the top half, so youre getting half of the angle you want
thats alr we just * 2 at the end

chilly wasp
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lemme see

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omg bruh

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i need to find the length of that blue verticle line

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🀬

lone panther
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do you have to?

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alr what are you thinking of to get an angle

chilly wasp
lone panther
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what tool is gonna tell you it

chilly wasp
exotic yarrow
chilly wasp
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wait no

lone panther
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thats the good choice

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arccos will do it

lone panther
chilly wasp
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yeah

lone panther
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its to prevent you from seeing right angles where there are none

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the only right angle is between that red line and the x-axis

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no other angles are right

chilly wasp
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yep

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thats the prblem agghhhh

lone panther
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so if we need a right triangle,

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how about you draw one here

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one that includes the angle we want

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theres a grand total of 2 possible right triangles

chilly wasp
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if i can find that small length on the axis between the verticle and the red perimeter

lone panther
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(the bottom half is just the same 2 right triangles but flipped)

lone panther
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surely theres an easy way to do that

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what do you know about the red radius? and about where the blue line's at?

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also

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there's a good reason we dont just copy-paste decimal numbres

chilly wasp
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huh

lone panther
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think about this

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is "3.03714" really gonna tell you the method to calculating it beyond having the calculator do it for you

chilly wasp
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oh

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ur right

lone panther
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also it looks ugly as all hell

chilly wasp
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i should be using the radii

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right

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wait

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IM CONFUSE

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how did i even get the slope

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no

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i do know

lone panther
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you shouldnt need the slope btw

chilly wasp
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why not?

lone panther
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the black and green lines are entirely unnecessary

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erase them

chilly wasp
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🀯

lone panther
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you had a different right triangle in mind

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why bring in these other lines outside the right triangle?

chilly wasp
lone panther
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so all you really need now is this

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surely theres an easy way to figure this distance out

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its on the x-axis

chilly wasp
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hmmmmm

lone panther
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and you know where the blue and red are at

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so whats the big deal

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(youd know where the blue is after turning that 3.07 whatever to an actual formula)

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(so that if you were to drag your R and r sliders around, you can see the blue line move along with the circles, so that you know what it is)

chilly wasp
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the values made it harder

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maybe i should re write it

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ima cry yo

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what is this

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😭 😭

lone panther
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ok tell me

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what was the formula again

chilly wasp
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for?

lone panther
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the formula you told me earlier

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the only one

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lol

chilly wasp
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x = R - (r^2/2R)

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this?

lone panther
chilly wasp
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alright

lone panther
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so change your r and z to R and r

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then go put that in

chilly wasp
lone panther
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lol go type it in with your actual hands bro

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you just copy-pasted it

chilly wasp
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😭

lone panther
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press the / key on your keyboard

chilly wasp
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that maeks a difference?

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okay

lone panther
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desmos reads the latex of the stuff you type
this aint latex, so it doesnt work

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desmos thinks this is R - r^2 / 2 * R

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since by default / only does the closest two things it sees

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thats what the {}s are for in latex

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,,R-\frac{r^2}{2R}

somber coyoteBOT
lone panther
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if you write it like this

chilly wasp
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okey here

lone panther
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didnt you say r < R

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or did you swap them

chilly wasp
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i think i mightve

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😭 😭

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OH RIGHT

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i did

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oops

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whyd it overlap

lone panther
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wdym

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we solved for it

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do you know what that R - r^2/(2R) was for

chilly wasp
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line through points common on both circles?

lone panther
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yep

chilly wasp
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yeah

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oh right

lone panther
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now you know where that red line is

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you also know where the red circle ends

chilly wasp
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OH

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OH

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🀯

lone panther
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and all you had to do was use the actual formula for it (and not swap R and r)

chilly wasp
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its r^2/2R

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that small length

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πŸ’”

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omg

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im stupid

lone panther
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its really clean how that distance turns out though

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usually its ugly

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thats partly why I didnt want you to try this out at first

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r^2/(2R) though is small and neat

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alr now go take it home with the arccos

chilly wasp
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yeah

lone panther
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you have all you need

chilly wasp
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NICE

lone panther
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remember to 2 * the angle at the end

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this is just the upper half of it

chilly wasp
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wait

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okay nvm

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i thought about using arcsin for a second

lone panther
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arcsin would need that vertical distance which then requires you to deal with the y-coordinate

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the y-coordinate is not nice, not when the x-coordinate and hypotenuse already are clean

chilly wasp
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yeah

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the angle is arccos(1-(R^2/2r^2))

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for one side

lone panther
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1 - shoudlnt be necessary

chilly wasp
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arc lenght isss

lone panther
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neither is the ^2

chilly wasp
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eh

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why not

lone panther
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as a reminder

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arccos needs you to get a cosine for it

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whats the cosine of that angle

chilly wasp
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1 - (R^2/2r^2)

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yeah

lone panther
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whats the adjacent of that angle

chilly wasp
lone panther
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and remember, your right triangle would be here

chilly wasp
lone panther
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also your r and R are swapped again

lone panther
chilly wasp
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angle between the black line x axis as theta

lone panther
#

terrible idea

chilly wasp
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why tho

lone panther
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that finds you the angle of a completely different circle

chilly wasp
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i can use r*theta for arc length

lone panther
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unless you want to say you need to find the arc length of the red one, and you never clarified the entire time

chilly wasp
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yeah 😭

lone panther
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given you swapped r and R...

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yea thats what happened

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tell me again, which arc length do you need

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blue or red

chilly wasp
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red

lone panther
#

jesus christ

chilly wasp
lone panther
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thats the old one from when r and R were swapped

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you have the vertical line correctly graphed rn, what formula does it use

chilly wasp
#

this

lone panther
#

you swapped r and R again

chilly wasp
#

did i

lone panther
#

you said r < R right

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and R referred to the centered circle

chilly wasp
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oh

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oops

lone panther
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and r referred to the smaller one, yes?

chilly wasp
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i guess so

lone panther
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didnt we fix that last time, why is it still here?

chilly wasp
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😭

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cuz i changed the formula instead

lone panther
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bro what

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youre like that lawmaker who tried to rule Ο€ as 3.2

chilly wasp
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😭

plucky canyon
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Yall im a trig beginner can yall teach me

lone panther
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maybe someone else can but rn I gtg soon

plucky canyon
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Ok bro

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I don’t get sine cosine and tangent like why is it like 1/2 and allat

chilly wasp
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thanks mtt

lone panther
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gtg soon means Im still here for a bit

chilly wasp
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i mean i got the answerrrr

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yay

lone panther
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which is?

chilly wasp
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2R*arccos(1-R^2/2r)

lone panther
#

you forgot the * 2

chilly wasp
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RIGHT

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thanks

lone panther
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np

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cya

chilly wasp
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goobdye

chilly wasp
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how would you prove two points are on the same side of a plane

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i was think like before

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define vector between the two

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find equation of line

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and then see if a point on the line satisfies the equation of plane

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is that it

winged oyster
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in yalls opinion is it easier to find a right triangle through pythagorean theorem or perpendicular line formula

winged oyster
chilly wasp
winged oyster
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if they have the same coordinates itd also be obvious i think

winged oyster
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2 lines with perpendicular slopes

chilly wasp
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oh

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i would trust perpendicular line formula more

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whats formula in it tho?

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if one is m other is -1/m

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just gotta check that right

winged oyster
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yeah

chilly wasp
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nice

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yeah i like that more

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what about you

winged oyster
#

i like perpendicular slopes more cause its faster

chilly wasp
#

nice

winged oyster
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so same as you

chilly wasp
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im dying to get a proof in a test

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so i can write some dumb stuff to end it off

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but sadly

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school is over

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no more proofs

chrome glacier
tiny acorn
#

Heres a problem that im stuck on right now.
"to make pencil shells, they uses rectangular wooden sticks with bases that are 8mm by 8mm squares and 185 mm long. How many pencils can be made with 10m^3 of wood, knowing that 12% of the wood is lost in processing?"

dawn pond
tiny acorn
dawn pond
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But the thing is

tiny acorn
dawn pond
#

Is that 12% relative to the whole quantity or to the x

tiny acorn
#

I think its like to the 10^12

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So only 88% of the wood is actually used

dawn pond
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So if you use x amount, would that require 112% of x or will it leave you with -(x+12)%

dawn pond
#

Because my idea is that you're using 112% since that's more realistic

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One pencil should cost 11840, which is nowhere near 1% of that whole quantity let alone 12%

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Sounds more realistic

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But since you pointed out, my approach seemed terrible

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Something like y = 10ΒΉΒ² /(1.12)x might be the better answer

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Thoughts?

tiny acorn
dawn pond
#

Yes

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So ur wasting 12% of x for each craft

tiny acorn
dawn pond
#

Hence why you need 100% and another 12%

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Which gives 1.12

tiny acorn
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,calc 1.12*11840

somber coyoteBOT
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Result:

13260.8
tiny acorn
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,calc floor((10^12)/13260.8)

somber coyoteBOT
#

Result:

7.5410231e+7
dawn pond
#

Sounds about right

topaz basalt
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i want tricks for squares an cubes

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can anyone help ?

foggy heron
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wdym?

fluid elm
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Can someone help me with vectors and the law of cosines?

zealous pike
#

It says that it's not possible to find x because you can't affirm that the middle line is parallel to the base. Is that really the case?

fluid elm
grave pond
#

If you don't know the lines are parallel you can move the point marked "z" in pencil up and down without changing anything about angle y -- so in that case, there is indeed not enough information for a solution.

zealous pike
#

Isnt the sum of the angles of any trapezium 360Β°?

grave pond
#

Yes, every quadrilateral even.

zealous pike
#

Hmm

grave pond
#

But that doesn't help you here, because all that tells you is that z+x = 130Β° (which you already knew from the angle sum of the outer triangle anyway), and you need x alone.

zealous pike
#

It's unsolvable because although you can find a value in case the middle line is parallel, you can't find anything in case it isn't parallel, so it's uncertain?

grave pond
#

I'd say that adding an assumption that the middle line is parallel to the base will select a single one of the many solutions the problem would otherwise have.

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(If they're parallel, then x=y, and we've presumably already figured out that y=60Β°, so that settles the sum too).

zealous pike
#

And it fits the criteria for the trapezium, 110+120+60+70 = 360

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But

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interesting question

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If I ever become a math teacher Ill give some of those for my students

short swift
#

anyone have a good explanation of the Law of Sines and Law of Cosines

upbeat lava
grave pond
upbeat lava
#

I don't know anything about that πŸ˜…

grave pond
#

In an arbitrary triangle you have a/sinA = b/sinB = c/sinC, and also aΒ² + bΒ² = cΒ² + 2abΒ·cosC.

upbeat lava
#

How does that differ from the sine rule and cosine rule?

grave pond
#

If you've learned the same theorems under those names, then it doesn't.

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I've seen others answer the same question, assuming the asker meant how sine and cosine give ratios in a right triangle.

upbeat lava
#

Kk

upbeat lava
grave pond
#

You can switch around the names of the sides to get three instances of the rule.

grave pond
#

The one I quoted is common because it reduces to aΒ² + bΒ² = cΒ² when C=90Β°, thus generalizing the Pythagorean theorem.

upbeat lava
vocal sentinel
#

<@&268886789983436800>

ionic stream
#

how do i memorize the unit fast circle no borax no glue

dusk pecan
#

Are there ways to visualise the hyperbolic angle? For example, for Euclidean angle, if one says 0 degree, 45, 90 degree or really any degree, I have an idea about it, but I have no way of visualising the hyperbolic angle immediately until I compute the area manually?

rocky sedge
rare ether
#

is someone here able to help me with the brief explanation on radians? possibly examples? formulas?

sharp stag
#

Hi guys can someone help?
Let ABC be an isosceles triangle with base AB.
Consider a point P inside ABC such that the angle PAC is congruent to the angle PBC.

Prove, in this order, that:
a. ABP is isosceles with base AB
b. P lies on the bisector of angle ACB.

dawn pond
#

Alright so we have some useful information about our triangle(s)

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So you're given a description of your triangle, ABC is isosceles with base AB

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What information can we conclude from this?

sharp stag
#

That AC=BC

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and angBAC=angABC

dawn pond
#

Very well

dawn pond
sharp stag
#

Only that angPAC=angPBC, isnt that it?

dawn pond
#

And what does that imply

sharp stag
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I mean, logically i'd say that that implies that PA=PB but I wouldnt know how to prove that

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Or that it lies on the median (which is the bisector and height)

dawn pond
#

So we know that PBC = PAC
And that CBA = CAB

sharp stag
#

Ohh so PBA=PAB

dawn pond
#

If you have a diagram, you can notice that there's a correlation between those 4 angles

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Which is that CAB = PAC + PAB
And CBA = PBC + PBA

sharp stag
#

Yes

dawn pond
sharp stag
#

So using the 4th theorem we can say that ABP is isosceles right?

dawn pond
#

And that's enough to prove that the triangle is isosceles

sharp stag
#

And it also proves that its isosceles with base AB

dawn pond
#

PAB is isosceles with base AB

sharp stag
#

Now onto part b?

dawn pond
#

And that's task 1 completed

dawn pond
sharp stag
#

Well, the height, median and bisector are the same

dawn pond
#

There's an interesting property about its angle bisector

dawn pond
#

So if we can prove any of those, we prove all of them

sharp stag
#

(median of base, height of base and bisector of top angle)

dawn pond
#

Which one seems most obvious to prove?

sharp stag
#

Id say the median

dawn pond
#

And I would agree

sharp stag
#

Since if you can prove that the point M where the medians end is the same you prove it right?

dawn pond
#

You can use cos/sin

#

Are u familiar with those?

sharp stag
#

Yes but not in this context

dawn pond
#

It's alright

#

We can use the property that PA = PB

sharp stag
#

Wait

#

if I proved that they're both isosceles triangles with base AB

#

Then the median point is the same for both

dawn pond
#

And similarly CA = CB

dawn pond
sharp stag
#

What was the method you were gonna use?

dawn pond
#

Since AC = BC, this implies that C is a point on the median of AB

#

Similarly PB = PA

#

So P is a point of the median of ABC, which is also the bisector of ACB

sharp stag
#

Ohhh yeah that works

#

thanks so much anyway couldnt have figured out by myself

dawn pond
#

I just pointed out some basic properties ^^

#

Again, I suggest using a diagram in case you're not. Geometry in particular can give very important insights through visual observation

sharp stag
#

Oh yeah I mean Im drawing the given information

loud sphinx
#

Guys can u help me i just wanna make sure that i understand this well is Like is angle theta how we view things and its mesuewred and determined by how big the thing is divided by our distance and we can see these stuff in a bigger way using lenses that show enlargements using dilation that will apply ln the other angle

grave pond
#

It is common to use the letter theta to refer to any which angle you need to give a name in whatever you're doing.

#

There is no single meaning of "theta" that is always the one that is meant when speaking about telescopes.

#

If you continue to refuse to show the diagram you're asking about, we cannot tell you whether you're right about what theta means in the diagram you're keeping secret from us.

dawn pond
#

It can also refer to temperature but that's irrelevant

strange narwhal
#

I've converted it into this, so the blue region equals the circular segment of the smaller circle minus the circular segment of the bigger one (which is in green)

#

finding any angle on vertices A or C will solve the problem

grave pond
#

I think that's the reasonable approach.

strange narwhal
grave pond
#

I think I'd just coordinate bash the intersection points.

strange narwhal
#

yeah, I've heard of such a thing (coordinate bashing, I mean πŸ˜‚ )

#

but I neither dunno much about it nor like coordinates much

#

but I'll struggle some more

#

don't spoil it haha

grave pond
#

Alternatively, you know all the side lengths in the triangle between one intersection point and the two circle centers, so you can also use the law of cosines.

strange narwhal
#

lemme see where I can get with it

spring hazel
#

i remember something like this from geometry last year

#

good times

grave pond
#

Pretty sure it is not the first time the area of those particular lunes have been discussed here, yes.

spring hazel
#

i wasnt on mathcord last year lol

#

ah they're called lunes! i remember now

strange narwhal
#

but I think I'll attempt that later

strange narwhal
#

EFB might be

spring hazel
#

i think maybe you extend ac? is that helpful

spring hazel
#

is that 2 (alpha+ beta)?

strange narwhal
spring hazel
#

are the trangles similar?

#

try extending middle line

strange narwhal
# strange narwhal what I had done

then I can express the blue area as $$\frac{5^2}{2}\left(2(\alpha+\beta)-\sin2(\alpha+\beta)\right)-\frac{10^2}{2}\left(2\alpha-\sin2\alpha\right)$$

somber coyoteBOT
#

Vanellope von Schmugz

queen juniper
# strange narwhal

i js went ahead and ||integrated it since the blue area is just the area between 2 circles|| yaw

spring hazel
#

was that easier?

#

no like i havent done calc i only know power rule from 3blue1brown

strange narwhal
queen juniper
strange narwhal
#

you won't have to figure much out, just compute

strange narwhal
grave pond
#

I would expect so, but I don't remember the solution.

strange narwhal
grave pond
#

I'm not optimistic that it is possible to avoid it.

strange narwhal
#

but it seems at least one function will have to be computed

spring hazel
#

what about inscribed angles

#

is there a way to use those?

#

no its not

strange narwhal
#

just used, might have helped

#

wait a bit

spring hazel
#

,tex

somber coyoteBOT
#

Please give me something to compile, for example latex ,tex The solutions to \(x^2 = 1\) are \(x = \pm 1\).See ,help and ,help tex for detailed usage and further examples!

spring hazel
#

,tex $ 100 \pi \cdot \frac {2 \alpha}{360}$\

grave pond
#

(My gut feeling is that is feels unlikely that the area is even algebraic over Q[pi], in which case it will be impossible to compute the solution without evaluating at least one trig function.)

spring hazel
#

how do i do pi and alpha

grave pond
spring hazel
somber coyoteBOT
spring hazel
#

that's the sector so you'd still need ef

strange narwhal
#

you could use the degree mark, but you'd be mixing units and radians are better to operate

strange narwhal
spring hazel
spring hazel
strange narwhal
spring hazel
#

oh i'm slow

#

it's a been so long since geometry

strange narwhal
#

no problem haha

#

for me too

strange narwhal
#

and I had never been specially good at it

spring hazel
#

ah pretty much the same for me

strange narwhal
#

very fun to deduce the theorems from the axioms

strange narwhal
# grave pond (My gut feeling is that is feels unlikely that the area is even algebraic over Q...

NEW VIDEO: https://youtu.be/q81fjAYRDo0

Two wrongs don't make a right, but two negatives do cancel out to a positive! In THIS video I presented the correct answer, but around 4:10 there are two mistakes in negative signs. I forgot the negative in sin(2pi - x) = -sin(x), but I later added the result instead of subtracting it so the double mistak...

β–Ά Play video
#

there are some cool cancellations I could have done, but still, there would be some arc functions to be evaluated

#

@spring hazel @queen juniper

queen juniper
#

hmmm

spring hazel
strange narwhal
#

my naming of the angles could have been better

dawn pond
#

Oooo fast

#

Thanks πŸ™

sullen palm
#

Hello yall if yall remember the other LazyGenius it was me

#

I had problems with trig

sullen palm
#

Okay lemme try

thorny cargo
#

can anyone teach me trigonometry? i couldnt understand a single thing which my teacher said if you want to then dm me

muted mango
#

is it allowed for me to use calculus ?

#

@strange narwhal

strange narwhal
strange narwhal
sly urchin
#

(I) inscribed in βˆ†ABC and touches AC at E. G is the intersection of the A-median and BE. Prove that GI, C-intouch-chord and C-midline concur

obtuse walrus
#

Is it B-bisector or just BE?

sly urchin
#

Fixed it

celest path
#

How can I know how many degrees I need to rotate around a point in a rotation transformation problem and in which direction (clockwise or counterclockwise)?

fallen violet
#

Hi

strange narwhal
lusty igloo
#

Hi my name is Shawn Mpuuga
I am in grade 11 in South Africa I will be learning about trigonometry and geometry at school and want to help
I also want to do some self study particularly the Taylor series, Frioer Series and Chebysiv polynomials
Anyone here learning about them please tell me and we can help each other
Please send me a dm
And tell me when you are available
Will be busy when I go back to school and will try to look at your messages on the weekend

upper karma
#

Hi! I am Anusha, I am a junior in HS, i have geometry, trigo, calculus in my syllabus... ive been studying math as a hobby since the past few years and I'd def want to contribute here..

junior solar
#

HII guys

forest dew
#

even dog understand it

stray copper
#

πŸ˜‚

silent spear
#

just basic identities and all?

forest dew
#

what was soh cah toa mean

#

oh

#

i remembered

forest dew
#

sin = op/hyp

silent spear
#

op?

forest dew
#

opposite

stray copper
#

cosine equals adjacent/hypotenuse

silent spear
#

ah u guys call perpindicular opposite right ?

stray copper
#

Tan equals opp/adj

forest dew
#

me ❀️ trigo, calculus, functions and geometry

upper karma
forest dew
#

but me hates percents

#

me hates problems

upper karma
#

yes

silent spear
forest dew
#

like if this headphone is 2000 dollars

#

they do 20% off

#

2000 x 20/100

upper karma
forest dew
#

ez

#

this is easy but

#

i hate

#

the hardest ones

silent spear
# upper karma get it changed

finished my 12th this year , gave jee too , maths would have sure helped bcz now i am thinking to get into some automotive field and take up some courses

stray copper
upper karma
#

oh

silent spear
#

havent studies maths in 2 years , got cooked by maths πŸ˜‚

forest dew
#

eliminate zeros

#

then multiple

silent spear
#

didnt even attempt most of it tbh

upper karma
silent spear
#

got kind of decent in chem , physics went well

forest dew
forest dew
#

1600

upper karma
forest dew
#

my overall score is 96,4/100

stray copper
upper karma
silent spear
forest dew
#

from all studies

silent spear
#

bad at langs

forest dew
#

english or

upper karma
#

fair score yea

forest dew
#

Anusha

#

you love same things with me

#

it always same

#

trigonometry

#

calculus

#

geometry

silent spear
#

not interested in them

upper karma
silent spear
#

my percentage was only good because i got full in maths and science lol

upper karma
#

maths was weird this yr i hate geometry lwk

#

ill get like a 96/95

#

or sum

silent spear
upper karma
#

yes

silent spear
#

ur reigon?

upper karma
#

up

silent spear
#

35 and 34 guys got real sht paper

upper karma
#

i think

#

idk

#

i had 5.3 i think

silent spear
#

95 is extraordinary for ur reigon ngl

upper karma
#

i hope so

silent spear
#

that question where u had to proof the

#

parallel lines

#

that was a good one

upper karma
#

i dont think i had it

#

cause all of the proofs in my exam were fairly easy

silent spear
#

9th-10th was good for me olympiad wise

#

gave lots of them for maths and science

#

after i took pcb i only gave of physics

upper karma
#

9th/10th for me was cbse alligned w ecs

#

loved the subjects i studied so went into depth for a few

#

pcm specifically

silent spear
upper karma
#

never had the jee dream

silent spear
upper karma
#

i mean obv

#

pcb right?

silent spear
#

i wanted to see how good my physics was jee wise lol

silent spear
upper karma
#

well good luck for neet (if yet to take)

silent spear
upper karma
#

what will u give then?

silent spear
#

i got like 92 /100 in physics in jee

upper karma
#

i think thats amazing?

silent spear
upper karma
#

oh

silent spear
upper karma
#

wow man

silent spear
#

gave olympiads and stuff so it helped tbh

upper karma
#

makes sense

silent spear
#

u ever give olympiads ?

upper karma
#

i dont

#

i js learn for fun

forest dew
#

nice tag

#

F1

#

dude

silent spear
#

well

#

thanks

#

ig

silent spear
forest dew
#

idk how to spell

#

ill just say PΔ°SAGOR

#

in turkish

silent spear
#

ah

#

u guys get like those proof problems ?

queen folio
forest dew
#

we get pythagoeran

silent spear
#

ah alr

tulip umbra
#

can anybody help me with this?

tulip umbra
exotic yarrow
tulip umbra
winged oyster
#

what are the aaa, asa, sas, sss stuff

#

i know a stands for angle and s stands for side

strange narwhal
#

criteria for telling they're similar, more precisely

#

and similar meaning "of same proportions"

#

so 2 triangles are similar if you can transform one into the other by just rotating, reflecting and/or scaling

winged oyster
#

hmm ok

minor heron
#

or such

rapid valley
#

By rigid motions

#

Asa,sss, sas, etc.. are triangle congruence theorms no?

strange narwhal
rapid valley
#

If you have an included side that is 7, and another that is 12, you cant just scale them to be similar

strange narwhal
#

since I said scaling, I was talking about triangle similarity

#

nevertheless, the criterion SSS need not to mean equal sides, but proportional ones

rapid valley
#

Are those not triangle congruence theorms?

strange narwhal
#

so if you have sides a, b and c for a triangle and x, y and z for another, having a/x = b/y = c/z or any permutation would be a SSS criterion for similar triangles but not necessarily congruent ones

rapid valley
#

I was taught similar and congruent are different

strange narwhal
rapid valley
#

No?

#

Because if they are equal, you wouldn't scale lol

strange narwhal
#

that's what "particular case" means

strange narwhal
rapid valley
#

SSS, ASA, etc.. are "congruence" theorms

#

NOT similarity

rapid valley
#

It confused me when u said scaling and similar

strange narwhal
# rapid valley SSS, ASA, etc.. are "congruence" theorms

Those letters compress what is actually being said, but what is being said depends on the context and who's saying it. The criteria refers to sides and/or angles, but what does it say about it? That they're equal or that they're proportional? Yeah, at times they're called "congruence" criteria for triangles, so they would mean that the sides are equal, but you do not need to use the criteria like that. At times they're called criteria of "similarity", so what they mean is that the correspondent sides are proportional (and possibly, but not necessarily, equal)

rapid valley
#

ASA, Angle-side-Angle, is used to prove if 2 triangles are congruent to each other

#

You can understand that with a quick Google search

#

Ive never seen someone use ASA or SSS to see if triangles are similar instead of congruent

strange narwhal
#

But suppose they're similar but not congruent, how would you tell?

#

Isn't the idea of "similarity criteria" reasonable to you?

strange narwhal
strange narwhal
strange narwhal
# rapid valley

I did not pay attention to the specific criteria you wrote, since my argument works in general, but yeah, if you're proving similarity and you have 2 angles, then the side is not important for two reasons:

the third angle is already determined;

you'd only have one ratio for sides.

rapid valley
#

Wow

strange narwhal
#

so yeah, for this specific criterion, with the side included, it's more relevant for congruence rather than similarity, but I maintain that those criteria can and are used for similarity

strange narwhal
strange narwhal
rapid valley
#

Broad definitions aren't very good

strange narwhal
#

actually, they aren't even "mine" lol

#

general, maybe, but not broad

#

I talked about similarity instead of congruence because of that

#

because the ratio need not be 1

rapid valley
#

I just needed to make sure you knew similar =/ congruent

strange narwhal
#

You misread what I said multiple times and interrupted me

rapid valley
#

I dont think I interrupted you

#

My apologies

strange narwhal
#

you insisted even after I demonstrated that I knew the difference

strange narwhal
rapid valley
strange narwhal
rapid valley
#

Geometry isnt hard

#

Unit circle is where it gets complicated

#

Trig, wow

strange narwhal
#

What do you find complicated about it?

rapid valley
strange narwhal
#

you don't need to memorize anything

#

plus, you can translate it all into ratios and Pythagoras' theorem so you don't have to use the notation

rapid valley
strange narwhal
#

not that this is always better, it's just an alternative way to do it

rapid valley
#

I barley got through the unit circle section

#

Polar coordinates were good though

rapid valley
#

I completely forgot the formula for half angles and doubles angles

strange narwhal
#

about one and a half year ago I didn't know much geometry, let alone trigonometry

#

it's not that hard, really

#

trigonometry is just a generalization of rectangle triangles

#

a generalization of their ratio

rapid valley
#

Keep typing, I was just preparing something

#

(If you thought I was gonna send a message)

strange narwhal
#

I was kinda done lol

rapid valley
#

Oh lmao

strange narwhal
#

but you can just see sine and cosine as projections

rapid valley
#

Trig sub?

strange narwhal
# strange narwhal

this may look like a weird formula, but it really is just the known bh/2. In this case, b is b and h is asin(C)

#

that is so because you can draw the height relative to b and it'll be opposite to C and it'll be scaled by a (relatively to the unit circle)

strange narwhal
#

a better image

#

the hypothenuse defines the scaling

rapid valley
#

That makes sense

strange narwhal
rapid valley
#

The trig notation to find the area instead of using 1/2bh

strange narwhal
#

oh, substitute, you say

#

yeah, could be

rapid valley
#

Ok, I gotta go finish burning off my 3D print

#

It was cool talking to you!

strange narwhal
#

try to express the side of a triangle in function of the other 2 sides and the angle between them

strange narwhal
rapid valley
#

The other a and b are supposed to be uppercase btw

#

And thats supposed to be a minus

#

Im in a rush mb

#

Gn

strange narwhal
limber dagger
#

can somebody help me with this?

strange narwhal
#

chord intersections

limber dagger
#

90+130=220

#

220/2

#

110

#

right

#

but it says 110 is wrong

vocal sentinel
#

what is total circle degree

vocal sentinel
limber dagger
#

thats 140

vocal sentinel
#

then 2 angles of 5 add together makes 140

limber dagger
#

so the answer would be 70?

#

yeah it was

#

how would I do this

vocal sentinel
#

a chord-tangent angle inscribe and arc will be half of that arc

#

you are given that arc so?

vocal sentinel
strange narwhal
thorn tartan
#

By power of point, DE = 12*25/23.

30 = BCD = BFD = FAB = 180 - BGF -> BGF = 150

limber dagger
limber dagger
winged oyster
#

qlryaslfxlf

vocal sentinel
broken crater
#

i thought angle kjl would be 52 degrees because it corresponds with the arc but now chatgpt is saying it’s like 76 degrees??

#

<@&286206848099549185>

#

and then im confused about when to use the co-sign formula and when to set up a proportion (for the lengths and measurements of chords and arcs)

alpine garnet
broken crater
#

i wonder if it’s 52 and it’s just badly drawn because one of the questions is the length of arc kl

grave pond
grave pond
#

Do not waste lifetime on trying to figure out ways their semi-random mutterings can be true.

exotic yarrow
#

<@&268886789983436800>

near vortex
#

<@&286206848099549185> I need some help on graphing polar functions. Can someone help?

lime crownBOT
exotic yarrow
near vortex
#

ok

lunar hull
# exotic yarrow

Please don't try to work around the restrictions on the factoid commands by forwarding them.

cyan gust
#

Chat

#

Anyone here?

serene kernel
#

can someone js quickly explain to me the like diagram for this probem
i dont think its like that much of a question to the point where I have to create a post in help-forum
js really need to understand question more
Show that the pairs of bisectors of the angles of a triangle determine on the respectively opposite
sides three segments such that the reciprocal of one is equal to the sum of the reciprocals of the
other two.
this is the problem
it would also be appreciated if someone could js quickly sketch out a diagram for me
bc im quite bad at drawing diagrams

serene kernel
#

there is none

#

thats why i need someone to help me draw a diagram to visualize it

cyan gust
#

Yo

alpine garnet
lunar hull
# alpine garnet um shouldnt helper pings restrict to help channels

I don't believe this is technically feasible to do. Iirc, the controls over pings is "can the user ping this role in any channel?" And also "can the user ping any role in this channel?"

This doesn't allow for turning off specific roles in specific channels. But please correct me if I am wrong.

alpine garnet
lunar hull
slim plinth
#

How would we do this

woeful quail
#

Calculate the volume of the pool in cm^3 (V=pir^2h) so r=100cm in that case and h=30cm and then divide that by the rate since the product of the rate and a certain x number of seconds will be equal to the volume. Then take that quantity and then use dimensional analysis to convert each second to 1/60 of a minute by dividing by (60seconds/minute) and then round to the nearest 1 minute

slim plinth
#

Would it be first convert seconds to mins

woeful quail
#

It doesnt matter because of propertieeeeews

slim plinth
#

Oh

#

We can do the work then we convert all the time

#

I mean at once

woeful quail
#

Yea

slim plinth
#

After that

#

I got v=300,000 pi cm^3

#

Do we add

#

To the 250 cm^3

#

Then 1 sec = 1/60 mins

woeful quail
#

U could just writr it as 250cm^3/(1 second) and then say 250cm^3/(1/60 * minute) since they are equivalent or 250*60cm^3/minute

slim plinth
#

Oh

woeful quail
#

Yep

#

Pretty sure 100^2*30 is 300000

slim plinth
woeful quail
#

Wait why is ur cm^3 on the top??

#

Thry have to cancel out in dimensional analysis

slim plinth
#

Is it 1 min / cm^3

#

But that is where mins cancels too

#

Can we make it 1 min / 1 cm^3