#geometry-and-trigonometry
1 messages Ā· Page 95 of 1
i wud suggest to not rely on desmos this much
like only use it on polynomials of powers more than or equal to 4
You have no idea on how much I have accidentally messed up thingsš if you accidentally mess up a single mistake then youāve basically cooked yourself
If a graphing calculator can be used it will be used!
Can someone explain to me why the answer for A is 50 minutes and not 52� Please!!!
they are rounding to the nearest 10 minutes @proper matrix
But when I did .871 (60) my answer was 52.2631272 and wouldnāt the nearest minute just be 52ā¦?
OH!!!! š I was so confused when they added that part inā¦. That was never explained in class so I just thought it was the solid number before the decimal. Thank you!
Can anyone help me understand Trigonometry??? I donāt know how to do it at all and I think I got like a 30 on my quiz I am learning con tan and sin and I donāt know when I am supposed to have the -1 with the con tan and sin I am also doing it with angles, triangles and ratios
!da2a
No need to ask āCan I askā¦?ā or āDoes anyone know aboutā¦?āāitās faster for everyone if you just ask your question! See https://dontasktoask.com/
show us a question youāre struggling with
im on this unit in algebra 2 right now
currently this one seems a bit farther than what we have covered so far but i immediately notice that the peaks when y = 0 are definitely displaced when they should be on 2 pi and 0 radians right? so there has to be a horizontal shift
!noans
The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.
idk
in the regular sine graph, the crests lie at y = 1
Can some one explain how to do y=-1 +2 tan(x) is the real problem just y=tan(x)?
They will be different
One is tan-¹ (y) while the other is tan-¹ ((y+1)/2)
Oh okay thank you! šš»āāļø
missing brackets
Does anyone know where I can get physical science help and also I need help learning trigonometry like sin cos tan and cos-1 sin-1 and tan-1 idk how to know to put the -1 and not cause I got a 30 on my math quiz
I am struggling doing the SOH CAH TOA things and solving for angles missing angles and sides and missing sides with triangles
But what kind of questions/concepts? There are laws of sine, laws of cosine, SSA triangles, and it may involve other properties you probably forget in middle school.
inverse trig functions are usually accessible on hand held scientific calculators by pressing
shift/2nd followed by the respective trig function
1/sin(x) and sinā¹(x) are two distinct concept. 1/sin(x) is simply the reciprocal of sine (cosecant), while the other one is inverse function of sine. (you get an angle for the respective input value of sine)
rip i forgot that lol
mathmathmath
Why is cross product of two vectors defined the way it is? I mean the right hand rule for the unit vector into the ab sin(theta) seems extremely random. Is there some logic behind this.
right hand rule is simply arbitrary convention
you'd need to learn some physics to see why cross product is defined the way it is
So I feel like these arenāt supposed to connect this way. Am I missing a step?
take note of the vertical asymptotes, your graph shouldn't be intersecting them
i understand now!!! thank you!
np
The radical 3 is throwing me off can someone help explain the first value and then I can get the rest after�
why is cosine related to x values and sin related to y values
we rewrite as $3\cdot\frac{1}{\sqrt{3}}$
elrichardo1337
but we can write 3 as $\sqrt{3}\cdot\sqrt{3}$
elrichardo1337
elrichardo1337
Because when you use cosine you get the value of x/1 which is why itās only x and the same goes for sin because when you get y/1 it ends up just being y
^ take the unit circle for the above
š thank you your a life saver!
now if you have a ray from the origin that makes a counterclockwise angle $\theta$ with the positive $x$ axis
elrichardo1337
it intersects the unit circle at the point $(\cos\theta,\sin\theta)$
elrichardo1337
Because when you use cosine you get the value of x/1 which is why itās only x and the same goes for sin because when you get y/1 it ends up just being y.
then why is the equation for polar coordinates r*cos theta=x
and not just
cos theta=x
x = cos(theta) is only for the unit circle, x = r cos(theta) applies to all circles centered at the origin
How much should I try and memorize vs intuitively understand with trig? Ik it's a lot more memorization based than other math fields but I'd like to keep memorizing to minimum
Thanks that should be pretty useful
Should I not use my quarter period for this or would it even matter if I picked different values�
how much trig are u doing? and geometric trig or what?
Hi I wantsome help:
Can someone share the proof/ how to prove similarity of triangles.
i.e if angles are equal the sdes are proportional.
closes thing I found was
Basic Proportionality Theorem for Triangles
But that's not exactly "it" as it talks about splitting the line ratio.
Not side to side ratio ig.
Can anyone point me in the right direction/share link etc
can you be more specific?
If triangle AbC is similar to triangle DEF.
AB/DE = BD/EF = AC/DF
How to prove the ratios are the same essentially
Given similar triangles have all angles equal
if you know the angles, the proportionality comes from sine law
$\frac{a}{\sin A}=\frac{b}{\sin B}=\frac{c}{\sin C}=2R$
parabolicinsanity
Ohh ok.
Thank you!
I'll take a look at that
so if $\frac{a_1}{\sin A}=\frac{b_1}{\sin B} \land \frac{a_2}{\sin A}=\frac{b_2}{\sin B} \implies \frac{a_1}{a_2}=\frac{b_1}{b_2}$
parabolicinsanity
Another question:
For calculation of pi:
For circle properties.
Was it just noticed
:
pi = circumference/diameter consistently
Or is there some other way of calculating pi
Or proving circumference = 2pi.r
Most explanations seem to link these.
two together circularly making a chicked-egg situation in my mind ig.
Trying to find a proof for this ig.
Would someone be able to help me out.
Ty in advance!
There are other ways of defining pi yeah
well if we have [ \pi = \frac{C}{d} ]
then we also know that $d = 2r$ so you could equivalently write [ \pi = \frac{C}{2r} ]
and multiplying both sides by $2r$ we have [ 2\pi r = C ]
cloud
so really those two expressions relating pi are equivalent
Yeah so,
is there like a proof for this,
Or was it just an observation of property?
i mean i just did that right here
I meant proving pi = C/D essentially
that's the definition of pi
you can't "prove" a definition š
if you're wondering why that ratio is the same for all circles you can have a look at this: https://www.khanacademy.org/math/geometry/hs-geo-circles/hs-geo-circle-basics/v/seeing-circle-similarity-through-translation-and-dilation
So like :
Say I want to prove
Circumference of circle = 2 . pi. r
How would I do this?
If we go by what you posted:
pi = c/d
And that way
c = 2.pi.r
Which is fine but how do we get pi.
So was pi just an observation of circle properties defined as such
yeah
Ohh ok.
Thank you both!
you start with one formula (the definition of pi, which is pi = C/d), then use that to prove the thing you want
I've been trying to go through basic math formulas (working my way up) and get proofs/build up theory/understanding for their implementation/how trhey were derived,
Since I feel it gives better clarity overall than just remembering the end formulas,
That and at times it becomes circular
x lay because y law
y law because x law doesn't make sense in that sense.
So was just trying to figure out w.r.t the circle here and similarity of triangles Q before.
Though ig if that's how it's defined as a baseline.
It makes sense or can be said to be observed property that the pi ended up same for all circles ig
That understanding is not incorrect right?
Spivak's Calculus gives a rigorous definition of pi
having all the desired properties seen in elementary math
Thank you!
I'll give that a look.
Any chapter/section I can jump to /find it under?
chap 15/16
Ty!
yes, the first definition of pi is the ratio of circle's circumference to diameter
you can derive the area of a circle in terms of a circle's circumference and radius too, but people tend to prefer using a radius to define a circle rather than the circumference, which is why its written with the constant pi
thinking about it, you can define the constant 'e' in at least 3 ways, although I prefer to think there was 1 original definition and the other two were derived
what have you tried?
what do you mean? like how did i solve?
if ur asking that i knew the parabola opened upwards because the focus is above the directix so then 4p(y - k ) = (x - h)^2 then i plug in my values which is 4(y + 2)= (x+6)^2
oh like why did you post the image then
I thought you were asking for help
no i just wanna know if im right cause i gotta show how i did it tmr in front of the class for review before the text
test*
it would be kinda awkward if i did all that and got it wrong
yes, so the vertex is equidistant to the directrix and the focus
so it does have vertex (-6, -2) and that's the only option that matches
thanks for your help š glad im correct
,w directrix y = -3 focus (-6, -1) parabola
-28 - 12 x - x^2 + 4y = 0 which is the same as that
ah ok i see
ive never seen this website it looks cool
indeed
well it's so annoying cause it doesn't understand around half of queries
thats like every app i feel like they usually get half wrong or more
what queries you got?
just check which points satisy the equation bj checking the options
is A the answer?
If you know the psychology behind the exercises
You can instantly eliminate two of the options
The first thing to look at is the center. Find the center point. Then convert that into the formula.
(x-h)^2 + (y-k)^2 = r^2
Your center is (h,k) and your radius is r.
So for this problem, your center is (3, 4) and your radius is 3.
So your formula would be (x-3)^2 + (y-4)^2 = 9
If you need more help or explanation with parabolas, circles, ellipses, hyperbolas, etc, let me know. I teach precalculus and just taught these concepts two weeks ago to my seniors.
Depends on the calculator
Most scientific calculators have a dedicated button for it
never knew how hard geometry would be for me
idek if its just me but algebra 1 was a lot easier?
Just figured, since log isn't too common on simple calculators, sucksto suck I guess!!
can anybody relate ^^^
Are you using a finance calculator?
i.e. just a simple one with +-x/, numbers and some memory functions?
yes
Also tried the phone calculator
Yeah, you're not going to get far doing (school) maths with a calculator like that
but thing is that calculator only gives logbase10
There is a formula for changing logs, if you can remember it
Taking d = 10 (for log) or d = e (for ln) you can calculate the log of any base from this
It's a core property of logarithms
Further, square roots are just when your exponent is a half
And further still, logarithms are intrinsically linked with exponents almost by definition lol
cuberoot fourthroot, squareroot doesnt matter its all the same dumb idea with a little more steps
ridiculous concepts!!!!!!
no hate tho thanks for the help lol
these concepts are just killing me
for some calculators like ti-84, going into math if u scroll down far enough there should be an option called log base which will let u choose the base
hi guys
question about law of cosines
so, ik the equation has a minus sign in it
and so first I tested it out using the minus sign, and then I tested out the equation using a plus sign instead of a minus sign
and the two angles combined formed 180 degrees
so if u use a plus sign instead of a minus sign, are u basically not finding the inner angle of the triangle?
but instead finding the "outer angle" / supplement of the triangle's angle?
plz ping, thanks!
@warm obsidian hey this seems pretty creative! when u say u tested using a plus sign in the law of cosines, did u do (a^2 + b^2 + c^2)/2ab to evaluate cos (C)?
u evaluated angle c the same when u added c^2 and subtracted c^2?
hmm i see
yeah so I just wanted to make sure that was a valid way of finding the supplement of a triangle's angle
i tried what u said with a non-right triangle with sides 6, 7, and 8 where a=8, b=6, and c=7. angle c = 57.9 but when u try adding c^2 like u said u end up doing cos^-1(1.55208) which is undefined
so ur idea might or might not work conditionally but im not so sure abt using it generally š
specially because cos^-1(x) has a pretty strict domain
hm lemme try
hey bro I think u might have messed something up
cuz I just tried it and I got 57.91 with the minus and 122.09 with the plus
what were ur steps
so literally do the same thing as u would with the minus
@warm obsidian if you have + instead of -, you're just finding the resultant of the vector addition
something like this
oh
$R=\sqrt{A^2+B^2+2AB\cos{C}}$
parabolicinsanity
I hope that helped
I was talking about the angle specifically
it seems like doing that finds the supplement of the triangle's angle
making the angle negative?
instead of - 2ABcos(theta) u have + 2ABcos(theta)
yeah and that is the resultant š
of vector addition
but yes
it is the supplement
as $-\cos{(A)}=\cos{(\pi-A)}$
parabolicinsanity
also isn't the resultant found with just the a^2 and b^2 and the angle found using arctan?
yes but it's kinda redundant when you can just use the identity i just gave
the arctan angle gives the angle
or inclination
but the magnitude is given by the formula i provided, exactly what you're doing 
oh
damn then i have no clue what i did wrong in trying to check this lol
nvm seems like it works
no yeah ik this was probably a weird thing to ask, it's just that I'm reading an engineering-related book, and they basically had that there
weird
it was the law of cosines except it had a plus instead of a minus
basically what you're doing is inverting a triangle and that gives the resultant
so yeah I asked ChatGPT about it, and it told me that that finds the supplement angle
but it's ChatGPT, so I wanted to make sure it was accurate lol
$\vec{A}+\vec{B}+\vec{C}=0$
parabolicinsanity
$\vec{C}=-(\vec{A}+\vec{B})$
parabolicinsanity
since $\vec{R}=\vec{A}+\vec{B}$
parabolicinsanity
$\vec{R}=-\vec{C}$
parabolicinsanity
now if we invert C, which means we take the supplement of the angle of C in the cosine law
we get R
$\vec{R}=\vec{C}_{anti-parallel}$
parabolicinsanity
which is basically what you did
hope that made sense
infact, that's one way to prove the cosine law 
via vector addition
interesting
I assume this identity holds true for sin as well?
no
oh shit
$\sin{(\theta)}=\sin{(\pi - \theta)}$
parabolicinsanity
refer to CAST rule for specifics i guess
happy mathing 
This one anyone
probably just use area = 1/2 ab sin C
also the statement is equivalent to proving $\Delta_1 + \Delta_3 = \Delta_2 + \Delta_4$, if that helps
south
From sin area formula easy to see that opposite triangles area in sum gives quadrilateral area
Yeah I got that thnx
Thnku mate
No problem
Tell me something is the condition for riemann sum limited
I donāt actually do calculus, but i think that something like continuity or boundness with finite discontinuities
Ohk np
Thanks
the proper condition is that the upper and lower sums converge to the same value
search up 'Darboux sums'
Ik that
I was just asking coz I was doing a question and I was stuck should use it or not but they used it anyway
@deft summit <--- this guy is very good at this stuff hell solve it
I'm not and I gave this problem an attempt and got nowhere any hints are much appreciated
(hint: you can do this...!!!)
heyy
Anna notices: In the sink, the water doesn't drain away so quickly.
The metal plate over the drain has 6 small holes, each with a diameter of 1āÆcm.
The opening of the siphon has a diameter of 4.4āÆcm.
Anna is wondering whether even half of the available area is used to let the water drain away.
6 small circ: 4,71
Half of big circ: 7,6
So what it's asking is if the area of half of the bigger circle is as large as the area of all 6 other smaller circles
We know that the area of a circle is Ļr²
And that the radius is half of the diameter
So what this becomes is Ļ(4.4/2)² for the larger circle
7,6>4,71 so the 6 circ fit inside the big one. ans is yes?
or did I misunderstand smth
It's not asking if the 6 circles fit in the big one
It's asking if half of the area of the big circle is equal to the area of all the smaller circles combined
So yes the area of the smaller circles combined is 4.71
A_small and A_big
Yes
But the area of the larger circle is 15.2
Not 7.6
You forgot to half the diameter of the larger circle to get the radius
I think?
So
Wait no you did it right
the q considers half of the area
Half of the larger circle is 7.6
yep
So the answer is no
Half of the available area isn't used to drain the water
Yeah
hmm okayy
okay so half of the siphon is 7,6
And the 6 small holes are 4.71
and the 6 circ are 4.71 together
Approximately
If half of the area of the big circle is the same as the area of the small circles
Anna should replace her siphon that shit's a scam
Are the 6 holes together smaller than half the area of the drain ā or larger
is that right?
thats the q?
Mmm
@austere silo
So you've calculated the area of the small circles and of the big circle?
And that was using pi*r^2
Mhm
yep
We halved the diameter to get the radius
We have no problem with the math. is just the q
Then yeah, I think that implies that the water is draining in less than half of the area of the big circle
But also, ask your teacher.
one q to you two: is the q well ,,asked''?
It's pretty weirdly worded
But that's the fun in word problems
When the problem doesn't include a specific question or instruction, I would guess that there's a specific quesiton or instruction that's missing.
What could be missing?
It's asking to compare the area of the smaller circles combined and the bigger circle
We got their areas
And we compared them
The question "Can water drain through more than half the area" or someth like that
A direct question
Not just "Anna is wondering"
"Anna is wondering" isn't a question or instruction, it's a statement.
It's implying the question
If it wasn't a word problem, then it would ask "Is the sum of the areas of the smaller circles greater than, less than, or equal to half of the area of the larger circle?"
Well yeah
But
This is a word problem
This is the fun in word problems
You have to think about what it's really asking mathematically
Otherwise they wouldn't give you word problems in schools
my problem is my language weaknessš
As a word problem, it should say "Can water drain through more than half the area?"
I've also seen stuff like "Anna thinks water can't drain through more than half the area. Is Anna right?"
Yes
It's implying that you answer the question
You have to find that
You help solve what Anna is wondering about
It's bad form to have a problem that doesn't directly ask a question or provide an instruction.
I find it thought provoking and fun
Don't worry, I'm not native to the English language either
I'm Romanian
Or even "Anna wonders if water can drain through more than half the area. How could she find that out?" And the answer would be "She should use pi*r^2 to find the area of the circles, and compare 6 times the area of the smaller circles to half the area of the larger circle"
if the 6 circs are bigger than half of the bigger circ would be a hole right?
What would be a hole
I'd consider the question solved, right?
That's correct too
!nogpt
Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).
can you simplify 64 * ((3 * sqrt3) / 2) + 288
64 is divisible by 2, and then you have two integer coefficients on sqrt3.
I hate proofs
maths is mostly proof based so better stop complaining and start proving 
I used to be so good at math until geometry.
idk if it's me or my teacher
probably the latter because euclidean geometry is trivial for most maths people usually...
in general maths is easy if you put your head into it, like it makes intuitive sense once you look into it proper
ex: orthocentre, centroid, and circumcentre are collinear with a 2:1 ratio
it might seem weird or daunting but it makes sense once you look into the proof for it (via homotheities and triangle similarity, congruency)
mmm :(
look! A square!
how to prove the latter is false and the former holds for every square
what's the definition of a rectangle and whats the definition of a square
unsure
@azure helm
Well, let's look at it carefully then.
Do you think this image represents a square?
If not, why?
the image represents lowkey a rectangle
but I dont think the interior angles are 90 90 90 90
Yep, but why not a square?
because is slanted
the length of every side is not equal
I'm pretty sure Viper made his diagram assuming that the angles are all 90, it was just shakily drawn
Aha - and there we have our definition
ok
A square is a four sided shape where:
- All the angles are 90
- All the side lengths are equal
a polygon that has 90 90 90 90 interior angles and every side is of equal length
Exactly.
Now let's define what a rectangle is
Based on this, what do you think a good definition for a rectangle is?
just a irregular polygon with every interior angle being 90 deg and two sides being equal to each other and two sides being equal to each other but not all of them are equal, not the four sides are equal to eacher other
Yeah.
Although, the way we usually define retangles is we don't have that irregularity condition. That is, a rectangle is just a four sided polygon with the interior angles as right angles.
all squares are rectangles, the connverse is not true
why so serious about basic euclidean geometry
And this falls under what you are asking:
- All squares are rectangles
A rectangle is a four sided shape with all 90 degree angles in it. Squares have all 90 degree interior angles, so a square is a rectangle! - All rectangles are not squares
A square has a specific condition - that all sides are the same. Not all rectangles have equal sides, and so, not all rectangles are squares.
weird for an undergrad to be asking a problem about basic euclidean geometry š¢
yes, i am discriminating
because you should know as much š
I tried to solve the problem from problem board and stuck. O,I-incenter and circumcenter of ABC, A'-reflection of A relatively OI. Need to proof that 3 point lye on one line. I found some inscribed quadrilaterals and chased some angles, but it leads to nowhere. Appreciate for help in advance. P.S. Additionally noticed: black circle is trident circle for triangle XYA', tried to proof that D has equal powers above black and red circle(coz Pow(D,Black)=(p-b)(p-c) and this seems like a good condition for doing this, but i donāt know anything about Z point for counting Pow(D,Red)), centre of the red circle lies on green circle.
hi
help pls
#competition-math people could help you better
parabolicinsanity
ty
am i allowed to ask a question that technically slips into physics here? about breaking a velocity vector into components
and its real world application in bumper car collisions
i think you could probably fakesolve by setting both B and D on the perpendicular bisector of AC?
yeah, it's maths obviously
you can
technically breaking down a vector into its components is projecting the vector onto the axes or something
alrighty then
i have a question regarding bumper car collisions:
if a bumper car collides with another stationary one from the back at an angle, can you break the velocity vector of the moving car into two parts: the normal component and the tangential component? The normal component is the line between the two centers of the bumper car, and the tangential is perpendicular to that. Is it true that the normal component is the one that is responsible for the deformation of the stationary bumper car (as its the direction of the force) and the tangential is responsible only for the sliding of the bumper cars-- no deformation?
is that true?
hmmm try visualising it first
would help if it's just particles really, don't worry much about the shapes
i think it would look something like this.
green is the velocity vector
blue is the normal component
yellow is tangential component
and so the normal is responsible for the deformation of the bumper and the tangential just for them sliding together with no deformation. is that true?
ehhh, you vould've drawn just points because the problem isnt really focused on the geometry of the vehicles themselves
but also, denote the angle (usually theta) as well
M is midpoint of line AB. I feel like ā BOM is a right angle, but I couldn't tell why.
There's nothing there to suggest that
What's the full question, if there's any more text? (even if it's in Chinese (though do your best to translate if you can))
On the coordinate plane, O is the origin, A is (6,0), OB=2ā6. If M is the midpoint of segment AB, and tan ā AOM=ā2, what's the value of tan ā AOB?
At least you can throw algebra at it. You can write the coordinates of M and then B as functions of the x-coordinate of M, and the solve for the x that gives OB the right length.
There may or may not be a clever synthetic approach instead.'
That's the right idea, as far as I can make out
[contextually] drop an altitude from M to OA, call this point D.
tan AOM then equals MD / OA
Actually, the locus of possible B will be a straight line through (-6,0) and a slope of sqrt(2).
But then that's also how you'd calculate the gradient of OM
So we can just solve the (SSA) triangle between O, B, and (-6,0).
THe slope of OM was explicitly given in the problem, if I read it right.
yeah, via tan AOM
B is in the second quadrant.
So - let M be the point (x,y).
- since OM has gradient tan AOM = sqrt(2), what relation can you give between x and y?
- Because M is the midpoint of AB, where is B?
- Since OB has length 2sqrt(6), what other relation can you give between x and y?
- solve for x and y.
- Where then is B?
- Drop an altitude from B, say it lands on a point D on the x-axis
- find tan (DOB), then find tan(AOB).
I've yet to calculate anything, but this would be my approach here
What I was getting at: call the point (-6,0) E; then triangles AOM and AEB are similar, so tan AEB = tan OEB = sqrt(2) too. Now only O, B, E matters.
Ah that's not a bad idea
I'm just wondering though how that assists with angle AOB
We're now just looking at solving triangle EOB. This is now a standard SSA problem, so there will be two solutions (unless the problem ends up impossible or degenerate).
The question explicitly stated that B is in the second quadrant.
Ah, perhaps that will exclude one of the SSA solutions.
It will
I think the other SSA solution has B in the 3rd quadrant
Because it's symmetric
It's not symmetric -- the slope of OM was sqrt(2) rather than -sqrt(2).
Ah
Well, nearly
Extend OM past O to superficially get a new M'
Extend AM' appropriately to a point B' such that OB' has length 2sqrt(6)
oh wait then this approach will also get you two solutions (eh not quite?)
But then B' gets an x-coordinate left of -6, so |OB| can never be as small as 2sqrt(6).
Ah igu
Anyways, you've got two lines of attack then - Troposphere's more geometric approach or my more algebraic approach
Combine with B having to be in the second quadrant and you should be golden
(I never really thought about it, but given what it means as well, "troposphere" is a rad name to have ngl)
hey there I want to ask if someone could explain why x = r cosĪø = y/tanĪø as shown in my notes in the photo
I have been slumped for a solid 20 minutes on why it is like that, any help is greatly appreciated!
From cosĪø = x/r we have x = r cos Īø
From tanĪø = y/x we have x = y/tan Īø
Since these are both referring to x, r cos Īø = y / tanĪø
is it just solving for x in the case of x/r = cosĪø and etc
hello! does anyone wanna be a study buddy for geomtry / trig?
or if anyone just wants to volunteer their help to meš
Similar triangles
ratio of the sum of the two lengths of the sides and respectively 12.3 14.8 is constant
due to similarity, yeah
Any angles?
This is just algebraic manipulation at that point
You don't need to know the values of any angles
If we let the top vertex be called E for the sake of nomenclature, then
angle E = angle E (reflexive property [meaning they're the same angle])
angle EAB = angle ECD (corresponding angles because AB || CD)
angle EBA = angle EDC ( " )
So triangle EAB is similar to ECD
Ik, but you could do it another way
Math is a full of paths (if done correctly and applied correctly) which lead to one destination, the correct answer
I mean, sure
But you don't even have sufficient information to calculate any angles
Functionally you have to spot the similar triangles to make any progress here
yo this easy (12.3/15.5 = 14.8/BD)
its the thale thingy
you can prove it considering areas of triangles and stuff
Does anyone know why there is AM/AC multiplied? Isnāt it just PC/MP from sinuses theorem?
No, u just using additional angels: CP/sinCAP=AC/sinAPC ; MP/sinMAP=AM/sinAPC => sinCAP/sinMAP*MP/CP=AM/AC=> sinCAP/sinMAP=AM PC/MP AC
Got it,thanks!
No problem š
This gave me a headache
Is this solvable with using the area of an equilateral triangle? That being the case, is the area of that region
$\frac{\pi}{6} - \frac{\sqrt{3}}{4}$
Pi, a future fluent jp speaker
?
The first fraction being the area of the whole sector from the vertex to the extremities of the chord, and the second fraction being the area of the triangle that's formed by connecting the chord extremity points to the vertex
My reasoning is that, if there is a radius of 1, then it is reasonable to consider that the chord is equal to the radius, therefore, by connecting the extremities of that chord to the vertex we get a triangle with sides of 1, which is an equilateral triangle
We have that the area of an equilateral triangle is $\frac{\sqrt{3}s^2}{4}$ where s = 1 in this context
Pi, a future fluent jp speaker
if we subctract the area of the whole sector by the area of that triangle, we get the area of the shaded area
I think your approach and result is correct
We don't help during the test (of course...)
But if you want to check your answers afterwards, sure
Where are the numbers yo š
can I get some hints
you could 'cheat' by letting P be point A
then G3 would be the midpoint of AB, G2 would be the midpoint of AC, and G1 would be the centroid of ABC
the question assumes the area is an invariant
but yeah for a proper approach try barycentric coordinates
WDYM?
that the area is the same regardless of where P is
this section is on : Triangle Medians and Altitudes
You can just use homothety with midtriangle of ABC
||center is P and k=2/3||
Smart
id try similarity
full solution using similarity:
||say M3 is the midpoint of AB and M2 the midpoint of AC and M1 the midpoint of BC.||
||take triangles APB and APC. then G3 lies 2/3 of the way on line PM3 and G2 lies 2/3 of the way on line PM2.||
||since the line M3M2 is parallel to BC, and cuz G3 and G2 lie at the same fraction along those lines, G3G2 is also parallel to BC. by the same argument G3G1 is parallel to AC and G1G2 is parallel to AB.||
||thus G1G2G3 is similar to ABC and obviously M1M2M3 is also similar to ABC so G1G2G3 is also similar to M1M2M3.||
||G1G2G3 is similar to M1M2M3 by a factor of 2/3 (cuz the G points lie 2/3 the way between P and M) and M1M2M3 is similar to ABC by a factor of 1/2 so G1G2G3 is similar to ABC by a factor of 2/3 * 1/2 = 1/3.||
||the question asks for area so square 1/3 to get the area factor which would be 1/9. if ABC has an area of 18 then G1G2G3 has an area of 18 * 1/9 = 2||
@obsidian harness this works right? (sorry for ping)
did you came back from military service btw?
I will check it later, ty.
whats honothety
its a way to describing similar triangles which preserves different properties
Homothety with center O and coefficient k is a transformation of the plane in which each point X is associated with a point X^ such that OX/OX^=k, parallel lines turn into parallel lines, circles into circles (or points as a special case), etc. Basic properties: the center, the image, and the prototype lie on the same straight line; if the composition of three homotheties is an identical transformation, then their centers lie on the same straight line (example: Monge's theorem)
no
I think they misinterpreted the ģ ģ in your bio
(Though in fairness I'm not sure what the rest of that bio is supposed to mean - the äø is throwing me)
äø is simply the rank insignia of corporal (ģė±ė³)
Ah okay
"corporal - 2025/12 discharge"
I knew it was something I was lacking context for lol
u speak korean?
Oh as in the insignia here, I was thinking the literal character äø i.e. "three")
Though I guess yh it's the third rank from the bottom so
I'm much better with Japanese though so ironically I have better understanding from reading the hanja there š¤£
ikr
Does anybody know why CQDX and BQXA are cyclic from Miquel point?I donāt get it
i didnt read the bio but i think he said he was going to do miltary service like 2 years ago
maybe i am mistaken, sorry if that's the case
Ah
That tracks somewhat
If I'm reading it correctly, he's out at the end of the year...?
it hasnt even been a year lol
Miquel point is point of intersections four circumcircles in complete quadrilateral(this four circles are dual to inversion version of quadrilateral in point Q), so, circumcircles of CDX and BXA are passing from Q by definition of Miquel point
ā
Hey is anyone here ever partcipated in IMO?
ask in #competition-math its more suitable for your inquiry
Any help in surfaces
What shape
What's special about C here?
I can see an equatorial triangle but i donāt know if itās mathematically right
Could be 3 sides = -3a / a + -3b/b
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
No i read all
Draw error
The text says parallel
But does parallel mean sides are equal
oh wait I saw that
No, parallel doesn't mean that
Parallel in this case allows us to say one of those vectors is a scalar multiple of the other
How else could we describe XC though? @copper surge
Yh
heres a purely geometric solution
we will draw a line parallel to OA through B and label the intersection points as in the diagram
angle OAB = angle ABD and angle AXO = angle YXB so triangles AOX and YXB are similar by AA similiarity
the ratio of similarity is 3:2 because AX : XB is 3:2 so AO : YB is also 3:2
AO = DB so DB : YB = 3:2
so DY : DB = 1 : 3 so DY : YB = 1 : 2
now, angle DCY = angle YOB and angle DYC = angle OYB so triangles YDC and YBO are similar by AA similarity. the ratio is 1:2 because DY : YB = 1:2
so DC : OB = 1:2
since OB = AD = b, we have DC = 0.5b and AC = AD + DC, therefore AC = 1.5b
you found earlier that AX = -0.6a + 0.6 b
since AC = AX + XC
XC = AC - AX = 1.5b - (-0.6a + 0.6b)
= 0.6a + 0.9b
the solution you posted was correct
(ignore the P in the diagram lol)
@copper surge
Thank you
I love geometry
I feel like It what Iām best at thatās probably why I like it so much lol
do u know any fun problems
Well I love pi so I like a lot of problems with pi so thatās fun to me what about you?
i like a lot of problems regarding spherical geometry - tho i can only do basic stuff
Yeah spherical geometry is very interesting I like trigonometry a lot as well
yea me too
Honestly I love mathematics but I hate chemistry
lol who likes chemistyr
I know right like Iām not gonna use it any where to be honest any way
lol
you have to consider the traingle OXB and triangle CXA to be similar
oh thats much faster lol
wait till you learn calculus and have to get to differential geometry
Actually Iām just a freak because I like calculus as well
i have a fun problem
a lot of the geometry you know right now follows directly from
do u wanna try solving it
the elements
I like any mathematics to be honest
perchance if its not too hard
the red ellipse is an ellipse with semi-major axis 13 and semi-minor axis 5.
let points F and F' be the foci of the ellipse, and point P be a point on the ellipse.
find the exact value of cos(PFF') such that the radius of the circumcircle of triangle FPF' (the blue circle) is minimum.
answer: ||(13 - sqrt119)/24||
@viscid hawk perhaps u should also give it a try
Okay my interest is peaked
its actually not that hard at all lol
just feels like its tedious or something 
not at all
i was searching for this 
Haha I feel like Iām overthinking this problem to much
Haha sorry but I could never hate math trust me
why what is ur line of thinking?
tbh i gave u the first hint already lol - drawing coordinate axes
but ig thats not that big of a hint
Ok so my thought process right now is to find the radius of the blue circle which should be 16 but Iām starting to think that finding the radius of the blue circle is futile and doesnāt quite matter
howd u get 16
tbh this may be a throwoff
not a hint lmao
Hmm well let see if I go based of your model presented and look at the red eclipse it passes through both 5 and -5 so then if we take that it is slightly larger sliding it half way down the circle yet it would not be able to fit the middle of it was a orb and not a circle so then you take the graph and get around 15 both ways to the middle but their is also no way both could be 15 simply because then the blue circle would pass through -25 so statistically speaking the only other option is 16
the diagram does not represent the state where the radius of the circumcircle is minimum
i just chose a random position of P for that diagram
try without coordinate axes
the red ellipse is an ellipse with semi-major axis 13 and semi-minor axis 5.
let points F and F' be the foci of the ellipse, and point P be a point on the left half of the ellipse.
find the exact value of cos(PFF') such that the radius of the circumcircle of triangle FPF' (the blue circle) is minimum.
Okay then I was just overthinking that lol
yeah probably
btw finding the location of P that would make the circumcircle smallest is crucial
but hint it doesnt involve coordinates
maybe u havent learned about ellipses yet, which would make this difficult
Wouldnāt it just be 0
Yes thatās right Iām thinking about the wrong thing
the cosine of PFF' can be 0 but thats not the correct answer
I should be writing it down so I could actually see my madness lined out for me
Okay thank you
so P cant be on the right half of the ellipse
this is cuz if u allow that u get 2 correct answers
Haha I really need to stop reading so much into this problem
do u want me to give u the solution?
geometry is not my strong suit š
i just solve differential equations most of the times
lmao
i just recently learned about laplace transform and i've been using it like a monkey that just discovered fire
i once knew what that meant - i forgot all the math i learned
well ill learn once im back at university
that's kinda bad š
ive been out of college for like a year now
tbh not hard u should be able to solve it if u know a thing or two about ellipses and circumcircles
i guess i'm not built for ts right now, might have to go over geometry again š
lmao
Hmm what is the solution?
the radius of the circumcenter is the distance from the center of the circumcenter to point F
also, the center of the circumcenter must lie on the perpendicular bisector of FF'
so lets draw the perpendicular bisector of FF'
the circumcenter (blue X) must lie on the blue line (the perpendicular bisector of FF')
its now evident that for the radius to be minimum, the center must lie at the midway point of FF'
as in this diagram
if a triangle's circumcenter lies on one of its sides, that means that that triangle is a right triangle with that side as the hypotenuse
so FPF' is right, with FF' as the hypotenuse
that means cos(PFF') = FP/FF'
so the extremity of the latus rectum š
i had a feeling
but doens't that make the cosine of it 0? š
calling the midway point O, we have FO = 12 cuz the ellipse's semimajor axis is 13 and semiminor axis 5
so FF' = 24
Oh okay so I was doing something right
now calling FP = x
we have PF' = 26 - x
cuz FP + PF' = 2 * semimajor axis
so pythagoras
x^2 + (26 - x)^2 = 24^2
this gives x = FP = 13 - sqrt(119)
(it also gives x = 13 + sqrt119, which is why i restricted P to be on the left half only)
therefore cos(PFF') = FP/FF' = (13 - sqrt119)/24
Okay that makes sense
theres another way to figure out that that angle is right
the diameter of the circumcircle is just the term in sine rule
so FF/sin(FPF') = diameter of circumcircle
to minimize that, sin(FPF') must be maximum
so FPF' must be right
the rest of the question continues identically
Well that was fun thank you
np
its close to 0, (13 - sqrt119)/24 = 0.08713699522 lol
@viscid hawk wanna give another easy problem a try?
let A be a point in the first quadrant on the ellipse x²/64 + y²/16 = 1
let the foci of the ellipse be F' and F.
lets B be the center of a circle C with its center on the negative y axis thats tangent to both AF and AF'.
if the area of quadrilateral AFBF' is 72, what is the radius of circle C?
answer ||9||
How do I do b?
start from the definition of the distance formula
$PQ^2 = (ap^2 - aq^2)^2 + (2ap - 2aq)^2$
south
Sorry I meant a
I got up to this but canāt factorise it into smth useful
I'm guessing at least 4?
The sum of three vectors can always be representative of a triangle if their sum is 0, so you need a fourth
Yeah: If you have three vectors whose sum is 0, one is in the span of the two others, so they are coplanar.
yes thank you
On the other hand, 4 is easily possible.
my friend was refusing to believe this
Try
could you not use more lighter pencil
Ohh sorry. I fell asleep last night
ah, okay if I try myself using point-slope form
$$y - 2ap = -p(x - ap^2)$$
$$2aq - 2ap = -p(aq^2 - ap^2)$$
$$2a(q - p) = -pa(q - p)(q + p)$$
since $a \ne 0$ by defn. of parabola and $p \ne q$:
$$2 = -p(q + p)$$
south
should be straightforward from this step
yeah should be just $2ap = 2ap^2 + c$
south
the p^3 appeared by mistake and that's why everything after that is incorrect
Ik what happened I did negative instead of positive for one of them
we define the hyperbolic sine function
[ \sinh(x) = \frac{e^{x} - e^{-x}}{2} ]
and the hyperbolic cosine function
[ \cosh(x) = \frac{e^{x} + e^{-x}}{2} ]
other hyperbolic functions (e.g hyperbolic tangent, secant, etc.) are defined by quotients of $\sinh$ and $\cosh$ analogously to circular trig
cloud
they're not nearly as ubiquietous as the circular trig functions but they do have uses
ubiquitous*
Sorry, I had to lol
But yh that's the gist of it
Can someone help with part b?
no worries
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
this just looks like ||angle bisector theorem|| spam
not really spam i dont think?
but yes it is the ||angle bisector theorem||
oh no it is spam
Explain
one example is that a hanging rope/chain will naturally form a shape called a caternary, which is given by the graph of the hyperbolic cosine function
they also give a parameterization of the "unit hyperbola" x^2 - y^2 = 1
I was adding one more that now i think about it wasnt nesscarutfy... but base vecs all would be six?
man what a nice problem
semicircle with radius 1
P is on the semicircle
angle PAB is Īø
H is a perpendicular line to AB drawn at B
line AP intersects H at Q
draw a tangent to the semicircle at P, the tangent intersects H at R
if the area of triangle PQR (shaded) is S, find the limit of S/θ³ as θ goes to 0+
||answer is 1||
Yh the question needs to be in at least 3 dimensions, else all vectors are necessarily coplanar
can someone help me with thos
Hint ||divide the hexagons into 6 equilateral triangles||
Am i correct in this? Not sure if shifting element from one side to other is correct
how does the remove of - would look like compared with 3rd line when shifting elements? Or is just straight negation
Multiplying both sides by -1
oh, thank you
yeah thats trivial, i skidadled, but dont the 4 vectors reduce to more simple vectors in six, does the question ask for any vector ? like 4 for 2d.
@upper karma The question only asks for the number of non-coplanar vectors with zero sum
yes but what kinda vectors?
i mean the ones where the other two coords are zero must make up the 4, but then those are six
i do have a proof of the non coplanar thingy that i got to know from someone but it feels goofy
he considered the 3 basic vectors but 1 resultant vector to get 4
Yeah, so e.g. i, j, k and -(i+j+k)
ye
ye
I didn't need a 4th dimension, let alone a 6th
but the other type
i mean
a 3d system has 2 2d planes by the origin
since the sum of two vects are required for a zero sum
in 3d total 6 vects are rquired
i think this only is for basic unit vectors
wdym thats not what i meant
okay I see
But what does this mean?
Given a point, there are infinitely many lines that go through them; thus there are infinitely many planes that go through them
srry
"coplanar" means there exists a 2D plane that goes through them (it doesn't have to be the coordinate ones)
not the origin
i dont mean that
i know what coplanar is
do this
the four vectors you spoke of, reduce them. then six vectors are there
Are you suggesting you need a +i, -i, +j, -j, +k and -k vector, so 6 in all, so that they're not coplanar and that their sum is still 0?
ye
Because then that's not answering the question
6 is, surprisingly, not smaller than 4
So we haven't actually reduced the number of vectors
i mean reduce in the other sense
Are you suggesting "basis" vectors?
like components of vectors
Those are either components of vectors or basis vectors
because
Either way, since neither is stated, the question implies general vectors
the one guy i talk to
e.g. a = (1,4,5) is one vector, not 3
he take 3 basis vects and one resultant
Yh, so that's 4 vectors
someone
3 of the vectors are your basis vectors in the space
and your fourth is the negative of their resultant
generally
(idk how you ended up with 6 from that š¤£)
i get
dude
vectors in the opp direction exist
dont they?
Yh but if say "i" is a basis vector, we don't then take "-i" as another basis vector
It's already a scalar multiple of one, namely of "i"
Sure
because then
But since one is a scalar multiple of another, we don't need a second basis vector to describe -i
There are three basis vectors: i, j and k
Their resultant is their sum, i+j+k
yeah
i know that
wht about the zero thingy
that involves a negative basis vector
-i, -j, -k
We take the negative of that resultant vector instead
So we have four vectors: i, j, k and -i-j-k
yeah so 6 vectors
four
why
why not
-i, -j, -k?
Because if we can do it with fewer vectors, we should
This is a question about minimising
Ask on the server, do not DM me
It's kind of standard? You revolve a circle around the x-axis and calculate a volume of revolution
i integrated with cylinders instead of rectangles with the help of x^2 + y^2 = z^2(2d)
but im having trouble
i have done it once
but now have forgoten
ok wtf
this is a parabola with focus F(0, 1)
if u construct a triangle such that FH = PH
where P is on the parabola and PH is perpendicular to the x axis
the area of the incircle of this triangle is phi pi
phi being the golden ratio
the proof is probably very obvious lemme try
crap im out of time
ill try tomorrow
coords of P = (x, y)
HP = FH
-> x^2/4 = sqrt(1 + x^2)
x^4/16 = 1 + x^2
-> x^2 = 8 + 4sqrt(5)
-> x = sqrt(8 + 4sqrt(5))
-> y = 2 + sqrt(5)
found this out at least
Sorry for pinging, does it matter if i a or b is unknown? like if instead of a=14 it would be b=14?
the assumption that a in some sense is equal to b in some sense should hold for all values that hold that assumption
Does it matter with that eqation if both sides are equal or not?
c^2 = a^2 + b^2
speaking in the sense of numbers
i know the length of side will be different so the triangle will look differently
Can this be final solution or it should be
minus root of a squared equal minus root of squared 21?
-āa^2 = -ā21
this number supposed to be on xy axis on x axis second quadrant
it supposed to be negative but i dont want to trust guide and pull numbers out of butt
No the two minus 1s on both sides go away
A minus in a square root would be hard to imagine
well its in 2nd quadrant on xy axis so it has to be negative
?
I wasnāt following with your question
Well it can be either +root21 or -root 21
The a part
This guy will helwp
@pale sentinel help him
but is that negative part is just because its in the 2nd quadrant and on x axis? or there is more math
Itās the other way around
If itās negative x coord is negative and if positive it positive
The root 21
oh so its basically quadrant being like [x, y] and 2nd quadrants its like [-x,y] and i probably just need to multiple it by -1 or 1
Please do not ping individual helpers unprompted.
To ask for mathematics help on this server, please open your own help channel or help thread. See #āhow-to-get-help for instructions.
Show your work, and if possible, explain where you are stuck.
!explain
Why he multiple by root of 21 and not negative root 21? does it change the sign by multiplying both sides
he multiples by sqrt(21)/sqrt(21) which rationalizes the denominator. This is the same as multiplying by 1. Multiplying by -1 would give a different solution
so its something like this?
yea but generally you just multiple by sqrt(21)/sqrt(21) not -sqrt(21)/-sqrt(21)
well im learning and i think i need to know that, cuz else its just looks wrong. Ok so multiplying just negates the signs
well to be fair why did he used the - root 21 in the first place than and didint explained
iām assuming itās because of ASTC
so csc, sec, cot is just fliped sin, cos, tan
yes thatās true but i donāt think thatās the answer to your question
sorry iām trying to send an image but wifi is kicking my ass lol
ok sorry the image isnāt sending iāll *try to explain it myselfā do you know what quadrant he was working in ?
ok thatās why
in the second quadrant the tangent will be negative
second and fourth tan is negative
google āASTC rule trigonometryā and a graph will show up with which quadrants are positive and negative in each function (sorry i canāt send images)
also just in caseā in the 2nd quadrant cosine and secant are also negative as well as tan and cotan which is why he also made it negative in the first equation
Oh, i found it, i thought sine sign depends if its negative x or positive x but the 4th quadrant debunked my logic
awesome sauce !! i can try to dm my notes from precalc if you needed a more visual aid ??
I got this
What
so it seems that these things have they own axis
thatās not exactly what i was talking about sorryā iāll try to send the image again
awesome sauce !! my internet is working better :))
the sign of the functions remain constant through the inverse functions as well
as well as their corresponding arc-functions
ive seen this image, so these values are negative because in which quadrant they are and the -x or x and -y ot y changes the sign of these operations
the sign of the coefficients donāt affect the functions sign the quadrants do :))
like the above image i showed sin is on y axis so it positive in 2nd quadrant
specifically for reference angles you shouldnāt be focusing too much on axis the axis comes in more when you start graphing them !!
well knowing that sine value is of y on axis helps me to quickly know if sine is negative or positive in quadrant.
I think thats the case. If y is positive the sine is positive if y is negative the sine is negative
if it works for you thatās greatā i wasnāt taught that way so im not sure that there is a connection but i am also still a student and i donāt think im qualified to say whether there is or isnāt a correlation
(just a side note iām not completely understanding your perspective but just in caseā the quadrant has priority over the equation in the way that if your equation from the unit circle gives you -1 but the function is positive in the quadrant your working in, disregard the sign of the equation itās positive 1 in the quadrant)
i thought of like coords in quadrant like in 2nd quadrant = [-x, y] which can be [-1, 1] and if sin would be positive i could multiple by -1 and get negative. Im also not sure if im right. Still reading on and watching guides
ooh ok i understand what your doing now, yea that works !! :))
should i js assume that the first pair of congruence goes to dm and me
||AX-median, 2/3AX=1/2AX+2 => AX=12 and AG=8||
help plsssss ahhhhhhhh
yeah ty i did it earlier
but this problem is so annoying i swear
||using median length formula: M2=1/4(2a^2+2b^2-c^2) getting that 1/36x^2=1/4(18+32-x^2)=> x=3sqrt5||
In rectangle ABCD, AB = 4 and BC = 3. Find the side length of rhombus AXY Z, where X is on
AB, Y is on BC, and Z is on BD.
Anyone who can solve this I will give u 1 million
tysm
perimeter = 2 + sqrt5 + 2 + sqrt5 + 3 + sqrt5 = 7 + 3sqrt5
area of triangle = (2 + sqrt5) sqrt(8 + 4sqrt5) / 2
= r * (7 + 3sqrt5)/2
r = (2 + sqrt5) sqrt(8 + 4sqrt5) / ((7 + 3sqrt5)
r² = (9 + 4sqrt5) (8 + 4sqrt5) / (94 + 42sqrt5)
= (152 + 68sqrt5) / (94 + 42sqrt5)
= 2 (38 + 17sqrt5) / (47 + 21sqrt5)
rationalize
= 2(38 + 17sqrt5)(47 - 21sqrt5)/(47² - 21² * 5)
= (1 + sqrt5)/2
therefore area of incircle = ĻĻ
