#geometry-and-trigonometry

1 messages Ā· Page 95 of 1

dark sparrow
#

advertising your own discord is against the rules here lmao

#

got any more creative insults to hurl my way?

#

ah. mans got bopped.

next grotto
#

i wud suggest to not rely on desmos this much

#

like only use it on polynomials of powers more than or equal to 4

short panther
#

You have no idea on how much I have accidentally messed up things😭 if you accidentally mess up a single mistake then you’ve basically cooked yourself

#

If a graphing calculator can be used it will be used!

proper matrix
#

Can someone explain to me why the answer for A is 50 minutes and not 52…? Please!!!

dark sparrow
#

they are rounding to the nearest 10 minutes @proper matrix

proper matrix
#

But when I did .871 (60) my answer was 52.2631272 and wouldn’t the nearest minute just be 52…?

dark sparrow
#

no

#

not the nearest minute

#

nearest 10 minutes

proper matrix
#

OH!!!! 😭 I was so confused when they added that part in…. That was never explained in class so I just thought it was the solid number before the decimal. Thank you!

sudden solstice
#

Can anyone help me understand Trigonometry??? I don’t know how to do it at all and I think I got like a 30 on my quiz I am learning con tan and sin and I don’t know when I am supposed to have the -1 with the con tan and sin I am also doing it with angles, triangles and ratios

lime dune
#

!da2a

lime crownBOT
#

No need to ask ā€œCan I ask…?ā€ or ā€œDoes anyone know about…?ā€ā€”it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

lime dune
#

show us a question you’re struggling with

split bluff
#

what's the answer?

trail tendon
#

y = (Do) sin( (Your)x + (Math) ) + (Problem)

#

jkjk what have you tried šŸ’€

next jewel
#

im on this unit in algebra 2 right now

#

currently this one seems a bit farther than what we have covered so far but i immediately notice that the peaks when y = 0 are definitely displaced when they should be on 2 pi and 0 radians right? so there has to be a horizontal shift

dark sparrow
lime crownBOT
mystic umbra
#

what does it tell you?

split bluff
#

pepeshrug idk

mystic umbra
#

šŸ˜” this guy

#

do you even know what function translation and scaling is?

next jewel
#

in the regular sine graph, the crests lie at y = 1

proper matrix
#

Can some one explain how to do y=-1 +2 tan(x) is the real problem just y=tan(x)?

signal vapor
#

One is tan-¹ (y) while the other is tan-¹ ((y+1)/2)

proper matrix
#

Oh okay thank you! šŸ™‹šŸ»ā€ā™€ļø

dark sparrow
sudden solstice
#

Does anyone know where I can get physical science help and also I need help learning trigonometry like sin cos tan and cos-1 sin-1 and tan-1 idk how to know to put the -1 and not cause I got a 30 on my math quiz

sudden solstice
strange lark
#

But what kind of questions/concepts? There are laws of sine, laws of cosine, SSA triangles, and it may involve other properties you probably forget in middle school.

silent plank
strange lark
#

1/sin(x) and sin‐¹(x) are two distinct concept. 1/sin(x) is simply the reciprocal of sine (cosecant), while the other one is inverse function of sine. (you get an angle for the respective input value of sine)

next jewel
#

rip i forgot that lol

waxen temple
#

mathmathmath

pine thunder
#

Why is cross product of two vectors defined the way it is? I mean the right hand rule for the unit vector into the ab sin(theta) seems extremely random. Is there some logic behind this.

lime dune
#

right hand rule is simply arbitrary convention

#

you'd need to learn some physics to see why cross product is defined the way it is

proper matrix
#

So I feel like these aren’t supposed to connect this way. Am I missing a step?

lime dune
#

take note of the vertical asymptotes, your graph shouldn't be intersecting them

proper matrix
#

i understand now!!! thank you!

lime dune
#

np

proper matrix
#

The radical 3 is throwing me off can someone help explain the first value and then I can get the rest after…?

knotty wasp
#

why is cosine related to x values and sin related to y values

lime dune
somber coyoteBOT
#

elrichardo1337

lime dune
#

but we can write 3 as $\sqrt{3}\cdot\sqrt{3}$

somber coyoteBOT
#

elrichardo1337

lime dune
#

so one of the sqrt3s cancels

#

and you're left with $\sqrt{3}$

somber coyoteBOT
#

elrichardo1337

proper matrix
#

Because when you use cosine you get the value of x/1 which is why it’s only x and the same goes for sin because when you get y/1 it ends up just being y

lime dune
#

^ take the unit circle for the above

proper matrix
#

šŸ™ thank you your a life saver!

lime dune
#

now if you have a ray from the origin that makes a counterclockwise angle $\theta$ with the positive $x$ axis

somber coyoteBOT
#

elrichardo1337

lime dune
#

it intersects the unit circle at the point $(\cos\theta,\sin\theta)$

somber coyoteBOT
#

elrichardo1337

proper matrix
knotty wasp
#

and not just

#

cos theta=x

cunning lion
#

x = cos(theta) is only for the unit circle, x = r cos(theta) applies to all circles centered at the origin

plain storm
#

How much should I try and memorize vs intuitively understand with trig? Ik it's a lot more memorization based than other math fields but I'd like to keep memorizing to minimum

#

Thanks that should be pretty useful

proper matrix
#

Should I not use my quarter period for this or would it even matter if I picked different values…?

maiden brook
fathom bone
#

Hi I wantsome help:
Can someone share the proof/ how to prove similarity of triangles.
i.e if angles are equal the sdes are proportional.

closes thing I found was
Basic Proportionality Theorem for Triangles
But that's not exactly "it" as it talks about splitting the line ratio.
Not side to side ratio ig.

Can anyone point me in the right direction/share link etc

fathom bone
#

If triangle AbC is similar to triangle DEF.
AB/DE = BD/EF = AC/DF

How to prove the ratios are the same essentially

#

Given similar triangles have all angles equal

mystic umbra
#

if you know the angles, the proportionality comes from sine law

#

$\frac{a}{\sin A}=\frac{b}{\sin B}=\frac{c}{\sin C}=2R$

somber coyoteBOT
#

parabolicinsanity

fathom bone
mystic umbra
#

so if $\frac{a_1}{\sin A}=\frac{b_1}{\sin B} \land \frac{a_2}{\sin A}=\frac{b_2}{\sin B} \implies \frac{a_1}{a_2}=\frac{b_1}{b_2}$

somber coyoteBOT
#

parabolicinsanity

fathom bone
#

Another question:
For calculation of pi:
For circle properties.
Was it just noticed
:
pi = circumference/diameter consistently

Or is there some other way of calculating pi
Or proving circumference = 2pi.r

Most explanations seem to link these.

#

two together circularly making a chicked-egg situation in my mind ig.
Trying to find a proof for this ig.

Would someone be able to help me out.

Ty in advance!

worn stag
cunning lion
#

well if we have [ \pi = \frac{C}{d} ]
then we also know that $d = 2r$ so you could equivalently write [ \pi = \frac{C}{2r} ]
and multiplying both sides by $2r$ we have [ 2\pi r = C ]

somber coyoteBOT
cunning lion
#

so really those two expressions relating pi are equivalent

fathom bone
cunning lion
fathom bone
cunning lion
#

that's the definition of pi

mystic umbra
#

you can't "prove" a definition šŸ˜”

cunning lion
fathom bone
# cunning lion that's the definition of pi

So like :
Say I want to prove
Circumference of circle = 2 . pi. r

How would I do this?
If we go by what you posted:
pi = c/d
And that way
c = 2.pi.r
Which is fine but how do we get pi.

So was pi just an observation of circle properties defined as such

mystic umbra
#

yeah

fathom bone
#

Ohh ok.
Thank you both!

cunning lion
#

you start with one formula (the definition of pi, which is pi = C/d), then use that to prove the thing you want

fathom bone
#

I've been trying to go through basic math formulas (working my way up) and get proofs/build up theory/understanding for their implementation/how trhey were derived,

Since I feel it gives better clarity overall than just remembering the end formulas,
That and at times it becomes circular
x lay because y law
y law because x law doesn't make sense in that sense.

So was just trying to figure out w.r.t the circle here and similarity of triangles Q before.

#

Though ig if that's how it's defined as a baseline.
It makes sense or can be said to be observed property that the pi ended up same for all circles ig

#

That understanding is not incorrect right?

lapis moon
#

having all the desired properties seen in elementary math

fathom bone
fathom bone
#

Ty!

unkempt topaz
#

you can derive the area of a circle in terms of a circle's circumference and radius too, but people tend to prefer using a radius to define a circle rather than the circumference, which is why its written with the constant pi

#

thinking about it, you can define the constant 'e' in at least 3 ways, although I prefer to think there was 1 original definition and the other two were derived

rapid hearth
obsidian harness
rapid hearth
#

what do you mean? like how did i solve?

#

if ur asking that i knew the parabola opened upwards because the focus is above the directix so then 4p(y - k ) = (x - h)^2 then i plug in my values which is 4(y + 2)= (x+6)^2

obsidian harness
#

I thought you were asking for help

rapid hearth
#

no i just wanna know if im right cause i gotta show how i did it tmr in front of the class for review before the text

#

test*

#

it would be kinda awkward if i did all that and got it wrong

obsidian harness
#

yes, so the vertex is equidistant to the directrix and the focus

#

so it does have vertex (-6, -2) and that's the only option that matches

rapid hearth
#

thanks for your help šŸ™‚ glad im correct

obsidian harness
#

,w directrix y = -3 focus (-6, -1) parabola

obsidian harness
#

-28 - 12 x - x^2 + 4y = 0 which is the same as that

rapid hearth
obsidian harness
#

"click here to refine your query online"

#

WA the website is better

rapid hearth
#

ive never seen this website it looks cool

obsidian harness
#

indeed

#

well it's so annoying cause it doesn't understand around half of queries

rapid hearth
#

thats like every app i feel like they usually get half wrong or more

rapid hearth
rapid zealot
# rapid hearth

just check which points satisy the equation bj checking the options

#

is A the answer?

daring plank
#

If you know the psychology behind the exercises

#

You can instantly eliminate two of the options

unique cradle
# rapid hearth

The first thing to look at is the center. Find the center point. Then convert that into the formula.

(x-h)^2 + (y-k)^2 = r^2

Your center is (h,k) and your radius is r.

So for this problem, your center is (3, 4) and your radius is 3.

So your formula would be (x-3)^2 + (y-4)^2 = 9

unique cradle
# rapid hearth

If you need more help or explanation with parabolas, circles, ellipses, hyperbolas, etc, let me know. I teach precalculus and just taught these concepts two weeks ago to my seniors.

upper karma
#

Hi how do I put log into a calculator

#

I want to do Log 45

pale sentinel
#

Depends on the calculator

#

Most scientific calculators have a dedicated button for it

undone sundial
#

never knew how hard geometry would be for me

#

idek if its just me but algebra 1 was a lot easier?

upper karma
undone sundial
pale sentinel
#

i.e. just a simple one with +-x/, numbers and some memory functions?

upper karma
#

Also tried the phone calculator

pale sentinel
#

Yeah, you're not going to get far doing (school) maths with a calculator like that

upper karma
#

but thing is that calculator only gives logbase10

pale sentinel
#

There is a formula for changing logs, if you can remember it

#

Taking d = 10 (for log) or d = e (for ln) you can calculate the log of any base from this

upper karma
#

its mixing exponents and Squareroots together

pale sentinel
#

It's a core property of logarithms

#

Further, square roots are just when your exponent is a half

#

And further still, logarithms are intrinsically linked with exponents almost by definition lol

upper karma
#

ridiculous concepts!!!!!!

#

no hate tho thanks for the help lol

#

catthumbsup these concepts are just killing me

next jewel
#

rooooooots

#

dont worry im rooting for all of you to do good šŸ‘

next jewel
warm obsidian
#

hi guys

#

question about law of cosines

#

so, ik the equation has a minus sign in it

#

and so first I tested it out using the minus sign, and then I tested out the equation using a plus sign instead of a minus sign

#

and the two angles combined formed 180 degrees

#

so if u use a plus sign instead of a minus sign, are u basically not finding the inner angle of the triangle?

#

but instead finding the "outer angle" / supplement of the triangle's angle?

#

plz ping, thanks!

next jewel
warm obsidian
#

yes

#

I evaluated them both the same way

next jewel
#

u evaluated angle c the same when u added c^2 and subtracted c^2?

warm obsidian
#

yes

#

and both of those added up to 180

next jewel
#

hmm i see

warm obsidian
#

yeah so I just wanted to make sure that was a valid way of finding the supplement of a triangle's angle

next jewel
#

so ur idea might or might not work conditionally but im not so sure abt using it generally šŸ‘

#

specially because cos^-1(x) has a pretty strict domain

warm obsidian
#

cuz I just tried it and I got 57.91 with the minus and 122.09 with the plus

next jewel
#

what were ur steps

warm obsidian
#

so literally do the same thing as u would with the minus

mystic umbra
#

@warm obsidian if you have + instead of -, you're just finding the resultant of the vector addition

#

something like this

warm obsidian
#

oh

mystic umbra
#

$R=\sqrt{A^2+B^2+2AB\cos{C}}$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

I hope that helped

warm obsidian
#

it seems like doing that finds the supplement of the triangle's angle

mystic umbra
#

making the angle negative?

warm obsidian
#

instead of - 2ABcos(theta) u have + 2ABcos(theta)

mystic umbra
#

yeah and that is the resultant šŸ˜”

#

of vector addition

#

but yes

#

it is the supplement

#

as $-\cos{(A)}=\cos{(\pi-A)}$

somber coyoteBOT
#

parabolicinsanity

warm obsidian
#

I see

#

so it is a valid way of finding the supplement then?

warm obsidian
mystic umbra
mystic umbra
#

or inclination

#

but the magnitude is given by the formula i provided, exactly what you're doing sully

warm obsidian
#

oh

next jewel
#

damn then i have no clue what i did wrong in trying to check this lol

#

nvm seems like it works

warm obsidian
mystic umbra
#

weird

warm obsidian
#

it was the law of cosines except it had a plus instead of a minus

mystic umbra
#

basically what you're doing is inverting a triangle and that gives the resultant

warm obsidian
#

so yeah I asked ChatGPT about it, and it told me that that finds the supplement angle

#

but it's ChatGPT, so I wanted to make sure it was accurate lol

mystic umbra
#

$\vec{A}+\vec{B}+\vec{C}=0$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

$\vec{C}=-(\vec{A}+\vec{B})$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

since $\vec{R}=\vec{A}+\vec{B}$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

$\vec{R}=-\vec{C}$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

now if we invert C, which means we take the supplement of the angle of C in the cosine law

#

we get R

#

$\vec{R}=\vec{C}_{anti-parallel}$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

which is basically what you did

#

hope that made sense

#

infact, that's one way to prove the cosine law sully

#

via vector addition

warm obsidian
#

interesting

warm obsidian
mystic umbra
#

no

warm obsidian
#

oh shit

mystic umbra
#

$\sin{(\theta)}=\sin{(\pi - \theta)}$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

refer to CAST rule for specifics i guess

warm obsidian
#

interesting

#

well, thanks!

mystic umbra
#

happy mathing splendid

sly venture
#

This one anyone

obsidian harness
#

probably just use area = 1/2 ab sin C

#

also the statement is equivalent to proving $\Delta_1 + \Delta_3 = \Delta_2 + \Delta_4$, if that helps

somber coyoteBOT
obsidian hornet
obsidian hornet
sly venture
obsidian hornet
obsidian harness
#

search up 'Darboux sums'

sly venture
sly venture
upper karma
deft summit
lyric quail
#

heyy

daring plank
#

Alright

#

So bring that question back up

lyric quail
#

Anna notices: In the sink, the water doesn't drain away so quickly.
The metal plate over the drain has 6 small holes, each with a diameter of 1 cm.
The opening of the siphon has a diameter of 4.4 cm.

Anna is wondering whether even half of the available area is used to let the water drain away.

#

6 small circ: 4,71

#

Half of big circ: 7,6

daring plank
#

So what it's asking is if the area of half of the bigger circle is as large as the area of all 6 other smaller circles

#

We know that the area of a circle is Ļ€r²

#

And that the radius is half of the diameter

#

So what this becomes is Ļ€(4.4/2)² for the larger circle

lyric quail
#

or did I misunderstand smth

daring plank
#

It's not asking if the 6 circles fit in the big one
It's asking if half of the area of the big circle is equal to the area of all the smaller circles combined

lyric quail
#

wait like 6A_s=1/2A_B

#

?

daring plank
#

So yes the area of the smaller circles combined is 4.71

lyric quail
#

A_small and A_big

daring plank
#

Yes

lyric quail
#

so ans is no

#

?

daring plank
#

But the area of the larger circle is 15.2
Not 7.6
You forgot to half the diameter of the larger circle to get the radius

#

I think?

#

So

#

Wait no you did it right

lyric quail
#

the q considers half of the area

daring plank
#

Half of the larger circle is 7.6

lyric quail
#

yep

daring plank
#

So the answer is no
Half of the available area isn't used to drain the water

lyric quail
#

what av. area exactly?

#

like the area of the big circ?

daring plank
#

Yeah

lyric quail
#

hmm okayy

daring plank
#

The big circle is the siphon

#

A siphon is the end of a faucet

lyric quail
#

okay so half of the siphon is 7,6

daring plank
#

And the 6 small holes are 4.71

lyric quail
#

and the 6 circ are 4.71 together

daring plank
#

Approximately

lyric quail
#

ye

#

so what is the q asking again?

daring plank
#

If half of the area of the big circle is the same as the area of the small circles

lyric quail
#

hmm okay

#

I'm so fkd rn

#

idk why

#

everyone says something different

daring plank
#

Anna should replace her siphon that shit's a scam

lyric quail
#

Are the 6 holes together smaller than half the area of the drain – or larger

#

is that right?

#

thats the q?

daring plank
#

Mmm

lyric quail
#

that what chat gpt say

#

says

daring plank
#

Anna's wondering if even half of the siphon is used to drain

#

So

#

Yeah

lyric quail
#

@austere silo

austere silo
#

So you've calculated the area of the small circles and of the big circle?

lyric quail
#

yep

#

6 circ: 4.71

#

half of big: 7.6

austere silo
#

And that was using pi*r^2

daring plank
#

Mhm

lyric quail
#

yep

daring plank
#

We halved the diameter to get the radius

lyric quail
#

We have no problem with the math. is just the q

austere silo
#

Then yeah, I think that implies that the water is draining in less than half of the area of the big circle

#

But also, ask your teacher.

lyric quail
#

one q to you two: is the q well ,,asked''?

daring plank
#

It's pretty weirdly worded
But that's the fun in word problems

austere silo
#

When the problem doesn't include a specific question or instruction, I would guess that there's a specific quesiton or instruction that's missing.

daring plank
#

What could be missing?

#

It's asking to compare the area of the smaller circles combined and the bigger circle
We got their areas
And we compared them

austere silo
#

The question "Can water drain through more than half the area" or someth like that

#

A direct question

#

Not just "Anna is wondering"

#

"Anna is wondering" isn't a question or instruction, it's a statement.

lyric quail
#

is there anyway to turn the q into comparing circles?

#

just cuz I'm an idiot

#

^^

daring plank
austere silo
#

If it wasn't a word problem, then it would ask "Is the sum of the areas of the smaller circles greater than, less than, or equal to half of the area of the larger circle?"

daring plank
#

Well yeah

#

But
This is a word problem

#

This is the fun in word problems

#

You have to think about what it's really asking mathematically

#

Otherwise they wouldn't give you word problems in schools

lyric quail
austere silo
#

I've also seen stuff like "Anna thinks water can't drain through more than half the area. Is Anna right?"

daring plank
#

Yes

#

It's implying that you answer the question

#

You have to find that

#

You help solve what Anna is wondering about

austere silo
#

It's bad form to have a problem that doesn't directly ask a question or provide an instruction.

daring plank
#

I find it thought provoking and fun

daring plank
#

I'm Romanian

austere silo
#

Or even "Anna wonders if water can drain through more than half the area. How could she find that out?" And the answer would be "She should use pi*r^2 to find the area of the circles, and compare 6 times the area of the smaller circles to half the area of the larger circle"

lyric quail
#

if the 6 circs are bigger than half of the bigger circ would be a hole right?

daring plank
#

What would be a hole

lyric quail
#

the half of the bigger circ

#

ye

#

its a hole then

austere silo
#

The circles are each a smaller hole.

#

Or I guess, 6 small holes

daring plank
#

I'd consider the question solved, right?

lyric quail
#

ai's solution

daring plank
#

That's correct too

lime dune
#

!nogpt

lime crownBOT
#

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

fallen portal
#

can you simplify 64 * ((3 * sqrt3) / 2) + 288

austere silo
undone sundial
#

I hate proofs

mystic umbra
undone sundial
#

idk if it's me or my teacher

mystic umbra
#

probably the latter because euclidean geometry is trivial for most maths people usually...

#

in general maths is easy if you put your head into it, like it makes intuitive sense once you look into it proper

#

ex: orthocentre, centroid, and circumcentre are collinear with a 2:1 ratio

#

it might seem weird or daunting but it makes sense once you look into the proof for it (via homotheities and triangle similarity, congruency)

azure helm
#

are all squares rectangles and are all rectangles squares?

#

how to prove it?

trail tendon
azure helm
trail tendon
deft bluff
#

If not, why?

azure helm
#

but I dont think the interior angles are 90 90 90 90

deft bluff
azure helm
#

because is slanted

azure helm
deft bluff
deft bluff
deft bluff
#

A square is a four sided shape where:

  • All the angles are 90
  • All the side lengths are equal
azure helm
#

a polygon that has 90 90 90 90 interior angles and every side is of equal length

deft bluff
#

Now let's define what a rectangle is

deft bluff
azure helm
deft bluff
mystic umbra
#

all squares are rectangles, the connverse is not true

#

why so serious about basic euclidean geometry

deft bluff
# azure helm are all squares rectangles and are all rectangles squares?

And this falls under what you are asking:

  1. All squares are rectangles
    A rectangle is a four sided shape with all 90 degree angles in it. Squares have all 90 degree interior angles, so a square is a rectangle!
  2. All rectangles are not squares
    A square has a specific condition - that all sides are the same. Not all rectangles have equal sides, and so, not all rectangles are squares.
mystic umbra
#

weird for an undergrad to be asking a problem about basic euclidean geometry 😢

#

yes, i am discriminating

#

because you should know as much 😭

obsidian hornet
#

I tried to solve the problem from problem board and stuck. O,I-incenter and circumcenter of ABC, A'-reflection of A relatively OI. Need to proof that 3 point lye on one line. I found some inscribed quadrilaterals and chased some angles, but it leads to nowhere. Appreciate for help in advance. P.S. Additionally noticed: black circle is trident circle for triangle XYA', tried to proof that D has equal powers above black and red circle(coz Pow(D,Black)=(p-b)(p-c) and this seems like a good condition for doing this, but i don’t know anything about Z point for counting Pow(D,Red)), centre of the red circle lies on green circle.

whole smelt
#

hi

visual flume
#

help pls

mystic umbra
#

$\frac{a}{\sin A}=2R$

somber coyoteBOT
#

parabolicinsanity

mystic umbra
#

try visualising first

#

could help

visual flume
#

ty

fresh lava
#

am i allowed to ask a question that technically slips into physics here? about breaking a velocity vector into components

#

and its real world application in bumper car collisions

lime dune
# visual flume help pls

i think you could probably fakesolve by setting both B and D on the perpendicular bisector of AC?

mystic umbra
#

you can

#

technically breaking down a vector into its components is projecting the vector onto the axes or something

fresh lava
#

alrighty then

#

i have a question regarding bumper car collisions:
if a bumper car collides with another stationary one from the back at an angle, can you break the velocity vector of the moving car into two parts: the normal component and the tangential component? The normal component is the line between the two centers of the bumper car, and the tangential is perpendicular to that. Is it true that the normal component is the one that is responsible for the deformation of the stationary bumper car (as its the direction of the force) and the tangential is responsible only for the sliding of the bumper cars-- no deformation?
is that true?

mystic umbra
#

would help if it's just particles really, don't worry much about the shapes

fresh lava
#

i think it would look something like this.
green is the velocity vector
blue is the normal component
yellow is tangential component
and so the normal is responsible for the deformation of the bumper and the tangential just for them sliding together with no deformation. is that true?

mystic umbra
#

but also, denote the angle (usually theta) as well

strange lark
#

M is midpoint of line AB. I feel like ∠BOM is a right angle, but I couldn't tell why.

pale sentinel
#

There's nothing there to suggest that

#

What's the full question, if there's any more text? (even if it's in Chinese (though do your best to translate if you can))

strange lark
#

On the coordinate plane, O is the origin, A is (6,0), OB=2√6. If M is the midpoint of segment AB, and tan ∠AOM=√2, what's the value of tan ∠AOB?

grave pond
#

At least you can throw algebra at it. You can write the coordinates of M and then B as functions of the x-coordinate of M, and the solve for the x that gives OB the right length.

#

There may or may not be a clever synthetic approach instead.'

pale sentinel
#

That's the right idea, as far as I can make out

grave pond
pale sentinel
#

[contextually] drop an altitude from M to OA, call this point D.

#

tan AOM then equals MD / OA

grave pond
#

Actually, the locus of possible B will be a straight line through (-6,0) and a slope of sqrt(2).

pale sentinel
#

But then that's also how you'd calculate the gradient of OM

grave pond
#

So we can just solve the (SSA) triangle between O, B, and (-6,0).

grave pond
pale sentinel
#

yeah, via tan AOM

pale sentinel
#

So - let M be the point (x,y).

  1. since OM has gradient tan AOM = sqrt(2), what relation can you give between x and y?
  2. Because M is the midpoint of AB, where is B?
  3. Since OB has length 2sqrt(6), what other relation can you give between x and y?
  4. solve for x and y.
  5. Where then is B?
  6. Drop an altitude from B, say it lands on a point D on the x-axis
  7. find tan (DOB), then find tan(AOB).
#

I've yet to calculate anything, but this would be my approach here

grave pond
#

What I was getting at: call the point (-6,0) E; then triangles AOM and AEB are similar, so tan AEB = tan OEB = sqrt(2) too. Now only O, B, E matters.

pale sentinel
#

Ah that's not a bad idea

#

I'm just wondering though how that assists with angle AOB

grave pond
#

We're now just looking at solving triangle EOB. This is now a standard SSA problem, so there will be two solutions (unless the problem ends up impossible or degenerate).

strange lark
#

The question explicitly stated that B is in the second quadrant.

grave pond
#

Ah, perhaps that will exclude one of the SSA solutions.

pale sentinel
#

It will

#

I think the other SSA solution has B in the 3rd quadrant

#

Because it's symmetric

grave pond
#

It's not symmetric -- the slope of OM was sqrt(2) rather than -sqrt(2).

pale sentinel
#

Ah

#

Well, nearly

#

Extend OM past O to superficially get a new M'

#

Extend AM' appropriately to a point B' such that OB' has length 2sqrt(6)

pale sentinel
grave pond
#

But then B' gets an x-coordinate left of -6, so |OB| can never be as small as 2sqrt(6).

pale sentinel
#

Anyways, you've got two lines of attack then - Troposphere's more geometric approach or my more algebraic approach

#

Combine with B having to be in the second quadrant and you should be golden

pale sentinel
high wadi
#

hey there I want to ask if someone could explain why x = r cosĪø = y/tanĪø as shown in my notes in the photo

#

I have been slumped for a solid 20 minutes on why it is like that, any help is greatly appreciated!

pale sentinel
#

From tanĪø = y/x we have x = y/tan Īø

#

Since these are both referring to x, r cos Īø = y / tanĪø

high wadi
keen marsh
#

AB is parallel to CD, I have to find the length of BD

#

can someone help me?

quick sandal
#

hello! does anyone wanna be a study buddy for geomtry / trig?

#

or if anyone just wants to volunteer their help to me😭

obsidian harness
mystic umbra
#

due to similarity, yeah

thick schooner
pale sentinel
pale sentinel
#

If we let the top vertex be called E for the sake of nomenclature, then
angle E = angle E (reflexive property [meaning they're the same angle])
angle EAB = angle ECD (corresponding angles because AB || CD)
angle EBA = angle EDC ( " )
So triangle EAB is similar to ECD

thick schooner
#

Math is a full of paths (if done correctly and applied correctly) which lead to one destination, the correct answer

pale sentinel
#

I mean, sure

#

But you don't even have sufficient information to calculate any angles

#

Functionally you have to spot the similar triangles to make any progress here

upper karma
#

guys forget this

#

you know you can derivate sine(x) just with geometry

upper karma
#

its the thale thingy

#

you can prove it considering areas of triangles and stuff

echo sigil
#

Does anyone know why there is AM/AC multiplied? Isn’t it just PC/MP from sinuses theorem?

obsidian hornet
obsidian hornet
jade sierra
#

pls help

#

due in a hour

zealous pike
#

Is this solvable with using the area of an equilateral triangle? That being the case, is the area of that region

$\frac{\pi}{6} - \frac{\sqrt{3}}{4}$

somber coyoteBOT
#

Pi, a future fluent jp speaker

zealous pike
#

?

#

The first fraction being the area of the whole sector from the vertex to the extremities of the chord, and the second fraction being the area of the triangle that's formed by connecting the chord extremity points to the vertex

#

My reasoning is that, if there is a radius of 1, then it is reasonable to consider that the chord is equal to the radius, therefore, by connecting the extremities of that chord to the vertex we get a triangle with sides of 1, which is an equilateral triangle

#

We have that the area of an equilateral triangle is $\frac{\sqrt{3}s^2}{4}$ where s = 1 in this context

somber coyoteBOT
#

Pi, a future fluent jp speaker

zealous pike
#

if we subctract the area of the whole sector by the area of that triangle, we get the area of the shaded area

barren venture
obtuse karma
#

I have an trigonomety examn opencry

#

help

#

im in spain 4t eso

spiral lodge
#

We don't help during the test (of course...)

#

But if you want to check your answers afterwards, sure

rotund hemlock
whole smelt
#

Can someone help

azure helm
#

can I get some hints

obsidian harness
#

then G3 would be the midpoint of AB, G2 would be the midpoint of AC, and G1 would be the centroid of ABC

#

the question assumes the area is an invariant

#

but yeah for a proper approach try barycentric coordinates

obsidian harness
azure helm
obsidian hornet
obsidian hornet
obsidian harness
hoary totem
#

full solution using similarity:
||say M3 is the midpoint of AB and M2 the midpoint of AC and M1 the midpoint of BC.||
||take triangles APB and APC. then G3 lies 2/3 of the way on line PM3 and G2 lies 2/3 of the way on line PM2.||
||since the line M3M2 is parallel to BC, and cuz G3 and G2 lie at the same fraction along those lines, G3G2 is also parallel to BC. by the same argument G3G1 is parallel to AC and G1G2 is parallel to AB.||
||thus G1G2G3 is similar to ABC and obviously M1M2M3 is also similar to ABC so G1G2G3 is also similar to M1M2M3.||
||G1G2G3 is similar to M1M2M3 by a factor of 2/3 (cuz the G points lie 2/3 the way between P and M) and M1M2M3 is similar to ABC by a factor of 1/2 so G1G2G3 is similar to ABC by a factor of 2/3 * 1/2 = 1/3.||
||the question asks for area so square 1/3 to get the area factor which would be 1/9. if ABC has an area of 18 then G1G2G3 has an area of 18 * 1/9 = 2||

#

@obsidian harness this works right? (sorry for ping)

azure helm
hazy sinew
mystic umbra
obsidian hornet
# hazy sinew whats honothety

Homothety with center O and coefficient k is a transformation of the plane in which each point X is associated with a point X^ such that OX/OX^=k, parallel lines turn into parallel lines, circles into circles (or points as a special case), etc. Basic properties: the center, the image, and the prototype lie on the same straight line; if the composition of three homotheties is an identical transformation, then their centers lie on the same straight line (example: Monge's theorem)

pale sentinel
#

(Though in fairness I'm not sure what the rest of that bio is supposed to mean - the äø‰ is throwing me)

hoary totem
pale sentinel
#

Ah okay

hoary totem
#

"corporal - 2025/12 discharge"

pale sentinel
#

I knew it was something I was lacking context for lol

hoary totem
pale sentinel
#

Not much, I can read it and understand a bit of grammar

#

But it's really rusty

pale sentinel
#

Though I guess yh it's the third rank from the bottom so

#

I'm much better with Japanese though so ironically I have better understanding from reading the hanja there 🤣

hoary totem
#

lmao

#

hanja is fun

pale sentinel
#

ikr

echo sigil
#

Does anybody know why CQDX and BQXA are cyclic from Miquel point?I don’t get it

azure helm
#

maybe i am mistaken, sorry if that's the case

pale sentinel
#

Ah

#

That tracks somewhat

#

If I'm reading it correctly, he's out at the end of the year...?

obsidian hornet
cerulean cipher
#

Identify a circle

#

Cos(66)=sin(14)

#

$\pi$

somber coyoteBOT
#

āˆ‘

crimson rune
#

Hey is anyone here ever partcipated in IMO?

mystic umbra
warped edge
#

Any help in surfaces

lean light
copper surge
#

Find xc anyone

#

Igcse level maths

pale sentinel
#

What's special about C here?

lean light
#

Could be 3 sides = -3a / a + -3b/b

pale sentinel
#

But what does the original thing say about C?

#

!original

lime crownBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

lean light
#

Draw error

#

The text says parallel

#

But does parallel mean sides are equal

pale sentinel
#

oh wait I saw that

#

No, parallel doesn't mean that

#

Parallel in this case allows us to say one of those vectors is a scalar multiple of the other

somber coyoteBOT
#

Waes (Wires)

#

Waes (Wires)

pale sentinel
#

How else could we describe XC though? @copper surge

copper surge
#

Here is the solution

copper surge
#

Sm ppl r getting different answers

#

Wht i sent might be wrong

hoary totem
# copper surge

heres a purely geometric solution

we will draw a line parallel to OA through B and label the intersection points as in the diagram

angle OAB = angle ABD and angle AXO = angle YXB so triangles AOX and YXB are similar by AA similiarity

the ratio of similarity is 3:2 because AX : XB is 3:2 so AO : YB is also 3:2
AO = DB so DB : YB = 3:2
so DY : DB = 1 : 3 so DY : YB = 1 : 2

now, angle DCY = angle YOB and angle DYC = angle OYB so triangles YDC and YBO are similar by AA similarity. the ratio is 1:2 because DY : YB = 1:2

so DC : OB = 1:2
since OB = AD = b, we have DC = 0.5b and AC = AD + DC, therefore AC = 1.5b

you found earlier that AX = -0.6a + 0.6 b
since AC = AX + XC
XC = AC - AX = 1.5b - (-0.6a + 0.6b)
= 0.6a + 0.9b

the solution you posted was correct

#

(ignore the P in the diagram lol)

#

@copper surge

copper surge
#

Thank you

viscid hawk
#

I love geometry

hoary totem
#

kind of

#

lol

viscid hawk
#

I feel like It what I’m best at that’s probably why I like it so much lol

viscid hawk
hoary totem
viscid hawk
hoary totem
#

yea me too

viscid hawk
#

Honestly I love mathematics but I hate chemistry

hoary totem
viscid hawk
hoary totem
#

lol

toxic jacinth
# copper surge

you have to consider the traingle OXB and triangle CXA to be similar

hoary totem
#

oh thats much faster lol

mystic umbra
viscid hawk
hoary totem
#

i have a fun problem

mystic umbra
#

a lot of the geometry you know right now follows directly from

hoary totem
#

do u wanna try solving it

mystic umbra
#

the elements

viscid hawk
#

I like any mathematics to be honest

mystic umbra
hoary totem
# mystic umbra perchance if its not too hard

the red ellipse is an ellipse with semi-major axis 13 and semi-minor axis 5.
let points F and F' be the foci of the ellipse, and point P be a point on the ellipse.
find the exact value of cos(PFF') such that the radius of the circumcircle of triangle FPF' (the blue circle) is minimum.

#

answer: ||(13 - sqrt119)/24||

#

@viscid hawk perhaps u should also give it a try

viscid hawk
#

Okay my interest is peaked

hoary totem
#

its actually not that hard at all lol

mystic umbra
#

just feels like its tedious or something breadpensive

mystic umbra
viscid hawk
viscid hawk
hoary totem
#

tbh i gave u the first hint already lol - drawing coordinate axes

#

but ig thats not that big of a hint

viscid hawk
# hoary totem why what is ur line of thinking?

Ok so my thought process right now is to find the radius of the blue circle which should be 16 but I’m starting to think that finding the radius of the blue circle is futile and doesn’t quite matter

hoary totem
#

howd u get 16

hoary totem
#

not a hint lmao

viscid hawk
#

Hmm well let see if I go based of your model presented and look at the red eclipse it passes through both 5 and -5 so then if we take that it is slightly larger sliding it half way down the circle yet it would not be able to fit the middle of it was a orb and not a circle so then you take the graph and get around 15 both ways to the middle but their is also no way both could be 15 simply because then the blue circle would pass through -25 so statistically speaking the only other option is 16

hoary totem
#

i just chose a random position of P for that diagram

#

try without coordinate axes

the red ellipse is an ellipse with semi-major axis 13 and semi-minor axis 5.
let points F and F' be the foci of the ellipse, and point P be a point on the left half of the ellipse.
find the exact value of cos(PFF') such that the radius of the circumcircle of triangle FPF' (the blue circle) is minimum.

viscid hawk
#

Okay then I was just overthinking that lol

hoary totem
#

btw finding the location of P that would make the circumcircle smallest is crucial

#

but hint it doesnt involve coordinates

#

maybe u havent learned about ellipses yet, which would make this difficult

viscid hawk
#

Wouldn’t it just be 0

hoary totem
#

no

#

the circumcircle cannot have radius 0

viscid hawk
#

Yes that’s right I’m thinking about the wrong thing

hoary totem
#

the cosine of PFF' can be 0 but thats not the correct answer

viscid hawk
#

I should be writing it down so I could actually see my madness lined out for me

hoary totem
#

oh i should give a constraint

#

P is on the left side of the ellipse

viscid hawk
#

Okay thank you

hoary totem
#

so P cant be on the right half of the ellipse

#

this is cuz if u allow that u get 2 correct answers

viscid hawk
#

Wait is this Fregier’s theorem

#

Or am I just imagining it

hoary totem
#

nope

#

u dont need such fancy math for this

viscid hawk
#

Haha I really need to stop reading so much into this problem

hoary totem
#

do u want me to give u the solution?

viscid hawk
#

No

#

Now I’m very peaked and laughing at myself

hoary totem
#

the solution is just a bit of geometry then a bit of algebra

#

its quite easy

mystic umbra
#

geometry is not my strong suit šŸ˜”

#

i just solve differential equations most of the times

hoary totem
#

lmao

mystic umbra
#

i just recently learned about laplace transform and i've been using it like a monkey that just discovered fire

hoary totem
#

i once knew what that meant - i forgot all the math i learned

mystic umbra
#

perhaps its a sign to open up a book

#

and start learning

hoary totem
#

well ill learn once im back at university

mystic umbra
hoary totem
#

ive been out of college for like a year now

hoary totem
mystic umbra
#

i guess i'm not built for ts right now, might have to go over geometry again šŸ˜”

hoary totem
#

lmao

viscid hawk
#

Hmm what is the solution?

hoary totem
# viscid hawk Hmm what is the solution?

the radius of the circumcenter is the distance from the center of the circumcenter to point F
also, the center of the circumcenter must lie on the perpendicular bisector of FF'
so lets draw the perpendicular bisector of FF'

#

the circumcenter (blue X) must lie on the blue line (the perpendicular bisector of FF')
its now evident that for the radius to be minimum, the center must lie at the midway point of FF'

#

as in this diagram

#

if a triangle's circumcenter lies on one of its sides, that means that that triangle is a right triangle with that side as the hypotenuse

#

so FPF' is right, with FF' as the hypotenuse

#

that means cos(PFF') = FP/FF'

mystic umbra
#

so the extremity of the latus rectum šŸ˜”

#

i had a feeling

#

but doens't that make the cosine of it 0? šŸ˜”

hoary totem
#

calling the midway point O, we have FO = 12 cuz the ellipse's semimajor axis is 13 and semiminor axis 5

mystic umbra
#

oh wait

#

no its

#

something else

#

nvm

#

angle FPF' is 90 instead

viscid hawk
hoary totem
#

now calling FP = x

#

we have PF' = 26 - x

#

cuz FP + PF' = 2 * semimajor axis

#

so pythagoras

#

x^2 + (26 - x)^2 = 24^2

#

this gives x = FP = 13 - sqrt(119)
(it also gives x = 13 + sqrt119, which is why i restricted P to be on the left half only)

#

therefore cos(PFF') = FP/FF' = (13 - sqrt119)/24

viscid hawk
#

Okay that makes sense

hoary totem
#

the diameter of the circumcircle is just the term in sine rule

#

so FF/sin(FPF') = diameter of circumcircle

#

to minimize that, sin(FPF') must be maximum

#

so FPF' must be right

#

the rest of the question continues identically

viscid hawk
#

Well that was fun thank you

hoary totem
#

np

hoary totem
hoary totem
#

@viscid hawk wanna give another easy problem a try?

#

let A be a point in the first quadrant on the ellipse x²/64 + y²/16 = 1

let the foci of the ellipse be F' and F.

lets B be the center of a circle C with its center on the negative y axis thats tangent to both AF and AF'.

if the area of quadrilateral AFBF' is 72, what is the radius of circle C?

#

answer ||9||

sly patrol
#

How do I do b?

obsidian harness
#

$PQ^2 = (ap^2 - aq^2)^2 + (2ap - 2aq)^2$

somber coyoteBOT
sly patrol
#

I got up to this but can’t factorise it into smth useful

deft summit
#

hey

#

whats the minimum number of non coplanar vectors whose sum will be 0

pale sentinel
#

I'm guessing at least 4?

#

The sum of three vectors can always be representative of a triangle if their sum is 0, so you need a fourth

grave pond
#

Yeah: If you have three vectors whose sum is 0, one is in the span of the two others, so they are coplanar.

grave pond
#

On the other hand, 4 is easily possible.

deft summit
#

my friend was refusing to believe this

rancid spindle
toxic jacinth
viscid hawk
obsidian harness
#

$$y - 2ap = -p(x - ap^2)$$
$$2aq - 2ap = -p(aq^2 - ap^2)$$
$$2a(q - p) = -pa(q - p)(q + p)$$

since $a \ne 0$ by defn. of parabola and $p \ne q$:

$$2 = -p(q + p)$$

somber coyoteBOT
obsidian harness
#

should be straightforward from this step

obsidian harness
somber coyoteBOT
obsidian harness
#

the p^3 appeared by mistake and that's why everything after that is incorrect

sly patrol
#

Ik what happened I did negative instead of positive for one of them

magic barn
#

What's the meaning of hyperbolic trig function

#

And are they useful

cunning lion
#

we define the hyperbolic sine function
[ \sinh(x) = \frac{e^{x} - e^{-x}}{2} ]
and the hyperbolic cosine function
[ \cosh(x) = \frac{e^{x} + e^{-x}}{2} ]
other hyperbolic functions (e.g hyperbolic tangent, secant, etc.) are defined by quotients of $\sinh$ and $\cosh$ analogously to circular trig

somber coyoteBOT
cunning lion
#

they're not nearly as ubiquietous as the circular trig functions but they do have uses

pale sentinel
#

Sorry, I had to lol

#

But yh that's the gist of it

sly patrol
#

Can someone help with part b?

hoary totem
visual flume
lime dune
#

!status

lime crownBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
visual flume
#

2

#

lol

lime dune
#

this just looks like ||angle bisector theorem|| spam

hoary totem
#

not really spam i dont think?

#

but yes it is the ||angle bisector theorem||

#

oh no it is spam

upper karma
#

6 in 3d?

cunning lion
#

one example is that a hanging rope/chain will naturally form a shape called a caternary, which is given by the graph of the hyperbolic cosine function

#

they also give a parameterization of the "unit hyperbola" x^2 - y^2 = 1

upper karma
#

oh i get it

#

4 in 3d

upper karma
hoary totem
#

man what a nice problem
semicircle with radius 1
P is on the semicircle
angle PAB is Īø
H is a perpendicular line to AB drawn at B
line AP intersects H at Q
draw a tangent to the semicircle at P, the tangent intersects H at R

if the area of triangle PQR (shaded) is S, find the limit of S/θ³ as θ goes to 0+

#

||answer is 1||

pale sentinel
potent schooner
#

can someone help me with thos

signal vapor
odd pivot
#

Am i correct in this? Not sure if shifting element from one side to other is correct

signal vapor
#

In the 6th line it is better to just remove the negative sign

#

The ans is correct

odd pivot
#

how does the remove of - would look like compared with 3rd line when shifting elements? Or is just straight negation

signal vapor
#

Multiplying both sides by -1

odd pivot
#

oh, thank you

upper karma
pale sentinel
pale sentinel
#

wdym what kind?

#

I'd presume geometric R^n-type ones

upper karma
#

i do have a proof of the non coplanar thingy that i got to know from someone but it feels goofy

#

he considered the 3 basic vectors but 1 resultant vector to get 4

pale sentinel
#

Yeah, so e.g. i, j, k and -(i+j+k)

upper karma
#

ye

pale sentinel
#

These would be 4 non-coplanar vectors in R^3

#

Whose sum is 0

upper karma
#

ye

pale sentinel
#

I didn't need a 4th dimension, let alone a 6th

upper karma
#

but the other type

#

i mean

#

a 3d system has 2 2d planes by the origin

#

since the sum of two vects are required for a zero sum

#

in 3d total 6 vects are rquired

#

i think this only is for basic unit vectors

upper karma
pale sentinel
#

okay I see

pale sentinel
upper karma
#

like the x, y plane

#

and the

#

yz

pale sentinel
#

Given a point, there are infinitely many lines that go through them; thus there are infinitely many planes that go through them

pale sentinel
#

"coplanar" means there exists a 2D plane that goes through them (it doesn't have to be the coordinate ones)

upper karma
#

not the origin

upper karma
#

i know what coplanar is

#

do this

#

the four vectors you spoke of, reduce them. then six vectors are there

pale sentinel
#

Are you suggesting you need a +i, -i, +j, -j, +k and -k vector, so 6 in all, so that they're not coplanar and that their sum is still 0?

upper karma
#

ye

pale sentinel
#

Because then that's not answering the question

#

6 is, surprisingly, not smaller than 4

upper karma
#

thats wht i m saying

#

what typa vectors

pale sentinel
#

So we haven't actually reduced the number of vectors

upper karma
#

i mean reduce in the other sense

pale sentinel
upper karma
#

like components of vectors

pale sentinel
#

Those are either components of vectors or basis vectors

upper karma
#

because

pale sentinel
#

Either way, since neither is stated, the question implies general vectors

upper karma
#

the one guy i talk to

pale sentinel
#

e.g. a = (1,4,5) is one vector, not 3

upper karma
#

he take 3 basis vects and one resultant

pale sentinel
#

Yh, so that's 4 vectors

upper karma
#

someone

pale sentinel
#

3 of the vectors are your basis vectors in the space

upper karma
#

ohhhh

#

i get it noiw

pale sentinel
#

and your fourth is the negative of their resultant

upper karma
#

generally

pale sentinel
#

(idk how you ended up with 6 from that 🤣)

upper karma
#

i get

upper karma
#

vectors in the opp direction exist

#

dont they?

pale sentinel
#

Yh but if say "i" is a basis vector, we don't then take "-i" as another basis vector

#

It's already a scalar multiple of one, namely of "i"

upper karma
#

but there not same

#

only the same in magnitude right?

pale sentinel
#

Sure

upper karma
#

because then

pale sentinel
#

But since one is a scalar multiple of another, we don't need a second basis vector to describe -i

upper karma
#

then there would be 3 vectors

#

the resultant ones?

pale sentinel
#

There are three basis vectors: i, j and k

upper karma
#

no 2

#

yeah

pale sentinel
#

Their resultant is their sum, i+j+k

upper karma
#

yeah

pale sentinel
#

That is one extra vector

#

Hence 4 in total

upper karma
#

i know that

#

wht about the zero thingy

#

that involves a negative basis vector

#

-i, -j, -k

pale sentinel
#

We take the negative of that resultant vector instead

#

So we have four vectors: i, j, k and -i-j-k

upper karma
#

yeah so 6 vectors

upper karma
#

why not

#

-i, -j, -k?

pale sentinel
#

Because if we can do it with fewer vectors, we should

#

This is a question about minimising

upper karma
#

wait

pale sentinel
#

Ask on the server, do not DM me

upper karma
#

what difference does it make

#

ok fine

#

but do answer

pale sentinel
#

It's kind of standard? You revolve a circle around the x-axis and calculate a volume of revolution

upper karma
#

but im having trouble

#

i have done it once

#

but now have forgoten

hoary totem
#

ok wtf

#

this is a parabola with focus F(0, 1)

#

if u construct a triangle such that FH = PH

#

where P is on the parabola and PH is perpendicular to the x axis

#

the area of the incircle of this triangle is phi pi

#

phi being the golden ratio

#

the proof is probably very obvious lemme try

hoary totem
#

crap im out of time

#

ill try tomorrow

#

coords of P = (x, y)
HP = FH
-> x^2/4 = sqrt(1 + x^2)
x^4/16 = 1 + x^2
-> x^2 = 8 + 4sqrt(5)
-> x = sqrt(8 + 4sqrt(5))
-> y = 2 + sqrt(5)

found this out at least

odd pivot
upper karma
odd pivot
#

Does it matter with that eqation if both sides are equal or not?

#

c^2 = a^2 + b^2

#

speaking in the sense of numbers

#

i know the length of side will be different so the triangle will look differently

upper karma
#

ohh

#

yes

#

only certain number combinations like the pythsagorean triplets hold

odd pivot
#

Can this be final solution or it should be
minus root of a squared equal minus root of squared 21?
-√a^2 = -√21

#

this number supposed to be on xy axis on x axis second quadrant

#

it supposed to be negative but i dont want to trust guide and pull numbers out of butt

upper karma
upper karma
odd pivot
#

well its in 2nd quadrant on xy axis so it has to be negative

upper karma
#

?

#

I wasn’t following with your question

#

Well it can be either +root21 or -root 21

#

The a part

#

This guy will helwp

#

@pale sentinel help him

odd pivot
#

but is that negative part is just because its in the 2nd quadrant and on x axis? or there is more math

upper karma
#

If it’s negative x coord is negative and if positive it positive

#

The root 21

odd pivot
#

oh so its basically quadrant being like [x, y] and 2nd quadrants its like [-x,y] and i probably just need to multiple it by -1 or 1

upper karma
#

No For sine(-x)=-sin(x)
For cos(-x) = cos(x)

#

!noping

lime crownBOT
#

Please do not ping individual helpers unprompted.

upper karma
#

!yesping

#

!help

lime crownBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #ā“how-to-get-help for instructions.

upper karma
#

!display

#

!math

#

!show

lime crownBOT
#

Show your work, and if possible, explain where you are stuck.

upper karma
#

!explain

odd pivot
#

Why he multiple by root of 21 and not negative root 21? does it change the sign by multiplying both sides

regal wedge
regal wedge
#

yea but generally you just multiple by sqrt(21)/sqrt(21) not -sqrt(21)/-sqrt(21)

odd pivot
#

well im learning and i think i need to know that, cuz else its just looks wrong. Ok so multiplying just negates the signs

#

well to be fair why did he used the - root 21 in the first place than and didint explained

tepid oyster
odd pivot
#

so csc, sec, cot is just fliped sin, cos, tan

tepid oyster
#

yes that’s true but i don’t think that’s the answer to your question

#

sorry i’m trying to send an image but wifi is kicking my ass lol

tepid oyster
odd pivot
#

2nd

#

topleft

tepid oyster
#

ok that’s why

#

in the second quadrant the tangent will be negative

#

second and fourth tan is negative

#

google ā€œASTC rule trigonometryā€ and a graph will show up with which quadrants are positive and negative in each function (sorry i can’t send images)

tepid oyster
# odd pivot 2nd

also just in case— in the 2nd quadrant cosine and secant are also negative as well as tan and cotan which is why he also made it negative in the first equation

odd pivot
#

Oh, i found it, i thought sine sign depends if its negative x or positive x but the 4th quadrant debunked my logic

tepid oyster
odd pivot
#

I got this

upper karma
#

What

odd pivot
#

so it seems that these things have they own axis

tepid oyster
#

awesome sauce !! my internet is working better :))

#

the sign of the functions remain constant through the inverse functions as well

#

as well as their corresponding arc-functions

odd pivot
#

ive seen this image, so these values are negative because in which quadrant they are and the -x or x and -y ot y changes the sign of these operations

tepid oyster
#

the sign of the coefficients don’t affect the functions sign the quadrants do :))

odd pivot
#

like the above image i showed sin is on y axis so it positive in 2nd quadrant

tepid oyster
#

specifically for reference angles you shouldn’t be focusing too much on axis the axis comes in more when you start graphing them !!

odd pivot
#

well knowing that sine value is of y on axis helps me to quickly know if sine is negative or positive in quadrant.
I think thats the case. If y is positive the sine is positive if y is negative the sine is negative

tepid oyster
#

if it works for you that’s great— i wasn’t taught that way so im not sure that there is a connection but i am also still a student and i don’t think im qualified to say whether there is or isn’t a correlation

#

(just a side note i’m not completely understanding your perspective but just in case— the quadrant has priority over the equation in the way that if your equation from the unit circle gives you -1 but the function is positive in the quadrant your working in, disregard the sign of the equation it’s positive 1 in the quadrant)

odd pivot
tepid oyster
#

ooh ok i understand what your doing now, yea that works !! :))

visual flume
#

should i js assume that the first pair of congruence goes to dm and me

obsidian hornet
visual flume
#

help plsssss ahhhhhhhh

visual flume
#

but this problem is so annoying i swear

obsidian hornet
final ferry
#

In rectangle ABCD, AB = 4 and BC = 3. Find the side length of rhombus AXY Z, where X is on
AB, Y is on BC, and Z is on BD.

#

Anyone who can solve this I will give u 1 million

hoary totem
# hoary totem coords of P = (x, y) HP = FH -> x^2/4 = sqrt(1 + x^2) x^4/16 = 1 + x^2 -> x^2 = ...

perimeter = 2 + sqrt5 + 2 + sqrt5 + 3 + sqrt5 = 7 + 3sqrt5

area of triangle = (2 + sqrt5) sqrt(8 + 4sqrt5) / 2
= r * (7 + 3sqrt5)/2
r = (2 + sqrt5) sqrt(8 + 4sqrt5) / ((7 + 3sqrt5)
r² = (9 + 4sqrt5) (8 + 4sqrt5) / (94 + 42sqrt5)
= (152 + 68sqrt5) / (94 + 42sqrt5)
= 2 (38 + 17sqrt5) / (47 + 21sqrt5)
rationalize
= 2(38 + 17sqrt5)(47 - 21sqrt5)/(47² - 21² * 5)
= (1 + sqrt5)/2
therefore area of incircle = φπ